@@kinglouiethe2nd Is this a joke? Alpha+Beta, 1 line of changes for sham in MONTHS. If you are a person who enjoys 1 class and mains it, of course you unsub when you get spit in the face by the devs.
No no, we all know they only look at EQ damage. Seriously the last change I remember was when they fixed that talent that was broken in our class tree making us take more dmg instead of reducing it. Smh
This is what the discord was asking for since before the rework went live lol. Well, we wanted 2 sof 2 decree, and single utility sigils. Glad they finally listened to us for once
@@RobotboyX2 yeah they do get a bit throughput fixated. It makes sense, easier to find what talents do the most damage or mitigation per second but you can't really calculate for conveniences per second
@@Rockforce80 yea, i understand that there is math to backup other talents, while there is no math to back up sigil of chains, but imo thats why i went to a human made information resource instead of just looking at sims. just think its funny as chains trivializes many pulls or makes pulls that are impossible to control for most tanks possible
I don't know how they thought that talent made sense... it was completely OP. And now to appease the other specs they are nerfing it to the ground - which is fine up to a degree. Revert back Sigil of Silence nerf. Make the talent work of Elysian decree.
@@VersusAllOdds Blizzard aren't going to risk having DH be a competitive tank again after 2 seasons of pure domination in high keys. It's time for them to take a breather in the D tier and let other tanks have a turn. This double sigil talent was a mistake from the get-go, imho they can't nerf VDH hard enough.
@@TempoNama be that as it may, VDH has a bad rep of only owning season through oppressive talents / kiting. Nobody complained when Palas or Warrs owned, as they're regarded as "true" tanks... also VDHs piss people and healers off by always jumping and moving too much.
Shaman gain a new spell called "Riptide tears of Ellune" Causes raid wide stealth from devs. Lasts 1 expansion, results in huge changes in Enhance next expansion and Elemental to be removed from the game and replaced with wow 2nd utullity spec "TOTEM shelpper" You can carry the other 2 Shamans specs totems for them while they play and cheer them on while they play and collect their loot!
No exactly this, the other solution would be stupid. With this much cc on everyone they would need to make trash mechanics even more annoying and plentiful than they already are.
@@normannseils3936 i think that there is a mechanic creep in the last expacs that warrants more control tools for tanks tbh. Vengance felt great because you had the measures to stop a lot of bullshit. Now you are more reliant on your dps to not be total monkeys again.
The SV hunter community by and large is happy with these changes. Focus shouldn't be an issue. It now it is something to at least acknowledge. We can now weave in more butcherys
21:00 Core economy is indeed down across the board, but both of the hero specs for demo gives you a bunch more resources to play with, so its not super noticeable, imo. Doom changes seems nice as well. Personally I prefer the 4p gameplay with doom sniping more. Biggest problem is that doomguards no longer cleave in TWW, making the talents much worse in AoE. Depending on tuning, there could be some funnel value though.
These rogue buffs don’t change the issues with the death stalker tree. Sub will still generate way more marks than they can ever spend and sin doesn’t run subterfuge anymore meaning they are forced to choose between empowered garrote and ambush in their openers/vanish
blizzard probably look at their metrics and see shamans are less popular in raids & m+ so they think they dont take as much damage to their subs if they ignore shaman mains they dont realise that there are alot of players that play other specs while they are on shaman waiting room, so if shaman would be meta they will jump to play it in a heartbeat. those players are let down for years
honestly not having double cc sigils changes a lot when it comes to how strong dh is in dungeons, hopefully for the best, not even mad, still really strong for damage considering how much sigil of flame does.
People who see the paragraphs upon paragraphs of changes almost every week to classes like Mage, Warlock, and DK and still don't understand the negativity and pessimism being felt by Shaman mains confuse me.
Needed to happen, double sigils was absolutely busted. Next we need a hammer taken to Ret defensives. SOV and DP don't belong on 1 minute cooldowns on a class with sustain, multiple immunities and LoH.
What do you mean, DPS DK is completly busted in terms of survival. Even more so than paladin i would say. Especially with the classrework and hero talents both specs are nuts defensively. Deathbringer giving basically 10% flat DR + less cooldown on Lichborn and more value from permafrost. Class talent gives another 10% magic DR, a 2 min mini cheat, 6% more armor, more leech and aeven better AMZ. Ah and I forgot will of the necropolis for free and being able to deathstrike at any point. If you die you either are supposed to or it’s your fault.
@@jpibmg This change lets you actually buy items weak 1 and 2. Rather than holding to buy weapons like you do every single season. I don't think you could come up with a better system than this tbh. You still get weapons within a similar time frame, but now with 3-4 extra pieces on top of it.
Other than just saying that shamans cry(look at makes and boomies) elemental is almost always the worst caster and it's not even close, ele and affliction both suffer from the fact that unless you're in a high fort key, the mobs aren't living long enough for you to play the game right. I can't speak for all shamans but that's the #1 issue I see and my main problem. I can't speak for enh or resto besides the fact that restore seems to be over shined by most healers most seasons. Another huge issue with ele is how annoying it is to use and spread flame shock. When you compare how ele does it compared to other classes spread their dots, it's like 2004 design vs 2024
@@iamme625 Are you purposefully trying to be as dense as humanly possible? Every class gets their own section in the patch notes. Shaman have received no meaningful changes or communication since Alpha started from Blizzard. All of this could have been avoided if Blizzard said they had an update coming the same way they did for Hunters.
@@iamme625 1 months till pre patch and even if they release the “rework” next week the time is to stingy to test it appropriately, not like the other classes
I already plan to if i don't see anything by July 30th (pre patch). Warlock an Mage seem to be the love child at blizzard so i may go with one of those classes.
Ok the hate for shaman have been for years man i been waiting to love shaman again since MOP like seriously there has to be some hidden agenda that we dont know about . shaman has the potential to be the most visual class in the game its sad when mobs or npc portray the class fantasy more than the actual class
That sounds fair. But being realistic it’s still better than any other anti caster cc in the game. Warrior shout is worse in every regard and divine toll is very unreliable
@@normannseils3936how is it fair? They have a 40sec aoe stun which is already better than every other tank. Let alone 3 more aoe stops ontop of that lol
Ye ruin only fun thing on VDH :). VDH was only playable tank for pug keys now it´s useless, because apparently not wiping on every caster pack is considered op.
the removal of double sigil absolutly killed my fun, ill be forced to play blood next expac... great.. i think they should have fixed other tanks to be as useful.
Another week without a single bear change, sadge. I’m slightly concerned at this point that no changes are planned at all, the only specs that don’t have any changes were either recently reworked like demon hunters or have yet to be touched as a class like shamans. They did all the Druid changes a while ago, idk why Guardian wouldn’t have gotten changes at this point unless they weren’t planning on changing anything
@@Moonwired someone has to be the last always you cant have everyone being on top. And no its not the tanks job to make the dps and heal afk. What they did was a mistake that lived for two seasons too long. I dont care if prot warr was bis tank season one for survivability or guardian druid season 2 cuz thats good thats diversity and its not like you couldnt do the same dungeons they were just the best at them and it was an easy fix to tune others up or down with these stupid double sigils theres no way of tunning its never going to be enough within reasonable levels.
There is more than 2 months until release, chill. I'd say just like warlocks and mages rogues always have at least 1 decent performing spec in terms of DPS, they just might need more time to redesign some of that hot garbage hero talents in a way that feels nice.
@@dimitartsolyov8059 >here is more than 2 months until release, chill. i heard that 3 times already, this time blizz even said they are done reworking stuff >rogues always have at least 1 decent performing spec in terms of DPS how does this make anything ok? not having functional spec is just awful, no excuses and this isnt a 1st time
Meh. instead of making other tanks more fun and competetive, they make dh less fun and worse. Such an amazing way to introduce changes to an expac you've worked on for years :D
Pretty sure good VDH players will cope. Those just facerolling probably won't. I'm certain, even with these changes, we'll see VDH tanks in the 3400+ range.
Yep no one plays this dogshit season cause they didn’t tune shit. Tanked every season since the day m+ opened but finally stopped as I hate DH playstyle and you are completely trolling your team to play anything else
This happens every single time a new expansion is about to roll out and X class hasnt gotten their notes yet and they all start freaking out so to calm your panic ill remind you we all will get patch notes they havent forgotten about shamans
When an entire class is ignored, you know they are screwed. The War Within is not a game that Shaman players should play. This is one of the most ignored WoW classes in every expansion, it seems.
One day blizzard will realize just about nobody who plays wind walker wants SEF, that button in most cases actually hurts your damage because one single clone getting cced means your doing less damage then if you just simply didn't press the button.
It quite literally does matter almost every form of content has ways to make SEF useless. Meaning its a flawed concept, simply giving the clones cc immunity would solve at least one of the major problems it has. Then the buggy pathing that all pet related things suffer from is another thing entirely but at least solving the cc issue would be nice.
Nice how we get a useless heal as priest even tho we already overheal 50% of the time, idk why its so hard to get some good damage spells on the shadow side of the tree
Spit in the face, dramatic much? Lmao! I’m guessing your one of those players who hated plunderstorm but HAD to play it. I’m just amazed at how much wow players hate on everything! 😂
The thing that pisses me off about blizzard is how stupid they are. They changed illuminated sigils, which is fine, but they seem to forget all the sigil of silence nerfs they made because it had 2 charges. They better revert some of them and the cycle of binding nerf.
vdh still lives while being afk and not clicking spikes while in meta. Scaling on pull size and doing ur damage rotation to live is still strong. Plus, they might be running double brand now which is sooooooo strong defensively.
@@Ieonblack that isn't why VDH was taken at all. You're going to be phased out. It was utility and the 5% spell damage buff. it fit nicely in to a meta. Expect changes to the emta
Just what demon hunter needed, now micro burst windows, oh aldrachi reaver has a 19 button opening rotation that has to be done in a specific order to do correctly! Fml please get a new dh dev, even as ignored as Hunter is, it's more appealing now and I hate that!
the way they keep leaving specs broken for 2 entire seasons is disgusting.. didnt you want to improve from shadowlands? with responding and listening to feedback? this company is such a joke its unreal.. again this lazy mentality of postponing changes to the next expansion instead of fixing stuff now
I don't get why people are pissy about the devs implementing a change that people have been asking for. It's like a no-win situation. People will always cry about changes
@@tomselby24 No i play hunter i have played hunter for long enough to know how this goes it looks strong in Beta and or the PTR patch then gets nerfed right before launch.
I mean, Ive been playing dh on beta and I understand its beta, however it already feels terrible even with sigils. I 100% agree sigils are issue but all blizzard did right here is murder the class. The better fix imo is to give other tanks more competitive CC and increase cd on sigils.. now instead of nerfing dh its just dead
You know. Crazy take - but why not just modify other tanks to bring just as much utility as a VDH? But no. We always have to nerf instead of bringing other classes up to the level of utility/damage as other classes. The vocal majority becomes upset and eventually gets something changed. Instead of becoming vocal about increasing the utility of all tanks, we have to cry out and for shame one specialization enough to get it changed. We could have increased the amount of stops or redesign current stops for every tank, but nope. That's asking too much. I highly doubt VDH and their amount of sigils were keeping you from your raider IO title. If you're a tank other than VDH and having trouble getting into groups, here's a take, create groups for your own keys. If you're scared about creating a group for your own key due to the potential of it being depleted, here's a weird take, it's just a key. You can eventually get that key back and increase it. I'm glad the majority are happy with this change, but Blizzard could have done better to adjust other tanks, as well.
so funny you are defending something that was busted as shit. You are the outlier, you get reigned in. Easy. If other tanks had the same mob control that vdh has, you still wouldn't be taken. blah blah blah get shit on. Now other tanks can play
Because then you have to make dungeons around groups having access to stupid amounts of mob control and it ends up being a checklist of CC you have to pull off or you die. Removing the control from one spec is easier.
@@iamme625 Understandable. But the inverse of that could also be true, yeah? If we remove all the control options from players, that means you can create dungeons without the need of control. If players having control options means we need overly complicated or annoying dungeons that now require x amount of control, then it would be easier to just remove all control options and simplify dungeon design. I just don't believe that because you have X then Blizzard -must- do Y. They don't -have- to make dungeons around a CC checklist. They could just have simplified, infinite scaling dungeons with zero affixes and let players have fun. But they won't do that. Everything must be annoying and frustrating when it comes to dungeon design. Especially when RP is involved and they leave it in during timed content.
You mean the unkillable juggernaut who barely has to do anything but do it's dps rotation to live doesn't have 3x the control of the guys desperately trying to live the mechanics? Gotcha
The illuminated sigil nerf is idiotic, and it's unbelievably stupid to care about the balance impacts. It literally doesn't matter to 99.99% of the playerbase. As soon as a class gets decent blizzard ruins it. This is why class balance is garbage.
@@reviewthereviewer7034 you can say that about any class that's meta the past 2-3 seasons, they are all unbillable and do insane dps. All just "carried" by being broken with survivability
@@tbone8644 there's being slightly ahead in output, vs being able to lock down all spellcasting for like 30 seconds.... what other tank even came close?
@@tbone8644 every expansion has a handful of specs that gap everyone else. Just keep them, and build up other specs. Blizzard has balance issues because they nerf everything that’s fun.
FOTM VDH player spotted boohoo, you'll now have to do what other tanks do and actually play the game instead of having 4 bots follow you around while you solo dungeons at any key level.
They seem to have forgotten to add the Shaman notes, I'm sure it's just a mistake and they'll release them asap.
surely
It was surely a mistake I cancelled my sub today. Oops
they were there... one line in the pvp section
@@timothyduran2381why are wow players always so doom and gloom?
@@kinglouiethe2nd Is this a joke? Alpha+Beta, 1 line of changes for sham in MONTHS. If you are a person who enjoys 1 class and mains it, of course you unsub when you get spit in the face by the devs.
“Don’t worry shamans changes in the next beta build!” The changes, +10% flame shock damage.
you meant -10% flame shock damage
No no, we all know they only look at EQ damage. Seriously the last change I remember was when they fixed that talent that was broken in our class tree making us take more dmg instead of reducing it. Smh
You can't say shaman got no changes, didn't you see that quality of life change to PVP totem???
I swear to fucking god 😂
This is what the discord was asking for since before the rework went live lol. Well, we wanted 2 sof 2 decree, and single utility sigils. Glad they finally listened to us for once
well, some people on your discord advocate for sigil of chains not being worth a point in m+, makes it hard to give your other ideas a chance xP
@@RobotboyX2 yeah they do get a bit throughput fixated. It makes sense, easier to find what talents do the most damage or mitigation per second but you can't really calculate for conveniences per second
@@Rockforce80 yea, i understand that there is math to backup other talents, while there is no math to back up sigil of chains, but imo thats why i went to a human made information resource instead of just looking at sims.
just think its funny as chains trivializes many pulls or makes pulls that are impossible to control for most tanks possible
As a shaman main eagerly awaiting literally ANYTHING from blizzard, I actually lol'd when I saw your timestamps. The meme is strong with this one
This was the exact change I suggested on our twitter thread, pog!
This was the exact change even High m+ tanks were making in the S3 PTR. But blizz didn’t care.
Dratnos trolling on the timestamps got me 🤣
I think Illuminated sigils should give them another charge of elysian Decree too.
absolutely.
I don't know how they thought that talent made sense... it was completely OP. And now to appease the other specs they are nerfing it to the ground - which is fine up to a degree.
Revert back Sigil of Silence nerf.
Make the talent work of Elysian decree.
@@VersusAllOdds Blizzard aren't going to risk having DH be a competitive tank again after 2 seasons of pure domination in high keys. It's time for them to take a breather in the D tier and let other tanks have a turn. This double sigil talent was a mistake from the get-go, imho they can't nerf VDH hard enough.
@@TempoNama be that as it may, VDH has a bad rep of only owning season through oppressive talents / kiting. Nobody complained when Palas or Warrs owned, as they're regarded as "true" tanks... also VDHs piss people and healers off by always jumping and moving too much.
on a positive note, maybe people in dungeons will start interrupting casts again.
Been asking for double util sigil removal since Day 1 of the rework. I, too, am smart and handsome.
Thanks for the compliment dratty.
no one has said this as much as me and therefore no one can be as smart and handsome as me. so why can't i find a gf? :c
@@knifetoucher Your personal unicorn is out there. Never stop looking. You got this!
@@peterpain6625 hey, how YOU doin?
@@knifetoucher Pretty good. Thanks.
Shaman gain a new spell called "Riptide tears of Ellune" Causes raid wide stealth from devs. Lasts 1 expansion, results in huge changes in Enhance next expansion and Elemental to be removed from the game and replaced with wow 2nd utullity spec "TOTEM shelpper" You can carry the other 2 Shamans specs totems for them while they play and cheer them on while they play and collect their loot!
Blood DK confirmed meta tank
bdk/prot pala in the runnings atm.
@@reviewthereviewer7034 haven’t seen a lot of prot hype yet is it that good? Cause blood is amazing for sure!
Prot warrior pretty nice too tbh
@@LuckyLuke1707shhh stop it!
@@LuckyLuke1707 doesnt really do anything though. BDK has grips/cr. Prot pala has cr/utility/offheals/silence. Prot war is just. There. I guess
Warlocks now get a talent that reduces Soulstone cast time by 50% so we're pretty good rezzers.
Needed to happen. Either this or other tanks needed similar control tools.
No exactly this, the other solution would be stupid. With this much cc on everyone they would need to make trash mechanics even more annoying and plentiful than they already are.
@@normannseils3936 i think that there is a mechanic creep in the last expacs that warrants more control tools for tanks tbh.
Vengance felt great because you had the measures to stop a lot of bullshit.
Now you are more reliant on your dps to not be total monkeys again.
The SV hunter community by and large is happy with these changes. Focus shouldn't be an issue. It now it is something to at least acknowledge. We can now weave in more butcherys
The shaman timestamp name is diabolical
21:00 Core economy is indeed down across the board, but both of the hero specs for demo gives you a bunch more resources to play with, so its not super noticeable, imo.
Doom changes seems nice as well. Personally I prefer the 4p gameplay with doom sniping more. Biggest problem is that doomguards no longer cleave in TWW, making the talents much worse in AoE.
Depending on tuning, there could be some funnel value though.
Priest fear: 30 sec cd, uncapped
Warrior intimidating shout: 90 sec cd, 5 target capped
Holy shit, literally nothing for shamans! I'm so sorry, guys! 😂
Shaman (jk its Mage lol)
These rogue buffs don’t change the issues with the death stalker tree. Sub will still generate way more marks than they can ever spend and sin doesn’t run subterfuge anymore meaning they are forced to choose between empowered garrote and ambush in their openers/vanish
blizzard probably look at their metrics and see shamans are less popular in raids & m+ so they think they dont take as much damage to their subs if they ignore shaman mains
they dont realise that there are alot of players that play other specs while they are on shaman waiting room, so if shaman would be meta they will jump to play it in a heartbeat. those players are let down for years
I quit after they ruined ele going from legion to bfa. Waiting patiently but will never main such an ignored class
Wonder if they'll dial back a few of the silence sigil duration nerfs now that double sigils is nerfed.
Knowing blizzard theyll forget all about that
hope not, VDH can eat shit after all that
I'm so happy Blizzard finally made Harpoon and Aspect of the Eagle baseline. Talenting those always felt awful.
For real, I was shocked and thrilled to hear that! Harpoon's position in the tree has been a real bugbear of mine. Survival is looking so good!
honestly not having double cc sigils changes a lot when it comes to how strong dh is in dungeons, hopefully for the best, not even mad, still really strong for damage considering how much sigil of flame does.
People who see the paragraphs upon paragraphs of changes almost every week to classes like Mage, Warlock, and DK and still don't understand the negativity and pessimism being felt by Shaman mains confuse me.
"Wildfire Bomb now costs 10 focus" saddest part of the changes.
the conquest weapon might be good for alts. just do random weekly quests for 30 minutes then get a free weapon for when you wanna start playing it
Needed to happen, double sigils was absolutely busted. Next we need a hammer taken to Ret defensives. SOV and DP don't belong on 1 minute cooldowns on a class with sustain, multiple immunities and LoH.
The fun police over here
I get that plate classes are meant to be tanky or whatever but the disparity between DPS paladins and DPS warriors/DKs is too high.
@@Jay-407 Having specs be objective outliers is not good for the game
Ret is too strong and has been for like 2 seasons now
What do you mean, DPS DK is completly busted in terms of survival. Even more so than paladin i would say. Especially with the classrework and hero talents both specs are nuts defensively. Deathbringer giving basically 10% flat DR + less cooldown on Lichborn and more value from permafrost. Class talent gives another 10% magic DR, a 2 min mini cheat, 6% more armor, more leech and aeven better AMZ. Ah and I forgot will of the necropolis for free and being able to deathstrike at any point. If you die you either are supposed to or it’s your fault.
Multiple immunities?
Poor poor Shamans. Can only hope a big ole post specifically for them is coming.
"Shaman (jk its Mage lol)"
I agree with nerf to Illuminated Sigils, but they should revert the nerf to cd on Sigil of Silence - back to 60s - now that it isn't doubled.
they need to triple the cd. fuck vdh
"Where's Shaman" the fact that Shaman isn't even mentioned in these notes makes it obvious a huge rework is coming
Does it though?
Surely...
Oh yeah, surely...
yeah probably but the class im feeling rly doomer about is warrior hahaha warrior is just doomed
the cope is real, hope so for ya tho
Aldrachi reaver is a giga-chad spec I swear
demo feels great
That conquest weapon change goes hard.
ehh. Bad change. Time gating is never good. Most casuals quit before 3rd week anyways
@@jpibmg This change lets you actually buy items weak 1 and 2. Rather than holding to buy weapons like you do every single season. I don't think you could come up with a better system than this tbh. You still get weapons within a similar time frame, but now with 3-4 extra pieces on top of it.
As a shaman main these are dark dark times.. however theres still time... time to reroll. lmao
Legit question from someone who hasn't played Shaman recently, what's so broken about it to warrant this constant crying?
Shaman players have always cried when they don't get changes. They want to feel special and get their own section in the patch notes.
Other than just saying that shamans cry(look at makes and boomies) elemental is almost always the worst caster and it's not even close, ele and affliction both suffer from the fact that unless you're in a high fort key, the mobs aren't living long enough for you to play the game right. I can't speak for all shamans but that's the #1 issue I see and my main problem. I can't speak for enh or resto besides the fact that restore seems to be over shined by most healers most seasons. Another huge issue with ele is how annoying it is to use and spread flame shock. When you compare how ele does it compared to other classes spread their dots, it's like 2004 design vs 2024
@@iamme625 Are you purposefully trying to be as dense as humanly possible? Every class gets their own section in the patch notes. Shaman have received no meaningful changes or communication since Alpha started from Blizzard. All of this could have been avoided if Blizzard said they had an update coming the same way they did for Hunters.
At this point is 2 late for everything for shaman, there’s no longer time for feedback or testing… just reroll fellow shamans
There's still 2 months of beta left before the expansion drops. There's time.
@@iamme625 1 months till pre patch and even if they release the “rework” next week the time is to stingy to test it appropriately, not like the other classes
I already plan to if i don't see anything by July 30th (pre patch). Warlock an Mage seem to be the love child at blizzard so i may go with one of those classes.
Rip Shaman
Ok the hate for shaman have been for years man i been waiting to love shaman again since MOP like seriously there has to be some hidden agenda that we dont know about . shaman has the potential to be the most visual class in the game its sad when mobs or npc portray the class fantasy more than the actual class
But where are the changes to [insert my favourite class here]?!?!
My copium take on the lack of Shaman changes is that they are secretly working on a new Tank spec
PRAISE THE SUN!
Oh man, vdh sigil changes!!! Love it and haven’t even seen it yet. Hope I don’t have an edit to this.
Class with agro problems will be unplayable without the decree. Just reinforces the range meta.
No change to give monk another Chi generator besides Tiger Palm... I'm starting to sweat over here.
Year of the spear again?
Straight up skipped over scalecommander. I see how it is. :c
😂
Good videos btw. I enjoy watching your breakdown of each spec.
So...are they going to revert the Sigil of Silence and Cycle of Binding nerfs alongside this?
Reading beta changes and using the word nerf or buff doesn't seem right
Ah, looks like Illuminated Sigils is a dead talent now. Could have at least let it affect Elysian Decree/Sigil of Suffering. RIP.
Be nice if they revert the cd of sigil of silence now that we only get one.
That sounds fair. But being realistic it’s still better than any other anti caster cc in the game. Warrior shout is worse in every regard and divine toll is very unreliable
@@normannseils3936how is it fair? They have a 40sec aoe stun which is already better than every other tank. Let alone 3 more aoe stops ontop of that lol
Ye ruin only fun thing on VDH :). VDH was only playable tank for pug keys now it´s useless, because apparently not wiping on every caster pack is considered op.
the removal of double sigil absolutly killed my fun, ill be forced to play blood next expac... great.. i think they should have fixed other tanks to be as useful.
... I got exscited when I saw shaman
In before Dratnos continues to claim there is plenty of time left and they will definitely be reworking shaman talents
Another week without a single bear change, sadge. I’m slightly concerned at this point that no changes are planned at all, the only specs that don’t have any changes were either recently reworked like demon hunters or have yet to be touched as a class like shamans. They did all the Druid changes a while ago, idk why Guardian wouldn’t have gotten changes at this point unless they weren’t planning on changing anything
I guess they'll announce the removal of ironfur last minute while adding that to VDH ;)
I understand the reasoning behind the VDH nerfs, but as someone who played it since it was absolute trash I am not amused.
They were never trash
@@v3n1t0 they were by FAR the worse tank in S1 and S2.
My point being, why do they have to take away utility, how about bringing the other tanks up to the same level.
@@Moonwired someone has to be the last always you cant have everyone being on top. And no its not the tanks job to make the dps and heal afk. What they did was a mistake that lived for two seasons too long. I dont care if prot warr was bis tank season one for survivability or guardian druid season 2 cuz thats good thats diversity and its not like you couldnt do the same dungeons they were just the best at them and it was an easy fix to tune others up or down with these stupid double sigils theres no way of tunning its never going to be enough within reasonable levels.
Bro blood DK sounds absolutely cracked, I was gonna play frost dk and shadowpriest but I might have to slide in some blood tank too.
Will probably still get 1 shot through defensives in high fort
Unholy Rework is also very much on point. The spec tree finally makes sense and gives you nice pathing.
Dude you actually hurt me with the shaman bait
So I guess that's a 4th expansion in a row with rogue pretty much abandoned until x.1/x.2 patch
There is more than 2 months until release, chill. I'd say just like warlocks and mages rogues always have at least 1 decent performing spec in terms of DPS, they just might need more time to redesign some of that hot garbage hero talents in a way that feels nice.
@@dimitartsolyov8059 >here is more than 2 months until release, chill.
i heard that 3 times already, this time blizz even said they are done reworking stuff
>rogues always have at least 1 decent performing spec in terms of DPS
how does this make anything ok? not having functional spec is just awful, no excuses and this isnt a 1st time
Meh. instead of making other tanks more fun and competetive, they make dh less fun and worse. Such an amazing way to introduce changes to an expac you've worked on for years :D
Can't wait to see the Demon Hunter cries on this one..... BUFF WARRIOR!
M plus saved
At last the VDH cancer will stop spreading.
ill. sigils is now a wasted point. 5s on flame isn't very noticeable, and a 2nd charge on somthing you should use on cd dose nothing.
Pretty sure good VDH players will cope. Those just facerolling probably won't. I'm certain, even with these changes, we'll see VDH tanks in the 3400+ range.
it was so laughable overpowered it wasn't even funny. VDH never needed 2 of each
bro just skipped the scalecommander buff
PLS BLIZZARD MORE ROGUE CHANGES:(
They threw out a bunch of nerfs early on then left us hanging :(
The outlaw adrenaline rush nerf feels so bad
(Ele shaman) you got changes? Must be nice, we don’t even have a fully implemented hero tree on beta
*Sad Shaman noises*
When was the last time you did original content? Not regurgitated WowHead posts?
Demon Hunter changes could be in the current build but blizzard lazy af
Yep no one plays this dogshit season cause they didn’t tune shit.
Tanked every season since the day m+ opened but finally stopped as I hate DH playstyle and you are completely trolling your team to play anything else
Are people checking the feedback for Shaman? Everyone is complaining about the class. Wow, nothing is done. i never see anything like this
This happens every single time a new expansion is about to roll out and X class hasnt gotten their notes yet and they all start freaking out so to calm your panic ill remind you we all will get patch notes they havent forgotten about shamans
Where shaman?
Where's shaman's tank spec?! ;)
Wildfire bomb now costing focus? Bad change. That alone I don't want to play it.
Blizzard on shamans is such a meme at this point. 🤷🏻♂️🤦🏻♂️
Finally time for People to learn how to intrrupt and stun :) again an MMO game
😂😂😂 again no Shaman adjustments. My main since classic. Why Blizz always ignoring us 😂😂😂😂
lmao the triggered shamans
When an entire class is ignored, you know they are screwed. The War Within is not a game that Shaman players should play. This is one of the most ignored WoW classes in every expansion, it seems.
Yep, bliizard... in diablo 4 also some classes are completely forgotten where others are utterly OP
How about some elemental changes, its been stale for years.
One day blizzard will realize just about nobody who plays wind walker wants SEF, that button in most cases actually hurts your damage because one single clone getting cced means your doing less damage then if you just simply didn't press the button.
don't think this is something even worth thinking about tbh, yea it's technically flawed in that way but it effectively never matters
It quite literally does matter almost every form of content has ways to make SEF useless. Meaning its a flawed concept, simply giving the clones cc immunity would solve at least one of the major problems it has. Then the buggy pathing that all pet related things suffer from is another thing entirely but at least solving the cc issue would be nice.
Nice how we get a useless heal as priest even tho we already overheal 50% of the time, idk why its so hard to get some good damage spells on the shadow side of the tree
Shaman, jk it's mage 🤣
Rip VDH sigils. Was fun while it lasted.
That’s an odd looking shaman there.
Spit in the face, dramatic much? Lmao! I’m guessing your one of those players who hated plunderstorm but HAD to play it.
I’m just amazed at how much wow players hate on everything! 😂
SHAMAN JK it's MAGE LOL, nice timestamp trolling.
Just flat out remove Hpaly from the game, or just ignore its existance PLEASE Blizz 😥.
They need to add more CDR to Sigils after this nerf, and make Elysian decree benefit from flame sigil talent modifiers
GOOD LORD THEY ARE BEING SO RUDE ABOUT SHAMAN NO CHANGES -- MAKING US GRIT OUR TEETH AND SHIT!!!
The thing that pisses me off about blizzard is how stupid they are. They changed illuminated sigils, which is fine, but they seem to forget all the sigil of silence nerfs they made because it had 2 charges. They better revert some of them and the cycle of binding nerf.
no, you should suffer for a time
vdh still lives while being afk and not clicking spikes while in meta. Scaling on pull size and doing ur damage rotation to live is still strong.
Plus, they might be running double brand now which is sooooooo strong defensively.
@@Ieonblack I get what you are saying but what does staying alive have to do with sigil of silence ?
@@derryberry7991 theyre still the strongest tank based on survivability, which is exactly what a tank is supposed to do, the util is just extra
@@Ieonblack that isn't why VDH was taken at all. You're going to be phased out. It was utility and the 5% spell damage buff. it fit nicely in to a meta. Expect changes to the emta
Just what demon hunter needed, now micro burst windows, oh aldrachi reaver has a 19 button opening rotation that has to be done in a specific order to do correctly! Fml please get a new dh dev, even as ignored as Hunter is, it's more appealing now and I hate that!
So doomer on hunter hero talents :(
1st?
Yay only ruined the competitive integrity of m+ for 2 seasons :D imagine there is 0.1% players who can’t even do a kick or cc rotation haha… ha
the way they keep leaving specs broken for 2 entire seasons is disgusting.. didnt you want to improve from shadowlands? with responding and listening to feedback? this company is such a joke its unreal.. again this lazy mentality of postponing changes to the next expansion instead of fixing stuff now
I don't get why people are pissy about the devs implementing a change that people have been asking for. It's like a no-win situation. People will always cry about changes
fun detected
hunters r gonna be meta finally :'D
Do not get your hopes up it will be nerfed so hunter will not be meta
@@havtor007 alot of changes for pvp rework not pve you prolly play dh lol
@@tomselby24 No i play hunter i have played hunter for long enough to know how this goes it looks strong in Beta and or the PTR patch then gets nerfed right before launch.
@@havtor007 i can say ive played it longer prob and you dont specify pve or pvp your an idiot
Meta finally? They were meta for a good half of literally last season
I mean, Ive been playing dh on beta and I understand its beta, however it already feels terrible even with sigils. I 100% agree sigils are issue but all blizzard did right here is murder the class. The better fix imo is to give other tanks more competitive CC and increase cd on sigils.. now instead of nerfing dh its just dead
yup and good. Was so broken
You know. Crazy take - but why not just modify other tanks to bring just as much utility as a VDH?
But no. We always have to nerf instead of bringing other classes up to the level of utility/damage as other classes.
The vocal majority becomes upset and eventually gets something changed.
Instead of becoming vocal about increasing the utility of all tanks, we have to cry out and for shame one specialization enough to get it changed.
We could have increased the amount of stops or redesign current stops for every tank, but nope. That's asking too much.
I highly doubt VDH and their amount of sigils were keeping you from your raider IO title.
If you're a tank other than VDH and having trouble getting into groups, here's a take, create groups for your own keys.
If you're scared about creating a group for your own key due to the potential of it being depleted, here's a weird take, it's just a key. You can eventually get that key back and increase it.
I'm glad the majority are happy with this change, but Blizzard could have done better to adjust other tanks, as well.
so funny you are defending something that was busted as shit. You are the outlier, you get reigned in. Easy. If other tanks had the same mob control that vdh has, you still wouldn't be taken. blah blah blah get shit on. Now other tanks can play
Because then you have to make dungeons around groups having access to stupid amounts of mob control and it ends up being a checklist of CC you have to pull off or you die. Removing the control from one spec is easier.
@@iamme625 Understandable.
But the inverse of that could also be true, yeah? If we remove all the control options from players, that means you can create dungeons without the need of control.
If players having control options means we need overly complicated or annoying dungeons that now require x amount of control, then it would be easier to just remove all control options and simplify dungeon design.
I just don't believe that because you have X then Blizzard -must- do Y. They don't -have- to make dungeons around a CC checklist. They could just have simplified, infinite scaling dungeons with zero affixes and let players have fun.
But they won't do that. Everything must be annoying and frustrating when it comes to dungeon design. Especially when RP is involved and they leave it in during timed content.
Rip VDH sigils. Now, dps has to play far better now.
You mean the unkillable juggernaut who barely has to do anything but do it's dps rotation to live doesn't have 3x the control of the guys desperately trying to live the mechanics? Gotcha
DPS players having to actually do kicks it's a +5 angle ggs
As fun as it was, it needed to go
@@FunkyToe369was it fun? The fun of m+ is working as a team to succeed, not dps fight target dummies because DH solo’s every cc lol
The illuminated sigil nerf is idiotic, and it's unbelievably stupid to care about the balance impacts. It literally doesn't matter to 99.99% of the playerbase. As soon as a class gets decent blizzard ruins it. This is why class balance is garbage.
Lmao. Literally no other tank came close and top players in the world called for the same nerf. Maybe stop being carried by your busted class haha
@@reviewthereviewer7034 you can say that about any class that's meta the past 2-3 seasons, they are all unbillable and do insane dps. All just "carried" by being broken with survivability
@@tbone8644 there's being slightly ahead in output, vs being able to lock down all spellcasting for like 30 seconds.... what other tank even came close?
@@tbone8644 every expansion has a handful of specs that gap everyone else. Just keep them, and build up other specs. Blizzard has balance issues because they nerf everything that’s fun.
FOTM VDH player spotted
boohoo, you'll now have to do what other tanks do and actually play the game instead of having 4 bots follow you around while you solo dungeons at any key level.