Some interesting choices in design details, Thorn. I enjoyed them. To your point at 1:16, Goma Unazoko (or wormtubing) is another VTuber who has a hidden eye design. They became my favourite VTuber of their group for the same reasons you mentioned in the video
If you don't know how to make a human look radical, then just opt for other lifeforms for your character, such as robots, cockroaches, practically anything you want :D
Just finished watching both videos, and I have to say, I love both how relaxing your voice is and how it blends well with your more unscripted, stream of consciousness sort of style! Also the juxtaposition of the name "Thorn" with that vibe is super neat! During your "Hidden Characteristics" section there was quite a bit of discussion about discovering those hidden aspects. I wanted to add to that by elaborating on designing characters where that never happens. Say, for example, how by hiding a character's face permanently, it creates a neat little psychological trick where whatever object is in the way becomes that character's face. Over time, aspects of the object become parts of a face. Using a helmet as an example, the shape of the frame informs the overall vibe, similar to how facial structure can make some people look more intense at rest while others look naturally warm and inviting. Using the state of the material can convey age and vibe, too. Is the shell clean and well kept, or scratched and dented, for example. How the character may be seeing out of it takes the place of traditional eyes. Rounded camera lenses can give a character a focused appearance, while a cyclops-like scan-line visor might be more analytical looking. Lens visors can be shaped by the frame to create a multitude of possible moods. Wires, tubes or camouflage attachments can stand in for hair, while antennas or satellite dishes might become the character's ears. Finally, since a character of this type lacks a traditional face, perspective and body language are key to making this work. Thinking like a film-maker helps a ton here. Going for a heroic or uplifting mood? A slightly lower angle that looks up at the character might be the way to go. Maybe they're brooding and intense? Angle the camera so it's head on and have the character's head appear tilted down some, like they're looking just past their eyebrows at it. Head tilts left or right can be used to convey confusion or curiosity, while looking down and away from the camera can convey sadness. Beyond that, a character's unique mannerisms will help the audience learn to read what that character is thinking, even when they can't see their face. It absolutely isn't without it's flaws, for example being harder to design around since including everything listed might hurt the design by making it feel cluttered and in general the mind trick doesn't always work, but when it's suited to the character and done well, it's quite awesome. My first thoughts of this being done well jump to the Master Chief in Halo or The Mandalorian Season one.
Sometimes it's just luck, there are many terribly designed characters (yes from a fundamental pov not just my subjective opinion) that resonate with people.
I don’t get why you have the best, most elaborate videos, BUT RUclips NEGLECTS TO PUSH YOU IN THE ALGORITHM😭😭 great work btw!: :D
it's probably the name
@@C_cotobuki maybe yeah,, tho there’s one or two that did get a boost of views - so I’m curious why that’s the only one favoured ;;
idk how your videos arent more popular
Some interesting choices in design details, Thorn. I enjoyed them.
To your point at 1:16, Goma Unazoko (or wormtubing) is another VTuber who has a hidden eye design. They became my favourite VTuber of their group for the same reasons you mentioned in the video
oh I need to check them out! thanks for the recommendation
If you don't know how to make a human look radical, then just opt for other lifeforms for your character, such as robots, cockroaches, practically anything you want :D
Just finished watching both videos, and I have to say, I love both how relaxing your voice is and how it blends well with your more unscripted, stream of consciousness sort of style! Also the juxtaposition of the name "Thorn" with that vibe is super neat!
During your "Hidden Characteristics" section there was quite a bit of discussion about discovering those hidden aspects. I wanted to add to that by elaborating on designing characters where that never happens. Say, for example, how by hiding a character's face permanently, it creates a neat little psychological trick where whatever object is in the way becomes that character's face.
Over time, aspects of the object become parts of a face. Using a helmet as an example, the shape of the frame informs the overall vibe, similar to how facial structure can make some people look more intense at rest while others look naturally warm and inviting. Using the state of the material can convey age and vibe, too. Is the shell clean and well kept, or scratched and dented, for example. How the character may be seeing out of it takes the place of traditional eyes. Rounded camera lenses can give a character a focused appearance, while a cyclops-like scan-line visor might be more analytical looking. Lens visors can be shaped by the frame to create a multitude of possible moods. Wires, tubes or camouflage attachments can stand in for hair, while antennas or satellite dishes might become the character's ears.
Finally, since a character of this type lacks a traditional face, perspective and body language are key to making this work. Thinking like a film-maker helps a ton here. Going for a heroic or uplifting mood? A slightly lower angle that looks up at the character might be the way to go. Maybe they're brooding and intense? Angle the camera so it's head on and have the character's head appear tilted down some, like they're looking just past their eyebrows at it. Head tilts left or right can be used to convey confusion or curiosity, while looking down and away from the camera can convey sadness. Beyond that, a character's unique mannerisms will help the audience learn to read what that character is thinking, even when they can't see their face.
It absolutely isn't without it's flaws, for example being harder to design around since including everything listed might hurt the design by making it feel cluttered and in general the mind trick doesn't always work, but when it's suited to the character and done well, it's quite awesome. My first thoughts of this being done well jump to the Master Chief in Halo or The Mandalorian Season one.
Thank you for the comment, so many good points!!!
thank you for this deep dive on avatar creation this will help influence my character design.
Amazing work! I’m going to try to get into this!
the last 10 seconds of this video 🫢
Sometimes it's just luck, there are many terribly designed characters (yes from a fundamental pov not just my subjective opinion) that resonate with people.
Nice video, think character design is such an intersting topic, as there r so many ways to make a good design
oh for sure! I feel like there is so many ways you can approach design
1:08 woah he reminds me of jay from lookism
I didn't realize the resemblance until you pointed it out!
Cool vid as alwaysss
Btw who's the vtuber 0:35 ??
thats Rana Ianna from the group VReverie 2nd generation that just debuted 2 weeks ago!
Noice vid
Heyo