Can you do an actual tough memory hog project without copying tracks for more real world use maybe a movie soundtrack with huge ram hungry sample libraries?
My mid-2012 MacBook Pro unibody can manage that - just. Admittedly it would take around 100 separate projects of 7 tracks each, avoiding any plug ins by Cherry Audio or Roland, then render each project as a stem and toss them together (and forget mastering with RX8 or 9), but it’s possible ;)
MIND BLOWN... I'm in a band called Los Syringas and were working on some recordings. In the studio I have to manually turn down my 2015 MacBook Pro fans cause they get so loud. I even put an ice freezer block underneath the mac to try to keep it cooler...I CAN NOT WAIT to get the M1 Max 14"!!!!!!!
I got the M1 Mac mini for my music production and I gotta say the cpu performance ands it’s price are reasonable. But the incompatibility with certain hardware and plugins just sucks!!
Good job. I like to save two cores for the OS and give everything else to Logic. Also, be careful to never wear headphones when you may experience a "System Overload" in Logic since this can result in a blast of audio at dangerous levels in some cases.
There is no point in raising the sample rate at the export stage. Better to use 48 or higher for all sessions and oversampling for any dynamic processing.
I believe it’s because you can’t add the information. For instance, if you captured a 320p video, you can’t export it as a 4k video. Over sampling is the closest things to adding back information. I have been wrong many times before though mate so fact check me! Cheers 🍻
Was laying around with the Eilish song,, but for some reason, the Fizzy Beats tracks (at the bottom of the track list) whilst having MIDI information in the tracks, strangely enough, for me, are silent. Even though I SHOULD have downloaded everything that the song requires, Just an oddity! One other point... the Utility CPU meter is only polling at preset intervals (you can choose down to once per second) whereas, I think(?) the CPU meter in Logic is polling more frequently, so you see a faster reaction to CPU core usage.
The native logic plugins certainly weigh much less than for example kontakt and its libraries these renderings should be done with third-party Virtual Instruments AND third-party plugins such as Waves or Universal audio to name a few it is clear that in this way the machine would it have a greater load and therefore much fewer traces should we establish how many fewer? Thanks for the video
Although I agree with your 3rd party plug-ins being more intensive, UA plugs specifically are unloaded to their proprietary cores within the audio interface/satellite hardware, so UA may not yield wildly different results.
Would you do a test with a high sample instrument load? Given the fact that their RAM is not upgradable, what worries me about these new M1 computers is not their processing capacity, which I think is far more than what I would ever need, but how good they are to work with a big number of sample instruments, like when working with large orchestral pieces and big libraries. Thanks.
The fact that SSD is on the same chip as your CPU and RAM will help massively there., as disk streaming and swapping is at least an order of magnitude faster than what you'd expect from NVM Express.
@@b_markovic not really a fast nvme pcie 4 SSD is not much slower sharing to memory on newer x86 if at all on this projects and GPU has its own dedicated memory, swapping is a little faster but can take a toll on SSD life and they are not replaceable so actual memory is always better and faster as is 2 seperate drive one for is and apps one for samples and projects since neither can read and write at the same time
The bouncing was the ‘real world’ process that we, mostly, can relate to in finalising the song. The earlier parameters to reduce the core loading spike maybe help a rush-job but the case of overly excessive tracks and plugs-ins is, as you rightly imply, in extremis.
great!!! coul you try to overload the cpu with one single sound. i'd recommend downloading a msound factory demo, choosing a random patch running it on 512x oversampling and some instances on soothe also with highest multisampling. i'd like to see how far you can go before resamle/freeze stuff.
Stopping and playing back remaps the load to the cores and that's why you were able to play it back on 2nd try. I've ordered the 16" M1 max 24c. These systems are impressive. Nice tests!
This reminds me of a mad scientist lol love it. cant wait to get an M1 Pro...I wont be going over 50 tracks lol but Its nice to know it can go above and beyond that😅
My M1 is running perfectly fine all of my production work, and I have a lot of MIDI info per track, and quite a lot of tracks as well. But if you do sound design, those numbers are, astonishingly, not unrealistic at all. I know... I know. And then we wonder why the dialogues are hard to hear... the most fellows have to deal with the director yet wanting a 100th instance of the sub-sub-sub-bass "bloop" sound that goes right over the most important line of the entire movie and.... sigh we miss it
@@JohnPaulMusicUK yes I actually recorded some acoustic guitar. Just my headphones and inbuilt mic. It’s some of the most natural acoustic sounds I captured.
hi @johnpaulmusicUK! I wanted to know if the base model with 8 core CPU and 512 gb ssd (If you use external storage for sound libraries and samples) is sufficient ??
It’s totally is sufficient! The price of hard drives is going down all the time. Have a look at Crucial’s X8 SSD. I personally think it’s better than the Samsung T series.
I’m still trying to figure out, as a composer, why the frig you’d need 400 + tracks for anything. You would always bounce down and sum tracks to help workflow. I wouldn’t want to be scrolling 3000 feet at a time to find why I need to fix!
You would exactly do that.. bounce or freeze tracks and use bus for effects This is just a test. Have a look at this video and it explains more - ruclips.net/video/1-YAb823XP8/видео.html
@@JohnPaulMusicUK yeah I understand that and actually I should have maybe explained my point better. I’m seeing lots of producers and composers out there actively trying to use a silly amount of tracks, just to really make their projects look complicated and more interesting. When In fact it’s just a pile of effects, or stings or whatever. I don’t think I’ve ever went over 100 active tracks. I would always freeze or bounce down. Or create alternatives and what not. Less is more lol
There are so many people duplicating tracks to do multiple takes and just adding, adding, adding. How many of them know professional production? Probably not many. Now I’m not saying everyone does that but there are also other genres. Game music, film, theatre, tv. Lots of different genres.
I just remembered watching a long video of Jacob Collier's where he goes through a 600+ track session for his song "All I Need". No doubt tons of redundancy, I almost wonder if he is afraid of deleting or merging tracks so he just continually adds more.
It totally depends on what you are using. Make sure you have the right settings (unlike I did.. doh!) and if you are using something like a 3rd party synth as a plugin for example, it could take a lot more power.
@@JohnPaulMusicUK logic quits automatically, buffer size is disabled and plugins are also disabled, it's stucking and don't open quickly, it take lots of time, there is more issues?
Sounds like I would be talking to apple support at this point. They have dedicated people who can run a remote diagnostics on the machine. getsupport.apple.com
@@JohnPaulMusicUK I just tested the bench marks of the M1 Mac Mini 2020 (8 core, 4hf & 4 pf), it can withstand 79 instances of nexus with 320 3rd party plug-ins enabled with no problem. However, with just logic instruments (main stock & alchemy), it was able to do 211 tracks and 745 logic native plug-ins. The M1 Max & Pro far beat this, but they are all really good machines :). P.S no fan noise as well!
Am I correct to see your head shot on the right is from the M1 cam? And your doing a screen capture with audio in QuickTime? If so, that also takes up a portion on your resources and CPU. That’s an impressive test 😀
My MBP 2015 has identical CPU usage during live recordings (with guitar plugins) as the silicone models. I'm still kicking myself for believing the hype 😂
I watched another video where someone was getting 1fps in final cup pro working with 4k 120fps video with the M1 MAX. The problem that caused it was SCREEN RECORDING. As soon as they retried again without screen recording they got the full 4k 120fps at 120fps no problems no frame drops. I would try the test again without screen recording. Give us an update.
I learned DAW using the IBM power PC architecture on an apple computer. As a consequence, I have a brutally restrictive amount of resources I'll give to recordings by habit. I'm not saying that's good, it isn't, but it does force you to question adding tracks and plugins, are they necessary? I do understand this is a performance test 🤣 Restriction is a great source of ideas.
I agree Doug. When I was in a 5 piece band in the late 90’s, we were blown away when we went into an early digital studio and had (count them) 16 digital tracks to play with. Instantly we started thinking of ways we could use them. Obviously that was the wrong way to think about it. We ended up putting on dual solos, extra harmonies etc and by the end of it, we didn’t like it. It didn’t sound like “us” as a band. The next generation of photographers, videographers, musicians who have access to this technology is amazing but might not feel that restriction as a valid source of ideas. GarageBand on the iPhone and iPad has 30 tracks and it’s free and bundled in with your device! Crazy amazing times.
@@JohnPaulMusicUK it really is! I remember when I was about 18 getting an Akai S01 sampler - a whole 1MB of 8 mono 33khz samples...I was living the dream 🤣
@@JohnPaulMusicUK cheers! Oh yes! I remember this one. Was it the s1000 that was contemporary I think to the s01? The revolution for me was *effectively* lossless sampling. Back when people said 'CD quality'. Oh yeah. Those bigger ones I craved dearly, but at the time I was doing live electronic stuff, mid 90s. Used to trigger it all with a Roland 626 which sounds perverse, but it's what I had. Because there wasn't enough to manage everything simultaneously, I forced my brother to play bass lines. Nowadays, that'd be very much a feature not a make-do. That's a great walk on btw, love it 👍😊
Strong enough for 2k tracks ( even it seems unreal , i believe if you will not copy same delays & reverbs , but do all different , it will handle less ), Also , Its looks you was testing it while macbook pro is unplugged ( i noticed during battery is running out , there is downgrade in performance ) .
I transferred a Cubase project from i7-7880k windows pc to new M1 Max MacBook Pro and cpu usage is about 50% less, thru Rosetta. Natively would be even better.
Just got the computer and none of my waves plugins are transferring over and my autotune on my previous computer can’t be downloaded because it’s “not updated enough”
Switch multi threading to playback tracks instead of playback and live tracks! You’ll get even more out of your computer. There’s no need for it unless you’re recording
I’m sure it will be more.. be careful with Protools cause currently only certain versions work. The HDX version doesn’t but normal (non hardware needed) Protools works.
Incredible test. thank you for doing this. so many haters "i wouldn't do so many tracks" blablabla. you pushed this mac as far as possible UNPLUGGED. incredible performance. this is something like Doug Demuro said about the Tesla Model S Plaid. it does not really matter that its not doing 1.99 sec 0-100 (km), this car is fast. no doubt. same with these macs, and this is not even the most powerful version. still waiting for the beast of mac pro. maybe it'll cost 100k$$ xD
Since I have the same Mac-configuration and a terrible Logic performance (clicks pops and CPU Spikes), I wanted to ask on which Logic and OS Version u are. For me Monterey + Logic Pro x 10.72 is horrible.
Ohhh weird. I’m on the same for both and only getting clicks if I start using a synth or plugin that is heavy whilst having a low sample rate.. i ust up the sample rate to around 256 or 512 and it’s totally fine. Do you have your cores as recommended?
@@JohnPaulMusicUK Thanks!! I checked your previous video and found out. I think the same one (but with the 32GB ram option) will be more than enough for me!!. I really appreciate these tests!
Yes. If that’s what you need. Do you need laptop or desktop? The base m1 and now m2 will run Logic Pro.. it’s when you get into more tracks, more effects and more plugins when you need more power. Your budget vs what you need. Load up your biggest project to date and see how much power it’s pulling. You will find that the base m1 is 3 times faster than the 2020 intel model. So the m1 pro is awesome for music production.
Welcome. Best advice is that apple stores and apple.com have a 2 week returns policy, even if the box is open (certainly in the uk anyways) So get what you need, throw everything on it and test it. If not to your liking, you can always swap it within that 14 day window. 👍🏼
I could. This was just a test to see what would happen without doing any of that. I would never use that many plugins and would utilise bus and mixdowns etc. just wanted to see how much I could push the M1 pro with Logic.
I’m so confused and passed off that my brand new m1 pro MacBook Pro with 16gig memory crashes in even the smallest Logic Pro sessions. It beach balls before it even starts playback. I’m not using ANY of my plugins yet and the sessions are only about 6-12 tracks. If your tip doesn’t help I’ll be returning it and sticking with my 2015 mbp that works FLAWLESSLY. 🤞🏾
@@JohnPaulMusicUK I used migration assistant to set up my new m1 mbp if that’s what you mean. I also updated Logic Pro to the latest version thinking that was the issue at first.
What macbook pro are you useing and how much Memory? I watched a 400 trace video and the peak was 33% cpu usage w'/ 2.1 mb ram in logic and 4.5 mb in protools.
Would you recommend a m1 Pro with 8 or 10 cores to start creating/producing music? I read that a simple m1 is enough for beginners but I want to have a Mac that can stand the test of time
Let's throw couple instances of EastWest Opus on there with a healthy dose of Omnisphere patches, and see how the little fella performs... That is more of a challenge to Apple, though; this video is all fun!
For other genres - Film and game developers use Logic Pro and score 100's of 'data points' which are effects and sounds for different things. It's not just for 'making' music, companies create worlds with sound. Now for the normal musician and band, yeah its a huge amount that most of us (including me) ill never hit on a day-to-day but studios that need whole orchestral scores with designed sound effects need a lot of power and flexibility. The old demo on Logic Pro was Beck and his one track was 141 separate tracks/stacks.
That’s fair. This was originally just a stress test and nothing more. There’s no way (I think) that I would use so many tracks or plugins but I just wanted to see how far I could push it. Hope you are enjoying yours? Loving mine!
Huge mistake when you over complicate music creation and end up producing little music never seen anything as complex but admire the intellect hope you manage to get music done soon
G'day! I'd like to produce my music on Logic, I'll purchase a mac book pro to do so but I'm on a budget, would you recommend the entry level 14 inch Mac book pro? Or should I really break the bank and having it upgraded?
If it a just music production you could go for the normal M1 MacBook Pro and spec it up. The power and performance is really good. If you have anything made by Apple, start with GarageBand which is free and has 30 tracks and Logic is the bigger version of that. Obviously Logic has lots more features but don’t knock GarageBand just cause it’s free. You might find that everything you need is in GarageBand. It depends on what you need and the kind of music you are doing. Have a look at this series where I made an entire track from scratch using GarageBand on the iPad. ruclips.net/p/PLO36LpORUSaYJnOLhdawgdLnshTa8-ETV
@@JohnPaulMusicUK Thank you very much for your reply! I'm actually hoping to get a professional result, I'm very into neo soul/ trap/rnb would the 13 inch be enough for example?
Yeah i think the only issue might run into is the amount of ram (now called unified memory). So always get as much as you can cause that’s what the plugins will use. Great thing about Apple is their returns policy, even if you have used it. So try it out and if you need more power, there always the M1 Pro and M1 Max but it’s down to you. 👍🏻
Glad you got that. Yeah it’s just a ‘can I make this fall over / mad scientist’ test. I would never get this many plugins on one session. It’s a brilliant machine.
Have a look at the previous video and we were on 8x on the Billie Eilish track with was 344 tracks and 1,256 plugins at 128 buffer size. I can do the same at 64 and let you know. 👍🏻
Hey what are the specs for the MacBook you're testing? Honestly I can't decide between getting the 14" M1 or getting the M1 Mac mini. The mini doesn't have the max or pro chips, I wonder if its that big a difference. Im stuck between the two because I don't really need my computer to be portable.
The M1 Pro is so so powerful but I know there are so many people who are using the M1 Mac mini and are really happy with it! Watch this ALL THE WAY THROUGH (not my video ruclips.net/video/KIAUiFoYPtQ/видео.html) Compatibility is still an issue for 3rd part plugins but it’s getting better all the time. This one is the mid spec you can buy in a store 10 core cpu - have a look at this video for the full details - ruclips.net/video/1-YAb823XP8/видео.html
I have a 6 core i7, M1 mini, and a MacBook Pro M1 Pro (that's probably going back to BestBuy). I've never been able to overload the M1 mini. I even had a 32 patch setlist loaded up in Mainstage with the lowest possible latency settings and it was fast enough I could run vocals through a compressor and reverb with NO noticeable latency. On vocals that's amazing. I've never seen that before. I can't think of a single reason why a musician would need the M1Pro. Honestly even the i7 can handle anything I throw at it except for some 3d motion stuff for FCPX. If you don't need to be mobile the mini is a heck of a deal.
I use Ableton Live on my 2015 MacBook Pro but it just cant handle my sessions anymore... I'm thinking of getting a M1 MacBook Pro but I've heard Ableton still maxes out at less than 50 tracks... it's becoming an issue and I think i'm gonna have to teach myself Logic instead. Anyone else having this issue?
@@JohnPaulMusicUK thanks this helps. Was planning on using more midi and I found Logic wasn't working for my style of composing. Either way the M1 will be a nice upgrade to my 2011 MacBook
Is it the M1 8gb Mac mini? It’ll be absolutely fine! Watch this video (these guys are brilliant btw) and you will love this - this video nearly made me buy one!! - ruclips.net/video/KIAUiFoYPtQ/видео.html
@@JohnPaulMusicUK Yes, it is the M1 Mac mini. Current issue (albeit different than a performance related issue) is my M-Audio controller isn’t detected for some reason
I’m still running the 2nd Gen Scarlett 2i2 for over 10 years and now i need a dongle for both my iPad Pro and my Mac.. as it’s all usb-c 🙄 I think it’s time I upgraded! 😆
What instruments did u used?... Using sampled libraries doesnt affect CPU in term of charge but only RAM and on one is using 600 tracks in a project by the way , . u should use HEAVY cpu plugins such as Omnisphere , pigments, diva, massive x... wanna bet that if u use a mixture of those plugins u not gonna get more than 50 tracks before CPU overload?
I talk that on board but only just got the Mac so didn’t have time to transfer all my data over (in fact it’s still transferring to a new Backup drive atm!!) But I appreciate what you are saying so I loaded up Pigments (as I don’t own Omnisphere) and did a quick test. Have a look here - ruclips.net/video/btBGaAizTYE/видео.html
As you can see the last core is doing nothing. I bet if you create an empty track without any plugins and select it, you can get the load even more even. Logic reserves the last core for the selected record ready track. But of course it can be different with the 2 efficiency cores + screen recording. Try it out!
@@JohnPaulMusicUK I think logic dedicates a core for record ready track with plugins, so that if the plugins cause any cpu-spikes, the core can handle it.
i’m a contradiction : a respected multi instrumentalist who has almost zero acumen towards the computer side of music production. i want to record keyboard in MIDI for hours at a time with no problems . my question is how to get the most stable DAW OS x combination? not the fastest or most tracks. the most reliable , hiccup free stable system. i have no experience with any daw so, you pick the daw and the mac and the right os x thanks
Pick the DAW that’s right for you. You just have to try them. Most have trials, even Logic does. There are free ones and paid ones. Depends what you need in a DAW.
@@JohnPaulMusicUK you didnt mention compatibility between the operating system. the software ive seen threads. where someone reports. they bought a blah blah computer with this daw and problems i want a stable time tested combo of all the elements ( versions of software and hardware )
Space Delay? Lol Unless im missing it, Space D is Space Designer ? A Convolution Reverb.... Thats not just CPU Cycles, But also does a "Nom Nom" on RAM .. Talk about "cheapening" what it is.... Not an Algorithmic Reverb, but a Convolution Reverbs..... (A somewhat comparison .... Algo = VI synth. / Convo = VI Orch Instrument) Then again, I should go watch the orig video... But again, any project would only have a few...... and if not, as inserts, freeze the tracks.... so, theres that. Conclusion = Apple OS, Apple Apps , Apple Silicon = Gets it done.
Yeah.. in my tiredness, meant Space designer 😂 oh well. This was just a test, I would never normally do this with sessions, as you said, freeze tracks, use Bus system to put things in the same room or group of effects for a different resonance. But yes. Apple silicon = amazing time to be into music creation. 👍🏼
Hi! Do you think M1 pro with 32GB RAM is enough for any music production? Or better get 64GB RAM M1 max if possible? Bcz I know 64GB is definitely better than 32GB so why not, but I wonder the fan noise, is m1 max louder than m1 pro if I don’t use any GPU just music production? Thx
So it’s an interesting conversation at the moment because it’s unified memory, which works differently to ram. And music production doesn’t need more GPU’s (which,with memory bandwidth) the M1 Max gives. So running at 400mb/s on the max and 200mb/s on the pro (remember the normal M1 runs on 68mb/s which is faster than most, so you need more GPU’s. I have 16gb of Unified Memory (ram) and it’s more than I need but apps will get bigger and bigger and I think 32gb is a great call. Fan wise, the fan has only ever kicked in when I’ve exported / bounced something. So for recording, don’t worry about it. Ironically the M1 Pro will give you more battery life than the M1 max as the max is more energy hungry. I hope that helps.
@@JohnPaulMusicUK so what you mean is even I do the same thing on m1 pro & m1 max, m1 max is more energy hungry? Another thing is some plug-in or instrumental already take 1gb or more, so I’m afraid of the lack of ram
It’s totally up to you and remember what kind of ram. Is it ram from 2021 with wider bandwidth than ram in my 2013 iMac. Ram has different speeds based on age and manufacturer. Sigh. It’s not simple, in fact for musicians it can be a total nightmare. The same app on different machines will take up ram differently cause of how many Mbs it can handle and process. My advice would be get the M1 Max as a test machine, throw everything on it and see how it feels. If you are totally happy then great, if you think it’s overkill then you can always return it to Apple and get the M1 Pro. I got mine at the shop cause I didn’t have to get it custom built and it was there to buy on the day.
Loopy pro has a beta available. When will you start making tutorials. When it is released we will need you to get us going because of how deep it is. Any plans. You said you would do it, so you can't change your mind.
14” M1 Pro. 10 core, 14gpu, 16gb unified memory, 1TB. Not customised. The one you can buy from an apple store but one up from the base model. Have a look at this - ruclips.net/video/1-YAb823XP8/видео.html
@@JohnPaulMusicUK I saw a test done on RUclips where the guy put on 24 instances of Omnisphere in one project with multiple fx plugins...and the CPU meter barely reached 50%...this was a test on the MB M1 with 8 GB Ram
You have that project saved... :) I'd "IMAGINE", that if you weren't screen recording it could make enough of a difference to pass first time. Also, the power profile that Apple has on the MBP for on-battery performance could also be enough to tip the scales. Gr8 follow up vid...!!
Exporting in a higher sample rate will not do any good to your tracks, just adding some useless conversion you could avoid. So If you recorded in 48k you export in 48k, if you did 44 you export in 44 ;) But again thanks for the video, this thing is INSANE ! haha
There are huge benefits when working with 96k projects, a lot of plugins (especially "analog modeled" ones) and soft synths sound way better (or just different, depending on how you look at it) because of oversampling, nyquist frequency and aliasing audible artefacts moved very far off.
@@danielovrutskiy1498 If you like to have massive 50gb projects be my guest, in the end listening to the final mix I dare you to tell it was done in 96k Most of engineers work in 44k or 48k and it's more than enough, but it's up to everyone to do what sounds the best for them ;)
@@JohnPaulMusicUK it depends on the setting, this is to be able to use high buffer sizes and still be able to play in with the keyboard without delay on the armed track. i use a medium buffer size thats still fine to play with, because haveing the armed track on a lower latency changes timing of the track while prelistening.
you do not hear the fan because Apple blocked the extenders and they only turn on at 90c from such a fake trick. Jiuz people report on forums that these procki heat up very quickly. I wonder how this will affect the viability heheh
You're not listening to the track though things you're doing will increase latency and other issues. So just a track running to the end isn't a proof of anything.
Fair point but the track is being ram live with midi and plugins in real time. There are a lot of other things and ways to test but this is a follow up to the first video. I do appreciate what your saying thou. Running and pushing hardware is tougher. More videos and possible tests to come. 👍🏻
@@JohnPaulMusicUK Actually, I think it IS proving something. The Audio system is still playing the data, surely, even if you have the volume turned down/no audio interface added. There might be a slight overhead du to the external audio being added in, but the meters are telling you that audio is being produce, whether you are listening or not. The stereo Output channel is registering an output so this should be valid.
Can you do an actual tough memory hog project without copying tracks for more real world use maybe a movie soundtrack with huge ram hungry sample libraries?
My mid-2012 MacBook Pro unibody can manage that - just. Admittedly it would take around 100 separate projects of 7 tracks each, avoiding any plug ins by Cherry Audio or Roland, then render each project as a stem and toss them together (and forget mastering with RX8 or 9), but it’s possible ;)
Yeah it’s totally possible on older macs if you bounce or render tracks in place.
Just a test to see the power behind the program. 👍🏻
i am reading this off of my mid 2012. love it. but also getting the M1 as a gift. very excited
its the best audio computer out there, since production is never 100% load like a rendering process, we wont hear the fans ever.
killer feature!
100% sure about this ?
It’s my only concern before buying
You always want to run a higher buffer while playing back multiple tracks. During the recording of a track, you want it lower due to latency issues.
That’s a great tip 👍🏼
MIND BLOWN... I'm in a band called Los Syringas and were working on some recordings. In the studio I have to manually turn down my 2015 MacBook Pro fans cause they get so loud. I even put an ice freezer block underneath the mac to try to keep it cooler...I CAN NOT WAIT to get the M1 Max 14"!!!!!!!
Wow! What a difference!
Thanks for the band name. Will search and have a listen.
Message me when the tracks are up on streaming. 👍🏼
I got the M1 Mac mini for my music production and I gotta say the cpu performance ands it’s price are reasonable. But the incompatibility with certain hardware and plugins just sucks!!
Third party plugins are always an uncertainty when a new MacOS or Chip is announced. It’s always the same story time and time again.
I know! It won’t work with Maschine 2
Good job. I like to save two cores for the OS and give everything else to Logic. Also, be careful to never wear headphones when you may experience a "System Overload" in Logic since this can result in a blast of audio at dangerous levels in some cases.
Ice9 plug-in on the main out protects against this.
That’s 2 very good tips there!
Like that. 👍🏻
Thanks Mike. 🙏
It does so automatically even with all threads enabled. You can do other stuff in MacOS just fine even while bouncing.
There is no point in raising the sample rate at the export stage. Better to use 48 or higher for all sessions and oversampling for any dynamic processing.
Why ?
I believe it’s because you can’t add the information. For instance, if you captured a 320p video, you can’t export it as a 4k video. Over sampling is the closest things to adding back information. I have been wrong many times before though mate so fact check me! Cheers 🍻
That’s funny.
Video wise, I have been filming in 1080p and outputting it in 4K. Only recently (last 3months) I have been filming in 4K.
Was laying around with the Eilish song,, but for some reason, the Fizzy Beats tracks (at the bottom of the track list) whilst having MIDI information in the tracks, strangely enough, for me, are silent. Even though I SHOULD have downloaded everything that the song requires,
Just an oddity!
One other point... the Utility CPU meter is only polling at preset intervals (you can choose down to once per second) whereas, I think(?) the CPU meter in Logic is polling more frequently, so you see a faster reaction to CPU core usage.
That’s good to know about the CPU meter.. maybe I’ll keep the ram usage up on activity monitor and Performance meter up on Logic. 👍🏻
The native logic plugins certainly weigh much less than for example kontakt and its libraries these renderings should be done with third-party Virtual Instruments AND third-party plugins such as Waves or Universal audio to name a few it is clear that in this way the machine would it have a greater load and therefore much fewer traces should we establish how many fewer? Thanks for the video
Totally get that with massive libraries. Thanks 🙏
Although I agree with your 3rd party plug-ins being more intensive, UA plugs specifically are unloaded to their proprietary cores within the audio interface/satellite hardware, so UA may not yield wildly different results.
Would you do a test with a high sample instrument load? Given the fact that their RAM is not upgradable, what worries me about these new M1 computers is not their processing capacity, which I think is far more than what I would ever need, but how good they are to work with a big number of sample instruments, like when working with large orchestral pieces and big libraries. Thanks.
The fact that SSD is on the same chip as your CPU and RAM will help massively there., as disk streaming and swapping is at least an order of magnitude faster than what you'd expect from NVM Express.
Try this - ruclips.net/video/btBGaAizTYE/видео.html
@@b_markovic not really a fast nvme pcie 4 SSD is not much slower sharing to memory on newer x86 if at all on this projects and GPU has its own dedicated memory, swapping is a little faster but can take a toll on SSD life and they are not replaceable so actual memory is always better and faster as is 2 seperate drive one for is and apps one for samples and projects since neither can read and write at the same time
The bouncing was the ‘real world’ process that we, mostly, can relate to in finalising the song. The earlier parameters to reduce the core loading spike maybe help a rush-job but the case of overly excessive tracks and plugs-ins is, as you rightly imply, in extremis.
great!!! coul you try to overload the cpu with one single sound. i'd recommend downloading a msound factory demo, choosing a random patch running it on 512x oversampling and some instances on soothe also with highest multisampling. i'd like to see how far you can go before resamle/freeze stuff.
Stopping and playing back remaps the load to the cores and that's why you were able to play it back on 2nd try. I've ordered the 16" M1 max 24c. These systems are impressive. Nice tests!
Glad you liked the tests. 👍🏻
Thank you Leonidas for the explanation, I was wondering about that :)
What’s the specs on this Mac? Amazing video by the way!!
M1 Pro, 16GB unified memory. Thanks 🙏
This reminds me of a mad scientist lol love it. cant wait to get an M1 Pro...I wont be going over 50 tracks lol but Its nice to know it can go above and beyond that😅
Haha. Mad scientist. Love it
My M1 is running perfectly fine all of my production work, and I have a lot of MIDI info per track, and quite a lot of tracks as well. But if you do sound design, those numbers are, astonishingly, not unrealistic at all. I know... I know. And then we wonder why the dialogues are hard to hear... the most fellows have to deal with the director yet wanting a 100th instance of the sub-sub-sub-bass "bloop" sound that goes right over the most important line of the entire movie and.... sigh we miss it
I wonder how much was the Swap at the end?!
I have the same problem, only I have to leave the buffer at max 256 because I play live with the plug-ins.
10024 is totally laggy to play.
Great video man! Is your MackBook 16 or 32GB of RAM?
16gb of unified memory.
Even better. Not that I get anywhere near these counts. Are you actually using the inbuilt mic?
For this recording, yes. Pretty good!
@@JohnPaulMusicUK yes I actually recorded some acoustic guitar. Just my headphones and inbuilt mic. It’s some of the most natural acoustic sounds I captured.
VERY helpful. Thanks so much! Made those changes to my preferences. Of course... I don't use quite as many tracks lol
I normally don’t use that much either.
Just a test.
hi @johnpaulmusicUK! I wanted to know if the base model with 8 core CPU and 512 gb ssd (If you use external storage for sound libraries and samples) is sufficient ??
It’s totally is sufficient! The price of hard drives is going down all the time.
Have a look at Crucial’s X8 SSD. I personally think it’s better than the Samsung T series.
I’m still trying to figure out, as a composer, why the frig you’d need 400 + tracks for anything. You would always bounce down and sum tracks to help workflow. I wouldn’t want to be scrolling 3000 feet at a time to find why I need to fix!
You would exactly do that.. bounce or freeze tracks and use bus for effects
This is just a test.
Have a look at this video and it explains more - ruclips.net/video/1-YAb823XP8/видео.html
@@JohnPaulMusicUK yeah I understand that and actually I should have maybe explained my point better. I’m seeing lots of producers and composers out there actively trying to use a silly amount of tracks, just to really make their projects look complicated and more interesting. When In fact it’s just a pile of effects, or stings or whatever. I don’t think I’ve ever went over 100 active tracks. I would always freeze or bounce down. Or create alternatives and what not. Less is more lol
There are so many people duplicating tracks to do multiple takes and just adding, adding, adding.
How many of them know professional production? Probably not many.
Now I’m not saying everyone does that but there are also other genres.
Game music, film, theatre, tv. Lots of different genres.
I just remembered watching a long video of Jacob Collier's where he goes through a 600+ track session for his song "All I Need". No doubt tons of redundancy, I almost wonder if he is afraid of deleting or merging tracks so he just continually adds more.
Sir, i have a 16 inch M1 pro Macbook with 1 tb SSD, it is hanging and stuck in 50 tracks and says system overload? What is the problem?
It totally depends on what you are using. Make sure you have the right settings (unlike I did.. doh!) and if you are using something like a 3rd party synth as a plugin for example, it could take a lot more power.
@@JohnPaulMusicUK logic quits automatically, buffer size is disabled and plugins are also disabled, it's stucking and don't open quickly, it take lots of time, there is more issues?
Sounds like I would be talking to apple support at this point.
They have dedicated people who can run a remote diagnostics on the machine.
getsupport.apple.com
YOU ARE FLIPPING KIDDING ME! What!!!! That’s crazy...Thanks for the update!
I know!!
@@JohnPaulMusicUK I just tested the bench marks of the M1 Mac Mini 2020 (8 core, 4hf & 4 pf), it can withstand 79 instances of nexus with 320 3rd party plug-ins enabled with no problem. However, with just logic instruments (main stock & alchemy), it was able to do 211 tracks and 745 logic native plug-ins. The M1 Max & Pro far beat this, but they are all really good machines :). P.S no fan noise as well!
Wow! With no fan noise!? That impressive!
Am I correct to see your head shot on the right is from the M1 cam? And your doing a screen capture with audio in QuickTime? If so, that also takes up a portion on your resources and CPU. That’s an impressive test 😀
Yep and yep. It’s a monster of a machine.
My MBP 2015 has identical CPU usage during live recordings (with guitar plugins) as the silicone models. I'm still kicking myself for believing the hype 😂
Thanks for sharing! 😊
I watched another video where someone was getting 1fps in final cup pro working with 4k 120fps video with the M1 MAX. The problem that caused it was SCREEN RECORDING. As soon as they retried again without screen recording they got the full 4k 120fps at 120fps no problems no frame drops. I would try the test again without screen recording. Give us an update.
Oooh! That’s interesting and makes sense. Needs that wiggle room for the recording. Okay. Will update. 👍🏻
but screen recording is an essential part of the creative process for some. this kind of machine should be able to handle that
I learned DAW using the IBM power PC architecture on an apple computer. As a consequence, I have a brutally restrictive amount of resources I'll give to recordings by habit. I'm not saying that's good, it isn't, but it does force you to question adding tracks and plugins, are they necessary? I do understand this is a performance test 🤣 Restriction is a great source of ideas.
I agree Doug. When I was in a 5 piece band in the late 90’s, we were blown away when we went into an early digital studio and had (count them) 16 digital tracks to play with.
Instantly we started thinking of ways we could use them. Obviously that was the wrong way to think about it. We ended up putting on dual solos, extra harmonies etc and by the end of it, we didn’t like it. It didn’t sound like “us” as a band.
The next generation of photographers, videographers, musicians who have access to this technology is amazing but might not feel that restriction as a valid source of ideas.
GarageBand on the iPhone and iPad has 30 tracks and it’s free and bundled in with your device! Crazy amazing times.
@@JohnPaulMusicUK it really is! I remember when I was about 18 getting an Akai S01 sampler - a whole 1MB of 8 mono 33khz samples...I was living the dream 🤣
Check the intro of this video out (if you haven’t already) and what I walk on screen with.. 😉
ruclips.net/video/uwZtjlxrfbg/видео.html
@@JohnPaulMusicUK cheers! Oh yes! I remember this one. Was it the s1000 that was contemporary I think to the s01? The revolution for me was *effectively* lossless sampling. Back when people said 'CD quality'. Oh yeah. Those bigger ones I craved dearly, but at the time I was doing live electronic stuff, mid 90s. Used to trigger it all with a Roland 626 which sounds perverse, but it's what I had. Because there wasn't enough to manage everything simultaneously, I forced my brother to play bass lines. Nowadays, that'd be very much a feature not a make-do. That's a great walk on btw, love it 👍😊
Strong enough for 2k tracks ( even it seems unreal , i believe if you will not copy same delays & reverbs , but do all different , it will handle less ), Also , Its looks you was testing it while macbook pro is unplugged ( i noticed during battery is running out , there is downgrade in performance ) .
no downgrade in performance at all.. once it gets to 10% apparently it does drop.. but I havent reached it yet! haha
have you tried the same test ( o similar ) with other DAWS? will be great to see that
Only FL studio and it doesn’t break a sweat!
I transferred a Cubase project from i7-7880k windows pc to new M1 Max MacBook Pro and cpu usage is about 50% less, thru Rosetta. Natively would be even better.
Well Cubase 12 will be native so I’m definitely looking forward to that myself.
That’s good to know. Glad the 3rd party DAWs are getting on with it. It’s always the plugins that take the most time.. must be a nightmare for them.
Just got the computer and none of my waves plugins are transferring over and my autotune on my previous computer can’t be downloaded because it’s “not updated enough”
www.waves.com/support
@@JohnPaulMusicUK thanks mate 🤘🏼
Switch multi threading to playback tracks instead of playback and live tracks! You’ll get even more out of your computer. There’s no need for it unless you’re recording
That’s a great tip. 👍🏻
Thanks for the video. Try with 3 party plugins - not only samles.
I wonder how many tracks on Protools before it crashes. Hopefully more than 20.
I’m sure it will be more..
be careful with Protools cause currently only certain versions work. The HDX version doesn’t but normal (non hardware needed) Protools works.
Incredible test. thank you for doing this. so many haters "i wouldn't do so many tracks" blablabla.
you pushed this mac as far as possible UNPLUGGED. incredible performance.
this is something like Doug Demuro said about the Tesla Model S Plaid. it does not really matter that its not doing 1.99 sec 0-100 (km), this car is fast. no doubt.
same with these macs, and this is not even the most powerful version.
still waiting for the beast of mac pro. maybe it'll cost 100k$$ xD
I’m glad you ‘get it’ regarding the tracks and that it is a test.
Awesome that it’s helped. 👍🏻
Did a test on my 28 core 2019 Mac Pro - it crushed the M1 Pro Max.
Simply put, this M1 Pro is insane!!
Yeah.. it is!
Is anyone having issues with sound input help please
Too many variables here. What do you mean? I have no issue with my audio interface and Logic Pro.
@@JohnPaulMusicUK My logic is not receiving signal from my mixer I I’m using the M1pro MacBook Pro
Since I have the same Mac-configuration and a terrible Logic performance (clicks pops and CPU Spikes), I wanted to ask on which Logic and OS Version u are. For me Monterey + Logic Pro x 10.72 is horrible.
Ohhh weird.
I’m on the same for both and only getting clicks if I start using a synth or plugin that is heavy whilst having a low sample rate.. i ust up the sample rate to around 256 or 512 and it’s totally fine. Do you have your cores as recommended?
Hi Friend, I am using Cubase Pro 11. This DAW is complex but fun to master.
Great test!! Amazing!! What's your exact M1 Pro configuration? I'm trying to gauge how much to beef it (or better not, because $$$!!).
It’s the one you can buy in the Apple Store for $2,399
14” screen, 10 core, 14 GPU core, 1TB, 16gb ram.
@@JohnPaulMusicUK Thanks!! I checked your previous video and found out. I think the same one (but with the 32GB ram option) will be more than enough for me!!. I really appreciate these tests!
So it’s a 10-core 14” MBP? What’s the rest of the specs for the machine? I’ve got a mid ‘18 MBP and thinking about upgrading.
So.. 14” M1 Pro 10 Core CPU, 14 Core GPU. 16gb unified memory, 1TB storage.
Hi do you recommend buy a macbook pro M1 pro for logic?????
Yes. If that’s what you need. Do you need laptop or desktop?
The base m1 and now m2 will run Logic Pro.. it’s when you get into more tracks, more effects and more plugins when you need more power.
Your budget vs what you need. Load up your biggest project to date and see how much power it’s pulling.
You will find that the base m1 is 3 times faster than the 2020 intel model.
So the m1 pro is awesome for music production.
Thanks I use logic pro too and I use a macbook pro 13inch 2019 model. I plan to buy the macbook pro m1 pro.
Thank you for your advice 👍
Welcome. Best advice is that apple stores and apple.com have a 2 week returns policy, even if the box is open (certainly in the uk anyways)
So get what you need, throw everything on it and test it.
If not to your liking, you can always swap it within that 14 day window. 👍🏼
you could free up some performance by mixing down some of the elements that you have no intention to change such as the effects on the instruments.
I could. This was just a test to see what would happen without doing any of that. I would never use that many plugins and would utilise bus and mixdowns etc.
just wanted to see how much I could push the M1 pro with Logic.
You shouldn’t have to do that
I’m so confused and passed off that my brand new m1 pro MacBook Pro with 16gig memory crashes in even the smallest Logic Pro sessions. It beach balls before it even starts playback. I’m not using ANY of my plugins yet and the sessions are only about 6-12 tracks. If your tip doesn’t help I’ll be returning it and sticking with my 2015 mbp that works FLAWLESSLY. 🤞🏾
Oh weird. Mine certainly doesn’t do that. Have you done a backup transfer or a fresh install? I did fresh install.
@@JohnPaulMusicUK I used migration assistant to set up my new m1 mbp if that’s what you mean. I also updated Logic Pro to the latest version thinking that was the issue at first.
Maybe delete the app and reinstall it from the App Store - get a fresh copy.
@@JohnPaulMusicUK still didn’t work. I returned it. 👎🏾
The one thing I would have done differently is to leave 1 processor for OS\file system management. It may well keep it from locking up.
That’s a good tip and someone mentioned this. Might try it just as a test.
hey thanks for this video! Awesome stress testing here and definitely helped in my research.
Glad I helped. 👍🏼
Got a new MacBook Pro but cannot did the drivers for my maudio fast track ultra interface. Anyone knows how to overcome this?
Aww that sucks.
Is there a support page for M-Audio?
What macbook pro are you useing and how much Memory? I watched a 400 trace video and the peak was 33% cpu usage w'/ 2.1 mb ram in logic and 4.5 mb in protools.
M1 Pro - 10 core cpu, 14 core GPU, 16gb unified memory, 1tb storage.
This middle spec you can buy in an apple store - not customised
Ummmm. What mistake? I’m confused
That I am trying to max out the performance and I had the cores set to recommended and also the smallest buffer size.
Human error.
How much Ram and disk swapping was being used in the session?
Appreciate the follow up. Incredible performance.
thanks 🙏🏻
Would you recommend a m1 Pro with 8 or 10 cores to start creating/producing music? I read that a simple m1 is enough for beginners but I want to have a Mac that can stand the test of time
Maybe we’ll see what Tuesday brings?!
Peel performance announcements by Apple on Tuesday! 👍🏻
Let's throw couple instances of EastWest Opus on there with a healthy dose of Omnisphere patches, and see how the little fella performs... That is more of a challenge to Apple, though; this video is all fun!
..what is the point on 600/2000 tracks/plugins ??
For other genres - Film and game developers use Logic Pro and score 100's of 'data points' which are effects and sounds for different things. It's not just for 'making' music, companies create worlds with sound.
Now for the normal musician and band, yeah its a huge amount that most of us (including me) ill never hit on a day-to-day but studios that need whole orchestral scores with designed sound effects need a lot of power and flexibility. The old demo on Logic Pro was Beck and his one track was 141 separate tracks/stacks.
I have the same m1 pro 10 core its impossible to take care of latency with so many Chanels
That’s fair. This was originally just a stress test and nothing more.
There’s no way (I think) that I would use so many tracks or plugins but I just wanted to see how far I could push it.
Hope you are enjoying yours? Loving mine!
Huge mistake when you over complicate music creation and end up producing little music never seen anything as complex but admire the intellect hope you manage to get music done soon
Thank you Rema. 🙏
G'day! I'd like to produce my music on Logic, I'll purchase a mac book pro to do so but I'm on a budget, would you recommend the entry level 14 inch Mac book pro? Or should I really break the bank and having it upgraded?
If it a just music production you could go for the normal M1 MacBook Pro and spec it up. The power and performance is really good.
If you have anything made by Apple, start with GarageBand which is free and has 30 tracks and Logic is the bigger version of that. Obviously Logic has lots more features but don’t knock GarageBand just cause it’s free. You might find that everything you need is in GarageBand. It depends on what you need and the kind of music you are doing.
Have a look at this series where I made an entire track from scratch using GarageBand on the iPad.
ruclips.net/p/PLO36LpORUSaYJnOLhdawgdLnshTa8-ETV
@@JohnPaulMusicUK Thank you very much for your reply! I'm actually hoping to get a professional result, I'm very into neo soul/ trap/rnb would the 13 inch be enough for example?
PS I don' t have anything apple yet
Yeah i think the only issue might run into is the amount of ram (now called unified memory). So always get as much as you can cause that’s what the plugins will use. Great thing about Apple is their returns policy, even if you have used it. So try it out and if you need more power, there always the M1 Pro and M1 Max but it’s down to you. 👍🏻
@@JohnPaulMusicUK ok! Again thank you very much for your time!
How does the whole M1 thing handle real time stuff like amp sims etc.?
Very well and like a dream but that could be a new video. 👍🏼 🤔
@@JohnPaulMusicUK yes please!
Hi! Do you you think that m1 pro with 10 Cores CPU and 32 of RAM it's a good opcion to produce orchestral music? Thanks.
Yes I think that’s amazing!
Absolutely! And thanks to memory swapping you actually most likely won’t run into problems even if using more RAM than physically available
What model M1 are you working with?
M1 Pro, 10 core CPU, 14 core GPU, 16GB unified memory, 1TB Storage.
Logic seem to be very light on mac cpu
It is optimised for it as a native app but also the M1 Pro is just bonkers fast!!
I hadn't seen your videos before. Fun test. Of course it's not a real world test, but you know that. Thanks -- have a good day.
Glad you got that. Yeah it’s just a ‘can I make this fall over / mad scientist’ test.
I would never get this many plugins on one session. It’s a brilliant machine.
can you also comment, how many tracks it handles when you set buffer as low as possible 64-128? that is crucial for recording latency. thanks
Have a look at the previous video and we were on 8x on the Billie Eilish track with was 344 tracks and 1,256 plugins at 128 buffer size.
I can do the same at 64 and let you know. 👍🏻
@@JohnPaulMusicUK Super interested in this specifically as well!
@@JohnPaulMusicUK yes please. greetings
Whats the song in the intro playing in the first few seconds?
its a song from StoryBlocks stock music.. sorry I cant remember the tracks name.
how many gb of ram does the laptop your using in the video have?
16GB unified memory
Great tip, thank you!
Welcome 🙏
Hey what are the specs for the MacBook you're testing? Honestly I can't decide between getting the 14" M1 or getting the M1 Mac mini. The mini doesn't have the max or pro chips, I wonder if its that big a difference. Im stuck between the two because I don't really need my computer to be portable.
The M1 Pro is so so powerful but I know there are so many people who are using the M1 Mac mini and are really happy with it!
Watch this ALL THE WAY THROUGH (not my video ruclips.net/video/KIAUiFoYPtQ/видео.html)
Compatibility is still an issue for 3rd part plugins but it’s getting better all the time.
This one is the mid spec you can buy in a store 10 core cpu - have a look at this video for the full details - ruclips.net/video/1-YAb823XP8/видео.html
I have a 6 core i7, M1 mini, and a MacBook Pro M1 Pro (that's probably going back to BestBuy). I've never been able to overload the M1 mini. I even had a 32 patch setlist loaded up in Mainstage with the lowest possible latency settings and it was fast enough I could run vocals through a compressor and reverb with NO noticeable latency. On vocals that's amazing. I've never seen that before. I can't think of a single reason why a musician would need the M1Pro. Honestly even the i7 can handle anything I throw at it except for some 3d motion stuff for FCPX. If you don't need to be mobile the mini is a heck of a deal.
I use Ableton Live on my 2015 MacBook Pro but it just cant handle my sessions anymore... I'm thinking of getting a M1 MacBook Pro but I've heard Ableton still maxes out at less than 50 tracks... it's becoming an issue and I think i'm gonna have to teach myself Logic instead. Anyone else having this issue?
wondering what you did now we are 2 years down th line? did you get an M Chip Mac?
How’s Cubase work with the new mac
Unsure as I don’t use Cubase but check this guy out 👍🏼
Hope it helps
ruclips.net/video/FHt4MjWaIZc/видео.html
@@JohnPaulMusicUK thanks this helps. Was planning on using more midi and I found Logic wasn't working for my style of composing. Either way the M1 will be a nice upgrade to my 2011 MacBook
Yeah it will! That’s a decade with a MacBook! It owes you nothing!
How much RAM does the system in this video have?
16gb of unified memory.
Hey brother they also just released a new update 10.7.1. may also help I updated mine on the same system!
Yeah it should do. 👍🏻
Hmm, I just ordered an 8gb Mac mini to run Logic Pro on before watching this. Any pointers or is it hopeless situation given the cpu specs?
Is it the M1 8gb Mac mini? It’ll be absolutely fine! Watch this video (these guys are brilliant btw) and you will love this - this video nearly made me buy one!! - ruclips.net/video/KIAUiFoYPtQ/видео.html
@@JohnPaulMusicUK Yes, it is the M1 Mac mini. Current issue (albeit different than a performance related issue) is my M-Audio controller isn’t detected for some reason
Have a look at M-audio’s support website. It could be a new driver for the Apple Silicon.. or just a damn fine excuse to purchase a new model 😉😆
@@JohnPaulMusicUK right 💯 😂
I’m still running the 2nd Gen Scarlett 2i2 for over 10 years and now i need a dongle for both my iPad Pro and my Mac.. as it’s all usb-c 🙄
I think it’s time I upgraded! 😆
When you exported I saw Billies's Bounce... which is a jazz standard by Charlie Parker. LOL !
😂 excellent. Love that Martin.. and I am now I’m googling it. 👍🏻 😆
#curiosity 🤔
What instruments did u used?... Using sampled libraries doesnt affect CPU in term of charge but only RAM and on one is using 600 tracks in a project by the way , . u should use HEAVY cpu plugins such as Omnisphere , pigments, diva, massive x... wanna bet that if u use a mixture of those plugins u not gonna get more than 50 tracks before CPU overload?
I talk that on board but only just got the Mac so didn’t have time to transfer all my data over (in fact it’s still transferring to a new Backup drive atm!!)
But I appreciate what you are saying so I loaded up Pigments (as I don’t own Omnisphere) and did a quick test.
Have a look here - ruclips.net/video/btBGaAizTYE/видео.html
As you can see the last core is doing nothing. I bet if you create an empty track without any plugins and select it, you can get the load even more even. Logic reserves the last core for the selected record ready track. But of course it can be different with the 2 efficiency cores + screen recording. Try it out!
Oh wow! Is that why?
Amazing!!
@@JohnPaulMusicUK I think logic dedicates a core for record ready track with plugins, so that if the plugins cause any cpu-spikes, the core can handle it.
@@Notacet so 8 core is sufficient instead of 10 core?
so 8 core is sufficient instead of 10 core?
@@ankushsharma8061 that’s not related to what I’m saying. 10 cores is better than 8.
What are the specs on your MacBook? 💻
One up from the base model 14”.
10 core CPU, 14 core gpu, 16gb unified memory, 1TB storage.
i’m a contradiction : a respected multi instrumentalist who has almost zero acumen towards the computer side of music production. i want to record keyboard in MIDI for hours at a time with no problems . my question is how to get the most stable DAW OS x combination? not the fastest or most tracks. the most reliable , hiccup free stable system. i have no experience with any daw so, you pick the daw and the mac and the right os x
thanks
Pick the DAW that’s right for you. You just have to try them. Most have trials, even Logic does.
There are free ones and paid ones. Depends what you need in a DAW.
@@JohnPaulMusicUK
you didnt mention compatibility between the operating system. the software
ive seen threads. where someone reports. they bought a blah blah computer with this daw and problems
i want a stable time tested combo
of all the elements ( versions of software and hardware )
Silicon native is the way to go
Yep. All the way!
Space Delay?
Lol
Unless im missing it, Space D is Space Designer ?
A Convolution Reverb....
Thats not just CPU Cycles, But also does a "Nom Nom" on RAM ..
Talk about "cheapening" what it is.... Not an Algorithmic Reverb, but a Convolution Reverbs..... (A somewhat comparison .... Algo = VI synth. / Convo = VI Orch Instrument)
Then again, I should go watch the orig video... But again, any project would only have a few...... and if not, as inserts, freeze the tracks.... so, theres that.
Conclusion = Apple OS, Apple Apps , Apple Silicon = Gets it done.
Yeah.. in my tiredness, meant Space designer 😂 oh well.
This was just a test, I would never normally do this with sessions, as you said, freeze tracks, use Bus system to put things in the same room or group of effects for a different resonance.
But yes. Apple silicon = amazing time to be into music creation. 👍🏼
Hi! Do you think M1 pro with 32GB RAM is enough for any music production? Or better get 64GB RAM M1 max if possible? Bcz I know 64GB is definitely better than 32GB so why not, but I wonder the fan noise, is m1 max louder than m1 pro if I don’t use any GPU just music production? Thx
So it’s an interesting conversation at the moment because it’s unified memory, which works differently to ram. And music production doesn’t need more GPU’s (which,with memory bandwidth) the M1 Max gives.
So running at 400mb/s on the max and 200mb/s on the pro (remember the normal M1 runs on 68mb/s which is faster than most, so you need more GPU’s.
I have 16gb of Unified Memory (ram) and it’s more than I need but apps will get bigger and bigger and I think 32gb is a great call.
Fan wise, the fan has only ever kicked in when I’ve exported / bounced something. So for recording, don’t worry about it.
Ironically the M1 Pro will give you more battery life than the M1 max as the max is more energy hungry.
I hope that helps.
@@JohnPaulMusicUK so what you mean is even I do the same thing on m1 pro & m1 max, m1 max is more energy hungry? Another thing is some plug-in or instrumental already take 1gb or more, so I’m afraid of the lack of ram
It’s totally up to you and remember what kind of ram. Is it ram from 2021 with wider bandwidth than ram in my 2013 iMac. Ram has different speeds based on age and manufacturer.
Sigh.
It’s not simple, in fact for musicians it can be a total nightmare.
The same app on different machines will take up ram differently cause of how many Mbs it can handle and process.
My advice would be get the M1 Max as a test machine, throw everything on it and see how it feels. If you are totally happy then great, if you think it’s overkill then you can always return it to Apple and get the M1 Pro.
I got mine at the shop cause I didn’t have to get it custom built and it was there to buy on the day.
16gb is enough.
That’s what I am running with and I think it’s fine. It’s down to longevity I suppose and how hungry future 3rd party plugins will be.
Awesome brother!
Thanks man 🙏
It’s mental!
Presonus studio one. Much better than logic pro in so many ways.
Loopy pro has a beta available. When will you start making tutorials. When it is released we will need you to get us going because of how deep it is. Any plans. You said you would do it, so you can't change your mind.
I will. Will be soon. 👍🏻
What specs is your mac?
14” M1 Pro. 10 core, 14gpu, 16gb unified memory, 1TB. Not customised. The one you can buy from an apple store but one up from the base model.
Have a look at this - ruclips.net/video/1-YAb823XP8/видео.html
@@JohnPaulMusicUK Thank you.
Welcome 🙏
yo, who’s gonna fkn run 478 tracks in one project file ???
Some one will 🙄
As I’ve said before this was just a stress test.
@@JohnPaulMusicUK , you’re love ur MBP or made a mistake?
M1 basic with 8 gb ram is more than enough for most if not all bedroom music production
This is true.. until you start using multiple versions of a powerful synth.. but you can always freeze the track if it gets to much. 👍🏻
@@JohnPaulMusicUK I saw a test done on RUclips where the guy put on 24 instances of Omnisphere in one project with multiple fx plugins...and the CPU meter barely reached 50%...this was a test on the MB M1 with 8 GB Ram
You have that project saved... :) I'd "IMAGINE", that if you weren't screen recording it could make enough of a difference to pass first time. Also, the power profile that Apple has on the MBP for on-battery performance could also be enough to tip the scales. Gr8 follow up vid...!!
That’s true.
I’m glad you liked it. 👍🏻
I believe you made another mistake with that Mabcook Pro..
Do tell?
Exporting in a higher sample rate will not do any good to your tracks, just adding some useless conversion you could avoid. So If you recorded in 48k you export in 48k, if you did 44 you export in 44 ;)
But again thanks for the video, this thing is INSANE ! haha
Good tip!
But if my customers want to share is music with cd, when I record at 48k do i need to export at 41k ?
There are huge benefits when working with 96k projects, a lot of plugins (especially "analog modeled" ones) and soft synths sound way better (or just different, depending on how you look at it) because of oversampling, nyquist frequency and aliasing audible artefacts moved very far off.
@@1eidji652 Yes in the final stage (mastering) you export at the format they need (44k 16 bit for cd for exemple)
@@danielovrutskiy1498 If you like to have massive 50gb projects be my guest, in the end listening to the final mix I dare you to tell it was done in 96k
Most of engineers work in 44k or 48k and it's more than enough, but it's up to everyone to do what sounds the best for them ;)
you still did it wrong. if you have a track on record enable, it keeps a core available for it, so it won't be used overall.
Yeah, someone else told me this as well. I didn’t realise. Fair enough and kind of amazing!! 👍🏻
@@JohnPaulMusicUK it depends on the setting, this is to be able to use high buffer sizes and still be able to play in with the keyboard without delay on the armed track. i use a medium buffer size thats still fine to play with, because haveing the armed track on a lower latency changes timing of the track while prelistening.
@@JohnPaulMusicUK definitely still amazing. I guess it would be more realistic to have a track with record enable on, as who doesn’t have it on?
Very interesting 😁👍
It’s a great machine 👍🏻
you do not hear the fan because Apple blocked the extenders and they only turn on at 90c
from such a fake trick. Jiuz people report on forums that these procki heat up very quickly. I wonder how this will affect the viability heheh
What are the specs on you m1 pro?
I can only afford 16 gb 10core Processor is that enough for music production?
That’s mine. 10 core, 16gb unified memory, 1tb storage. 👍🏼
@@JohnPaulMusicUK do you still used external ssd too?
I do. Love the crucial X8 1TB SSD and have a LaCie 5TB HDD for backups.
You're not listening to the track though things you're doing will increase latency and other issues. So just a track running to the end isn't a proof of anything.
Fair point but the track is being ram live with midi and plugins in real time. There are a lot of other things and ways to test but this is a follow up to the first video.
I do appreciate what your saying thou. Running and pushing hardware is tougher. More videos and possible tests to come. 👍🏻
@@JohnPaulMusicUK Actually, I think it IS proving something. The Audio system is still playing the data, surely, even if you have the volume turned down/no audio interface added. There might be a slight overhead du to the external audio being added in, but the meters are telling you that audio is being produce, whether you are listening or not. The stereo Output channel is registering an output so this should be valid.
Interesting. Okay good to know. 👍🏻
Nice info thx buddy good video
Thanks 🙏
You’re welcome. 👍🏻
The whole point of high efficiency is being able to do it with low buffer size. This is click bait.
What is your mistake? lol
That I didn’t configure the buffer size and maximise the chip usage and left it on recommended.. mainly cause I’m not used to it.
Crazy i'nnit?
Amazing!