Let's talk about my problem with Season 1....| Suicide Squad: Kill The Justice League
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- Опубликовано: 27 авг 2024
- Thats_Just_in (Formally known as TheCheezcakeMan) Twitch: / thats_just_in
Welcome To The Pantheon, Today we're gonna be discussing my current issues with Season 1 of Suicide Squad. Kick back and Enjoy!
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Idk what they thinking and we need more inventory space
The inventory thing is ridiculous. They essentially have a storage in the way that when you’re full it keeps things in the computer and they can’t add such a simple feature
Im convinced that the devs are intentionally sabotaging the game so that it dies as quickly as possible, i just cant imagine anyone intentionally designing the game this way.
They might just be incompetent
If anything this game in being maintained by a skeleton crew and most of the devs moved on to a new project, that the M.O. of live services that are not bringing revenue
@@denniscebolinha1451 or they just aren't good devs
@@theblackishboy1105 for what I understand the majority of people have a problem with the endgame, the rest is fine. Obviously in a looter shooter endgame is everything
@@denniscebolinha1451 the endgame, the story, the reused enemies, and the mutators
I agree 100%, not to mention upgrade costs increased. 10 Nth metal to Elite a weapon is ridiculous. I got to SE1 level 12, didn't even get to play the Joker, and had to make a decision whether to grind this nonsense or my Fortnite season pass. My grandkids play Fortnite so I chose the later. I'll be checking back with you for future info though. You see things pretty much the same way I do. Nice work here today.
you pretty much nailed everything i was thinking about the season so far but the biggest problem i have is wheres the story to give more context behind whats going on i know the point was waller wanted joker since he is dangerous in the hands of brainiac but like come on there no context in cutscene form of what happen to jokers suicide squad besides him saying he killed them along with what happen to waller in jokers universe and there was no cutscenes where joker and squad are talking to each other and harley's thoughts on this joker like theres so much they missed out on with just ep1 , why only have 3 cutscenes in ep 1 of season 1 you might has well made it a slideshow like they did for the intro
I'm starting to think the devs are just diversity hires or new people and just aren't good at making games, or worse the director is incompetent because this stuff legitimately doesn't make sense
Whew.... that was close.😂. Great video as always my G
Holy shit this season needs a MASSIVE overhaul. I especially hate how it offers no new story content and that you have to grind the hell out of it just to unlock Joker. Just make it require less grinding and revamp the mutators and we'd be all good.
I actually don't hate the game. I really like it and I'm having fun with it but this is just not it.
They need inventory QOL bad man. It’s horrible and I’m always near the cap of 300. For a loot game to not have any loot sorting is the most insane thing.
Thumbs up for the algorithm.
Yup... I don't even play the game and I can tell that poison is the only way to kill the enemies
I usually never have anything to complain about with games and I’m not even a looter shooter guy, because grinding and making builds aren’t really my thing. But this is the first game where I’ve truly been annoyed with a game. And if I’m annoyed, I can’t imagine how y’all boys feel. I still got hope that they can fix some shit, but ima stick to investing about 2-3 hours a week into it, if that. I thought Season 1 was gonna give me a reason to care about playing my game again, but nope.
100% right, they definitely should’ve been only adding an extra buff to poison for the season instead of putting disincentives for other builds
Man…literally forcing certain builds in essentially a borderlands type ARPG is a…choice.
I recently got the game and have been having a ton of fun tbh, but seeing those modifiers doesn’t make me excited, especially since it is literally forcing you into a build. Ick
affliction buffs must happen during Season 1 or else Build Diversity is gone forever...
And it shouldn't just buff Burn but EVERY afflictions RN.
I wonder of they took this route since a lot of us weren't even able to progress in pre season. I was never able to even unlock mastery levels, and the patch 2 days before S1 fixed that, but that just brought another issue where I lost incursions entirely.
Bad game design overall though and S1 is just lazy AF.
Not only did they nerf burn then give us a character that has an innate burn talent, but they also give us this big burn auras in incurisons. Why? So many cool things with burn, but it's so weak now.
The forcing us into poison is terrible. I like poison, I was gonna use it anyway, but now I need to have a complete poison build to make anything work
I wish they just made enemies tougher each season and the last season gear would drop with higher stats and there was new gear with better stats, so that way all builds still work and there's a reason to actually grind for the best gear.
As of today I've played about 10 hours of season 1. I've played every bit of content there is. And I kinda don't see a point in going on. I did 170 hours in season 0 because it was fun and I wanted to prepare for season 1. But now knowing I'm just gonna have to start over with a new build next time, why should I put in another 160 hours here?
Or maybe just make modifiers and mutators optional. Maybe you lose 5% rewards for each you disable and if you have any 1 disabled you don't make the leaderbaord.
I love playing the incursions and finding builds and getting strong, but these mutators are not working for me
Burn is absolutely not weak its strong enough for all
I don't think higher stats would be a good idea its a lot like sunsetting in destiny they basically just make the loot useless it would be better to keep things around the same strength but when you have that many options people will have a ton of choices like in the division you can combine a ton of sets and so on it doesn't have to be better every season.
The issue is this set was garbage and i think they knew that so they forced people to use it, they are also very lazy devs and that's clear because the entire update was basically just the same thing with 3 mins worth of story content and missions where you just kill enemies they didn't put any real work into anything.
Nah it definitely told me my inventory was full with only 14 out 100 amd checked mail box nothing was there 😂 so i can confirm everything youre saying.
So I have two thoughts on the balancing not just this but also season zero for things like affliction immunity (which I know is now gone)
My first thought and I really kinda believe this plays into it as they have hinted at in a post. They said something to the effect (it was about the burn, but people did it with out burn after the change) that they never expected people to get as high as they did.
That statement to me is saying they did not plan on people getting to the levels they are with out heavy squad point investment.
Now how dose that tie in well if you had say 95% more damage due to squad points the effect would be minimal.
The issue is no one (outside of hackers) is any where near that level of points to invest. But when they said they did not expect people to get any where near the mastery levels they did this could be a factor in why the stuff is kicking in when it dose. Something they need to relook at the numbers on now that they know where people are getting as if this 95% kicked in around 200 mastery level it would make more sense. (Maybe higher then that at this point)
The second thing what is poison as it’s being treated like a affliction however it’s not a affliction by this I mean I can’t go put poison on my gear (melee, nade) like I can the 4 afflictions making the season and builds more complex as it has to be more or less a few items namly the injector.
Also I agree instead of negative effects they should make the season have positive effects rather then old stuff have negative atleast up to a point where you have climbed far enough that it makes logical sense you would need that positive effect to go beyond.
Trdl they need to relook at where the player base is, and they need to figure out what the season theme interactions are and how they apply.
I have faith a change will be made before episode 2 and keep in mind season 1 was probably all completed before the game even launched so changes where probably not in the cards for this before it’s launch.
We shall see what happens.
I really do believe the first thing I said is a big factor as it shows even more to that being the case when you factor in the damage enemies are doing in incursion past like 20 vs the open world. Most things will one/two shot you I’m not saying you should just be able to tank things all day but I also do thing two flying enemies shot kill you that came in from off screen. Again I believe plays into the scaling for high squad point investment pretty low levels of mastery I think.
Keep going brother
Informative and rational, thanks for your insights!
how long yall think the game has left now they defintely ruined their chances with this crap
Keep it up brodie!🙏
On top of all that the tier 3 scarecrow gear works against u making you a glass cannon n tier 2 is eh, basically i was done caring anything after tier 1 i only even use it for the bonuses i jus use the dr poison guns n polkadot nades
I'm starting to feel better about not getting anything for Boomerang this season and just not being able play because the god awful PC performance because of the the update because YIKES that sounds bad.
They’re literally take the “Diablo” route
Grenade builds are completely useless it doesn't even break the lantern shield
Is this game worth taking this seriously? Answer is NO
Just go watch angry Joe rant 😂 all facts idk why people play this game