So glad they brought Satellite chips back | ToadmanSP S-Rank (MMBN5)

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  • Опубликовано: 5 сен 2024
  • But I will never forgive them for removing the orbiting properties from BN2 ._.

Комментарии • 6

  • @ShadowdaHedgie11
    @ShadowdaHedgie11 6 месяцев назад +8

    My favourite way of dealing with Toad Man is still in BN2... Anti Elec, Anti Elec everywhere~

    • @rebycVG
      @rebycVG  6 месяцев назад +1

      Oh yeah!! I think _that_ was my sub10 video for him. I did it so early, I recorded all these other strats for fun to use up the locenemy, lmao.

  • @DZ-Three
    @DZ-Three 6 месяцев назад +8

    Satellite's lack of orbiting in BN5 is a shame for sure, but this is a very creative application of it regardless, great work! Blinder looks like a fun chip to test out on bosses, seems like there's a good bit of potential for fun with using it to manipulate boss behavior.

    • @rebycVG
      @rebycVG  6 месяцев назад +2

      Your double orbit satellite off-screen still blows my mind, lol. And yeah, that's right! Blinder's a great way to reset movement AI, stall for turn, and remove invis.

    • @MechanicalRabbits
      @MechanicalRabbits 2 месяца назад

      ​@@rebycVG does it remove invis in bn5? I'm pretty sure I tried it once, saw it didn't had that effect in this game and took it out of my folder. In this video Todaman is still flashing from the mine after using blinder on him.

    • @rebycVG
      @rebycVG  2 месяца назад +1

      @@MechanicalRabbits I'm glad you brought this up because I thought this was fishy, too. I can confirm that it does indeed remove Invis. I tested it out just now in Knightman and Tomahawkman after reading your comment.
      My guess as to why Mine glitched out is probably some 1-frame shenanigans where i just so happened to time my Blinder chip on the same frame as Toadman proccing Mine. Funny enough, in BN4, doing this 1-frame mine glitch actually results in an instant kill, lol.