Especially since it was supposed to be franchise with an animated show and a movie. I cannot believe Nintendo let Rareware slip out of their hands and let all that go to waste.
There's a name for this specific subgenre of fiction and it's called "Sword & Planet". There's a focus on the setting being an alien planet and it's cultural backgrounds while mixing themes of sci-fi with fantasy. There's usually a focus on melee weapons such as swords instead of futuristic guns, but there's still technology used like space ships or even some magical elements thrown in. Some notable examples of this genre are Dune and Masters of the Universe, with the latter fitting this overall aesthetic a bit closer. This is really one of the only games I can think of off the top of my head that uses this genre though I'm sure there are plenty others out there that aren't as well known as this game.
I felt the same way. It felt like I was dreaming when I saw the news, because for so long I had wanted it to be released. Feelings like that can't be replicated my mere circumstance...
I felt and still feel the same way!! Sometimes I’ll just be getting gas or taking a bath or frying an egg and I’ll suddenly be like, damn, we really finally got dinosaur planet… damn…
@@alfredosaint-jean9660 I still enjoy Star fox adventures but I did notice it was rushed especially since it was the last Nintendo console game that Rare made before moving to Microsoft
@@alfredosaint-jean9660 I'll be the unpopular comment and say this is cartoony and overrated. I see the echo chambers about this being a masterpiece over SFA, but aside from the superior final boss in DP it looks too much like it's trying to be the furry/dinosaur equivalent to Ocarina of Time, which obviously feels lazy. SFA gets hate because DP was supposed to be the finished product and SFA hijacked another game's identity, (obviously since it's in the title of the game,) and merged it with the rpg Rare had in mind.
This kind of stuff defines an era... Those games were something unique. Targeted towards a different youth (more thrashy?). I can describe it as hybrid? Dark and tribal themes. Same happened with Sega Dreamcast or the OG Xbox.. Weird surreal commercials.. A mixed gameplay. Strange characters in strange worlds. Its more than nostalgia.. Its the feeling of magic.. Even to this day i turn my N64 to explore those worlds. Most of the times i stare at the screen thinking.. Contemplating.. Just amazes me.
@@JamietheEmperor Slightly later (although not really by much) would also include Rayman 3 with a similar style, just in the next generation to come but still relatively early
I wish so too. Ocarina of Time had over twenty years to foster and become a legendary icon. The status it fought for was much deserved. Dinosaur Planet missed those twenty years; while Ocarina of Time was festering in players hearts, DInosaur Planet sat in a vault, year by year being forgotten. Twenty years of mystery, confusion, intriguing, lost to time. So little was known until now. There’s no easy way to bring a game into the public’s consciousness; but if I could, I’d sell my soul to give this game the time it deserved. The best we can do now is hope. I refuse to give up on Dinosaur Planet.
@@TheSupersmash97 Yes, I know. I've been following its progress off and on. When its as close to complete as it can be, I want to buy a physical cart and play it on an actual N64. It'd be such a surreal experience!
I would discourage against a physical cart unless it was one you made yourself. The community as been patching the game and buying a repro hurts the people working on it. You can make your own where you’re able update it or get an everdrive that plays everything.
@jello5508 To be fair, they had plan on keeping a lot in. If you listen to the audio files, it clear the original plan was to just switch their names around and keep as much intact as possible. They did want Randor to become a Star Fox member though. He would talk about how he lost James to Andross. The real reason for the cut content was the Microsoft buy out. If this gane had another year in the oven, I'm sure it would have been complete
Rare made beautiful, timeless games. They touched people far beyond their prime. By 99’ I would have been two years from being born. And yet, their games made a huge impact on my childhood. To me, dinosaur planet and it’s community is a thank you letter back to the people who initially starred our childhood. It’s our way of giving gratitude, and possibly give children of the future the same opportunities.
I dont know why but the soundtrack makes me think about Unreal.. the first one. Those games were wicked in a good way.. Its like looking at old photos... There is something there that i cannot explain that makes them mysterious. You know what i mean? The setting... Ancient, Futuristic, Dark. Hybrid mechanics a lot of exploration.
Same happens to me.. I never owned a N64 before. Today i plug that console and its like a steam punk trip to nostalgia land. I feel very intrigued by the dark-fantasy-futuristic-ancient setting of those games. They look like a experiment. Our childhood (i was born in 1988) was very unique. The last shine of true astonishment... Today tech is something very common.. No more excitement. Those games were very well thought.. They played with the limitations making use of trickery... Trickery that fueled thousands of creepy pastas and created a halo that surround those games till this days. Secrets, passages, strange characters... Unused content... Etc.
This game could of had the best plot on par with Zelda games only in a different setting. It could of had the adventure like feeling to it just like Banjo Kazooie and the maturity of Conker's Bad Fur Day only without the silliness, fourth wall jokes, or vulgarity. This would be the Mona Lisa of Rareware.
This game being released would have drastically affected the course of gaming history. It would likely be often cited as one of the best of all time for what it was going to offer as an experience made in the late 90s/2000s
Not exactly, but I think we'd have a lot more games today that are at least, in part, inspired by it, if it had released (especially to similar acclaim of previous Rare releases). And it's a real shame that's not the case.
@@ThoughtSpinnr I thought similarly until I played the most recent patch which fixes a ton and makes a lot of previously inaccessible/softlocked areas work and it's very clear that even on the N64 this game was a lot bigger than what we eventually got and it could have laid the groundwork for future titles. It also did a lot that I've not seen from that era before, but would eventually see in later generations. The only possibility that this wouldn't have been a monumental release is if the scope ended up being just way too big for the N64 hardware and it was scaled back significantly to function correctly, or alternatively was put on hiatus until it could be remade on the GameCube even if it stayed as its own IP. Sadly what we got was an IP swap with an extremely rushed ending and I would say maybe 40%-50% of what was in the original being cut, despite the N64 being no where near as powerful as the GameCube. This was really a missed opportunity which has sadly aged a lot and can never be as appreciated as it would've been back when it was made. Somehow it got the worst of both worlds despite eventually releasing as what I think is a pretty good game. Even if it would have always have become Starfox Adventures eventually, I wish Rare had more time to at least make it as fleshed out as the original. It wouldn't have been seen as such an amazing accomplishment by that time however I feel like it would've been much more popular and well received if that were the case.
Microsoft should of featured lost rare games like this and twelve tales Conker as unlockable content in Rare Replay. I remember hearing Chris Seavor mention in an interview once that there was a shelf full of cartridges of projects rare had been working on during the N64 era. It’s such a shame we don’t have more info on some of these lost games. Hopefully we get more leaks like this so we can see more of Rares awesome history.
I won't rule out the 1% chance of Microsoft finishing the game, getting David Wise to polish the soundtrack a bit, and do a full release of Dinosaur Planet for Xbox Game Pass and Nintendo Switch Online.
There are very few games that burn with the light and life from pure effort of imagination that are works of art in their own right. These experiences are timeless and draw you in immediately no matter the age. I can say from watching this video that DP would’ve been one of those games, at the very least a hidden gem that surpasses the creativity and gameplay of more mainstream titles . Makes me wish the developers could have stuck to their guns about releasing their own wonderfully unique vision of Dinosaur Planet. It’s awesome to see an artistic vision come so far, even in this beta version of it still feels like an epic adventure.
This game has so much potential. I really think their original idea was better, the Star Fox elements in Star Fox Adventure and the changes the game went through ended up hurting the game a lot, I think if it had been released as Dinosaur Planet on the Nintendo 64 it would have been remembered as one of the Nintendo 64 classics that pushed the console to its limits, but instead became a GameCube Star Fox that even Star Fox fans don't like.
On Game Sack, Joe made the point that they should have just had Fox McCloud guest star in this game and have it be its own thing. It was a good game on Game Cube; but this could have been a great N64 swan song.
Seeing a playthrough of a game that never got released is like peering into an alternate timeline, I feel like you had to Dimension hop to get your hands on this
I see most dissapointment about Adventures in the comments. I can totally understand you but for me I‘m glad Adventures exist and I love this game. I got Adventures on my 8th birthday and from that day on I became a Starfox fan (Adventures was my first game from the series). Since then my personal ritual on my birthday is to play Starfox Adventures and I still love this game 20 years later. Its sad for Rare that Dinosaur Planet was never released like it used to be, I can understand it but for me I‘m glad it become Starfox Adventures. Great childhood memories
If ONLY this N64 game was actually released. This honestly looked like Rareware's answer to the Legend of Zelda games. Miyamoto made a big mistake forcing Rare to convert this project into a weird Star Fox game for the Gamecube but left Krystal in.
OOT is nearly 25 years old. It has had so many years to simmer and build up its reputation/legacy. There are more “retrospectives” than I could possibly count and will continue to influence the industry, and its fans till the end of time. Dinosaur Planet doesn’t have that. Star Fox Adventures will forever and always be labeled as a mixed bag of a game; and rightfully so. And the best Dinosaur Planet will receive a sentence explaining its existence before every SFA video. There’s a hope inside me, that one day this game will take on a new life of its own. It’s a possibility, but 20+ years is a long time to catch up.
did shiggy really force rare to change it to a starfox game tho?? i thought he just suggested sabre looked like fox and then the stuff with krystal to be more smexy. lol. i dont think he asked them to scarp the stuff they had done on 64 and just insert fox...it was rares decision to rebrand it as starfox and make it what it became on gamecube. perhaps all shiggy wanted was some cameos or a side quest or something?? it could have worked that way too. while still keeping its original vision. not a full reboot of dino planet. its sad this game never saw its intended release on n64. deff be my second fav rpg to OOT. at least we can mess with the beta roms and imagine...
I would support reconning crystal's existence as a starfox character and make this game it's own alternative universe from the starfox universe. It's the only way but for the vibe that this game world brings with or without nostalgia would be WORTH IT! you could even go breath of the wild with it so long as it retained that general vibe, tone, music, ect of dinosaur planet!
I'm absolutely disgusted more and more I look into Rare's relationship with Nintendo. The way miyamoto leeched off of them and cock blocked their potential is staggering.
Rare needed direction, nintendo gave them that by reviewing their game during devellopement. I'm sure Rare wouldn't have done all their classic without Nintendo giving advices during devellopement. After the sales to Microsoft, Nintendo weren't there to give guidance and Rare was absolutly lost for two and a half console generations... People often says Microsoft gave Rare more freedom, without realizing it's the actual reason why Rare didn't do anything for so long. Rare need directions. Dinausaur Planet is an very particular case : it has been develloped on a dying console, and during the selling of the company. We can't judge Rare/Nintendo relation based on what happened to this game, the circomstances were too special.
Technically it’s possible. A newer patch has already been released since this recording, addressing some of the issues. As for the missing content, that’s still going to be a while. Decompilation has been on hold for a while now and I’ve heard no updates on when it may resume.
@@Stumblyn I can only imagine how this will all look years from now. From what I've seen, Drakor wasn't meant to be the final boss, so while that's where this version ends, I can only imagine how the final twist will play out whenever the team gets around to it
@@skinnyweenie8679 earthbound 64 was the name they planned on using for the western release of 64 mother 3. Mother 3 probably would have been called earthbound advance had they actually localized the final gba version most likely.
@@maggiesducks Like, what I said before. It's a cancelled game with possibly no ending. The staffs on the game like Miyamoto, Itoi, and Satoru Iwata had different statements on how completed n64 Mother 3 was which that doesn't help.
@@jamesmiller206 Mmm, I prefer saying *Mother* than *Earthbound* is because it's the original name that Itoi intended, the third game hasn't been officially released in the US yet, and the official english names are a mess anyways. Like, what do I called the first game ??? Earthbound, Earthbound Zero, or Beginnings ? The name *Earthbound 64* just sounds stupid. A bit unrelated but I cringe that I had seen people treating the N64 and GBA versions of Mother 3 like there different games 😑...
Theory: Miyamoto enticed Rare to change it to starfox because he knew it would take them more time and it would have absolutely killed Wind Waker had they finished it for gamecube at launch. The potential can be seen even by casual observers. It would have been so much better than OoT and WW and I think that made Nintendo nervous.
Jajaja, so funny how you people actually think that not only this game would sell well, but that for no reason it would be a better game than WW... Men, you should stop smoking whatever you are consuming.
lol i dont think it would have done all that or even nintendo was afraid of that. it was mostly rares choice to make into make it all fox and delete sabre... all shiggy wanted was a representation i think. cameo. a few levels with fox/starfox. whatever. it didnt have to be starfox adventures. its rare fault at the end of the day. not like shiggy went and said stop the 64 version and rebrand it as a starfox game. it was rares greed thinking it would sell more with that brand. sad they sold themselves out. i sure miyamoto would be happy with a level or 2 with fox and see this game as it was meant to be. they were on good terms and had respect for Rare.
No way this would have killed WW at any point. To be fair I still think SFA is superior to this, except the end part with Andross, that was way too rushed. The 4 Spellstone 6 Spirit was enough. This became more like a Collectathon Zelda.
The game could have been a big hit. I don’t know or understand why Nintendo turn it into a star fox game. I not against star fox adventures I am sure it’s a good game but personally I wish they released the n64 version. I wish Krystal would get reunited with Sabre, randorn, and kyte in a sequel personally
I mean, I highly doubt that Nintendo was unaware of Rares being courted by MS- it could've been a strategic move to ensure it would remain a Nintendo property?
@@lenmutt I hate how people want to always make it as if is Miyamoto's fault. This game wouldn't sell anything and you people are talking as if it would have been a hit...
Dinosaur Planet REALLY needs to make a comeback. Nintendo needs to make this into a switch game. And not as another Star Fox game. We already have Star Fox Zero and I noticed that Krystal and a few other characters are missing from that game.
I'm really enjoying this game a lot and I have been using this video for reference. I was wondering how to get the game to play in widescreen with no distortion?
Hmm well, i'll be the voice for StarFox Adventures here I guess, as I loved it when it came out, I think it looks SO MUCH better than Dinosaur Planet. And running at buttersmooth 60fps with the graphics it delivered made a HUGE difference. Yes, the StarFox Branding wasn't really the 100% best thing, but saying no StarFox Fan liked SFA is just plain wrong. Some did. :) I can't judge if it would've been the revelation on N64 some here make it out to be, or if it would have "affected the course of gaming history", because being realistic, it basically is a "Zelda-like" game, and it would've been, even with the character switching, a novel Idea for sure, but not sure it would've changed that much. And in all honesty, at that state in time where the game is in this video, the story and voice acting would've really used A LOT of polishing not to be too cheesy... which it got when it became Star Fox Adventures. I am happy to see they kept lots of the wonderful music pieces. I am unhappy to see that specially the beginning was quite a bit more polished than what was left when the game came out of the gamecube, it never made that much sense to me that the Skyship just shows up, and then vanishes never to be seen again but that's how it goes.... Once again, inho SFA is a quite good game as it is, for me one of the best games I played due to it's simplicity, the linear Story, the awesome graphics even today, and the amazing music.
Me and my Father was extreme SF64 fanboys back in the day and we LOVED SFA. We played it from start to finish together and we enjoyed every second of it. I still replay SFA when I want to jump on the nostalgia train.
Wait, so even the original game lacks a satisfying boss fight against Scales? Anyways, the story here makes a tad more sense than in Adventures. I like the idea of Drakor being more than a mindless space mutant and the story behind the Krazoa. However, they made a wise decision to cut it down to 4 spellstones and 6 spirits. This version looks like one of Rare's collect-a-thons, it doesn't fit in a Zeldaesque adventure game.
When project dream and twelve tales get their prototype leak I wish they would be a group of people working together to make the game feel like the final product
is the dinosaur planet community discord still open to join? the link in the description directs me to an "invite invalid" page. thanks for uploading this :)
Seemingly, all warps have a ceiling and floor. So when they placed the crystal back, this cutscene plays, allowing Sabre to go back. As for why Krystal is there in the trial, it is unclear if that was a placeholder or intentional. SFA plays it out as a sharpclaw pushing, so it could be a temp thing. But Fake Sabre fights Krystal later, so it seemingly is to slowly put mistrust between the characters and the player before the rug is pulled out from under them late in the story
@@manbanasiak all the way through development, including at E3 2000, Scales was intended to get struck by lightning and fall off the galleon. It’s very unclear why the belt change was made, possibly something larger they had planned once the Star Fox transition began. Reminder that this build originally starred Fox, and it was fans who fixed up Sabres old model and fixed audio lines. So it’s kinda unclear, but if you look up the Hour Dinosaur Planet footage or footage from E3 2000, you can see the original cutscene play out.
I’d say about 80%. There’s still a good amount to be polished, but once everything that can possibly be finished is finished, I’d say about 85% done. The parts missing will have to be recreated which won’t be possible for a while, and may not happen at all. If an earlier build were to leak, there a chance the missing areas would still remain. If so we could be looking at anywhere between 95-100% with fan fixes.
BlackWater Canyon are Krazoa Palace, are completely bare, Willow Grove has very little remaining, Earthwalker Temple is completely cut (though the map remains in the files, bare) many other sections have missing features that could/have been fixed since this recording @@gamestation2690
Good excuse me, a question? Where can I download the Dinosaur Planet game to play it on the console and if you can tell me if it works when I play it on the console
If Nintendo allowed Rare to make Dinosaur Planet and not slap in a Star Fox name, then Dinosaur Planet would have had a franchise. Also, what console are you playing Dinosaur Planet on? Where did you get the source code for the full game?
Hey, it’s 20 years later. Where did Star Fox go? Fucking Miyamoto. I will NEVER forget that it was he who ruined the long-term growth of Star Fox. Freaking going to different developers thousands of miles away from his R&D team, everyone thinking his “suggestions” are gold because he created Mario and Zelda. Saber and Crystal were just fine as they were. Just because they were canines doesn’t mean “It’s Star Fox”.
Typical salty Nintendo thought it would steal Zelda/Ocarina thunder like Banjo did from Mario , so they canceled it for Starfox bastardization. Another miyamoto's underwhelming creation.
I liked Star Fox Adventures for what it was... but the more I watch this and see all the potential, the more I think Miyamoto screwed the pooch by convincing Rare to reskin it as a Star Fox game.
1:12:23 "Though SharpClaw not have friends". I mean yeah, most of the dino tribes don't like being enslaved and massacred so your tribe can have more living space... but hey to each his own.
This game would have been on par with legendary masterpieces such as Metroid or The Legend of Zelda or Kingdom Hearts with its plot. Maybe it would even have its on sequel or series. How I wish I could die and be born again in another timeline or universe to experience such a missed opportunity.
The ROM was leaked. This game was created by Rare, but they drastically changed it to become Star Fox Adventures. Dinosaur Planet was originally meant to become its own franchise. There's an awesome community of people making patches to make Dinosaur Planet more stable and easier to play. There's been many more fixes to the game since this playthrough was published.
There are Dinosaur Planet cartridges being sold on etsy, ebay, and a few other sites. Some are from China. Do these cartridges have the full working game on them?
Do not purchase reproduction carts!! The version you’ll get will be much older and far more broken to the current patch. Repro carts are also stealing the work that community has put into this restoration. I’d advise heavily against it.
@@Stumblyn I mean wouldn't all cartridges of Dinosaur Planet that are playable on the N64 be reproduction cartridges since it was never an original finished release? I don't have much trouble with computer-based emulators, but I would like an authentic version of the game on a cartridge. Price is not an issue if it works for me. Where would you suggest I can go to buy an actual cartridge from the developers themselves?
@@sonarwavestudios3030 I’m guessing by developers you mean the people working on patches. There isn’t. They recommend Everdrives/flash carts for console or emulators. If you mean from the original devs, I guess hop in a Time Machine, go to 2002 and buy Star Fox Adventures. It’s 100% your money, so do whatever. But it’s not a Star Fox 2 or Mother 3 situation where they’ve been released/translated and are finished. There is still active work on this game and your experience will be far worse than what’s currently available, and going forward.
I honestly liked Starfox Adventures (and Estelle Ellis,Krystals voice actor,is an absolute sweet-heart of a person in real life) but Nintendo really did this game a horrible insult.There was a lot of love&care with the story&ideas just to be broken&smashed to dust,painting over it with a reskin of Star Fox...and even then they couldve made it work to have the character-swap mechanics with both Sword and Bo-staff play.
Despite being laggy and buggy, I still find this game much more better than Star Fox Adventure. And yes, I like Krystal, but her character introduction is terrible in that game.
Yeah kinda wish it was made on the GameCube with updated graphics with the original characters and gameplay not star fox though I like star fox honestly too
because Rare was being approached by other companies at the time and he wanted to keep them with Nintendo for a little longer, I suppose that is one of the flipsides with the industry, great projects like this often run the gauntlet of being made into something else. On the flipside, had this came out as intended, it would have meant krystal wouldn't be a Star Fox character and that franchise would likely have not gotten any new releases.
Everyone seems to comletely ignore the fact that Rare willingly agreed to letting Dinosaur Planet be shifted into a Starfox game. They could have chose to keep their game, but they willingly decided to sell out. Stop blaming Nintendo
His business is videogames, and he minded... why you people won't stop pretending to know more about the videogame industry than a man that literally makes this business his life?
The fact that the game is complete but not complete at the same time makes me think, Why could they not just release the game if it was almost kind of near completion.
Yes, and that is why you are not working in the videogames industry. It is not as easy as "is finished so sell it". Sell a game that doesn't make money or is unsure if it would is worse than not releasing a finished game.
The game really wasn't that close to complete at this stage, since a ton of the game was straight up broken after a certain point, the ending was far from done and not even fully scripted out, and certain areas didn't contain much content. It would take close to another half a year to fully polish and finish the game. And as far as we know, this the farthest the N64 version got before they moved to the GameCube. And it's unclear if source code backups of Dinosaur Planet exist at all, so even if Rare wanted to go ahead and finish it. They probably wouldn't be able to.
I think that the build that was found was much earlier than others. Or maybe it is just because new code was added after the change with Starfox. Which makes the game break.
Yikes, this game was a mess. Hardly anything about this is working. The plot, the dialog, the gameplay, the storytelling, the structure. I am convinced Shigeru Miyamoto saved this game as best he could when he swooped in. Rare really bit off way more than they could chew with this.
I honestly think this too. No hate for this game but the copium overdose fans claiming that this would have been a Zelda contender, I just can’t… This is more like something between a Donkey Kong and a Zelda game, with way too much stuff to collect and run forth and back far too much. Also while many OST is the same as in SFA, still the tracks that has been replaced are superior in SFA than in DP. The only thing I dislike in SFA was the rushed ending where we got Scales getting tossed aside in favor of Andross, but as I see here, Scales didn’t even get the same amount of respect here as he got in SFA. It’s a really solid game for it’s time, but just like in DK64 Rare wanted way too much in one game. Not only it could have not been a Zelda contender, it was nowhere close enough to even challenge Zelda.
@@xeronylloyd21 It's an N64 Rareware game. It plays just like other rareware games of that era. Collecting things and going back and fourth to different places is just how their games were. The only zelda comparison i can think to make is that it is just a big adventure game
Man I hate that this and starfox adventures are the only things we got with this mystical, prehistoric type of vibe.. I need more of this
Especially since it was supposed to be franchise with an animated show and a movie. I cannot believe Nintendo let Rareware slip out of their hands and let all that go to waste.
There's a name for this specific subgenre of fiction and it's called "Sword & Planet". There's a focus on the setting being an alien planet and it's cultural backgrounds while mixing themes of sci-fi with fantasy. There's usually a focus on melee weapons such as swords instead of futuristic guns, but there's still technology used like space ships or even some magical elements thrown in. Some notable examples of this genre are Dune and Masters of the Universe, with the latter fitting this overall aesthetic a bit closer. This is really one of the only games I can think of off the top of my head that uses this genre though I'm sure there are plenty others out there that aren't as well known as this game.
I almost wanted to cry when this was leaked on Feb 2021, 2 years later it's still so surreal that we can all play this game.
I felt the same way. It felt like I was dreaming when I saw the news, because for so long I had wanted it to be released.
Feelings like that can't be replicated my mere circumstance...
I felt and still feel the same way!!
Sometimes I’ll just be getting gas or taking a bath or frying an egg and I’ll suddenly be like, damn, we really finally got dinosaur planet… damn…
Yeah
It hurts me to my very core that this game world didn't get to exist as it's own thing. The vibe of it's world was like no other.
Is the game fully playable?
It's a shame that this version of the game was never released. It had potential to be Rare's Ocarina of Time.
This could have been Rare’s masterpiece probably up there with the DKC and Banjo Kazooie series as one of the best
Yup. Making this a Star Fox game, ruined it.
@@alfredosaint-jean9660 I still enjoy Star fox adventures but I did notice it was rushed especially since it was the last Nintendo console game that Rare made before moving to Microsoft
Thanks a lot shireugura 😞
@@alfredosaint-jean9660 I'll be the unpopular comment and say this is cartoony and overrated. I see the echo chambers about this being a masterpiece over SFA, but aside from the superior final boss in DP it looks too much like it's trying to be the furry/dinosaur equivalent to Ocarina of Time, which obviously feels lazy. SFA gets hate because DP was supposed to be the finished product and SFA hijacked another game's identity, (obviously since it's in the title of the game,) and merged it with the rpg Rare had in mind.
This kind of stuff defines an era... Those games were something unique. Targeted towards a different youth (more thrashy?). I can describe it as hybrid? Dark and tribal themes. Same happened with Sega Dreamcast or the OG Xbox.. Weird surreal commercials.. A mixed gameplay. Strange characters in strange worlds. Its more than nostalgia.. Its the feeling of magic.. Even to this day i turn my N64 to explore those worlds. Most of the times i stare at the screen thinking.. Contemplating.. Just amazes me.
dark and tribal fits the bill. I think of jak and dexter, quite honestly it is my favourite type of atmosphere
@@JamietheEmperor Slightly later (although not really by much) would also include Rayman 3 with a similar style, just in the next generation to come but still relatively early
@@USERWASBANNED ohh thank you
I wish this had actually released. Would have been mind-blowing to see towards the end of the N64's life cycle in 2001/2002.
I wish so too. Ocarina of Time had over twenty years to foster and become a legendary icon. The status it fought for was much deserved. Dinosaur Planet missed those twenty years; while Ocarina of Time was festering in players hearts, DInosaur Planet sat in a vault, year by year being forgotten. Twenty years of mystery, confusion, intriguing, lost to time. So little was known until now. There’s no easy way to bring a game into the public’s consciousness; but if I could, I’d sell my soul to give this game the time it deserved. The best we can do now is hope. I refuse to give up on Dinosaur Planet.
There’s a community fixing the game to 100% playable
@@TheSupersmash97 Yes, I know. I've been following its progress off and on. When its as close to complete as it can be, I want to buy a physical cart and play it on an actual N64. It'd be such a surreal experience!
@@ShaneMakesMovies same
I would discourage against a physical cart unless it was one you made yourself. The community as been patching the game and buying a repro hurts the people working on it. You can make your own where you’re able update it or get an everdrive that plays everything.
i can't believe they just slapped a Star Fox skin on everything and called it a day
i wish it was that simple... they got rid of sooooo much
@jello5508 To be fair, they had plan on keeping a lot in. If you listen to the audio files, it clear the original plan was to just switch their names around and keep as much intact as possible.
They did want Randor to become a Star Fox member though. He would talk about how he lost James to Andross.
The real reason for the cut content was the Microsoft buy out. If this gane had another year in the oven, I'm sure it would have been complete
not like they had a choice. Blame shiggy Miyamoto
@@zero1zerolast393 so would Nintendo own Sabre, Kyte, and Randor?
@@manbanasiak they own Krystal so I would wager that as a yes.
Amazing game. The atmosphere is incredible. Playing it transports me straight back to 1999 and to rareware golden days.
Rare made beautiful, timeless games. They touched people far beyond their prime. By 99’ I would have been two years from being born. And yet, their games made a huge impact on my childhood. To me, dinosaur planet and it’s community is a thank you letter back to the people who initially starred our childhood. It’s our way of giving gratitude, and possibly give children of the future the same opportunities.
Makes me nostalgic for a time I never cherished until it was gone.
@@metaljacket8128 I think that's the definition of nostalgia! ;)
I dont know why but the soundtrack makes me think about Unreal.. the first one. Those games were wicked in a good way.. Its like looking at old photos... There is something there that i cannot explain that makes them mysterious. You know what i mean? The setting... Ancient, Futuristic, Dark. Hybrid mechanics a lot of exploration.
Same happens to me.. I never owned a N64 before. Today i plug that console and its like a steam punk trip to nostalgia land. I feel very intrigued by the dark-fantasy-futuristic-ancient setting of those games. They look like a experiment. Our childhood (i was born in 1988) was very unique. The last shine of true astonishment... Today tech is something very common.. No more excitement. Those games were very well thought.. They played with the limitations making use of trickery... Trickery that fueled thousands of creepy pastas and created a halo that surround those games till this days. Secrets, passages, strange characters... Unused content... Etc.
Cant believe they finished the whole game before the starfox stuff was added.
Thats insane
2:40:18 the face Sabre makes is hilarious!!
So much potential
This game could of had the best plot on par with Zelda games only in a different setting. It could of had the adventure like feeling to it just like Banjo Kazooie and the maturity of Conker's Bad Fur Day only without the silliness, fourth wall jokes, or vulgarity. This would be the Mona Lisa of Rareware.
This game being released would have drastically affected the course of gaming history. It would likely be often cited as one of the best of all time for what it was going to offer as an experience made in the late 90s/2000s
lol really?
Not exactly, but I think we'd have a lot more games today that are at least, in part, inspired by it, if it had released (especially to similar acclaim of previous Rare releases). And it's a real shame that's not the case.
I think you're kidding yourself
@@ThoughtSpinnr I thought similarly until I played the most recent patch which fixes a ton and makes a lot of previously inaccessible/softlocked areas work and it's very clear that even on the N64 this game was a lot bigger than what we eventually got and it could have laid the groundwork for future titles. It also did a lot that I've not seen from that era before, but would eventually see in later generations. The only possibility that this wouldn't have been a monumental release is if the scope ended up being just way too big for the N64 hardware and it was scaled back significantly to function correctly, or alternatively was put on hiatus until it could be remade on the GameCube even if it stayed as its own IP. Sadly what we got was an IP swap with an extremely rushed ending and I would say maybe 40%-50% of what was in the original being cut, despite the N64 being no where near as powerful as the GameCube. This was really a missed opportunity which has sadly aged a lot and can never be as appreciated as it would've been back when it was made. Somehow it got the worst of both worlds despite eventually releasing as what I think is a pretty good game. Even if it would have always have become Starfox Adventures eventually, I wish Rare had more time to at least make it as fleshed out as the original. It wouldn't have been seen as such an amazing accomplishment by that time however I feel like it would've been much more popular and well received if that were the case.
Microsoft should of featured lost rare games like this and twelve tales Conker as unlockable content in Rare Replay. I remember hearing Chris Seavor mention in an interview once that there was a shelf full of cartridges of projects rare had been working on during the N64 era. It’s such a shame we don’t have more info on some of these lost games. Hopefully we get more leaks like this so we can see more of Rares awesome history.
I won't rule out the 1% chance of Microsoft finishing the game, getting David Wise to polish the soundtrack a bit, and do a full release of Dinosaur Planet for Xbox Game Pass and Nintendo Switch Online.
i'm so happy it got leaked, this is a piece of history and deserves to be seen
There are very few games that burn with the light and life from pure effort of imagination that are works of art in their own right. These experiences are timeless and draw you in immediately no matter the age. I can say from watching this video that DP would’ve been one of those games, at the very least a hidden gem that surpasses the creativity and gameplay of more mainstream titles . Makes me wish the developers could have stuck to their guns about releasing their own wonderfully unique vision of Dinosaur Planet. It’s awesome to see an artistic vision come so far, even in this beta version of it still feels like an epic adventure.
Ide really like a game with energy like this one. It was so mystical, so beautiful, but I don't know if someone could nail such a vibe ever again.
Exactly the vibe... Thats what made those games unique. Dark fantasy mixed with ancient futuristic setting.
1:50:28 "This may come in useful"
This game has so much potential.
I really think their original idea was better, the Star Fox elements in Star Fox Adventure and the changes the game went through ended up hurting the game a lot, I think if it had been released as Dinosaur Planet on the Nintendo 64 it would have been remembered as one of the Nintendo 64 classics that pushed the console to its limits, but instead became a GameCube Star Fox that even Star Fox fans don't like.
On Game Sack, Joe made the point that they should have just had Fox McCloud guest star in this game and have it be its own thing. It was a good game on Game Cube; but this could have been a great N64 swan song.
what an awesome game thanks for posting!
Thank you for showing us this
Seeing a playthrough of a game that never got released is like peering into an alternate timeline, I feel like you had to Dimension hop to get your hands on this
Better than Starfox Adventures. I'm still waiting for Conkers Quest - Conkers Twelve Tales
I see most dissapointment about Adventures in the comments. I can totally understand you but for me I‘m glad Adventures exist and I love this game. I got Adventures on my 8th birthday and from that day on I became a Starfox fan (Adventures was my first game from the series). Since then my personal ritual on my birthday is to play Starfox Adventures and I still love this game 20 years later.
Its sad for Rare that Dinosaur Planet was never released like it used to be, I can understand it but for me I‘m glad it become Starfox Adventures. Great childhood memories
If ONLY this N64 game was actually released. This honestly looked like Rareware's answer to the Legend of Zelda games.
Miyamoto made a big mistake forcing Rare to convert this project into a weird Star Fox game for the Gamecube but left Krystal in.
OOT is nearly 25 years old. It has had so many years to simmer and build up its reputation/legacy. There are more “retrospectives” than I could possibly count and will continue to influence the industry, and its fans till the end of time. Dinosaur Planet doesn’t have that. Star Fox Adventures will forever and always be labeled as a mixed bag of a game; and rightfully so. And the best Dinosaur Planet will receive a sentence explaining its existence before every SFA video. There’s a hope inside me, that one day this game will take on a new life of its own. It’s a possibility, but 20+ years is a long time to catch up.
did shiggy really force rare to change it to a starfox game tho?? i thought he just suggested sabre looked like fox and
then the stuff with krystal to be more smexy. lol.
i dont think he asked them to scarp the stuff they had done on 64 and just insert fox...it was rares decision to rebrand
it as starfox and make it what it became on gamecube. perhaps all shiggy wanted was some cameos or a side quest
or something?? it could have worked that way too. while still keeping its original vision. not a full reboot of dino planet.
its sad this game never saw its intended release on n64. deff be my second fav rpg to OOT. at least we can mess with
the beta roms and imagine...
I would support reconning crystal's existence as a starfox character and make this game it's own alternative universe from the starfox universe. It's the only way but for the vibe that this game world brings with or without nostalgia would be WORTH IT! you could even go breath of the wild with it so long as it retained that general vibe, tone, music, ect of dinosaur planet!
Wow the game was going to be too different
Incredible
Whoever is bringing back this old game is a genius and a hero😂🎉😮
I'm absolutely disgusted more and more I look into Rare's relationship with Nintendo. The way miyamoto leeched off of them and cock blocked their potential is staggering.
Rare needed direction, nintendo gave them that by reviewing their game during devellopement. I'm sure Rare wouldn't have done all their classic without Nintendo giving advices during devellopement. After the sales to Microsoft, Nintendo weren't there to give guidance and Rare was absolutly lost for two and a half console generations... People often says Microsoft gave Rare more freedom, without realizing it's the actual reason why Rare didn't do anything for so long. Rare need directions.
Dinausaur Planet is an very particular case : it has been develloped on a dying console, and during the selling of the company. We can't judge Rare/Nintendo relation based on what happened to this game, the circomstances were too special.
You're an idiot.
How close is the game to being able to be played from beginning to end without cheats?
Technically it’s possible. A newer patch has already been released since this recording, addressing some of the issues. As for the missing content, that’s still going to be a while. Decompilation has been on hold for a while now and I’ve heard no updates on when it may resume.
@@Stumblyn I can only imagine how this will all look years from now. From what I've seen, Drakor wasn't meant to be the final boss, so while that's where this version ends, I can only imagine how the final twist will play out whenever the team gets around to it
gives me hope that we may still find earthbound 64 someday
It's called MOTHER 3 and it's just a cancelled game so what more do you freaking people want out of it 🙄 ?
@@skinnyweenie8679 uh... we want?? the game?? lmfao
@@skinnyweenie8679 earthbound 64 was the name they planned on using for the western release of 64 mother 3. Mother 3 probably would have been called earthbound advance had they actually localized the final gba version most likely.
@@maggiesducks Like, what I said before. It's a cancelled game with possibly no ending. The staffs on the game like Miyamoto, Itoi, and Satoru Iwata had different statements on how completed n64 Mother 3 was which that doesn't help.
@@jamesmiller206 Mmm, I prefer saying *Mother* than *Earthbound* is because it's the original name that Itoi intended, the third game hasn't been officially released in the US yet, and the official english names are a mess anyways. Like, what do I called the first game ??? Earthbound, Earthbound Zero, or Beginnings ? The name *Earthbound 64* just sounds stupid. A bit unrelated but I cringe that I had seen people treating the N64 and GBA versions of Mother 3 like there different games 😑...
Theory: Miyamoto enticed Rare to change it to starfox because he knew it would take them more time and it would have absolutely killed Wind Waker had they finished it for gamecube at launch. The potential can be seen even by casual observers. It would have been so much better than OoT and WW and I think that made Nintendo nervous.
Jajaja, so funny how you people actually think that not only this game would sell well, but that for no reason it would be a better game than WW... Men, you should stop smoking whatever you are consuming.
@@pafoneto1275fr. This game is nowhere near as good as any Zelda title
lol i dont think it would have done all that or even nintendo was afraid of that. it was mostly rares choice to make into make it all fox and delete sabre...
all shiggy wanted was a representation i think. cameo. a few levels with fox/starfox. whatever. it didnt have to be starfox adventures.
its rare fault at the end of the day.
not like shiggy went and said stop the 64 version and rebrand it as a starfox game. it was rares greed thinking it would sell more with that brand.
sad they sold themselves out. i sure miyamoto would be happy with a level or 2 with fox and see this game as it was meant to be. they were on
good terms and had respect for Rare.
No way this would have killed WW at any point. To be fair I still think SFA is superior to this, except the end part with Andross, that was way too rushed. The 4 Spellstone 6 Spirit was enough. This became more like a Collectathon Zelda.
Wait... So this wasn't starfox initially; yet he calls himself Fox McCloud talking to Garunda Tei??
This tells the long lost tale of Krystal’s Parents.
Oof, the Kyte section around 7:20:00, I can feel the frustration so hard xD
I think I'm gonna play this and adventures. I dunno I kinda wanna see how they compare.
as a starfox adventures player i think the world would be better off with dinosaur planet instead of starfox adventures
I love my adventures, but this dinosaur planet probably has more sparkle as a gem
The game could have been a big hit. I don’t know or understand why Nintendo turn it into a star fox game. I not against star fox adventures I am sure it’s a good game but personally I wish they released the n64 version.
I wish Krystal would get reunited with Sabre, randorn, and kyte in a sequel personally
Miyamoto: you have a fox kinda character? I have a fox character why don't we make it my character's game.
I mean, I highly doubt that Nintendo was unaware of Rares being courted by MS- it could've been a strategic move to ensure it would remain a Nintendo property?
The game could be a hit? Why?
@@lenmutt
I hate how people want to always make it as if is Miyamoto's fault. This game wouldn't sell anything and you people are talking as if it would have been a hit...
@@pafoneto1275 never know thanks to Shigeru "I have a fox character too" Miyamoto
5:34:18 Fox Mccloyd Ilusion.
Dinosaur Planet REALLY needs to make a comeback. Nintendo needs to make this into a switch game. And not as another Star Fox game. We already have Star Fox Zero and I noticed that Krystal and a few other characters are missing from that game.
Zero was a Lylat Wars Remake, so no wonder Krystal isn't there.
You said it, "we already have starfox" so why another more generic and less charismatic fox character? Nobody would buy it.
I'm really enjoying this game a lot and I have been using this video for reference. I was wondering how to get the game to play in widescreen with no distortion?
Hmm well, i'll be the voice for StarFox Adventures here I guess, as I loved it when it came out, I think it looks SO MUCH better than Dinosaur Planet. And running at buttersmooth 60fps with the graphics it delivered made a HUGE difference.
Yes, the StarFox Branding wasn't really the 100% best thing, but saying no StarFox Fan liked SFA is just plain wrong. Some did. :)
I can't judge if it would've been the revelation on N64 some here make it out to be, or if it would have "affected the course of gaming history", because being realistic, it basically is a "Zelda-like" game, and it would've been, even with the character switching, a novel Idea for sure, but not sure it would've changed that much.
And in all honesty, at that state in time where the game is in this video, the story and voice acting would've really used A LOT of polishing not to be too cheesy... which it got when it became Star Fox Adventures.
I am happy to see they kept lots of the wonderful music pieces. I am unhappy to see that specially the beginning was quite a bit more polished than what was left when the game came out of the gamecube, it never made that much sense to me that the Skyship just shows up, and then vanishes never to be seen again but that's how it goes....
Once again, inho SFA is a quite good game as it is, for me one of the best games I played due to it's simplicity, the linear Story, the awesome graphics even today, and the amazing music.
Me and my Father was extreme SF64 fanboys back in the day and we LOVED SFA. We played it from start to finish together and we enjoyed every second of it. I still replay SFA when I want to jump on the nostalgia train.
@@xeronylloyd21 And it still holds up too, the graphics are still nice, specially when on an Emulator at a higher Resolution. And it runs in 60fps.
Wait, so even the original game lacks a satisfying boss fight against Scales? Anyways, the story here makes a tad more sense than in Adventures. I like the idea of Drakor being more than a mindless space mutant and the story behind the Krazoa. However, they made a wise decision to cut it down to 4 spellstones and 6 spirits. This version looks like one of Rare's collect-a-thons, it doesn't fit in a Zeldaesque adventure game.
12:24: Help
12:35: You can’t help me
THEN WHY DID YOU ASK FOR HELP?!
4:44:03 ...That was an inconvenient glitch with King Redeye a.k.a Klanadack.
4:53:16 Hmm. A giant robotic scorpion...
I'm still haunted by the red eyes boss, and fuck the fact it can turn around in such a tight space.
When project dream and twelve tales get their prototype leak I wish they would be a group of people working together to make the game feel like the final product
is the dinosaur planet community discord still open to join? the link in the description directs me to an "invite invalid" page. thanks for uploading this :)
It is. I updated the link. Thanks for letting me know
MY DREAM GAME!!!
I'm glad Krystal got transferred to Star Fox. I just wish they allowed to play as her too and not be stuck in a crystal for most of the game.
1:31:00 It's time for me to go to bed, I'll probably be back tomorrow to watch more tho
2:38:36
3:10:32
4:42:29 Half-way there!
6:14:37
6:39:58
Even not being completed, the game looks amazing! Can this be played on real hardware?
3:11:24 what just happened and why was Sabre facing Krystal in the test of strength?
Seemingly, all warps have a ceiling and floor. So when they placed the crystal back, this cutscene plays, allowing Sabre to go back. As for why Krystal is there in the trial, it is unclear if that was a placeholder or intentional. SFA plays it out as a sharpclaw pushing, so it could be a temp thing. But Fake Sabre fights Krystal later, so it seemingly is to slowly put mistrust between the characters and the player before the rug is pulled out from under them late in the story
3:47:51 what did Krystal mean that she thought she was dead and the fall of the galleon?
@@manbanasiak all the way through development, including at E3 2000, Scales was intended to get struck by lightning and fall off the galleon. It’s very unclear why the belt change was made, possibly something larger they had planned once the Star Fox transition began. Reminder that this build originally starred Fox, and it was fans who fixed up Sabres old model and fixed audio lines. So it’s kinda unclear, but if you look up the Hour Dinosaur Planet footage or footage from E3 2000, you can see the original cutscene play out.
Did you take notes of these bugs? I mean, if I was me, I would hire a whitehat hacker to fix this game and write notes along the way.
9:16:33 what happened to tricky?
How complete is the game?
Not that complete
I’d say about 80%. There’s still a good amount to be polished, but once everything that can possibly be finished is finished, I’d say about 85% done. The parts missing will have to be recreated which won’t be possible for a while, and may not happen at all. If an earlier build were to leak, there a chance the missing areas would still remain. If so we could be looking at anywhere between 95-100% with fan fixes.
@@StumblynWhat parts are missing?
BlackWater Canyon are Krazoa Palace, are completely bare, Willow Grove has very little remaining, Earthwalker Temple is completely cut (though the map remains in the files, bare) many other sections have missing features that could/have been fixed since this recording @@gamestation2690
8:26:19 the Tricky Slide
Good
excuse me, a question?
Where can I download the Dinosaur Planet game to play it on the console
and if you can tell me if it works when I play it on the console
It's not under name of Dinosaur Planet. And yes, it works on real N64, better than on emulators ( has real character shadows, ect...)
Its best to play Dinosaur Planet on an original N64 via an Ever Drive or something similar
Its a VERY hard game to emulate correctly
It would be really cool to remake this whole game in unreal.
😮 what's that stuff at the top
If Nintendo allowed Rare to make Dinosaur Planet and not slap in a Star Fox name, then Dinosaur Planet would have had a franchise. Also, what console are you playing Dinosaur Planet on? Where did you get the source code for the full game?
This is honestly just Star Fox Adventures with Krystal and not-McCloud
YAAAAAAAAAAAAAAAAAAAAAAAA
Hey, it’s 20 years later. Where did Star Fox go?
Fucking Miyamoto. I will NEVER forget that it was he who ruined the long-term growth of Star Fox. Freaking going to different developers thousands of miles away from his R&D team, everyone thinking his “suggestions” are gold because he created Mario and Zelda. Saber and Crystal were just fine as they were. Just because they were canines doesn’t mean “It’s Star Fox”.
Typical salty Nintendo thought it would steal Zelda/Ocarina thunder like Banjo did from Mario , so they canceled it for Starfox bastardization. Another miyamoto's underwhelming creation.
Where I can download this game?
hey is there a site i can find for the discord? the link here no longer works and the dinopla site seems to be down
So did Michael J Fox do the voice overs for Saber too?
I liked Star Fox Adventures for what it was... but the more I watch this and see all the potential, the more I think Miyamoto screwed the pooch by convincing Rare to reskin it as a Star Fox game.
7:03:39 So, we can't collect that item
1:12:23 "Though SharpClaw not have friends".
I mean yeah, most of the dino tribes don't like being enslaved and massacred so your tribe can have more living space... but hey to each his own.
This game would have been on par with legendary masterpieces such as Metroid or The Legend of Zelda or Kingdom Hearts with its plot. Maybe it would even have its on sequel or series. How I wish I could die and be born again in another timeline or universe to experience such a missed opportunity.
I would love for RARE to release a Remaster of this on PC.
I gotta ask: how is thia even available?
Did someone at rare leaked it?
Or is thia a sort of indy project built from scratch?
The ROM was leaked. This game was created by Rare, but they drastically changed it to become Star Fox Adventures. Dinosaur Planet was originally meant to become its own franchise.
There's an awesome community of people making patches to make Dinosaur Planet more stable and easier to play. There's been many more fixes to the game since this playthrough was published.
@@charlottesadlier4764 Well my hats off to them, even as it is in this video this is amazing work.
0:27
This game brings me some strange Breath of the Wild vibe
Is there a fully playable version to use with n64 real hardware?
There are Dinosaur Planet cartridges being sold on etsy, ebay, and a few other sites. Some are from China. Do these cartridges have the full working game on them?
Do not purchase reproduction carts!! The version you’ll get will be much older and far more broken to the current patch. Repro carts are also stealing the work that community has put into this restoration. I’d advise heavily against it.
@@Stumblyn I mean wouldn't all cartridges of Dinosaur Planet that are playable on the N64 be reproduction cartridges since it was never an original finished release? I don't have much trouble with computer-based emulators, but I would like an authentic version of the game on a cartridge. Price is not an issue if it works for me. Where would you suggest I can go to buy an actual cartridge from the developers themselves?
@@sonarwavestudios3030 I’m guessing by developers you mean the people working on patches. There isn’t. They recommend Everdrives/flash carts for console or emulators. If you mean from the original devs, I guess hop in a Time Machine, go to 2002 and buy Star Fox Adventures. It’s 100% your money, so do whatever. But it’s not a Star Fox 2 or Mother 3 situation where they’ve been released/translated and are finished. There is still active work on this game and your experience will be far worse than what’s currently available, and going forward.
Playing Sabre is so weird
Not unless you play Sabre in Killer Instinct or Sabrewulf
I personally like how Krystal looks better in Star Fox Adventures, but the gameplay experience looks way more enjoyable on Dinosaur Planet
Her look in DP does make more sense as a Vixen however.
@@Turbulation1 fair enough
Bonk
I honestly liked Starfox Adventures (and Estelle Ellis,Krystals voice actor,is an absolute sweet-heart of a person in real life) but Nintendo really did this game a horrible insult.There was a lot of love&care with the story&ideas just to be broken&smashed to dust,painting over it with a reskin of Star Fox...and even then they couldve made it work to have the character-swap mechanics with both Sword and Bo-staff play.
すばらしい
As much as I like Starfox Adventures, this would have been amazing if came out with its original vision
5:24:10 there is not that switch in my game
スターフォックスアドベンチャーには元ネタがあったの!?
How do I play this game?
Despite being laggy and buggy, I still find this game much more better than Star Fox Adventure.
And yes, I like Krystal, but her character introduction is terrible in that game.
Dude, really the va of kristal is the same Estelle Ellis?
Not in this version it's Eveline Fischer, the voice of Joanna Dark
They ported this over to the GameCube and changed it but mother 3 64 development never continued to the GameCube😭
Yeah kinda wish it was made on the GameCube with updated graphics with the original characters and gameplay not star fox though I like star fox honestly too
krystal has the same voice as joanna dark 💀
Really??? I ask
@@ander_leza-por-zing7118 yep, play perfect dark for n64, it’s literally the same person doing the voices lol
@@genericname268
I don't know that, thank you for the information
Actually Alesia glidewell Voice Krystal Star Fox Assault
DAMN IT MIYAMOTO. You ruined this would-be swan song for the N64. Why can't the man just mind his own business?
because Rare was being approached by other companies at the time and he wanted to keep them with Nintendo for a little longer, I suppose that is one of the flipsides with the industry, great projects like this often run the gauntlet of being made into something else. On the flipside, had this came out as intended, it would have meant krystal wouldn't be a Star Fox character and that franchise would likely have not gotten any new releases.
Everyone seems to comletely ignore the fact that Rare willingly agreed to letting Dinosaur Planet be shifted into a Starfox game. They could have chose to keep their game, but they willingly decided to sell out. Stop blaming Nintendo
His business is videogames, and he minded... why you people won't stop pretending to know more about the videogame industry than a man that literally makes this business his life?
@@trevargrisham35 If that is true, then why Nintendo didn't bought Rare when they had the chance?
@@alfredosaint-jean9660
They can't, at that time it was known that Rare will accept work for other companies, so Nintendo can't do anything.
OMG 8:11:36
I wonder if that pickup jingle was meant to be when it was already decided to become a "Star Fox" game. The old one sounded more accurate.
That's my interpretation
The game is better than Starfox Adevnture
I like more Starfox adventures
The fact that the game is complete but not complete at the same time makes me think, Why could they not just release the game if it was almost kind of near completion.
Yes, and that is why you are not working in the videogames industry. It is not as easy as "is finished so sell it".
Sell a game that doesn't make money or is unsure if it would is worse than not releasing a finished game.
You say I am not making a game. I am. Think before you say.
@@Moonlow.
Working in videogames industry ≠ making a game
And you ignore the rest of my argument.
The game really wasn't that close to complete at this stage, since a ton of the game was straight up broken after a certain point, the ending was far from done and not even fully scripted out, and certain areas didn't contain much content. It would take close to another half a year to fully polish and finish the game. And as far as we know, this the farthest the N64 version got before they moved to the GameCube.
And it's unclear if source code backups of Dinosaur Planet exist at all, so even if Rare wanted to go ahead and finish it. They probably wouldn't be able to.
I think that the build that was found was much earlier than others. Or maybe it is just because new code was added after the change with Starfox. Which makes the game break.
Yikes, this game was a mess. Hardly anything about this is working. The plot, the dialog, the gameplay, the storytelling, the structure. I am convinced Shigeru Miyamoto saved this game as best he could when he swooped in.
Rare really bit off way more than they could chew with this.
This game is too big
This game sucks. Starfox adventures is much better, you might reach Andross in the end, not this one.
Star fox adventures is better than that one
I don't think so
@@krystalshocked why???
I honestly think this too. No hate for this game but the copium overdose fans claiming that this would have been a Zelda contender, I just can’t… This is more like something between a Donkey Kong and a Zelda game, with way too much stuff to collect and run forth and back far too much. Also while many OST is the same as in SFA, still the tracks that has been replaced are superior in SFA than in DP. The only thing I dislike in SFA was the rushed ending where we got Scales getting tossed aside in favor of Andross, but as I see here, Scales didn’t even get the same amount of respect here as he got in SFA. It’s a really solid game for it’s time, but just like in DK64 Rare wanted way too much in one game. Not only it could have not been a Zelda contender, it was nowhere close enough to even challenge Zelda.
@@xeronylloyd21 It's an N64 Rareware game. It plays just like other rareware games of that era. Collecting things and going back and fourth to different places is just how their games were. The only zelda comparison i can think to make is that it is just a big adventure game
05:05:20 Well, guess the game's over now what with the incoming global scale extinction event