Sonic’s Remade Moveset (100+ Sub Celebration Video)

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  • Опубликовано: 8 фев 2025

Комментарии • 10

  • @israeljrjuan2682
    @israeljrjuan2682 4 месяца назад +1

    What I would do for Sonic’s special attacks
    Up special - hover wisp
    Side special - wild rush
    Neural special- homing shot (when you hold the B button)
    Down special- spin slash

    • @ZayZaz
      @ZayZaz  4 месяца назад

      That’s honestly good ideas. I was gonna put the homing shot but I felt like giving Sonic a projectile (that’s better than my Up smash) would be too crazy

    • @ikemike2649
      @ikemike2649 4 месяца назад

      Oh come on why change up special up special I will not change it but add a little twist to it it'll have the same animation as CD and mania and plus we need a buffet a little bit you see Sonic is on a red spring which bounces insanely high so how about give it a little buff and plus why teach forward smash like it's completely broken but like just let it be

    • @israeljrjuan2682
      @israeljrjuan2682 4 месяца назад

      @@ikemike2649 well you do have one thing about the spring Jump, but I just wanted to think what if sonic had a Wisp on his side

    • @ikemike2649
      @ikemike2649 4 месяца назад

      @@israeljrjuan2682 yeah but did you see what Sonic reimagine did with the spring jump

  • @lx5323
    @lx5323 4 месяца назад +1

    I’d say overall, moveset is a lot better than SSBU Sonic, but there are a few things that don’t sit well with me.
    1. Alt’s like the Crystal Ring and Chip’s Bracelet need another tell to see the alt, especially the bracelet. Since they are only on one hand and the latter kind blends in, it could be hard to even tell if it’s an alt. I’d give Chip’s Bracelet wearhog colors
    2. Speaking of the Wearhog, having Sonic use its attacks in base form doesn’t sit well with me. In regular form, Sonic is a fast, beat up character, not a heavy hitter. That down smash especially looks more like a Donkey Kong move than a Sonic move. And trading his Wind Up Punch for just a regular punch seems weird
    3. I feel like the Wisps would need another look at if they are to be implemented. They either seem too broken or too useless. I’d personally just use the Cyloop from Frontiers, but they could definitely work. You might just need different Wisps
    That’s my overall thoughts. Otherwise, it’s absolutely better than before

    • @ZayZaz
      @ZayZaz  4 месяца назад +1

      @@lx5323 Ay thanks man. And I won’t fight you on that. Even I’ll admit I had some doubts about some stuff. The Chip Bracelet idea is also pretty good

  • @dragonium1
    @dragonium1 4 месяца назад +1

    But how would the werehog attacks work since they were to utilise his stretch arms?

    • @ZayZaz
      @ZayZaz  4 месяца назад

      Forward smash is the only one that stretches his arms out, you just can’t angle it and it has reasonable end lag
      Forward tilt and down smash will have a little bit of longer range just not angle able

    • @carloslittle6450
      @carloslittle6450 3 месяца назад +1

      @@ZayZazwhy would he do a werehog attack in base that don’t make sense