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Starfield: The Mystery Of Meh

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  • Опубликовано: 7 авг 2024
  • Starfield is an incredibly ambitious game from a world renowned developer that doesn't always translate what they are known for best in this new sci fi adventure. To dive into why I went back and played Bethesda's games of the past (Skyrim & Fallout 4) and this is what I found.
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    Chapters
    0:00 - Intro
    0:54 - The Role Of Hype
    3:58 - A Rude Awakening (Spoilers going forward)
    10:02 - (last of us 2 spoiler) One Small Step Into The Unknown
    13:44 - Generating Procedurally
    17:55 - Immersing The Immersion
    22:02 - A Beacon Of Hope
    27:14 - The Cycle Repeats Itself
    38:35 - It's Getting Late
    -------------------------------------------------------------------------------------
    Credits
    -------------------------------------------------------------------------------------
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Комментарии • 519

  • @nlmnyc
    @nlmnyc 9 месяцев назад +90

    I’ve watched dozens of videos on Starfield trying to make sense of why this game felt so empty. You really nailed it and helped me to understand it better than most of the other videos.
    It’s so strange, I think the saddest thing for me is I thought…well I can’t wait to upgrade my ship so I can visit the more distant systems. Just imagine what will be there for people to find - how many great handcrafted things are out there. Only to find that outside of the starter systems, there is literally nothing.
    All they really had to do was hide a number of different things throughout the 1000 planets. It would have made it like one giant Easter egg hunt - encouraging people to explore every system to be the first to find things.
    That one simple thing would have made this game so incredible. I’m at a loss for why they didn’t do this. Take all the cities, towns and points of interest and dispense them throughout the galaxies.
    I feel like their ulterior motive is to release a lot of DLC - much like games as a service model but even if they released a free DLC tomorrow, I wouldn’t be in a hurry to turn the game on again, because I didn’t like the companions or the factions so I’m not really jazzed to hop back into this world.

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад +15

      You make a good point. It's odd they didn't scatter handcrafted dungeon and other points of interest on random planets. Exploration sucks here. I'm also glad I was able to provide you with something other videos couldn't. Thanks for watching and commenting!

    • @TheMusicolophile
      @TheMusicolophile 9 месяцев назад +2

      Says the person who’s been to all 1000 planets. LOL

    • @distantthunder12ck55
      @distantthunder12ck55 9 месяцев назад +17

      It's designed to waste your time, the entire game is a bore-fest of mediocrity. I give it 4/10 personally and really think it is actually an overhyped fraud of a game. When I started playing Cyberpunk 2.0 the other week ten hours into Starfield I realised how bad Starfield is.

    • @thefactory7221
      @thefactory7221 9 месяцев назад +5

      They banked all of the long term retention on procedural generation and radiant quests, the least appealing parts of Bethesda's games, it's like they saw No Man's Sky on launch and thought that controversial chapter of the game's history was totally acceptable to emulate.
      I'm not even sure if they *can* make handcrafted dungeons either. Without the Creation Kit modding tools to confirm or deny this, I'm 95% sure they have a director addon for the Engine to recycle the finite number of Cells and NPC tags the game can actually have.

    • @JohnnyHughes1
      @JohnnyHughes1 9 месяцев назад

      This is fairly easily fixable. They just need to add some variety to the Civilian Outposts, Abandoned Mines, Cryo Labs, etc.
      I love the game. I am right now on a non-Constellation quest where I only did the first Artifact and left. Used the Frontier to obtain an Econohaul and then left the Frontier at New Atlantis unused. I am over 100 hours into this playthrough. No artifacts, no Companion Quests, no Main Quests (except delivering the first artifact). I am doing Faction Quests. I am currently a Freestar Ranger and have a house in Akila City.i have 8 non-Constellation crew members on my ship. I am personally having a blast with about 350 total game hours just over 100 in this playthrough.
      It isn't (IMHO) that there are not things to do, it's that the things you find exploring are the same dungeons. 5 or 6 of each building could go a long way into fix this issue.

  • @Matty002
    @Matty002 9 месяцев назад +175

    people keep saying 'space is supposed to be empty' but if you were on another planet on real life, no matter how empty it was, just being on it is crazy. in a video game, its beyond mundane, and has been done better. its not an excuse

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад +11

      You make a good point.

    • @davidpramaggiore9281
      @davidpramaggiore9281 9 месяцев назад +19

      Exactly. The response that someone from Bethesda had related to the astronauts weren’t bored on the moon is another example of how “off” their thinking is.
      Fucking of course the astronauts weren’t bored! That’s real life!
      Not a video game!
      And honestly I would rather play a let’s go to the moon sim- that’s completely realistic than this giant AI generated - for grade school kids and retirees- piece of garbage.

    • @thedoomslayer5863
      @thedoomslayer5863 9 месяцев назад

      ​@@davidpramaggiore9281makes you wonder if these people really have a brain. Because if they did they'd know visiting a fucking planet in space IN REAL LIFE IS NOT THE SAME AS IN A VIDEO GAME

    • @GhostOfSnuffles
      @GhostOfSnuffles 8 месяцев назад +16

      In a game with space magic empty planets are inexcusable.

    • @davidpramaggiore9281
      @davidpramaggiore9281 8 месяцев назад +6

      @@GhostOfSnuffles good point! On the one hand they wanna point to the moon missions. Saying oh the astronauts weren’t bored. Well no shit! That’s real life travelling in space. This is a sandwich looter w “space magic” and u can’t give us some really cool fantastic biomes? Cmon.
      It’s such lazy design.

  • @OmniscientSloth
    @OmniscientSloth 9 месяцев назад +116

    It’s like Bethesda keeps taking the parts of their games that are special and taking them away to add to the more boring and soulless aspects of their games…

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад +4

      So much this!

    • @squeezerdsqueezerd2427
      @squeezerdsqueezerd2427 9 месяцев назад +1

      Maybe they expect modding community to fill in this gap 🤔?

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад +7

      @@squeezerdsqueezerd2427 I'm sure the modding community will go to town on this game.

    • @willd7596
      @willd7596 9 месяцев назад +1

      I modded Skyrim heavily. Starfield has amazing modding potential. However, I do believe Starfield vanilla is awesome. You just can't play it like you do Skyrim. Skyrim is an exploration driven RPG and Starfield is a quest driven RPG with the exploration around the vicinity of those quests.

    • @Voideadd
      @Voideadd 9 месяцев назад +7

      ​@@willd7596but the quests aren't even good. Name a quest where your decision even matters or even changes the trajectory of the quest I'll wait ....
      It would be fine if the stories were good. But half the reasons the NPCs give you a quest is arbitrary and you don't even get a resolution or a call back to any decisions you make. It is the most shallow Bethesda experience hands down

  • @pandamonium9255
    @pandamonium9255 9 месяцев назад +9

    Todd “Little Lies” Howard: “…And yes! You can fly it!”
    Screen pans over to space combat only with bad titanic flute playing in the background.

  • @theclawyaww3740
    @theclawyaww3740 9 месяцев назад +58

    Mass Effect 2 and 3 are more or less linear corridor shooters yet the world feels way bigger than Starfield.

    • @cabbageleon4914
      @cabbageleon4914 8 месяцев назад +13

      because beyond those corridors existed a fleshed out universe. love me trilogy

    • @CheeseOfMasters
      @CheeseOfMasters 7 месяцев назад +2

      Mass Effect 1 also had much more interesting things to offer on their barren planets than Starfield.

    • @schmecklin377
      @schmecklin377 7 месяцев назад

      That's what thoughtful design gets you

    • @TheGallantDrake
      @TheGallantDrake 7 месяцев назад

      They had a central vision and were willing to do the proper groundwork with their worldbuilding. Bethesda has spent too long relying on the worldbuilding lore made by others without practicing their own craft.

  • @markvalley3498
    @markvalley3498 9 месяцев назад +43

    Great analysis. Bethesda seems to have forgotten the things that made their games so interesting and replayable. Perhaps they never knew…

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад +3

      I'm starting to think they didn't. Thanks!

    • @HickoryDickory86
      @HickoryDickory86 9 месяцев назад +6

      @markvalley3498 At this point, I'm starting to think that their successes were actually happy accidents.
      Maybe they never knew how to properly design a game, and their good ones were just them flailing about and blindly catching lightning in a bottle.

    • @orbit1894
      @orbit1894 9 месяцев назад +5

      Skyrim was an accidental success. Morrowind was the last good Bethesda title.

  • @JAIMEGARCIA-gw9re
    @JAIMEGARCIA-gw9re 9 месяцев назад +10

    60 people developed Skyrim. 600 developed Starfield. And yet, Skyrim seems to be the game that is far more innovative and mechanically superior than anything in Starfield. The fact that there is no water physics or aid animations in Starfield just shows how rush the game was and undercooked. In Skyrim, the guards react to you if you are wearing opposing faction clothes. In Starfield, they are so brain dead might as well be cardboard cut outs.

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад +1

      The cardboard cutouts had me laughing bruh. It's so true.

  • @XeonProductions
    @XeonProductions 9 месяцев назад +21

    Something you touched on the video, there's no way to really get locked out of quests. There's also no way to really fail about 95% of the quests in this game. This is the first Bethesda game I've encountered where you can't fail a quest. Even the quests I technically screwed up on, I just get yelled at by the quest giver and still complete the quest and get the rewards. Also every single NPC that is involved in any kind of quest is immortal and unkillable, which is completely immersion breaking and stupid.

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад +3

      Idk why they decided to go down that path.

    • @carlosleyva-calistenia6400
      @carlosleyva-calistenia6400 9 месяцев назад +5

      But I know why.
      This game, unlike previous ones, was made by the Participation Trophy Generation.

  • @Metaphix
    @Metaphix 7 месяцев назад +3

    One crazy thing to me was if you marry Sarah Morgan and then she dies later during the hunter's attack on the eye, you can't even mention to anyone at her funeral in constellation that you and her were closer than they thought or married or anything lol the only NPC that you can talk about that with is Aja Mimosa the ex leader who did your wedding. Like wouldn't the impact on your character be a lot if you lost your wife? Other characters could react to that like "OMG she never told us you guys were married, that's awful we're here for you" or some such BS. Another missed opportunity like you mentioned with the guy who wanted to betray Delgado. Not a lot to ask and it's absence is disappointing.

  • @ALiberalVeteran
    @ALiberalVeteran 9 месяцев назад +4

    The first 20 hours I played I immediately thought that this was a boring game. Seems everyone else thought the same.

  • @daniellamunoz8894
    @daniellamunoz8894 9 месяцев назад +18

    OMG I've been pondering too why Starfield drains me and this video made me realize the things I was missing. Brilliant!

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад +2

      Glad I could help! It took me a while to figure it out myself.

    • @netherportals
      @netherportals 9 месяцев назад +5

      Check your carry weight :P

  • @aschius4
    @aschius4 9 месяцев назад +16

    Good video my dude, informative, entertaining, good pacing. Keep up the good work!

  • @jamesmeldrum4563
    @jamesmeldrum4563 9 месяцев назад +6

    Finally I've seen a youtuber point out that npc animations are not better than those in Fallout 4. In many cases they don't even look better.

    • @nwoizaakgoldmann4519
      @nwoizaakgoldmann4519 6 месяцев назад

      Because its the exact same game as Fallout 4 just a little bit updated. Even some quests are the same

  • @minakatahizuru
    @minakatahizuru 9 месяцев назад +8

    Nice video, do not think outdated game with AAA price tag is good.
    And have 0 hope for Elder Scrolls 6

  • @DuggyDarko
    @DuggyDarko 9 месяцев назад +6

    Every planet in Starfield feels dead. As soon as you leave the cave in Skyrim the world feels alive. The options of where you can go, things you can see or do feel endless. The feeling of exploration is amazing. That's what I wanted from Starfield. Initially I thought it had it. But the more I played it, the more I realised how empty and shallow the universe really was. It literally has no soul. It feels like is been designed by AI and I suppose it sort of has. In Skyrim You can feel the love and attention to detail in every location.

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад

      Exactly! You nailed a big issue right on the head.

    • @ummerfarooq5383
      @ummerfarooq5383 9 месяцев назад

      So you want gophers randomly popping their head out of the lunar landscape?

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад

      @@ummerfarooq5383 yup

    • @willd7596
      @willd7596 9 месяцев назад

      Starfield and Skyrim can't be played the same way. Starfield is a quest driven RPG with exploration meant to happen around the vicinity of the quests. Skyrim was an exploration primary game with quests in it. Once you make this leap, Starfield is much more enjoyable. I have significant hours in both.

    • @DuggyDarko
      @DuggyDarko 9 месяцев назад

      @@ummerfarooq5383 I want a reason to go to these places.

  • @Elite.Gamers
    @Elite.Gamers 9 месяцев назад +4

    Looked like a editing nightmare lol, there is no way I could produce a video this long. Well done and awesome video.

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад

      Editing can get real monotonous, but I really enjoy the process. Thank you for the kind words!

  • @fanmovie357
    @fanmovie357 9 месяцев назад +12

    You dont have to be Naughty dog or Rockstar to have a meaningfull narrative, Bioware and Obsidian proved you can have a RPG with a well told story at its core, Hell Obsidian even did it while using the Bethesda template with NV.

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад

      You are right. I bring up bioware's mass effect in the video as well. I'm just saying those studios build their game around their narrative while starfield doesn't really. Lots of indie excel in their storytelling too.

    • @HickoryDickory86
      @HickoryDickory86 9 месяцев назад +1

      @fanmovie357 I agree. And I love that your avatar is one of Obsidian's OG characters, and GameSpy's 2005 "Best Character," further driving home the point.

  • @mitchellhorton9382
    @mitchellhorton9382 9 месяцев назад +8

    Solid video, wouldn't have guessed you only have 700 subs
    Personally I think long form is the way to go, you have time to express more complex ideas and your personality so people have a reason to remember you
    I find that every 10-12 minute video about something generally end up being mostly the same.

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад

      I agree, long form content is where it's at today. It's not that short videos are bad per se, but RUclips is such an overcrowded place now that a lot of content bleeds into the rest.

  • @jaminschmitt
    @jaminschmitt 9 месяцев назад +5

    Every review that shows up in my feed has the same sentiment. I stopped playing after only 3 hours and based on on reviews I’m glad the red flags I had during those three hours were accurate.

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад

      It's definitely not a good Bethesda game, but it can be a lot of fun at times.

  • @reignmans
    @reignmans 9 месяцев назад +7

    i usually dont comment, but seeing the work you put into this and the low numbers on likes and subscribers urged me to do so.
    keep up the good work!

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад +1

      This comment truly made my day. Your support will not be forgotten! Thank you!

  • @RJSamonte
    @RJSamonte 9 месяцев назад +4

    Exact feelings I had about Starfield. I was so excited about an immersive, scifi rpg game where I could fly my own spaceship and explore the universe.

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад +1

      I honestly thought I was going to be one of the only ones that felt this way.

  • @AllyMonsters
    @AllyMonsters 9 месяцев назад +6

    Mass Effect 1 did everything better then Starfield 16 years ago. Which is odd considering how much Bethesda stole from the Mass Effect series in the last 3 games of theirs.
    Fallout 4 took the dialog option UI and voiced protag (a lot of the voice actors from ME show up too). They even ripped off the companions loyalty quests (granted New Vegas did it as well, but at least in NV and ME you could fail them). Most of these carry over to 76 too when it launched, though some of it now has been reverted in 76 as updates came out.
    Starfield rips off so many minor and major plot points. Their map designs on planets is almost exactly like ME1 just without the Mako.
    You wanna play a better version of Starfield? Play the Mass Effect trilogy.

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад +2

      Mass effect trilogy is an emotional thrill ride with consequences. Each action has choices that affect your character and outcomes of situations (paragon/renegade). It revolutionized true choice on RPGs imo, and it's a shame to see Starfield seemingly stuck in 2011 with a lot of regression. It doesn't feel like a next gen game, but a game from the early 2000’s with a new coat of paint that's less interesting. I think Bethesda is putting way too much focus on aspects no one cares about. 1000 planets is a great title for pr, but it also proved to people before launch that a lot of the game would be barren, and it is.

    • @AllyMonsters
      @AllyMonsters 9 месяцев назад

      @@Centrifewgi Yeah, it baffles me that Bethesda couldn't do this Nasapunk design without any flavor, world building, or real stakes.
      It's clear someone played Mass Effect 16 years ago at Bethesda, and couldn't let it go till they tried their own attempt.

    • @cmdr.jabozerstorer3968
      @cmdr.jabozerstorer3968 9 месяцев назад +1

      I'd even say Mass Effect: Andromeda maybe better too.

    • @MMMNemesis
      @MMMNemesis 9 месяцев назад

      Starfield made me realise I hate Starfield but like space so now I bought all Mass effect games on sale on steam :) Can't wait to try them out.

  • @ethanseymour994
    @ethanseymour994 9 месяцев назад +6

    The beginning was the only time animation was polished and npcs did more than just wave fingers. Dialogue was okay. Then it all just becomes bland.

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад +1

      You're right. It throws you off because you never see animation like that again.

    • @vincer7824
      @vincer7824 9 месяцев назад

      I just wanted to tell Barrett to leave so I could become an S tier miner, then romance Lin.

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад +2

      @vincer7824 Lin is one of the characters of all time. "Are we mining today?". Is that all you care about Lin?

  • @mosiahmendoza6846
    @mosiahmendoza6846 9 месяцев назад +2

    Your videos are too good man you defitenely need more praise and recognition. Keep it up!

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад

      That means a lot man, thank you!

  • @tj-co9go
    @tj-co9go 9 месяцев назад +4

    15:05 WOW, I never knew this detail (juniper berries mead bottle findable) before the video and I have played Skyrim for 550 hours. this is why I love the game

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад +1

      It's a true achievement by Bethesda.

  • @theGodfather5870
    @theGodfather5870 9 месяцев назад

    Great work, brother 👽🤙 def earned the subbie 😁

  • @TheHypersonic55
    @TheHypersonic55 7 месяцев назад

    Really appreciate your in-depth analysis on Starfield dude. It felt fair, and had some good comparisons to previous Bethesda games and I also liked the little bits of humour sprinkled throughout too,

  • @joe19912
    @joe19912 9 месяцев назад +3

    Great review! More companions and deeper relationships is what I was really hoping for. And space travel should take time and planning; load fuel and supplies, select companions for trip based on strengths, and while traveling, play a card or board minigame, sleep is also required. Perhaps build a base on a planet, and leave a companion there, and you'll need to return to resupply and bring more workers. If you don't return in time, they can die. Sigh, instead they gave us a surface-level action game with zero real choices. And the bit of fun there is is hidden behind tedious leveling of perks and dozens of mediocre fetch quests.

    • @TheGallantDrake
      @TheGallantDrake 7 месяцев назад +1

      Bethesda forgot that giving the player everything for free removes any investment.

  • @claytonjones6127
    @claytonjones6127 9 месяцев назад +1

    Great video! Well stated points. I also appreciate your take of "I really wanted to like this game and its not terrible....however" - this exactly summarizes my thoughts as well. I played morrowind, oblivion, skyrim fallout 3 etc. and it just feels like Bethesda has lost so many little lessons that made them exceptional. I kept thinking, How did the makers of Morrowind, get this SO WRONG?
    Oh yeah - one more because you didn't mention it, Who's idea was that lockpicking minigame? I LOVE puzzles and I hated the lockpicking. SO TEDIOUS - It didn't feel like it tested my smarts just grinding options until the eventual tedious solution was found.
    I feel videos like this pack a hefty punch because developers hopefully would hear the voice of a true fan who just wants things to be better but isn't making unreasonable requests.
    Excellent submission! I am subscribed! thank you

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад

      Thanks for the awesome comment and sub! Honestly, it means the world to me. You make a good point about the lock picking, I didn't personally mind it, but it seemed off that they tried to make it more complicated in a less engaging way. I think the simple nature in previous games worked just fine.

    • @TheGallantDrake
      @TheGallantDrake 7 месяцев назад

      I think the main issue is that most of the key people who worked on Morrowind left. Todd and Emil have no idea what they’re doing.

  • @BoJangles42
    @BoJangles42 7 месяцев назад

    Good points made throughout, and without any unnecessary vitriol or hyperbole. 👍 well done

    • @Centrifewgi
      @Centrifewgi  7 месяцев назад +1

      I appreciate that. Thanks!

  • @Proboscis
    @Proboscis 9 месяцев назад +1

    You nailed it! I don't want to experience the emptiness of space in a video game. I want random encounters, side missions to the side missions, and plenty of things to grab your attention on or off planet in the same way that the Elder Scrolls and Fallout series have done it for years.
    It's clear to me that Bethesda's focus was to create something huge, but the problem is that they didn't scale up the Bethesda magic accordingly. It's not a bad game, as you said, it's just mid. I would like to think that Bethesda will push updates to address this though and if not then I'm sure the community will mod the hell out of this!

  • @HarriisMo
    @HarriisMo 9 месяцев назад +6

    nice video. i thought starfield fell really short and would rather just recommend someone to play cyberpunk, or no mans sky for the space exploration.

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад +2

      100% and thanks for the kind words!

    • @squeezerdsqueezerd2427
      @squeezerdsqueezerd2427 9 месяцев назад +1

      Even mass effect had more exploration.
      Try X4 foundations for space exploration.

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад +2

      @squeezerdsqueezerd2427 true!

  • @chengong388
    @chengong388 9 месяцев назад +2

    I expected the game to be FO4 in space, and that's basically what I got, except the main story and companions are worse than anticipated.
    I knew all the other things people got surprised by, like the simple fact that there's no way to have entire planets in Creation Engine, so I knew it was just loading in small maps around the ship.

    • @TheGallantDrake
      @TheGallantDrake 7 месяцев назад

      Why would you even want that experience?

    • @chengong388
      @chengong388 7 месяцев назад

      @@TheGallantDrake why not?

  • @SidneyPearls
    @SidneyPearls 9 месяцев назад +1

    Their focus was size and time which is unfortunate, if they downscaled and worked on the quality it would have been such a banger 😢

  • @kyleroman8762
    @kyleroman8762 9 месяцев назад

    Crimson Fleet was refreshing since its like the only questline you can sort of be an evil character and the one of the only questlines that doesnt feel like they made so you can play it with your boss over your shoulder.

  • @scottland906
    @scottland906 8 месяцев назад

    This is an amazing video man. I can tell you truly are a BGS fan like myself as you understand why BGS games like Skyrim and Fallout 4 are so great. Starfield (ironically built to be played the longest) is a one and done game.

  • @LyranVega
    @LyranVega 9 месяцев назад

    Listened to the entire thing bro, great video

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад

      That's amazing, thank you!

  • @HarmonicResonanceScale
    @HarmonicResonanceScale 9 месяцев назад +1

    as someone who didnt expect much, I started realizing how boring the game was after a few hours of playing in earnest. I fucked up speccing for melee in a game where melee is an afterthought. I tried to pivot to the only supported weapon type (ballistics) but then I just made a new character. Game just bored the shit out of me. Like where is the hook? The inventory and encumbrance issues compounded by the lack of vendor liquidity just drove me nuts. The characters are wooden mannequins in comparison to even Fallout 4. I was not surprised when I learned that the game had bits and pieces outsourced to 27 different studios around the world and a lot of them are in hot water for borderline slave labor practices.

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад

      Oh yeah, the vendors are a big issue. I should have covered that in the video. Let's fast travel 3 times, watch 3 loading screens, a landing animation, and then sell 5 of my 100 things only to then have to wait 48 hours so that their limited funds refresh. It was soooo fun.

  • @ummerfarooq5383
    @ummerfarooq5383 9 месяцев назад +1

    You literally wake up in the game being lowered 6 foot under. And the ending of this lowering is you touching the lights and sparkles ✨️ like the picture on the roof of Sistine Chapel. And then you are raised to a future far away from earth. Unlike skyrim, where you wake up sent to your execution.

  • @IKIGAIofficial
    @IKIGAIofficial 9 месяцев назад +1

    Very in depth. Subbed.

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад +1

      I can't thank you enough for the sub. You're awesome!

  • @TotallyToonsTV
    @TotallyToonsTV 9 месяцев назад

    I feel like ever since Fallout 3 (or maybe Skyrim) Bethesda's RPG games specifically are growing more and more watered down. Choices, factions, reputation and skills are mattering less and less. Thats my gut feeling that has become ever more present after I finished playing Fallout: New Vegas for the dozenth time not too long ago. I mention New Vegas because the 4 elements I said matter in New Vegas but that was a Bethesda IP not made by Bethesda and it shows.
    That said at least until recently they understood the rule of having something occur on average every 40 seconds. I think I heard someone say that instead of every 40 seconds Starfield has an event every 5 MINUTES. I think it was Luke Stevens

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад

      It was, I watched his video, and he talked about how each quest and location is designed with a radius of other content around them to keep players consistently engaged. I don't even mind having to walk 5 minutes to find something good, but most of the content in Starfield isn't worth a 40 second walk to find it.

  • @ashroskell
    @ashroskell 8 месяцев назад +1

    It’s the corporation’s idea of, “fun.” As if an iPad had sex with ChatGPT and gave birth to this game. The story makes no sense, even remotely. It’s full of massive gaping plot holes. But, some of the side quests were monstrous. Always the corporate solution to every issue, when I wanted to kill all the people that were unkillable, because, plot armour.

  • @jaroslavsvaha6065
    @jaroslavsvaha6065 6 месяцев назад +1

    What the heck are you talking about, they created planets and made them traversable. There are, without being hyperbolic, no planets in Starfield.

  • @dylan8058
    @dylan8058 9 месяцев назад

    Good review, just fyi for others who might still be playing, if you save right before traveling to a planet or moon, you'll get a random encounter when you arrive (or nothing) if you don't get what you want just re-load and travel again and you'll get a diff encounter which *could be space battle. I do that a lot to farm xp, way more fun than "exploring". Still tedious but I enjoy the ships and space battles. But yeah, 5/10 maybe 6 for me.

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад +1

      Interesting, I did not know that. Thanks for the info!

  • @obejo4477
    @obejo4477 9 месяцев назад

    i thought the same about the prison cell on the ships and the fact that you have EMP weapons so in theory you could take them alive but its just not an option. also why put an unarm skill if you cant resolve problems fist figthing like in skyrim or theres a figth club type faction.

  • @KiraSlith
    @KiraSlith 8 месяцев назад +1

    13:20 Procedural Generation isn't A.I. driven, it's just a random number generator picking and sewing hand-made map chunks together based on some basic rules of what chunks can be attached to each other.

  • @screwyouguysimgoinghooome8479
    @screwyouguysimgoinghooome8479 9 месяцев назад +1

    I don’t disagree that faction quests were better than most other quests in the game. But they weren’t good. Not at all. Besides the crimson fleet quest line, they had almost identical plots. Spoilers ahead.
    Ryujin’s plot twist: person with authority in the organization is secretly bad.
    Vanguard plot twist: person with authority in the organization is secretly bad.
    Rangers plot twist: person with authority is secretly bad.
    It’s boring, lazy, and uninspired. And they’re the best storylines Starfield has to offer.

  • @sgtcole40
    @sgtcole40 9 месяцев назад +1

    Good take on this game. Very thought out and thorough. I think you nailed the sentiment of the people who have grown up paying Bethesda games.
    Shame that they have gone down this path, as they had one of the few "what's out there? " experiences in gaming.
    This game could've/ should've been special... I'm no longer looking forward to the next Elder Scrolls. I'll wait and see after release before falling into the hype.
    And I thought I learned my lesson with cyberpunk... lol.

  • @mattmantrell5708
    @mattmantrell5708 9 месяцев назад +2

    Hype damaged this game? Bullshit. BG3 was hyped to the roof and it delivered even more than we anticipated. It's bad because it has no substance, no details, no balls to show something that can even be considered controversial, meaningful, or really any choices that alter the story. Funny enough, there are a lot of people of color in the game, but they all have the same mental background. It's like there are no different cultures and everyone in the galaxy was raised under the same roof.

  • @160rpm
    @160rpm 7 месяцев назад

    The thing that doesn't make sense to me is, if planets are randomly generated as you land on them, then why the heck do you need 1000 of them??

    • @TheGallantDrake
      @TheGallantDrake 7 месяцев назад

      I don’t understand this question.

  • @SKRWdFaLife90
    @SKRWdFaLife90 9 месяцев назад

    Good video man I very much enjoyed it.

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад +1

      Makes my day that you enjoyed it! Thanks for the kind words and for commenting!

  • @righteousham
    @righteousham 9 месяцев назад +2

    This was a pretty good video, well considered and decently produced. I'm hoping that the Algorithm does its thing and this blows up for you.
    Though I will note that you're perhaps a bit blinded by nostalgia regarding Skyrim, as the severe limitations on quest inputs and outcomes was in that game as well. One of the most infamous is the quest "The Whispering Door" in which Yarl Balgruuf's son has been acting oddly and he tasks the player with investigating.
    When you discover the reason, you can't actually speak to Balgruuf about it at all, as the real purpose of the quest is to give the player the Ebony Blade. Skyrim is littered with lazy quest design just like this, so it does not surprise me that Bethesda has keep this tradition alive and well in Starfield.
    You've nailed the reason why Skyrim works and Starfield does not quite well. Bethesda seems to have forgotten that exploration and freedom of movement were pivotal aspects of their formula and both have been stymied by the systems with Starfield.

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад

      Thanks. I appreciate the input and am glad you enjoyed the video!

    • @HickoryDickory86
      @HickoryDickory86 9 месяцев назад +1

      @righteousham Agreed on the aspects about Skyrim's quest design and its limitations.
      Factions are also a joke in Skyrim. They were done excellently in Morrowind, and decently in Oblivion, but they took a nosedive off a sheer cliff in Skyrim.
      In Oblivion and Skyrim, all faction quests are on-rails with no branching quest lines and no alternative outcomes. But with Oblivion, at least you had the sense of progression and rising through the ranks and earning your position at the top. For example: You at to earn recommendations from each of the Guild Halls in order even to be admitted to the Arcane University, where the Mages Guild questline actually begins. In Skyrim, you can throw one scroll spell at a sigil on the floor, delve into a dungeon, and four or five fetch-quests later, you're proclaimed the Arch-Mage. It's just pathetic and lazy.

    • @righteousham
      @righteousham 9 месяцев назад

      @@HickoryDickory86 Bethesda won't do any better if they've no incentive to do better. People need to stop purchasing their games.
      As long as the money keeps rolling in, the game will continue to fail upwards as money is literally all Bethesda, and Microsoft by extension cares about.

  • @AlexHutchingsOfficial
    @AlexHutchingsOfficial 9 месяцев назад

    Great video dude

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад

      Well, thank you, thank you very much!

  • @loremipsum9372
    @loremipsum9372 9 месяцев назад

    Great video mate

  • @pvtmarcos
    @pvtmarcos 9 месяцев назад

    I enjoyed this man. More long form
    Content please

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад

      Hey thanks! Glad you enjoyed it. Definitely thinking I'm going to stick with long form content going forward. If you're looking for more, I recently released another one for Cyberpunk's expansion.

  • @pyl0ri440
    @pyl0ri440 9 месяцев назад

    Good video. Nice

  • @fg786
    @fg786 7 месяцев назад

    The thing with Cyberpunk is that it was broken but got fixed, because the foundation allowed it. Starfield lacks a foundation. It will remain to be "Loading Screen - The Game".
    21:55 Wait a second, that means they have fun playing it. If they used their thinking things on top of thear necks, they would have ditched this project until engine is capable of achieving the vision.

  • @Wario_Kart
    @Wario_Kart 9 месяцев назад +2

    I agree 100% me and my brother love all the Bethesda games and we play them forever. Starfield is the only one which we felt disappointed by the reasons you stated and uninstalled it. I always keep them on my xbox and jump back in but starfield gives me 0% reason to do that. Great video

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад +1

      It sucks to say that, but damn. They really dropped the ball with this one. Thanks for watching it! It means a lot.

    • @willd7596
      @willd7596 9 месяцев назад

      Play Starfield as a quest driven RPG and you will enjoy it a lot more. Once I made this mental transition I started enjoying the game a lot more.

    • @Wario_Kart
      @Wario_Kart 9 месяцев назад +2

      @@willd7596 your right i did that as soon as i saw the lack of things but now im to the point where i cant find quests anymore

    • @willd7596
      @willd7596 9 месяцев назад

      @@Wario_Kart I have found that all the main/side quests, with all radiant quests, easily gets me past 400 hours with one save and character. You’ve played the UC questline? The Crimson fleet questline? It also gets more interesting as you explore further, so for example, with the quest of transporting people, the game will eventually have you transport people back and forth from different science or civilian outposts on many planet’s. The many civilian and scientific outposts are actually minor settlements in the game, and not “enemy locations”. Talk to all named NPC’s wherever you go. Also, if you aren’t diving into ship building you are missing a massive part id the game. Outpost building is very niche, but the constant loop of building your own ship adds to the game a lot. I will say this though too… I had 2500 hrs of Skyrim and 4 hours of Fallout. The Fallout setting seemed really goofy to me so I never enjoyed it. Part of what has me enjoying the game is that I am a NASA/interstellar nerd, so there is a lot that draws me there. I have said it before, but I think BGS didn’t communicate well for what the game actually is and were assuming players would be very aggressive in pushing through the game. Also… the amount and variation of wildlife is very high too… if you expect Starfield to give everything in front of you quickly like Skyrim does it won’t. I would also say that this is probably the most mature/serious title BGS has ever made. Also… for full transparency I am also a PC player with a lot of experience with mods (gained from modding with Skyrim) so I have a lot to look forward to with the game too.

  • @magnumopus8124
    @magnumopus8124 9 месяцев назад +1

    Y'know......i own skyrim on several different consoles from the time it first released and not once have i ever beaten the game. It's just so easy to get side tracked with everything else you can do, I just never got around to beating it haha.

  • @TheBHAitken
    @TheBHAitken 8 месяцев назад

    The nice thing about Game Pass is no buyer's remorse, because I would be mad as (censored) right now if I had paid for it. As it is, I'm going to resist buying this until after the complete edition is out.

    • @Centrifewgi
      @Centrifewgi  8 месяцев назад

      Fair enough. Games are always better a year after release anyway.

  • @160rpm
    @160rpm 7 месяцев назад

    This video really does a good job of highlighting the "dumbing down" going on...but it's like the people in charge of development who's been dumbed down...like this approach makes sense to them now

  • @domicci4460
    @domicci4460 9 месяцев назад +5

    I give it a 41/100

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад +2

      I deem this a fair score.

    • @wardvandecotte9253
      @wardvandecotte9253 9 месяцев назад +1

      42/100
      Very mediocre game at best.

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад +1

      @@wardvandecotte9253 😯 one extra point? That's bold!

    • @wardvandecotte9253
      @wardvandecotte9253 9 месяцев назад +1

      @@Centrifewgi One extra point for the ship building.Bethesda should be happy with my generosity 😉😉

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад

      @@wardvandecotte9253 🤣🤣

  • @skyterror77postman47
    @skyterror77postman47 7 месяцев назад

    i was sometimes sure im running in circles in that game

  • @niki_bbb
    @niki_bbb 9 месяцев назад

    What do you mean by “I couldn’t believe that I could walk around my spaceship and then blast into the sky”? Have you played any games before?

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад

      What is this "games" you speak of?

    • @niki_bbb
      @niki_bbb 9 месяцев назад

      @@Centrifewgi there is almost none actual “space exploring” in starfield, it there? So we can start with something like Kotor (I’m sure space sim girlies can come up with something earlier) and go from there lol. Also plenty of more recent examples. My point is that it’s not a new concept that “has never been implemented before”. Why did people even want to do that in Morrowind engine? 🤔

  • @davidpramaggiore9281
    @davidpramaggiore9281 9 месяцев назад

    Subscribed. Good vid. This travesty deserves to be called out for what it is.

  • @dashsocur
    @dashsocur 9 месяцев назад

    I'll be honest, I wasn't hyped about this game at all from the moment I heard it announced. Not sure if I'm glad or sad that my initial impression seems to have panned out. Either way, you made a fantastic video here. :)

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад +1

      Fantastic, even!?! Dang, thanks for that!

  • @AB-hi6ru
    @AB-hi6ru 9 месяцев назад

    ty

  • @tiffyfemboy
    @tiffyfemboy 4 месяца назад +1

    *THE STORY GETS BETTER AFTER BEATING THE GAME???*
    And who in the hell gonna replay the whole game???
    *HOW MANY of you guys never finished skyrim?*

  • @human3504
    @human3504 9 месяцев назад

    Some people say that Starfield is "Skyrim in space," but I don't agree. If it were, then we would be given the choice to join Constellation or the pirates, like in Skyrim, where both main storylines lead down similar paths but with different versions. I'm also curious why we can hire a crew if they can't go explore other planets or probe them for resources. The Starfield map feels bigger because there are no vehicles, but Skyrim's map is also huge, even on a horse. It takes some time to get across. Heck, Fallout 3,4 map feels fun to explore even if i may get rekt by a desthclaw out of nowhere or whatever enemy in Skyrim I was unprepared for. Imagine, trying to run across to this useless POI on a planet but a giant worm or giant creature wants to kill you. That feels engaging to me at least. NMS has threats on a planet almost always. I know some will say Starfield isn't a space sim but NMS and Starfield share one thing you land on a planet and scan plants and animals. Side note I dont like how jail basically nonexistent. Skyrim you can escape or kill yoir way out. In Starfield you get punished for going to jail aka you lose XP. I want to like Starfield but just feels boring I remember watching someone play Fallout 4 and he was in a conversation but a deathclaw was just wrecking havoc then decided to throw something at him and pull him out the conversation.

    • @human3504
      @human3504 9 месяцев назад

      Great video btw imma watch this on repeat. Also, Fallout NV is just an upset protagonist because who shot me in the head and revenge (possibly).

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад

      I'm worried for elder scrolls 6

  • @MelAncholynus
    @MelAncholynus 9 месяцев назад +1

    I'm desperate for a small open world game. Could be as small as a quarter of Skyrim's map or even less. It's what happens within that small world that interests me. I heard someone say the old Gothic is sort of like that, that eventually you don't need a map because you grow familiar with all the landmarks and places running up and down the same old paths.
    Now I know everyone loves to hate Redfall, but for me it really nailed the world design. It's basically a town centre and outskirts divided into two maps. I'd argue even the first of the two would be more than enough had they just made the rest of the game good.

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад +1

      I honestly found redfall's world boring, but it does have a small layout. The new ac game may be like that. I heard it's rather small compared to the last few games.

    • @MelAncholynus
      @MelAncholynus 9 месяцев назад +1

      @Centrifewgi Well, whether you liked the town of Redfall or not, I didn't feel like any of the environments, buildings or interiors were copy-pasted. As opposed to Starfield; a thousand planets and people still run into the exact same science lab multiple times on different planets. To me it's quite telling.

    • @morrisalanisette9067
      @morrisalanisette9067 9 месяцев назад +2

      The ultimate small open world is Deus Ex: Mankind Divided. you can't walk 5 feet in the game without coming across something interesting. The devs said it was their goal to make it incredibly dense and small. There is really nothing like it

    • @MelAncholynus
      @MelAncholynus 9 месяцев назад

      @morrisalanisette9067 Indeed, Mankind Divided is near perfect to me in that regard (although I do prefer Talos I in Prey), but at the same time it's the trademark of the im-sim genre. Would be nice to have a more traditional open world RPG set in a world like that, where it's small and dense but has a lot going for it. I guess that's just more demanding for devs, designers and writers. Too bad games like that are hard to find, because noone brags about a small game world. It's been established since long ago that bigger is better and here we are with Starfield and the 1000 uninteresting planets.

    • @morrisalanisette9067
      @morrisalanisette9067 9 месяцев назад +1

      well I recently started playing kingdom come: deliverance and i think its incredible. Maybe the best Open world and RPG's I've ever played. Incredibly realistic and immersive. Basically makes me feel like a time traveller. @@MelAncholynus​

  • @Nathan-gl3bw
    @Nathan-gl3bw 9 месяцев назад +1

    One aspect I haven't seen anyone talk about is the NASA punk vibe. There is no resemblence of any human culture. No Indian, Chinese, Russian, Middle Eastern, African, Norwegian, etc CULTURE. Imagine the old trailers for Beyond good and Evil 2. That is what I was expecting from a large main city in starfield.
    New Atlantis feels like three whiteruns' just stacked on top of each other, without the character.

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад +1

      Good point. I liked the futuristic architecture in some places, but I did find a lot of it looked generic.

  • @vdlzts.
    @vdlzts. 9 месяцев назад

    They should've added construction to it. Building your own infrastructure could've been a crucial element of immersion and exploration. Populate your own infrastructure by recruiting characters, enhance your facilities with defense systems, avoid "procedurally generated" attacks from pirates, etc etc. Populate this void-beta unimaginative sandbox with some agency from the player. Unlock stuff such as vehicles, tech, industry... Whatever that adds "meaning" to the player's adventure.
    Instead, they gave us this ship crafting mechanic minigame, and you can't even fly your spaceship properly afterwards ?
    If Sacamfield isn't a rushed beta release with a monumental fraud of a Marketing campaign (100% intentional) then what is it?

    • @willd7596
      @willd7596 9 месяцев назад

      You are basically describing chunks of what outpost building is in the game.

  • @picahudsoniaunflocked5426
    @picahudsoniaunflocked5426 7 месяцев назад

    Vilod the mead dude is also shouting with the villagers of Helgen after the first beheading in the intro.

    • @Centrifewgi
      @Centrifewgi  7 месяцев назад +1

      Really? See, so many small details that add to the world.

    • @picahudsoniaunflocked5426
      @picahudsoniaunflocked5426 7 месяцев назад

      @@Centrifewgi Yup, & poor Raloff --- sounds like he's not pro-Stormcloud. I believe he shouts "Justice!" right after the head rolls.

  • @that1guy335
    @that1guy335 9 месяцев назад +1

    I played Starfield for a few weeks even knowing it wasn't that great. Then last Fri I wanted to play something different so I played Borderlands 2. It made me realize how lame the combat in Starfield is.

  • @TheZamaron
    @TheZamaron 7 месяцев назад

    It’s surprising they didn’t add Aliens, they should have at least added the aliens from Fallout, establishing Starfield as an alternate timeline to Fallout where it follows our history to a certain point.

    • @Centrifewgi
      @Centrifewgi  7 месяцев назад

      That would have been cool.

  • @jyphelballet7569
    @jyphelballet7569 9 месяцев назад

    Keep the good work.

  • @thomasjones4306
    @thomasjones4306 9 месяцев назад

    Todd: “when you go to the moon, there’s nothing, that’s why most planet has nothing.”
    Me: “Let your fantasy be your limit!”

  • @ChrisCar-ym9ds
    @ChrisCar-ym9ds 9 месяцев назад

    I am a half a century old player, who played all Bethesda games for 100ths of hours... 1000ths in total...
    I didn't game since Fallout 4 on PS4...
    I bought an xbox x, a 86inch 60fps screen and a fat surround set...
    JUST SO I COULD PLAY STARFIELD!
    And spend the full f¥cking 110€ on it!
    Disappointment all over... 😢
    I planned on playing as a full melee build evil guy...
    When the whole city tried to kill me because I touched a bin, I knew enough 😮
    Tho the interiors and guns in the inventory look utterly insane on 86inch, love the gunplay and addicted to shipbuilding, I must say ❤
    Let's see if they can do a Cyberpunk kinda fix... Altho not likely with their ancient engine 😢
    They usually listen to the community, so we can only pray they get their shit together with ES6 and Todd can retire peacefully.
    I now bought WRC for 44,9€ and f Starfield and Bethesda!

  • @richardb6216
    @richardb6216 9 месяцев назад

    I’ve played all the elder scrolls and fallout since Morrowind and fallout 3 and I’ve loved them all. I was excited for starfield because I also love open space games.
    The reviews and feedback have completely put me off starfield and I haven’t even tried it yet despite having game pass and a series x! I’ve just started morrowind again!
    I have over 4000 hours in Skyrim, my favourite of Bethesda games. In that time I have never completed the main quest. In fact I haven’t even completed the dark brotherhood, companions, civil war or thieves guild either! I’ve been able to spend 4000 hours in Skyrim just doing my own thing; is anything like that possible with starfield?

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад +1

      You certainly can do that in Starfield, it just won't be fun imo.

    • @willd7596
      @willd7596 9 месяцев назад

      You need to try the game, only you can know if you will like it or not.

    • @spike178
      @spike178 9 месяцев назад +2

      Played 500+ hours of starfield it's good game in parts but Skyrim is so much better in everyway.
      Starfield is a 50% finished game that mods are needed to fill.

  • @leinadreign3510
    @leinadreign3510 9 месяцев назад

    I really loved it, when the chef secretary of a company passed by in the city and gave me his high profile tesla, so that I can deliver a message to his boss.
    Starfield is so immersive to include such normal events in a game. Feels very grounded!
    To be honest: It was my very last Bethesda game. Im not buying any future titles from that company ever again. I have now no hopes anymore for them.
    Since Oblivion they are dumbing down everything and make everything worse. They dont care at all. And it shows. Why put work into it, if they have stupid, unpaid modders to fix everything and convert every corner to the pc plattform? If beth isnt caring, I dont care about their stuff anymore.
    Starfield ended up boring to me.

  • @Dave-rd6sp
    @Dave-rd6sp 9 месяцев назад

    My idea for a space game that feels like the vastness of space with many planets but still feels organically explorable like Skyrim or Fallout: ditch the ships and connect all the planets with Stargate like portals you find via exploration. You could even have gates leading to planets that are completely barren, but it's fine, because you just take a good look around and walk back through.
    It even sets up a story and world building. Why are these here?

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад

      Ngl, that's actually a pretty dope concept.

    • @screaminjesus
      @screaminjesus 9 месяцев назад

      the ships are one of the only parts of starfield that I like though
      I've spent more time in the ship builder than any other part of the game

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад

      @@screaminjesus ship building is a heap load of fun.

  • @DailyCorvid
    @DailyCorvid 9 месяцев назад

    Lol. It's not that people don't really care, it's just that they don't have a reason to care unless you give them one. That was the smartest tip I ever got, and it did well for me. So I tell it you to, since you seem cool.
    You have a good way of doing the like/subscribe bit, though I feel like if you mentioned subtly earlier on - that you were scrimping to save up for some big project... Then at the end just said "Big big thanks to all those who supported my project with donations or just moral support" it would suit you better. You sound a little reluctant to ask for stuff - which is fair I am just that same way! Maybe assume the close, just say thanks for supporting me instead of please support me. Works every time 75% of the time ;)
    You've done the difficult part already - you have amassed the talents and the setup to create really good stuff. Next level? Add "marketing and sales" to your talent list - little strategies here and there. That is the difference between a chancer like Todd Howard and a true master of the art like Carmack. They both have equally good concepts, and both find equally good programmers....
    But Carmack has _actual vision_ and by the time he releases a project - we are all drooling at the corners of our mouth to get hold of it! And that's because he knows how to sell himself, like everybody knows DOOM is the ultimate game to have made, and that guy was the guy who made it.
    Is Doom better than Skyrim?? No way is it. But is the DOOM brand better than the Skyrim brand? You better fuckin believe it baby ;) So that's the thing you will gain in your next level up... You will create a method of getting 8/10 people to donate to you without having to ever ask "Please donate and subscribe".
    Yeah I reckon you will figure out your own pattern of things, that includes all that stuff - and start doing millions instead of 100k's!! Best of luck brother and God bless :) Awesome video, really made me think but also chillin with a doob and laughing my ass off too. Quality product, and I support my guys well.
    Keep in touch I'd be interested to see where this channel goes! I have a channel but it's mucho different, and I don't target huge growth or popularity at all - I do not request likes or subs or money. I am more of an investor than a creator - I use my channel to find stuff to invest in. Maybe that's you in some future day? Maybe!

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад +1

      Awesome comment, thank you. RUclips is such a huge platform now, and I don't really feel comfortable asking people to support my work. I mean honestly, it means the world to me to just have people watching my content that in the grand scheme of things means nothing in the real world. If they want to support me by subbing, I think that's amazing and I couldn't ask for anything else. I don't need money and fame, I just find pure joy making this kind of content.

    • @DailyCorvid
      @DailyCorvid 7 месяцев назад

      @@CentrifewgiDon't ask, if you make something that cost you money - tell people at the end where they can repay your time, and then say if you can't afford it then consider this one a gift.
      I never asked for a penny for my work but every now and then I receive a nice gift. and since I never asked I can truly consider it as my own, plus since it's already generous it feels 100 times more so. Just keep making the best stuff you can. And if you're really hurting for cash or you want to upscale; opportunities will come your way. I find that begging lowers your stock but even worse it makes you feel different when you write. The world rewards those who are focused on their work, rather than marketing it. And you're extremely good with what you make so I have no doubt those opportunities will come your way just at the correct moment.
      I am watching this again, there isn't much on so back to the tried-and-tested library of history. I will chuck you some money on Christmas day :) Seems like a good time to give a good gift for a fair days work. Lol, and watching the same thing twice is a badge of quality. Well worth the money imo.

  • @Shorty_Lickens
    @Shorty_Lickens 9 месяцев назад +1

    at this point I wish they'd just remake Morrowind with no real changes other than it runs smoothly on modern systems, and maybe upgrade the physics and controls.

  • @scottland906
    @scottland906 8 месяцев назад

    Oh and why did they make the damn doors so fucking slow? You know the ones im talking about

  • @notrdy4thisjelly546
    @notrdy4thisjelly546 8 месяцев назад

    I would do anything for another New Vegas, hell even another Skyrim. This may be a hot take but I like the creation engine. I know it could be much improved but it makes modding these games so easy and that's what I love about them so much. Every BGS game has gotten less and less interesting on their own without a massive mod list, even with Fallout 4 there are at least a handful of things I like to do in the vanilla game. In Starfield's case though, I'm so bored by it not even modding it to hell excites me.
    Also, I don't know why they regressed to that ridiculous fixed dialogue camera.

    • @Centrifewgi
      @Centrifewgi  8 месяцев назад +1

      I was excited to see all the mods, but yeah, after beating the game I have no desire to return for mods. The base game should be enjoyable without them.

  • @netherportals
    @netherportals 9 месяцев назад +1

    Bethesda doesn't really care if things seem real, real in the way that meshes don't collide, you float on edges of floors, there is no real tool use (it's all n64 style flat texture to use, for instance look how the lazer is pretty much the same effect as the wrist watch from GoldenEye) The laser is the first thing you use in the game and it's lack lustre even for someone new to blender. The world is so rigid you fall through it. They need a better game engine.
    I really enjoy Fo76 , I don't think I'll bother with StarField. The things I enjoy in Fallout; are incredibly outdated in Starfield.

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад +1

      Well said! Outdated is pretty much the definition of Starfield.

  • @nunyabizznus2216
    @nunyabizznus2216 9 месяцев назад +1

    Worst is the crashing, and the glitches that stop you from completing missions.

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад

      I can safely say that I never encountered any game breaking bugs that prevented me from finishing quests, but I have heard a fair share of tales from across the web. It's unfortunate to say the least.

    • @willd7596
      @willd7596 9 месяцев назад

      The game really does require a powerful PC. If you don't have one you are going to have serious issues running the game.

    • @nunyabizznus2216
      @nunyabizznus2216 9 месяцев назад

      @@Centrifewgi I didn't have any problems until I got about 50hrs in

  • @CoolPup98
    @CoolPup98 9 месяцев назад +1

    "crafting all these planets would take a decade, maybe more." Hasn't the game been in development for over 2 decades tho according to them? 🤔

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад +1

      I think almost 10 years, but I meant just crafting the 1000 planets alone. That's a massive undertaking.

    • @jamesmeldrum4563
      @jamesmeldrum4563 9 месяцев назад +2

      @@Centrifewgi this indicates that Starfield compromised a couple of years of fallout 4 development. That could explain a lot.

  • @trollinthedungeon5255
    @trollinthedungeon5255 9 месяцев назад +2

    I can’t be anything other than a human in a game set in outer space, but I can be two humans at once. 👏 Outstanding!

  • @casmsfrought9956
    @casmsfrought9956 9 месяцев назад

    How come no one at bethesda thought of faction reputations??? You know like certain game (NEW VEGAS) like this very very simple addition would do so much for an rpg game, but for some reason they just ignore it

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад

      Too busy making space empty probably.

  • @SrslyTony
    @SrslyTony 9 месяцев назад +1

    I really, REALLY wanted redfall to be good. Bethesda reveals they actually put all their chips into Starfield
    I kinda sorta wanted Starfield to be good, because it ate up Redfall's attention and I thought Bethesda fans deserved a win. Turns out all the chips were expired and rotten and the whole dip is ruined now.
    No idea where that analogy went...

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад +1

      Idk either, but I loved it!

  • @ckstuckey4386
    @ckstuckey4386 9 месяцев назад

    25:25 I had dialogue to rat out Mathias in my game. I did so and he was not happy at all. He wasn’t allowed to join the Fleet because of what I said.

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад

      Yeah, but you can't say "Hey Mathis was telling me his elaborate plan to kill you and take over." It's more like, " I don't think Mathis is a good fit for the fleet," so then he later tries to kill you. He will either back out of his choice to kill him, making it irrelevant, or you tell Delgado he should be let go.

  • @americasmostwantedhater
    @americasmostwantedhater 9 месяцев назад

    yeah i did the uc sysdef mission and joined the pirates then i simply didn't have any fun enemies to kill

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад +2

      It hurts that the crimson fleet often populates the random bases on the various planets so yeah, you literally have nothing to kill when exploring most of the time.

  • @donovian2538
    @donovian2538 8 месяцев назад

    And can we talk about how the factions just... abandoned mechs? You're an interstellar civilization homesteading toxic and inhospitable environments and you just give up a vehicle that can mitigate environmental hazards and carry heavy loads better than a wheeled or tracked vehicle? Because people might put weapons on it? These aren't nukes, whose ONLY purpose are war. These are vehicles. And yet they're spoken of with the same tone as the Death Star.

  • @Masuuruhiito
    @Masuuruhiito 9 месяцев назад +2

    To all those out there who claim that Starfield has a good main story please keep in mind that there are Neil Breen movies with more depth.

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад +1

      It's literally the tale of fetchquests. The most hated quest design and it made up 90% of the main story with poor writing and poorly executed twists.

    • @banuner_
      @banuner_ 9 месяцев назад

      @@Centrifewgibut there will be one good mission that everyone will always use to say its good lol

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад +1

      @@banuner_ For sure. There are some good missions that stand out, but that's only 10% of the pie and doesn't justify it being a good story.

    • @willd7596
      @willd7596 9 месяцев назад

      It's extremely subjective. If you like interstellar/NASA lore, you will love it. If NASA/interstellar doesn't scratch your itch it will be very boring.

  • @Immopimmo
    @Immopimmo 9 месяцев назад

    Great video. I agree with all the points. I hope modders will make this game more enjoyable, but just like Fallout 4 I think it will be tough to do anything about the bad main story. Best thing would be to remove it altogether and make the game a survival/sandbox deal.

    • @Centrifewgi
      @Centrifewgi  9 месяцев назад

      In a years time, I think it'll be a completely different game with mods.

    • @HickoryDickory86
      @HickoryDickory86 9 месяцев назад +2

      But that's precisrly the problem with current-day Bethesda and its game design philosophy.
      It should NOT be up to the modders to make a base game enjoyable and content-rich. That's the developer's job. That's what the customer is paying for. Modders add spice, they supplement the game with extra material (or wish-list or quality of life stuff), but the base game should suffice and be substantive on its own.

  • @spike178
    @spike178 9 месяцев назад +1

    More I play starfeild the more disappointed I am, will start trying out the mods to get a better game.

  • @Texelion3Dprints
    @Texelion3Dprints 8 месяцев назад

    I've put hundreds of hours into each Bethesda game since Morrowind ( excluding F76 ). I gave up on Starfield after 3-4 hours and I don't plan on touching it again. That's how bad it is.
    Maybe in 5 years if I have the courage to mod it I'll try again. If modders don't just give up because nobody will keep playing this game for as long as Skyrim. I'm not counting on Bethesda to fix any core issue, given that they're so deep in denial that they're responding to Steam's negative reviews by telling people they're playing the game wrong...
    CDPR and Hello Games fucked up and had the dignity to shut up and fix their shit. Bethesda doesn't even have that.

  • @cyberpunkdarren
    @cyberpunkdarren 8 месяцев назад

    Dont forget you can do magic in one hand and sword in another! In skyrim

  • @MisterH1984
    @MisterH1984 9 месяцев назад

    I feel exactly the same way