Sometimes I think certain feature is so simple that don't need tutorial... but here I'm proving myself wrong with your comment :) I'm glad it will have a good use.
Please make texture morphing tutorial : one shape morphing to a different one and also the bitmap texture of the first , morphing into different bitmap texture of the second shape; can you do that in tyflow?
Make sure you're using latest version of tyFlow. Also in the official site, there is Bug Report just in case. The creator fix such bugs in each interaction.
Hello~ I'm watching this tutorial and it's really helpful! Now I'm trying to follow your step to make it but a problem occured... My computer couldn't run as fast, or should I say smooth as yours. Looks like the specifications of my computer are fine, so I don't know if it was the problem of MAX's configuration or what...😂
@@FXPearStudio I have replaced the cubes with a more complex geometry, and when I assign the UVmap to the tycache, the computer becomes extremely slow (almost unworkable). Any suggestion to solve this?
Sometimes the calculations takes time indeed, even in powerful computers. In my tutorials I speed up these parts to save time of viewers. I use Legion 5 notebook with 16g ram and Ryzen 7 4800. Not great but not too bad :)
@@FXPearStudio I dont think is hardware problem (I have lot of core/threats and 128Gb ram), and I am using the lastest beta version (multithreading) before the freeversion...
Returning to your great tutorials, you have to know how much these are appreciated!
I appreciate that! More to come for sure
Love it! Thanks for sharing
Very good one ! Thank you !
That's really great thanks for sharing!
very clever tricks! Thank you
Sooo good! Thanks a bunch for this tutorial!
It's good to know it's useful. thank you
That's awesome, gonna use that somewhere in the future!
Sometimes I think certain feature is so simple that don't need tutorial... but here I'm proving myself wrong with your comment :) I'm glad it will have a good use.
Super ! Thank you !
thank you bro
Good job thanks for making these tutorials
Glad you like them!
is it possible to export this as an alembic but still retain the UVW properties?
Thank You!
You're welcome!
Can you explain how u render this please, I did all the steps but I can’t find the rendering note
Please make texture morphing tutorial : one shape morphing to a different one and also the bitmap texture of the first , morphing into different bitmap texture of the second shape; can you do that in tyflow?
Maravilhoso, adorei.
Obrigado.
Thanks for share, love it
Glad you enjoyed it
Thanks a lot... really nice
Wonderful.
Many thanks!
Great tutorial! Don`t you know is there any possibility to add motion blur to the particles? I use v-ray.
Usually I would do that in post in After Effects or equivalent.
When i m apply uvwmap to tycache it disappears
Make sure you're using latest version of tyFlow. Also in the official site, there is Bug Report just in case. The creator fix such bugs in each interaction.
@@FXPearStudio in the latest free version tycache option is disabled.
And in old version after applying uvw everything disappears !!
cool
Hello~ I'm watching this tutorial and it's really helpful! Now I'm trying to follow your step to make it but a problem occured... My computer couldn't run as fast, or should I say smooth as yours. Looks like the specifications of my computer are fine, so I don't know if it was the problem of MAX's configuration or what...😂
Many of my tutorials, I play the result after caching it, so you dont have to wait :)
@@FXPearStudio I have replaced the cubes with a more complex geometry, and when I assign the UVmap to the tycache, the computer becomes extremely slow (almost unworkable). Any suggestion to solve this?
Sometimes the calculations takes time indeed, even in powerful computers. In my tutorials I speed up these parts to save time of viewers. I use Legion 5 notebook with 16g ram and Ryzen 7 4800. Not great but not too bad :)
@@nandocarmona2726 Hello Nando, old tyflow and paid one are multithread. Check that. Some process are indeed heavy. I wish I could help more.
@@FXPearStudio I dont think is hardware problem (I have lot of core/threats and 128Gb ram), and I am using the lastest beta version (multithreading) before the freeversion...
Any idea how to do it on Maya ?
Is there any particle system in Maya even?
@@FXPearStudio Yes sure
@@FXPearStudio So do you know if there is any way to do it on Maya ? I would like to replicate the time buttons warner bros opening titles
@@MrsDam236 I have no knowledge of Maya. I wish I could help.