Matrix Awakens | PS5 vs Xbox Series S/X | First Unreal Engine 5 Graphics & FPS Comparison
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- Опубликовано: 11 сен 2024
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PS5: dynamic 1620p at 30fps (1404p common)
Series S: dynamic 1080p at 30fps (828p common)
Series X: dynamic 1620p at 30fps (1404p common)
- It's the first time we can see a direct comparison of Unreal Engine 5 on new generation consoles taking advantage of the new features.
- All 3 versions use Temporal Super Resolution to upsampling to the original resolution.
- The models have been recreated using Metahuman.
- Lumen has been used for global illumination and reflections. Xbox Series S displays a lower setting, resulting in lower resolution reflections and shadows or more noise in ambient occlusion.
- Chaos is the new physics and destruction engine applied by Unreal Engine 5. Vehicle hits have very good results, but they have a big impact on performance.
- The World Partition & Rule Processor has been used for the creation of the city.
- The new geometry virtualization system (Nanite) is also present. Xbox Series S shows a lower configuration in this section as well.
- Loading times are fastest on Series S, followed by PS5 and Xbox Series X by tenths of a second. They hardly need 5 seconds to load the world.
- The framerate during cinematics suffers constant stuttering at 24/25fps on all three platforms.
- During gameplay, Series S and PS5 have a more stable framerate than Xbox Series X. During driving and impacts, they can drop up to 20fps.
- The quality of the texturing seems to be the same on all 3 platforms.
- The drawn distance is slightly lower on Xbox Series S.
- It is a very interesting first contact with Unreal Engine 5, although it was a technical demo (quite complete). Without a doubt, a bright future awaits us with this engine.
PS5: dynamic 1620p at 30fps (1404p common)
SS: dynamic 1080p at 30fps (828p common)
SX: dynamic 1620p at 30fps (1404p common)
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- It's the first time we can see a direct comparison of Unreal Engine 5 on new generation consoles taking advantage of the new features.
- All 3 versions use Temporal Super Resolution to upsampling to the original resolution.
- The models have been recreated using Metahuman.
- Lumen has been used for global illumination and reflections. Xbox Series S displays a lower setting, resulting in lower resolution reflections and shadows or more noise in ambient occlusion.
- Chaos is the new physics and destruction engine applied by Unreal Engine 5. Vehicle hits have very good results, but they have a big impact on performance.
- The World Partition & Rule Processor has been used for the creation of the city.
- The new geometry virtualization system (Nanite) is also present. Xbox Series S shows a lower configuration in this section as well.
- Loading times are fastest on Series S, followed by PS5 and Xbox Series X by tenths of a second. They hardly need 5 seconds to load the world.
- The framerate during cinematics suffers constant stuttering at 24/25fps on all three platforms.
- During gameplay, Series S and PS5 have a more stable framerate than Xbox Series X. During driving and impacts, they can drop up to 20fps.
- The quality of the texturing seems to be the same on all 3 platforms.
- The drawn distance is slightly lower on Xbox Series S.
- It is a very interesting first contact with Unreal Engine 5, although it was a technical demo (quite complete). Without a doubt, a bright future awaits us with this engine.
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- Es la primera vez que se puede realizar una comparativa directa de Unreal Engine 5 en consolas de nueva generación aprovechando las nuevas características.
- Las 3 versiones usan Temporal Super Resolution para aplicar upsampling a la resolución original.
- Los modelos han sido recreados usando Metahuman.
- Se ha utilizado Lumen para la iluminación global y los reflejos. Xbox Series S muestra una configuración más baja, dando como resultado reflejos y sombras de menor resolución o más ruido en la oclusión ambiental.
- Chaos es el nuevo motor de física y destrucción que aplica Unreal Engine 5. Los impactos de los vehículos tienen resultados muy buenos, pero tienen un impacto grande en el rendimiento.
- Se ha utilizado World Partition & Rule Processor para la creación de la ciudad.
- El nuevo sistema de virtualización de la geometría (Nanite) también está presente. Xbox Series S muestra una configuración más baja también en este apartado.
- Los tiempos de carga son más rápidos en Series S, seguida por PS5 y Xbox Series X por décimas de segundo. A penas necesitan 5 segundos para carga el mundo.
- El framerate durante las cinemáticas sufre stuttering constante a 24/25fps en las tres plataformas.
- Durante el gameplay, Series S y PS5 tienen un framerate más estable que Xbox Series X. Durante la conducción y los impactos, pueden caer hasta 20fps.
- La calidad del texturizado parece ser la misma en las 3 plataformas.
- La distancia de dibujado en ligeramente inferior en Xbox Series S.
- Es una primera toma de contacto muy interesante con Unreal Engine 5, aunque haya sido una demo técnica (bastante completa). Sin duda, nos espera un futuro brillante con este motor.
Entonces no es un videojuego y solo es una demo técnica? Y yo que me habia ilusionado
@@gtavshortclips4740 nah the picture of the ps5 is a little bit to the right.
Hey just want to point out you have sx and ss resolution switched on the description.
Also keep up the good work.
@Seba Vera Look at the Grafik...even ps5 and series x struggle.
@@GeniusEliteZ 2tf missing in action
No one mentions that this is ironic and insane that a 20 year old movie about computer reality is now on our consoles and it looks super realistic! 😄
why mention it if the demo is about that concept? its pretty obvious isnt it?
@@lukeisprvkt
The thing is we're simulating Matrix, and the whole point of the movie is that they live in a simulation
@@_Athanos Have you not heard of the so called metaverse yet? We are getting there.. Matrix just plays a few decades after ready player one
@@imniallg I got mixed up with Andy Serkis's VFX company then. I think he sold his company to someone recently?
And it's more fun to play a 30 year old SNES game
Scary how real and similar the gameplay is
game play ? push X for shot ?
@@gambikules this tech demo has open world
@@gambikules there are only a few QTE's during the intro shooting scene but after that everything is free roam and still manages to look like a well done cutscene from half of the AAA games currently out there. So saying 'press X to shoot' is quite an ignorant understanding with regard to your lack of familiarity involving the absolutely amazing technical accomplishments rendered within this "tech demo"
Idk why everyone is so hyped, it looks super shitty. Look at the character models, the car physics and the whole feeling of the world. Even gta3 and 4 is more immersive.
@@Ersy90 people, including myself are hyped about it because it's a tech demo. Not an immersive story driven game like GTA. It's meant only to show off what's under the hood graphically for UE:5. It was a really nice touch though to make this engine tech demo both public as well as 'playable" (in the loosest sense of the word, since it's mostly just a walking simulator that also leys your camera fly around and leys you drive. People are hyped because the entirety of a complex city, with too many graphical bells and whistles to list, loads and is up and running after may a a 5 second load time. People aren't exactly hyped for "tEh MaaTrIXx" as much as they're hyped for what the "Tech Demo" (again, not an immersive AAA game title) has shown what games are very shortly going to be capable of thanks to UE:5. Did you know that many guys from "The Coalition" (Gears of War) worked on this demo too? Just a fun fact. The point is we usually NEVER even get to see these types of demos, let alone be allowed to grab the keys and take it for a spin like this. The reaction to this singular tech demo alone will have a huge ripple effect in the industry and we're now much more likely to see future games held up to the level of fidelity after Epic/Unreal just raised the bar not by a step, but by a mile.
Literal, en esta demo no existirían los bugs, solo los fallos en la matrix
Que buen punto xD
Literal xdxd
😂😂😂😂😂😁😉👍
Mejor comentario
mente = explotada
Real next gen running in Series S. Good job.
But at what cost, though? Resolution is way too low.
Wtf bro is seris s is las gen console.....anyway this is demo final build will be more polished
@@IvoMaropo The cost is that it's half the price of the rest
@@IvoMaropo 1080P is to low?
But the resolution is very bad
This game demo got me excited about graphics again.
We haven't seen this big a leap in gfx since the PS2 to PS3.
I wanna see someone do a side by side comparison with Spider-Man on PS5 and this demo.
The last time I was this stoked for graphics was going from Far Cry to Crysis.
Since tomb raider too GTA
I want cities2 with the unreal engine please.
I think you mean n64 to GameCube
@@anusmcgee4150 Yup, Spiderman doesnt look so much worse than this and its running in 60 fps with ray tracing while having a bigger city with more stuff going around.
Zoomer. SNES to PS1 or PS1 to PS2.
1:50 jesus christ! that looked so real!
Can't wait for actual triple AAA UE5 games to arrive. This is a real showcase, and Hellblade 2 looks insane as well.
Stalker 2 next April is gonna show off this engine so damn well.
Hellblade is UE5
Fortnite as well. It may sound stupid but they already have UE5 running on switch platforms too. Just the aspect alone makes me excited about UE5
@@volsavious2319 fortnite is actually looking pretty damn good visually in the newest update.
Hellblade cgi trailer, not actual gameplay
Low fps is just a glitch in the matrix it's a feature.
i think they made 24 fps to look like a movie, you know
6:11 there are also some noticable drops
The people on here saying oh !!! Only 30 fps this isn’t next gen ….. it’s a damn unreal engine 5 demo showing off what the ps5 and Xbox series X/S can do ! . This is amazing and this is truly next gen !!! These characters look true to themselves !! It looks like real life it’s insane !
I've been tinkering with metahumans and Unreal Engine 5 for months since launch and it still blows me away.
@@SirNerdly this is insane man ! I’m just sitting here walking around the city in awe of what I’m seeing . Even tho it’s 30 fps ! It’s very very smooth ! I’m sure as time goes by we will get 60 fps with this level of graphics . This is crazy
30fps with ray tracing of course !
@@ouederninizar5422 it looks amazing
@@brooklynbornn9488 we ain't getting this level of fidelity at 60fps, not with rtgi going on and an actual game running behind all this. Ppl forget that these chips share GPU and CPU workloads unlike pc where they have separate chips for both, same with ram.
Graphics even on the series S are looking great. 250 quid. So happy I bought that little machine
Yeah lol, series S is by far the best price/performance deal which you can get for games.
For a computer of similar performance the graphics card alone would cost you more than whole series S.
Good bang for buck
@Yugi Yugi that one is like the second best choice, but the availability is just bad
How many gb?
so proud too man, my 5500xt drops to under 60 fps on 1080p medium, so, i sold it and buy a SS, and now i play at 1440p60 stables
First next-gen moment I've had so far. I have Series S (since can't get X from anywhere) I was stunned how good it looked, considering how much less graphical power it has.
@@chrisspeed270 yeah, but it's allright considering it's just a tech demo. Still amazed what Series S can achieve. I am amazed that such small console can put out such graphics. I do have a gaming pc also but Series S just amazes me.
@@pelimuistelot omg same, it’s the best budget purchase in a long time!
I have a series s and a ps5. and while the ps5 was way sharper I was seriously impressed that the series s could handle all the real time lighting and other effects.
changing the time of day etc. was the same. the only thing I noticed was a lot more artifacts/blurryniss around moving object (especially the main character).
I'm so happy I got an S at launch! Forza Halo and seemingly UE5 future proof!
@@0utder sure
@@pelimuistelot i got the series s and pc as well. the series s is a great bargain for only 300.
Just so you know, the series s is 300 dollars and it's doing this much.
Xbox Series S is truly amazing.
Yeah, but resolution is still too low. I would be more than happy had it reached 1080p, though.
@@IvoMaropo Still not an issue for me.
@@TheSUPERWIND2023 my phone have more resolution than xbox ss lool
@@WooFan I don’t see your phone running this game but ok
@@ccanthony887 😂😂😂😂😂
As awesome as this demo is it just makes me want a Matrix game in the Unreal Engine more and more, imagine bullet time or the lobby fight? It would look and play awesomely
The matrix path of neo remake in unreal 5
@@JBIRD1 it would awesome, adding the new movie to it as well
Max payne 3 sorta plays like the matrix
If this is the future of gaming, then go ahead and sign me the hell up. Those frame drops are just a glitch in the Matrix, it's not a technical issue.
If they can get an open world game with close fidelity as good as this in 60fps on console that would be amazing
Yep and if it doesn't happen then there is a good chance we will see upgraded versions of these consoles midway through their life cycle.
Stalker 2 baby
They easily can i tested many things there's NPC's and traffic already rendered like 300 meters away behind buildings.... with adjustments, less NPC's and Traffic
60 FPS with these grahpics will easily work on Ps5/XSX
@@sasukegodmode7213 No….. Absolutely 100% not. Maybe 1080p but nothing higer
@@tears2040 Absolutely yes... Not every game is an large open world with Ps5 rendering over thousand objects costantly....
60FPS easily with adjustments atleast on Ps5/XSX
I'm impressed at how well the Series S held up; its literally 1/3rd as powerful as the Series X and its able to hold its own.
It is not 1/3 as powerful.
GPU is not the whole device.
Both have the same CPU and many in common
@@thesherlockhokage3046 this is truth
@@MusicInUniverse it’s $200 more, and the PS5 is impossible to find. You can walk into a store and buy a Series S. Make a better argument.
@@FriendZone75 this is truth
😂
I just played this demo and it's pretty crazy. Flying through the city and looking through the windows at all the detail. Excited for the future.
Is it on gamepass? The demo
@@intothegamegen5067 no it's just free. It's a showcase of the new unreal 5 engine
@@jjak1991 bro any reflections on windows???
@@thegamer6872 yeah I think the whole city has ray tracing but what I mean is there are a ton of windows you can look through and see living\office spaces. Seriously it's crazy impressive.
The details in the rooms are pretty bad tho
Where is 60FPS Mode?
Или вы и это поколение консолей хотите унизить?
Ну так через пару лет всё придёт к тому, что на консолях опять 30 фпс будет, так как игры с подобной графикой будут выходить чаще
@@robii3923 Так может лучше не начинать? Наниты там настроить оптимизацию повысить и по шее надавать за такое?
PC
@@robii3923 I know right! There’s literally no chance for PS5 and XSX to run those UE5 games 4K60 _as they promised_ I’m not even talking about Series S cause lol it is not gonna run anything 1080p+ anymore with this UE5. Looks like ‘most powerful, up to 120fps consoles’ gonna screw
@@gçşövalye they didn't promise running ue5 4k60, maybe epic games did, but none of the consoles did. But there's already proof enough of games running 4k60 look at forza. It's all about optimization, I've seen a lot of pc players struggle with forza or have issues, didn't see the same issues on the series x or even the s. The series s for 300 bucks is an amazing deal, complaining about it is hypocrisy. Every pc player knows for a fact they can't make a pc as strong as the series for less the cost
I don’t think we have to worry about series S holding back the Series X based it’s performance in this tech demo
Series X is running at 1600p and series S is 1080p ofcourse it's going to have smooth fps at lower resolutions. We had 1080p 60fps games on PS4 and Xbox one sometimes
The main thing that was holding back a lot of these next gen games was storage speed and the old consoles basically had laptop CPUs that overheated and throttled. Scenes and assets could literally not be moved in and out of storage fast enough to give experiences like this.
The X and S have identical storage speed and S has a slightly lower CPU clock. (GPU is also much slower than X) All they have to do is reduce graphics settings and resolution for the Series S versions. In no way should anything be held back this gen unless they go overboard with raytracing in a game
Or ever. It has a the same CPU and enough RAM to run the same games with the same/similar settings as the PS5, at a lower resolution to suit the slower GPU. The Series X will eventually be the quickest console if MS can match Sony's development environment.
@@malazan6004 Series S is not running at 1080p (more like 800p).
@@XGARBAGExBO2 Last gen consoles did have bad cpus but they werent overheating, xbox one had a large fan that ran very quiet so it was never overheating or else that fan would have been loud asf, idk about ps4 though but it did have a jet engine fan.
This is the showcase that I’ve been waiting for. I’ve wanted to see something like this to show the true power of next-gen for a long time. It’s great to finally see it in such a fantastic way. The future is now.
Play forza Horizon 5... thats probably the truest next gen game out there
@@bubiwaan5857 Forza's graphics are not even remotely close to this demo dude.
@@dedasama9586 Yup but still games like Forza, Spider man or even Ratchet & Clank look like real life or Pixar movie already.
@@bubiwaan5857 I already have and although it is a great-looking game, I feel that this experience is closer to what I consider to be truly next-gen.
@@CKestus2187 it's current Gen now as they've been out for over a year
Small world games are going to be sick!
Imagine ue5 games but not in an ugly city, it's gonna be amazing.
@@hhhfdsfs ue5 game in night city with lumen and stuff 😱
@@hhhfdsfs the whole time I was wishing I was playing out in the country not in a boring city but it's still cool
Sigh of course a bunch of people cry and scream about it being 30fps... The point is to show off the graphics, which is best done at a lower frame rate
the fact this is real time gameplay is impressive enough but when you add the fact it's all taking place in an open world (even the racing scene) it's simply mind blowing...
Surprisingly XSS which is the weakest machine here can run smoothly and has low frame drop or stuttering. Most value machine so far that still available for all of us
well its 1080p.....i can't imagine playing 1080p on big tv.. even on my monitor 1080p seems bad compared to 1440p
@@arbernuka3679 1080p is just fine
@@arbernuka3679 1080p is just fine, don't be a drama queen.. 😂
Ofcourse it's running at 1080p it requires less resources to run
PS5 Digital Edition is even better value
Ladies and gentlemen, we've reached a bottleneck. See you on PS6.
While that is kinda true, UE5 still hasn't officially been released. This is probably a work in progress build
@@PursuedByAMemory That is not true. You can see the UE4 demo and ps4. Games on ps4 has far exceeded it
@@thesherlockhokage3046 graphically they have improved because games are different from demos but performance wise that stayed the same on PS4 30 fps
Well RDNA2 cards are very limited with RT enabled what do you expect?
@@crescentmoon256 PS5 or next gen is general is focusing on two modes depending on whst each player prefers.
There will be a 1080p-1440p 60fps mode
Microsoft has really, really outdone themselves with the series S.
A esto se referían con next gen. Esto es increíble. Ese motor unreal está demostrando ser una bestia.
Eso ya si es pegar un salto gráfico
Unreal engine desde el lanzamiento del 4, siempre fue el que más me había sorprendido
y eso que el motor aún está en pañales, imaginate cuando ya esté completado
Si pero a 30 FPS se ve que consume un chingo de recursos el unreal engine 5
@@sergiolopez8147 si, prefiero jugar con menor carga gráfica a 60 la verdad
The 24fps is the devs providing us with a cinematic experience. It's intended.
its most certainly not
@@ltodom5884 yes it most certainly is lmao
it only switches to 24fps during the cinematics and then it switches to 30 during the gameplay segments.
I understand not believing the 30 was intentional, but the sheer stability alone that this game has at 24/30 is insane to me. "but it's not 60" it doesn't have to be. Even if i agree 60 is better, 30 can provide a cinematic experience and wanting to replicate the movie I think it it fits better. It'd be more jarring to go from 24-60 constantly anyways.
@@whatisfzeroanymore2nd yes the 24fps is cinematic experience which is why movies are played at 24fps, these consoles most definitely won’t be able to run this game at 60fps unless it scales down to 1080p,1440p is we are lucky
@@ltodom5884 24fps is used because that's the framerate movies run at.
@@whatisfzeroanymore2nd
Can be 30fps. VRR on X will help a lot.
Series S at this price still an great purchase!
If you have a 1080p or 1440p monitor yeah it looks fuzzy on a 4k screen though
@@malazan6004 It looks fine on my 4K TV
I installed and played this on my Xbox Series X and LG CX last night. This demo is really impressive. Everyone with next gen hardware should try it out.
It's free right?
@@brightblackgrouse6236 yes
I was blown away, I cant wait for gta 6 with this engine.
@@onixxx1984 Rockstar has their own, in-house tech called Rage.
me also. sad that CX is only 4:2:2 on dolby vision. wonder if an RGB update ever comes out
The Series S is the star here. Can't believe the results on it; what a little bruiser.
Little Monster. Same performance for half price.
(828p common) is not a little bruiser. Have you all gone full stup`d?, IMAGINE spending $300 on a 720p next gen console. Don't bring up "hur dur 1440p on cross gen" because next gen game engines and AAA are going to make the console look like an absolute joke
@@AnImperfectSoul see the 4k consoles are giving less than 2k resolution on this game.... Compared to that it's good that it's giving a dynamic resolution of 800p....and u also need to understand it's drs, means the lowest dynamic resolution hit will be 800p not all the time.... When then will be a intense action scene then it might hit that low
@@amnril In many countries is more than a quarter, real price is close to $450. If you have a xbox one controller, you don't need to buy a new one to local multiplayer. And there is Gamepass. So on the run is a lot cheaper.
@@AnImperfectSoul imagine caring what other people play on and complaining about it. Look, I'd be mad too if my dad left to get some smokes and never came back, and clearly it took a intellectual toll on you, but I'll explain it SLOWLY FOR YOU.
US. GAMERS. USUALLY. DONT. CARE .
I'm actually surprised that 24fps in cutscenes doesn't look that stuttery as I thought!
24fps is what movies display at so the cinematics in this demo are understandable makes it look more like a movie which is probably what they went for movies dont stutter at 24fps so no reason why this should its amazing what they have done with this demo
24fps in real world movie recording with 1/48 sec shutter speed (Try those settings when u record a video with your phone next time) adds that awesome natural motion blur which is the formula for Cinematic contents. Guess why your smartphone videos look like crap even though its so crisp and shot at uber fps. because auto exposure, auto focus, too high frame rate and automatic shutter speeds which makes every frame look like a photo totally removing the motion blur gives your smart phone video the soap opera effect.
@@Pixel_FX I thought that 4K24 Dolby was as close to real 1/48 as I’ve seen. But I’m not shooting cinema
But yeah clearly here they’ve almost capped it at 24 artificially to match the cinematic frame rate and motion.
@@iZian Dolby Vision is just a video format. A proprietary one. It's same as HDR. It's like RTX vs Ray tracing. Same thing but former uses their own brand and licensing. But Dolby vision format can give slightly more data but you also need very high end display to even notice it.
And for the shutter speed and frame rate 24fps and 1/48 is the Hollywood standard for recording, it's not related to dolby.
If you want to see how a big budget movie looks at high fps, check gemini man. Shot at 120fps I think and it looks horrible because of it. Feels like it was shot using a phone
@@Pixel_FX I know. I’m just talking to be as close to what I feel in the cinema I have to record in Dolby to get a nice 12bit HDR recording with full luminance; and 24fps to get that sweet frame rate; and then yeah I run a Dolby Vision capable OLED so it looks pretty nice at the other end.
Without the 24; it looks too smooth.
Without the 4K it looks too soft
Without the Dolby it looks too flat (especially locked exposure like should)
Holy shi*, little Series S is really punching above it's weight oO. Great little machine!
@@LexVVTiS300 and Series X - PS5 4K 60fps.. 🤷♂️
@@LexVVTiS300 Serie X / PS5 1404p 30 fps 😢
It looks very blurry but it's cool that it's atleast running the demo
I wouldn't say it's punching above it's weight. It's just simply doing exactly what it's supposed to. These next gen graphics are it's weight
When Matrix can render a freakishly huge city at a consistent frame rate and cyberpunk can't... Also, kudos to the Series S adjustements that made it perform better than its bigger brothers.
SERIES S loads faster, because it's loading 1/4 the resolution/ textures.
They use data compression techniques such as Kraken mp* coding to stream textures under the limited bit rate. In the same way Codec is loaded. Highly efficient.
I think the next big step is going to be Cloud supplemented AI. AI is a massive memory black hole as it is, and it hadn't really changed much in 15 years gaming wise. Advanced ai will be the next step that adds far more immersion than graphics.
Basically.... having conversations with "npc's" ........ using your headset instead of a button prompt, and giving them individual reactive personalities.
A method similar to an advanced version of Alexa, where your not actually talking to the box, but you're talking to a server-farm in a basement 200 miles away, and having things relayed back to you through a box with a voice.
I believe that's the only way they'll be able to advance ai for a next gen experience.
I kinda like how this works as a stress test for the consoles too lol
I'm just shocked a £249 console can do do this!
Hellblade II and Matrix have made me love SS even more :)
You can get the PS5 digital for £360 too. If you don't mind the going digital the Series S and PS5 Digital Edition are a good value proposition
@@thefacts8089 not the same availability though.
And if you are like me i have many xbox games almost 50, plus the dela breaker game pass.
If sony had game pass, i would go to Sony no matter what.
It does not so no.
@@sollekram you can get PS Plus for $30 for an entire years subscription and with that you get a collection of 20 of the best games from last generation and 3 quality games every month. Good value imo
@@sollekram plus for just $100 more the PS5 Digital Edition is a lot more capable system and Sony's library of games are in my opinion a lot better than Xbox's, but Xbox's future games should be good
@@thefacts8089 if the ps plus is true then its good value, is ps plus available for Greece also?
If no then not for me, if it is available with vpn and stuff like that again not for me.
I dont like to take the illegal road on a 400$ console.
Just Nice to see actual reflexion instead of screenspace on series s.
Even blurrier looks great for the atmosphere
@@luisfelipegonzalez4423 directml isn't utilized same goes for mesh shading and sfs
I can see 1080p 60fps at term🤔
Lol its so blurry.
And uses all lower settings
Where is the mirror image of series x just at lower settings like microsoft said?🤣🤣
@@jeofthevirtuoussand If you think some DLSS like implementation on console can make this run at 60fps, then you are deluded.
It’s still very much screenspace on all 3 consoles. Just a good implementation I guess?
Plus, mirror like reflections are actually easy to achieve on cars if you use the Forza method.
El analista mas rápido del oeste jajaja, gracias por subir la comparativa tan rápido, se ve genial el juego, y eso que solo es una demo técnica.
Those car chase scenes give me Cyberpunk 2077 flashbacks, which used to get an analysis for each hotfix.
Series X and PS5 is identical
No, PS5 is better
Truly speaking both console sucks. The only winner I see is series S bringing a more stable framerate. This gen can efford ray-tracing only at some level and 4K eats a lot too. Meanwhile series S playing around 1080p has more room for framerate.
@@dariorovi3930 hello pony
17fps on ps5 6:15
Im truly amaze all of your comparison works, but glad its work Series S 😎👍
Despite the lower resolution on series s the in game spatial reconstruction isn't bad and i think this is a great example that the series s can handle next gen. Because as we can see UE5 is going to be the future
Keep dreaming. Old consoles only hurt game development as it's a time drain to optimize for your crap.
@@niccerkadoabuckado8256 old console? Huh???
@@niccerkadoabuckado8256 it has two lower settings then the others and lower resolution. It’s also the most stable of the three and fastest loading
@@niccerkadoabuckado8256 wow 🤦🏽♂️
This is a tech demo with very little logic/systems running in the background. I love my Series S but it's not coping well with this demo and the demo is just that, a graphical showcase with next to nothing going on game wise. Add in everything you'd expect an open world game to have and it would be half the frame rate as this. The TR on this is ramped up that much that you can see a mosaic effect around the edges of the models in the car scene. I can honestly see third party Devs ditching the series s in a few years to make games for systems that don't limit the power available by more than half, it's a big power gap between ps5 and Series s.
I can't Believe series s is out performing Ps5 and series x in a unreal engine 5 game the little guy is really a beast of a console
The Xbox Series S is very impressive for this price !
An 1080p screen and this console are probably the best solutions for lot of people who don't have a 4K Tv / 120Hz / VRR.
A have a TV with all these features and more, and still hold a series s
Series S is a beast. And so under appreciated by the series X sweats. It has faster load times in most comparisons. Handles a solid 120fps at 1440p with most of the capable games but not as many as the X. Ray tracing as well is becoming slowly more developed in the the series S versions of games. It’s just incredible value for money.
I feel like unreal engine 5 is reaching slightly beyond what these consoles are capable of. I feel like it will shine on high end PC though. I can't go back to 30fps if I'm honest
They built the engine around these consoles bozo
Even the UE masters themselves, The Coalition, are struggling with UE5's performance demands. I'm afraid that the consoles are going to struggle to reach 60fps in UE5.
30fps is not a problem here. Since i got my new tv i haven't been able to play a single 30fps game until this demo. Every game that was 30fps had judder, looked like it was skipping frames. Its been awful. How ever with this demo (or whatever you want to call it) there was none of that. It was just a consistent smooth experience until i tanked it with some awesome car crashes.
Now just giving you a heads up Rich of DF has wrote about this demo and has said this is not at all a fully optimized experience and was made by a small team in a small time frame. So given time it can be soo much better. Hell a lot of perfmance gains could probably be had by using 4k textures instead of the 8k textures this is using. But if this is how UE5 handles 30fps then i have no problem with any game running at 30fps.
@@musicfanatic281 Instead of throwing around insults, perhaps take a look at the evidence? The tech demo has major performance issues, the gears of war devs have stated that they're having difficulty getting good performance with the engine. Bro I want the games to be awesome too, I want the console to blaze through these games easily, instead of using anger and insults to hide your insecurity, maybe just take a look at what's being presented, instead of trying to suppress civilized expression of opinion.
@@musicfanatic281 well that's just false, the demo is built around consoles not the engine bozo.
I think people that think 60 FPS is next gen need a reality check. 60 FPS is a nice to have but it comes at a cost and that cost is basically staying with the visuals from last gen with a bit of extra polish on top. But 30 FPS games will still exist and those games will push for visuals like this. When you target 60 FPS you are literally throwing half the rendering power at rendering in half the time. Yes you can do it but it shouldn't be the only thing you do. This thing is running at 1500p average at 24 fps - to get to 30 fps it'd take optimization and likely more resolution cuts.... you can cut it back to 1080p with huge visual cuts that might not even be enough for 60 - then it kind of defeats the point - it is a tech demo.
100%. You can't expect to have everything with $500 consoles. If you are disappointed that this doesn't run at 4K/60, it's on you for having such unrealistic expectations.
This demo looks slightly better than previous gen, doesn't seem to be a big improvement
Play ratchet & clank on ps5 60fps and say again that its last gen with a little extra....i finished the game and have a ps5 since last December
Ratchet & clank runs on dynamic Resolution when played on 60fps i have to say but still looks way way better then last gen games
@@plasticboy81 I agree Ratchet and Clank is a bit of an outlier, actually Insomniac in general is. And they managed to do very respectable RT reflections that are well implemented at 1080p and they are using their own engine to this end - they also made the very intelligent decision of allowing fidelity mode at 40 FPS which is a nice upgrade from 30 and fits into 120Hz displays. But with this, it is targeting very heavy next generation Unreal 5 features, like Lumen pushing extreme realism.
Even that little devil of a console, the Series S is impressive.
The Series S is the most impressive Next Gen Console :D
It's 1080p so yeah
little monster, i sold my rx5500xt to buy it and dont regret
Nvidia super resolution, DLSS, DRS, other optimizations, etc. could’ve made this keep the same quality at a super stable resolution. The future is bright folks
It already uses temporal super resolution to upscale the image, the native resolution on consoles is very low
The demo for PC is not yet out, but with NVIDIA DLSS it gives better results than with the temporary super resolution technique that is integrated in Unreal Engine 5.
@@lorenzogonzalez4300 the image will be look better but DLSS won't give better perfomane
@@darkenrall394 😒DLSS if it gives better performance ... what do you know, have you tried an RTX 3080 in games with DLSS? If you do not know better be quiet that you are making the absolute ridiculous talking about something you do not know.
@@lorenzogonzalez4300 I mean DLSS won't give you better perfomance than TSR. Obviosly DLSS increases your FPS, like any other reconstrucción technique.
With DLSS instead of TSR you'll get a slightly better image but exactly the same performance.
The ps5 and xsx versions of this are pretty much identical.
Except the series X dipping to 20fps on the car gameplay
@@leogets2006 same as ps5
@@bazel_007_ nah ps5 had 1 to 2 fps more usually...
@@arbernuka3679 this is true to digital foundarys findings on this tech demo also 👍
Guess this one will make CP2077 feel well optimized.
Estoy flipando en mi ps5 ahora mismo con esta demo.
device PS5 strong 👌🏻
I’m gonna try the demo on my PS5 disc edition and My Xbox Series X both displayed on a 55” CX Oled panel see if there’s any real difference in look and feel between the 2 consoles?I realize it’s just a tech demo as well??
@@davidfelock4053 nop
I was hoping for a 60fps 1080p option. Gracias por tu trabajo.
Not gonna happen ever, way too taxing to have 60fps.
Need 3080 equivalent power.
@@visceralcarnage6014 1080p wont help if its CPU bottleneck but tbh it does not look like that.
Gotta give it to the series S, very affordable point of entry for these graphics
🙏🏻
it's a crap system would of at least liked to see 1440p 30 I'm selling mine the thing is a joke
@@Astro1554 Understandable, it’s why I got the X. It’s meant for a low budget 1080p demographic. It can do 1440, but you have to be realistic, a $300 box running next Gen graphics with ray tracing at anything higher than HD would be a miracle.
@@Astro1554 Its a demo you goober
Love my series S very happy
You mixed the description, series S has Series X resolution, but excellent job my friend.
What a great experience! It's nice to see breakthroughs in programming and not just processing power. When the actors went from real to digital was unreal
I can tell series X is IO limited. Maybe sony made the right decision to beef up the storage system so much.
Well that’s not accurate. For some games, the Xbox actually benefits because it has a faster CPU. It really just comes down at how developers optimize their games. The PS5’s SSD is clearly better than the Xbox’s, but that doesn’t mean the Xbox is IO limited in this instance
That's not accurate... If Series X suffered from IO the Series S would suffer as well
I think the problem with the Xbox is the Ram, since they came up with this 10gb of faster ram and idk how much of the slower one, I really didn't like the approach.
I had the series X for the first year, I didn't have any issues, but I think for the future it will be a problem
@@odyny I don’t think that’ll be an issue. The 10 GBs are faster than that of the PS5, and the other 6 that are slower are not ridiculously slower than what the PS5 offers. I think both Sony and Microsoft have done an excellent job of coming to about the same results with different approaches
@@odyny not at all. We dont know how much RAM the PS5 is using (12-14 would be a correcr guess). Series X never uses the slow pool of RAM, it effectively has "only" 10gb of fast ram rather than the 12-14 "slow" ram in the PS5. In the end both machines make a similar use of RAM
I guess 30fps (with good frametime) should be ok if the graphics are like this.
No way, 60 fps is key.
You're right, frame pacing is the name.of the game here
And again...
The Series S KICKS AZZ!!
For 249€, this Console is the absoultly best you can have.
And as Welcome present as Series X Costumer you get a Gamepass for 1€ a month with 200Xbox and 200 Pc games.
Theres no way to DONT love this little powerhouse.
The only thing to perfektion is a Disc drive.
800p
I don't care about resolution.
30fps, seriously? It definitely does not feel like 30fps. Play Halo Infinite at 30 and you know what I mean. This engine is magic!
PS5 ans XSX just whaww... The only difference is that the ps5 has a little little little better stability of FPS ( clearly it's nothing ) and a little little little advantage on the loading time ( also clearly nothing )
and I think it's from this point that the XSS will become less powerful to present real next gen resolution... Quite sad in reality
Always a pleasure to have this type a comparaison side by side
@@nathanael3949 no hablo español, sorry...
@@nathanael3949 Desempenho superior rodando com resolução caindo pra quase 720p, reflexão pior, texturas piores, sombras piores, geometria e detalhes piores.
Realmente uma grande estrela, XSS tá entregando oq promete. Nada mais que isso.
The graphics are so awesome on this game
Xbox Series X It's a beast of this generation without a doubt Greetings to Microsoft ❤️❤️
PS5 and Xbox Series X is like watching a movie on Blu-ray while Series S is like watching it on DVD.
It’s running on Series S. Damn I love this little war machine
And EA can't bring a football game to it
If Epic is able to do this with a Series S, imagine what Sony 1st party studios like Sucker Punch or Santa Monica can do with the PS5
Dont forget naughty dog
you mean the people that made the engine wouldn't do a better job than those that use it ?
@@amokana Okay u clearly have no clue about game development
@@mamoruchiba752 lol, Epic is the studio that made the engine "unreal engine 5" and are deploying it to other studios so that they don't need to create one from scratch.. what you see here is a demo made by Epic using that engine that they made themselves
Only Microsoft uses UE5 for 1st party,not Sony.
3:05 Same npcs and same cars on Xbox Series X and PS5 (weird)
lmao it's proof we're living in the Matrix 😐
Looks amazing on al three consoles! We are all in for a real treat when full UE5 games to start to release!
I have a Series X and I've been avoiding the Series S. Not anymore. It's a little beast!
PS5 with the slightly better framerate as usual. And better loading times obviously.
Ps5 is such a well designed system
@@VIP-ov1qo no it's just xsx being garbage as always
@@zihechen3111 once ps5 games start utlizing streaming the graphics are gonna get insane
Lmao the PS5 looks like a shitty 1990 WiFi router
Another win for ps5
🤦😂😂
@@tonionioto46 900p xbox series x can't keep up.
The 20 fps is just a flaw in the Matrix.
The framerate is pitiful for so-called Next gen consoles lol
Probably unpopular opinion: there should be a 24p mode in demos like this or games that really attempt to be cinematic. Obviously the more frames you can get per second the better gameplay could be relative to the pace of the game, but I bet it would look pretty cool if what you were playing ACTUALLY looked like a movie. But I'm a filmmaker first, and a gamer second... Or third or fourth.
24 fps would feel like mud trying to control.
Very disappointed this isn't on PC. You'd think with PC always being on the cutting edge they'd have it on the platform.
Amazing Series S.
800p amazing
Series S is the true champ here. Little at that little machine go!
false and Cringe
PS5 digital as usual remains the King.
Cheaper than Series X still better Performance
Only 100$ more than series S(3-4x times more Powerful)
@@sasukegodmode7213 and paying $70 for games with no options like game pass, cry about it 🥺🥺
@@lum1notryc828 this 70 dol game will cost the same amount on XSS as well. Then your argument falls apart.
It's even more stable in fps, it's amazing, Series S is going to last the whole generation.
@@rotcario PS5 Digital
This demo showcases exactly what I wanted to see from my PS5. I'm so hopeful now. Before today I viewed it as little more than a hyper PS4 pro plus.
I don't know about you but the ps5 to me feels like a new console, the xbox series X is the one that feels like Xbox one X pro. That is simply because the power gap between ps4 pro to ps5 is bigger than the one from Xbox one X to Series X.
@@AnJunoPlays I was amazed playing Astro, Doom Eternal and Demon's Souls especially with the dualsense. After that though it's little more than a PS4.
This demo is limited but I was gobsmacked at what my PS5 could actually do. It was rendering all that with ease and with no slowdown even when you're zooming about in drone mode.
@@AnJunoPlays I think because Xbox series X uses the same old controller and UI as the Xbox one that makes it feel last gen
@@AnJunoPlays I think PlayStation just have better Developers and Microsoft is also trying to support older gen too much. I bought the series x first as game pass and remote play was a huge seller but after getting a PS5 last week the series x hasn’t been touched even though I have more games on it. The PS5 feels next gen with the new controller and the insanely fast ssd. The PS5 has me wanting to even play older games that I’ve already beaten just to see the graphical difference. On the series x the only old games I cared about playing was, Forza Horizon 4, Halo 5, and Falout 76. Halo 5 just got boring after a bit, 76 I never cared about and only played because of a co worker. Forza was the only game from last gen that kept my interest until I bought a couple series x games. I’m keeping my series x for games that come to game pass day one but just don’t see myself buying any games on the series X except for the few exclusives like Stalker 2 and whatever exclusives they come out with that interest me b
Now just imagine Unreal 5 with an TI 3090... it will be fckin beautiful.
The graphics are close to getting to a point where you really won't be able to differentiate between if it's gameplay or real life and then we really will be questioning if we're in the matrix like for real for real.
Okay, i'm split. This looks freakin' INSANE.
But at the same time, UGH, that framerate, on both Ps5 and XSX. Resolution is already too low on both if you ask me, so maybe turn the graphics down just a little so it's a stable 30fps, at the VERY least. This is next-gen, this performance is kind of unacceptable. From what I understand though, this is like, a demo for how UE5 games can look on these systems, so I totally get why they wanted to go all out with the graphics. I bet that actual, finished games using UE5 are gonna be much more stable, even if it means holding back on the ray-tracing and stuff. Overall I think it's a good start.
Its a demo.
If this was a game they would have a 60fps mode
Guys this is a demo, we'll have to wait for games like stalker 2 to see how it's going to work
Yes, agree
Hellblade II uses UE5 and is looking incredible. The future is indeed bright
Higher frame drops on SX and ps5, hope these games with ue5 Will be better optimized in future
i am curious what happens if they force nanite into more aggressive LODing. but perhaps polycount isnot where the bottleneck lies
@@GeniusEliteZ but in the end who has a better frame rate 😬 ps5 or series x 😐
@@GeniusEliteZ So in an entire game that is very random PS5 randomly drops to 17 FPS at it's lowest and Xbox to 19 FPS.
So you choose to ignore how the PS5 holds a higher framerate through the whole demo? Lmao
@@gtavshortclips4740 not really
Felices fiestas a todos los gamers de todas las plataformas. 💙💚❤👨💻🥽🎮👍
At least developers choose the right path,instead of messing with 4k crap nonsense that eat the memory,they reduce the resolution and made a awesome scenery,for me all the next gen games must take this approach
It does look spectacular but you can feel that 30fps... I really hope we'll play those games with at least 60 as a minimum
Even 45 would be nice
I agree. 30 is practically unplayable now
Having played it, when it actually runs at 30 it feels surprisingly good, it's the frame drops into the 20s that feel really bad
this demo is not fully optmized, is just a demo to show what we can expect in visuals using this engine
Of course PS5 runs it the best...
Strongest and true Next gen Console
Both SX and PS5 runs at unstable 20-30fps. The SS is the only at stable 30fps.
@@BusyCapybara Get series S out of my mentions... It runs 800p which to me is not Next gen at all.
@@sasukegodmode7213 Whats new scooby doo, we are coming after u, we are solving that mystery🎶
Sony and Microsoft really know how to build systems and Epic knows how to build a game engine! 💪
If Nintendo wants to still be quirky that's fine, but they need to stop screwing around with the hardware and they need to put out a powerhouse to keep up. When everyone is firing on all cylinders, we all win
I would love for the next Nintendo console to be an absolute powerhouse in it's own respective field.
I think Nintendo is doing more good by being innovative and thereby pushing MS/Sony to be a bit more creative.
@@jonasfermefors if the switch didn't have the 3rd party support it does it likely wouldn't be selling anywhere close to as good as it is. It needs 3rd party support to stay healthy and to get that 3rd party support they need to make sure they give the 3rd parties the horsepower they need.
@@frostbite3820 Sure, but the point is that Nintendo does something new with every generation. Sony/Xbox basically only make it more powerful. There needs to be someone pushing the envelope in new directions.
For years I've argued for this. But chances are they won't ever do it now as the Switch which is basically a modern Gameboy with the ability to dock is the best way for Nintendo to make a load of profit and dedicate all their teams in one place. The next hardware will be some kind of Switch 2 which will be a lot more powerful but will still be very limited by comparison. Nintendo likes to have massive profit margins on hardware, they don't like to wait for game sales to even things out.
Now create all games with this engine. F1 2023, FIFA 23, GTA 6, everything out there needs this engine!
The series s looks like it has a bright future
Pena que los FPS bajen de 30, aún así como demo técnica es brutal.
En unos años se verán juegos increíbles en esta generación.
es solo una demo amigo, esto no tiene una alta optimización... por eso la caída de fps...
@@grominol8828 pucha que eres optimista
A mi los FPS realmente me dan igual, pero si es cierto que en algún momento se ve que se ralentiza.
Aún así es impresionante, con más optimización se podrán haber cosas increíbles.
@@franciscobutte no soy optimista, si sabes algo de videojuegos, es lógico...
@@JPixelGames queeee, los fps son lo mas importante para jugar
Awesome!!! And interesting results, best on PS5 and SS, but SS looks so blurry.
so basically ps5 is doing better job than xsx most of the time, besides that has lowest fps while that massive crash, still better framerate overall, very interesting, want to see how ps5 pro will holds this demo with the hybrid GPU lol
Series s 800p what a beast 😂
I've said for awhile that it would take two or three years to see what these next gen boxes could really do, due to the cross gen software still being made (which as an XBox One user I'm grateful for...and for the record, Forza Horizon 5 looks fantastic on it). Once the big boys start pumping out the next gen only stuff with Unreal 5 and other engines, we're gonna be laughing at the results. Hellblade 2 is obviously a good early indicator of what's in store.
I think this is the most technically impressive hardware we've seen since the Dreamcast/PlayStation 2/GameCube/XBox era, which I've always felt was the best generation in terms of the leap from the previous hardware (the jump from N64 to Dreamcast alone was absurd) and bang for the buck.
It's really dope seeing the XBox Series S holding it's own on this demo as well. There's been a lot of debate recently in terms of how well it can keep pace with it's more advanced Series X sibling long term, but this is strong evidence that it'll be able to do just fine with a bit more optimising and some minor downgrades. It makes the value of that price point all the more insane.
Hopefully there's a PC version of this soon...would love to see how far the engine could scale down without losing too much performance.
Sinceramente aveces no distingo entre la realidad y que es un videojuego, unreal engine si se pasó con esta demo xd, me preguntó cómo se verá el nuevo gears o el hellblade que se que se van a trabajar con este motor, además la series s mueve bien los gráficos, se nota que va a durar toda la generación
Logicamente, son literalmente la misma plataforma, si sale en X saldra en S, la unica diferencia es la resolucion
no creo. series S se ve muy borroso y ruidoso en mi opinion aparte de los gráficos reducidos. pero quizá dure al menos media generación
@@JaimeIsJaime debería investigar un poco sobre lo que piensa Phil Spencer de la series s
@@JaimeIsJaime creo que no entendeis el concepto de series s… nadie se cuestiona si va a llegar a media generacion o no, si series s no llega, series x tampoco, son la misma generacion. Son el mismo producto, asi de simple, y tu comentario ademas tiene menos sentido aun cuando es la version con el gameplay mas estable, series x cae hasta los 20 fps.
@@user-yy5yw9nw9e eso mismo digo yo, es como one s y one fat, son modelos dd launch, habria que esperar a una como la one x
I’m surprised that the series s held a more stable frame rate than the more powerful consoles. guess the ambitions were a bit high on the series x and ps5 for this demo.
This isnt anyway shape or form even optimized on these consoles... Just marketing demo with matrix film
I honestly was excpecting this. 4K and ray-tracing are obviosuly too much to handle for this gen. Series S is not only the most affordable next-gen machine, but the most realistic in terms of performance, targeting 1080p res. You can obisouly see differrences when zooming on details, but it's still a macro on far distance details where in 1080p doesn't affect much the overall impact.
@@schwartzy65 it’s clearly optimised. The entire engine was built around the specification of the next generation consoles. The idea that it’s not optimised is the oldest cliche in the book.
@@darkrusie
It does seem lumen could be lighter solution for consoles so they would get full ray tracing with this engine.
Lumen is Unreal Engine 5’s new fully dynamic global illumination and reflections system that is designed for next-generation consoles. Lumen is the default global illumination and reflections system in Unreal Engine 5. It renders diffuse interreflection with infinite bounces and indirect specular reflections in large, detailed environments at scales ranging from millimeters to kilometers
@@rare6499 tech demos didnt run nowhere near as well as finished games on earlier console either
And this demo was clearly put together for the films release so it had probably even less time, thats why its only technically a walking simulator
Yo opino que tus comparaciones loque mas evidente dejan esque la guerra de consolas es una chorrada i que las diferencias son apenas notables para los usuarios estándar
In that but where the camera zoomed down to street level, the PS5 stuttered way more than I expected. How is the series S so good?!
*imagine having the series S as your main next gen console*