tyFlow Voxelize & Dissolve Particle VFX Tutorial in 3Ds Max 2023

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  • Опубликовано: 19 янв 2025

Комментарии • 101

  • @romaingauthier8648
    @romaingauthier8648 2 года назад +4

    Beautiful tutorial with plenty of useful tricks as usual! Thanks

  • @fxmaniac2839
    @fxmaniac2839 2 года назад +2

    Great to be Back !😊✌

  • @黏黏欢乐剧场
    @黏黏欢乐剧场 2 года назад +2

    Happy to see u back and updated again,
    Continue to learn from the master。

  • @morgmo8096
    @morgmo8096 2 года назад +2

    haha good to see you back !

  • @sarwarabdullah1760
    @sarwarabdullah1760 2 года назад +8

    We missed your great tutorial

  • @3Diyke
    @3Diyke 2 года назад +2

    Welcome back bro. 👍🏼👍🏼👍🏼

  • @LoganMcNay
    @LoganMcNay 2 года назад +3

    The man, the myth, the legend is back

  • @ahmedhelmy887
    @ahmedhelmy887 2 года назад +2

    Welcome back

  • @mikegentile13
    @mikegentile13 2 года назад +1

    Welcome back!

  • @F10F11hm
    @F10F11hm 2 года назад +2

    Good to see you back! And congratulations on getting a new sponsorship, hope that will help you grow!

  • @kamruzzaman8992
    @kamruzzaman8992 2 года назад +1

    AWESOME... Legend is back..

  • @victorougen6799
    @victorougen6799 2 года назад +1

    Happy to see your notification, welcome back 👍👍

    • @RedefineFX
      @RedefineFX  2 года назад

      Thank you, I much appreciate it

  • @o0Revlimit0o
    @o0Revlimit0o 2 года назад +1

    welcome back! pls keep it coming!!

  • @bestchannel5654
    @bestchannel5654 2 года назад +4

    Finally, a new awesome tutorial ^-^

  • @DavidBaca3d
    @DavidBaca3d 2 года назад

    You have returned! Thank you!

    • @RedefineFX
      @RedefineFX  2 года назад

      😁 the show must go on

  • @skypiratecloud19
    @skypiratecloud19 2 года назад +2

    oh how i missed you

  • @krishnakumar-dt5lz
    @krishnakumar-dt5lz 2 года назад +1

    Your back 😍😍😍 thanks for this tutorial

  • @ext31official58
    @ext31official58 2 года назад

    The legend is back. Yaaah 🤗

    • @RedefineFX
      @RedefineFX  2 года назад

      Much appreciate the support ;)

  • @RaviTomar__
    @RaviTomar__ 2 года назад +1

    Short crisp and sweet!!!!!!

  • @RaviTomar__
    @RaviTomar__ 2 года назад +1

    U r mind blowing bro!!!!!!!!!

  • @echopathy
    @echopathy 2 года назад

    Thanks, man! Happy Solstice!

  • @fuzzyshapesstudio596
    @fuzzyshapesstudio596 2 года назад +1

    Thanks for another great piece of information Jesse!!

  • @LoveForChrist01
    @LoveForChrist01 2 года назад

    after a long time sir🤩

  • @kukonutmemer
    @kukonutmemer 2 года назад +4

    I hope one day Phoenix fd with new tutorials will upload!

    • @RedefineFX
      @RedefineFX  2 года назад +5

      Yup, bunch of new Phoenix stuff I should cover

    • @F10F11hm
      @F10F11hm 2 года назад

      @@RedefineFX That would be awesome!

  • @mohammadmubashirkhan596
    @mohammadmubashirkhan596 2 года назад +1

    Really love to learn your tutorial.

  • @mxrtin_gali
    @mxrtin_gali 2 года назад +3

    He is back,he is back 🕸🤌

  • @laltu3dart
    @laltu3dart Год назад

    Thank you so much Jesse for this ! May be its a stupid question! how to control start or end timing of this FX....Please reply

  • @manavsingh2837
    @manavsingh2837 2 года назад +1

    amazing

  • @ardream3d
    @ardream3d 2 года назад +1

    Beautiful... Thanks a Lot..

  • @zlatanivic
    @zlatanivic 2 года назад +2

    Hello thanks for this nice tutorial , I ahve a question . There is a way to not get the hard edges normals but smoothed on the black hand ? Thanks again

    • @RedefineFX
      @RedefineFX  2 года назад

      No because it’s fractured geometry. Easiest way is just to animated a mask in post

  • @张浩-z1y
    @张浩-z1y 2 года назад +1

    This effect is so cool! I followed the tutorial to make it again.👍👍

    • @RedefineFX
      @RedefineFX  2 года назад +1

      Glad to hear it, would love to see your result

  • @mazin3d
    @mazin3d 2 года назад

    wow this is effect so amazing thanks

  • @rawazsherwan
    @rawazsherwan 2 года назад +2

    Do you have new courses ?

    • @RedefineFX
      @RedefineFX  2 года назад +3

      Working on a bunch but getting things warmed up first with this tutorial series which will go on for a few weeks.

  • @volodymyrshvydun5699
    @volodymyrshvydun5699 2 года назад

    Thank you!

  • @mahanslt9110
    @mahanslt9110 2 года назад

    Thank you.

  • @mrgiri23
    @mrgiri23 2 года назад +1

    Awesome Tutorial...Many thanks for this...Just wondering, is there a way to remove facets in the tyflow mesh that is being disintegrated? Even the example of the hand has a faceted mesh..Can we make it smooth?

    • @sandroallancardoso
      @sandroallancardoso 2 года назад

      I have the same problem :(

    • @RedefineFX
      @RedefineFX  2 года назад

      There’s no way to do that because the geo gets fractured. I would just animate the transition in post with a simple feathered animated mask.

    • @mrgiri23
      @mrgiri23 2 года назад

      @@RedefineFX I appreciate that..but there is a solution....Using tymesher, and the mode can be input geometry.Then you may use vertex weld .Hope this works

    • @RedefineFX
      @RedefineFX  2 года назад

      @@mrgiri23 cool, i'll try that!

    • @RedefineFX
      @RedefineFX  2 года назад +1

      @@mrgiri23 just tested and works like a charm, thank you, I'll make a short tut to show this

  • @joshuatowers7181
    @joshuatowers7181 2 года назад

    Thanks!!

  • @cwidd1929
    @cwidd1929 Год назад

    Hey Jesse, this tutorial seems like a good example, but could you do a tutorial explicitly about how to create floating embers? There are some tuts online for realtime, but not for TyFlow / Phoenix.

  • @daveson3D
    @daveson3D 2 года назад

    thank you so much Jesse! Quick question regarding tysplinemesher, can you apply a gradientramp to have the spline trajectory change color with age? Did you have this in the Deep dive tyflow course?

    • @RedefineFX
      @RedefineFX  2 года назад +1

      I never figured out how to apply custom properties color changes to the tysplines geo. I only did it with the tymesher, and that’s covered in the deepdive

    • @daveson3D
      @daveson3D 2 года назад

      @@RedefineFX many thanks Jesse!

  • @MelissaPARLATOMOPA
    @MelissaPARLATOMOPA 9 месяцев назад

    Could you please help me ? I can't seem to make the cloud move slower. The cloud bursts too quickly, and I can't figure out how to make it go slower. Does anyone know how to help me?

  • @kudilkudil9459
    @kudilkudil9459 2 года назад

    very nice brother. Can you please make a tutorial for a water fall .please

  • @MrGawn
    @MrGawn Год назад

    how do i get the particles to orient to the object normals?

  • @hamidsalami7022
    @hamidsalami7022 2 года назад

    Great tutorial! thank you. btw is that possible to make realistic shaders like those create in houdini for example creature skin and organic materials?!

    • @RedefineFX
      @RedefineFX  2 года назад

      That's a very broad question. I'm seeing a lot of pro texture artists using Substance and then bringing that into maya/max/houdini/unreal

    • @hamidsalami7022
      @hamidsalami7022 2 года назад

      @@RedefineFX Yeah I just thought they have made those shaders inside the houdini and I thought it's has a powerful ability at creating realistic shaders maybe they use other pospro effect that make those stuff super realistic. I can't share the link here but if you are interested what shaders I mean exactly I can send photos from them to your email :)

  • @fxjin-seon_angelic6570
    @fxjin-seon_angelic6570 2 года назад

    How would you turn this into a whole hand structure and add blocks in the middle

    • @RedefineFX
      @RedefineFX  2 года назад +1

      there's a tutorial for that on my channel already called nanotech reveal

  • @Jhill-3d
    @Jhill-3d 2 года назад

    What if the hand was animated? Is that tyactors?

    • @RedefineFX
      @RedefineFX  2 года назад

      I think it's doable without tyactors but too much to explain in this comment

  • @yann.visuals
    @yann.visuals 2 года назад

    Not related at all, but what video player are you using ? Thanks !

  • @666cafe666
    @666cafe666 2 года назад

    Do you think this is possible to morph an object with this technic ? I would be awesome at my job xD

  • @yann.visuals
    @yann.visuals 2 года назад

    Could you explain why you setup 1 unit as 10 cm ?

    • @RedefineFX
      @RedefineFX  2 года назад +1

      I only mention it because usually I do 1cm. It doesn’t matter here since it’s so abstract, but for those who are following me exactly and plugging in the same numbers, it’s easier to follow if you’re in the same scale setup as me

    • @yann.visuals
      @yann.visuals 2 года назад +1

      @@RedefineFX but why did you set it up at 10 cm and didn't leave it at 1 cm like usual ?

  • @LightShadow
    @LightShadow 2 года назад

    2 Questions: 1. How did Tyson Ibele manage to create this wonder alone? 2. Who taught you all this ? It's not like you read the manual.... or did you ?

    • @RedefineFX
      @RedefineFX  2 года назад +3

      1.) Blows my mind too
      2.) Lots of experimentation, many failed ideas and tutorials you guys never see

  • @tomd4748
    @tomd4748 Год назад

    How the heck did you learn to do all this?

    • @RedefineFX
      @RedefineFX  Год назад

      You learn a few basic setups and then think of ways to combine them to make something cool that appears complex.

  • @natalia8257
    @natalia8257 2 года назад

    👍🏻👍🏻👍🏻

  • @TroubleShotVFX
    @TroubleShotVFX 2 года назад +1

    Never underestimate a programmers ability to overcomplicate something as easy as "scale to zero" with a little variation.🙃

    • @RedefineFX
      @RedefineFX  2 года назад

      Aren’t you a smart one! Good for you 🙃

    • @MelissaPARLATOMOPA
      @MelissaPARLATOMOPA 9 месяцев назад

      Could you please help me ? I can't seem to make the cloud move slower. The cloud bursts too quickly, and I can't figure out how to make it go slower. Does anyone know how to help me?