the original doesn’t actually fire from the center (technically, lmao)

Поделиться
HTML-код
  • Опубликовано: 30 окт 2024

Комментарии • 695

  • @koekelbagstrogoff966
    @koekelbagstrogoff966 3 года назад +5265

    I'm not sure what is more surprising, the title of the video, or that you can actually fire a rocket _through_ that tiny little gap

    • @neshugg9486
      @neshugg9486 3 года назад +166

      Yeah I knew about the offcenter thing. Didn't expect a proyectile to go through any gap.

    • @pacifistminigun3987
      @pacifistminigun3987 3 года назад +12

      the latter i'd say

    • @youraveragelittlepetey3843
      @youraveragelittlepetey3843 3 года назад +42

      Neither of you noticed that he cracked his painis like a glowstick?

    • @TamamoF0X
      @TamamoF0X 3 года назад +29

      Well I'm assuming that the rocket has 2 different type of hitboxes.
      One for players and one for the environment.
      The environment hitbox being only a pixel big rather than properly volumetric.

    • @neshugg9486
      @neshugg9486 3 года назад +6

      @@TamamoF0X good old cs 1.6 grenades then haha

  • @seven07777
    @seven07777 3 года назад +1422

    "If you exist in the world long enough you will start to develop trust issues."

    • @GunSpyEnthusiast
      @GunSpyEnthusiast Год назад +15

      good advice to live by in general. just acquire trust issues.

    • @realchiknuggets
      @realchiknuggets Год назад +4

      ​@@GunSpyEnthusiast based

  • @antrobot
    @antrobot 3 года назад +969

    I mean, if you think about it, it makes physical sense. You're firing your rockets from your crotch with the original, so it makes sense that it'd originate there.

    • @Wryyyong
      @Wryyyong 3 года назад +161

      *_PAINIS_*

    • @davetheowl4266
      @davetheowl4266 3 года назад +50

      i got a rocket in my pocket and im ready for launch

    • @Mutaburasaurus
      @Mutaburasaurus 3 года назад +52

      Yeah, I don't consider this a mistake at all. It makes perfect sense.

    • @AdrianOkay
      @AdrianOkay 3 года назад +37

      the offset is also one of the reasons you get momentum while rocket jumping, so it's actually essential for accelerating

    • @Elliyan4
      @Elliyan4 3 года назад +5

      @@Wryyyong *CUPCAKE*

  • @khall
    @khall 3 года назад +815

    tf2's source code is really balanced, sometimes you'll see some genius coding as well sometimes you'll see some dumb code too

    • @OEpistimon
      @OEpistimon 3 года назад +68

      *U S E A N E P S I L O N, D A M M I T*

    • @drpoggson
      @drpoggson 3 года назад +44

      coconut.jpg

    • @getgle
      @getgle 3 года назад +46

      The genius parts - all written by Id Software
      The dumb parts - all written by valve

    • @ghosty3494
      @ghosty3494 3 года назад +24

      "Casually forgets about how fucking glitchy demoknight is" yeah the source code is balanced except for demoknight

    • @IAm-zo1bo
      @IAm-zo1bo 3 года назад +5

      It's because you wouldn't want a rocket launcher that's under you to be shot from the center and making you not see well

  • @mr_m3d
    @mr_m3d 3 года назад +521

    Can we talk about soldier pulling a sniper rifle out of nowhere?

    • @arciks11
      @arciks11 3 года назад +81

      Randomizer player: I see nothing wrong there.

    • @GeneralZimmer
      @GeneralZimmer 3 года назад +14

      The sniper rifle was probably given to the soldier via a command, presumably to either his secondary or melee to avoid messing with the primary slot where the rocket launcher normally is since this is tf2 and spageti code is its foundation.

    • @tnks.
      @tnks. 3 года назад +10

      he killed sniper.

    • @Shoxic666
      @Shoxic666 3 года назад +5

      "You run fast, my bullet runs faster!"

    • @FluorescentGreen5
      @FluorescentGreen5 3 года назад +4

      stolen from Barble Bapkins himself

  • @chasedespain7109
    @chasedespain7109 3 года назад +948

    I’d say that even if unintentional the original being off center is a good thing. Otherwise you get the Dragon’s Fury problem of a headache inducing, view-blocking, yellow flash covering the screen whenever you shoot.

    • @fujiwaranonekobiodrando1257
      @fujiwaranonekobiodrando1257 3 года назад +94

      "the fuck you light"

    • @thesaltgod
      @thesaltgod 3 года назад +191

      That's actually not because of it being centered, but rather because every time you fire it, it simply *spawns that many light effects.* Great design choice, Valve.

    • @silvamlon
      @silvamlon 3 года назад +53

      Actually, there's a simple fix to this problem that other games use, instead of both the projectile and the effects from the projectile coming out of the same place, the projectile could come out of your eyes, and the effects for the projectile could come out of your gun, and slowly transition to the position of the projectile

    • @yoursleepparalysisdemon1828
      @yoursleepparalysisdemon1828 3 года назад +2

      @@thesaltgod
      he said that in the comment

    • @thesaltgod
      @thesaltgod 3 года назад +10

      @@yoursleepparalysisdemon1828 He stated the projectile being centered as the issue, not there being almost a thousand light effects.

  • @MostDistractibleOwl
    @MostDistractibleOwl 3 года назад +2579

    "Bullets in TF2 originate from the eyes" - Just thrown out there like it's not insane enough to be it's own video

    • @chillinqq3079
      @chillinqq3079 3 года назад +480

      tbh it's kinda common for games
      csgo is another example that does the same

    • @The_Cooler_Nari
      @The_Cooler_Nari 3 года назад +477

      that's the norm for first person shooters because you shoot where you're looking so to keep it consistent, bullets originate from where you look.

    • @Jmcgee1125
      @Jmcgee1125 3 года назад +214

      @@chillinqq3079 Any Source game that doesn't hack the aiming system does this. But yeah, it's common across the board because it makes the most aiming sense. Your bullets go where you think they will.

    • @alex_zetsu
      @alex_zetsu 3 года назад +51

      But if they didn't your crosshairs could be trusted even less.

    • @nucleus691
      @nucleus691 3 года назад +15

      The only game that I can think of where this isnt the case is The Forest.

  • @marcfyre
    @marcfyre 3 года назад +964

    Actually, this makes sense, doesn't it? The Original itself is centered horizontally, but vertically, it's at the *bottom* of your screen. Rockets, thus, coming from lower down makes sense. Am I missing something?

    • @stevencolor3389
      @stevencolor3389 3 года назад +132

      Not only does it make sense but it is still a better option too. Same stats as default but with the left and right centered you can corner peak better, soldiers often rocket jump so the vertical displacement is negated a bit.

    • @werewolfking2646
      @werewolfking2646 2 года назад

      [penis joke here]

    • @Capiosus
      @Capiosus 2 года назад +54

      they should add a "glass cannon" rocket launcher (glass cannon would be the name, but it might be a high damage low ehp if they want to add stats) that launches transparent rockets and you can look down the rocket tube as a scope to center rockets

    • @kingkugelblitz7553
      @kingkugelblitz7553 2 года назад +25

      @@Capiosus I hate how much I love this idea

    • @Attackbow1566
      @Attackbow1566 2 года назад +4

      @@Capiosus With self-damage, of course.

  • @ariel78_
    @ariel78_ 3 года назад +903

    Me who Tries to get used to using the original:
    Years of academy learning wasted!

    • @Wakeze796
      @Wakeze796 3 года назад +9

      I know how you're feeling bruh

    • @Saltssaumure
      @Saltssaumure 3 года назад +21

      Years of jump_academy learning wasted!

    • @cruddyzebrathegamer979
      @cruddyzebrathegamer979 3 года назад +3

      Rip
      I also got a weird feeling one of the comments is gonna eventually be L

    • @TheNachbarino
      @TheNachbarino 3 года назад +12

      @@Saltssaumure r/yourjokebutworse r/redditmoment r/foundthereddituser r/fourthsub - this should cover all bases

    • @ghoulbuster1
      @ghoulbuster1 3 года назад +24

      @@TheNachbarino SHUT THE FUCK UP ABOUT REDDIT

  • @alexlee4154
    @alexlee4154 3 года назад +312

    I think its probably offset because it looks weird when it comes straight out the middle of your screen and slightly throws off your vision

    • @AdrianOkay
      @AdrianOkay 3 года назад +36

      the offset is also one of the reasons you get momentum while rocket jumping, so it's actually essential for accelerating

    • @TakadoGaming
      @TakadoGaming 3 года назад +12

      @@8Kazuja8 it would also just look stupid to have a big launcher in your hand but for the soldier to just barf out rockets instead

    • @GlowingOrangeOoze
      @GlowingOrangeOoze 3 года назад +10

      @@8Kazuja8 I can only give anecdotal evidence, but I've played hundreds, if not thousands of hours of Quake games (mostly Live with some 1, 3, and some Champions) and I've always found the crosshair to be perfectly reliable.

    • @ruix
      @ruix 3 года назад +1

      I think it would be stupid. Because you know that rocket came out od your face.

    • @Svar3n2527
      @Svar3n2527 7 месяцев назад

      ​​@@AdrianOkaythe fuck it isn't when people rocket jump they turn around and not just look straight down

  • @AgsmaJustAgsma
    @AgsmaJustAgsma 3 года назад +1377

    I'm eagerly awaiting for the coconut JPEG video.

    • @g.augusto5169
      @g.augusto5169 3 года назад +49

      Yes

    • @shounic
      @shounic  3 года назад +396

      old.reddit.com/r/tf2/comments/n09fhx/what_the_hell/gw5npoo/

    • @andrewmuellner
      @andrewmuellner 3 года назад +59

      @@shounic Welp, thanks bro, enjoy the content.

    • @dijem
      @dijem 3 года назад +32

      @@shounic My whole life is a lie

    • @jakobvonbugmann
      @jakobvonbugmann 3 года назад +21

      Eagerly awaiting the coconut jpeg video*
      Or
      Eagerly waiting for the coconut JPEG video*

  • @weneedmorefacemapsasprofil1593
    @weneedmorefacemapsasprofil1593 3 года назад +107

    Next video:
    "the original is not actually original, it's a replica"

    • @nathanex5122
      @nathanex5122 3 года назад +3

      well yes

    • @fujiwaranonekobiodrando1257
      @fujiwaranonekobiodrando1257 3 года назад

      It's unique or even strange...
      idk maybe genuine

    • @DFFilmmaker
      @DFFilmmaker 2 года назад

      Its funny that the original is called the original when most tryhard soldiers use it

  • @Moss_Dude
    @Moss_Dude 3 года назад +101

    "Put your crosshair over the floating commentary symbol, and press your primary fire."
    Oops I clicked the ground 3z below it instead.

    • @NotWendy3
      @NotWendy3 3 года назад +3

      Giant disappointment.

    • @IAm-zo1bo
      @IAm-zo1bo 3 года назад

      This youtuber is out of ideas and whines about something this small lmao

    • @Moss_Dude
      @Moss_Dude 3 года назад +13

      @@IAm-zo1bo He's not whining, he's explaining how the game works. That's literally what his channel is about.

    • @jockeyfield1954
      @jockeyfield1954 3 года назад +7

      @@IAm-zo1bo the point of his channel is to show off the janky code and mechanics of tf2
      in a perfect world, there would be no issues, but in this world, tf2 _s u c k s_ and he doesn't complain at all, surprisingly

    • @IAm-zo1bo
      @IAm-zo1bo 3 года назад

      @@jockeyfield1954 saying tf2 sucks is just exaggerating when it's still imo one of the best shooters ever made

  • @meatdress8111
    @meatdress8111 3 года назад +76

    "Valve just hates us..."
    Man I felt that

  • @ztoogemcducc6360
    @ztoogemcducc6360 3 года назад +60

    Next episode is gonna be like "Why the color red in TF2 is actually green" and it's gonna be about how tf2 ran out of colors because out of bounds theres a color cube thats using them all and the game will crash if it's not rendered. All the red you see in the game is a mix of post processing effects and optical illusions

    • @empty5013
      @empty5013 3 года назад +21

      you'd be surprised to know you're closer to the truth than you realise, although I don't think source engine does it, many modern game engines do actually have a 3d color cube that gets sampled to output colors in different ways, it's called tone mapping and color spaces. en.wikipedia.org/wiki/Color_space
      pretty neat stuff

    • @somerandomgamer8504
      @somerandomgamer8504 3 года назад +2

      coconut.jpg

  • @Mixa_Lv
    @Mixa_Lv 3 года назад +192

    It would be annoying if the rocket spawned right in the middle and would completely obstruct your vision. Probably just a quality of life feature.

    • @DrMonty-ng5fo
      @DrMonty-ng5fo 3 года назад +21

      @Helva yeah but that takes effort. Almost no one even knew the 3 degree difference until this video came out :p

    • @Something_Disgusting
      @Something_Disgusting 3 года назад +15

      2:29 shows perfectly centered in action.

    • @AdrianOkay
      @AdrianOkay 3 года назад +15

      the offset is also one of the reasons you get momentum while rocket jumping, so it's actually essential for accelerating

    • @IAm-zo1bo
      @IAm-zo1bo 3 года назад +2

      @Helva dude chill out with the "valve hates us" it's not a big deal

    • @gidi3044
      @gidi3044 3 года назад

      @@AdrianOkay just look behind you like you always do while rocket jumping

  • @ducks7015
    @ducks7015 3 года назад +14

    Over a decade and this is still a topic.
    I love it

    • @JonDoe-ef4tz
      @JonDoe-ef4tz 3 года назад

      That's the TF2 community for ya. I mean the spy crab is a joke from 2008 and people still keep it alive in pubs.

    • @JonDoe-ef4tz
      @JonDoe-ef4tz 3 года назад

      That's the TF2 community for ya. I mean the spy crab is a joke from 2008 and people still keep it alive in pubs.

  • @Oniri245
    @Oniri245 3 года назад +10

    1:41 i laughed so hard at that part i thought he was gonna transition to switching to sniper but soldier casually pops out a sniper rifle hahah :D

  • @TinyDeskEngineer
    @TinyDeskEngineer 3 года назад +8

    "Bullets originate from the eyes"
    Well that makes a heavy killing the entire enemy team in one rev just that much more terrifying.

    • @relturtle
      @relturtle 2 года назад

      you are dead, not big surprise

  • @uhh12131
    @uhh12131 3 года назад +20

    01:05 Oooh that's why its so easy to pogo with this thing!

  • @thatguy5277
    @thatguy5277 3 года назад +51

    And there we have the trust issues again. Damn it.

  • @Source_of_Sanctuary
    @Source_of_Sanctuary 3 года назад +11

    TBH, I think rocket jumping would be a lot harder without the -3 change, it's a fair trade imo

  • @TKsh1
    @TKsh1 3 года назад +99

    I can already hear comp and tryhard Soldier mains screaming in pure pain.

  • @finn488
    @finn488 3 года назад +6

    I just wanted to say that I REALY appreciate what you are doing and I wish that other games had creators like you who where able to go in depth on how mechanics work these videos are always a joy to watch

  • @Pikachu825
    @Pikachu825 3 года назад +10

    I actually think the negative z offset helps a little bit when doing jump maps specifically - I noticed that it lets you get forward momentum from a standstill when doing a pogo by just looking straight down instead of looking behind you

  • @krebgurfson5732
    @krebgurfson5732 3 года назад +6

    i'm convinced gaben made such a powerful automation program to run the steam store that he fired everyone at valve and the entire company just runs it's self.

  • @marisanya
    @marisanya 3 года назад +8

    Tbh, it seems like it makes sense. The rocket launcher is still below you on-screen, and it's not like Valve was competitively inclined with TF2 until extremely recently before they abandoned the game altogether. So someone probably thought "rocket is below me, rocket shoots from below me".

  • @XradicalD
    @XradicalD 3 года назад +10

    Shounic: Valve....
    Me: Plz fix
    Shounic ... just hates us
    Me: oh...

  • @TakadoGaming
    @TakadoGaming 3 года назад +35

    Pretty sure it’s just so the rocket looks like it’s actually coming from the launcher, not out of your face

    • @macabweu7682
      @macabweu7682 3 года назад +1

      Exactly.

    • @simonsoupshark8009
      @simonsoupshark8009 3 года назад +4

      true but that dosent stop heavy from having laser eyes

    • @TakadoGaming
      @TakadoGaming 3 года назад +17

      @@simonsoupshark8009 yes, but it’s hitscan, so the visuals for the bullets come from his gun, and the actual shot comes from his eyes, projectiles don’t work like that

  • @KarenLopez-y8q
    @KarenLopez-y8q 2 года назад +3

    0:21
    Soldier: Now hear this, camper, you are not wanted on my beloved battlefield
    Also soldier: *gets the rifle*

  • @Firestabber
    @Firestabber 3 года назад +5

    As someone who plays hard jump maps with extremely long prefires, I'm keenly aware of this reality. The rockets will also attempt to correct themselves to end up at the correct spot just like the stock launcher has their rockets slowly correct to go to the left. The correction is different when you're crouching or uncrouching, meaning that in certain cases you want to crouch or uncrouch your prefire to make your rocket move to and land in a slightly different spot. When I first observed this behavior I thought I was going insane but after testing it a while it turns out this is just how this weird game works.

  • @MettanAtem
    @MettanAtem 3 года назад +6

    Today I learned that rockets can fit through tiny gaps if aimed precisely enough.

  • @screwd
    @screwd 3 года назад +5

    You wonder why does the tf2 code have so much spaghetti in it, until you see these kind of fine details and then it makes sence.

  • @theherolost0237
    @theherolost0237 3 года назад +1

    I really love these bits of information.

  • @edzact_ly
    @edzact_ly 3 года назад +76

    Ok, is no one gonna talk about how Soldier uses a Sniper Rifle? lol

    • @spectralaria8648
      @spectralaria8648 3 года назад +21

      Not nearly as jarring as Soldier with a knife in another video

    • @gregoriuskarol9604
      @gregoriuskarol9604 3 года назад +3

      itemtest players: perfectly balanced, just like all things should be

    • @benismann
      @benismann 3 года назад +2

      Ok, is no one gonna talk about the actual topic of this video and not about "funny details"?

    • @spectralaria8648
      @spectralaria8648 3 года назад +4

      @@benismann Check out the other comments for that, the entire point of this comment is to point out that everyone else is talking about the topic of the video but not this detail

    • @thexylophone
      @thexylophone 3 года назад

      @@benismann Every RUclips comment section in a nutshell

  • @spicylemon7475
    @spicylemon7475 3 года назад +4

    “Valve... just hates us.”
    Damn, that hit hard

  • @lugui
    @lugui 3 года назад +5

    This could be one of the reasons the juggling bot misses sometimes. The bot uses the eyes position.
    I think I'll have to setup a new live tomorrow =P

  • @DeletedTaters001
    @DeletedTaters001 3 года назад +7

    It helps make rocket jumping forward possible while facing that *same* direction. Maybe it's intentional?
    Though most jumpers will quickly flick behind them anyways for more speed negating the need for this.
    It's too late to change now though. "Fixing" it would ruin thousands of hours of rocket jumping muscle memory.

  • @juanokug4
    @juanokug4 3 года назад +6

    "the sniper rifle can hit this tiny gap, but the rockets can't"
    yeah duh its a missile, i don't think it's supposed to

    • @Brigand17
      @Brigand17 8 месяцев назад +1

      He showed that it can pass through a 1 pixel gap at 2:16

  • @szymonidesomco4974
    @szymonidesomco4974 3 года назад +2

    That's how it worked in Quake. I was never sure if the rockets came out from under Soldier's chin or his eyes. Thanks for clarification!

  • @psychoandfbi
    @psychoandfbi 3 года назад +2

    God damn. I always suspected it doesn’t fire in the middle and now it confirms it.

  • @ItsGBMoD
    @ItsGBMoD 3 года назад +36

    WAIT THIS WAS JUST UPLOADED? I THOUGHT THIS WAS LIKE 5 YEARS OLD

    • @solaireofastora6173
      @solaireofastora6173 3 года назад +6

      yep this is how all the videos uploaded by the community seem these days

    • @rickyrodriguez4037
      @rickyrodriguez4037 3 года назад +3

      It's not just me then! I sweat to god this exact video was uploaded a gajillion years ago.

  • @AlexanderRed-xo7nm
    @AlexanderRed-xo7nm 5 месяцев назад +1

    The soldier in the thumbnail has projectile dysfunction

  • @macabweu7682
    @macabweu7682 3 года назад +20

    I always thought this was just cause the Rocket's actually had a Hitbox in 3D space that was actually a thing. And not just a bullet that explodes.

    • @РоманВорфоломеев-е7ы
      @РоманВорфоломеев-е7ы 3 года назад +7

      I noticed how hollow stairs sometimes *eat* rockets,dealing no splash damage
      Seems like this is the cause

    • @pyrotechnic96
      @pyrotechnic96 3 года назад +3

      @@РоманВорфоломеев-е7ы damn you, Abe Lincoln for inventing stairs which would go on to consume rockets

    • @macabweu7682
      @macabweu7682 3 года назад

      @@РоманВорфоломеев-е7ы Most likely.

  • @jonsku6662
    @jonsku6662 3 года назад +10

    "After becoming more experienced with Soldier, you will eventually develop trust issues-"
    Replace Soldier with life or people or something, that quote really ends up applying to real life

    • @AltName7
      @AltName7 3 года назад +2

      Sounds like something someone with trust issues would say.

    • @jonsku6662
      @jonsku6662 3 года назад

      @@AltName7 ... And?

    • @shookengie370
      @shookengie370 2 года назад

      And people like me are the reason it exist

  • @agabrield
    @agabrield 3 года назад +4

    02:38 "Valve..."
    Pls fi-
    "just hates us"
    oh

  • @CoffeeIssues
    @CoffeeIssues 2 года назад +1

    imagine you're behind a wall and you realize the wall has a gap 65 units tall

  • @IgroSome
    @IgroSome 3 года назад +2

    "after becoming more experienced with _solyer"_

    • @thexylophone
      @thexylophone 3 года назад +1

      ah yes my favorite class in team for 2

  • @nutes5651
    @nutes5651 2 года назад +1

    “Valve hates us”
    I feel like the past 4 years have been testament to that statement

  • @MeesterTweester
    @MeesterTweester 3 года назад +1

    I didn't know the rocket was so small

  • @-Raylight
    @-Raylight 3 года назад +6

    Lmao how did the rocket pass through the tiny gap, it's a rocket
    Yep Valve always hates us. Even Gaben's favorite class is Spy. He hates everyone.
    Does this mean... The Original is the better rocket launcher confirmed? xD

  • @zyibesixdouze4863
    @zyibesixdouze4863 3 года назад +1

    Rockets can pass through a 1-stud gap? Oh boy this changes things

  • @kerbonaut2059
    @kerbonaut2059 3 года назад +1

    'How many other lies have I been told by the council'

  • @bappojujubes981
    @bappojujubes981 3 года назад +1

    Seeing soldier holding sniper's rifle makes me think: why not a sniper rifle you can hold like a bazooka?

  • @annoyannoy
    @annoyannoy 3 года назад +1

    The fact that the rocket goes out from the bottom makes sense, since the rocket launcher clearly is located under your eyes

  • @monkey-46
    @monkey-46 Год назад +1

    I love that thumbnail

  • @butelthomas2503
    @butelthomas2503 3 года назад

    i love the frozen synapse music,great video btw

  • @ZeldaTheSwordsman
    @ZeldaTheSwordsman 7 месяцев назад +1

    TF2 rockets are a lot thinner than Doom rockets, that's for sure.

  • @henke37
    @henke37 3 года назад +1

    And here I thought that the rockets had a collision box taller than one unit.

  • @buzzodeo
    @buzzodeo 3 года назад +2

    whats the map at 2:28? looks like a good practice map

  • @OvhanDevos
    @OvhanDevos 2 года назад

    Props for all the work put into this.

  • @Cl0udsDR
    @Cl0udsDR 3 года назад +2

    The source spaghetti monster is back and stronger than ever

  • @hem9483
    @hem9483 3 года назад +1

    changing this would fundamentally alter rocket jumping tech. fast traversal like pogo and speed shots would require relearning. pls valve, don’t fix.

  • @Goldenleyend
    @Goldenleyend 3 года назад +2

    I mean its the center horizontally, just not vertically.

  • @alexandersorgenfrei4840
    @alexandersorgenfrei4840 3 года назад

    when me and many others say the original shoots from the center, we kind of mean in collums, and that it shoots in the centre collum instead of the right collum

  • @martmine4618
    @martmine4618 2 года назад

    "This shot should be possible"
    Tries to fire through the smallest possible gap.

  • @Ooblez
    @Ooblez 3 года назад +3

    No... It can't be true. It can't...
    NOOOOOOOO

  • @Hobobatman1000
    @Hobobatman1000 3 года назад +1

    Luke Skywalker screaming "Noooooo! That's impossible!"

  • @PoppySis
    @PoppySis 3 года назад +1

    Honestly, it's probably because of the rocket smoke. It's already pretty bad with covering the screen with the Original.

  • @ricedanan
    @ricedanan 3 года назад

    I'm just more perplexed that a rocket can fit in such tiny gaps than the main subject of the video

  • @Asozka
    @Asozka 3 года назад

    "Bullets in TF2 originate from the eyes"
    Monocolus: *İt`s my time to shine*

  • @blckmesa8978
    @blckmesa8978 3 года назад +1

    Only Valve lets you fit explosives throught 1 pixel wide gaps

  • @jumpingspider7105
    @jumpingspider7105 3 года назад

    Having it perfectly centered might make pogo jumping hard

  • @LiaRein
    @LiaRein 3 года назад

    It's time for valve to hire shounic to fix everything

  • @compatriot852
    @compatriot852 3 года назад +3

    0:30 Payload Heavies in a nutshell

  • @KevinFromAisle14
    @KevinFromAisle14 3 года назад

    I am glad that you cannot fire a rocket through that gap.

  • @AnUnusualEg
    @AnUnusualEg 3 года назад

    This is what I needed thank you. Also nice work on the video

  • @JAMBUILDER08
    @JAMBUILDER08 3 года назад

    The rocket spawns on the left when you turn on left handed view models

  • @Henry-li4hp
    @Henry-li4hp 3 года назад

    I hope this channel blows up

  • @The_Master_User
    @The_Master_User 2 года назад

    Well, it's pretty CLEAR that the rocket is a little lowered.

  • @doommaker4000
    @doommaker4000 3 года назад

    I mean... Obviously. The rocket is supposed to look like it's coming out of the god damned rocket launcher

  • @ShinigamiSamaH
    @ShinigamiSamaH 3 года назад

    shounic: Gravity does not exist.
    Me: I believe him.
    My monke brain need your wisdom.

  • @vedarovski4110
    @vedarovski4110 3 года назад +1

    It is actually bottom center. So technically, it is still center.

  • @Benjy52
    @Benjy52 3 года назад

    This explains why everyone pogo’s with the original

  • @sibottle
    @sibottle 3 года назад

    when he said 'valve' i thought he would say 'pls fix'

  • @Maragidyne555
    @Maragidyne555 3 года назад +5

    man when it said stock reskin, they weren't lying.

  • @osnolacampa9699
    @osnolacampa9699 3 года назад +7

    "The original is better since you can fully aim your rocket properly"
    Me, an intellectual:

  • @CallmeAlexey
    @CallmeAlexey 2 года назад

    new excuse, "it is not that i am bad, it is just the rocket firing from negative 3 on z axis!"

  • @Deadgye
    @Deadgye 8 месяцев назад

    Rockets being slightly offset down, so that you gain forward momentum while looking down, is pretty important to surfing.

  • @TinyDeskEngineer
    @TinyDeskEngineer 3 года назад

    Seeing soldier hold a sniper rifle is just so... shocking to me, despite the fact that I know randomizer servers exist

  • @M.J44
    @M.J44 3 года назад

    I'm experiencing a-Soldier-al dysfunction

  • @Batmagoo
    @Batmagoo 3 года назад

    I think it's fair to say you are the Decino of tf2 at this point (and he's the Shounic of classic Doom games)

  • @picklebiscuit
    @picklebiscuit 3 года назад +1

    it fires from the painis

  • @cristian6035
    @cristian6035 3 года назад

    Imma just forget everything and just wait for you to explain something for me to believe it

  • @Pyromaniax
    @Pyromaniax 3 года назад

    "Valve just hates us" I guess that's a understatement

  • @awcy.jackbright
    @awcy.jackbright 3 года назад +3

    I mean it kinda still shoots from the center (just not perfectly)

  • @hermesy.c.9668
    @hermesy.c.9668 3 года назад

    The reason it fires slightly offset down is because otherwise it would spawn right on your face which is obnoxious. The dragon fury spawns it's projectile right on the center for example and it flashes your whole screen with it.

  • @aiqphexdotorg
    @aiqphexdotorg 2 года назад

    ahh yes my favorite class, the SOYider.

  • @PomPomegrenade
    @PomPomegrenade 3 года назад +1

    The -3 coordinate is probably a good thing, would kill your forward momentum while doing roll-outs otherwise if you can only look 89 degrees down

    • @uncertaintytoworldpeace3650
      @uncertaintytoworldpeace3650 Год назад

      -2.5 would be better but I still don’t see why stock and also pills shoot from the right because it totally just makes it harder to balance map