Rainbow Six Vegas - All Reload Animations in 4 Minutes

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  • Опубликовано: 28 мар 2024
  • All Rainbow Six Vegas weapons reload animations in 4 minutes. Check them out!
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Комментарии • 37

  • @PuddyHU
    @PuddyHU 2 месяца назад +22

    I love that, for a 2006 game, you can hear your character pull out a new magazine from their vest/rig.

    • @better-shotgun1686
      @better-shotgun1686 2 месяца назад +2

      It sounds more like a looping sound. Like that annoying sound that one Black Ops. game had in almost every reload.

  • @rodneyol1692
    @rodneyol1692 2 месяца назад +26

    animations very advanced for their time

    • @epj0211
      @epj0211 2 месяца назад

      Shame about those models, though.

    • @TheKlang7
      @TheKlang7 2 месяца назад +10

      Battlefield bad company 1 is laughing at you, and so do call of duty is

    • @mtf-alpha-1
      @mtf-alpha-1 2 месяца назад

      @@TheKlang7oh shut the fuck up lmao these are more realistic then those buddy he actually saves the mag

    • @gibleyman
      @gibleyman 2 месяца назад

      Cod4 came out a year later. And the animations of that game hold up today lol.

    • @buddyy6416
      @buddyy6416 2 месяца назад

      day of defeat: source animations are also really good for 2005 times

  • @Mousetrap1740
    @Mousetrap1740 2 месяца назад +7

    Damn, the P90s mag was transparent. Even Siege doesn’t do that.

  • @batot3617
    @batot3617 2 месяца назад +2

    For a game from 2006, animations and sound design are very impressive.

  • @better-shotgun1686
    @better-shotgun1686 2 месяца назад +7

    That AK reload is cursed.

    • @Ye_B0i
      @Ye_B0i 2 месяца назад

      There is nothing wrong with it

    • @better-shotgun1686
      @better-shotgun1686 2 месяца назад +2

      @@Ye_B0i 1. The magazine isn’t rocked out.
      2. The bolt shouldn’t lock back.
      3. The player character shoves the bolt forward instead of pulling it back or pressing a fictional bolt release.

    • @Nsodnoajdjksl
      @Nsodnoajdjksl Месяц назад

      ​@@better-shotgun16861. It's a variant
      2. Some variants can lock back if they want.
      3. Variants can have some differences between the OG.

    • @better-shotgun1686
      @better-shotgun1686 Месяц назад

      @@Nsodnoajdjkslthe weapon is called by the AK-47 misnomer. I am basing all assumptions on the Type-3 Kalashnikov.

    • @Nsodnoajdjksl
      @Nsodnoajdjksl Месяц назад

      @@better-shotgun1686 still a variant

  • @cheekibreeki3984
    @cheekibreeki3984 2 месяца назад +6

    These sounds...
    So chunky!

  • @mysteries_117
    @mysteries_117 2 месяца назад +1

    Animation are pretty good

  • @some_cool_random_guy
    @some_cool_random_guy 2 месяца назад

    nice

  • @DXXMGUY2024
    @DXXMGUY2024 2 месяца назад

    I liked Vegas 2 for very ASMR'ish sounds

  • @daegnaxqelil2733
    @daegnaxqelil2733 Месяц назад

    back when the guns where directly modelled after their IRL appearances in a Ubisoft game. we can even use their own integrated sights instead of always imposing us ironishts until we put some red dots . i miss games when guns were like that , now they put useless stuff on them like slings , rails , lamps, charms carriers like in R6 Siege , Far cry and Xdefiant ... why Ubi? why you always have to butcher their appearances and not leaving their own sights now? because the gun companies doesn't have better things to do in their time than imposing a toxic copyright about their real designs if their names weren't enough? it make me loose faith on humanity

  • @Ivegotsomewater81
    @Ivegotsomewater81 2 месяца назад

    I'm old 😢

  • @bagasangga
    @bagasangga 2 месяца назад

    0:58 TIL that FAMAS' magazine was inserted backwards

    • @stevemc6010
      @stevemc6010 2 месяца назад

      that's actually the G3's mag too O.o

    • @bagasangga
      @bagasangga 2 месяца назад

      @@stevemc6010 it was???

    • @ayyyyph2797
      @ayyyyph2797 2 месяца назад

      ​@@bagasanggaSeems so, look at the mag's upper plate and feed lips

    • @bagasangga
      @bagasangga 2 месяца назад

      @@ayyyyph2797 bruh you're goddamn right

  • @krychur4956
    @krychur4956 2 месяца назад +3

    Ubisoft try not to reuse assets challenge. difficulty: IMPOSSIBLE

    • @ayyyyph2797
      @ayyyyph2797 2 месяца назад +4

      Tbh reusing assets is fine depending on the content and context
      That said, *G3 mags for the FAMAS* is pretty funny and I'll stand on that

    • @Nsodnoajdjksl
      @Nsodnoajdjksl Месяц назад

      DICE wins.

  • @DolceAires34
    @DolceAires34 2 месяца назад +2

    That ak animation tho 🤮

    • @Ye_B0i
      @Ye_B0i 2 месяца назад

      There is nothing wrong with it

  • @cumshitman0420
    @cumshitman0420 2 месяца назад

    I miss Terrorist Hunt.....

  • @daegnaxqelil2733
    @daegnaxqelil2733 Месяц назад

    back when the guns where directly modelled after their IRL appearances in a Ubisoft game. we can even use their own integrated sights instead of always imposing us ironishts until we put some red dots . i miss games when guns were like that , now they put useless stuff on them like slings , rails , lamps, charms carriers like in R6 Siege , Far cry and Xdefiant ... why Ubi? why you always have to butcher their appearances and not leaving their own sights now? because the gun companies doesn't have better things to do in their time than imposing a toxic copyright about their real designs if their names weren't enough? it make me loose faith on humanity