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Necrit Reacts to Nickyboi's Project L Roster

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  • Опубликовано: 7 ноя 2022
  • React content is still content! ... I think!
    Nickiboy's video:
    • What the PERFECT Proje...

Комментарии • 248

  • @gergabbin933
    @gergabbin933 Год назад +335

    My theory about viego's transformation ability is that he doesn't actually transform into other champions he just possesses their corpses and reanimating them like undead and he loses his psysical appearance because he literally possess your body.

    • @Thesmus
      @Thesmus Год назад +22

      yeah. i think the fantasy of taking someone else's body is visually represented by viego transforming into the killed champion. though it does kinda look like viego's just transforming himself into that champion, if we consider the problem of controlling another player's character, i feel like this is the closest we can get.

    • @yargolocus4853
      @yargolocus4853 Год назад +1

      @@Thesmus yeahh. it's the same thing as Yone E, and could use a visual aid for that. Imagine if Viego left behind his body visibly, but untargetable (just doing evil overlord commander pose). You could even snap back to that location when the "domination" ends, but- ok this is an awful mechanic that still would maybe fix his chain killing potential going rampant.

    • @TTMILKYTT
      @TTMILKYTT Год назад

      there was a leak a long while ago of Neeko in project L, and while it obviously could be fake (probably is cause she’s not that popular) she was apparently a mix of rush down and zoning, and her like “super” was that she’d copy her opponent which tbf of the 3 champs that could do that Neeko makes the most sense, Viego has to kill them first and Sylas just takes the ult (which they totally could do for him if the Neeko leak is true, just don’t let her use their “super” like Viego can’t in LoL)

    • @faustsies1366
      @faustsies1366 Год назад +1

      How tf is this a "theory"???? The tooltip for his passive literally calls it possession, what else would it be???

    • @EnderPhysics
      @EnderPhysics Год назад +3

      @@TTMILKYTT viego does not need to kill people to possess them in lore. Thats just the way his possession is adapted to work in League without being awful to play against due to people losing control of their character while alive

  • @raefellstarlocke272
    @raefellstarlocke272 Год назад +97

    I kinda wish qiyana would make it to the roster since she's just tyra in soul calibur. But then again, no. But at least kindred finally get some love

  • @thunder-blitz5344
    @thunder-blitz5344 Год назад +130

    I love Blitzcrank, if they do add him I hope they give him their own version/style of Blitzcrank

    • @georgegkoumas5026
      @georgegkoumas5026 Год назад +2

      Make him a grappler, he could be similar to Potemkin where although he is a grappler he has some pretty THICC normals like his 6H, Blitz could even have a slow and reactable fullscreen commandgrab that deals almost no damage but pulls the enemy in his grappler range.

    • @terra-oni3366
      @terra-oni3366 Год назад +2

      @@georgegkoumas5026 in the love of God, please, no, just...no. If he's a grappler, that would be extremely Op, especially when his hsnds are litterly EXTENDABLE, like bro imagine a grappler with LONG RANGED GRAP, I'd quit the game immediately

    • @jojak0512
      @jojak0512 Год назад +3

      @@terra-oni3366 I really doubt that would be OP. Most long ranged grabs in fighting games that I can think of aren't op or are just straight up bad. One example is in GG Strive Sol has a super grab where does a fast dash across the entire screen and it's considered one of the worst supers in the game. I imagine Blitzcrank could have a similar move but instead of dashing he would just extend his arms. The only way something like this could be op is if the devs are just plain stupid.

    • @georgegkoumas5026
      @georgegkoumas5026 Год назад

      @@terra-oni3366 ever played Guilty Gear? Potemkin sometimes is a zoner with his extreme ranged normals yet he is still a "low tier" grappler. Potemkin also has a fullscreen low that can be countered the same way as Axl's full screen grab (but ofc it can also be low blocked unlike Axl's grab). Backdashing and jumping works in both. Also Potemkin's Command grab has a lot of range on its own and on top of that Potemkin is usually utilizing a technique that allows him to dash a little bit forward on every special move of his including the Command grab. On top of that he can also add the game's mechanic of Fast Drift Roman Cancels to gain even more space doing so. The result is one of the greatest Speed/Range ratios for a 40% damage Command grab. Potemkin is still considered low tier.

    • @georgegkoumas5026
      @georgegkoumas5026 Год назад

      @@jojak0512 True, although Sol stole that Super idea from Akuma's iconic Sun Goku Satsu (Raging Demon) which has the exact same problem of being one of the only supers in the game that you cannot combo into and at the same time you can jump to avoid it on reaction even if you were hit before it (minor exceptions if Akuma does his signature Kara Sun Goku Satsu in SFIII 3rd Strike).
      Also there can be actually useful and hard to react fullscreen command grabs, but not on grapplers or other close range beasts. For example Axl's iconic command grab and Goku Black's command grab in DBFZ. In Axl's case it is much usefull but it doesn't give him a 50/50 death mixup on hit and the recovery is so much that a wiff could be counterhit punished from fullscreen. In Goku's case the command grab would be broken if it was any other game, but in DBFZ you are pretty much always airborne and neutral is inexistent so it becomes useless.

  • @RedstoneRailroadRR
    @RedstoneRailroadRR Год назад +138

    Just to mention with the cool down idea. Typically fighting games do have that.. in a sense. The frames usually. X start up frames and X - after frames. So spamming some moves may open you up too long. Games like Guilty Gear Strive also introduce 2 features to help : 1.) There is some resource meters for certain characters (*glares at Happy Chaos with his pistol spam*) where they have X amount of magic or bullets until they reload / channel (Idea for Ryze ~). 2.) They reward / punish. Example : "You spam X safe move too often, now you are in "NEGATIVE" which usually means each move takes a frame or more to do. Especially the same move"

    • @josuoh9888
      @josuoh9888 Год назад +9

      Based on the game the Cannon brothers worked on prior to Riot's Project L, they probably will have implemented a cooldown based ability system similar to League.

    • @dooddoingstuff
      @dooddoingstuff Год назад +1

      Hey number 2 is in multiversus yeah i know a thing or two about fighting games totally

    • @Korinengamecorp
      @Korinengamecorp Год назад +3

      @@josuoh9888 it makes sense and I'd probably like that because with the one button special moves, I don't wanna fight Darius if he can anti-air me with Apprehend EVERY. SINGLE. TIME I jump without cooldown.

    • @josuoh9888
      @josuoh9888 Год назад

      @@Korinengamecorp Most fighting games cap that off by creating a more complex input system (i.e. quarter circles, combos, half circles) which would be awful on pc because of macros.

    • @faustsies1366
      @faustsies1366 Год назад

      None of the stuff you explained fits under the term cool downs. İf you want to see cool downs, look at granblue

  • @titanseye4578
    @titanseye4578 Год назад +67

    The single one I'd love to see would be Wukong. He has a staff to get a longer reach, is a trickster, and fills a special place in character design. I'd play wu first of all if he get's in

    • @flameofmage1099
      @flameofmage1099 Год назад +1

      Xiba

    • @dieptrieu6564
      @dieptrieu6564 Год назад +2

      Ain't no way wukong wouldn't get in. He is the best marketing you can do toward the chinese playerbase, lol

  • @abrarnoorani8385
    @abrarnoorani8385 Год назад +27

    For reference, basically all traditional fighting games have a metre system which is built by doing attacks to limit that kind of op spam gameplay since your stronger attacks take a portion of your metre which you then have to build up again. There was also one fighting game called GranBlue Fantasy Versus which used a cooldown system which did work but it is very different to the usual system which already works if implemented correctly and is, of course, a deviation from the system that has been in place for decades so it is understandable both developers and players are apprehensive of adopting a new system. Hope this helps!

  • @chillmadude
    @chillmadude Год назад +22

    there's already fighting games with assists (marvel vs capcom, skullgirls, dragonball fighterz) so it'd probably work the same as that were you have an assist button, you can press it to call an assist for them to throw out a single move, or hold it out to tag out into that assist character

    • @dragocrafterr8286
      @dragocrafterr8286 Год назад +1

      this game looks super similar to bbtag the more we know about it

  • @lmntsgames3848
    @lmntsgames3848 Год назад +29

    Zoners only become a problem if their zoning tools are way too good which means their activation frames, recovery frames, and hit frames are all too good.. Deadshot became a problem because the hit stuns are too much that he recovers while you're still on hit stun plus his normal attacks are also too good.. zoners are supposed to be terrible when fighting up close but Deadshot can fight up close really well that there's no downside for him..

    • @doom_heit
      @doom_heit 8 месяцев назад

      There is no chip so… could be worse

    • @a.a677
      @a.a677 5 месяцев назад

      deadshot was so cursed

  • @dizzyheads
    @dizzyheads Год назад +12

    Cooldowns aren't a thing in most fighting games because it's an extremely fast game and usually fighting players are usually expected to just go around every move

  • @nick2d2
    @nick2d2 Год назад +14

    The whole 4 abilities with cooldown is actually a system implemented in Granblue Fantasy Versus. All your special moves except ultimate have a little cooldown depending on the strenght you use the move (light, medium, heavy, increasing cooldowns) and it works pretty well, especially paired up with the easy imputs in that game and the visuals. It's my favorite FG so far, i just keep hoping for rollback netcode...

    • @dragocrafterr8286
      @dragocrafterr8286 Год назад +3

      hope ur happy !

    • @nick2d2
      @nick2d2 Год назад +2

      @@dragocrafterr8286 I believed in victory and it paid off

  • @illusionofartYT
    @illusionofartYT Год назад +5

    This was so well done!! Nicky did a great job✨❤️

  • @chillmadude
    @chillmadude Год назад +32

    necrit: the only fighting game I've ever played is soulcaliber
    also necrit: I've also played smash, tekken, and mortal combat

  • @patte5306
    @patte5306 Год назад +5

    Btw jumping over a character is never an issue, cause the collision box always allows to jump over, like in DBFZ small characters can jump over broly standing up with no superjump

  • @sprite0nation
    @sprite0nation Год назад +13

    You can also check out Maximilian Dood's roster picks, he's a pretty big fighting games figure.

  • @jirilaska9788
    @jirilaska9788 Год назад +8

    As an avid skullgirls lover assist based fighting games are great.

    • @UwUOnDatBeat1101
      @UwUOnDatBeat1101 Год назад

      As a skullgirls lover, I only play solo bb and cant really play anyone else

  • @gexianhen
    @gexianhen Год назад +2

    figthing game archetipes are like roles in league. a rushdown character is a character that do many combos and quick atacks and need to get close to unleash is power, charger is a character that have strong atack or movemensts that need to be prepared and lauch at the rigth time, a zoner is a charater that try to keep away the eenmys with proyectiles or traps, a grappler is generally a tanky character with strong graple or close range atacks, etc

  • @ronnichu_
    @ronnichu_ Год назад +4

    34:30 Granblue Fantasy Versus is a fighting game with cool downs on their special moves. Not sure if someone said it

  • @tascanis
    @tascanis Год назад +38

    There are so many champions that would be a great fit... Kayn could be amazing in concept. Sett and Riven are simply mandatory.
    In the end we will not have 100+ champions in the beginning but over time I'm sure riot will keep supporting Project L until we have tons of champions. Although, I think unlike LoR, project L champion development is somewhat similar to LoL's so we will never have a "complete" roster compared to LoL. Whereas LoR and Wild Rift will probably achieve this soon enough

    • @lordmonocr6206
      @lordmonocr6206 Год назад +1

      Kayn would be so cool! I’m thinking like how in smash bros with Joker you have to build up a meter to get Arsene, with Kayn you have to maybe build a meter to then choose between Shadow Assasin or Rhaast. Or maybe it’s like league where you can choose who to go for based on combos? Like maybe combos in the air give you Shadow assasin and combos that include ducking give you Rhaast? I think that would be cool. And maybe Rhaast and Shadow assasin aren’t permanent in the match either. I don’t think that would be much fun if it was so instead they are a limited times boost? Like an ultimate attack or something idk. I’m thinking like Shadow assasin can teleport anywhere on the screen, with a recharge of course or specific combo meter needed.(maybe regular kayn can teleport near his opponent in any direction, unless they are on the ground then he can’t teleport under) and maybe Rhaast heals you for a percent amount of damage you deal to the enemy while in that form? And of course the ultimate attack for Kayn would be his ultimate but if you use the ultimate in one of his forms then it changes a little? Like shadow assasin does a lot more dmg if hit at a certain spot? And Rhaast heals? Idk

    • @cynthiahembree3957
      @cynthiahembree3957 Год назад

      my current theory is that on release we will have anywhere from 10 to 12 heroes on launch for context we had 10 Agents on launch for valorant. The reason I say 10 to 12 is because of the tag system. this would give you a healthy amount of combos. However yeah little by little they will add more

  • @YukiAklaine
    @YukiAklaine Год назад +2

    That vtuber model looks so good man

  • @deepblueking5245
    @deepblueking5245 Год назад +5

    I think necrit should watch other youtubers about fg's so to understand the genre better

  • @5pikednl
    @5pikednl Год назад

    Thanks for making me very aware of how often I forget about my RUclips premium subscription

  • @ThePhoenixQueen1124
    @ThePhoenixQueen1124 Год назад

    I love your new VTuber so much😭😭 So cute!!!

  • @imwhatthekidscallcringy3858
    @imwhatthekidscallcringy3858 Год назад

    The timing on the ads were perfect xD

  • @miguel_H.C
    @miguel_H.C Год назад +1

    On the topic of CDs on FGs, Granblue Versus has a cooldown mechacnic for its special moves that varies depending how you perform the special move (one-button special or a full motion) and depending on the power (ex move or not). I could honestly see that in Project L, but at the same time that made GBVS a really slow game, so I would prefer not to have cooldowns...

  • @yucaprieta7990
    @yucaprieta7990 Год назад

    love the ear animations on your vtubbber

  • @stcy000
    @stcy000 Год назад +1

    Eventually a good majority of the champions will be in including the darkin and Ryze. However, I think at the beginning it will cater more to the people who actually play fighting games, and those guys pay less attention to lore than how the champion looks and how the champion plays in a fighting game. So while sett, samira, thresh, braum, Fiora would all be good shouts. Ryze is probably not going to be in at the start. I am going to suggest one more though based on a leak going around and who would actually be well received by the fighting game community - Kindred

  • @xolotltolox7626
    @xolotltolox7626 Год назад

    34:00
    In melty Blood there is a charcter that only gets 10 black keys(projectiles) per round and in Smash Ultimate Banjo's side special is limited to 5 per stock, so there are abilities with ahrd caps

  • @terrybohart
    @terrybohart Год назад +2

    Alright Necrit,if you want to grab some feeling of assist or tag fighter i would recommend Power Rangers Battle For The Grid, because the game has one button special with directional button to perform other special,so in someway the game will feel kinda the same like project L.

  • @orangecrisis8568
    @orangecrisis8568 Год назад

    As I have played lots of Fighting games I’m so excited for Project L, honestly haven’t played a tag game in so long and I’m excited dude

    • @iambee5876
      @iambee5876 Год назад

      MvC clash of superheroes is tag game, and thats what im always playing in winKawaks emulator 🤭

  • @uyenle19599
    @uyenle19599 Год назад

    Hey guys when do you think the new trailer will drop? I thought today but if not I think at the Game Awards🤔

  • @chill1453
    @chill1453 Год назад +2

    34:50 i feel like happy chaos is a good example and its a bit broken.

  • @wiimaster06
    @wiimaster06 11 месяцев назад

    I'm not a League player but after Project L was revealed I went to look at the League roster to see who I would want on the roster. If I could choose 5 characters to add in they would be Vi, Lee Sin, Talon, Samira and either Fiora or Warwick. Also I was able to play Project L at Evo and doing so has made the wait for the full game exponentially more painful. From the 4 available characters I can say that right now, I'm either a Yasuo main or an Ahri main.

  • @TheNicokapo
    @TheNicokapo Год назад +1

    Oh no it's Nekitten. Run for your lifes

  • @camilleobenschain5300
    @camilleobenschain5300 Год назад +5

    So i kind of bounced off of fighting games because they are usually very frustrating to learn , but i learned enough about them that i can help with some of your confusion about the genre.
    For you thinking a tag team fighter looks chaotic , that's because it is. I think the reason they chose that style of game is it adds a level of experimentation and variety to a fighting game when most that a FG can normally do is just picking different characters , and another factor is that tag fighters generally tend to get alot of depth out of that chaos without raising the skill floor too much other than making you learn more than one character to start (and i suspect this game might have a solo character mode to help beginners) . the assists themselves are balanced(sort of) by having a cooldown , whether or not specials have a cooldown.
    As for character archetypes the core three types of them are rushdown , zoners(ranged) , and grapplers/heavyweights . Rushdowns are the aggro characters of fighting games ( they tend to be like 50% to 75% of a roster depending on the game ) they try to get in their opponents face and hit them with either fast attacks or mixups . Heavyweights/Grapplers are kind of the hardest to explain , grapplers are just defined by having a command grab but almost all them are also big and vice versa for big characters, while big characters tend to play a bit of a slower game trying to power through everything until they get to their opponent . Zoners are just characters with good range and that often turns them into essentially a control deck in a fighting game ,as well as forcing their opponent to take risky approaches to get in . Zoners also include shotos which are the well rounded characters in fighting games , since a projectile does a pretty good job of expanding their kit , traditionally most fighting games have literal shotos (ryu's fighting style from street fighter) but i dont know if this game is just going to rip characters from other fighting games like most do.
    there is also more sub-archetypes like setup character or puppet character but those are more specific and rare.
    also you are going to have to get used to old school fighting game players being jerks about you not knowing about old school fighting games , they are going to be like the dota players for this game , except the FGC is 100X more annoying

  • @thetrue23Volt
    @thetrue23Volt Год назад

    Cooldowns in a fighting game does exist. One example is Granblue Fantasy VS. Each character has 4 "ability moves" that once used go on cooldown. However this was done to balance what is still debated to this day, "motion inputs".
    In Granblue Fantasy VS, you can do special moves such as fireballs (like Hadoken) or dragon punch uppercuts (like shoryuken) with a just special button and direction. However if you do the actual input to do a fireball (down, forward down, forward) the cooldown to reuse that special move is reduced.
    The thing is yes, zoning is annoying but this can be equalised by having amazing movement in the game. We've seen Ekkos movement and direction mixups so I think closing in on your opponent shouldn't be too hard. We trust the developers of this game to know these kinds of things for the type of audience this game is for.

  • @shilohmagic7173
    @shilohmagic7173 Год назад

    Love it when the league lore people make content off each other's content!

  • @thonashenriquerodriguesdos6843

    the moment necrit complains about ads his own ad appears to me hahahaha

  • @egg.8320
    @egg.8320 Год назад

    33:47 it's because those special moves were only unlocked behind an input, That was how fighting games were balanced back in the day. I recommend core a gaming's video on motion inputs and why they still exist. Although I'm pretty sure project L might have special move system similar to power rangers battle for the grid where no quarter circle motions are needed to do special moves.

  • @ThinkCreativeIy
    @ThinkCreativeIy Год назад

    man how much I would love it if they actually put neeko in the roster

  • @BlastOffer
    @BlastOffer Год назад

    Nobody realized it but they might add a valorant character in there or a LoR exclusive character in there as a guest character

  • @shilohmagic7173
    @shilohmagic7173 Год назад

    Hey, why no ZOE in this projection?
    Still sad about that.

  • @ALEX19960609
    @ALEX19960609 Год назад

    There were two fighting games with cooldowns on specials. Rising thunder and Granblue Versus. Not sure about Fantasy Strike, only one character had cooldowns I think

  • @destinyj.5432
    @destinyj.5432 Год назад

    Man I love Necrit's Vtuber model, it fits him so much xD

  • @williambackus2849
    @williambackus2849 11 месяцев назад

    If I don't get to play Tahm Kench as a Grappler I'm not playing.

  • @koozkooz9724
    @koozkooz9724 Год назад

    I keep watching just to see the new model!

  • @austinberchen5554
    @austinberchen5554 Год назад +1

    Cooldowns in a tag fighter would be awful and design decision made around new players not getting annoyed never makes a fun long term game

  • @VinyDMD
    @VinyDMD Год назад +3

    (35:00) The best way to balance a zoning character to be less annoying is to make their projectiles cost meter. Meter is accumulated over time by hitting or being hit, so it will reward said zoner for actually playing the game whilst keeping their identity as a zoner intact with just more commitment than simply pressing the button.

    • @notimeforcreativenamesjust3034
      @notimeforcreativenamesjust3034 Год назад

      I disagree, the best way is to just make zoners hard to play. You can do this by making the moveset weird as fuck or have their motion inputs be hard. (This isn't something that can be used for PL since there's no Motion inputs)

    • @jojak0512
      @jojak0512 Год назад +2

      Nah, tying a character's basic form of attack to meter is usually just a bad idea. The actual best way to make zoners less annoying is to make approaching them better. With more options for movement, offence, and defense it makes it so that both players actually have to always think rather than it boiling down to the zoner spamming moves and the other player waiting until they can walk forward.

  • @idizme4316
    @idizme4316 Год назад +1

    To the question of having cooldowns in fighting game. There are two games that have that. DNF duel has a manacost system in order to have a limiter for ability spam, but Grand Blue Fantasy Versus actualy has a cooldown system. But the problem for both of those games is that both flopped. DNF duel died for it's own reasons but I have seen a lot of comments about Grand Blue kinda died because it was slow and didn't allow yourself to do cool combos. So I feel like that since we have two games with these "ability limiters" that failed at being successful, I doubt that Riot will go there

  • @raekwonchambers2297
    @raekwonchambers2297 Год назад +1

    Since arcane is a big inspiration I would love to see arcane characters but not league of legends characters like sevika. She has a really cool design with taking shimmer to boost herself up and her robotic arm that’s a sword and can shoot out slashes. Would be really fresh to see that.

  • @Lesdrasill
    @Lesdrasill Год назад

    So about the skills Neceit is talking about for Project L, KOF and MvC2 has already done this. Using diff execution for spending gauge levels. Each gauge could be Q,W,E. Or special button + direction. Then spending them all can be the ultimate.

  • @xanithdegroot5407
    @xanithdegroot5407 Год назад +3

    I feel like it would be a shame not to have Sejuani. She'd make an excellent heavy hitter and the combo potential of her flail/bola thing just seems like fun. And getting to run people over with Bristle.

    • @flameofmage1099
      @flameofmage1099 Год назад +2

      I feel like she's be a bit too clunky to work, especially since looks like the game is going to be fast.

  • @lefteron6804
    @lefteron6804 Год назад

    They can put however they want, as long as Pantheon is included.

  • @chillmadude
    @chillmadude Год назад

    rising thunder and gran blue fantasy have implemented cooldowns for specials

  • @EMPCraft
    @EMPCraft Год назад

    Necrit ultras rise!!! Necrit supremacy!!

  • @Alexdestiny21
    @Alexdestiny21 Год назад

    34:30 I'm sorry, did you mean Granblue versus? There's a system where FOUR of your specials have a cooldown, but you can also enhance those specials without using your ultimate meter. However, that increases the cooldown of your normal specials. The game is not slow, however, at least not from what I have seen.

  • @egg.8320
    @egg.8320 Год назад

    There's a fighting game called fantasy strike that makes special moves have cd.

  • @mauricioflv
    @mauricioflv Год назад

    About the no darkin thing: after the last 2 lor expansions and the darkin event happening right now on wild rift, I'm pretty sure riot will release them in an event lol

  • @Jeff55369
    @Jeff55369 Год назад

    Shen and Zed would be like scorpion and sub zero. It makes sense to put them both in the game. I'd also like to see poppy (and basically every other brawler.) Jinx is a weird one to put in the game, but Vi would be perfect. The darkin could be saved for an expansion.

  • @TheLegoLord100
    @TheLegoLord100 Год назад

    Jax is all I need as a secret unlockable fighter

  • @thegamingcaiman
    @thegamingcaiman Год назад

    I’m just holding out hope my boy Renekton will be a playable character, he’s just one of those characters who would fit so perfectly into a fighting game.

  • @nonamesorry7135
    @nonamesorry7135 Год назад +1

    The vtuber completely distarcted me with how cute it is

  • @danielsniff6405
    @danielsniff6405 Год назад

    I'm pretty sure project L is going to have cooldowns for abilities, since that's what the original robot game had.

  • @fishbones3650
    @fishbones3650 Год назад +1

    Sett is basically Steve Fox of Project L XDXD

  • @THEO00900
    @THEO00900 Год назад

    I personally would go for 3 per region. 1 zone, 1 grapple and 1 combo/offensive for each region.(for starters at least)
    Noxus : Swain ,Mordekaiser, Samira
    Demacia: Vayne, Galio, Jarvan
    Zaun: Renata, Warwick, Vi
    Piltover: Cait, Cammile, Jayce
    Shurima: Xerath, Renekton, Taliyah
    Bilgewater: Illaoi, Nautilus, Pyke
    Ionia: Zed, Sett, Yasuo
    Shadow Isles: Vex, Thresh, Gwen
    Freljord: Lissandra, Gragas, Olaf
    Void: Velkoz, Reksai, Belveth
    Targon: A. Sol, Leona, Pantheon
    Also some honorable mentions of other archetypes:
    Mimic: Neeko and Viego( for him I can even imagine the intro being a different champion before he stabs them in the back and possessing them)
    Puppet: Orianna, Yorick
    Stance changer: Udyr, Nidalee
    Reversal : Fiora, Jax
    Shoto: Lee Sin
    Charge up: Braum , Sion
    Joke characters: Amumu, Rammus

  • @lexiette8343
    @lexiette8343 Год назад

    Patheon we must have

  • @Paladinbaroque
    @Paladinbaroque Год назад

    Aurelion Sol just needs to be the narrator / announcer / commentator and ill be happy

  • @RomGomLP
    @RomGomLP Год назад

    Id love to see singed even though I have no clue how that could or should work xD

  • @MantaRaydiated
    @MantaRaydiated Год назад +1

    There does exist a fighting game with cooldowns, Rising Thunder. (Bought by Riot Games by the way)

    • @NecoAkira
      @NecoAkira Год назад

      And Granblue Fantasy Versus

  • @griffins750
    @griffins750 Год назад

    I would love to see Evelynn!

  • @Amsalja12
    @Amsalja12 Год назад

    It’s funny hearing an opinion on fighting games from someone that doesn’t play them lol. Very different prospective

  • @LongBreadMan
    @LongBreadMan Год назад

    Speaking of cooldown this devs team did it with their previous game(rising thunder)

  • @igorporfiirio4915
    @igorporfiirio4915 Год назад

    34:40 That could work maybe, but Fighting games are really fast, specially tag teams. And also managing multiple reworks in a fighting game would be annoying, and having icons showing cooldowns would be annoying too.

  • @dolofonosesostrefis
    @dolofonosesostrefis Год назад

    38:17 Necrit finished watching the ad then I instantly got an ad T~T

  • @hiddenprankz09
    @hiddenprankz09 Год назад

    I love kled and poppy and like no one else does. Both would be good for the game. Especially kled

  • @DatBoi-vh6ym
    @DatBoi-vh6ym Год назад

    "Yasuo is def going to be in the game" - oh how he was right

  • @nafereuskortex9055
    @nafereuskortex9055 11 месяцев назад

    36:52 Aphelios would not be a Zoner he would be a technical stance switching character.

  • @Jay-p3p
    @Jay-p3p Год назад +1

    Yo he's definitely not a furry

  • @qrowok1104
    @qrowok1104 Год назад

    If you want to get a feel for team combat in a fighting game play skullgirls.

  • @Stryxion
    @Stryxion Год назад

    Literally watching you stop the video and guess half the video XD

  • @superrat-wh4el
    @superrat-wh4el Год назад

    Granblue literally has 4 abilities with cooldowns XD

  • @xyzen9673
    @xyzen9673 Год назад

    And this is why we use youtube premium... No ads, no hassle

    • @Off_Screen
      @Off_Screen Год назад +1

      or here's a thought...install a regular adblocker on your browser? I do that because im not giving a single £ of mine to youtube after everything they've done.

  • @vector10001
    @vector10001 Год назад

    if they add vel'koz it's just gonna be shuma gorath 2.0

  • @kindasa
    @kindasa Год назад

    Riven needs to go into the game because she was inspired by fighting games when she was made.

  • @identityx3565
    @identityx3565 Год назад

    the ads man

  • @nafereuskortex9055
    @nafereuskortex9055 11 месяцев назад

    34:27 That sounds good on paper but in practice it would be very annoying, removing options is not a good idea in a game about control.

  • @Hezmarglive
    @Hezmarglive Год назад

    34:53 Jump force, you're talking describing jump force.

  • @phelps6205
    @phelps6205 Год назад +2

    Gnar is a really poor choice for a yordle representative, he hardly counts as one.

    • @ziongamer6905
      @ziongamer6905 Год назад

      Yea I think Poppy would be best as a rush down Yordle and plus she’s a great rep for them in general. Gnar would be cool as a transformation character but idk I want someone who embodies Yordles of the present.

  • @ShadowAngelS2K
    @ShadowAngelS2K Год назад

    I would like to see Aphelios but give him more moon weapons, cuz according to the concept he was supposed to have like 20+ weapons

  • @pinacolada8040
    @pinacolada8040 Год назад

    Space Groove necrit my favourite design

  • @JohnSmithVGA
    @JohnSmithVGA Год назад

    48:00 Maybe I'll say a stupid thing, but we already have an example of LoR, where we were presented with a unique champion, so why is the L project worse? Darkin won't necessarily be one of those that are in LoL, they can take anyone from LoR.

  • @aarohunter_8718
    @aarohunter_8718 Год назад

    If you want to watch some tag team fighter, blaz blue cross tag battle is dead but it’s the closest I can think of to project L

  • @adrianatienza3483
    @adrianatienza3483 Год назад

    Even with Tekken 8 releasing soon, it shouldn't be an issue for Projec L or even the new SF, since the game plays different than the other 2. It plays like MvC.

  • @velconx15
    @velconx15 Год назад

    19:07
    David Shovlin is playing Blitzcrank

  • @alexstugell6344
    @alexstugell6344 Год назад

    "IDK if there is a fighting game with cooldowns?" MultiVersus: ಠ_ʖಠ

  • @NerieI
    @NerieI Год назад

    Kinda weird, when first the argument is, hey not only popular Champs! And then he proceeds to pick Champs he just likes. 🤣

  • @zackwilcox3183
    @zackwilcox3183 Год назад

    Seems like there technically isn't anyone from piltover on this list either , Victor could be interesting 🤷 but the rosters already potentially been leaked not gunna spoil it here in comments but yeah for sure some changes I'd like to see as far as spoiled leaked roster.

  • @Silent_Eric
    @Silent_Eric Год назад

    Blitz is an easy drop for starting roster, especially since Thresh covers some of that long range grappler moveset. The roster needs Riven. Riven is Sett tier of "this is a fighting game character. "

  • @avataraand76
    @avataraand76 Год назад +4

    not a FURRY

    • @TooNiko_
      @TooNiko_ Год назад

      TRULY NOT A FURRY

  • @zackwilcox3183
    @zackwilcox3183 Год назад

    I'm surprised RUclipsrs don't just all have or buy RUclips premium no adds is nice for viewing and to my knowledge still supports creators in some way like it has to right ? lol 😅

  • @discoduck488
    @discoduck488 11 месяцев назад

    teachnically aatrox could fit the accurate size model for project L but i wouldnt mind any other darkin from LOR especially someone like ibaaros or joraal