How to Make your own mods for ROUNDS

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  • Опубликовано: 20 июл 2022
  • How to make Maps: • How to Make Your Own M...
    Rounds Discord: / discord
    Modding Document: docs.google.com/document/d/1z...
    Card Art Document: docs.google.com/document/d/1w...
    Default Assets: drive.google.com/drive/folder...
    & Join the discord and go to this message: / discord
    ==UPLOADING==
    Once it is finished you go to thunder store website and click upload in the top left (after logging in) or just go to this link: thunderstore.io/package/create/
    and then upload your zip file.
    The zip file should include the exported dll mod file, a 256x256 icon.png that will be the mod's icon, a README.md file that can include whatever text you want to show for the mods website, and finally a manifest.json file which should be structured like so...
    "name": "MyCardMod",
    "version_number": "1.0.0",
    "website_url": "",
    "description": "Currently adds 1 new card!",
    "dependencies": [
    "willis81808-UnboundLib-2.6.2",
    "BepInEx-BepInExPack_ROUNDS-5.4.1100",
    "Pykess-CardChoiceSpawnUniqueCardPatch-0.1.2",
    "Pykess-ModdingUtils-0.1.3",
    "TeamDK-ZeroGBulletPatch-1.0.0",
    "Pykess-PlayerJumpPatch-0.0.2"
    ]
    }
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Комментарии • 35

  • @sfenelyeah
    @sfenelyeah 7 месяцев назад +14

    hey, im the developer of SCME, which has just recently hit 40k downloads. i just want to say this video is what got me started with rounds modding and i wouldnt have done it without you. thanks man!

    • @Smalllbuddy
      @Smalllbuddy  7 месяцев назад +5

      Hey man I'm glad I could help you create your own pack, I appreciate it your gratitude!

    • @BenjiusReal
      @BenjiusReal 6 месяцев назад

      Bro your pack is so good actually lol me and my friends use it

  • @roguecr7519
    @roguecr7519 2 года назад +3

    Nice video!

  • @cr1spii
    @cr1spii 2 года назад

    EPIC VID

  • @celestialdodo6465
    @celestialdodo6465 Год назад

    in the folder yours says cards and a bunch of other stuff but not for me :(

  • @coolium
    @coolium Месяц назад +1

    how do you remove the bloom on the card art?

  • @TerraPixeloffical
    @TerraPixeloffical 5 месяцев назад +1

    SMOKE DETETCTOR

  • @rainbowdk1456
    @rainbowdk1456 4 месяца назад

    When I try to test my mod, it doesn't work. The card appears, and it says that I have it, but the effects don't work.

  • @MadDexSkillz
    @MadDexSkillz 2 года назад +2

    Your the best

    • @Smalllbuddy
      @Smalllbuddy  2 года назад

      thanks haha

    • @MadDexSkillz
      @MadDexSkillz 2 года назад

      @@Smalllbuddy where are the assets?

    • @Smalllbuddy
      @Smalllbuddy  2 года назад

      @@MadDexSkillz in the discord its one of the pinned messages in one of the channels, i think i said it somewhere in this video

    • @TimmyMacarbey
      @TimmyMacarbey Год назад

      @@Smalllbuddy where do you get all of the ingame card images

  • @heckerhecker8246
    @heckerhecker8246 Год назад

    Will bepinex rounds work?

  • @TheOfficalUncleDaniel
    @TheOfficalUncleDaniel 6 месяцев назад +1

    Im trying to make mods but when I add Project References they just cause a error tha saying its invalid do you know the reasoning mabye?

    • @Smalllbuddy
      @Smalllbuddy  6 месяцев назад

      Im sorry but Id need more info, @ me in the discord: @spencerj and provide screenshots

    • @TheOfficalUncleDaniel
      @TheOfficalUncleDaniel 6 месяцев назад

      @@Smalllbuddy NVM it worked for some reason

    • @TheOfficalUncleDaniel
      @TheOfficalUncleDaniel 6 месяцев назад

      @@Smalllbuddy Now I cant find out how to add damage as a modifer

    • @TheOfficalUncleDaniel
      @TheOfficalUncleDaniel 6 месяцев назад

      Nvm Found it

  • @thehive8476
    @thehive8476 Месяц назад

    can someone show me the timeframe where he shows us how to upload it to thunderstore

    • @Smalllbuddy
      @Smalllbuddy  Месяц назад +1

      Once it is finished you go to thunder store website and click upload in the top left (after logging in) or just go to this link: thunderstore.io/package/create/
      and then upload your zip file.
      The zip file should include the exported dll mod file, a 256x256 icon.png that will be the mod's icon, a README.md file that can include whatever text you want to show for the mods website, and finally a manifest.json file which should be structured like so...
      "name": "MyCardMod",
      "version_number": "1.0.0",
      "website_url": "",
      "description": "Currently adds 1 new card!",
      "dependencies": [
      "willis81808-UnboundLib-2.6.2",
      "BepInEx-BepInExPack_ROUNDS-5.4.1100",
      "Pykess-CardChoiceSpawnUniqueCardPatch-0.1.2",
      "Pykess-ModdingUtils-0.1.3",
      "TeamDK-ZeroGBulletPatch-1.0.0",
      "Pykess-PlayerJumpPatch-0.0.2"
      ]
      }

    • @thehive8476
      @thehive8476 Месяц назад

      @@Smalllbuddy I’m tryna do a map mod, the other map video didn’t fill me in on much because everytime I try to upload a modpack it gives me a new issue

    • @Smalllbuddy
      @Smalllbuddy  Месяц назад

      ​@@thehive8476 For map mods you want the zip to include all .map files, the icon.png as 256x256, a README.md and the manifest.json should be something like so:
      {
      "name": "Map",
      "version_number": "1.0.0",
      "website_url": "",
      "description": "Currently adds 1 Quality controlled map.",
      "dependencies": [
      "olavim-MapsExtended-0.9.5"
      ]
      }

  • @screamingblackhole
    @screamingblackhole 4 месяца назад

    30:05 Never used the Show Card Stat Numbers setting?

    • @Smalllbuddy
      @Smalllbuddy  4 месяца назад

      You can adjust the simple and the detailed in your mod. When making this video I only used simple, but this was considered a bug and I've since separated them out.
      Example:
      return new CardInfoStat[]
      {
      new CardInfoStat()
      {
      positive = true,
      stat = "Health",
      amount = "+40%",
      simepleAmount = CardInfoStat.SimpleAmount.Some
      },

    • @screamingblackhole
      @screamingblackhole 4 месяца назад

      @@Smalllbuddy Oh I see, so should that be done for all stats?

    • @Smalllbuddy
      @Smalllbuddy  4 месяца назад

      @@screamingblackhole yes!

    • @Smalllbuddy
      @Smalllbuddy  4 месяца назад

      @@screamingblackhole usually! If you make a special card and use a special stat such as "infinite bullets" you wouldn't want to change infinite, so you'd want to leave it unassigned

    • @screamingblackhole
      @screamingblackhole 4 месяца назад

      @@Smalllbuddy Got it, appreciate it

  • @neilthesupplier
    @neilthesupplier 12 дней назад

    redo video but turn your sound of the game down. Hard to hear you speak. Now roll over.

  • @primeW1zzo
    @primeW1zzo 9 месяцев назад +3

    invest in a better mic

    • @gamingwithgeko7377
      @gamingwithgeko7377 4 месяца назад +1

      He doesn't even have a 1000 subs. You gotta start with what you got.

  • @ttvbenjiarml
    @ttvbenjiarml 7 месяцев назад +2

    @Smalllbuddy how do you quicksearch in dnspy