the courier doesn't remember nuking the divide because they were already gone by the time it actually happened. they just delivered the codes and then left.
They delivered a package containing the codes, and the automated systems took care of the rest If the courier hadn’t taken the package someone else would’ve inevitably
Dean Domino seems to me like his ghoulification fried his brain in a way that froze him in time, like the bombs were a big flash bulb going off. He still has his cunning, charisma and animalistic reactions to threats, but the rest of his faculties are gone. He is stuck running the same sinister program he was when the bombs dropped. The only thing that mattered to him at the time got seared into his consciousness like a hot brand by the trauma and radiation of the war. Think about how crazy it is to cling to a scheme in which all the other people involved had been deceased for over 200 years. Dude went absolutely mad. The entire civilization was destroyed and all he can give a shit about is some old tomb that might have something shiny inside. What's he gonna do with the money he steals when the world has ended? Just stare at it alone in a dead city? His motivations make no sense. He's a totally broken mental case who doesn't really exist at all, just an old ghost running a corrupt program.
I thought that was the point of his story, and Dead money in general. It's about letting go, all the companions are foils to that idea in addition. Dog/God: letting go of trauma and learning to live as your own person in spite of it. Christine: letting go of her suicidal dedication to the BOS and I believe coming to terms with letting go of Veronica. Dean: letting go of petty vanity and self grandure It's also important that the two former are a lot more likely to be successful at letting go thus letting them survive the DLC. Dean almost never survives because he never truly does let go, even in his survival state, he never leaves the sierra madre. His shallow heart can never explore the depth of letting go.
Made me realize I am stuck in time... Lost everything to family during the pandemic, was literally bullied out of my life... And I am just stuck... Jfc.. I need to let go, and begin again. 😑😭
I love how the DLCs are complimentary to the main game, They fit in like puzzle pieces. Not post-ending content or extra content for cash grabs. And each of them are their own emotional journey's even the weaker Honest Hearts. Overall, games should incorporate DLCs like this. And they even connect with each other, meaning you have to get em all if you want a full experience (Good design decision from the devs too lol)
@kck-kck879 he's not wrong. It's less innovative and interesting than the Sierra Madre, doesn't hold the emotional punch or cool loot of The Divide, and doesn't have the character roster like Big MT. It's hard being normal in a family of titans, but HH is just ok.
I love the contrast between Joshua Graham and Father Elijah. Both characters suffered major military defeats to the NCR, but their responses couldn’t be more different. Graham sought atonement, self reflection, and even divine arbitraments. By contrast, Elijah never got over HELIOS ONE. He sought to permanently reverse his defeat leading to his demented schemes to reclaim power.
Where does Ulysses factor into this I wonder? I've seen a lot online about how people really hate Ulysses, and relish ending him, but how is he really all that different than Joshua? Had the player met him when he was still the legate, many would probably despise Graham. Think it's kind of sad how most people just go straight to liquidating Ulysses, instead of giving him that same chance at redemption, a chance to stop his wandering and change.
@@gaulicwarlordOk joke answer aside, his DLC didn't really hold up to the character itself, and You barely get to actually talk WITH him. It's mostly just him monologuing to you. You don't get to interact with him like you do Joshua, his dislike of you seems a bit ridiculous given you were just the messenger but he only fixated on you, and the ending doesn't seem like much because you don't really experience any consequences aside from loot opportunities.
Now, in contrast, Joshua. Joshua isn't after you for something that seems silly and happened before you even got into the game. Joshua is built up as a mythical monster and appears before you as a human with human morals, regretful yet determined. His dialogue tears apart some of the veils of propaganda around the Legion and in particular Caesar and reveals a bit of the humans behind that evil. That hits a lot harder than having a mysterious guy rant and ramble at you.
@@scout360pyroz I get your point, and respect it, but what I will mainly say back is that, in all fairness to Ulysses, you seek him out. That's his entire point, you just have to find him, he's pointing out your compulsions as an RPG protagonist. You seek him out, he tells you over and over again that you can go home, he even says that it's not his goal to end you personally, just to let nature run its course and have the mojave/divide sort you out. Everything you do in LR is out of your own desire to find Ulysses, despite him not even holding anything over your head. The nuke you launch at the courier's mile, the confrontation at the end, all your own doing. In many respects this is similar to Joshua's message to you in HH, that if you felt compelled to come here (Daniel himself makes a point to say you weren't invited) then you are going to help out somehow. At least in HH and DM there's a financial motive behind it all, Ulysses correctly points out you come to the divide just because.
@@comradeweedity1648 Family member is missing, go to mysterious island, find out bigger plot is going on, do plot piece, return family member home. Far harbor-> point look out.
I like having some unreasonably petty irredeemable bastard like Dean in a cast as huge as New Vegas. Some sobs are too far gone you can't even make them see reasons at 100 speech. He also works very well within the dlc's narrative themes. The most obsessed with sierra madre is also the most pathetic.
Honest Hearts is the first time I stood over a skeleton in a video game and felt sad. Randall Clark is one of the best characters in the Fallout Universe. I remember buying Expansion Packs for video games. Sometimes, it felt like I was playing a whole new game or a game series.
What's crazy is if you listen to the tapes of how the white legs were trained by uylleses to wipe out the new canonites and how he hated what he had created. Notice how they all have his hair that wasn't their original hair they worshipped him by braiding their hair like his not knowing it was a part of his culture and how it insulted him.
I loved the reverence that Ulysses has for the past, that we as a species must not forget the mistakes of it. I wish they had more time to complete New Vegas and that Bethesda let them create a sequel.
I always found the gold bars funny because they way a TON... And yet are not really worth that much in the wasteland especially when you need to drag it to the closest settlement. Forgot if there was a fast travel trick that allowed you to get past it, but I always found it kind of funny.
Yeah especially with the super easy casino glitch. Get to 35000 caps, buy 35000 chips with said caps, drop them on the ground, boom. Negative amount of chips that can be cashed in as many times as you want(but only if you stay in the menu, if you leave the dialogue menu the chips will be gone from your inventory) Edit: changed "but" to "buy"
Dead Money may be the first DLC, but I like to save it for after Old World Blues. It just feels right, to catch up to Elijah after following the breadcrumbs he left behind in the Big MT.
I just discovered that lonesome road is basically the ending of fallout van buren, where you could bomb whatever place you wanted but from space with an AI called Ulysses, it feels poetic to end the story with that specific route
I love the dlcs cause they actually end they have a great conclusion to each little one and your actions have consequences usually I just played Anchorage and was pissed at a half ending of ouuu you did it and opened the vault WOOOO then the three dudes kill everyone important and useful in the room for no reason
As a group, Fallout NV's DLCs are the greatest of any game I've played, but individually, nothing can every beat Oblivion's Shivering Isles imo. Great video!
Fallout new Vegas DLC are definitely some of the best DLC ever done, but I think the best DLC of any game ever has to go to the Witcher 3. Blood and wine and Hearts of Stone are just a whole different level.
I love what you said about Joshua Graham and I totally agree! I particularly appreciate what you said about him still leaning on his family. I think that’s an important detail as well that he didn’t bootstrap it.
Joshua Graham is also interesting as a foil to the player character. Graham had a vendetta against Caesar for the pitch toss, but found religion and God and learned to let go and move on. The player character with the revenge quest against Benny has not learned to let go, and is even forced not to let go via game mechanics requiring you to confront Benny. This also ties back into Dead Money's theme of letting go. What makes Honest Hearts the black sheep of the 4 DLCs, to me, is that it's disconnected from the Ulysses storyline. Elijah, Christine, Ulysses, and the Think Tank are all caught up in that story of the Mojave factions. But Honest Hearts moves away from that and instead gives some backstory on the Legion via Graham and depicts a parallel conflict between the tribals that is unrelated to the Mojave and the player has no reason to be invested in. The Dead Money-Old World Blues-Lonesome Road story literally determines the fate of Nevada and California and arguably post war America by nuking or not nuking a faction, but the Honest Hearts story determines who gets to eat good in Zion for the next howevermany years.
I mostly agree, but I'll mention that you're not necessarily forced to kill Benny, but it's insanely hard not to. You can free him at The Fort, but it turns the entire Legion hostile and fails Render Unto Caesar. It also costs you a stealth boy and a bobby pin, and you get absolutely nothing from doing it. He doesn't go anywhere after you free him, and he simply vanishes after leaving the tent. You're effectively forced to fight the entire legion and kill Caesar to save him, and literally nothing happens if you do it besides a little good karma. Also, Ulysses has dialogue about Joshua Graham if you've already done Honest Hearts, but I can't remember for the life of me what he says. Still, Honest Hearts really isn't all that important in the grand scheme of things, and I wish they made it more important. Joshua Graham was the only interesting part to me, and having done Dead Money first and having the Holorifle makes you so overpowered that the tribals really aren't a particularly dangerous threat and the plot wasn't that interesting. The scenery is genuinely beautiful, though.
@@jackmartin6502 The end of your comment made me think - the scenery is genuinely beautiful. All of the New Vefas DLCs feature an environment that is extreme for the Fallout universe. Dead Money, Old World Blues, and Lonesome Road all feature environments that are extremely bleak and utterly hostile to all human life. Honest Hearts, however, features an environment that is exactly opposite: a place of extreme natural beauty and bounty, with all the water and food anyone could ever dream. Every need provided. Thus is completely lacks the isolation and bleakness of the other DLC worlds. This may be another reason it feels different and lesser. The environment is not oppressive, it doesn't have a great character to it like the Sierra Madre or Big MT or Hopeville. Mostly I remember Honest Hearts' tedious quests and recycled enemies, not the world itself.
3:11 the foreshadowing goes further because Ulysses is mentioned at least once in every dlc Graham references him, Christine mentions him in dead money and there’s a quest connection to his visit to the think tank.
Sorry I know I'm only 1:40 in, but did dude just say the pit was a good DLC? The pit was a good set peice and location, but it was not a good DLC. It was a collecathon, 3 area fights, and one shades of gray morality choice. It added some interesting lore, that unfortunately like everything with bethesda expanded on the BoS, and like I said it's a killer location, but not fun in my opinion. Anyway all love I'm gonna finish the video now.
New Vegas, GTA IV, Bloodborne, The Witcher 3 and Elden Ring are my picks for the best complete edition games ever. The base games are all great but the DLCs enhance the experience. Borderlands 2, Half Life 2 and Dishonored are up there too. I think New Vegas, GTA IV and Dishonored are the only games where all of the story expansions enhance the base game, while building an interweaving story in the background at the same time.
I think you fundamentally misunderstand Daniel as a character. He is the white savior missionary archetype, he is supposed to be wrong. He is the easy, bad solution. The real choice is if Joshua chooses mercy. Daniel believes the Sorrows to be innocent, which directly conflicts with the Survivalist's message to them. Generally correct on HH though As for Ulysses, he's an accelerationist. He believed by skipping to the end, more lives would be saved and the world could progress. A more benevolent reason to wipe the slate clean than Elijah just wanting to kill everyone.
I am a simple man: my favorite New Vegas DLC is Honest Hearts. Now, drink that Datura juice and lets find some bears Oh, and small correction: Waking Clouds children are safe and alive, only her husband actually passed away.
played Honest Hearts for the first time the other day, talked with the caravan in the cave and went to Zion. Entire crew was decimated by White Leg guerilla warfare tactics instantly after arrival and I was the sole survivor, 10/10 am going for round 2 on a new save
I thought I messed up and kept reloading the save... Even if you do kill the WLs, the rest of your caravan still dies. I also shot at Follows-Chalk when I saw him pop up over the hill. 😂😂😂
I will say that dead money was definitely the worst dlc for crashes, maybe it's due to my mod list aswell I'm not sure. But the other dlcs tended to sail smoothly apart from maybe one crash. But dead money seemed to crash on entry to areas I hadn't visited before
That’s an engine problem. Old fallout games are not stable with mods, especially dlc if you’re mostly using basic game mods. You could also tolerate the dlc more if you focused on mods that enhance the shortcomings of the 4 dlcs.
@@dylanwatkins3699probably the timeline drawing thing and the end clip. So, some people came up with the idea that it ment FNV was non canon to the point Todd Howard had to come out and say it is still canon. Why did ppl think this? Well, on the timeline it showed the fall of the ncr’s capital so ppl assumed that it ment the NCR was gone but I thought it was obvious with the date and video game that they’re talking about how the capital fell apart due to the bomb and the ncr not sending them help ( considering that it’s known the ncr does this sometimes ) and in the end of the timeline it showed a mushroom cloud. The ending clip just showed the Strip in a mess but let’s be honest I always thought it was obvious they were gonna go with the NCR or House choice as a canon ending when I first played the game ( when I first played I genuinely thought the ncr was the canon ending even though I chose the legion first )
Dude, you severely over praise OWB, and under LR. OWB ruined an interesting story by diving too deep into the goofiness and comedy as well as the whole "find and talk to your brain" thing. It felt like a non canon FO1/FO2 random encounter or NV wild wasteland event that got stretched out to full dlc size, forgetting that the over the top, silly humor is meant to suppliment the harsh wastelands in small doses, not be the main focus. The story of Gabe would have hit so much harder had the entire thing not been laced with jokes about getting back at bullies. Its too bad so much important lore is tied to OWB because an easy way to salvage it would have been to have it all be a hypnosis dream caused by the movie playing at the drive in. LR on the other hand was an amazing culmination to everything that was building up in all the foreshadowing. Even with the courier having left before hopeville nukes activate, the bullet to the head at the beginning of the game gives the player amnesia to most of the surrounding events as well as the player character's past, explaining why so many npc exposit to the player about current events pertaining to the mojave when such information should be common knowledge, especially for someone that has basically walked half the continental U.S. as mailman hell bent on making cardio their sole personality trait. Ulysses' undying resentment of the player is understandable as grief over the loss of something held so dearly to someone, snuffed out by the most unassuming of people, and the only one he could tie the events back to. Ulysses doesnt just hate the ncr either, i think its tied to whatever faction you have the best rep with and i believe he has a lot of negative things to say about the legion if you are legion affiliated.
Understandable, but if you look into the van buren project (which inspired Vegas), there are many elements of both serious and over the top camp. It’s a balancing act, and OWB is merely just a bit of that camp where authors like to introduce in their stories so the reader doesn’t get too depressed from everything being so bleak. OWB is just purposely comedic to prepare the player to experience the last dlc which is the complete opposite. Although, Lonesome Road isn’t very fondly looked at due to its linearity, and the over expository antagonist. Ulysses needed more time to better connect with the player, instead of just outright accusing you of evil acts and beliefs.
@@moongoalie2410 i think thats the problem with OWB, its not balanced to fit in with the rest of the game. To me it literally feels like something i would find in a bethesda fallout game. I do feel though that given how the OWB and LR elements eould have been incorporated into the main van buren game, they would have played off eachother better than OWB does in new vegas.
@@valentinvasquez761I've seen your comments a couple times, even if I don't fully agree I can see where you're coming from and you're definitely not wrong. Love seeing fans of fallout that are critical of its flaws and don't gloss over the burrs in the writing
i would agree that storywise the new vegas DLCs are good but execution is another point Lonesome Road is just a long tube with a ton of high level enemies and a bossfight at the end its like a giant fan made challenge map/mod Honest Hearts is very short and linear but does have a new map that you can explore old world blues is actually really good in both execution and story, because you have a reason to explore the map and get all the AIs for your room and every lab is diffrent and somewhat conected of the technology you saw in the base game and has cool equipment you can find also you argue with your brain and now to the worst offendor Dead money Dead money has several insta death mechanics, which are not rewarding how about a death timer that randomly starts every 5 meters and a lot of hidden speakers and radios positioned in a way that you must run in and find them fast or die instantly because you werent fast enought and reload repeath that a couple of times till you find that radio then go 5 meters to start the process all over again that not rewarding game design thats just awful also you are basicly screwd without a meele build because A you loose all your stuff and dont get a lot of options or ammo and B the enemy AI of the unkillable zombie enemies is bugged they should have a very low detection rate having PER: 0 but the game does the opposie thing they have near infinite detection range you dont have enought ammo to deal with them but in meele you can cripple them easily oh and the poisonous cloud that prevents you from easily traversing and just artifically extends the playtime like the unkillalbe holograms that are not hard to avoid but just cost a lot time of time to avoid i get what they wanted to do but it feels like it was not playtested also it doesnt feel coherent you have the survival horror first part then you get in the casino and everything falls apart quickly you deal with your campanions , get in the vault, get out, done its the most advanced thing ever build with forcefields, holograms and other stuff but the time you get in its just an empty map of a small casino and a very small vault with a few goldbars it feels like the story and the gameplay are out of sync you feel like assembling the crew is the first part of a multi part adventure where at the end you bust in the vault together but in reality you need the crew only to start the opening ceremony then they all are just baggage you must deal with the sierra madre itself is praised as this mythical casino but the time you get in its underwhelming there is literally nothing special there that is noteworthy or makes an impression its just a generic casino without even a cool branding like the casinos on the Strip it feels like an epiloge but it should be the climax i could appreciate the story if the gameplay wasnt so unrefined all of the DLCs (maybe exept of old world blues) want you to tell how big and grand the story is but then you get to it and its very lackluster and short the ideas where good but the didnt have the time and budget to make them really work like they thought and refine the gameplay
It's pretty much the peak of the era, and the genre. It was DLC worth what it cost, and that's a far cry away from where things have been the last decade.
the courier doesn't remember nuking the divide because they were already gone by the time it actually happened. they just delivered the codes and then left.
This!!! The video is great but Ulysses says that "We turned our backs to it" meaning that we left..
@sovieeeeeet1073 Ulysses literally hates you. Why do people expect from him to understand the Courier or having sympathy for him is beyond me
based courier, he just finishes his job and leaves without telling anyone
They delivered a package containing the codes, and the automated systems took care of the rest
If the courier hadn’t taken the package someone else would’ve inevitably
Nah it’s because they were shot in the head bruh
Dean Domino seems to me like his ghoulification fried his brain in a way that froze him in time, like the bombs were a big flash bulb going off. He still has his cunning, charisma and animalistic reactions to threats, but the rest of his faculties are gone. He is stuck running the same sinister program he was when the bombs dropped. The only thing that mattered to him at the time got seared into his consciousness like a hot brand by the trauma and radiation of the war. Think about how crazy it is to cling to a scheme in which all the other people involved had been deceased for over 200 years. Dude went absolutely mad. The entire civilization was destroyed and all he can give a shit about is some old tomb that might have something shiny inside. What's he gonna do with the money he steals when the world has ended? Just stare at it alone in a dead city? His motivations make no sense. He's a totally broken mental case who doesn't really exist at all, just an old ghost running a corrupt program.
Holy shit I never even thought of it like that. He's LITERALLY stuck in the past.
I thought that was the point of his story, and Dead money in general. It's about letting go, all the companions are foils to that idea in addition.
Dog/God: letting go of trauma and learning to live as your own person in spite of it.
Christine: letting go of her suicidal dedication to the BOS and I believe coming to terms with letting go of Veronica.
Dean: letting go of petty vanity and self grandure
It's also important that the two former are a lot more likely to be successful at letting go thus letting them survive the DLC. Dean almost never survives because he never truly does let go, even in his survival state, he never leaves the sierra madre. His shallow heart can never explore the depth of letting go.
I also think Dean should canonically die. He can't let go of his spite and pettiness.
Total Ghoul Death
Made me realize I am stuck in time... Lost everything to family during the pandemic, was literally bullied out of my life... And I am just stuck... Jfc.. I need to let go, and begin again. 😑😭
I love how the DLCs are complimentary to the main game, They fit in like puzzle pieces. Not post-ending content or extra content for cash grabs. And each of them are their own emotional journey's even the weaker Honest Hearts. Overall, games should incorporate DLCs like this. And they even connect with each other, meaning you have to get em all if you want a full experience (Good design decision from the devs too lol)
"weaker" !?!?!!
@kck-kck879 he's not wrong. It's less innovative and interesting than the Sierra Madre, doesn't hold the emotional punch or cool loot of The Divide, and doesn't have the character roster like Big MT.
It's hard being normal in a family of titans, but HH is just ok.
Calling Honest Hearts weaker is wild just casually acts like Joshua Graham doesn't exist
@@bigdaddycremecheese4911 Honest Hearts is thrash....simply because how easy it is to fail the entire DLC.
HH is the weakest, but that is only a testament to how good the others are.
I love the contrast between Joshua Graham and Father Elijah. Both characters suffered major military defeats to the NCR, but their responses couldn’t be more different.
Graham sought atonement, self reflection, and even divine arbitraments. By contrast, Elijah never got over HELIOS ONE. He sought to permanently reverse his defeat leading to his demented schemes to reclaim power.
Where does Ulysses factor into this I wonder? I've seen a lot online about how people really hate Ulysses, and relish ending him, but how is he really all that different than Joshua? Had the player met him when he was still the legate, many would probably despise Graham. Think it's kind of sad how most people just go straight to liquidating Ulysses, instead of giving him that same chance at redemption, a chance to stop his wandering and change.
@@gaulicwarlordhe talked too much without being charismatic enough for us.
Lonesome road never meant much to me, personally.
@@gaulicwarlordOk joke answer aside, his DLC didn't really hold up to the character itself, and You barely get to actually talk WITH him.
It's mostly just him monologuing to you.
You don't get to interact with him like you do Joshua, his dislike of you seems a bit ridiculous given you were just the messenger but he only fixated on you, and the ending doesn't seem like much because you don't really experience any consequences aside from loot opportunities.
Now, in contrast, Joshua.
Joshua isn't after you for something that seems silly and happened before you even got into the game.
Joshua is built up as a mythical monster and appears before you as a human with human morals, regretful yet determined.
His dialogue tears apart some of the veils of propaganda around the Legion and in particular Caesar and reveals a bit of the humans behind that evil.
That hits a lot harder than having a mysterious guy rant and ramble at you.
@@scout360pyroz I get your point, and respect it, but what I will mainly say back is that, in all fairness to Ulysses, you seek him out. That's his entire point, you just have to find him, he's pointing out your compulsions as an RPG protagonist. You seek him out, he tells you over and over again that you can go home, he even says that it's not his goal to end you personally, just to let nature run its course and have the mojave/divide sort you out. Everything you do in LR is out of your own desire to find Ulysses, despite him not even holding anything over your head. The nuke you launch at the courier's mile, the confrontation at the end, all your own doing. In many respects this is similar to Joshua's message to you in HH, that if you felt compelled to come here (Daniel himself makes a point to say you weren't invited) then you are going to help out somehow. At least in HH and DM there's a financial motive behind it all, Ulysses correctly points out you come to the divide just because.
Ave, True to Tim Cain
And to the rest of the og devs from 1,2, and new vegas.
Some slaves have been spreading rumors about Obsidian Fallouts again...
Obsidian DLC: Let’s expand upon vanilla lore. Bethesda DLC: Let’s get you far away from our shit game
@@628baphomet LOL
@@628baphomet isn't Far Harbor just point lookout with a coat of paint?
@wesss9353 yes absolutely it's just a rehash of Fallout 3's "beat DLC" personally Operation Anchorage is the best F3 DLC
@@wesss9353Other than being an island it has absolutely nothing in common. Yall are delusional.
@@comradeweedity1648 Family member is missing, go to mysterious island, find out bigger plot is going on, do plot piece, return family member home. Far harbor-> point look out.
I like having some unreasonably petty irredeemable bastard like Dean in a cast as huge as New Vegas. Some sobs are too far gone you can't even make them see reasons at 100 speech. He also works very well within the dlc's narrative themes. The most obsessed with sierra madre is also the most pathetic.
Honest Hearts is the first time I stood over a skeleton in a video game and felt sad. Randall Clark is one of the best characters in the Fallout Universe.
I remember buying Expansion Packs for video games. Sometimes, it felt like I was playing a whole new game or a game series.
Same I genuinely shed a tear for the guy after reading all his terminal entries finding his remains on the hill overlooking all of Zion.
One of, if not the best written character in gaming and you literally only see his corpse
What's crazy is if you listen to the tapes of how the white legs were trained by uylleses to wipe out the new canonites and how he hated what he had created. Notice how they all have his hair that wasn't their original hair they worshipped him by braiding their hair like his not knowing it was a part of his culture and how it insulted him.
RUclips: Wanna know why New Vegas is the best?
Me, who already knows why and is playing it right now: ... tell me more
FISTO, FISTO never changes
It's amazing how Dead Money and Honest Hearts flew over redditors heads.
I mean redditors unironically think the NCR are the good guys so that’s not saying much
Ugh, ANOTHER video essay about New Vegas??
....
Of course I'm watching this immediately
I loved the reverence that Ulysses has for the past, that we as a species must not forget the mistakes of it. I wish they had more time to complete New Vegas and that Bethesda let them create a sequel.
Interesting that Dead money is your favourite, I can't say I've ever heard anyone else have that opinion but it's fair
I love dead money
Dead money is tied with old world blues for my favourite.
Dead Money is mine as well
Dead money is the best part of my new Vegas play through
People are often put off by the way the dlc depower you hard on entry. However, imsim or survival horror enjoyers like me love that aspect.
I always found the gold bars funny because they way a TON... And yet are not really worth that much in the wasteland especially when you need to drag it to the closest settlement.
Forgot if there was a fast travel trick that allowed you to get past it, but I always found it kind of funny.
Yeah especially with the super easy casino glitch. Get to 35000 caps, buy 35000 chips with said caps, drop them on the ground, boom. Negative amount of chips that can be cashed in as many times as you want(but only if you stay in the menu, if you leave the dialogue menu the chips will be gone from your inventory)
Edit: changed "but" to "buy"
God. I miss good writing.
Dead Money may be the first DLC, but I like to save it for after Old World Blues. It just feels right, to catch up to Elijah after following the breadcrumbs he left behind in the Big MT.
I just discovered that lonesome road is basically the ending of fallout van buren, where you could bomb whatever place you wanted but from space with an AI called Ulysses, it feels poetic to end the story with that specific route
I love the dlcs cause they actually end they have a great conclusion to each little one and your actions have consequences usually I just played Anchorage and was pissed at a half ending of ouuu you did it and opened the vault WOOOO then the three dudes kill everyone important and useful in the room for no reason
As a group, Fallout NV's DLCs are the greatest of any game I've played, but individually, nothing can every beat Oblivion's Shivering Isles imo. Great video!
Ah a man of culture who also recognizes that dead money is the best NV dlc.
You have my respect and have earned a like, good sir
Fallout new Vegas DLC are definitely some of the best DLC ever done, but I think the best DLC of any game ever has to go to the Witcher 3. Blood and wine and Hearts of Stone are just a whole different level.
Oh...ok...I thought we were talken about fallout though? Still fire DLC
So true
I love what you said about Joshua Graham and I totally agree! I particularly appreciate what you said about him still leaning on his family. I think that’s an important detail as well that he didn’t bootstrap it.
Joshua Graham is also interesting as a foil to the player character. Graham had a vendetta against Caesar for the pitch toss, but found religion and God and learned to let go and move on. The player character with the revenge quest against Benny has not learned to let go, and is even forced not to let go via game mechanics requiring you to confront Benny. This also ties back into Dead Money's theme of letting go.
What makes Honest Hearts the black sheep of the 4 DLCs, to me, is that it's disconnected from the Ulysses storyline. Elijah, Christine, Ulysses, and the Think Tank are all caught up in that story of the Mojave factions. But Honest Hearts moves away from that and instead gives some backstory on the Legion via Graham and depicts a parallel conflict between the tribals that is unrelated to the Mojave and the player has no reason to be invested in. The Dead Money-Old World Blues-Lonesome Road story literally determines the fate of Nevada and California and arguably post war America by nuking or not nuking a faction, but the Honest Hearts story determines who gets to eat good in Zion for the next howevermany years.
Didn't Ulysses train the white fuckers you mow down?
I mostly agree, but I'll mention that you're not necessarily forced to kill Benny, but it's insanely hard not to. You can free him at The Fort, but it turns the entire Legion hostile and fails Render Unto Caesar. It also costs you a stealth boy and a bobby pin, and you get absolutely nothing from doing it. He doesn't go anywhere after you free him, and he simply vanishes after leaving the tent. You're effectively forced to fight the entire legion and kill Caesar to save him, and literally nothing happens if you do it besides a little good karma.
Also, Ulysses has dialogue about Joshua Graham if you've already done Honest Hearts, but I can't remember for the life of me what he says. Still, Honest Hearts really isn't all that important in the grand scheme of things, and I wish they made it more important. Joshua Graham was the only interesting part to me, and having done Dead Money first and having the Holorifle makes you so overpowered that the tribals really aren't a particularly dangerous threat and the plot wasn't that interesting. The scenery is genuinely beautiful, though.
@@jackmartin6502 The end of your comment made me think - the scenery is genuinely beautiful.
All of the New Vefas DLCs feature an environment that is extreme for the Fallout universe. Dead Money, Old World Blues, and Lonesome Road all feature environments that are extremely bleak and utterly hostile to all human life. Honest Hearts, however, features an environment that is exactly opposite: a place of extreme natural beauty and bounty, with all the water and food anyone could ever dream. Every need provided. Thus is completely lacks the isolation and bleakness of the other DLC worlds. This may be another reason it feels different and lesser. The environment is not oppressive, it doesn't have a great character to it like the Sierra Madre or Big MT or Hopeville.
Mostly I remember Honest Hearts' tedious quests and recycled enemies, not the world itself.
Let go? Yeah I’ll let go, of poverty! It’s time to start over with all these gold bars
Dead Money was the best or second best Bioshock game that came out.
The Goat posted
3:11 the foreshadowing goes further because Ulysses is mentioned at least once in every dlc Graham references him, Christine mentions him in dead money and there’s a quest connection to his visit to the think tank.
There is even a challenge that requires you to hear dialogues that mention Ulysses or the divide
old world blues feels like something that would occur in our reality. The meaning of it in of itself is so interesting and profound to me.
My last character was a fully unarmed build and honest hearts was not good to him.
Me and my homies hate Dean Domino (great video! Great blend of thoughtful insight and humor.)
I hate the gameplay of dead money but the story and setting keeps bringing me back
Sorry I know I'm only 1:40 in, but did dude just say the pit was a good DLC? The pit was a good set peice and location, but it was not a good DLC. It was a collecathon, 3 area fights, and one shades of gray morality choice. It added some interesting lore, that unfortunately like everything with bethesda expanded on the BoS, and like I said it's a killer location, but not fun in my opinion. Anyway all love I'm gonna finish the video now.
I love The Pitt, shit goes hard as fuck!
That’s your opinion, and that’s his.
Pitt is one of my top favorite fallout dlcs 🤷 Overall though I do agree new Vegas dlc is best though
I remembered that I saw your video about Fallout series and I forgot to sub, thanks to youtube algorythm, I can finally do so
Was the audio meant to cut out around 6 minutes in? Love the video!
Nah, there was supposed to be a song with that section, but it got caught by copyright. I had it muted because of that.
You make a video essay on fallout, i click. Very easy
New Vegas, GTA IV, Bloodborne, The Witcher 3 and Elden Ring are my picks for the best complete edition games ever. The base games are all great but the DLCs enhance the experience. Borderlands 2, Half Life 2 and Dishonored are up there too.
I think New Vegas, GTA IV and Dishonored are the only games where all of the story expansions enhance the base game, while building an interweaving story in the background at the same time.
26:30 it was intended to be done. You can use a stealth boy and sneak past Elijah through the door that he comes through with all the gold.
Bro t-bagging Blister is way too real lmao, tho it would be Blade for me. Mf actually jumpscaring me the first time while I was low on health lol
I think you fundamentally misunderstand Daniel as a character. He is the white savior missionary archetype, he is supposed to be wrong. He is the easy, bad solution.
The real choice is if Joshua chooses mercy.
Daniel believes the Sorrows to be innocent, which directly conflicts with the Survivalist's message to them.
Generally correct on HH though
As for Ulysses, he's an accelerationist. He believed by skipping to the end, more lives would be saved and the world could progress. A more benevolent reason to wipe the slate clean than Elijah just wanting to kill everyone.
I am a simple man: my favorite New Vegas DLC is Honest Hearts. Now, drink that Datura juice and lets find some bears
Oh, and small correction: Waking Clouds children are safe and alive, only her husband actually passed away.
26:09
Oh I let go alright...
Let go of the poverty line!
Thank you for dropping this, i needed a good video to watch while i clean my room
Dr. Dala's miniquest fundamentally changed and permanently damaged my brain chemistry
Great video, thank you for all the work this took to make 👍🏿
Good stuff! Dead Money is also my favorite of the dlc. I really love the survival horror vibe
So based dead money is one of the best
Oh it hits, slaps so different
Its a shame what DLC has become, the only recent very good one is Splatoon 2 Octo expansion that i can think about
These DLCs hit hard tho.
Best dlc's out of all fallout games 😔
played Honest Hearts for the first time the other day, talked with the caravan in the cave and went to Zion. Entire crew was decimated by White Leg guerilla warfare tactics instantly after arrival and I was the sole survivor, 10/10 am going for round 2 on a new save
Unfortunately there is no way to save the caravan, believe me I’ve tried lol
I thought I messed up and kept reloading the save... Even if you do kill the WLs, the rest of your caravan still dies. I also shot at Follows-Chalk when I saw him pop up over the hill. 😂😂😂
Somehow people still play 76… like bro if that’s what you want just play pubg. Same shit.
You should really checkout fallout london id love to hear your thoughts on it
I...I wanna watch this but I also wanna listen to my art of strategy boooook maaaaan
26:00 and that’s where you’re wrong kiddo ahahahahaha
i love all of NV's DLCS besides Dead money because the shit was so fucking broken due to all my mods
I will say that dead money was definitely the worst dlc for crashes, maybe it's due to my mod list aswell I'm not sure. But the other dlcs tended to sail smoothly apart from maybe one crash. But dead money seemed to crash on entry to areas I hadn't visited before
Even without mods I find dead money to be extremely unstable
That’s an engine problem. Old fallout games are not stable with mods, especially dlc if you’re mostly using basic game mods. You could also tolerate the dlc more if you focused on mods that enhance the shortcomings of the 4 dlcs.
Great video brother
Yee...they hit the hardest😔
Nyan
You are not a real New Vegas enjoyer if you do not flipping Elijah off and walk out the vault with at least 36-47 gold bar.
Fuck letting go.
*37
Mods list?
decade later
The TV show is not canon. I don't care what the distributor says.
Why Though it was pretty good and didnt break much lore and we havent seen enough of new vegas to see what has happened there
@@dylanwatkins3699probably the timeline drawing thing and the end clip. So, some people came up with the idea that it ment FNV was non canon to the point Todd Howard had to come out and say it is still canon. Why did ppl think this? Well, on the timeline it showed the fall of the ncr’s capital so ppl assumed that it ment the NCR was gone but I thought it was obvious with the date and video game that they’re talking about how the capital fell apart due to the bomb and the ncr not sending them help ( considering that it’s known the ncr does this sometimes ) and in the end of the timeline it showed a mushroom cloud. The ending clip just showed the Strip in a mess but let’s be honest I always thought it was obvious they were gonna go with the NCR or House choice as a canon ending when I first played the game ( when I first played I genuinely thought the ncr was the canon ending even though I chose the legion first )
The TV show is just a fallout rollercoaster, treat it with that level of casualness
@@i_crave_death4660 you get it. I thought it was lazy writing the way they just decided to nuke the NCR.
Cope
Fix the volume. Its at lowest possible!
Showed up as the 69th viewer. Nice.
Panga would approve this comment
Everyone hated FONVs DLCs on release
Dude, you severely over praise OWB, and under LR. OWB ruined an interesting story by diving too deep into the goofiness and comedy as well as the whole "find and talk to your brain" thing. It felt like a non canon FO1/FO2 random encounter or NV wild wasteland event that got stretched out to full dlc size, forgetting that the over the top, silly humor is meant to suppliment the harsh wastelands in small doses, not be the main focus. The story of Gabe would have hit so much harder had the entire thing not been laced with jokes about getting back at bullies. Its too bad so much important lore is tied to OWB because an easy way to salvage it would have been to have it all be a hypnosis dream caused by the movie playing at the drive in.
LR on the other hand was an amazing culmination to everything that was building up in all the foreshadowing. Even with the courier having left before hopeville nukes activate, the bullet to the head at the beginning of the game gives the player amnesia to most of the surrounding events as well as the player character's past, explaining why so many npc exposit to the player about current events pertaining to the mojave when such information should be common knowledge, especially for someone that has basically walked half the continental U.S. as mailman hell bent on making cardio their sole personality trait. Ulysses' undying resentment of the player is understandable as grief over the loss of something held so dearly to someone, snuffed out by the most unassuming of people, and the only one he could tie the events back to.
Ulysses doesnt just hate the ncr either, i think its tied to whatever faction you have the best rep with and i believe he has a lot of negative things to say about the legion if you are legion affiliated.
Understandable, but if you look into the van buren project (which inspired Vegas), there are many elements of both serious and over the top camp. It’s a balancing act, and OWB is merely just a bit of that camp where authors like to introduce in their stories so the reader doesn’t get too depressed from everything being so bleak. OWB is just purposely comedic to prepare the player to experience the last dlc which is the complete opposite. Although, Lonesome Road isn’t very fondly looked at due to its linearity, and the over expository antagonist. Ulysses needed more time to better connect with the player, instead of just outright accusing you of evil acts and beliefs.
@@moongoalie2410 i think thats the problem with OWB, its not balanced to fit in with the rest of the game. To me it literally feels like something i would find in a bethesda fallout game. I do feel though that given how the OWB and LR elements eould have been incorporated into the main van buren game, they would have played off eachother better than OWB does in new vegas.
@@valentinvasquez761I've seen your comments a couple times, even if I don't fully agree I can see where you're coming from and you're definitely not wrong. Love seeing fans of fallout that are critical of its flaws and don't gloss over the burrs in the writing
i would agree that storywise the new vegas DLCs are good
but execution is another point
Lonesome Road is just a long tube with a ton of high level enemies
and a bossfight at the end
its like a giant fan made challenge map/mod
Honest Hearts is very short and linear but does have a new map that you can explore
old world blues is actually really good in both execution and story,
because you have a reason to explore the map and get all the AIs for your room
and every lab is diffrent and somewhat conected of the technology you saw in the base game
and has cool equipment you can find
also you argue with your brain
and now to the worst offendor
Dead money
Dead money has several insta death mechanics,
which are not rewarding
how about a death timer that randomly starts every 5 meters
and a lot of hidden speakers and radios
positioned in a way that you must run in and find them fast
or die instantly because you werent fast enought and reload
repeath that a couple of times till you find that radio
then go 5 meters to start the process all over again
that not rewarding game design thats just awful
also you are basicly screwd without a meele build
because A you loose all your stuff and dont get a lot of options or ammo
and B the enemy AI of the unkillable zombie enemies is bugged
they should have a very low detection rate having PER: 0
but the game does the opposie thing
they have near infinite detection range
you dont have enought ammo to deal with them
but in meele you can cripple them easily
oh and the poisonous cloud that prevents you from
easily traversing and just artifically extends the playtime
like the unkillalbe holograms that are not hard to avoid
but just cost a lot time of time to avoid
i get what they wanted to do
but it feels like it was not playtested
also it doesnt feel coherent
you have the survival horror first part
then you get in the casino and everything falls apart quickly
you deal with your campanions , get in the vault, get out, done
its the most advanced thing ever build with forcefields, holograms and other stuff
but the time you get in its just an empty map of a small casino
and a very small vault with a few goldbars
it feels like the story and the gameplay are out of sync
you feel like assembling the crew is the first part of a multi part adventure
where at the end you bust in the vault together
but in reality you need the crew only to start the opening ceremony
then they all are just baggage you must deal with
the sierra madre itself is praised as this mythical casino
but the time you get in its underwhelming
there is literally nothing special there that is noteworthy or makes an impression
its just a generic casino without even a cool branding like the casinos on the Strip
it feels like an epiloge but it should be the climax
i could appreciate the story if the gameplay wasnt so unrefined
all of the DLCs (maybe exept of old world blues) want you to tell how big and grand the story is
but then you get to it and its very lackluster and short
the ideas where good but the didnt have the time and budget
to make them really work like they thought and refine the gameplay
Zoomers need to learn a new word besides "yap".
So sick of everyone acting like an unfinished game with unnecessary dlc is the most amazing thing in the world.
It's pretty much the peak of the era, and the genre. It was DLC worth what it cost, and that's a far cry away from where things have been the last decade.
What dlc is "necessary"?
Bait used to be believable
If you want to jump on the FNV band wagon for clicks the least you could do is pronounce characters names correctly & get lore correct.
A bit late to try and gatekeep fallout man
Ah yes the new trend, fallout
If fallout new Vegas was a dude you’d be so gay for him
Me too
Seems like a pretty normal reaction
I didn't choose Unconfirmed Bachelor for nothing, big fella. Now get over her and kith me.
Me when im at the glazing a fraud-check game competition and my opponents are Nv stans: 😢😢😢
Ulysses is one of the worst game characters ever
Worst ragebait ever
@@Hysteria_01- Yet you provide no counter point which means you are wrong
Real footage of me trying to play any fallout dlc 🥱😴😴😴
Yo do you have a discord man?
8:20 “he is this mythical BEAN”
good vid ill sub
REAL💯💯💯.🩸🙏🏽