DANTE LOOKS CRAZY | Warframe Devstream

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  • Опубликовано: 27 май 2024
  • Holy mother of QOL I need this patch
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  • ИгрыИгры

Комментарии • 325

  • @longps9528
    @longps9528 3 месяца назад +196

    Kullervo becomes the storm that is wrathfully advancing and approaching.

    • @marinescu0511
      @marinescu0511 3 месяца назад +8

      ….goddamnit

    • @justahappydude4603
      @justahappydude4603 3 месяца назад +23

      Provoking black clouds with lots of knives

    • @joeybobbson2622
      @joeybobbson2622 3 месяца назад +1

      @justahappydude4603 "...WITH Lots of Slash Procs!"

    • @floogull26
      @floogull26 3 месяца назад +5

      Both kullervo, nidus, and inaros standing together like they are pillar men.
      "I AM THE STORM!"

    • @Palayedeuhm
      @Palayedeuhm 3 месяца назад

      Lmao true

  • @IShunkI
    @IShunkI 3 месяца назад +32

    Just a little note, the Nidus Augment counts as a "Vitality" mod, so you can't stack It with other mods like regular Vitality and such.

    • @nullerror4049
      @nullerror4049 2 месяца назад +1

      As far as i know they only mentioned vitality. Who knows maybe primed vigor will finaly get a home

  • @nitrocide1746
    @nitrocide1746 3 месяца назад +75

    HOLY SHIT THEY FIXED DISRUPTION!? I have hearing loss in my left ear so I often can't find the target through sound alone. That's BRILLIANT. I love disruption as a gamemode, but I usually fix my impairment with movement speed. It's so hard to actually find the target currently because I can hear the marker before it shows up... And that's a problem because I can't properly tell which direction it's coming from.
    This game really needs better accessibility features for the hearing impaired.

    • @coldfries8976
      @coldfries8976 3 месяца назад +6

      PREACH!!!!
      I couldn't play it effectively before this change.

  • @TabbyVee
    @TabbyVee 3 месяца назад +73

    Something you forgot to mention about Dante: his Exalted Book has a unique ability which is that it can equip Tome Mods with no restrictions, meaning it can equip all 8 of them at the same time.

    • @MacaroniMan_
      @MacaroniMan_ 3 месяца назад +5

      That's insane

    • @mas8705
      @mas8705 3 месяца назад +11

      Does make me wonder how signifiant Dante could be as a frame if the Tome Mods could make him extra powerful overall. Still, we do need to wait for his release and see how good his kit will be before we can come to that conclusion (even though that definitely could make him a viable pick for just that alone).

    • @MistaDrew2
      @MistaDrew2 3 месяца назад +3

      i said on stream when they mentioned it but build diversity goes INSANE on dante. with all the combinations with his story book thing plus all the possible combinations with tome mods we’re gonna have so many options for builds and a huge toolkit in mission. ofc some combinations are going to be better than others but still

  • @thegodfather4837
    @thegodfather4837 3 месяца назад +26

    A major note: The deep archimedea will NOT force you to a loadout, the loadouts shown just give more progression. Also Pablo said the 325-350 level range is still subject to change.

    • @nullerror4049
      @nullerror4049 2 месяца назад +1

      Didnt he also say u can play it as much as youd want. One time payment tho of netracel keys. Hopefully that means u can do it multiple times for all rewards. I dont like being forced into frames or weapons. Especialy if they aint built.

  • @Quarterspine143
    @Quarterspine143 3 месяца назад +63

    Dante (who shares his name with my nephew, who's the devil), uses a book, that does Slash...yo, when we talkin' about how librarians are weaponizing paper cuts?

    • @chem2430
      @chem2430 3 месяца назад +5

      Would using viral be the equivalent to rubbing salt in the wound then?

    • @Nienna_Asyare
      @Nienna_Asyare 3 месяца назад +2

      @@chem2430 nah viral is from the last person who checked out the book and sneezed on it and nobody thought to disinfect it

  • @paranoidcj
    @paranoidcj 3 месяца назад +21

    Day 1 bug guess , sand cats can be scanned for kavat codes

    • @Nijht
      @Nijht 3 месяца назад +8

      Fuckin' hilarious if true.

  • @BamaMophi
    @BamaMophi 3 месяца назад +57

    Great! Now I can replace Chroma’s Vex Armor with Mirage’s Eclipse and not notice too much of a difference

    • @MortalMerc
      @MortalMerc 3 месяца назад +8

      Except you will lose all the armor in exchange for slightly more damage

    • @Safetyman99
      @Safetyman99 3 месяца назад +1

      I wonder what prompted this change to Eclipse? Maybe with some of these new frames, people were just annihilating high-level content (i.e. Kullervo, Styanax, etc. who already have high damage output)?

    • @dragonmanz4
      @dragonmanz4 3 месяца назад +5

      @@MortalMerc its not even slightly more vex armor can hit WAY higher values

    • @thehat8006
      @thehat8006 3 месяца назад

      ​@@dragonmanz4vex armor is additive damage bonus, eclipse is multiplicative

    • @thehat8006
      @thehat8006 3 месяца назад +1

      Nevermind, just realized they changed it.

  • @danielssss1342
    @danielssss1342 3 месяца назад +38

    The slash proc stuff in devstream was mentioned when DE talked about the augment for his 4, how it's gonna be one of those revive ones and on a shorter cooldown but at the end of it you will get a massive slash proc

    • @supervegha7958
      @supervegha7958 3 месяца назад +1

      It's the new augment of the 3

    • @Joe90h
      @Joe90h 3 месяца назад +4

      Yeah, wasn't sure where 'we don't know what that does yet' came from. We have a pretty good idea of what it does. Revives you on a cooldown but gives you a chunky slash proc that might end up also killing you unless you, I guess, finisher some enemies or suck with his 2.

  • @MrWrightPlays
    @MrWrightPlays 3 месяца назад +42

    19:31 the downside is specifically when using the reworked augment, since it prevents death now it gives you a slash after (presumably) a short invulnerability period that likely *will* kill you if you don't react fast enough

    • @SinfireTitan
      @SinfireTitan 3 месяца назад +4

      Inaros has the tools to deal with that built in, and Rolling Guard, Arcane Deflection, Healing Return, Life Strike, and a myriad number of other options exist to circumvent that slash proc.

    • @nobodyscomment929
      @nobodyscomment929 3 месяца назад +2

      ​@SinfireTitan Rolling Guard isn't even necessary with Inaros, seeing as his 2 gives him invulnerability and heals whilst his 3 also gives him status immunity via scarab armor consumption. Guess that's the mod I'm taking off of him for the augment.

    • @walker3288
      @walker3288 3 месяца назад +1

      @@SinfireTitan Yeah that's literally what Pablo said during his demonstration of the rework. Basically if you want to be immortal you gotta be somewhat active.

  • @warmhotcakes
    @warmhotcakes 3 месяца назад +9

    For deep archimedia they said you do not have to bring the listed warframes and gear, you just get a bonus for bringing them. A lot of people seem to be getting the wrong idea of the mode because of that.
    1:02:30 is the timestamp on the RUclips upload of the devstream.

    • @Joe90h
      @Joe90h 3 месяца назад +3

      If you want the guaranteed arcanes you will need to use only preselected equipment and activate all the modifiers... Which is perfectly fine. Imo as long as you're comfortably hitting that gold chest requirement each week you're making out of the mode like a bandit, and can save those guaranteed legendaries for when the planets align and you get a frame you like and at least one meta gun.

    • @user-jm8sy5ox2j
      @user-jm8sy5ox2j 3 месяца назад +2

      ​@@Joe90hI doubt that you'll be forced to use the given weapons and frames to get the reward, likely you'll be able to play it multiple times to accumulate rewards like circuit.
      Like they're likely not going to screw you over for a week if you get like caliban, banshee, and vauban with absolute trash weapons. The chances that the average player will draw a good frame and weapon that they have enough forma in to compete with level 300 steel path enemies and difficulty modifiers is pretty low, since this game doesn't exactly cater towards hard-core players then they'll have a workaround

    • @Joe90h
      @Joe90h 3 месяца назад +5

      @@user-jm8sy5ox2j "The chances that the average player will draw a good frame and weapon to compete is pretty low" Yep. This isn't for the average player. Running multiple times to increase rewards like in Circuit was not something that was reflected in what we saw on stream. The mode is literally just the Deep Dives from Deep Rock Galactic with the heat mechanics from Hades glued onto them.

  • @fissilereptile4782
    @fissilereptile4782 3 месяца назад +5

    One thing Guardian Armor does do for Chroma, is it allows Vex Armor to actually function in a squad that keeps refreshing your shields or giving you overguard.

  • @tomj819
    @tomj819 3 месяца назад +16

    I may be wrong, but the way Pablo described it I got the impression you spend 2 netra keys to unlock the new challenge but can then run it multiple times. It's possible that means you don't need to 1-hit the rewards but can trickle feed the meter like for Circuit. So like you can do all the challenges and 1-shot the 5 rewards or run fewer challenges but do the mission 3 or 4 times to get full credit.

    • @MortalMerc
      @MortalMerc 3 месяца назад +1

      That's how it seemed yeah

    • @Joe90h
      @Joe90h 3 месяца назад +1

      He just meant if you fail you don't lose the keys.

  • @Cynorkis
    @Cynorkis 3 месяца назад +13

    I’m really happy about the damage reduction on Mirage but on the other hand butchering eclipse damage like that isn’t the way to go. They could’ve just halved the values and it would still be great without being too ridiculous

  • @ElyciusM
    @ElyciusM 3 месяца назад +14

    Nourish getting nerfed, but my boy nezha getting a crazy augment so i can just go back to his normal 4 is all i need in life

  • @greytestgrey3837
    @greytestgrey3837 3 месяца назад +8

    Me staring at the guy who decided to choose vauban getting insta killed in the Assesination mission

  • @dan4571
    @dan4571 3 месяца назад +20

    Deep Archimedea will be full of ppl playing Revenant with 4 kill and took 1+h to complete 😂

  • @Lord_Phoenix95
    @Lord_Phoenix95 3 месяца назад +14

    So immediately already the Netracells rework is gold. I will go back to doing Netracells after the release of this.

  • @Joe90h
    @Joe90h 3 месяца назад +6

    Dante's passive seemed interesting. Scans enemies like Helios inherently, and when he fully scans an enemy he has additional status chance against them.

  • @nickalso813
    @nickalso813 3 месяца назад +7

    I am excited for Kullervo and Nezha's augments. Using the Reaping Chakram augment along with the new augment might make it insane for clearing rooms of enemies and do huge amounts of heat damage procs when slammed down. Excited to see how this plays out.
    For the Chroma augment, Vex Armor would most likely NATURALLY counteract this. Damage reduction already reduces damage from mods like Combat Discipline for example, so that 50% damage might get reduced with Vex Armor's damage reduction, making it probably unnoticeable.
    This actually might, emphasis on MIGHT, be a VERY good augment for Chroma since you can build low duration which is important, since you cannot recast his 2, so you may be able to run very minimum duration on Chroma, still keeping Vex Armor up as long as possible without recasting the ability over and over, instead allowing you to recast his 2 with the shorter duration to get more consistent healing and health bump with the heat version of his 2. (Edit: hopefully this allows you spam his 2 with ANY element depending on what you want at a certain moment in time like more healing, reload speed, shields, or armor if you didn’t subsume off his 1 which allows his 3 to be a set and forget ability) If the damage reduction from Vex Armor applies to this mod, I can see this being a decent mod for Chroma.

    • @cimbro9457
      @cimbro9457 3 месяца назад +2

      You will ot need to have low duration with this augment... This augment will heal you each time tje squad makes a kill. Amd i'm pretty sure this heal scales with ability strength. The only doubt is the range of this effect... No range mentioned

    • @nickalso813
      @nickalso813 3 месяца назад +1

      @@cimbro9457 yeah I mentioned having low duration will make this augment *hopefully* good so you can cast 2 way more often for more on demand healing / health increase when using the heat version of his 2. Also with “squad kills” you are part of a squad, so getting kills with this augment even if solo should heal you if it works like I described.
      This augment could be decent for spamming 2 for huge health chunks / switching to another element with his 1st ability toggle, depending if you need a specific buff from his 2 sooner rather than later.
      The idea in my head is : low duration for his 2, this augment keeps his 3 up almost indefinitely, allowing you to cast his 2 depending on what element you want, so you can get a huge health bump with it if you need emergency healing, then switching to cold, toxin or electric to recast his 2 way sooner and spam it more often depending on what you want whether it is more armor, reload speed, health or shields while letting his 3 be a set and forget ability. This can potentially be REALLY good, but we have to see how this plays out. This may be something that can make Chroma way better. If it doesn’t work like how I hope it will work, then this will just be automatic garbage.

    • @drkillbrew6387
      @drkillbrew6387 3 месяца назад +2

      ​@@nickalso813 curious if the 1 second is affected by mods too. Getting it to 1.5-2.5 seconds would be awesome as well

    • @cimbro9457
      @cimbro9457 3 месяца назад

      @@drkillbrew6387 the only doubt is: is this affected by your own kill? And is the damage redirection and heal affected by mods? And for ally kill to work, should they be in vex armor range?

    • @nickalso813
      @nickalso813 3 месяца назад

      @@cimbro9457 they probably will be, read my previous comments and I cover the points you brought up. You are part of a squad, so there’s no reason to assume your kills won’t count. Damage reduction applies to a lot of mods like Combat Discipline as an example

  • @BoopernautApAdams
    @BoopernautApAdams 3 месяца назад +6

    Weird note I want to make cause of brain things. The bow in the example picture for the Archimedia is the Cinta.

  • @jonathanweeds
    @jonathanweeds 3 месяца назад +5

    My only problem with Kahl was that I want the other things but I'm always buying the shard every time because I only just started doing the content

  • @NUGGet-3562
    @NUGGet-3562 3 месяца назад +21

    As a Nezha main with 5 forma invested in him on a full umbral build, I really don't know how I'm gonna fit that other augment in. 😂

    • @bloopletank2491
      @bloopletank2491 3 месяца назад

      Does he really need full umbral? He got 90% dr

    • @taoin5560
      @taoin5560 3 месяца назад +3

      @@bloopletank2491you sir are not a Nezha main

    • @bloopletank2491
      @bloopletank2491 3 месяца назад

      @taoin5560 yeah, but even with just his warding halo and adaptation he's plenty tanky.

    • @rinz5027
      @rinz5027 3 месяца назад +2

      @@bloopletank2491 yes but its more of a question of why not lol

    • @bloopletank2491
      @bloopletank2491 3 месяца назад

      @@rinz5027 opportunity costs

  • @doakesanddrax
    @doakesanddrax 3 месяца назад +4

    Love the Kal change. I could never talk myself into doing them

  • @reza494
    @reza494 3 месяца назад +9

    I dunno what you are talking about, Stynax Deluxe looks to be one of the better delux skins DE released.
    Dante isn't that hard either if you just remove the names, lol.
    Press 2+2 = defense buff
    Press 3+3 = damage cone
    Press 2+3 = damage dealing sentinel
    Press 3+2 = crowd controlling owls

    • @Joe90h
      @Joe90h 3 месяца назад

      That's more than "I press the thing and it do the thing" though.

    • @user-jm8sy5ox2j
      @user-jm8sy5ox2j 3 месяца назад +2

      You can easily simplify Dante's "complicated" abilities, but its similar to lavos at that point and having to think instead of spamming one ability is largely what holds lavos back from being a popular frame

  • @Karolinaaaaaaaaaaaa
    @Karolinaaaaaaaaaaaa 3 месяца назад +2

    Congrats on that second place! 🎉

  • @aliasisudonomo
    @aliasisudonomo 3 месяца назад +2

    As someone who plays Lavos for the same reason as Kengineer (easy, minimal thought gameplay), Valence Bond is pretty damn huge, yes.

  • @mas8705
    @mas8705 3 месяца назад +3

    I know there is a high request for the warframe yearly review, but probably fair to say that will be a ways out between Inaros' rework and the new upcoming augments that could help or alter other warframes for the better (And by that time, Dante likely could be apart of the list too). No rush on that by all means since it has been crazy to think of how between last year's and this year, we had two of the lower performing warframes get themselves a lovely rework to make them better than ever (or at least assuming Inaros is going to be better than he currently is right now).
    All that said, I can't help but ponder the significance of nourish getting a downgrade. I'll admit that as someone who has kind of become a Styanax main, the combo with norish does kind of make him invincible with a seemingly endless supply of energy to work with. I like to think that it won't be dead and buried, but to make it where it doesn't seem like one nourish doesn't make you a walking battery. Guess we'll see but I'm looking forward to March's update and for all the goodies that come with it.

  • @SUSeARC
    @SUSeARC 3 месяца назад +2

    I fully expected the nurish nerf, and honestly if its just a damage nerf or even a energy multiplier nerf its such a boon for opening up build veriaty, hell even on some status builds the damage nerf might be a benifit to proc more heat

  • @mrezu6653
    @mrezu6653 3 месяца назад +12

    The dex nikana is going to be a weapon not a skin...

    • @NEONclusterForce
      @NEONclusterForce 3 месяца назад +1

      Repeat that again *HUH*

    • @KitsuneSlayerPC
      @KitsuneSlayerPC 3 месяца назад +2

      ​@@NEONclusterForce This is the normal with Dex Weapons, they are always a new thing and not a skin.

    • @NEONclusterForce
      @NEONclusterForce 3 месяца назад +1

      @@KitsuneSlayerPC ohhhh right I forgot about the sex sybires, and dex dakras (returning Warframe vet from 5 years ago lol)

  • @ClutchDylan
    @ClutchDylan 3 месяца назад +9

    I watched the last video and I’m convinced DE watched it too. They did exactly what Brozime said

  • @reginadea2821
    @reginadea2821 3 месяца назад +4

    Well, the community voted for it being a toggle, we knew nerfs were coming to compensate. Guess I'll need to find another Helminth for Profit Taker.

  • @rubencp93
    @rubencp93 3 месяца назад +5

    WOOOOOOOOOOOOOOOOOOOOW. Brozime didn't mention Protea Prime! FAKE FAN!!
    It was even another one of those funny Rebecca leaks. XD
    \o/ WE'RE GETTING PROTEA PRIME! \o/

  • @59slayer
    @59slayer 3 месяца назад +3

    Also the new netracell mission they said would have a hard mode. Discord chat was asking would the assassination be 60 eyes because of it.

  • @esperfire3779
    @esperfire3779 3 месяца назад +1

    The Inaros rework looks awesome, thanks for the trolling Pablo. Finally he will be more than just a giant bag of health. I'm a little bit sad about Dante being locked behind a rep grind though, as I've just picked Warframe back up after a decent hiatus (stopped shortly after The New War) and I'm slowly trying to catch up and figure things out. So far I've made it to Duviri Paradox and started Week 1 of my Circuit farm to start collecting Incarnons, but I haven't even done the Whispers in the Wall quest yet. This means there's no way I'll be in a position to even start farming for Dante on his release. I could just buy him with plat I suppose, but I like to get things through the gameplay if I can.

  • @wolfsaints
    @wolfsaints 3 месяца назад +2

    Nidus with the argument linked to Inaros with wisp mote and maybe chroma with the fire elemental ward for good measure 🤔🤣

  • @jonahbrown5669
    @jonahbrown5669 3 месяца назад +2

    Honestly pretty excited to try out Inaros again. His survivability drops off a bit when facing really high level enemies (gets one shotted because of no shield gate..), so this new augment will be interesting to try out. It's also nice that he can actually contribute to teams now by having a pretty nice armor strip

  • @keroseno-po1pw
    @keroseno-po1pw 3 месяца назад +3

    that inaros rework make me hyped maybe with green archon shards inaros can have a decent armor strip

  • @Kirusdagon
    @Kirusdagon 3 месяца назад +2

    they also confirmed dante has a universal aura polarity like protea (and spoiled protea prime)

  • @omnie22
    @omnie22 3 месяца назад +4

    RIP mirage, hope you and chroma will get along

  • @Nienna_Asyare
    @Nienna_Asyare 3 месяца назад

    I might be running on outdated information, but I was fairly certain you could run Deep Archimedeans as many times as you wanted per week. However the rewards would only be granted per 2 keys spent on it (e.g. the most you could get is 2 sets of rewards, from 2 different runs) so like you could run 5 netracells, 1 DA and 3 netracells, or 2 DA and 1 netracell per week.

  • @charles5212
    @charles5212 3 месяца назад +1

    That lock Pablo said was for the even harder version of the gamemode with the deep archimedian. I suspect it unlocks steel path, or maybe just adds levels.

  • @thatoneguywhoknittedthejim2912
    @thatoneguywhoknittedthejim2912 3 месяца назад

    One QOL change I think they could make for netracells is that they could mark the consoles with letters instead of a blank white waypoint so you know which one you're heading to.

  • @grazzhopper6799
    @grazzhopper6799 3 месяца назад

    19:28 the slash proc they talked about was on an augment for the self revive passive I'm pretty sure

  • @Collisto2435
    @Collisto2435 3 месяца назад +1

    Pablo said in the streem (not directly) that Deep Archimedia could be done multiple times a week so long as you have enough keys. Specifically he said something like 'You can do 5 Netracells, you can do 1 of these and 3 Netracells, or you can do 2 of these and 1 Netracell.'

  • @TRiToX91
    @TRiToX91 2 месяца назад

    Ooooooh man that Kullervo augment sounds amazing

  • @flame79800
    @flame79800 3 месяца назад

    The biggest thing about the Yareli augment isn’t not riding merulina but it’s the ability to use helmith abilities and primary/melee weapons which I cannot wait for

  • @AdKoolaid
    @AdKoolaid 3 месяца назад +1

    Citrine was great even before that augment, but happy to see it anyway! Still sad to not see a new gauss augment since his prime recently came out it would have been a good time for it.
    Also kullervo's subsumable should absolutely have a lower casting cost since it's nerfed when put on another warframe.

  • @colossaldonut5190
    @colossaldonut5190 3 месяца назад +12

    I love that Yareli is getting an augment that makes you not have to play Yareli. Best augment ever.

    • @cleverexpert2
      @cleverexpert2 3 месяца назад

      Its why i dont play her now i hate k drives ill get to lr3 and need them to get lr4 and ill just wait for other shit to come out

    • @user-jm8sy5ox2j
      @user-jm8sy5ox2j 3 месяца назад

      I mean you call it not playing yareli, everyone else calls it being able to play yareli on maps that are not extremely open. Her kit does have distinctive things outside of the k-drive

  • @crimsin777
    @crimsin777 3 месяца назад

    For anyone who likes Mirage and is watching this at a later date, they announced 3 days after this video was posted that they are changing Mirage’s Eclipse back to a total multiplier again, while still letting her toggle it

  • @shapogataar
    @shapogataar 3 месяца назад +3

    19:16 I may be misremembering but didn't pablo say augment is gonna be death prevention on more availablity than others right now but the slash proc is the downside of that augment?

    • @Turjan_Miir
      @Turjan_Miir 3 месяца назад +1

      Yes, and the second ability prevents that from happening, because it grants status immunity.

  • @wolfsaints
    @wolfsaints 3 месяца назад

    Yeah, I feel like with the deluxe skin they could add what you looking for in the auxiliary slot

  • @Shadow_of_Christ
    @Shadow_of_Christ 3 месяца назад

    Wisp is an advanced castor as well so I’m excited

  • @coldfries8976
    @coldfries8976 3 месяца назад +1

    Only thing i'm worried about is the in january mentioned new Axi Void Fissures for the Zariman, Sanctum Anatomica etc.
    I don't see why they wouldn't mention it in this Devstream, kinda sus, because it is a big deal.

  • @OnTarasMind
    @OnTarasMind 3 месяца назад

    Lavos being a weapons platform with the augment could actually make him really good for doing Orb hunts I think. Just primarily depends on the numbers and how it scales.

  • @ferrissmith3517
    @ferrissmith3517 3 месяца назад +1

    I actually like the Chroma augment, but there are a lot of technicalities we will have to wait for in practice. I think it will be a global mod given the lack of any defined range. If it’s the range of Vex armor itself, yes it will be trash.
    And to your point it will need to not count for Overguard. To be fair though, Overguard doesn’t really count as damage anyway. Many damage taking traits do not activate when Overguard is damaged.

  • @moo701
    @moo701 2 месяца назад

    What's your last saryn videos skin and helmet? and also armor set it looks really good

  • @TheOneGalactic
    @TheOneGalactic 3 месяца назад

    I can see the Lavos augment being good for the orb fight.

  • @kameronhughes9728
    @kameronhughes9728 3 месяца назад +4

    Me seeing Dante's helmet: Cool😃
    Seeing his alt helmet: Oh no...

    • @Turjan_Miir
      @Turjan_Miir 3 месяца назад

      I had an instant connotation that I won't even type here...

    • @user-jm8sy5ox2j
      @user-jm8sy5ox2j 3 месяца назад +1

      I can't wait to see the Dante players getting canceled for running around with the alt helmet and a full white armor set

    • @PlushLordOfTheSeas
      @PlushLordOfTheSeas 3 месяца назад +2

      it's the "gold ardeo" from bloodborne?
      I mean he can't go down ladders with it...

  • @cryssoberyl5813
    @cryssoberyl5813 3 месяца назад +1

    It is not once per week, Reb literally said you could do it twice + one regular netracell with your 5 "keys".

  • @Kullervo456
    @Kullervo456 3 месяца назад

    Will Yareli’s new augment have a tap hold feature allowing you to switch between riding Maralina as a k-drive or using it as a companion or just permanently as a companion while mod is equipped?

  • @WojDestroyer
    @WojDestroyer 3 месяца назад

    @Brozime hmm about that Deep Archimedea random assortment of arsenal - can you ask DE if that arsenal stuff will be BEST available to YOU (for example if I have Bo Prime and Bo this game mode will only choose Bo Prime instead of between two of those weapon variants - same for Warframes otherwise it will sux A$$....)

  • @UnitAnubis
    @UnitAnubis 3 месяца назад +1

    My biggest concern with Deep Archimedea is that the same issue as with steel path duviri will happen where you get weapons that cannot deal with the enemy levels. I hope it is locked to owned weapons.

  • @connorboyle2585
    @connorboyle2585 3 месяца назад

    If the disruption changes are for all disruption missions I can finally stop having one specific mission type where I have to change my sound settings to play. I actually like most of Little Duck's lines but I've literally had the targets reach the conduit before she stopped talking.
    It'd also be nice to not have to mute music for that mission type, though that's far from the only one I do that for.

  • @TipsyBeveridge
    @TipsyBeveridge 3 месяца назад

    I wonder if the new Yareli augment will let me get rid of Adaptation which would still be very useful regardless because I'll be able to run around without feeling squishy but it might also clash with her Surging Blades augment

  • @tejas275
    @tejas275 3 месяца назад

    From what I understand, you can do the deep archimedia twice a week for rewards, since you consume 2 netracell keys for a run. So if you want you can do 2 archimedia runs and 1 netracell, 1 archimedia and 3 netracells or just 5 netracells.
    Edit: This is wrong, you can only run the archimedia once by sacrificing two netracell scans

    • @Goosyx
      @Goosyx 3 месяца назад

      Think it was said that you can only do it once even if you have more keys.

    • @tejas275
      @tejas275 3 месяца назад

      @@Goosyxi must’ve missed that, I only remembered reb stating that you can run sacrifice two keys for each run. Ty for the correction!

  • @java3358
    @java3358 3 месяца назад

    Nezhas augment is the thing im looking at most the only thing he could never do vs other frames was nuke rooms now hes gonna have it all fast tanky and insane damage.

  • @Xhadp
    @Xhadp 3 месяца назад

    Wow that is such a big drop off from Roar and Nourish in the helminth usage stats. I thought it would be more fair with some sleepers like dispensary up there instead, quite surprised the default helminth abilities are at the top.

  • @user-ps5ip7le5j
    @user-ps5ip7le5j 3 месяца назад

    to anyone wondering about broz's reaction to not needing to do kahl missions anymore, he played a clip of "i am the star that is aproaching" stuck his arms in the air and spun around in his chair saying "i'm free, i'm finally free"

  • @XC11301991
    @XC11301991 3 месяца назад +4

    Fuck yea for no more Kahl missions. I've long stopped playing that shit mode.

    • @MuTHa_BLeePuH
      @MuTHa_BLeePuH 3 месяца назад

      depending on the standing cost of the shard, youre potentially gonna be running bounties that could take earning the shard be 3 times longer. Its really hard to beat the 10min kahl mission for a shard when now youll be potentially screwed with rng on bounty generation. T4 and T5 being stuck to mirror defense or survival when ever youre on to grind it at times would be shit to experience as well. If the standing cost is 20k standing itll only really be faster than kahl if you get T4 or T5 exterm with a coordinated squad to do it fast and hunt voca. If its for some reason 30k or more even at that point kahl would be faster.

    • @XC11301991
      @XC11301991 3 месяца назад

      @MuTHa_BLeePuH Doesn't matter, Kahl plays like shit and is boring asf to play.

  • @williammartin500
    @williammartin500 3 месяца назад +1

    The new challenge mode makes it so you have a good reason to min max every gun more than the duveri thing

    • @user-jm8sy5ox2j
      @user-jm8sy5ox2j 3 месяца назад +1

      The problem is, even if you have a good build on a frame like banshee or on a weapon like the gorgon then it will still be trash vs level 300 netracell enemies. The chances that you draw one good piece of kit is already low and the chance you get 2 or 3 is even lower

    • @williammartin500
      @williammartin500 3 месяца назад

      @@user-jm8sy5ox2j I'd disagree normally lv 300 ish enemies on most frames with a good build or strat isn't easy but isn't hard, but after doing the gargoyles cry event it showed me how miserable fighting the necromechs is, like on God weapons that were clearing house on most steel path missions and getting me to 1hr in sp survival missions were tickling them necromechs, crazy hp/armour

  • @Droghan
    @Droghan 3 месяца назад

    I hope they take the tech that makes those sequential missions in one mission and proliferate it to other star chart nodes. I've been asking for this for years

  • @laurel9629
    @laurel9629 3 месяца назад

    3:36 if you want to see it it’s in the vod at 59:37

  • @Terrantular
    @Terrantular 3 месяца назад

    They should move weekly Archon and Sortie rewards to Nightwave, add them as guaranteed weekly bounties that can be tracked in one place and actually push rewarding content.

  • @elburritoman
    @elburritoman 3 месяца назад +2

    lvl 300+ necramechs are gonna be crazy

    • @nataliepatalie3834
      @nataliepatalie3834 3 месяца назад +5

      Yeah
      They'll take 4 felarx shots to kill instead of 3

  • @tenalpoen
    @tenalpoen 3 месяца назад +2

    that vex armor augment could maybe be useful for keeping noobs alive while they level new frames in hydron, but not as useful as just bringing revenant with his augment and giving everyone invulnerability

    • @chipslight738
      @chipslight738 3 месяца назад

      Or you know, just bringing a room wide aoe nuking frame that kills everything the moment it steps in.

    • @Sevrak_
      @Sevrak_ 3 месяца назад

      @chipslight738 Depends. If you just want to help a newbie giving them health,energy etc is better than nuking just so that they still can play the game. Not really fun to walk around and everything is dead unless you specifically asked for that kind of help

    • @tenalpoen
      @tenalpoen 3 месяца назад +1

      Yeah Protea is amazing support. Health energy overshields and ammo. Plus a lot of people replace her 4 with Roar.

  • @DarkTree
    @DarkTree 3 месяца назад

    they very much so need to replace chroma's 1 (and his 4 but i like credits from PT) with an ability that lets him hurt himself, turn off his shields, or *something* if they're not going to full scale change him, any time they try to add or change something it manages to hurt him more lol

  • @hennievanrooyen8585
    @hennievanrooyen8585 3 месяца назад +1

    Awesome thanks! Can't wait!

  • @phoenixrose1995
    @phoenixrose1995 2 месяца назад

    aye Brozime! DE announced on a dev shorts vid that Mirages eclipse will no longer be "base damage" it will go back to being "final damage" but of course will be nerfed a little bit more to compensate. would be interesting to hear your thoughts on this!

  • @KartyrOfficial
    @KartyrOfficial 3 месяца назад

    UPDATE: they reverted the planned Eclipse changes due to feedback

  • @CelticShaman.
    @CelticShaman. 3 месяца назад

    Inaros rework sounds pretty legit, so now I'm going to need Pablo to take a look at my boy Atlas.

  • @kaiza1993
    @kaiza1993 3 месяца назад +2

    Insted of nerfing shit they should just buff others. Who cares if it's used a lot. Perhaps thays a sign of what the player base WANTS.

  • @TheSquiggy
    @TheSquiggy 3 месяца назад

    12:38 Thought Rebecca said you can do 2 of these plus an additional regular netracell for the total of 5 entries? Going to assume you had clarification since x11 of the rewards a week (x2 deep dives = 10 rewards + the 1 regular netracell) versus x8 (5 from deep dive + 3 netracells) sounds not as likely.
    Edit: also thought the Dex Nikana was a weapon not a skin

    • @BlazersWrath
      @BlazersWrath 3 месяца назад

      Padro tried to correct Reb there. He was partially cut off though as they went to the actual in game screen. But it was sounding like 5 rewards max per week from this mode.

  • @brandonbonds7120
    @brandonbonds7120 3 месяца назад +1

    If I was Ash, I'd be real embarrassed to have an ability called Bladestorm with Kullervo and his augment brutalizing the entire map

    • @thatonepenguinperson618
      @thatonepenguinperson618 3 месяца назад

      If they ever rework Bladestorm again, I hope they just make it like Garuda's 4 without the charge, and every enemy tagged with a blade just gets instantly assassinated by an ash clone.
      Would probably be tooooo convenient though for the crazy damage it already does xD

  • @tailesque
    @tailesque 3 месяца назад

    The typo of Damage Decoy causing THREE HUNDRED random status effects made me laugh so hard

  • @toagradius8856
    @toagradius8856 3 месяца назад +1

    Genuinely funny how Kahl missions were so disliked that the community skipped past the “man it’s a shame DE made another abandoned piece of content” phase straight into cheering.
    Anyway time to give Kahl the deed to that cave lake cause I’ll be taking my leave.

  • @cr171c4l
    @cr171c4l 3 месяца назад

    Wonder if nezha augments gnna double dip with melee influence

  • @darrylferguson3622
    @darrylferguson3622 3 месяца назад

    Chroma's new augment currently sounds like the developers forgot about hitscan weapons and tank frames

  • @tannerkennedy4192
    @tannerkennedy4192 3 месяца назад +2

    Praise pablo boys praise pablo

  • @SyndorZaldrizes
    @SyndorZaldrizes 3 месяца назад +5

    Woah am I first? Brozime ty for always uploading so I can keep up with WF even though I don’t play it much any more

  • @boat378
    @boat378 3 месяца назад

    I like that more games are incorporating Dota Invoker's playstyle. First experienced it over there, been playing Last Epoch recently which also has a runeweaving character.

  • @xdidudele1529
    @xdidudele1529 3 месяца назад +1

    My only hope for dante is that his abilities scale with mods on his tome

  • @phoenixrose1995
    @phoenixrose1995 3 месяца назад

    I hate that... i had a good reason to do Kahl missions each week for the shard. but now with the shard being removed Kahl might as well not exist at all since there is literally no point to do him after you get his stuff... wow... but oh well i suppose

  • @williammartin500
    @williammartin500 3 месяца назад

    I hope the new game mode let's you enter in the mission to do quick test to see if you can kill the enemies or if you can even do the mission rather than arbitration where once you do it you'll lose access

  • @th3TwistedLight
    @th3TwistedLight 3 месяца назад

    so it will be a good time to actually start farming Netracells you say. I've been ignoring them , seemed too tedious to solo and my ISP says "nope" to squadding

  • @errorone937
    @errorone937 3 месяца назад +1

    As a dude into old men, a big gray beard is so fucking awesome. I am a bit sad as I'm not a fan of what his abilities look like. He is one of the coolest looking frames but i struggle to see how I'd enjoy playing with him. 😞

  • @TwisteDxBoi
    @TwisteDxBoi 3 месяца назад +1

    No HUD customization. You can't even do that on mobile. You can customize the controls virtual buttons, but not the health, ammo and abilities HUD, which they stated won't be customisable on either main or mobile verions. On PC and console the controls UI, which is customizable on mobile, doesn't exist

  • @Caonabo
    @Caonabo 3 месяца назад

    Mirage is about to go from being a glass cannon to just being glass.. 😢

  • @niteus4907
    @niteus4907 3 месяца назад +1

    So you have to so all three Deep Archimeda missions in a row. Like raids?

  • @PainX187
    @PainX187 3 месяца назад

    wow this is the tau idea we have been discussing since shards where added and melee arcane fix to boot YUS!!!! QoL me please