Blender tutorial | How to make Laser Scan Effect
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- Опубликовано: 30 июл 2024
- #OctopusEffects, #Blender
Creates a laser beam from a point projected onto a surface. Create a light effect where the surface is exposed to the laser
How to quickly create a rock: • How to quickly create ...
Timestamp
00:00 Introduction
00:19 Create Laser Beam
03:41 Create Scanned Surface
04:21 Create Surface Effect
07:12 Create motion of the beam
08:04 Stone Material
Hope it is useful to you
Thanks for watching Хобби
Exactly what I needed- thank you 😊
😍 🥰
Actually alot of little useful things in this tutorial, thank you for posting it!
🥰
Damas y caballero de Octupus, gracias. ladies and gentlemans, thanks.
cool bro saved a bunch of time for me
Great! Thank you.
🥰
thank you dear! you helped me a lot
😍
Great tutorial
Thank you 😘
If i need two different object irradiated by laser bean, should I place Obj Info on both and use mix shader to combine the origin material and the irradiated part?
Great tutorial. Definitely loved it. Just a little advice. Please be considerate where you put the subtitle. It's kind of hard to read in the upper left corner, especially when paused. Great video once again :)
Thanks for your notes. I will consider where to put the subtitles to make it more convenient for viewers
can i make it in blender 4.0 cuz is not showing the same thing?
Wow good
Thanks 🥰
Very nice
Thank you 🥰
@ 5:18 I made it to this part , why does the texture just jump to a new one without switching slots or seeing the material for lasers ?
is it working for everyone w cycles?
nice tutorial, for an alternate instead of geo node you can actually replace it with an actual spotlight so its re useable
Could you please upload blend file, i've been trying to crack this but it's not happening..
how to add laser trail on this?
I didn't understand the #frame thingy.
Evee or cy?
this is great, but it fail since "attribute" step, its not working in 3.6, may I know if you have a new solution?
surface edit not working properly. it doesnt glow on the ground where the laser hits. help
Copied the geometry nodes settings perfectly, but the effect is not at where the beam intersects with the ground. What happened?
I'm not sure but it could be because your Geometry Nodes are on Displacement in the Modifier tab of Ground.
Effect worked great, blender 3.6.5, but like others, rendering with alpha doesn't seem to be an option (something with emission and rendering). Does your render have alpha or a black background added?
Are you using evee?
be attention, do not collapse the top two point into single one , otherwise, you cant subdivided the faces...
Shift+left mouse click, each of the four corners then you can subdivide, instead of selecting the "face".
I tried the tutorial, may I make something wrong step from 5.24 that the ray did not trace the plane01 move :P, even that , I still learn a lot skill on it and very enjoy the detail tutorial, thank you so much for great sharing!!
I'm glad it helps you. Thank you for your kind words
About your problem: I'm pretty sure in the Object Info node you haven't switched to Relative at 4:53
thanks, that was exactly my mistake
Great tutorial 👍@@OctopusEffects
The "Geometry Proximity" nodee shown in 5:04 does not exist in my Blender (2.93) =/
u should open the page on the menu
I also donˋt see Geomerty Proximate, what do you mean open on the menu?
i cant render the laser in alpha eevee
You may have to change the blend mode.
@@forrest4trees It's something to do with "emission", lots of people asking the same thing with other effects that use emission.
Are you making a laser or a farm
this is terrible....
Why?? :(
I was expecting spoken instructions as those would be helpful in the future
@@Albighhorianspoke for yourself, peasant