I'm not sure I would hate it at all if they called it that. Bigass WWI looking crew served weapon being used by a single dude in power armor is an cool idea. It just doesn't make any sense for my character - who is a housewife chosen by destiny - to be able to lug the damn thing around without hydraulic limbs.
That’s what I call the bulkier models. Otherwise, I’m using an overhaul mod that allows me to reconfigure the AR into a retro looking SAW gun, which *can* be wielded without power armor. Allowing players to use free mods more than makes up for the game’s shortcomings. ❤️
@@shadekerensky3691 Yeah, if you are going to break lore, break something that makes sense, like there only being just over a hundred vaults in the entire world. So many get used up in each game, that it is clear that most of the country did not have any. And then there is the part where most of them failed because of Vault Tech experiments, or other issues. Since all resources, manufacturing, and education took major hits from the war, all pre-war tech should be consistent between games, and that includes guns.
@@johnjones_1501 Well, if you do look at where the vaults are centralized, that's also where the populations are the most dense. The Northeast and the West coast. I imagine there would be a large concentration in Texas as well. Florida would be shit out of luck for a vault, but they could probably put some in and around Atlanta, Georgia, as well. Then they would only need a handful interspersed around the lightly populated midwest. Honestly, I think they're gonna run out of locations for vaults before they run out of vaults. Most locations wouldn't make any sense for having vaults.
Plot twist: in the fallout 4 lore the Lewis machine gun got integrated to the USA army after WW1 and the design stuck to the newer models of assault rifle.
If the Assault rifle had a PA(for Power Armor) designation, that would make more sense. Since Power armor is a strength multiplier, that means that LMGs, miniguns, chainguns, rocket and grenade launchers for that suit are basically Assault rifles type weapons in PA platforms.
"We wanted a gun design that allowed customization" Wow, if only the real world US had an endemic rifle design known for it's modularity and customizability to draw inspiration from.
I wonder if one of the biggest things the military wants to a deficit is a modular design… I wonder if they even applied this to their vehicles, attachments, even… weapons… man what would it be called though?
nooo the ar15 pattern rifle doesnt exist in fallout... apart from the service rifle, the marksman carbine and the assault carbine as well as any other possible comfiguration that would make a 10X more in depth customisation system.
@@ybj9762 don’t forget about the Colt Rangemaster, the OG Hunting Rifle, from the first two games. It definitely seemed to have some AR-15 inspirations.
@@ybj9762 Assault rifle style weapons are very much in fallout. Such as the Fallout 3 assault rifle, chinese assault rifle, and the assault rifles from Nuka World DLC in Fallout 4. Basically, this was a test weapon that they should have left out.
Dude I downloaded an M4A1 mod and I cannot stop fawning over that gun, it's literally beautiful and I don't use anything else. Especially not this, it's way too clunky to be effective.
I was disappointed when I first found the Assault Rifle in Fallout 4, never used it much because of how bulky it was. But playing Nuka World and getting the Handmade Rifle made me very happy to use something less bulky and weird looking.
Except that the Handmade Rifle is a Kalashnikov and those shouldn't exist in the Fallout universe because of the Divergence. If anything you should have found the blueprints for a Chinese Assault Rifle and used that. But I agree, I didn't even want to touch the FO4 Assault Rifle because it looked like hot wet garbage.
@@zephyrm.6564 Fallout 1 and 2 had P-90s, the G11, AUGs, and slightly fictional takes on real life guns like the AK-112, the AR-15 inspired Colt Rangemaster, and the HK MP-9. Kalashes definitely exist in Fallout, even the Chinese Assault Rifle from 3 is clearly AK based in design.
@@Slender_Man_186 Interplay has literally said that they didn't want another cold war based game with America and the Soviets, so they had them collapse nearly immediately after WW2 supplanted by the Chinese Communists. The AK47 was only present in Fallout Tactics, which wasn't a canonical title and wasn't developed by Interplay, Black Isle, or Bethesda. The AK-47 should not exist in Fallout.
The excuse of "We designed it to look good when held in Power Armor" completely falls apart when you realise the ungodly amount of model clipping that happens when you hold this "rifle" in Power Armor.
Forreal that gun is a over sized mess and makes no sense like most things in Bethesda fallout i think ill just replay new Vegas until someone who actually understands fallout makes a game
@@mfspectacular yes everything is so over sized probably because of the power armor redesign also i hate how they did away with realistic weapons and now its just "combat rifle" and "assault rifle" and don't for get the "pipe rifle" also Bethesda has got something against different ammo types probably because that actually takes effort to implement
@@kennykelly9735 last time i touched 4 i installed a pipe gun replacer. Like an actual mesh & texture replacer, not replacing the guns outright. The design is the main prob with them. Same with the rest of the game's equipment. I'd point to the guass redesign before i'd point to the generic ballistic weapons tbh, that irked tf outta me
Fun Fact: The Chinese Assault Rifle was actually planned to be used in the game and it even has a high poly model in the game (Although untextured) but then it was removed from the final game and replaced with... "this".... Anyways, I have a mod that lets you change the caliber to any caliber you want and I just made the gun into a .50 and renamed it to .50 LMG.
There is a rifle in 76 called the "Handmade" that resembles an AK complete with different attachments. Much much more beautiful than the standard rifle
If the Assault rifle had a PA(for Power Armor) designation, that would make more sense. Since Power armor is a strength multiplier, that means that LMGs, miniguns, chainguns, rocket and grenade launchers for that suit are basically Assault rifles type weapons in PA platforms. that said, soemthing like the Stoner 63 platform and the AR platform for the Assault Rifle Platforms of the Fallout 4/76 games would have been better then the LMG.
I personally suspect that through retroactive development and lore implications, the Handmade Rifle IS the Chinese Assault Rifle. Similarly, I also imagine the Combat Rifle is the F3 Assault Rifle's actual counterpart since everything about it implies it's actually a 5.56 rifle, not a .45
I hated pretty much all the weapon designs except for the Sawed-off shotgun, Hunting rifle, and Deliverer and only because they were real models among a sea of blocks and oversized tubes that fired bullets
Thank you, i dont see people saying this often enough, i just cant play the game without using mods to replace the model or overhaul the entire system.
I thought the pipe guns were a good idea and fit the fallout theme. I really disliked how the assault shotgun and one of the machine guns looked nearly identical
@@yourex-wife4259 the pipe weapons are cool but could have been done better, it also sucks that they feel out of place due to not existing until now, makes it feel like it was forced into a world that previously didnt need it.
@@goristhedeathclaw4548 Yea. Maybe they could have someone mention that some character invented them recently and now everyone in the area started making them.
@@ailius1520 the Fallout 3 AR is basically just an HK G41 with wooden furniture. As for the Chinese AR, my headcanon has always been that it’s the AK-112 seen in previous fallout games.
@@1234wowww I know what it stands for in the context of the AR-10 and 15, but as a Halo player we commonly shorten Assault Rifle to AR and Battle Rifle to BR.
Because that was actually meant to be an LMG. It's called the machine gun in the games files too. I personally think that the cut Chinese assault rifle was the Communist assault rifle and the Combat Rifle was supposed to become the American capitalist Assault rifle. It uses .45 now but even the model still shows that it was meant to use intermediate rifle cartridges at least. But that's just what I think about Fallout 4's rifle crisis.
I personally do use it as a machine gun, and usually run a mod to rechamber it to other calibers (From 5mm to .50) and use it as a heavy weapon of sorts. I also suspect the "Communist Assault Rifle" became the Handmade Rifle.
@@RedShocktrooperRST the handmade rifle is in lore most likely based on the chinese assault rifle actually but being made by the random civilians before and after the war. The logs in the BAFTL offices remark on there being heavy gun control and people making guns pre-nukes as the citizenry were preparing for all out war in the streets ect. Loads of cobbled together guns were seized pre-apocalypse. It stands to reason that the AK or a AK like build would probably be a great pick for a hand made gun since most of it can be banged out with hammer anvil and proper jigging. barrel would be the only really hard bit but even then with fallouts heavily industrialized US its believable.
As a gun nut, I can say that Fallout 4's "Assault Rifle" is what happens when someone who knows nothing about guns tries to design a gun and all they have for reference are some old pictures of Lewis and Vickers machine guns. It's ugly, it's pointless, the design makes zero sense, the fact it uses 5.56 means that it's heavy for the sake of being heavy. The M249 SAW, aka the FN Minimi, uses half the metal of the Fallout 4 assault rifle and, if we're going off of the recoil impulse in game, shoots way nicer too.
It’s a water cooled barrel, which you can tell by the tubes on the bottom going up into it. Yet at the back it has air cooling fins. Literally just a mishmash of different LMG’s and it turned out horribly because it’s supposed to be the standard assault rifle
As a Gun nut i think everyone can agree that Fallout New Vegas does guns right. Weapons that should use the same caliber do- (unlike Fallout 3 where the "hunting rifle" uses the same ammo as a pistol) plus you have the ability to make custom ammo that actually makes sense and has realistic type effects.
It's really sad because Fallout 1 & 2 were clearly made by a bunch of huge gun nerds. It had HK G11's, Pancor Jackhammers, a minigun by Rheinmetall AG that fires caseless G11 ammo, 10mm as the most popular cartridge, the 10mm SMG was called the HK MP9 and was clearly a future offshoot of HK's SMG II prototype. All of these and more amazing in-jokes about how different the world of firearms might have looked if history had gone even slightly differently... Under Bethesda however... the guns of the year 2077 are basically just WWII era guns as drawn by a kid with zero knowledge of firearms. Because Hey! Retro!
The beauty of new vegas is i never feel i need to use any gun mods vanilla has a very diverse selection of weapons f4 makes me want to die looking at Any of the guns
I agree, when i first saw this gun I thought more of it as an MG/AR hybrid to utilize the advantages of having mechanized PA infantry. As one would expect, normal small arms would have an issue being operated in a scaled up mech hand, so it would make sense to have a larger weapon system that would benefit from all the advantages of having strength enhancements. I still hope to see them implement the R91, Service rifle variants, battle rifle variants, the combat rifle and the new "assault rifle" all together in the future and perhaps canonize that the new AR is in fact meant for use by PA assisted individuals.
@@WoodyWeezy That's the issue. The original fallout games were designed by people who were either interested in firearms or were willing to research state of the art gear. The primary example is the presence of the 10mm pistol. When the first Fallout was released it had 10mm everywhere because it was more less a fad at the time which has sort of come back in recent times. Similar in FNV where you see some interesting things like 9mm being in there, as well as other exotic things like The Survivalist's rifle being a 50 Beowulf type caliber
i remember a post on /v/ about how it was intended to be a unique weapon based on the lewis gun that would be retrievable from a museum. but that they ran out of time and the noguns devs shoehorned it in as what it is now
I feel like the whole modification and customization idea they were going for really came through more for the handmade, the Fallout 4/76 assault rifle looks more like an upgraded form of a pipe rifle with it's tube-like design
They could’ve just named it the “machine gun” as a retro looking mainstay for power armor users and a heavier weapon for strength small gun builds (with strength requirements for weapons) and as alternative to using a light battle rifle or a straight up minigun (Junkmaster does this although the R91 restoration isn’t necessary and doesn’t fit the commonwealth imo) and used the lore of National Guard units in the pre war US having non standardized kits with sparse experimental equipment as the reason the weapon didn’t exist until F4
I'm glad you mentioned the suppressor and being .50 cal. So many don't know that and want to argue about its place in the lore. As you said, definitely an LMG converted to a PA ready weapon. Personally I use my AR as an m14 knock off, good for sniping or just dumping 20 rounds without fuzz. Would be nice to a .50 conversion model in 76.
I actually really like the design because it reminds me of the MG08 from Bo2. Getting that fucking thing as a kid was so fucking awesome and I think it carries over with my soft spot for this thing
@@foofoo3344 exactly, 45 caliber rounds are great for like standard unarmored targets, but lacks the ability to punch through armor like a 5.56 can. It was always insane to me how a .45 can bring down a guy in Heavy Combat armor faster than a 5.56 can like no dawg, learn a bit about how Bullets work
Yes this looked like a WW1 machine gun to me. I think it looks okay in power armor hands but too big other wise. While pistols look puny in power armor hands. Damage wise I am often shocked at how well this weapon does. But hate the look. Then you get some great looking weapons that feel so under powered for the size and weight and how slow they shoot.
It's so odd since the Fallout 3 AR appears on the commando perks in 4 and 76 and not this "Assault Rifle" I WOULD of liked the 4/76 AR if they changed its name to "Machine Gun" and just made it an LMG which it clearly is. Having the FO3 AR and change the FO4 ARs name to Machine Gun and changibg it's stats theb it would of been perfect. I seriously don't get why they changed it to a AR
This weapon should have been always automatic and come with a much larger default magazine then the combat rifle. Also scaling up the ammo to 7.62 and giving the weapon higher damage output then the combat rifle would have made it far more usable. Also it should slow you down if your holding it while not in power armour.
okay, LMG/HMG weapon class might be a Heavy weapons type, so could work as a Power Armor Platform armament. for the actual Assault Rifles, the M16/M4 like Rifles as the US ARs would work, while the Chinese one could be in the Submarine(along with the Mauser copy Pistol) while the Machine gun would be one of the LMG types along with the Stoner 63 AR/LMG platform. and of course the Not a Lewis/Vickers could have Ammo conversion mods.
This was interesting hearing the dev's thought process of it, but the massive cylinder barrel looks ridiculous and especially clashes with the machined, sharp edged receiver section. It's not a totally botched designed, but the barrel and side-feed are simply too archaic/out of place.
I get the “assault rifle” debate but anyone thinking the gun doesn’t fit in the world is straight up ignorant sense that model is based heavily on the Lewis gun models that were used during the 1940-50s which fallout is heavily inspired by.
Great idea, terrible execution. If you look at how heavy machine guns WW1 are wielded in games like in Battlefield 1 (particularly in the Avante Savoia mission) then I would let it fly. Especially if it’s held like an actual heavy machine gun. But no. Bethesda knows absolutely NOTHING about firearms. And it’s more than clear they’re jealous of Fallout: New Vegas’s success with the community. Which is why in my Fallout 4 game, I’ve effectively erased the “assault rifle” out of existence and replaced it with a MK18 carbine. And keep in mind because ARs exist in the Fallout canon, I’m not breaking the lore here. On top of that, I’ve also replaced the oversized 10mm pistol with a Glock 19. And before you say that’s “lore-breaking”, keep in mind they have Glock 86s in the form of plasma pistols. And the fact that 9mm rounds exist in the Fallout universe, a Glock 19 chambered for 9mm is not a stretch for something to exist in Fallout.
I've always hated the new assault rifle in 4 and 76. I wish that they did go with their origonal plan that you mentioned, would've been much better in my option
I hate Bethesda for not adding in the FO3 Assault Rifle and Chinese Assault Rifle. In fact, I started to gradually hate Bethesda starting from FO4. And when the shenanigans with FO 76 came around, I wanted to smack them in the head for nearly butchering the franchise and also scarring the Legacy.
I hate the design so much with a burning passion. I’ll admit that it looks better on power, but the thing that makes me hate it even more is that this is the only relatively modern looking rifle in the game (That is if were excluding the AK from Nuka World). I had my hopes up for a variety of modern looking weapons in FO4 but to my disappointment, there wasn’t any of that.
@@GLAGGLELAND_GTA_ONLINE This was about BGS's intentional design of the rifle, not about what mods exist to change it. But thanks for the low-IQ comment that has nothing to do with jack all. Bucko.
@@GLAGGLELAND_GTA_ONLINE Classic. Why make a good game with well thought out, intricate and detailed weapons when the modders will fix the game for them anyways
I agree with you Naylor but the thing is (and this is unconfirmed) but I feel like Bethesda didn't want to use anything that NV did cause go on any forum or Fallout group and if you ask what 3D Fallout game was the best and NV will come on top, I like how the weapons in NV look like actual weapons, I find myself playing NV more than 3 or 4 hell I'm playing Fallout 2 more often as well
I actually love it tbh. It reminds me of an old maxim tbh. It just feels very ww1 but with futuristic elements. That said, I'm an AK devotee, my handmade rifle is always my first, and my short combat rifle is my close quarters go to. But I always keep at least one or two heavy assault troops In my settler squads(I have a very different way of playing the game lol. I've mastered the art of settler armies... and that was before I used mods.)
Yeah my issue with the gun isn't so much how it looks but moreso how it feels. The gun looks like an LMG, but feels like an AR. I feel like in order for this gun to be an LMG it would require a lot of work done to the movement system, hence why it was scraped.
@Dmitri Telvanni I whole heartedly, fundamentally, completely, entirely, absolutely, totally, undoubtedly, conclusively, definitely & definitively disagree your take on the F4 assault rifle and i ask you to search in your heart that this hellspawn shouldn't exist in the fallout universe period. It's design makes zero sense and flys in the face of every assault rifle that came before.
@@saren7283 I'm going to be honest I'm not the biggest Fallout fan, but I can see it fitting in the universe. Fallout has a post apocalyptic... 1950s vibe? There were some werid looking guns in the 50s. Now, should this be a common place weapon? Absolutely not. Werid guns have a habit of being rare for obvious reasons, but a high caliber AR intended to be used by Mechanized Soldiers instead being used as an improvised LMG? I can fuck with that. Just gotta make sure it feels like it looks; a big, experimental, clunky firearm.
Lewis Machine Gun (from WWI) was displayed in Chicago at the Science and Industry Museum not too long ago. The second I saw it I got goosebumps. Totally FO4 assault rifle right in front of me, I freaked out!
That is actually not a bad concept. You could also make them available to Super Mutants. It was kind of suggested, when you rescue Preston Garvey and his people at the Museum of Freedom, that you needed Power Armor to use the minigun, but you can even take it off their vertibird and equip it without touching the armor.
i like the idea where this "assault" rifle is an outdated rifle, so it's use is mostly ceremonial or guard use in the Commonwealth, while the more advanced guns such as the Service Rifle and the FO3 Assault Rifle are the ones that are in main circulation for the military
I kinda disagree since the assault rifle in FO4 just looks like some steampunk weapon (not really that great in design for the fallout universe in my opinion) that was added in to be something different. In the lore the R91 was actually being phased out for the AER9 Laser Rifle, so the R91 is the true "outdated" rifle that should've been used instead of what we got.
@@UgandanAirForce I'm not well versed in the fallout lore when it comes to guns (every thing else I have a good grasp on) but I agree with you when you said it looks like a steampunk rifle. Seriously out of all the possible designs they could have came up with this monstrosity looking like it should have been an unique variant of the Railway Rilfe or something.
When I first saw the Fallout 4 assault rifle i thought "They took the 50's theme too seriously" i think it looks nice, but only with all the modifications installed.
Bethesda is constantly showing they don't actually think about the themes and lore in fallout beyond "American culture has not progressed at all in over 120 years because retro-futurism looks neat"
@@foreverdm7000 It depends who's designing what, the vehicles in Fallout 4 perfectly show the theme, even the tank and vertibird. The increased size of power armor in 4 also shows it well. I think the combat rifle does a pretty decent job with it having large curves but not being huge which everything doesn't have to be. And why would they go beyond that theme? Thats how themes work, it would not be fallout if they changed the theme too much
It has alot of the characteristics of an early machine gun, I never considered that gun an assault rifle. If your looking in for something in game and not modded in, you could go with the handmade rifle (ak47). Far less bulky, has more of the characteristics of an assault rifle and is better to use for end game players. Bethesda designed alot of the weapons to look good in power armor, thats why the laser rifles, institute rifles, the "assault rifle" and many others look bulky compared to its predecessors . Plus power armor didn't look as bulky as it does in previous games like it does in fallout 4 and 76. Thats why this change is very noticeable when not in power armor.
I had a bloodied one I can't remember what effects it had but it was good early on.. easy to learn all the mods and pretty decent recoil.. I passed it down to my little boy he still uses it sometimes
I honestly like the new assault rifle. It’s got a certain look that kinda works with the fallout aesthetic, plus the customization makes it pretty interesting to use in-game. However, what I think they should’ve done is brought back the fallout 3 assault rifle and had that be the “assault rifle” in game, and call the fallout 4 assault rifle the “heavy machine gun”. The assault rifle would be tuned to be more for those who don’t use power armor, and would be more of an early to mid-game weapon, with the potential for late-game play. Having higher damage per shot but a slower fire rate, having it be a semi-auto at first with the ability to convert it to full-auto down the line, maybe instead of drum magazines it has dual mags that have a cool flipping animation, something that would be decent for luck-based builds in vats with it having a higher crit damage multiplier as well. The heavy machine gun would be more focused for power armor users as a mid to late-game weapon. A bit more rare to find, harder to upgrade, with the ability to use large drums, having smaller damage per shot with a high fire rate for a higher overall dps, low ap cost for spamming it in vats, and maybe the ability to convert it to .308. I think this would justify the new assault rifle’s bulkiness, and would give the player tons of new options, while implementing a classic fallout 3 firearm in the process.
Wow this was interesting from start to finish! I need to give my Fallout art book another look; must have missed the entry on the assault rifle entirely. The rifle in 4 and 76 was honestly hard for me to love. While it does look good, 3 had such a sleek and almost weightless design. With 4 and 76, it might be great but it gives me the impression it is super heavy to hold. XD
The fallout 4 assault rifle is only cool to people who don't know much about guns. That's a repeating trend with 90% of fallout 4's guns... Good thing that mods exist.
I think even people who know little about guns could tell you that the pipe gun’s action makes no sense, and that it looks like it’s about to disintegrate.
I would have prefered if they put in both the classic AR and the new one, because the old one allows for a LOT of customization as well. And while the Battle Rifle certainly is great, the AR is just such an iconic design. Personally i usually used the Chinese AR in FO3 though... twice the damage but half the item HP.
There is one specific chambering of .50 which is an oddity, it's called the .50 Beowulf. It was a chambering meant to kill vehicle engine blocks while still using a pretty standard AR platform. Unless it said .50BMG that's what I'd interpret this as potentially considering the back receiver still looks like it takes either 5.56 or 7.62 NATO cartridges.
I always thought the .50 Beowulf was an odd duck. A 7.62mm AP round will disable an engine block just fine. I think it was just a way of marketing a .50 caliber round, because of the imagery that round conjures up in people's minds. Don't get me wrong, it is a bad ass round, but I was always baffled for the need for it, especially since you can just keeping shooting an approaching car until it stops.
.50 Beowulf was also a failure & has since been replaced (in field use, anyway) with .458 SOCOM Even then, to safely use Beowulf rounds to *need* to swap out your barrel & upper due to the massive differences in pressure, which seemingly the gun is not fitted for
The .50 Beowulf was designed to generate devastating stopping power at short to moderate ranges, it was never designed to damage a vehicles engine. Especially since any military application would be pointless against any conventional military, since armored vehicles are so commonly used. .458 SOCOM was the round used by US forces, but it's only ever been field tested, it's not an actual officially designated round.
@@johnjones_1501 definitely marketing. But considering the lack of "BMG" on the suppressor either we have developer oversight or it was intended to be the Fallout equivalent of a .50 Beowulf.
I feel like the reasoning for making it look good in the hands of the player in power armor is silly. The assault rifle should look like a freaking assault rifle. If they want something that looks good the hands of power armor they should have added a light machine gun like the one in new vegas, or even like the browning automatic rifle thats also in new vegas. That fallout 4 power armor is beefy so it would make sense if it looks capable of easily holding a large lmg, but there should still be an assault rifle in the game that fills a different role.
The assault rifle in FO3 looks like the SLR, 7.62mm parabellum that I first used when I enlisted in the (ARA), Australian Regular Army, thanks for the lore its a great video
I always wanted a FAL. At first I thought you meant the HK SL8 which is basically the Battle Rifle from Halo 2. I always wanted one of those too On the US civilian market either the FAL or the SL8 costs more than my car.
Actually it is a Spanish CETME model b which has had a 7.62mm chamber and those wood thingies (I've done the military service with that riffle and I know it well). The German H&K G3 design was licensed from the original CETME.
@@patxitron69 The G3 was actually Germany's response to FN refusing to license German domestic production of the FAL (Turns out when you invade a country twice in less than 40 years and ransack their arms manufactures, they tend to not wanna share production plans). The G3 still did take some influence from the CETME.
So the assault rifle (automatic rifle) is actually an LMG. Makes sense, since LMG are kind of hard to manage without proper skill and with a power armor, this could give you more time to reload it and to carry more ammo.
I made (but sadly never released and then lost) a mod which renames F4's assault rifle to "PA40 Assault Rifle", and made it impossible for anything other than a super mutant or someone in power armor to whiled it without being forced into the over-encumbered state. I also upgraded it to a 50 cal as its base ammo. The idea being "this is clearly a gun for power armor troopers".
this is why i used to just mod this into a mg3 and add the service rifle and g3. looks not only better that way but allows the weapons to be consistent again with the rest of the games
my headcannon for the "assault rifle" is just some scavengers found some schematics for some machine guns mounted for ww2 planes and wanted to make a handheld version of it
I really like that. It doesn't look like anything a professional military would use. You can tell the devs know little of real world firearms or have little interest in implementing that aspect of realism.
@@RolloTonéBrownTown I mean, the Lewis machine gun which this is clearly based on was fielded and saw extensive service in the British Expeditionary Force (the largest professional army in the world at the time), Canadian, and Imperial Russian armies in WW1 and the Bolshevik Revolution, into WWII. They were used for offensives in which they would be carried by crews to cover advancing troops attempting to take a trench. Then once the trench was taken, the Lewis guns would move up and set up facing rearward on the parapet to cut down any immediate counter attacks in a supplementary role until the Vickers guns could be brought up. The MG08/15 was the German counterpart and also saw plenty of use. Looking at the fallout 4 example, its way too nice looking to be a handmade firearm. Those machining cuts are too precise and symmetrical.
@@RolloTonéBrownTown Well, you said that it doesn't look like something a professional army would use, so I just figured I'd mentiom there's about 40 years service of a very similar weapon in a professional army.
I think the best option for a general purpose firearm for Power Armor users should be fed from a backpack with a linkless feed system and be around 16-20lb. (for the gun itself) with a relatively short overall length and have large enough left side mounted controls to manipulate with ease. Basically an LMG.
I am a big fan of this gun. I just finished leveling up a mule with one. I wish they would give it a .50 cal (or even .308) receiver. Right now it doesn't really have a reason to exist alongside the handmade and fixer :-/
@@creamyanddreamy4017 I guess f it was a Assault Rifle that can be modded into a Machine gun, that would make sense(plus ammo mods) but that big hunk of steel being an Assault rifle instead of the game's LMG, wut the frak Bethesda?
I feel like this was supposed to be the “LMG” because it weights 26 and has a big drum mag, the cooled barrel, very german looking I feel like they ripped out the older ar model, and then had to move this to the ar to fill the weapon slot
If i used riffles i do like it. I personally like the look of the 76 riffle. Its fits in more with the actual esthetics of the game in a fusion nuclear powered pre war world and post war world to me. The original is made to look identical to real life but i prefer less lifelike weapons and more creative designs.
Really enjoyed this type of video, you've clearly done your research well! I personally really disliked this rifle, didn't look or feel satisfying at all. Doesn't help that it uses the same generic animations that so many others have.
I like the design of this you can clearly see it was designed for a larger caliber, primarily with power armor soldiers in mind. I think if they gave it a better name it would have worked better. But definitely looks like it's a weapon designed to give to power armor troops when they need it to be more mobile and not lugging around say a Mini gun.
The fallout 3 rifle more closely resembles the Spanish CETME, which is the predecessor to the G3 and has wood furniture. There's also the G33, which is the 5.56 caliber version. So if you slapped cetme wood onto an HK93 or C93 (civilian version of the HK33) you can have a real life Fallout 3 "Assault Rifle" albeit, a semi auto sporter, not an actual *assault* rifle.
@@Slender_Man_186 yeah, the model they use in game resembles the HK33 (or 93 if the civilian version) the most. Which is the full sized rifle variant. Although it has the 2 pin stock (trunnion?) of the 7.62x51 HK91/G3/CETME rather than the single pin version shared between the 5.56 and 9mm pattern stocks. As well as a bunch of other small details but that one is the one i can think of off the top of my head.
Sound like they ran into the halo weapon size issue were in the lore the Sparatans have upscaled versions or the assault rifle and Magum but in game you never see the normal versions with the marines.
There's a mod on the F4 Nexus that exchanges the Assault Rifle's big watercooler barrel with a regular barrel and it makes the gun a lot easier in the eyes.
I love both art styles for them they are unique from it's insperation and different looks from apart. I cant say that about 4's and 76's combat rifle and combat shotgun, which is hard to tell apart and very uninteresting.
I personally think it looks like a monstrosity being in FO4 and 76. But i really loved the rifle from the third game. I would always use the combat rifle, combat shotgun or even making the sniper rifle into a medium range, short hunting rifle.
I'd forgotten what it looks like tbh. One of the first mods I got for F4 beyond the obligatory Bethesda game stability and bugfix mods replaced that weirdass water-cooled machinegun looking vanilla Assault Rifle with an M4 (closest I could find to the FNV service rifle that wasn't buggy AF) and the 'was I made from old bicycle frames?' "Combat Rifle" with an M1A.
Honestly, I cannot stand that assault rifle. I just don't like the bulky look. But, I do understand why Bethesda made the change. If I actually used power armor instead of just collecting and displaying them, I might use it. Lol
I liked how it looked kinda like a Lewis gun it really looks sick if you throw a drum on it but I just could never find 5.56 ammo so I kept running pipe weapons
My theory is that either the company FO3/NV's assault rifle asked Bethesda to remove references of it's gun from future installments (I doubt this but we'll probably never know), or that it's labeled the "Assault Rifle" because to post-war Boston and Appalachia, it is. It could simply be a wording choice, because the combat rifle looks like it was primarily made for infantry, while the assault rifle looks more like it's influences, that being a machine gun. Perhaps the Bostonites labelled them differently similar to how the British had two kinds of tanks.
idk why so many people hate its design, but i know i really love the f4 assault rifle, it looks really cool to me, especially because it was made to fit as a weapon for power armor.
I wish that they add an name to it that would make sense or that would go with the lore like the PAAR (Power Armor Assault Rifle) as the category. So that way it could go into the lore with its design focus more towards power armor but it also leaves room for designation like the PAM116 (Power Armor Machine gun).
I also own "the art of fallout 4" and i can highly recommend it. I really enjoyed the fanmade mod for the "crude" gun which was featured in this book. It fills the gap the between the combat rifle and the assault rifle.
New power armor design. That's my guess before even watching the video. That's not to say that I think the change to power armor was a bad thing, quite the contrary in fact. It likely had the (for Bethesda) worrisome side effect of making a number of the old school weapons look comically small, unfortunately they were wrong in their fears IMO. This is assuming that my guess is correct however.
I think the best way to do power armor is a combination of 3/NV and 4/76. Keep the design of the new armor so that it’s something you get into rather than put on, but give it the infinite runtime and required skill to use it from the older games.
I actually personally like how over-the-top and ridiculous it looks, as well as the design callbacks to older machine guns that at the same time don't seem quite right. It almost has a steampunk feel to it, or the feel of a weapon that could be in Bioshock 2 after you've used all the upgrade stations you can on it.
Previous fallout titles: enjoy these wide variety of weapons and unique varients Fallout 4: uuuhhhh here I guess you can have like 10 weapon frames with some attachments to make then appear different
Actually, I really like the Assault Rifle in F4 :) its design, precise, good recoil, powerful. Downside side, are weight, ressource for improvement and cost of ammo (it is worst in Survival mods).
I headcannon that fo4 AR is an actual antique machine gun being from from wherever the fuck they get all the muskets from, and it was out of service by 2077
The Fallout 4 is based on the Lewis Gun but with a different type of magazine. I also modded my copy of Fallout 4 to add the R91 Assault rifle/G3 Assault Rifle in the game.
Honestly I don't have an issue with the design, though if this rifle was meant for power armor users then maybe they should just name it the heavy assault rifle or P.A. (power armor) Assault rifle or just call it Lewis rifle. Either way I hope they do bring back the normal assault rifle
Honestly if they called it the “Power Armor Rifle” people would probably hate it less
I'm not sure I would hate it at all if they called it that. Bigass WWI looking crew served weapon being used by a single dude in power armor is an cool idea. It just doesn't make any sense for my character - who is a housewife chosen by destiny - to be able to lug the damn thing around without hydraulic limbs.
That’s what I call the bulkier models. Otherwise, I’m using an overhaul mod that allows me to reconfigure the AR into a retro looking SAW gun, which *can* be wielded without power armor.
Allowing players to use free mods more than makes up for the game’s shortcomings. ❤️
The Heavy Assault
Or a name like "Heavy Assult Rifle" or something if they're deadset on it being an assult rifle
@@Sue_Me_Too Makes perfect sense lmao you're using real world logic when fallout exist in a more technically advanced universe
"There's a lot of weird things going on in the lore with this rifle"
That's because there's a lot of weird things going on in the lore in general.
That's because Bethesda doesn't respect FAllout lore in general
@@shadekerensky3691 Yeah, if you are going to break lore, break something that makes sense, like there only being just over a hundred vaults in the entire world. So many get used up in each game, that it is clear that most of the country did not have any. And then there is the part where most of them failed because of Vault Tech experiments, or other issues. Since all resources, manufacturing, and education took major hits from the war, all pre-war tech should be consistent between games, and that includes guns.
@@shadekerensky3691 Even without Bethesda, Fallout lore is a bit weird in general
Bethesda: Lore? What is lore anyway?
@@johnjones_1501 Well, if you do look at where the vaults are centralized, that's also where the populations are the most dense. The Northeast and the West coast. I imagine there would be a large concentration in Texas as well. Florida would be shit out of luck for a vault, but they could probably put some in and around Atlanta, Georgia, as well. Then they would only need a handful interspersed around the lightly populated midwest.
Honestly, I think they're gonna run out of locations for vaults before they run out of vaults. Most locations wouldn't make any sense for having vaults.
Fallout 4's "assault rifle" is like a developmentally challenged Lewis Gun
that is hilarious
Special even.
Plot twist: in the fallout 4 lore the Lewis machine gun got integrated to the USA army after WW1 and the design stuck to the newer models of assault rifle.
If the Assault rifle had a PA(for Power Armor) designation, that would make more sense.
Since Power armor is a strength multiplier, that means that LMGs, miniguns, chainguns, rocket and grenade launchers for that suit are basically Assault rifles type weapons in PA platforms.
Discount Lewis Gun.
"We wanted a gun design that allowed customization" Wow, if only the real world US had an endemic rifle design known for it's modularity and customizability to draw inspiration from.
I wonder if one of the biggest things the military wants to a deficit is a modular design… I wonder if they even applied this to their vehicles, attachments, even… weapons… man what would it be called though?
nooo the ar15 pattern rifle doesnt exist in fallout... apart from the service rifle, the marksman carbine and the assault carbine as well as any other possible comfiguration that would make a 10X more in depth customisation system.
@@ybj9762 don’t forget about the Colt Rangemaster, the OG Hunting Rifle, from the first two games. It definitely seemed to have some AR-15 inspirations.
@@ybj9762 Assault rifle style weapons are very much in fallout. Such as the Fallout 3 assault rifle, chinese assault rifle, and the assault rifles from Nuka World DLC in Fallout 4. Basically, this was a test weapon that they should have left out.
Dude I downloaded an M4A1 mod and I cannot stop fawning over that gun, it's literally beautiful and I don't use anything else. Especially not this, it's way too clunky to be effective.
I was disappointed when I first found the Assault Rifle in Fallout 4, never used it much because of how bulky it was. But playing Nuka World and getting the Handmade Rifle made me very happy to use something less bulky and weird looking.
Damn right, also they give you the handmade rifle with the furious legendary mod, and the sniper mods made it look like a dragunov and thats great
Eh, I randomly got a double shot Gauss Rifle, stocked up on ammo, and proceeded to oneshot everything.
Except that the Handmade Rifle is a Kalashnikov and those shouldn't exist in the Fallout universe because of the Divergence. If anything you should have found the blueprints for a Chinese Assault Rifle and used that.
But I agree, I didn't even want to touch the FO4 Assault Rifle because it looked like hot wet garbage.
@@zephyrm.6564 Fallout 1 and 2 had P-90s, the G11, AUGs, and slightly fictional takes on real life guns like the AK-112, the AR-15 inspired Colt Rangemaster, and the HK MP-9. Kalashes definitely exist in Fallout, even the Chinese Assault Rifle from 3 is clearly AK based in design.
@@Slender_Man_186 Interplay has literally said that they didn't want another cold war based game with America and the Soviets, so they had them collapse nearly immediately after WW2 supplanted by the Chinese Communists. The AK47 was only present in Fallout Tactics, which wasn't a canonical title and wasn't developed by Interplay, Black Isle, or Bethesda. The AK-47 should not exist in Fallout.
The excuse of "We designed it to look good when held in Power Armor" completely falls apart when you realise the ungodly amount of model clipping that happens when you hold this "rifle" in Power Armor.
Forreal that gun is a over sized mess and makes no sense like most things in Bethesda fallout i think ill just replay new Vegas until someone who actually understands fallout makes a game
bethesda have never given two shits about clipping
Goes for all weapons. Even outside of power armor the view models are still ass, especially the laser rifles
@@mfspectacular yes everything is so over sized probably because of the power armor redesign also i hate how they did away with realistic weapons and now its just "combat rifle" and "assault rifle" and don't for get the "pipe rifle" also Bethesda has got something against different ammo types probably because that actually takes effort to implement
@@kennykelly9735 last time i touched 4 i installed a pipe gun replacer. Like an actual mesh & texture replacer, not replacing the guns outright. The design is the main prob with them. Same with the rest of the game's equipment. I'd point to the guass redesign before i'd point to the generic ballistic weapons tbh, that irked tf outta me
Fun Fact: The Chinese Assault Rifle was actually planned to be used in the game and it even has a high poly model in the game (Although untextured) but then it was removed from the final game and replaced with... "this".... Anyways, I have a mod that lets you change the caliber to any caliber you want and I just made the gun into a .50 and renamed it to .50 LMG.
There is a rifle in 76 called the "Handmade" that resembles an AK complete with different attachments. Much much more beautiful than the standard rifle
@@nannerpants7 They added the handmade in the Fallout 4 Nuka World dlc... it's an AK clone chambered in 7.62mm, in 76 they swap it to 5.56mm.
If the Assault rifle had a PA(for Power Armor) designation, that would make more sense.
Since Power armor is a strength multiplier, that means that LMGs, miniguns, chainguns, rocket and grenade launchers for that suit are basically Assault rifles type weapons in PA platforms.
that said, soemthing like the Stoner 63 platform and the AR platform for the Assault Rifle Platforms of the Fallout 4/76 games would have been better then the LMG.
I personally suspect that through retroactive development and lore implications, the Handmade Rifle IS the Chinese Assault Rifle. Similarly, I also imagine the Combat Rifle is the F3 Assault Rifle's actual counterpart since everything about it implies it's actually a 5.56 rifle, not a .45
@@revenantchild truee
I hated pretty much all the weapon designs except for the Sawed-off shotgun, Hunting rifle, and Deliverer and only because they were real models among a sea of blocks and oversized tubes that fired bullets
Haha Hunting rifle bolt on left side go brrr
(As a left hander, I fucking hate the bolt being on the left side)
Thank you, i dont see people saying this often enough, i just cant play the game without using mods to replace the model or overhaul the entire system.
I thought the pipe guns were a good idea and fit the fallout theme. I really disliked how the assault shotgun and one of the machine guns looked nearly identical
@@yourex-wife4259 the pipe weapons are cool but could have been done better, it also sucks that they feel out of place due to not existing until now, makes it feel like it was forced into a world that previously didnt need it.
@@goristhedeathclaw4548 Yea. Maybe they could have someone mention that some character invented them recently and now everyone in the area started making them.
If it was designed for use with power armor I'd name it some thing like: Mechanized Cavalry Automatic Rifle. MCAR has a nice ring to it.
Reminds me of zombies. I think the MTAR was a 4 round burst rifle.
That's actually a great name, I'm probably going to use that as a head-canon name if nothing else.
The LSW or a similar automatic machine gun design would be perfect for that
Id call it the heavy assault rifle
Or even the MIAR Mechanized infantry assault rifle.
Even with the explanations I’d still say this was Bethesda going “ it’s a quirky 1950s game 🤪” and jacking up the designs as a result
Except it looks like a 1910s machine gun. The G3 and Ak 47 which inspire the Fallout 3 assault rifles were what was used in the 1950s.
@@ailius1520 the point I’m making is that Bethesda keeps missing the mark
@@ailius1520 the Fallout 3 AR is basically just an HK G41 with wooden furniture. As for the Chinese AR, my headcanon has always been that it’s the AK-112 seen in previous fallout games.
@@Slender_Man_186 AR is an abbreviation for Armalite Rifle, the designers of the AR platform. AR does not mean assault rifle
@@1234wowww I know what it stands for in the context of the AR-10 and 15, but as a Halo player we commonly shorten Assault Rifle to AR and Battle Rifle to BR.
Because that was actually meant to be an LMG.
It's called the machine gun in the games files too.
I personally think that the cut Chinese assault rifle was the Communist assault rifle and the Combat Rifle was supposed to become the American capitalist Assault rifle. It uses .45 now but even the model still shows that it was meant to use intermediate rifle cartridges at least.
But that's just what I think about Fallout 4's rifle crisis.
Finally someone who doesn't use these videos to dump their chenobyl ass opinions on Bethesda
I personally do use it as a machine gun, and usually run a mod to rechamber it to other calibers (From 5mm to .50) and use it as a heavy weapon of sorts.
I also suspect the "Communist Assault Rifle" became the Handmade Rifle.
@@RedShocktrooperRST the handmade rifle is in lore most likely based on the chinese assault rifle actually but being made by the random civilians before and after the war. The logs in the BAFTL offices remark on there being heavy gun control and people making guns pre-nukes as the citizenry were preparing for all out war in the streets ect. Loads of cobbled together guns were seized pre-apocalypse. It stands to reason that the AK or a AK like build would probably be a great pick for a hand made gun since most of it can be banged out with hammer anvil and proper jigging. barrel would be the only really hard bit but even then with fallouts heavily industrialized US its believable.
thanks for regurgitating what he said in the video 🤙
When you don’t watch the video:
It’s basically another “It just works!” Lore breaking weapon.
I personally never liked Fallout 4’s design, always looked like a huge vacuum cleaner
I think fallout 4's look is based more on the browning m 1917
@@Cyberwolf6984 thats classified as a machine gun though
I can KIND OF get behind it as a stationary LGM attached to some stand but yeah, it's still pretty ugly
@@aaaaaaaaaaaaaaaaaaaaa4545 i always get a replacer mod.
@@wadewilson3309 well Sony has a stick up their butt so I'm stuck with this model
As a gun nut, I can say that Fallout 4's "Assault Rifle" is what happens when someone who knows nothing about guns tries to design a gun and all they have for reference are some old pictures of Lewis and Vickers machine guns. It's ugly, it's pointless, the design makes zero sense, the fact it uses 5.56 means that it's heavy for the sake of being heavy. The M249 SAW, aka the FN Minimi, uses half the metal of the Fallout 4 assault rifle and, if we're going off of the recoil impulse in game, shoots way nicer too.
Tons of guns In F4 has that problem tho, like the Combat “Rifle” that doesn’t even fire rifle ammunition without a perk locked custom receiver
I'm a gun nut 2, hello brother
It’s a water cooled barrel, which you can tell by the tubes on the bottom going up into it. Yet at the back it has air cooling fins. Literally just a mishmash of different LMG’s and it turned out horribly because it’s supposed to be the standard assault rifle
As a Gun nut i think everyone can agree that Fallout New Vegas does guns right. Weapons that should use the same caliber do- (unlike Fallout 3 where the "hunting rifle" uses the same ammo as a pistol) plus you have the ability to make custom ammo that actually makes sense and has realistic type effects.
It's really sad because Fallout 1 & 2 were clearly made by a bunch of huge gun nerds. It had HK G11's, Pancor Jackhammers, a minigun by Rheinmetall AG that fires caseless G11 ammo, 10mm as the most popular cartridge, the 10mm SMG was called the HK MP9 and was clearly a future offshoot of HK's SMG II prototype. All of these and more amazing in-jokes about how different the world of firearms might have looked if history had gone even slightly differently... Under Bethesda however... the guns of the year 2077 are basically just WWII era guns as drawn by a kid with zero knowledge of firearms. Because Hey! Retro!
Hands down, Fallout 4's Assault Rifle is one of most ugliest weapons I've seen in a videogame
I couldn't even imagine an uglier weapon
@@giovannicervantes2053 Maybe Hitler as a baby would be a uglier weapon.
Gotta give em that. Bethesda really put a lot of effort to make the worts Fallout in history.
@mrpresident Gotta love your trolling. should've started your YT account on 9/11 since you started in the same month.
I wouldn't say "ugly", it has a certain charm, but unfitting is a better word to describe it.
The beauty of new vegas is i never feel i need to use any gun mods vanilla has a very diverse selection of weapons f4 makes me want to die looking at Any of the guns
I found a model replacer mod for the pipe guns and I'm never going back!
I agree, when i first saw this gun I thought more of it as an MG/AR hybrid to utilize the advantages of having mechanized PA infantry. As one would expect, normal small arms would have an issue being operated in a scaled up mech hand, so it would make sense to have a larger weapon system that would benefit from all the advantages of having strength enhancements.
I still hope to see them implement the R91, Service rifle variants, battle rifle variants, the combat rifle and the new "assault rifle" all together in the future and perhaps canonize that the new AR is in fact meant for use by PA assisted individuals.
You people keep trying to use real world logic in a video game that takes place in a universe set in the future using advanced technology
@@cosseybomb and still you have weapons like FAL, P90, H&K G11 etc. in the OG Fallout games
@@cosseybomb and that makes basic logic irrelevant how?
At least for Fallout76 , R91 sits in it's game files for ages
@@WoodyWeezy That's the issue. The original fallout games were designed by people who were either interested in firearms or were willing to research state of the art gear. The primary example is the presence of the 10mm pistol. When the first Fallout was released it had 10mm everywhere because it was more less a fad at the time which has sort of come back in recent times. Similar in FNV where you see some interesting things like 9mm being in there, as well as other exotic things like The Survivalist's rifle being a 50 Beowulf type caliber
i remember a post on /v/ about how it was intended to be a unique weapon based on the lewis gun that would be retrievable from a museum. but that they ran out of time and the noguns devs shoehorned it in as what it is now
I feel like the whole modification and customization idea they were going for really came through more for the handmade, the Fallout 4/76 assault rifle looks more like an upgraded form of a pipe rifle with it's tube-like design
It looks like a WWI crew-served machine gun.
I always thought someone just made the maxim gun a mobile carrying gun.
No? It's supposed to look like it's water cooled like Maxim Machine gun
It looks like an ak tf do you mean?
@@wyvernslayer4530 no comment
They could’ve just named it the “machine gun” as a retro looking mainstay for power armor users and a heavier weapon for strength small gun builds (with strength requirements for weapons) and as alternative to using a light battle rifle or a straight up minigun (Junkmaster does this although the R91 restoration isn’t necessary and doesn’t fit the commonwealth imo) and used the lore of National Guard units in the pre war US having non standardized kits with sparse experimental equipment as the reason the weapon didn’t exist until F4
I'm glad you mentioned the suppressor and being .50 cal. So many don't know that and want to argue about its place in the lore. As you said, definitely an LMG converted to a PA ready weapon. Personally I use my AR as an m14 knock off, good for sniping or just dumping 20 rounds without fuzz. Would be nice to a .50 conversion model in 76.
this gun makes no sense...from whatever angle or contest you look at it...
.50 cannot be omg
Lmgs use rifle rounds
I actually really like the design because it reminds me of the MG08 from Bo2. Getting that fucking thing as a kid was so fucking awesome and I think it carries over with my soft spot for this thing
I prefer automatic combat rifle over the assault rifle
It does more damage than the AR so why wouldn’t you
Burst is the way baybe
@@duplicarus That is what infuriates me a lot. A rifle that shoots 5.56 ammo should be more powerful.
@@foofoo3344 exactly, 45 caliber rounds are great for like standard unarmored targets, but lacks the ability to punch through armor like a 5.56 can. It was always insane to me how a .45 can bring down a guy in Heavy Combat armor faster than a 5.56 can like no dawg, learn a bit about how Bullets work
Assault doesn't necessarily mean what it intends for a rifle. Video games should use just a rifle or machine gun has their terminology.
Yes this looked like a WW1 machine gun to me. I think it looks okay in power armor hands but too big other wise. While pistols look puny in power armor hands. Damage wise I am often shocked at how well this weapon does. But hate the look. Then you get some great looking weapons that feel so under powered for the size and weight and how slow they shoot.
It's so odd since the Fallout 3 AR appears on the commando perks in 4 and 76 and not this "Assault Rifle"
I WOULD of liked the 4/76 AR if they changed its name to "Machine Gun" and just made it an LMG which it clearly is.
Having the FO3 AR and change the FO4 ARs name to Machine Gun and changibg it's stats theb it would of been perfect.
I seriously don't get why they changed it to a AR
would the LMG weapon class be under Automatic weapons or Heavy weapons?
This weapon should have been always automatic and come with a much larger default magazine then the combat rifle. Also scaling up the ammo to 7.62 and giving the weapon higher damage output then the combat rifle would have made it far more usable. Also it should slow you down if your holding it while not in power armour.
okay, LMG/HMG weapon class might be a Heavy weapons type, so could work as a Power Armor Platform armament.
for the actual Assault Rifles, the M16/M4 like Rifles as the US ARs would work, while the Chinese one could be in the Submarine(along with the Mauser copy Pistol) while the Machine gun would be one of the LMG types along with the Stoner 63 AR/LMG platform.
and of course the Not a Lewis/Vickers could have Ammo conversion mods.
would have*
@@loyalik agreed, would and SHOULD have ammo conversion. But not in the Reciever category, a separate ammo mod category.
This was interesting hearing the dev's thought process of it, but the massive cylinder barrel looks ridiculous and especially clashes with the machined, sharp edged receiver section. It's not a totally botched designed, but the barrel and side-feed are simply too archaic/out of place.
Zach from *Mikeburnfire* has best described my feelings about this... "GUN" in general.
Zach's feelings on this *thing* are shared by most people thankfully
I get the “assault rifle” debate but anyone thinking the gun doesn’t fit in the world is straight up ignorant sense that model is based heavily on the Lewis gun models that were used during the 1940-50s which fallout is heavily inspired by.
Great idea, terrible execution.
If you look at how heavy machine guns WW1 are wielded in games like in Battlefield 1 (particularly in the Avante Savoia mission) then I would let it fly. Especially if it’s held like an actual heavy machine gun.
But no. Bethesda knows absolutely NOTHING about firearms. And it’s more than clear they’re jealous of Fallout: New Vegas’s success with the community.
Which is why in my Fallout 4 game, I’ve effectively erased the “assault rifle” out of existence and replaced it with a MK18 carbine. And keep in mind because ARs exist in the Fallout canon, I’m not breaking the lore here. On top of that, I’ve also replaced the oversized 10mm pistol with a Glock 19. And before you say that’s “lore-breaking”, keep in mind they have Glock 86s in the form of plasma pistols. And the fact that 9mm rounds exist in the Fallout universe, a Glock 19 chambered for 9mm is not a stretch for something to exist in Fallout.
I've always hated the new assault rifle in 4 and 76. I wish that they did go with their origonal plan that you mentioned, would've been much better in my option
I hate Bethesda for not adding in the FO3 Assault Rifle and Chinese Assault Rifle. In fact, I started to gradually hate Bethesda starting from FO4. And when the shenanigans with FO 76 came around, I wanted to smack them in the head for nearly butchering the franchise and also scarring the Legacy.
I hate the design so much with a burning passion. I’ll admit that it looks better on power, but the thing that makes me hate it even more is that this is the only relatively modern looking rifle in the game (That is if were excluding the AK from Nuka World). I had my hopes up for a variety of modern looking weapons in FO4 but to my disappointment, there wasn’t any of that.
Cool topic and great insights. I do prefer the classic look from F3, but I understand the logic behind the change now, thanks to you mate :)
Should have just used the FNV Service Rifle. I hated the redesign of the assault rifle in F4.
Agreed. At least include the Chinese Assault rifle or SOMETHING
All due respect but mods exist bucko
@@GLAGGLELAND_GTA_ONLINE This was about BGS's intentional design of the rifle, not about what mods exist to change it. But thanks for the low-IQ comment that has nothing to do with jack all. Bucko.
@@GLAGGLELAND_GTA_ONLINE Classic. Why make a good game with well thought out, intricate and detailed weapons when the modders will fix the game for them anyways
I agree with you Naylor but the thing is (and this is unconfirmed) but I feel like Bethesda didn't want to use anything that NV did cause go on any forum or Fallout group and if you ask what 3D Fallout game was the best and NV will come on top, I like how the weapons in NV look like actual weapons, I find myself playing NV more than 3 or 4 hell I'm playing Fallout 2 more often as well
I actually love it tbh. It reminds me of an old maxim tbh. It just feels very ww1 but with futuristic elements. That said, I'm an AK devotee, my handmade rifle is always my first, and my short combat rifle is my close quarters go to. But I always keep at least one or two heavy assault troops In my settler squads(I have a very different way of playing the game lol. I've mastered the art of settler armies... and that was before I used mods.)
Yeah my issue with the gun isn't so much how it looks but moreso how it feels. The gun looks like an LMG, but feels like an AR. I feel like in order for this gun to be an LMG it would require a lot of work done to the movement system, hence why it was scraped.
@@matthewperry1067 eloquently said. I never had the words to explain it but that absolutely nails it.
@@dmitritelvanni4068 Thanks, I have four brain cells but they're all very wordy
@Dmitri Telvanni I whole heartedly, fundamentally, completely, entirely, absolutely, totally, undoubtedly, conclusively, definitely & definitively disagree your take on the F4 assault rifle and i ask you to search in your heart that this hellspawn shouldn't exist in the fallout universe period. It's design makes zero sense and flys in the face of every assault rifle that came before.
@@saren7283 I'm going to be honest I'm not the biggest Fallout fan, but I can see it fitting in the universe. Fallout has a post apocalyptic... 1950s vibe? There were some werid looking guns in the 50s.
Now, should this be a common place weapon? Absolutely not. Werid guns have a habit of being rare for obvious reasons, but a high caliber AR intended to be used by Mechanized Soldiers instead being used as an improvised LMG? I can fuck with that. Just gotta make sure it feels like it looks; a big, experimental, clunky firearm.
“Look how they massacred my boy”
Lewis Machine Gun (from WWI) was displayed in Chicago at the Science and Industry Museum not too long ago. The second I saw it I got goosebumps. Totally FO4 assault rifle right in front of me, I freaked out!
I would Love some power armor only weapons. Like a massive bow that can only be weilded by power armor wearers. Or a massive sword or something.
That is actually not a bad concept. You could also make them available to Super Mutants. It was kind of suggested, when you rescue Preston Garvey and his people at the Museum of Freedom, that you needed Power Armor to use the minigun, but you can even take it off their vertibird and equip it without touching the armor.
Weapons only wielded when wearing power armor? Sounds like a game mechanic in a future fallout nv game.
AG3 was also used by Norwegian troops back in the 90s until sometime 'round 2012. (I carried an MG3 during my service back in 09'-'12.)
i like the idea where this "assault" rifle is an outdated rifle, so it's use is mostly ceremonial or guard use in the Commonwealth, while the more advanced guns such as the Service Rifle and the FO3 Assault Rifle are the ones that are in main circulation for the military
Makes sense it kind of looks like a M60
I kinda disagree since the assault rifle in FO4 just looks like some steampunk weapon (not really that great in design for the fallout universe in my opinion) that was added in to be something different. In the lore the R91 was actually being phased out for the AER9 Laser Rifle, so the R91 is the true "outdated" rifle that should've been used instead of what we got.
@@UgandanAirForce I'm not well versed in the fallout lore when it comes to guns (every thing else I have a good grasp on) but I agree with you when you said it looks like a steampunk rifle. Seriously out of all the possible designs they could have came up with this monstrosity looking like it should have been an unique variant of the Railway Rilfe or something.
@@shadowman1745 the most ridiculous thing about the rifle though is that it's water cooled which doesn't make sense for an infantry rifle.
@@giovannicervantes2053 it looks goddamn nothing like an m60
I didn’t like the gun at all before this video. But after learning about the lore and thinking of it more as an MG, I kinda like it now!
When I first saw the Fallout 4 assault rifle i thought "They took the 50's theme too seriously" i think it looks nice, but only with all the modifications installed.
lol it looks like something from the first world war than the 50's. the ar10 and ar15 were designed in the 50's ffs.
@@name0220
I know.
@@name0220 it matches the idea of the future for the 50s like most stuff in fallout, with it being bulking and having prominent curves
Bethesda is constantly showing they don't actually think about the themes and lore in fallout beyond "American culture has not progressed at all in over 120 years because retro-futurism looks neat"
@@foreverdm7000 It depends who's designing what, the vehicles in Fallout 4 perfectly show the theme, even the tank and vertibird. The increased size of power armor in 4 also shows it well. I think the combat rifle does a pretty decent job with it having large curves but not being huge which everything doesn't have to be. And why would they go beyond that theme? Thats how themes work, it would not be fallout if they changed the theme too much
It has alot of the characteristics of an early machine gun, I never considered that gun an assault rifle. If your looking in for something in game and not modded in, you could go with the handmade rifle (ak47). Far less bulky, has more of the characteristics of an assault rifle and is better to use for end game players. Bethesda designed alot of the weapons to look good in power armor, thats why the laser rifles, institute rifles, the "assault rifle" and many others look bulky compared to its predecessors . Plus power armor didn't look as bulky as it does in previous games like it does in fallout 4 and 76. Thats why this change is very noticeable when not in power armor.
I had a bloodied one I can't remember what effects it had but it was good early on.. easy to learn all the mods and pretty decent recoil.. I passed it down to my little boy he still uses it sometimes
It does look a bit odd with how circular it is but I love the sight pattern
I can only imagine Josh Sawyer's reactio to this heresy.
It’s not even a heresy anymore. It’s a straight-up blasphemy. In the world of Fallout, Josh Sawyer is Jesus and Todd Howard is Satan.
I honestly like the new assault rifle. It’s got a certain look that kinda works with the fallout aesthetic, plus the customization makes it pretty interesting to use in-game.
However, what I think they should’ve done is brought back the fallout 3 assault rifle and had that be the “assault rifle” in game, and call the fallout 4 assault rifle the “heavy machine gun”.
The assault rifle would be tuned to be more for those who don’t use power armor, and would be more of an early to mid-game weapon, with the potential for late-game play. Having higher damage per shot but a slower fire rate, having it be a semi-auto at first with the ability to convert it to full-auto down the line, maybe instead of drum magazines it has dual mags that have a cool flipping animation, something that would be decent for luck-based builds in vats with it having a higher crit damage multiplier as well.
The heavy machine gun would be more focused for power armor users as a mid to late-game weapon. A bit more rare to find, harder to upgrade, with the ability to use large drums, having smaller damage per shot with a high fire rate for a higher overall dps, low ap cost for spamming it in vats, and maybe the ability to convert it to .308.
I think this would justify the new assault rifle’s bulkiness, and would give the player tons of new options, while implementing a classic fallout 3 firearm in the process.
Wow this was interesting from start to finish! I need to give my Fallout art book another look; must have missed the entry on the assault rifle entirely.
The rifle in 4 and 76 was honestly hard for me to love. While it does look good, 3 had such a sleek and almost weightless design. With 4 and 76, it might be great but it gives me the impression it is super heavy to hold. XD
It would have been an awesome LMG/HMG but it just ISN'T an "assault rifle"
Hk 21 was acctually a LMG and the AR from fallout 3 actually has the sights of an mp5k
The fallout 4 assault rifle is only cool to people who don't know much about guns. That's a repeating trend with 90% of fallout 4's guns... Good thing that mods exist.
not true actually lol your a joke
tell that to Forgotten Weapons then
@@justnoob8141
I'm sure Ian would make fun of it through out the whole video lol.
@@zvenafnazbalji7539 what is the last time he didn't do that to any gun?
I think even people who know little about guns could tell you that the pipe gun’s action makes no sense, and that it looks like it’s about to disintegrate.
I would have prefered if they put in both the classic AR and the new one, because the old one allows for a LOT of customization as well.
And while the Battle Rifle certainly is great, the AR is just such an iconic design.
Personally i usually used the Chinese AR in FO3 though... twice the damage but half the item HP.
There is one specific chambering of .50 which is an oddity, it's called the .50 Beowulf. It was a chambering meant to kill vehicle engine blocks while still using a pretty standard AR platform. Unless it said .50BMG that's what I'd interpret this as potentially considering the back receiver still looks like it takes either 5.56 or 7.62 NATO cartridges.
I always thought the .50 Beowulf was an odd duck. A 7.62mm AP round will disable an engine block just fine. I think it was just a way of marketing a .50 caliber round, because of the imagery that round conjures up in people's minds. Don't get me wrong, it is a bad ass round, but I was always baffled for the need for it, especially since you can just keeping shooting an approaching car until it stops.
.50 Beowulf was also a failure & has since been replaced (in field use, anyway) with .458 SOCOM
Even then, to safely use Beowulf rounds to *need* to swap out your barrel & upper due to the massive differences in pressure, which seemingly the gun is not fitted for
The .50 Beowulf was designed to generate devastating stopping power at short to moderate ranges, it was never designed to damage a vehicles engine. Especially since any military application would be pointless against any conventional military, since armored vehicles are so commonly used. .458 SOCOM was the round used by US forces, but it's only ever been field tested, it's not an actual officially designated round.
@@johnjones_1501 definitely marketing. But considering the lack of "BMG" on the suppressor either we have developer oversight or it was intended to be the Fallout equivalent of a .50 Beowulf.
I feel like the reasoning for making it look good in the hands of the player in power armor is silly. The assault rifle should look like a freaking assault rifle. If they want something that looks good the hands of power armor they should have added a light machine gun like the one in new vegas, or even like the browning automatic rifle thats also in new vegas. That fallout 4 power armor is beefy so it would make sense if it looks capable of easily holding a large lmg, but there should still be an assault rifle in the game that fills a different role.
The assault rifle in FO3 looks like the SLR, 7.62mm parabellum that I first used when I enlisted in the (ARA), Australian Regular Army, thanks for the lore its a great video
I always wanted a FAL. At first I thought you meant the HK SL8 which is basically the Battle Rifle from Halo 2. I always wanted one of those too
On the US civilian market either the FAL or the SL8 costs more than my car.
Actually it is a Spanish CETME model b which has had a 7.62mm chamber and those wood thingies (I've done the military service with that riffle and I know it well). The German H&K G3 design was licensed from the original CETME.
It looks more like an HK G33 or G41 to me.
@@patxitron69 The G3 was actually Germany's response to FN refusing to license German domestic production of the FAL (Turns out when you invade a country twice in less than 40 years and ransack their arms manufactures, they tend to not wanna share production plans). The G3 still did take some influence from the CETME.
So the assault rifle (automatic rifle) is actually an LMG. Makes sense, since LMG are kind of hard to manage without proper skill and with a power armor, this could give you more time to reload it and to carry more ammo.
It’s actually a solid gun with the right perks and mods but 5.56 is hard to come by unless you have the dlc to make your own ammo
I made (but sadly never released and then lost) a mod which renames F4's assault rifle to "PA40 Assault Rifle", and made it impossible for anything other than a super mutant or someone in power armor to whiled it without being forced into the over-encumbered state. I also upgraded it to a 50 cal as its base ammo. The idea being "this is clearly a gun for power armor troopers".
The only time this AR is good is when you don't have something better. This is one of the weps that go straight into the workbench or scrip machine.
this is why i used to just mod this into a mg3 and add the service rifle and g3. looks not only better that way but allows the weapons to be consistent again with the rest of the games
my headcannon for the "assault rifle" is just some scavengers found some schematics for some machine guns mounted for ww2 planes and wanted to make a handheld version of it
I really like that. It doesn't look like anything a professional military would use. You can tell the devs know little of real world firearms or have little interest in implementing that aspect of realism.
@@RolloTonéBrownTown I mean, the Lewis machine gun which this is clearly based on was fielded and saw extensive service in the British Expeditionary Force (the largest professional army in the world at the time), Canadian, and Imperial Russian armies in WW1 and the Bolshevik Revolution, into WWII. They were used for offensives in which they would be carried by crews to cover advancing troops attempting to take a trench. Then once the trench was taken, the Lewis guns would move up and set up facing rearward on the parapet to cut down any immediate counter attacks in a supplementary role until the Vickers guns could be brought up. The MG08/15 was the German counterpart and also saw plenty of use. Looking at the fallout 4 example, its way too nice looking to be a handmade firearm. Those machining cuts are too precise and symmetrical.
@@obviouspseudonym9345 Thanks I knew most of this already but hopefully it is helpful to others
@@RolloTonéBrownTown Well, you said that it doesn't look like something a professional army would use, so I just figured I'd mentiom there's about 40 years service of a very similar weapon in a professional army.
@@obviouspseudonym9345 Great very cool
another trivia i wanna bring up is that the two assault rifle from fallout 3 where going appear in fallout 4 but was cut
Probably because they just felt like it
Whenever I see this gun, I think of the LMG from Black Ops 2's zombies map called "Origins", they just look almost identical.
we really need a skin that overhauls the look of the AR. it just doesn't look like an assault rifle.
It looks like a handheld AA gun more than anything.
There’s multiple, I use Deadpool 2099’s Service Rifle, and a mod that replaces the base game Assault Rifle with that.
I think the best option for a general purpose firearm for Power Armor users should be fed from a backpack with a linkless feed system and be around 16-20lb. (for the gun itself) with a relatively short overall length and have large enough left side mounted controls to manipulate with ease. Basically an LMG.
I am a big fan of this gun. I just finished leveling up a mule with one.
I wish they would give it a .50 cal (or even .308) receiver. Right now it doesn't really have a reason to exist alongside the handmade and fixer :-/
If they had gone with the "Power Armor Rifle" idea it would have been way cooler.
. . . wait, the MAchine gun doesen't ahve .50 cal or .308 cal mods in base game? why?
@@drivanradosivic1357 because they made it an assault rifle instead. lmao
@@creamyanddreamy4017 I guess f it was a Assault Rifle that can be modded into a Machine gun, that would make sense(plus ammo mods) but that big hunk of steel being an Assault rifle instead of the game's LMG, wut the frak Bethesda?
I feel like this was supposed to be the “LMG” because it weights 26 and has a big drum mag, the cooled barrel, very german looking
I feel like they ripped out the older ar model, and then had to move this to the ar to fill the weapon slot
If i used riffles i do like it. I personally like the look of the 76 riffle. Its fits in more with the actual esthetics of the game in a fusion nuclear powered pre war world and post war world to me. The original is made to look identical to real life but i prefer less lifelike weapons and more creative designs.
Spanish Battle rifle. The H&K G3 was a licensed variant of the Cetme Modelo 1958.
Really enjoyed this type of video, you've clearly done your research well! I personally really disliked this rifle, didn't look or feel satisfying at all. Doesn't help that it uses the same generic animations that so many others have.
Glad you enjoyed it!!
I like the design of this you can clearly see it was designed for a larger caliber, primarily with power armor soldiers in mind. I think if they gave it a better name it would have worked better.
But definitely looks like it's a weapon designed to give to power armor troops when they need it to be more mobile and not lugging around say a Mini gun.
It’s 5.56 dude not a large caliber really
The fallout 3 rifle more closely resembles the Spanish CETME, which is the predecessor to the G3 and has wood furniture. There's also the G33, which is the 5.56 caliber version.
So if you slapped cetme wood onto an HK93 or C93 (civilian version of the HK33) you can have a real life Fallout 3 "Assault Rifle" albeit, a semi auto sporter, not an actual *assault* rifle.
Why the fuck BGS decided to create this abomination of a gun, if they had developed a proper assault rifle (R-91) in Fallout 3?
There’s like three or four HK rifles chambered in 5.56, there’s the 33, the 41, and the 53 I think.
@@Slender_Man_186 in HK system, 1 is for 7.62 x 51 mm, 2 is for 7.62 x 39mm and 3 is for 5.56 x 45mm
@@muhammadnursyahmi9440 nope, the 41 is in 5.56, even compatible with AR-15 mags, you’re right about the 51 though, that is in 7.62x51.
@@Slender_Man_186 yeah, the model they use in game resembles the HK33 (or 93 if the civilian version) the most. Which is the full sized rifle variant.
Although it has the 2 pin stock (trunnion?) of the 7.62x51 HK91/G3/CETME rather than the single pin version shared between the 5.56 and 9mm pattern stocks.
As well as a bunch of other small details but that one is the one i can think of off the top of my head.
“IS THAT A GODAMN WATER JACKET!?!?!?”
-Mikeburnfire
If the Chinese assault rifle was added people would be WAAAAAAAY less mad at this thing. Me personally I like it, it looks like a ww1/2 weapon
Sound like they ran into the halo weapon size issue were in the lore the Sparatans have upscaled versions or the assault rifle and Magum but in game you never see the normal versions with the marines.
There's a mod on the F4 Nexus that exchanges the Assault Rifle's big watercooler barrel with a regular barrel and it makes the gun a lot easier in the eyes.
The reason for the bigger bulkier cylinder on the barrel is likely to cool the barrel which goes with its original intent as a machine gun.
I love both art styles for them they are unique from it's insperation and different looks from apart. I cant say that about 4's and 76's combat rifle and combat shotgun, which is hard to tell apart and very uninteresting.
I really love the water tank barrel look of the Fallout 4 assault rifle, but yeah I reckon they should have called it an LMG.
I personally think it looks like a monstrosity being in FO4 and 76. But i really loved the rifle from the third game. I would always use the combat rifle, combat shotgun or even making the sniper rifle into a medium range, short hunting rifle.
I'd forgotten what it looks like tbh. One of the first mods I got for F4 beyond the obligatory Bethesda game stability and bugfix mods replaced that weirdass water-cooled machinegun looking vanilla Assault Rifle with an M4 (closest I could find to the FNV service rifle that wasn't buggy AF) and the 'was I made from old bicycle frames?' "Combat Rifle" with an M1A.
Honestly, I cannot stand that assault rifle. I just don't like the bulky look. But, I do understand why Bethesda made the change.
If I actually used power armor instead of just collecting and displaying them, I might use it. Lol
I liked how it looked kinda like a Lewis gun it really looks sick if you throw a drum on it but I just could never find 5.56 ammo so I kept running pipe weapons
Technically it didn't change, the classic one from fallout 3 still is cannon, also I'm probably the only person in the world that actually likes it
My theory is that either the company FO3/NV's assault rifle asked Bethesda to remove references of it's gun from future installments (I doubt this but we'll probably never know), or that it's labeled the "Assault Rifle" because to post-war Boston and Appalachia, it is. It could simply be a wording choice, because the combat rifle looks like it was primarily made for infantry, while the assault rifle looks more like it's influences, that being a machine gun. Perhaps the Bostonites labelled them differently similar to how the British had two kinds of tanks.
idk why so many people hate its design, but i know i really love the f4 assault rifle, it looks really cool to me, especially because it was made to fit as a weapon for power armor.
I wish that they add an name to it that would make sense or that would go with the lore like the PAAR (Power Armor Assault Rifle) as the category. So that way it could go into the lore with its design focus more towards power armor but it also leaves room for designation like the PAM116 (Power Armor Machine gun).
fo4/76s AR looks so gross bro LOL
Bump Stock? Water Coolant Barrel? Scoped Sights? This is just all over the place in the best of ways.
I personaly find the f4 assault rifle pretty disgusting
I also own "the art of fallout 4" and i can highly recommend it.
I really enjoyed the fanmade mod for the "crude" gun which was featured in this book. It fills the gap the between the combat rifle and the assault rifle.
New power armor design. That's my guess before even watching the video.
That's not to say that I think the change to power armor was a bad thing, quite the contrary in fact. It likely had the (for Bethesda) worrisome side effect of making a number of the old school weapons look comically small, unfortunately they were wrong in their fears IMO. This is assuming that my guess is correct however.
I think the best way to do power armor is a combination of 3/NV and 4/76. Keep the design of the new armor so that it’s something you get into rather than put on, but give it the infinite runtime and required skill to use it from the older games.
Fallout 3 and new Vagas was beautiful for a game, Fallout 4 needs update for everything
First 2 hour of gameplay, and i'm already finding gun mods to replace Assault Rifle. That thing is fugly as shit
**Cries in chinese assault rifle**
**Cries in AK-112 and H&G G11 rifles from the OG Fallout games**
I am a huge old weapons fan, and i peronely love the look how it looks like a maxim machine gun
I actually personally like how over-the-top and ridiculous it looks, as well as the design callbacks to older machine guns that at the same time don't seem quite right. It almost has a steampunk feel to it, or the feel of a weapon that could be in Bioshock 2 after you've used all the upgrade stations you can on it.
Previous fallout titles: enjoy these wide variety of weapons and unique varients
Fallout 4: uuuhhhh here I guess you can have like 10 weapon frames with some attachments to make then appear different
Actually, I really like the Assault Rifle in F4 :) its design, precise, good recoil, powerful.
Downside side, are weight, ressource for improvement and cost of ammo (it is worst in Survival mods).
I headcannon that fo4 AR is an actual antique machine gun being from from wherever the fuck they get all the muskets from, and it was out of service by 2077
This is why I install the mod where the name is changed to “Machine Gun” and I treat it like one, another testament to Bethesda’s laziness
The Fallout 4 is based on the Lewis Gun but with a different type of magazine. I also modded my copy of Fallout 4 to add the R91 Assault rifle/G3 Assault Rifle in the game.
Honestly I don't have an issue with the design, though if this rifle was meant for power armor users then maybe they should just name it the heavy assault rifle or P.A. (power armor) Assault rifle or just call it Lewis rifle.
Either way I hope they do bring back the normal assault rifle
If it was meant for PA they should have made it a heavy weapon
i actually like the fallout 4 assault rifle or machine gun, it gave me a ww1 or ww2 vibe