REVIEW - Citizen Sleeper is a sci-fi Disco Elysium

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  • Опубликовано: 24 янв 2025

Комментарии • 124

  • @brinsk7151
    @brinsk7151 2 года назад +154

    Disco Elysiums soundtrack is not forgettable at all idk how you’d come to that conclusion.

    • @oscarlove4394
      @oscarlove4394 Год назад +3

      its more muzak-y than the citizen sleeper ost. Its very well made and does its job perfectly, but if i listen to it on its own i find myself skipping the majority of the songs.
      The citizen sleeper OST however has been my background work music for the last few weeks. Its just more interesting in a standalone setting.

    • @lazeppelini123
      @lazeppelini123 4 месяца назад +1

      I remember just one song

    • @winfriedmaus
      @winfriedmaus 4 месяца назад +1

      @@lazeppelini123 Exactly. And that one song was super-annoying and should not have been in the game at all. 😂 That being said, I've played Disco Elysium only once - but to the finish/end - and cannot say that I liked the game. It was a completely overrated old-school point & click adventure with an overload of political nonsense, a way to small but super-bleak and depressing game world with only shitty characters in it (except for the insect and Kim) and a fully nonsensical story. Yeah, I know that I'm in the minority and that everybody else apparently loved Disco Elysium. I didn't. And it's one of the reason why I no longer trust any game reviews.

    • @lazeppelini123
      @lazeppelini123 4 месяца назад

      @@winfriedmaus For me it wasn't perfect, but it was .. different. At the moment I played the game I was in a mood like the world was drowning so maybe that made me look deeper inside the game and apocalyptic vibe just fused me with the game. It gave me opportunity to grow with it and in the end I felt some hope... I danced. And that one song is still in my head. Part 2, I'm ready.

    • @keepcoolgames5896
      @keepcoolgames5896 3 месяца назад +1

      I still play the whirling in rags theme sometimes for the vibe

  • @maegnificant
    @maegnificant 2 года назад +209

    you really have no idea what the unity engine is, do you? :D some nintendo games are built on it. it's fine that the game chose this art- and gameplay style, but it has nothing to do with an engine limitation. the unity engine is awesome, if used well.

    • @jesserogalski1402
      @jesserogalski1402 2 года назад +31

      Exactly. Unity has produced some amazing looking and playing games. Did you see the recent tech demo they released for it?

    • @Fitzpa14
      @Fitzpa14 2 года назад +5

      Agreed

    • @sownheard
      @sownheard 2 года назад +6

      Exactly a engine is like a brush it's the painter that choice how the final products looks.

    • @cloudcity4194
      @cloudcity4194 Год назад +5

      Yeah, I don't get dude's beef with Unity. He doesn't realize that Disco Elysium itself is made in Unity, along with the MAJORITY of indie games and many AA games.

    • @NIL0S
      @NIL0S 6 месяцев назад

      Yeah when dude dropped that line, I went like, "wut?"

  • @jonsinobi
    @jonsinobi 2 года назад +190

    I've never heard anything but lavish praise for the Disco Elysium Soundtrack. Incredibly memorable and evocative.

    • @pooply3053
      @pooply3053 2 года назад +19

      Yeah it won a BAFTA award

    • @mitchellbrinton4814
      @mitchellbrinton4814 2 года назад +15

      And its largely from the established band "Sea Power". Pretty cold take!

    • @Matt_Kole
      @Matt_Kole 2 года назад +1

      I found the disco Elysium soundtrack forgettable and unremarkable. There was barely any music in the game IMO

    • @hombregatoooo
      @hombregatoooo 2 года назад +2

      I personally liked the Disco Elysium soundtrack, but it was a frequent complaint in reviews I read.

    • @filurenerik1643
      @filurenerik1643 2 года назад +9

      I love DE's soundtrack. I'll never forget about the Whirling in rags, about the tribunal or the boat ride. So many bangers.

  • @BL00DeMoN
    @BL00DeMoN 2 года назад +35

    man, the beef you got with unity is really showing, unity is an amazing engine, with good capabilities

    • @merial7
      @merial7 2 года назад

      is kinda ugly sometimes.

    • @cloudcity4194
      @cloudcity4194 Год назад +4

      I was just saying the same thing! Dude's slight on Unity is so obvious and for no good reason.

    • @Zidro512
      @Zidro512 10 месяцев назад

      @@cloudcity4194 unity sux

  • @NunoMartins12
    @NunoMartins12 Год назад +12

    "The graphics are above average for a game using the Unity engine". "Navigating a vast abandoned space station as a controllable character would be too much for the Unity engine to handle". Does this guy even knows what Unity is? Does he even knows which games were developed with Unity?

    • @cloudcity4194
      @cloudcity4194 Год назад +3

      Obviously not. He just likes to throw shade on things he hasn't a clue about!

  • @Halucygeno
    @Halucygeno 2 года назад +77

    I really think this review is incomplete without mentioning this game's inverse difficulty curve... At the start, the premise feels incredibly tangible and real, as the slow decay of your body limits your Action Dice and ability to interact. There are several "negative" timers keeping you on your toes, you're low on cash and the little you do earn, you have to spend on food or very expensive Stabilizer. As time goes on however, and you resolve more and more questlines while upgrading your Sleeper with "+1" modifiers and character perks, the game's gameplay becomes so easy as to basically be a time-consuming chore. You're no longer making meaningful decisions about prioritising certain quest-lines over others depending on your Condition, Energy and Cryo. You can do everything! Even the planned obsolescence of your body becomes a joke, especially with the engineering perk "Self Repair" which completely nullifies the mechanic (scrap has many sources and is very easy to acquire). Once you unlock it, you basically never need Stabilizers, and have 5 Action Dice available at all times. It ruins the feeling of the story, as the characters' wistful, downtrodden dialogue about being poor or sympathy for your terminal condition are a jarring contrast to your abundance of resources and full self-sustainability. By the time the game presented me with alternative ways to produce Stabilizer (and the story framed this as a big deal), I already DIDN'T NEED IT, because of the broken Self Repair perk! The impact of this moment was completely neutered, as the character reflected on being a slave to the Stabilizer which I hadn't needed in over 20 cycles...

    • @nellkellino-miller7673
      @nellkellino-miller7673 Год назад +2

      I think this was intentional. Eventually you "settle in" to your new home. It's up to you when you want your story in Citizen Sleeper to end. Eventually the game sort of peters out... but only if you enjoyed yourself so much that you exhausted every outcome.
      Personally, as a real life mycologist, I became the station's resident mycologist come underground anarchist/samaritan. Things moved on and I owned my own place. I fed my cat for several hours, looking for a "satisfying ending"... None came. That's life. But I certainly won't forget the time I did spend grinding my way to a somewhat stable life for my avatar.

    • @Halucygeno
      @Halucygeno Год назад +3

      @@nellkellino-miller7673 You have some very funny ideas about what it's like to "settle in" while living in a cyberpunk dystopia as someone with a terminal illness, "no human rights" (one of the actual lines Sabine uses to describe you, not kidding), and bounty hunters on their tail. If you want to argue that this game having no satisfying conclusion is because it's so "realistic", then please tell me how being able to strategically allocate specific amounts of luck into each task is "realistic", or how having every single person you meet have a heart of gold and instantly trust you with their most sensitive problems is "realistic", or how having half of your health restored every time you have a breakdown is "realistic"...
      Because "that's life"? Nah, person, it's a bloody video game! It's a story written by an author, presumably with ideas and intended messages behind it! But no, you're saying it can't have a well-written ending because that would be "not true to life"? Unrealistic? When so much of the game is already complete fantasy? Some fancy excuse you've found...
      To be honest, I was not harsh ENOUGH in my original comment. Having replayed the game three times now, I can confidently say Citizen Sleeper is terribly designed and written from the very start, not just when the difficulty curve makes the game laughably easy. For a game supposedly about role-playing and asserting your identity in a hostile world, there is a complete lack of interesting choices, and your character is a passive "yes man" who always agrees to everything, constantly presenting players with farcical options like "yes", "I'd love to!" and "I'll consider it". Some characters, like Feng, do reprehensible things and the game never calls them out on it (and never allows the player to call them out on it, akin to what a ROLE-PLAYING GAME would let you do) while the antagonists are demonised to the point of being cartoon villains, because Gareth Damien Martin struggles immensely to conceive of a conflict more nuanced than a simple moral binary.
      The game is also politically cowardly. It has some of the most token minority representation I've seen, actively refusing to show the actual lived experiences of real people in favour of selling an idealised image of poverty and struggle. It's basically misery po*n, or slumming - packaged and sold to middle class urbanites. Whenever it attempts anything approaching philosophy, all it can do is wax vague poetical about the beauty of the stars or an ill-defined sense of connection and belonging, while doing absolutely nothing to earn these existential moments. And the less said about the game's notion of "ethics", the better.
      Listen, I appreciate your education and mycology skills, but please, for the love of God, if you wanna talk about good role-playing games, play "Fallout" 1 and 2, "Fallout: New Vegas" and "Disco Elysium" (and maybe "Pathologic" if you can stomach it). If you wanna talk about good, "realistic" games about labour, play "Papers, Please" and "Diaries of a Spaceport Janitor". And if you wanna talk about good sci-fi, please read "Roadside Picnic", "The Final Circle of Paradise", "Hard to Be a God", or really, any well regarded, classic sci-fi book. THEN come back and tell me Citizen Sleeper is worth its playtime - I won't believe you.
      (EDIT: I'm sorry about how agressive I was in this reply. It's just that Citizen Sleeper's massive positive critical reception has been slowly driving me insane for over a year, as people seem almost wilfully ignorant of the game's dozens of obvious flaws. As you can imagine, I've gotten more and more brazen in arguing with those who try to defend Martin's questionable writing choices...)

  • @mercai
    @mercai 2 года назад +32

    Nice review, but it's very obvious you have zero clue about Unity. Or little understanding of the technical side of the development in general. Those takes were quite cringe-inducing.
    Unity is good enough to handle AAA quality of visuals, and a variety of art styles. It's all about the studio's budget, art direction and available skillset.
    Likewise, the lack of player avatar has *nothing* to do with the engine choice. It's purely a question of gameplay and project scope/budget.
    Otherwise, cool review, thanks.

    • @cloudcity4194
      @cloudcity4194 Год назад

      Yeah, I'm starting to think dude is an idiot with his mouth open about things he has no clue about. Besides, Disco Elysium is made in Unity. Same with Hades, Ori games, Cuphead, Call of Duty mobile, etc...etc...

  • @bballchart8398
    @bballchart8398 2 года назад +22

    Graphics are good enough for this type of game. It’s more about the style that matters. This game’s art style looks really nice.

  • @DeyvsonMoutinhoCaliman
    @DeyvsonMoutinhoCaliman 2 года назад +14

    You have so many misconceptions about the Unity engine. Subnautica was made in Unity, Cities: Skylines, Rust, Risk of Rain 2, Ori and The Blind Forest... The computer is the one that needs to "handle" the graphics, the engines is a series of tools to make a game. Although yes, it would be hard or impossible to make a beautiful game in an old engine, but Unity is a new and very updated engine. Some games made in it look ugly, but because the engine, being free, is used by amateurs more frequently.

  • @PR0MAN01
    @PR0MAN01 2 года назад +47

    I really hope this game becomes super beloved like DE, so it could maybe get an Expanded Edition with Voice Acting.

    • @stickydude8921
      @stickydude8921 2 года назад +2

      Nope

    • @punkypony5165
      @punkypony5165 2 года назад +9

      Same. This game is awesome.

    • @skullfluffy
      @skullfluffy 2 года назад +2

      @@stickydude8921 Endlessly looping sentience detected.

    • @Kia044
      @Kia044 2 года назад +4

      They've actually announced 3 additional free DLC episodes.

  • @locke2517
    @locke2517 2 года назад +35

    Discos soundtrack is amazing

  • @GustavoMondini
    @GustavoMondini 2 года назад +64

    nice video dude ;) Just to point a little thing (is actually a nitpicking) I'm starting to study game design and my main engine is Unity engine, and actually a lot of 3A with realistic graphics are made in it. So when you point that the graphics are "above average for unity engine," it does not say a lot, because it is a really powerfull engine even with photorealistic graphics. Anyway, your analysis is so great, gj

    • @KamalShagg
      @KamalShagg 2 года назад +24

      As a Unity Dev I was like, what is this guy talking about? Good review but, don't talk about what an engine can or can't do without actual knowledge or research.

    • @kirasmile580
      @kirasmile580 2 года назад +3

      True. Unity was weak only back in 00's when the best things you could make with it were Stone simulator or Slenderman series. It evolved dramatically since then and now is a top powerful engine.

    • @RamblyBear
      @RamblyBear 2 года назад +3

      I think it's because the only time people are aware a game is using unity is when the dev doesn't have the money to not have the unity splash screen. So they mostly see it on budget indie titles.

    • @leonardoceballos1016
      @leonardoceballos1016 2 года назад +1

      Unity still has that reputation, unfortunately. When I tell people that Tarkov, Subnautica and The Forest are all Unity, their first response is disbelief.

    • @RamblyBear
      @RamblyBear 2 года назад

      @@leonardoceballos1016 to be honest that seems pretty believable. Are those what you would consider the best looking games using Unity?

  • @theaenam
    @theaenam 2 года назад +12

    Finished it in a 8 hour run and got a chance at all the endings while doing so, chose one I liked so you don't really need to replay it unless your picked ending is one of the ones that show up early on.
    And personally this song is very memorable to me when i got the ending i wanted. Possible Futures · Amos Roddy

    • @oscarlove4394
      @oscarlove4394 Год назад +1

      My advice for new players is if an ending is offered to you, always go for it. If you didn't like the ending or just want to play more you can reload the save and it puts you right before the ending.
      it might be slightly less immersive than simply refusing an ending, but if you're a completionist like me you're probably going back for them anyway, so there's no reason to skip over the content.

  • @mintcake2668
    @mintcake2668 2 года назад +4

    The soundtrack is the highlight of the game. I still listen to it daily.

  • @andresantosloureiro
    @andresantosloureiro 2 года назад +6

    hey dude, not to be mean, but don't use unity engine in your arguments if you don't know what it is or what it means to use it.

  • @Zerinth
    @Zerinth 2 года назад +6

    is the dialogue like Disco Elysium? I mean in DE there was a lot of layers in the dialogue, it was very deep and philosophical with a lot of choices for the character.

    • @lilhogfella
      @lilhogfella 2 года назад +8

      No, it's not. It's fairly linear

  • @-RAYZ-
    @-RAYZ- 2 года назад +5

    3:12 ''sound tract'' lol.

  • @ashleyedwards3082
    @ashleyedwards3082 2 года назад +5

    Looks like it hits all the right spots. Definitely picking this up.

  • @justinegan5021
    @justinegan5021 2 года назад +13

    Great review but the soundtrack actually slaps hard

  • @bballchart8398
    @bballchart8398 2 года назад +6

    Short playthrough time is not a problem if the story and content is solid. A lot of games drag out too long.

  • @37654
    @37654 Год назад +1

    Disco Elyseum is already sci-fi

  • @ikkeheltvanlig
    @ikkeheltvanlig 6 месяцев назад

    The title of this video is really high praise, curious to see what you mean

  • @Schizm1
    @Schizm1 2 года назад +23

    Thumbs down for this review because of the idiocit claims about Unity enging. After hearing for the second time that something coudn't be done because of Unity I just coudnt take it anymore.
    Just FYI some games made on Unity:
    Escape from Tarkov
    RUST
    7 Days to Die
    Valheim
    Pathfinder: Wrath of the Righteous
    etc.
    So... yeah. I have no idea what engine has to do with this game but whatever.
    As for the game itself - Already preordered. Looks great. But MY GOD I'll never watch anything from this channel

    • @BuryTomorrow12
      @BuryTomorrow12 2 года назад +5

      The irony of trying to call names on someone, and actually type "idiocit" is a beautiful thing to behold.

  • @MasDouc
    @MasDouc Год назад +1

    This game is pretty great, but come on, its no disco elysium

  • @iron6672
    @iron6672 2 года назад +5

    Game is nothing like Disco Elysium. It's more like Fallen London

  • @filmotter
    @filmotter 11 месяцев назад

    Thanks for this review! Made me buy the game :D

  • @tavanesh9122
    @tavanesh9122 2 года назад +2

    I came to the conclusion long ago that the simplest of pixels on a screen could tug at the emotions when I played Thomas Was Alone.

  • @clyax113
    @clyax113 2 года назад

    I find it ironic that Murphy says that Citizen Sleeper is an "innovation... on the genre" when referencing Disco Elysium. Disco Elysium is already an innovation on the cyberpunk genre set out by the Neuromancer book and the Cyberpunk tabletop role-playing games. It's true that Citizen Sleeper is showing up around the time of a popular cyberpunk game, but saying Disco Elysium is the genre setter is missing where Disco Elysium is coming from.

    • @Just.Kidding
      @Just.Kidding Год назад

      He's not talking about Disco Elysium as a cyberpunk game, but more as a cRPG; particularly one trying to give a TTRPG-like experience.

    • @clyax113
      @clyax113 Год назад

      @@Just.Kidding I think you're misunderstanding this. He did. That's the point of the quote I said. That's what he said there. Besides, all RPG's are taken from tabletop rpg's or are derivatives of cRPG's which took inspiration from ttrpg's. Does it make sense to talk about one without mentioning the other and still know what the origin of the genre is?

  • @ytubeanon
    @ytubeanon Год назад

    can't wait until A.I. can be used to voice originally non-voiced games, like the project that voiced the earlier parts of World of Warcraft

  • @sub-jec-tiv
    @sub-jec-tiv Год назад

    Katsuhiro Otomo called, he wants his art style back 😉

  • @godless1014
    @godless1014 2 года назад +4

    I absolutely LOVE this game. In some ways I think it is actually better than Disco Elysium. The skills in Citizen Sleeper are intuitive whereas the skills in Disco Elysium are so bizarre and ambiguous that I often have absolutely no idea whether putting points into it ia actually worthwhile.

    • @a_new_brand
      @a_new_brand 2 года назад +4

      Though that is the point. But to each their own.

    • @brinsk7151
      @brinsk7151 2 года назад +2

      The skills are supposed to be like that in Disco. Because everything is tied to dialogue in that game a skill is only worthwhile if YOU think it is. You can complete the game with any combination of skills, there is no meta build or any skills that are objectively better or worse. It’s just about going with your gut.

    • @Just.Kidding
      @Just.Kidding Год назад

      ​@@brinsk7151 While you're generally right, there are a few MAJOR exceptions. A surprising amount of stuff is gated behind perception; if you can't perceive it, you don't know it's there. Hell, I was good bit in before I realized that there are containers you can't even see or interact with without the requisite perception. Shivers is also pretty integral to the story - there's one check at the mural that's required to progress, though it's a white check, and doing sidequests adds modifiers to it.
      But most of all, there's the decently high Inland Empire check at the end/climax of the game that I won't spoil, but leads to the absolute best part of the game bar none, IMO. If you don't want to invest in inland Empire, then savescum if you have to. _Do not_ let yourself miss this.

    • @brinsk7151
      @brinsk7151 Год назад

      @@Just.Kidding yeah I agree, but the game does provide ways to bypass certain skill checks with armour. But yeah there are certain skill you *should* invest in.
      Also, that inland empire check in the end is actually failable with a high inland empire, I would know because thats what happened to me. You need to have been sprayed with a certain substance otherwise that check will always fail, even with a 78% success rate. (this was the worst part of the game for me because, I agree, that IS the best part of the game and being arbitrarily locked out fucking sucked).

  • @mahominishiyama124
    @mahominishiyama124 Год назад

    If you compare a game to Disco Elysium, there is obviously only one question that viewers will be interested in for the remainder of the video: "is the writing as good?" You don't answer this at any point.

  • @popsgarcia2859
    @popsgarcia2859 2 года назад +2

    Keep in mind these type of games aren't for everyone and that's ok..

  • @soro911
    @soro911 2 года назад +1

    Thought it looks more like Blade Runner...

  • @leechacc387
    @leechacc387 2 года назад

    I'm just pissed u cant disable autosave

  • @lightningStevenx
    @lightningStevenx 2 года назад +2

    Really dig the concise and clear review you did here. Thank you for a good preview before buying.

  • @firstclaw1
    @firstclaw1 2 года назад +1

    Concerning this is supposed to be a RPG, I missed a comment on character development. Also it looks more like a visual novel style with small riddle like actions, less than a game where the player tries to act through a protagonist. I know from other review, that there are RPG elements, and as you mentioned the story is well written, but... Well, I sometimes wonder if nowadays a developer just needs to combine a few skills to the protagonist that can be altered and/or grown, a plot to follow with some decisions and story-telling to call the game an RPG. To me it looks more like an adventure game with a few RPG elements, but to understand more what this game is trying to do I need more information, or buy and play it myself. The setting and idea seem interesting enough, although I hardly understand the gameplay as presented so far.

    • @oscarlove4394
      @oscarlove4394 Год назад

      its essentially a visual novel with some resource management.
      nowadays RPG doesn't mean "roleplaying" anymore, it just means "stats and character progression".

  • @christophermartin7744
    @christophermartin7744 Год назад

    Too much for Unity engine to handle? Are you kidding? Pathfinder, gunship impact, cities skylines... those are a few of the games I can think of off the top of my head that run on Unity.

  • @Befffy
    @Befffy 2 года назад

    Hey great review. I'm pretty excited for this game.

  • @Bababredy
    @Bababredy 2 года назад

    is it a review or spoiler fountain?

  • @iZemash
    @iZemash 2 года назад +14

    The review wasn't bad, but I couldn't resist giving it a thumbs down after the multiple uneducated takes on game engines.

  • @RayIveySeriously
    @RayIveySeriously 2 года назад

    "soundtract" is not a word

  • @Trusteft
    @Trusteft 2 года назад

    Good review, thanks for the video.

  • @MASTAHMELO
    @MASTAHMELO 2 года назад

    Completely agree on Disco Elysium's soundtrack. I though it was pure shite

  • @elwiwi4638
    @elwiwi4638 Год назад

    W gyat in rizz ohio amongus grimace shake dababy L

  • @billymwaffles
    @billymwaffles 6 месяцев назад

    Just the plot of cyberpunk 2077 just the island is night city lol

  • @justink3646
    @justink3646 2 года назад +2

    Bad review

  • @maxgraham4616
    @maxgraham4616 2 года назад +1

    Ripoff acg much

  • @seansimeon6312
    @seansimeon6312 2 года назад

    Thanks for the review. Looks like I'm skipping this one

  • @carlosnumbertwo
    @carlosnumbertwo 2 года назад

    If I wanted to play a board game. Why not play a board game? I think I’m aging out.

    • @base21
      @base21 2 года назад

      Probably

  • @-TriP-
    @-TriP- 2 года назад

    more like Resident Sleeper, HA

  • @porkythepig2624
    @porkythepig2624 2 года назад +4

    It’s too bad they used such a limited game engine

    • @hylke45
      @hylke45 2 года назад +5

      It's not, it's about as far of a limited engine as you can get. It's one of the most versatile engines around.
      It's the same engine as Escape from Tarkov, Hollow Knight, Firewatch, Subnautica, just to name a few.

    • @porkythepig2624
      @porkythepig2624 2 года назад

      @@hylke45 dance

  • @arkgaharandan5881
    @arkgaharandan5881 2 года назад +2

    and its a commie game like disco elysium, you are not kidding about it being like disco elysium.

    • @willjones4992
      @willjones4992 2 года назад +4

      cry

    • @arkgaharandan5881
      @arkgaharandan5881 2 года назад +1

      @@willjones4992 why cry? I just immediately disregard it and bought acquitted instead which is a kyle rittenhouse simulator.

    • @Loeffellux
      @Loeffellux 2 года назад +2

      @@arkgaharandan5881 the sanest conservative

    • @arkgaharandan5881
      @arkgaharandan5881 2 года назад +1

      @@Loeffellux i am not conservative, conservatives have conserved nothing.