Hey man, your videos have been super helpful to me recently in trying to learn Shared AR especially with Multiplayer. I was wonderting if you happen to notice any new lag in your projects though? I created a game based on your multiplayer shootingAR tutorial and it was working super well and was fluid in updates. However since I think the release of SharedAR 3.5 (I have not updated my project, its using AR 3.3 and shared AR 3.4) the networking is unbelievably laggy and just unplayable really. Is this something you have seen yourself? Kinda tearing my hair out over this atm haha
Thanks a lot for your kind words :) I haven't created a multiplayer project using 3.5 yet, however if that is a lasting issue you might create a new thread in the Lightship forums ( community.lightship.dev/ ). Generally I think that the lightship multiplayer is working through the lightship proprietary servers, so if they might have an issue currently, it might affect anyone.
I think it is a XR sample environment, you can enable the XR simulation in XR plugin management for desktop . And then you can use the sample environment.
@@AliveStudios_ Hi, thank you for responding, do you also have an in depth tutorial on the game you showed here? Since I am currently working in our capstone project and it feautures AR games
Important notes:
You can find the tutorial about meshing (works on iOS and Android) here: ruclips.net/video/II7TO6CctdM/видео.htmlsi=vzrZEXSl-p_Lv-_d
Hey man, your videos have been super helpful to me recently in trying to learn Shared AR especially with Multiplayer. I was wonderting if you happen to notice any new lag in your projects though? I created a game based on your multiplayer shootingAR tutorial and it was working super well and was fluid in updates. However since I think the release of SharedAR 3.5 (I have not updated my project, its using AR 3.3 and shared AR 3.4) the networking is unbelievably laggy and just unplayable really. Is this something you have seen yourself? Kinda tearing my hair out over this atm haha
Thanks a lot for your kind words :) I haven't created a multiplayer project using 3.5 yet, however if that is a lasting issue you might create a new thread in the Lightship forums ( community.lightship.dev/ ).
Generally I think that the lightship multiplayer is working through the lightship proprietary servers, so if they might have an issue currently, it might affect anyone.
How do you get the meshing effect inside the virtual scene like in 7:18?
I think it is a XR sample environment, you can enable the XR simulation in XR plugin management for desktop . And then you can use the sample environment.
@@vasanthakumarRajasekar Ah I see. Alright thanks.
Yes this is using Lightship Simulator, new to version 3.5 :)
hello, live meshing is impossible since I am using android phone (no LiDAR), is it possible to recreate this in android?
Yes, that's what makes Lightship so great. You can find my tutorial here:
ruclips.net/video/II7TO6CctdM/видео.htmlsi=vzrZEXSl-p_Lv-_d
@@AliveStudios_ Hi, thank you for responding, do you also have an in depth tutorial on the game you showed here? Since I am currently working in our capstone project and it feautures AR games
For this particular game sadly not