Learning from warframe creators is like being a child and asking the electrician that’s doing work on your house what he’s doing and he proceeds to talk to you like you’re another electrician and know all the terminology or what to be looking for.
Yeah, I watched this video to learn what things they used to get 12,000 damage on a DoT effect, and instead got told that I need to make each part of my build work with each other, like that isn't the easy part.
You build gloom because a youtuber said so. I did because I came to the conclusion because making chroma unkillable makes me immensely happy we are not the same
Gloom is a very good ability since it gives you 2 layers of survivability, Lifesteal and Slow, while being energy efficient. Lifesteal is questionable at higher levels depending on your Damage Reduction options and Health Pool but slows are absolutely invaluable
Some people avoid it thinking DE will understand the mechanics and source of "unintended" bug, to nerf it easily. I uploaded some recordings, and since they had no editing and voiceover, I just gave the necessary info in description or pinned comment. If someone is desperate enough, they'll try to search those areas to find the explanation...
My favorite synergy with well of life - targeted enemy is eligible to proccing Ivara's concentrated arrow explosions, making it an easy way to nuke a room - Suspend an enemy with subsumed WoL (i put it on 2nd slot), shoot lifted enemy in the head with Artemis bow, decast WoL, regen half the energy pool (with flow ofc) from augment for WoL to generate some health orbs, and Equilibrium. GG you turned ivara into genuine room clearer+support, you have much easier time to spam lowkey strong nuke augment for Artemis bow and sustain Prowl, and your team enjoys regen+status cleanse Additionally, Artemis bow gets benefit from Fire rate mods and Vigilante set bonus on your primary, as long as its not Bow aswell. I chose Afentis for even more firerate buff for Artemis and my 2ndary Thats exactly what first part of the video is about, with puzzle pieces and whatnot
Thank you! This is what makes Warframe unique. I was trying to clean rooms increasing the blast radius with Stretch and Firestorm, now I have a free slot.
@@GustavoEBarriga You still want high range tho, since concentrated arrow explosion scales off of it, iirc my build is overextend+stretch and its 19m radius but ig you can swap stretch if you feel like 16-17ish will be enough for you
@@GustavoEBarriga overextend easily compensated with blind rage since WoL+augment and equil gonna give you massive energy sustain, so 45% eff setup is perfectly fine, especially since entire ivara kit is quite energy cheap. But you could use molt augmented instead and umbral intensify to stay 100 eff with 104 str increase at max augmented stacks
Your build is trash if it doesn't have prime surefooted. I don't care if atlas has a passive that makes him immune to knockdown. If your not running prime sure footed your at a dps loss. - trashmareframe in a nutshell.
First time I felt a big "Eureka!" moment was with modding was with my Status Chance Phantasma Prime after farming corrupted mods and seeing that I had Vicious Spread. Once I tested and discovered that less accuracy on beam weapons equaled more eratic horizontal beam movement, it created a fun gimmick for a pretty mindless to use weapon. Instead of holding RT to shoot a steady beam that does damage and status effects effectively for one target at a time, I now hold RT to fire an eratic beam of fast stacking status effects that can effectively hit multiple enemies at once. It's entertaining and fun, especially with combining it with frames that have abilities that can transfer status effects to weapons like Gauss, Ember, Frost, etc. It becomes crazy fun
Tip for zephyr: sliding doesn’t interrupt your hover, it just moves you horizontally while keeping you at the same altitude, which makes a good tool to quickly reposition while staying in the air. I always run maglev/streamlined form, and I don’t run jet stream very often but I imagine that if you do then sliding will probably take you into the next continent.
Finally, a build video I can get behind. Space ninjas were what got me into the game. Researching mechanics and experimenting is what kept me engaged. I personally don't see the satisfaction in copy pasting meta builds. All metas eventually fade to obscurity whether it be through nerfs or powercreep, but knowledge and experimentation will always outclass and outlast the trends.
The key to building is intent. If you don't do your research to figure out how things can work together, you can't make strong and unique builds. You have to know what you want, know what's available, and know how to make it work together toward what you want.
And this is exactly why I haven’t gotten anywhere in Warframe and The First Descendant. Love the games, but have exactly no interest or desire to sit down and have to do research, figure out how to get plat, learning every number, the 60 different buffs, mods. Etc. just too much for my brain to handle
@BonzerMrT honestly that's fair. besides telling you that the modding system exists, Warframe doesnt intelligently teach you how the mod system actually works, and many essential mods arent obtainable in a streamlined fashion, so of course more people would google the best builds online and call it a day
Adding on to your comment, Waframe wiki or WF forums is a great place to start for new/vet players. Its highly rewarding to figure it out yourself than copy pasting someone else’s build. The game becomes way more enjoyable. Like starting the car you’ve been under the hood for, for years.
I’m glad content creators like you are coming out with this kind of content for Warframe, & I also hope it allows the masses to see how corny it is to be copying and pasting builds in a game so rich in versatility. Thank you
The problem has less to do with Other Content Creators not Mentioning it and more to do with Players not even Entertaining the Idea even when it does come up... They insist on Copying and Pasting
@lookalike4805 I wasn't trying to throw shade at any content creators, but in a general modding guide, I think both are equally to blame. in a specific build guide tho yea the player is more to blame.
When it comes to weapon damage. Serration can make weapons feel more comfortable because you don't have to deal with ramp up. Or somestimes you already one shot everything, and dealing more damage isn't needed so you can instead use that modslot for something else
What most content creators neglect is that level cap is a novelty, and for everything else, stacking base damage and partial armor strips work just fine.
@@redfiend8746Even vs level 1000-5000 base damage starts losing value compared to amping damages. I don't care about level cap either cause it is boring as fk but base damage has been power crept a lot imo..priming sadly is the way to go. And we are talking relevant content not star chart.
@@fotis3v480 So, unless you're attempting an endurance run, where are you fighting 1k+ outside of Circuit? and why are base damage and a priming secondary/pet mutually exclusive?
@@fotis3v480I would not call levels 1000-5000 relevant outside of the circuit but even then they give you decrees which boost your damage so your build isn’t as important
Tbh outside of the Circuit and sometimes Void Cascade, I never see level 1000+. So Void Cascade is really the only place where I care about maximizing damage output
Warframe is a game that involves freedom. Freedom of equipment, building every piece and deciding how everything looks. Just copying a build deprives you from your own choice, while watching it to understand the basics of how X thing works can be quite good to get started and check out on your own where you can customize. I for example have a min-maxed Baruuk Prime with all three Umbral mods, Adaptation and whatnot. I use Pillage for cleansing and restoring my shields quickly, I guess the armor strip is decent but I run Unairu which does it better if needed. I genuinely love both the Daikyu and the Nikana Prime, so the amalgam mod for the former is amazing, and I use a primer on my secondary weapon. My build is literally all about brute forcing facetanking because I love being an indestructible warlord who has to engage with his invincibility a little bit. I also have dodge builds on Nyx and Xaku.
Just to clarify with jet stream, Jet stream increases MOVEMENT speed, not SPRINT speed. These are 2 different speed values. Movement speed is simply the base walking speed of warframes Sprint speed however, is a modifier to the base walking speed Thus, anything that modifies "movement speed" will apply to ANYTHING movement based, where as anything that modifies "Sprint speed" will ONLY apply when you are capable of sprinting. Examples of things Sprint Speed wont modify, but Movement Speed will (non exhaustive): Wisp Sol Gate Zephyr Tailwind Jade Glory on High Hildryn Aegis Storm Etc. Movement speed is an incredibly useful boost, and is super easy to acquire from Firewalker, Nezhas subsume, which ALSO provides status immunty and cleansing when in/running through the fire left behind. Food for thought
Teaching somebody how to think critically is a tall order, and I think that people who are open to learning that skill will find a lot of inspiration and guidance from this video.
To me the most important things in builds are flexibility, interchangeability and self-sufficiency, any part of the loadout should work no matter what the rest of the loadout is. I really like being able to use any warframe with any combination of weapons and having access to all the different playstyles they offer during any single mission. My goal is to have everything in my arsenal setup in way that would allow me to randomize my loadout, go to any mission and have no issues with the content no matter what it is and what i have.
THIS! The idea of a single weapon or Frame only being useful with a very specific setup, just makes me so uncomfortable! But recently I’ve tried to make my Frames and weapons hold their own, but allow for enhancements when pared with a good loadout. Like how I gave my Soma high crit with a giant magazine. So all it needs is a bit of Viral. Making it a great parring for Grendel, who I just recently made a build for.
i fw this 100%. outside of specific scenarios where hyper-specialization is actually kinda mandatory (Profit-Taker, Eidolons, etc.) i prefer having a loadout of gear that can mostly do different things while still serving one overall goal. like one of my Akarius Prime's builds is modded for Magnetic plus Secondary Fortifier, so i could use that to pop Eximus and Corpus shields while using whatever primary or melee to blitz them down plus anything else that doesnt need the stripping. lastly, with how Akarius Prime can easily decimate crowds i can go to town in less stressful missions. this doesn't even account for my chosen Warframe, which could either be Gauss to fit the signature weapon theme, or anyone else that i feel like using them with.
I am genuinely very happy to see a video like this, where concepts and thought processes are explained with examples provided to help with building in general and improve player knowledge, instead of focusing on a gimmicky setup that oftentimes falls flat under certain circumstances. I've long since stopped asking for build advice, looking at videos, and the weirdness that is overframe because it's just better to find what the individual is comfortable with, instead of copying something that can be unfamiliar or poking at clickbaity videos that you ultimately learn nothing from. Thank you for reminding folks that with enough time, effort, and tinkering almost anything can work (stugg nonwithstanding) when set up correctly and/or part of a cohesive build.
This video somewhat helps dispel the notion in my mind that every weapon in my current loadout needs to do a ton of damage to be worth bringing. When in reality, weapons can serve vastly different roles. Especially if you already have a damaging weapon. It’s a mindset I’ve been fighting for quite some time now.
I absolutely love the fact that you brought up the fact that so many other parts of you loadout can have a direct affect on how you build. Shout-out to Breech Surge Banshee with a Pax seeker Kitgun. Learning that surge sparks headshots can trigger Pax seeker altered my brain chemistry. Shout out to the Proboscis Cernos for Protea allowing me to have a Grouping and Heat Inherit weapon in one, so I can run Roar on her (Nautilus helps too) Lastly, shout-out to the Rakta Dark Dagger for making Squishy caster frames (Like Banshee) infinitely easier to play by making it harder for enemies to target you.
Oh hell yeah i've always seen people talk about the nautilus with protea but nobody ever mentions the proboscis cernos, that thing really helped me more than i thought
Proboscis Cernos is absolutely goated. I was surprised to see how I'm pretty much the only person using it when pubbing as it's pretty strong @@DijjinCXV
The community is more drive by aggression than attrition, a dead enemy cant damage/status effect you, specially with how the algorith is not optimized, so it dont take long for it to become 1 hit ko on steel path/EDA, that is why revenant is so attractive, the 'not die' part takes a lot of problems out of mind, because it dont matter how much EHP you have, it will only go down and very fast.
Experimenting with things considered bad is something I think about a lot. for example I put on two topaz shards onto my sevagoth after realizing that Sow's explosion dealt blast damage, meaning i could use the effect that gives me health on kills with blast damage to increase my HP in longer missions to act as a buffer and allow me to get more use out of gloom's lifesteal without sacrificing mod slots, and using blast weapons as weapons allows me to stack that effect further. Really good video.
I used to run my Rhino at the absolute maximum strength possible for that sweet Roar buff but often struggled with energy maintenance so I either had to craft a lot of energy pads or spam zenurik which is a very mediocre focus school depending on who you ask, Watching Codex's video was an eye opener to me, finally got me to sacrifice a little bit of strength for energy sustainability, and the results are minimal loss in damage while so much more comfortable gameplay in level cap
I though I had comment but after coming back I realized I didnt. This video is the best and this video is speaking FAX! When it comes to building we should understand why things work and dont work, speciialy understand the "how" it works. I believe each and every player should be adjusting all builds to themselfes, their playstyles and needs. That has always been always the way for me and that's what I advocate, "find something( a weapon, WF or anything) , try it out , experiment, have fun, if you failed building something new change your perspective and make adjusments, what matters is that you have fun and find your own thing that you like while trying that something new"
For every build, ask yourself "at max investment, will this be better than roar revenant with a torid?". If the answer is no, then make the build fun. I have a Saryn build with the Kuva Sobek and Dual Ichor. It us legitimately better than Rev+Torid, so I invested all of the forma, shards, and farmed the arcanes to make it work. I also theorycrafted a Chroma build, figured out that it was going to be annoying to play due to having to juggle a dozen things, calculated that it wouldn't compete with Rev+Torid, and stopped trying to make it work. Note that this is based on the subjectivity of a build being fun for you. If you like a spinning plate build, make one.
I always heard that the Lanka is the go-to Eidolon killer, and I know the Ignis Wraith is pretty good, but I never managed to get them to any point where they showed any lasting potential. You guys are right that people just forget to give full context on why these weapons work. "Mod for radioactive" means nothing when they're forgetting the +900% damage from playing Mirage
9:55 a great example of this is the kuva nukor. At 1st glance, it looks like an amazing crit tool with its very high crit damage multiplier. You convince yourself that it's good, and even when pointed out that the crit chance is super low, you could go "oh well when it hits, it's going to be devastating," without thinking about other ways to guarantee those crits or other ways to even play the nukor.
I got the gotva prime from baroo this weekend, saw the unique trait and inmediatly though to slot cold into it, cause cold not only provides passive cc, but it also amplifies crit dmg, combined with puncture, which at 10 stacks allows the gotva to yellow crit, vital sense for extra crit dmg (x 5.8), galvanized chamber to gain dmg per status on the enemy killed and finally get some extra mag capacity so you dont need to recharge as much. Now combine this with my wisp build (which is not the best at supporting, but VERY strong at getting enemy agro and spreading breach surge) and I you enf with a gun that will kill any heavy unit in a few second while turning breach surge affected enemies into sprinklers of death.
Honestly my favorite "puzzle piece" that was given to me was a Mag build that suggested using garudas ability or well of life to have an enemy stay alive for magnetize to pull enemies. I didnt have a spare garuda so i did well of life. Later i realized the pool of life with equilibrium solves like every problem you could ever have. I am currently eyeballing the ability to look for other places to use it. As for weapons, i hate using primers, and since i mostly try to make as many weapons steel circuit viable, I need them to be capable on their own. I like running a room clear weapon, a single target problem solver weapon, and the last one can be something utility.
I've found a lot of "QoL" modifications really help builds, from some of the advice given by "Unified Codex" on their video "You are dealing too much damage | Warframe". Like for example, since you don't really use Melee weapons for Jade, I swapped it out for a Polearm, so I might benefit from the Boreal mod set bonus, +40%DR while airborne. Or how about the Grimoire with Secondary Fortifier, get free overguard using the Secondary Fire option. So often I build based on the goal of a frame, This is why I like Loki as is, he's arguably the best option for spy missions when you know how to play him. Just throw on Perspicacity and you are golden, switch teleport and decoy allow you to bypass the security lasers, and invisibility does what it says. No need to really change him for spy missions. Heck, Switch Teleport allowed me to survive in EDA even against The Fragmented via Safeguard Switch. So it's not like he's impossible to play.
Something important for making use of zephyrs movement is that slide attacks reset the weird momentum it gives you, this helps as you get used to it to fling yourself around and stop where you need to.
I love the video and kinda makes me think of my own exploration with my own build with Yareli! At first I only focused on aquablades when I first started not really thinking, then as I did my own research and such I ended up with an amazing DPS tank that keeps up with my friends who have been playing longer then I have
My favorite Warframe is Umbra and most of the build circles around defense but 3 of my archons go towards crit damage, my aura goes to melee damage and my arcanes modify some of the damage but yeah. While Paracesis - My go to sword - Focuses on Base damage, crit chance and crit damage. It goes between 50k to 70k damage. I’m farming more resources from The Sanctum on Deimos for arcanes and stuff. So I’m working on improving damage output and from there I’ll make modifications and adjustments to do better but so far Umbra is kicking serious ass 😎 One day I’ll be able to slaughter Steel Path enemies.
@@nev546 Totally yes. I now will reconsider and delete every single video I made on builds and from now on will only make videos based on NovaUmbrals advice.
As a clan leader i run a Hildy Prime built for melee, a Kuva Shildeg and Naramon school. They call for backup and i show up with a big ol' hammer, start laying down the beatings, tank things, keep them alive. No i don't destroy things the fastest, but what is important to me is my allies stay up and the objective done even if it takes a bit longer. Take damage? Pillage. Things need dead? Warcry and Hammer. Point taking too much damage? Press 4 and stop everything. Sustainability is important to me. Far more than just nuking the map.
Everything you say is true but starting with an attempt to an argument from authority with "As a clan leader" seems very out of place. Weird flex but ok.
I did this build philosophy for a lot of my frames. For gyre I use mutalist cernos and zenistar because they are lasting AOE zones that can crit meaning bolts from my rotorswell can go out when enemies get hit by those zones even when I’m not focused on them. An example of a good helminth ability in this line of thinking was putting vial rush from Lavos on Frost because it’s a cold status zone which frost excels at + solid mobility option + it’s free to cast on a short cooldown.
I found out that i really enjoy a specific protea build, which includes both of her temporal augments and adaptation. She basically turned into an immortal war machine. She treats solo steel path as a walk in a park, literally.
This is probably one of the most important videos about Warframe. People forget that the game isn't about efficiency or what is the best, its what the player think is best or more fun.
@@unzkipriime4283right, I can have fun up until I realize hey, I’m getting stomped on or left behind on missions cause I was worried about fun, and not knowing how shit works 😭 I haven’t progressed in YEARS cause idk how to mess with mods and no clue what forma or how to get more space for more frames without spending money or something
Hey man I just wanna say I really appreciate the work and effort you put into your videos, I’ve been binging your video essays the month on the different frames in the game and they’ve not only helped guide me but they’re really entertaining as well, seriously great work Mr.Nova :)
This is a bit of a tangent and not strictly focused on the actual point of this video, but can i just say, I'm a bit perplexed by how much emphasis is put on, like... objectively ranking gear for builds. The game always feels its best to me when you focus on the frames and gear that you find the most fun to use, and then elevating that through how you build it. To clarify, it makes sense why people care about that, and that some people might just get joy from being as efficient as possible. what I don't get is how much focus is put on that perspective alone, as like... the "correct" one? There's so much room for creativity and ambition, that defining a meta feels like a recipe for increasingly boring gameplay once you have the gear thats considered the best. Whereas if i see a teammate using yareli in steel path who's successfully made a build effective enough that they're flawlessly helping, i have like... so much respect for them. They did that for a reason. They're probably having an amazing time, and making the build to do that was probably a fun puzzle for them. The game really feels at its best when the sheer variety of potential is put on display on an individual level.
Most underrated aura mod in the game is enemy radar. No one uses it, but in a team setting or even by yourself it’s highly beneficial seeing what will shoot at you and the direction they are facing. You’ll out DPS most people on your team and those enemies will be dead before they can even reach you. Now granted you have to build around radar so put on animal instinct or vigil pursuit to get the drop on them before they do on you.
I love my gimmicky setups. I stopped using Overframe for builds years ago because none of the builds there aligned with how I wanted to use a frame. I like finding weird synergies. Like recently, after the elemental changes, I made a blast ignis and used it with my zephyr. It works just as well as the more "meta" builds I have. I also have a Grendel build using the new arcane battery too. I got all 3 umbral mods and makes me able to replace primed flow with another mod. I use the wolf sledge on Grendel because it works AND it's fun, got my Soma incarnon for acolytes when wolf sledge somehow doesn't do it's job, and the kuva nukor whith the new cold status for crit damage.
Love this video, I think this is big wall number 2 for newer players is understanding how this all works and not understanding why their stuff isn't as strong as they think it should be. Personally I see a lot of players having a hard time making better builds cause they are just comparing to their most recent build or an unmodded frame/weapon when they should be comparing to a more all-rounder potential build. Aka how much are you sacrificing in general capability to achieve a more focused build.
"How do I build to become stronger and more effective?" short answer: Literally do what you want, you do not need the meta to play, just have fun with whatever build you like. long answer: 00:00
I mod around my play style. I first test the frame and it’s kit in it’s base form, then from there I mod to make it work with how I play. I typically play Revenant, Dagath, and Harrow. The play style doesn’t change, neither does my choice of weapons (minus swapping glaives around if one will work better). I can really play any frame, I simply just make their abilities work with it. I have my favorites, but I typically run multi element/proc glaive builds. I like Revenant the best due to mesmer skin negating stagger if I want to be in the middle of a crowd. But it can be done with whoever you play as. But I have my other 2 weapons for other purposes. I just really really like glaives, so those act as my primary or most thing. If they’re not effective in some situations, my other weapons will do the job. I’ve also been playing for like 10 years, so I found what I liked a long time ago. My favorite frames just changed with time.
I feel like I learned something and nothing at the same time. Not because it was poorly explained but mainly because im stoopid lol. Stuff like this is difficult for me but try with this mindset in mind. Thanks
Warframe just has so much going on that it gets kinda hard and confusing to keep up with players who have already put 1000+ hours and have been in the endgame for years. They make tutorials forgetting that some people would actually enjoy help closer to mid/endgame area to at least get people on the right path. I’ve played Warframe on and off since ‘14. I have like 3 primes, and the most basic of mods and every time I look up a video to try and get better, the explanations just dumb so much information that I just delete the game and do something else lol
This is why I love inaros. Tons of healing, innate corrosive armour strip, gathering enemies that also makes you immortal, and a ton of armor and health to keep you alive.
Pretty sure the zarr can be a primer with high status mods, firestorm, and any form of holster reload and mutation. Kuva weapons also get progenitor elements
god how i hate math, ive always had a bad math grade at school because i simply hate how they teach the subject, but then i go to the warframe wiki and read about 20 pages on math equations that result in dmg reduction and dmg multiplication, that makes me happy.
This is exactly how I have finally started to treat modding in Warframe. Especially now since enemies have a total armor cap of 2700, I no longer need to worry about modding for massive damage or stripping just to be able to kill basic enemies. I was playing Nourish Rhino for the longest time, and while it's a very good setup, it lacked what I enjoyed about Warframe most, which was mobility. Now I didn't move to Volt or Titania because they have some other issues, aka easy to run into walls. But I moved to Mirage because she got more consistent in her survivability, with Eclipse being changed. Her only downside was a lack of cleanses, much like Zephyr. But instead of opting for Pillage, I opted for Firewalker. This not only increases movement speed but also cleanses, and as an additional benefit, provides light CC in the form of heat procs. I also have operator arcanes to restore health in case I find myself in a pinch. The point is you should mod considering everything in your arsenal, not just trying to make every number big, because while big numbers make my brain go brrrr, it's also equally satisfying to know that you have successfully made an entire setup that is built on synergy and has a goal in mind.
I have a different but similar phiosophy of building in Warframe. For me, there are some builds that doesn't feel right. The best example would be Titania's Builds with Gauss' Thermal Sunder for relic farming. The build is very potent, you can farm very quickly but it's not the way I want to play Titania. I have no problem using this kind of build on Gauss but on Titania, it's really wierd. When I'm building something, I try to see what I want to exploit from my Warframe : what abilities ? which stats ? which synergies ? And it's the same for weapons. At the end, I have an overall build for the game that I can tweak if I want. I might be closing some doors by adopting this philosophy but I currently have no problem in the game with those kind of build. However, I have the feeling that I'm accepting more things as the time pass.
@@fxthePunisher Remember that DE has changed some things around, gear has been added over time and so on so forth. New player experience looks quite different from what it was 11-years ago, if I might be pedantic a bit.
Warframe is like cooking. If you wanna make a snack,you can do anything, and it'll work (normal star chart). If you wanna make a 3-star full meal (hight steel path), you need to know what you're doing. Yes you can have the best ingredients and best equipment, but if you dont know how to cook, then it'll all turn to shit.
One thing to keep in mind is understanding the interactions of everything aka read the descriptions. You wouldn't know what the stuff does unless you read the descriptions. Copying a build without understanding the turning gears will end up causing lots of pain later on.
This actually makes Warframe seem fun to play. I was always under the impression that the only way to play was to stack damage, and fly around the battlefield spawn-camping enemies with insta-kills.
Uhm Akshually time : The Falcor does forced electric procs on the thrown standard attacks (bounces), not the detonation. It's the Xoris that gets the forced proc on the Heavy Attack mid throw. Good video nonetheless, especially that part with experimentation. Nothing wrong with spending half a day in simulacrum slapping on random mods on random stuff, eventually you get something funky and fun.
15:22 I don't have pillage in my helmith yet, but instead of thinking to get it for the armor strip it's more for the shield generation for harrow or an alternative for condenm
Well of Life is pretty neat on Ivara, combined with her Concentrated Arrow aug. Ivara, just hanging out on a zip line, all invisible, using the Well of Life target for easy headshots to make enormous AoEs with no damage falloff...come to think of it, I haven't tried it since the damage rework, and now that blast damage is good...
I find that a standalone "good" setup for a warframe is excellent to have on-hand with the circuit and was great back when I had like four warframes and twelve weapons total, as mandated by the inventory system (so much for experimentation eh?) With that said, I now have a dedicated setup for like every piece of content I'm bothered to run, so I think maybe I've already been following this advice
My xaku build used to just be a boring replace 1 with dispensary have 200% str and have max range for afk farming purposes due to Enemies melting like butter to Xaku's 2 when they are armor stripped but then became bored of the AFK camping playstyle Which then lead me to a rabbit hole of finding ways to make Xaku more "Mobile" so ofc i'd ask my self "What makes xaku good at camping?" I then concluded that his 3rd is why i mostly stay in one place so maybe lets remove that for a more Instant Cast armor strip which brought me to Terrify Which was what i was looking for but came with 2 problems barely any survivability (I just refused to use any shield gating setups) and me just dying of status especially toxin and heat procs So i came to Pillage which ticked off alot of boxes for me (Survivability, Armor strip, Status cleanse) now a new problem as arrived since i had to invest in max range and str and + duration my efficiency naturally tanked and arcane energize alone wasn't enough Which finally lead me to the newly reworked companions that i only invested in when the only useful ones in my eyes were Vulpaphylas since they "Don't Die" So i looked up which companions would give me the most energy and found dethcube has a precept of making energy orbs combined with synth decontruct i am now able to sustain my energy while also being able to bring utility with my operator ablilites (Mostly for void cascade) All in all these trial and errors that i faced and to eventually overcome them has given me one of the biggest dopamine hits i've ever experienced in gaming since i wasn't really the guy who liked to experiment due to laziness and such.
Something I was hoping to see mentioned about Zephyr's 1 hover movement is that you can spam the crouch key to scoot around in the air quickly without breaking the hover. just a tiny nitpick from a zephyr fan c: Great video!! Thanks Nev for breaking into Nova's window!
The main goal of warframe is to break it, how you break it whether through guides or the classic trial and error is up to you and that is why I love this goofy game because when you look you realize anything can do something. You just have to look
funnily enough, after watching this video i tested Well of Life on Chroma and he synergises so well with it that it legitimately feels like it could be a part of his NON-HELMINTH kit! (Specifically it lets him tank better due to the health regen, which is good because his 3 LOVES to take damage)
I put Melee Influence on my Xoris because it has the same forced electric status on heavy throws that the Falcor does, but unlike the Falcor... I have the Xoris. Anyways, I put this in the hands of my Wisp and my goodness! Watch her float, watch her go, watch her mow down all her foes.
Speaking of levels, I think something important you missed is enemy density. Starting with around the Zariman on base chart, enemies are just noticeably more plentiful than in other missions.
I always struggled with building stuff, but since I started to think at builds like a puzzle and not just "how do I do unga bunga dmg?" it just feels so fun to actually build any loadout
Made an oopsie, falcor DOES have forced elec on STANDARD throw.
That's why is better than xoris but it costs more to build
19:05 life stream Zephyr
Learning from warframe creators is like being a child and asking the electrician that’s doing work on your house what he’s doing and he proceeds to talk to you like you’re another electrician and know all the terminology or what to be looking for.
This. Right here
not really. 70% of the warframe content creator dont even know how to build lol
lmfaooooo this is so true
Yeah, I watched this video to learn what things they used to get 12,000 damage on a DoT effect, and instead got told that I need to make each part of my build work with each other, like that isn't the easy part.
not really, 90% of warframe youtubers have awful builds
The real way to build is follow a youtuber's build where they slap gloom on everything and call it good
Real
Brozime been real quiet since this comment dropped
You build gloom because a youtuber said so. I did because I came to the conclusion because making chroma unkillable makes me immensely happy we are not the same
Gloom is a very good ability since it gives you 2 layers of survivability, Lifesteal and Slow, while being energy efficient. Lifesteal is questionable at higher levels depending on your Damage Reduction options and Health Pool but slows are absolutely invaluable
@@digital-underworld for sure. Use whatever you like, as long as you have fun. Follow your own meta lol.
oh, this isn't a foundry tutorial
Underrated
realistically you always want psf, since its a huge dps increase
Especially on atlas, ember, frost, rhino and gauss
Dang it this comment, I can't 😅
@@igreshi don't forget dante, qorvex, voruna and kullervo
Especially on frames like revenant, nezha, Dante or rhino. If u use those frames, psf is a must use
@@igreshi also nezha, very important
Finally a good build video where they explain builds and don’t just say “use this” 👍🏻
Some people avoid it thinking DE will understand the mechanics and source of "unintended" bug, to nerf it easily.
I uploaded some recordings, and since they had no editing and voiceover, I just gave the necessary info in description or pinned comment.
If someone is desperate enough, they'll try to search those areas to find the explanation...
Hi shiro 🤚
My favorite synergy with well of life - targeted enemy is eligible to proccing Ivara's concentrated arrow explosions, making it an easy way to nuke a room - Suspend an enemy with subsumed WoL (i put it on 2nd slot), shoot lifted enemy in the head with Artemis bow, decast WoL, regen half the energy pool (with flow ofc) from augment for WoL to generate some health orbs, and Equilibrium. GG you turned ivara into genuine room clearer+support, you have much easier time to spam lowkey strong nuke augment for Artemis bow and sustain Prowl, and your team enjoys regen+status cleanse
Additionally, Artemis bow gets benefit from Fire rate mods and Vigilante set bonus on your primary, as long as its not Bow aswell. I chose Afentis for even more firerate buff for Artemis and my 2ndary
Thats exactly what first part of the video is about, with puzzle pieces and whatnot
Thank you! This is what makes Warframe unique. I was trying to clean rooms increasing the blast radius with Stretch and Firestorm, now I have a free slot.
@@GustavoEBarriga You still want high range tho, since concentrated arrow explosion scales off of it, iirc my build is overextend+stretch and its 19m radius but ig you can swap stretch if you feel like 16-17ish will be enough for you
@@tare104ka Thank you! I don't like much the corrupted mods but I can farm another overextended to finetune the negative part.
@@GustavoEBarriga overextend easily compensated with blind rage since WoL+augment and equil gonna give you massive energy sustain, so 45% eff setup is perfectly fine, especially since entire ivara kit is quite energy cheap. But you could use molt augmented instead and umbral intensify to stay 100 eff with 104 str increase at max augmented stacks
Knightmareframe fears this video
Your build is trash if it doesn't have prime surefooted. I don't care if atlas has a passive that makes him immune to knockdown. If your not running prime sure footed your at a dps loss. - trashmareframe in a nutshell.
First time I felt a big "Eureka!" moment was with modding was with my Status Chance Phantasma Prime after farming corrupted mods and seeing that I had Vicious Spread. Once I tested and discovered that less accuracy on beam weapons equaled more eratic horizontal beam movement, it created a fun gimmick for a pretty mindless to use weapon.
Instead of holding RT to shoot a steady beam that does damage and status effects effectively for one target at a time, I now hold RT to fire an eratic beam of fast stacking status effects that can effectively hit multiple enemies at once. It's entertaining and fun, especially with combining it with frames that have abilities that can transfer status effects to weapons like Gauss, Ember, Frost, etc. It becomes crazy fun
Tip for zephyr: sliding doesn’t interrupt your hover, it just moves you horizontally while keeping you at the same altitude, which makes a good tool to quickly reposition while staying in the air. I always run maglev/streamlined form, and I don’t run jet stream very often but I imagine that if you do then sliding will probably take you into the next continent.
plains of eidlon slide challenge 😉
@@painoficarus maybe i should try for that trophy for real this time...
Finally, a build video I can get behind. Space ninjas were what got me into the game. Researching mechanics and experimenting is what kept me engaged. I personally don't see the satisfaction in copy pasting meta builds. All metas eventually fade to obscurity whether it be through nerfs or powercreep, but knowledge and experimentation will always outclass and outlast the trends.
The key to building is intent. If you don't do your research to figure out how things can work together, you can't make strong and unique builds. You have to know what you want, know what's available, and know how to make it work together toward what you want.
And this is exactly why I haven’t gotten anywhere in Warframe and The First Descendant. Love the games, but have exactly no interest or desire to sit down and have to do research, figure out how to get plat, learning every number, the 60 different buffs, mods. Etc. just too much for my brain to handle
@BonzerMrT honestly that's fair. besides telling you that the modding system exists, Warframe doesnt intelligently teach you how the mod system actually works, and many essential mods arent obtainable in a streamlined fashion, so of course more people would google the best builds online and call it a day
Adding on to your comment, Waframe wiki or WF forums is a great place to start for new/vet players. Its highly rewarding to figure it out yourself than copy pasting someone else’s build. The game becomes way more enjoyable. Like starting the car you’ve been under the hood for, for years.
I’m glad content creators like you are coming out with this kind of content for Warframe, & I also hope it allows the masses to see how corny it is to be copying and pasting builds in a game so rich in versatility. Thank you
I haven't finished the video but I have to get this out and say 1:30 is the single best advice I've rarely heard people say about modding
The problem has less to do with Other Content Creators not Mentioning it and more to do with Players not even Entertaining the Idea even when it does come up...
They insist on Copying and Pasting
@lookalike4805 I wasn't trying to throw shade at any content creators, but in a general modding guide, I think both are equally to blame. in a specific build guide tho yea the player is more to blame.
When it comes to weapon damage. Serration can make weapons feel more comfortable because you don't have to deal with ramp up. Or somestimes you already one shot everything, and dealing more damage isn't needed so you can instead use that modslot for something else
What most content creators neglect is that level cap is a novelty, and for everything else, stacking base damage and partial armor strips work just fine.
@@redfiend8746Even vs level 1000-5000 base damage starts losing value compared to amping damages.
I don't care about level cap either cause it is boring as fk but base damage has been power crept a lot imo..priming sadly is the way to go.
And we are talking relevant content not star chart.
@@fotis3v480 So, unless you're attempting an endurance run, where are you fighting 1k+ outside of Circuit? and why are base damage and a priming secondary/pet mutually exclusive?
@@fotis3v480I would not call levels 1000-5000 relevant outside of the circuit but even then they give you decrees which boost your damage so your build isn’t as important
Tbh outside of the Circuit and sometimes Void Cascade, I never see level 1000+. So Void Cascade is really the only place where I care about maximizing damage output
Warframe is a game that involves freedom.
Freedom of equipment, building every piece and deciding how everything looks.
Just copying a build deprives you from your own choice, while watching it to understand the basics of how X thing works can be quite good to get started and check out on your own where you can customize.
I for example have a min-maxed Baruuk Prime with all three Umbral mods, Adaptation and whatnot.
I use Pillage for cleansing and restoring my shields quickly, I guess the armor strip is decent but I run Unairu which does it better if needed.
I genuinely love both the Daikyu and the Nikana Prime, so the amalgam mod for the former is amazing, and I use a primer on my secondary weapon.
My build is literally all about brute forcing facetanking because I love being an indestructible warlord who has to engage with his invincibility a little bit.
I also have dodge builds on Nyx and Xaku.
Just to clarify with jet stream, Jet stream increases MOVEMENT speed, not SPRINT speed. These are 2 different speed values.
Movement speed is simply the base walking speed of warframes
Sprint speed however, is a modifier to the base walking speed
Thus, anything that modifies "movement speed" will apply to ANYTHING movement based, where as anything that modifies "Sprint speed" will ONLY apply when you are capable of sprinting.
Examples of things Sprint Speed wont modify, but Movement Speed will (non exhaustive):
Wisp Sol Gate
Zephyr Tailwind
Jade Glory on High
Hildryn Aegis Storm
Etc.
Movement speed is an incredibly useful boost, and is super easy to acquire from Firewalker, Nezhas subsume, which ALSO provides status immunty and cleansing when in/running through the fire left behind.
Food for thought
That is actually really cool!
The thumbnail Excalibur having a visible smile through the helmet is cute
Teaching somebody how to think critically is a tall order, and I think that people who are open to learning that skill will find a lot of inspiration and guidance from this video.
Just like i did from your comment
To me the most important things in builds are flexibility, interchangeability and self-sufficiency, any part of the loadout should work no matter what the rest of the loadout is. I really like being able to use any warframe with any combination of weapons and having access to all the different playstyles they offer during any single mission. My goal is to have everything in my arsenal setup in way that would allow me to randomize my loadout, go to any mission and have no issues with the content no matter what it is and what i have.
THIS! The idea of a single weapon or Frame only being useful with a very specific setup, just makes me so uncomfortable! But recently I’ve tried to make my Frames and weapons hold their own, but allow for enhancements when pared with a good loadout.
Like how I gave my Soma high crit with a giant magazine. So all it needs is a bit of Viral. Making it a great parring for Grendel, who I just recently made a build for.
i fw this 100%. outside of specific scenarios where hyper-specialization is actually kinda mandatory (Profit-Taker, Eidolons, etc.) i prefer having a loadout of gear that can mostly do different things while still serving one overall goal. like one of my Akarius Prime's builds is modded for Magnetic plus Secondary Fortifier, so i could use that to pop Eximus and Corpus shields while using whatever primary or melee to blitz them down plus anything else that doesnt need the stripping. lastly, with how Akarius Prime can easily decimate crowds i can go to town in less stressful missions. this doesn't even account for my chosen Warframe, which could either be Gauss to fit the signature weapon theme, or anyone else that i feel like using them with.
Finally I can ACTUALLY build now!
Kirby futanari
Time to update saryn build
I am genuinely very happy to see a video like this, where concepts and thought processes are explained with examples provided to help with building in general and improve player knowledge, instead of focusing on a gimmicky setup that oftentimes falls flat under certain circumstances. I've long since stopped asking for build advice, looking at videos, and the weirdness that is overframe because it's just better to find what the individual is comfortable with, instead of copying something that can be unfamiliar or poking at clickbaity videos that you ultimately learn nothing from. Thank you for reminding folks that with enough time, effort, and tinkering almost anything can work (stugg nonwithstanding) when set up correctly and/or part of a cohesive build.
This video somewhat helps dispel the notion in my mind that every weapon in my current loadout needs to do a ton of damage to be worth bringing. When in reality, weapons can serve vastly different roles. Especially if you already have a damaging weapon.
It’s a mindset I’ve been fighting for quite some time now.
I absolutely love the fact that you brought up the fact that so many other parts of you loadout can have a direct affect on how you build.
Shout-out to Breech Surge Banshee with a Pax seeker Kitgun. Learning that surge sparks headshots can trigger Pax seeker altered my brain chemistry.
Shout out to the Proboscis Cernos for Protea allowing me to have a Grouping and Heat Inherit weapon in one, so I can run Roar on her (Nautilus helps too)
Lastly, shout-out to the Rakta Dark Dagger for making Squishy caster frames (Like Banshee) infinitely easier to play by making it harder for enemies to target you.
Oh hell yeah i've always seen people talk about the nautilus with protea but nobody ever mentions the proboscis cernos, that thing really helped me more than i thought
Proboscis Cernos is absolutely goated. I was surprised to see how I'm pretty much the only person using it when pubbing as it's pretty strong @@DijjinCXV
The community is more drive by aggression than attrition, a dead enemy cant damage/status effect you, specially with how the algorith is not optimized, so it dont take long for it to become 1 hit ko on steel path/EDA, that is why revenant is so attractive, the 'not die' part takes a lot of problems out of mind, because it dont matter how much EHP you have, it will only go down and very fast.
Experimenting with things considered bad is something I think about a lot. for example I put on two topaz shards onto my sevagoth after realizing that Sow's explosion dealt blast damage, meaning i could use the effect that gives me health on kills with blast damage to increase my HP in longer missions to act as a buffer and allow me to get more use out of gloom's lifesteal without sacrificing mod slots, and using blast weapons as weapons allows me to stack that effect further. Really good video.
I used to run my Rhino at the absolute maximum strength possible for that sweet Roar buff but often struggled with energy maintenance so I either had to craft a lot of energy pads or spam zenurik which is a very mediocre focus school depending on who you ask, Watching Codex's video was an eye opener to me, finally got me to sacrifice a little bit of strength for energy sustainability, and the results are minimal loss in damage while so much more comfortable gameplay in level cap
I feel SO vindicated by this video. I was seriously considering starting a youtube channel just to make a video like this. Cheers mate!
I though I had comment but after coming back I realized I didnt. This video is the best and this video is speaking FAX! When it comes to building we should understand why things work and dont work, speciialy understand the "how" it works. I believe each and every player should be adjusting all builds to themselfes, their playstyles and needs. That has always been always the way for me and that's what I advocate, "find something( a weapon, WF or anything) , try it out , experiment, have fun, if you failed building something new change your perspective and make adjusments, what matters is that you have fun and find your own thing that you like while trying that something new"
The lighting the stick on fire example really helped my oogaboogabrain
me since 2016: "serration and heavy caliber is good enough"
this is gonna help SO many people. thanks a million for making it.
And thanks for helping out!
I just like explosions.
boom boom kaboom
For every build, ask yourself "at max investment, will this be better than roar revenant with a torid?". If the answer is no, then make the build fun. I have a Saryn build with the Kuva Sobek and Dual Ichor. It us legitimately better than Rev+Torid, so I invested all of the forma, shards, and farmed the arcanes to make it work. I also theorycrafted a Chroma build, figured out that it was going to be annoying to play due to having to juggle a dozen things, calculated that it wouldn't compete with Rev+Torid, and stopped trying to make it work.
Note that this is based on the subjectivity of a build being fun for you. If you like a spinning plate build, make one.
I always heard that the Lanka is the go-to Eidolon killer, and I know the Ignis Wraith is pretty good, but I never managed to get them to any point where they showed any lasting potential. You guys are right that people just forget to give full context on why these weapons work. "Mod for radioactive" means nothing when they're forgetting the +900% damage from playing Mirage
9:55 a great example of this is the kuva nukor. At 1st glance, it looks like an amazing crit tool with its very high crit damage multiplier. You convince yourself that it's good, and even when pointed out that the crit chance is super low, you could go "oh well when it hits, it's going to be devastating," without thinking about other ways to guarantee those crits or other ways to even play the nukor.
Thanks for being one of the youtubers who shares the songs used Terraria - Pumpkin Moon (Trap Remix) is surprisingly good
Finally, someone asked "How's the build" 🙏
*Phd level synergy build trinity*
Revenant with torrid: "look at what they have to do to mimic a fraction of our power"
I got the gotva prime from baroo this weekend, saw the unique trait and inmediatly though to slot cold into it, cause cold not only provides passive cc, but it also amplifies crit dmg, combined with puncture, which at 10 stacks allows the gotva to yellow crit, vital sense for extra crit dmg (x 5.8), galvanized chamber to gain dmg per status on the enemy killed and finally get some extra mag capacity so you dont need to recharge as much.
Now combine this with my wisp build (which is not the best at supporting, but VERY strong at getting enemy agro and spreading breach surge) and I you enf with a gun that will kill any heavy unit in a few second while turning breach surge affected enemies into sprinklers of death.
Honestly my favorite "puzzle piece" that was given to me was a Mag build that suggested using garudas ability or well of life to have an enemy stay alive for magnetize to pull enemies. I didnt have a spare garuda so i did well of life. Later i realized the pool of life with equilibrium solves like every problem you could ever have. I am currently eyeballing the ability to look for other places to use it.
As for weapons, i hate using primers, and since i mostly try to make as many weapons steel circuit viable, I need them to be capable on their own. I like running a room clear weapon, a single target problem solver weapon, and the last one can be something utility.
I've found a lot of "QoL" modifications really help builds, from some of the advice given by "Unified Codex" on their video "You are dealing too much damage | Warframe". Like for example, since you don't really use Melee weapons for Jade, I swapped it out for a Polearm, so I might benefit from the Boreal mod set bonus, +40%DR while airborne. Or how about the Grimoire with Secondary Fortifier, get free overguard using the Secondary Fire option.
So often I build based on the goal of a frame, This is why I like Loki as is, he's arguably the best option for spy missions when you know how to play him. Just throw on Perspicacity and you are golden, switch teleport and decoy allow you to bypass the security lasers, and invisibility does what it says. No need to really change him for spy missions.
Heck, Switch Teleport allowed me to survive in EDA even against The Fragmented via Safeguard Switch. So it's not like he's impossible to play.
Something important for making use of zephyrs movement is that slide attacks reset the weird momentum it gives you, this helps as you get used to it to fling yourself around and stop where you need to.
I love the video and kinda makes me think of my own exploration with my own build with Yareli! At first I only focused on aquablades when I first started not really thinking, then as I did my own research and such I ended up with an amazing DPS tank that keeps up with my friends who have been playing longer then I have
Big numbers go boom 🎉🎉
My favorite Warframe is Umbra and most of the build circles around defense but 3 of my archons go towards crit damage, my aura goes to melee damage and my arcanes modify some of the damage but yeah. While Paracesis - My go to sword - Focuses on Base damage, crit chance and crit damage. It goes between 50k to 70k damage. I’m farming more resources from The Sanctum on Deimos for arcanes and stuff. So I’m working on improving damage output and from there I’ll make modifications and adjustments to do better but so far Umbra is kicking serious ass 😎 One day I’ll be able to slaughter Steel Path enemies.
Thank you for the video!! 🙏
I'm spreading this vid on all Discord Channels I am on as we speak :3
Yo is that the REAL BROZIME?! I'm a huge fan btw
@@nev546 Totally yes.
I now will reconsider and delete every single video I made on builds and from now on will only make videos based on NovaUmbrals advice.
20+ minutes in I was suddenly hit by delving deeper into terraria music.
Thanks for the video, good concept guide
A warframe tier list where it's just 57 pictures of Gloom in the top section.
this guy grabbed the concept itself of a meta fucked it into oblivion
@@muscifede My kinda fetish, tbh
As a clan leader i run a Hildy Prime built for melee, a Kuva Shildeg and Naramon school. They call for backup and i show up with a big ol' hammer, start laying down the beatings, tank things, keep them alive. No i don't destroy things the fastest, but what is important to me is my allies stay up and the objective done even if it takes a bit longer. Take damage? Pillage. Things need dead? Warcry and Hammer. Point taking too much damage? Press 4 and stop everything. Sustainability is important to me. Far more than just nuking the map.
Everything you say is true but starting with an attempt to an argument from authority with "As a clan leader" seems very out of place. Weird flex but ok.
@@Mijkami "They call for backup" would not have made sense without such.
I did this build philosophy for a lot of my frames. For gyre I use mutalist cernos and zenistar because they are lasting AOE zones that can crit meaning bolts from my rotorswell can go out when enemies get hit by those zones even when I’m not focused on them.
An example of a good helminth ability in this line of thinking was putting vial rush from Lavos on Frost because it’s a cold status zone which frost excels at + solid mobility option + it’s free to cast on a short cooldown.
But why does no one ask when is your build?
When da build
tfw no one asks when is your build 😔
Sotru
Because a Build is ready 'when' it is finished. Which could be anytime.
Primed Soon™️
Hehe if you copy and paste a knightmareframe build you actually go down in brain capacity 😅
Love this video, it stands above most modding videos AND this is a nice direction for such a quality warframe channel
man, its always great to come back to nova every few months: mans just keeps getting better
I found out that i really enjoy a specific protea build, which includes both of her temporal augments and adaptation. She basically turned into an immortal war machine. She treats solo steel path as a walk in a park, literally.
I was waiting for knightmare frame to get brought up and it was satisfying
This is probably one of the most important videos about Warframe. People forget that the game isn't about efficiency or what is the best, its what the player think is best or more fun.
@@possum0451 Yes, finally!
but the game kinda is about efficiency
@@unzkipriime4283right, I can have fun up until I realize hey, I’m getting stomped on or left behind on missions cause I was worried about fun, and not knowing how shit works 😭 I haven’t progressed in YEARS cause idk how to mess with mods and no clue what forma or how to get more space for more frames without spending money or something
Hey man I just wanna say I really appreciate the work and effort you put into your videos, I’ve been binging your video essays the month on the different frames in the game and they’ve not only helped guide me but they’re really entertaining as well, seriously great work Mr.Nova :)
This is a bit of a tangent and not strictly focused on the actual point of this video, but can i just say, I'm a bit perplexed by how much emphasis is put on, like... objectively ranking gear for builds. The game always feels its best to me when you focus on the frames and gear that you find the most fun to use, and then elevating that through how you build it.
To clarify, it makes sense why people care about that, and that some people might just get joy from being as efficient as possible. what I don't get is how much focus is put on that perspective alone, as like... the "correct" one?
There's so much room for creativity and ambition, that defining a meta feels like a recipe for increasingly boring gameplay once you have the gear thats considered the best. Whereas if i see a teammate using yareli in steel path who's successfully made a build effective enough that they're flawlessly helping, i have like... so much respect for them. They did that for a reason. They're probably having an amazing time, and making the build to do that was probably a fun puzzle for them. The game really feels at its best when the sheer variety of potential is put on display on an individual level.
Most underrated aura mod in the game is enemy radar. No one uses it, but in a team setting or even by yourself it’s highly beneficial seeing what will shoot at you and the direction they are facing. You’ll out DPS most people on your team and those enemies will be dead before they can even reach you. Now granted you have to build around radar so put on animal instinct or vigil pursuit to get the drop on them before they do on you.
Speaking of QoL modding since Garuda is featured so heavily here, Kavat's Grace feels so incredibly good on her. Most underrated QoL mod for Garuda
I love my gimmicky setups. I stopped using Overframe for builds years ago because none of the builds there aligned with how I wanted to use a frame. I like finding weird synergies. Like recently, after the elemental changes, I made a blast ignis and used it with my zephyr. It works just as well as the more "meta" builds I have. I also have a Grendel build using the new arcane battery too. I got all 3 umbral mods and makes me able to replace primed flow with another mod. I use the wolf sledge on Grendel because it works AND it's fun, got my Soma incarnon for acolytes when wolf sledge somehow doesn't do it's job, and the kuva nukor whith the new cold status for crit damage.
Love this video, I think this is big wall number 2 for newer players is understanding how this all works and not understanding why their stuff isn't as strong as they think it should be. Personally I see a lot of players having a hard time making better builds cause they are just comparing to their most recent build or an unmodded frame/weapon when they should be comparing to a more all-rounder potential build. Aka how much are you sacrificing in general capability to achieve a more focused build.
The thumbnail is freakin adorable!!!
"How do I build to become stronger and more effective?"
short answer: Literally do what you want, you do not need the meta to play, just have fun with whatever build you like.
long answer: 00:00
The main thing I've taken away from this video is that I need to make a primer Zarr. 😈
Devious
Do it!
The Rauta is such a silly little shotgun and I love it
I mod around my play style. I first test the frame and it’s kit in it’s base form, then from there I mod to make it work with how I play.
I typically play Revenant, Dagath, and Harrow. The play style doesn’t change, neither does my choice of weapons (minus swapping glaives around if one will work better).
I can really play any frame, I simply just make their abilities work with it. I have my favorites, but I typically run multi element/proc glaive builds. I like Revenant the best due to mesmer skin negating stagger if I want to be in the middle of a crowd. But it can be done with whoever you play as. But I have my other 2 weapons for other purposes.
I just really really like glaives, so those act as my primary or most thing. If they’re not effective in some situations, my other weapons will do the job.
I’ve also been playing for like 10 years, so I found what I liked a long time ago. My favorite frames just changed with time.
I feel like I learned something and nothing at the same time. Not because it was poorly explained but mainly because im stoopid lol. Stuff like this is difficult for me but try with this mindset in mind. Thanks
Warframe just has so much going on that it gets kinda hard and confusing to keep up with players who have already put 1000+ hours and have been in the endgame for years. They make tutorials forgetting that some people would actually enjoy help closer to mid/endgame area to at least get people on the right path.
I’ve played Warframe on and off since ‘14. I have like 3 primes, and the most basic of mods and every time I look up a video to try and get better, the explanations just dumb so much information that I just delete the game and do something else lol
my highest comfort build is a weapons platform frame mostly modded on survivability^^ 90% DR, 90% DR and another 40% DR bc i hate dieing xD
This is why I love inaros. Tons of healing, innate corrosive armour strip, gathering enemies that also makes you immortal, and a ton of armor and health to keep you alive.
My trinity is 75% 90% 90% and 85% DR. Another 90% if using subsume. Which makes her THE tank
Cinderblock Qorvex
14:45 we’ll get nova out the hood 1 day
Pretty sure the zarr can be a primer with high status mods, firestorm, and any form of holster reload and mutation. Kuva weapons also get progenitor elements
god how i hate math, ive always had a bad math grade at school because i simply hate how they teach the subject, but then i go to the warframe wiki and read about 20 pages on math equations that result in dmg reduction and dmg multiplication, that makes me happy.
This is exactly how I have finally started to treat modding in Warframe. Especially now since enemies have a total armor cap of 2700, I no longer need to worry about modding for massive damage or stripping just to be able to kill basic enemies. I was playing Nourish Rhino for the longest time, and while it's a very good setup, it lacked what I enjoyed about Warframe most, which was mobility. Now I didn't move to Volt or Titania because they have some other issues, aka easy to run into walls. But I moved to Mirage because she got more consistent in her survivability, with Eclipse being changed. Her only downside was a lack of cleanses, much like Zephyr. But instead of opting for Pillage, I opted for Firewalker. This not only increases movement speed but also cleanses, and as an additional benefit, provides light CC in the form of heat procs. I also have operator arcanes to restore health in case I find myself in a pinch. The point is you should mod considering everything in your arsenal, not just trying to make every number big, because while big numbers make my brain go brrrr, it's also equally satisfying to know that you have successfully made an entire setup that is built on synergy and has a goal in mind.
I have a different but similar phiosophy of building in Warframe. For me, there are some builds that doesn't feel right. The best example would be Titania's Builds with Gauss' Thermal Sunder for relic farming. The build is very potent, you can farm very quickly but it's not the way I want to play Titania. I have no problem using this kind of build on Gauss but on Titania, it's really wierd. When I'm building something, I try to see what I want to exploit from my Warframe : what abilities ? which stats ? which synergies ? And it's the same for weapons. At the end, I have an overall build for the game that I can tweak if I want.
I might be closing some doors by adopting this philosophy but I currently have no problem in the game with those kind of build. However, I have the feeling that I'm accepting more things as the time pass.
I just watched this video this morning and tonight I saw like 4 randoms already using this exact Zephyr + Well Off Life combo
No way
I use it on one of my volt builds for a while now. I still like it so I’m glad I find another person that also likes using it.
lmao
a good day to be a NovaUmbral fan
Good to help out new players.
I don't think so, as a new player he is using things that we didn't even unlock
@@fxthePunisher Remember that DE has changed some things around, gear has been added over time and so on so forth. New player experience looks quite different from what it was 11-years ago, if I might be pedantic a bit.
Clicked for the title, stayed for the D1 weapon names. Looking forward to finishing this vid.
Warframe is like cooking. If you wanna make a snack,you can do anything, and it'll work (normal star chart). If you wanna make a 3-star full meal (hight steel path), you need to know what you're doing. Yes you can have the best ingredients and best equipment, but if you dont know how to cook, then it'll all turn to shit.
One thing to keep in mind is understanding the interactions of everything aka read the descriptions. You wouldn't know what the stuff does unless you read the descriptions. Copying a build without understanding the turning gears will end up causing lots of pain later on.
This actually makes Warframe seem fun to play. I was always under the impression that the only way to play was to stack damage, and fly around the battlefield spawn-camping enemies with insta-kills.
The most important build is the friends we made along the way.
Uhm Akshually time :
The Falcor does forced electric procs on the thrown standard attacks (bounces), not the detonation.
It's the Xoris that gets the forced proc on the Heavy Attack mid throw.
Good video nonetheless, especially that part with experimentation. Nothing wrong with spending half a day in simulacrum slapping on random mods on random stuff, eventually you get something funky and fun.
Did a double take on this one yes! ty for clarity. updated UPDATED the pinned.
15:22 I don't have pillage in my helmith yet, but instead of thinking to get it for the armor strip it's more for the shield generation for harrow or an alternative for condenm
Well of Life is pretty neat on Ivara, combined with her Concentrated Arrow aug. Ivara, just hanging out on a zip line, all invisible, using the Well of Life target for easy headshots to make enormous AoEs with no damage falloff...come to think of it, I haven't tried it since the damage rework, and now that blast damage is good...
I find that a standalone "good" setup for a warframe is excellent to have on-hand with the circuit and was great back when I had like four warframes and twelve weapons total, as mandated by the inventory system (so much for experimentation eh?)
With that said, I now have a dedicated setup for like every piece of content I'm bothered to run, so I think maybe I've already been following this advice
0:45 and WHOSE is the build?
when is the build? wherefore art the build?
My xaku build used to just be a boring replace 1 with dispensary have 200% str and have max range for afk farming purposes due to Enemies melting like butter to Xaku's 2 when they are armor stripped but then became bored of the AFK camping playstyle
Which then lead me to a rabbit hole of finding ways to make Xaku more "Mobile" so ofc i'd ask my self "What makes xaku good at camping?" I then concluded that his 3rd is why i mostly stay in one place so maybe lets remove that for a more Instant Cast armor strip which brought me to Terrify Which was what i was looking for but came with 2 problems barely any survivability (I just refused to use any shield gating setups) and me just dying of status especially toxin and heat procs
So i came to Pillage which ticked off alot of boxes for me (Survivability, Armor strip, Status cleanse) now a new problem as arrived since i had to invest in max range and str and + duration my efficiency naturally tanked and arcane energize alone wasn't enough
Which finally lead me to the newly reworked companions that i only invested in when the only useful ones in my eyes were Vulpaphylas since they "Don't Die"
So i looked up which companions would give me the most energy and found dethcube has a precept of making energy orbs combined with synth decontruct i am now able to sustain my energy while also being able to bring utility with my operator ablilites (Mostly for void cascade)
All in all these trial and errors that i faced and to eventually overcome them has given me one of the biggest dopamine hits i've ever experienced in gaming since i wasn't really the guy who liked to experiment due to laziness and such.
Something I was hoping to see mentioned about Zephyr's 1 hover movement is that you can spam the crouch key to scoot around in the air quickly without breaking the hover. just a tiny nitpick from a zephyr fan c:
Great video!! Thanks Nev for breaking into Nova's window!
The main goal of warframe is to break it, how you break it whether through guides or the classic trial and error is up to you and that is why I love this goofy game because when you look you realize anything can do something. You just have to look
funnily enough, after watching this video i tested Well of Life on Chroma and he synergises so well with it that it legitimately feels like it could be a part of his NON-HELMINTH kit! (Specifically it lets him tank better due to the health regen, which is good because his 3 LOVES to take damage)
It’s almost like if you LEARN mechanics you don’t NEED meta shit. Great video 🎩
I put Melee Influence on my Xoris because it has the same forced electric status on heavy throws that the Falcor does, but unlike the Falcor... I have the Xoris. Anyways, I put this in the hands of my Wisp and my goodness! Watch her float, watch her go, watch her mow down all her foes.
pillage is one helminth ive really enjoyed on banshee, she benefits from essentially everything pillage provides and felt nice to use
Speaking of levels, I think something important you missed is enemy density. Starting with around the Zariman on base chart, enemies are just noticeably more plentiful than in other missions.
2:08 how have you done this
I always struggled with building stuff, but since I started to think at builds like a puzzle and not just "how do I do unga bunga dmg?" it just feels so fun to actually build any loadout