I wonder how you managed to figure out all of this...thank you for aking the time to make this video! The clouds int his way look awesome and never boring
If your aim was to have us achieve the same result ..You nailed it..If your aim was to "teach" us how to achieve the same result you failed ..I have nice clouds but i have no idea what i just did
Brilliant. Just what I needed. Did figure out an easier way to get rid of the small points on the end without needing to realize instances though. Put an "And" node between the Boolean probability selection in the instance on points, connect a Spline Parameter Factor to a Color Ramp and that color ramp into the And node. Black on one end, white middle, black on the other end. Move the black tabs in toward the white to delete geometry off the ends.
amazing video brother. You are very good at explaining!! Keep teaching!!!!!!!! ( I got stuck at the end and bought the project file and it helped me complete the video lol!)
It's curious how you make the computer do what you want instead of dirty your hands with it. The result can be more accurate. Thanks for this knowledge.
Great video) Im stuck seeing the cloud in the color ramp mode(black to white), how do I go back to seeing it in the normal mode? 9:09 Update for anyone w the same question: Delete the viewer and connect "Result" with "Selection"
Thanks, great tutorial! One question: If I want to apply the "Geometry Nodes" modifier in the end to the mesh (Bezier Curve) in order to reshape the cloud faces in edit mode, it says: "Cannot apply constructive modifiers on curve. Convert curve to mesh in order to apply". How can I do this, what is missing?
@@mtranimation yes. I’ve seen - is way better! Thanks again to having time for answers. Wish your Chanel will grow up soon! In my eyes you are so powerful in geometry nodes and can probably be a competitor to bbb19 👍🏻👍🏻👍🏻
I wonder how you managed to figure out all of this...thank you for aking the time to make this video! The clouds int his way look awesome and never boring
If your aim was to have us achieve the same result ..You nailed it..If your aim was to "teach" us how to achieve the same result you failed ..I have nice clouds but i have no idea what i just did
Brilliant. Just what I needed. Did figure out an easier way to get rid of the small points on the end without needing to realize instances though.
Put an "And" node between the Boolean probability selection in the instance on points, connect a Spline Parameter Factor to a Color Ramp and that color ramp into the And node. Black on one end, white middle, black on the other end. Move the black tabs in toward the white to delete geometry off the ends.
Clever stuff. Thanks for this comment.
amazing video brother. You are very good at explaining!! Keep teaching!!!!!!!! ( I got stuck at the end and bought the project file and it helped me complete the video lol!)
Thank you so much! :)
thank you so much for this, it really helped me for a little carrot field i was making in blender :] the cute clouds really helped with the scene
It's curious how you make the computer do what you want instead of dirty your hands with it. The result can be more accurate. Thanks for this knowledge.
This is magnificent.
Thank you!
Great video) Im stuck seeing the cloud in the color ramp mode(black to white), how do I go back to seeing it in the normal mode? 9:09
Update for anyone w the same question:
Delete the viewer and connect "Result" with "Selection"
Thank you. Interesting, useful and clear.
What is this product that you use looking like cotton?
Thanks, great tutorial! One question: If I want to apply the "Geometry Nodes" modifier in the end to the mesh (Bezier Curve) in order to reshape the cloud faces in edit mode, it says: "Cannot apply constructive modifiers on curve. Convert curve to mesh in order to apply". How can I do this, what is missing?
solved, it's "Object > Convert > Mesh" in Object Mode
Great you liked it! You can try to do this: In object mode -> right click -> convert to -> mesh
it just disappears @@mtranimation
Amazing! How did you learn using geometry nodes like this?
Practice, practice, practice, practice, practice, practice... ;)
@mtranimation hahah I'm sure of that! I just wouldn't know where to start. A new forest to glide through 😏
Thanks!!
Love it! Only sond is desturbing ))) But the tutorial is really really good! respect !
Regarding the music: i learned from that in the new videos ;)
@@mtranimation yes. I’ve seen - is way better! Thanks again to having time for answers. Wish your Chanel will grow up soon! In my eyes you are so powerful in geometry nodes and can probably be a competitor to bbb19 👍🏻👍🏻👍🏻
You're actually Skynet AI, right?😀
Nice tutorial! FYI: I wanted to buy the project file (using paypal), but I get a "Could not retrieve order. "- error message
Got this same error. I subscribed, if he gets monetized I'll shoot him a thanks. I'd like to support him. Great teaching style!