This is DARKTIDE - A Comprehensive Beginner's Guide to Warhammer 40k Darktide

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  • Опубликовано: 29 сен 2024

Комментарии • 741

  • @milkandcookiesTW
    @milkandcookiesTW  Год назад +303

    Thank you again to Fatshark for sponsoring this video, time stamps are in the description. Apologies for the congestion, I'm just now finally getting over my cold. Lots of new gameplay in here, hope you enjoy!

    • @3limin8ted89
      @3limin8ted89 Год назад +11

      Did the performance/optimization get better compared to the last beta?

    • @CzarnyHusarz_
      @CzarnyHusarz_ Год назад +4

      @@3limin8ted89 Yeah, same question here

    • @nathanhaley1353
      @nathanhaley1353 Год назад +1

      Does anyone know if the release on the 17th will be the full game or is it just the 4 maps from the beta?? And whether or not progress will be deleted or not when the full release happens?

    • @mantistoboggan6815
      @mantistoboggan6815 Год назад +1

      How dare you have congestion!

    • @dramaticmudderer5208
      @dramaticmudderer5208 Год назад +1

      @@nathanhaley1353 It was already answered in the video at start but, pre order beta has more than last beta but full game release will have more

  • @italianspartacus
    @italianspartacus Год назад +325

    PURGE THE HERETIC BATTLE BRUTHUH, PIN ME WITH YOUR STEEHL RAIIN!

    • @Flowlodoli
      @Flowlodoli Год назад +20

      Batul Brothas!
      Spehss Mahrens, todeh the enemeh is at oua doar! We know oua duteh and we will do eet. We fight for our honor as Blud Rehvens,
      as SPESS MAHRENS, and we fight in the nehme of the Empra!
      And if we die this deh we die in gloareh, we die heroes' deffs, but we shall not die, no! It is the enemeh who will tehste deff and defeat! As you know’’
      Moast of oua battle brothars are shtehtioned in SPEHSS, Pruhpeared to deep strike! Oua perimeter has been
      pruhpeared in the even dat oua enehmies should be so bald and so foolish. We have plehced numerous beacons, allowing for
      muhltiple, simuln-tehneous and devashtehting defensive deep strikes The Codecks astartees nehmes this maneuvah Steel Rehn. We will descend upon the foe, we will ovawhelm them - we will leave none
      alive! Meanwhile oua ground fawses will ensue the full defense of oua headkwaters
      We are the spehss mahrens! WE ARE THE EMPRA'S FUREH!

    • @barrywise7185
      @barrywise7185 Год назад +3

      Multiple Simultaneous Devestating Defensive Deepstrikes!!!

    • @ChillAssTurtle
      @ChillAssTurtle Год назад

      When are you gonna finish your primarch series you damn italian

    • @Joetime90
      @Joetime90 Год назад

      Brother I am pinned here
      NOOO
      Brother I will take it
      yes

  • @djennings802
    @djennings802 Год назад

    I'm playing veteran with my friends it fells so good sniping with the Kaantrel XII

  • @duncanself5111
    @duncanself5111 Год назад

    Looks brilliant
    Hopefully it'll release on PS5 in the not-so-distant future

  • @supak15
    @supak15 Год назад

    The bolter is glorious.

  • @MrRasta3600
    @MrRasta3600 Год назад

    Do we know if progress in the pre-order beta carries over or not yet?

  • @mikeydubs_tv
    @mikeydubs_tv Год назад

    There is no range only no melee class ?

  • @sdgamer1860
    @sdgamer1860 Год назад

    Only asking this because i have only one friend i get together with now and days, how BAD are the bots in this game? Have they improved since the closed beta and can they be as effective as the current Vermintide 2 Bots or not?

    • @ireallycant4416
      @ireallycant4416 Год назад

      They are significantly dangerous

    • @sdgamer1860
      @sdgamer1860 Год назад

      @@ireallycant4416 as in they get you killed? great...............

  • @petrduchac5185
    @petrduchac5185 Год назад

    Lets be honest there will be only cadian sharpshooters 😁

  • @Freekymoho
    @Freekymoho Год назад +205

    toughness is probably my favourite new addition. Nothing more annoying in vermintide than losing half your hp because 1 skavenslave you didnt see managed to hit you in the back once

    • @Nikolas5842
      @Nikolas5842 Год назад +3

      but don't toughness only works versus gun fire?

    • @Lerpustin
      @Lerpustin Год назад +22

      @@Nikolas5842 no. All dmg coming from enemies consumes toughness. Small portion of melee dmg goes through but all ranged dmg gets absorbed

    • @himu96
      @himu96 Год назад +18

      omg yeah that one slave that erase half your hp

    • @secretname2670
      @secretname2670 Год назад +32

      Remember there's always a rat behind you, even if you just dashed forward 3 times without seeing a single enemy

    • @rareraven
      @rareraven Год назад

      @@secretname2670 Don't be ridiculous!
      Skaven don't exist.

  • @deenhan5432
    @deenhan5432 Год назад +150

    I am so hyped for this. Seeing all the new weapons and some of the changes they have made already is amazing

  • @QuarPro85
    @QuarPro85 Год назад +100

    The holodeck is absolutely huge. A test dummy is helpful, but being able to test crit placements and breakpoints is incredibly useful.

    • @danny_dinthead8858
      @danny_dinthead8858 Год назад +1

      The echoing litanies of praise to the Emperor are also a nice touch, can't have basic training without a little brainwashing, can we?

    • @brandonlee9316
      @brandonlee9316 Год назад +3

      Legit, one of my biggest feedback gripes I gave on the forum was not having an area to test my weapons to see which versions I liked better or to test new talents to see which one would be more beneficial.
      I woulda been happy with something like Vermintide 2; but having actual models of the enemies that you can test hit boxes and see where the best spots to shoot/hit them and other stuff is BIG BIG BIG.

    • @pnutz_2
      @pnutz_2 Год назад +1

      there are so, so many games where the ability to practice your shots and hits like this would have been an absolute godsend, and instead they give you training dummies or a wooden fold-down target, if anything at all

    • @Thetalkingblanket
      @Thetalkingblanket Год назад +1

      You can go into the psycharium (sp?) And use meat grinder and test your weapons and check their damage

  • @STUCKINACAKE
    @STUCKINACAKE Год назад +501

    1:15 Watching the Bolter utterly explode enemies it hits, but the character struggling to control the recoil is probably the best way they can interpret the Bolt Gun (And hell, it's not even a full sized bolt gun - just the 'mini' version given to the guard and Sisters)

    • @North29TH
      @North29TH Год назад +36

      So close, so close to my Adepta Sororitas dream.

    • @ToozdaysChild
      @ToozdaysChild Год назад +50

      I'm really hoping there will be a bolt pistol/chainsword combo weapon similar to Saltz's rapier/pistol. A Commissar with a gun in one hand and a sword in the other is one of most iconic images in 40k.

    • @side7oldtype298
      @side7oldtype298 Год назад +17

      @@ToozdaysChild A Reject Commissar will be a good class addition, I can already hear the banter between him/her and the Ogryn.

    • @Cooli167
      @Cooli167 Год назад +1

      @@side7oldtype298 Now we talking commisar Gallus and Ogg/Griff or...?

    • @theKonfusion
      @theKonfusion Год назад +1

      @@ToozdaysChild Can a non space marine carry a bolt pistol in one hand and not dislocate his shoulder with each shot?

  • @jibawub8515
    @jibawub8515 Год назад +42

    Thanks a ton for showing new gameplay and some of the weapons. I especially love the eviscerator and wasteland maps.

  • @4realentropyst230
    @4realentropyst230 Год назад +111

    The shooting range almost makes up for not having a good HUD for weapon stats, really happy to see that they implemented it

    • @wtfronsson
      @wtfronsson Год назад +8

      HUD means heads up display, your in-game health bar and such. You probably mean the gear UI. And yeah we all hate that trend of not giving the player enough info. I think it's intentional. It's not THAT bad because there will be youtube and other guides delivering all the info after their testing etc. But it is kind of insulting to not even have an option to enable it, just because some casuals might get overwhelmed if they turn it on.

    • @4realentropyst230
      @4realentropyst230 Год назад +4

      @@wtfronsson
      Living up to your name :D
      Anyhow, I do think it is that bad. In Vermintide we need a spreadsheet to be able to calculate breakpoints and optimize builds. In Darktide weapon damage isn't standardized meaning it'll be even harder to calculate breakpoints and players will have to resort to hopping in and out of the shooting range to test gear if we won't be able to swap gear while in there

    • @spamquisition4046
      @spamquisition4046 Год назад +4

      God yeah, Fatshark really need to make their UI more informative. The Closed Beta's bars for weapons was just bad and I really want to know how much ammo my teammates have.

    • @Fire_Gaming64
      @Fire_Gaming64 Год назад +10

      I hope they make a few more “social” elements to the hub, like a literal shooting range with a method of scoring points and maybe a bar area similar to DRG, maybe with a emperor’s tarot poker-style game to just chill with friends or randos between rounds

    • @spankyjeffro5320
      @spankyjeffro5320 Год назад

      @@Fire_Gaming64 No.

  • @EcchiRevenge
    @EcchiRevenge Год назад +78

    I highly recommend separating dodge and jump, instead bind sprint and dodge both to left shift.
    Because you can(and sometimes will have to) jump to the side or rear, but you can't sprint to side/rear(can only do diagonal sprint at best).
    Binding sprint and dodge together perfectly separates these two horizontal movement abilities while space can be reserved for better movement(jumping at end of dodge to replace slowdown at end of dodge with speed of jump).

    • @milkandcookiesTW
      @milkandcookiesTW  Год назад +15

      yep I talk about it at 12:40. i just have so much built in muscle memory I dont personally want to change it, but for newer players or those looking to go to the next level I definitely recommend separating them

    • @acidbat3443
      @acidbat3443 Год назад +12

      I've played Vermintide 2 for an entire year, 1.2k hrs in total, and I tried using dodge on shift but space for dodge and jump feels more intuitive to me. I've learned to time my dodges and jumps, tho I still sometimes make the mistake of jumping instead of dodging.

    • @spaghettimkay5795
      @spaghettimkay5795 Год назад

      There's 1 thing you're not considering. Sticky Keys...

    • @EcchiRevenge
      @EcchiRevenge Год назад +12

      @@spaghettimkay5795 real gamers don't have sticky keys on.

    • @EcchiRevenge
      @EcchiRevenge Год назад +2

      @@acidbat3443 That's why separating them to different fingers/keys helps so much.
      It was far more consistent when I separated them after first 500 hours, now 1700.

  • @FandangoJon
    @FandangoJon Год назад +18

    Really appreciate the breakdown of some of the new mechanics! Would love a video breaking down the different stats/attributes weapons have, if/when that info becomes available!

  • @kaades_
    @kaades_ Год назад +9

    Praise be to the God Emperor of Mankind the game is almost here! Thank you sir for this early showing of the game!

  • @XxAegremxX
    @XxAegremxX Год назад +3

    Me: nah as much as I love it, I need to focus on my job and my family.
    Sees Bolter
    Me: Imperium and Emperor before family am I right?!

  • @lightkon1477
    @lightkon1477 Год назад +26

    OMG they changed the UI. I love it
    The old one was too clunky and covered (especially the characters healthbars) covered too much of the screen.
    Love the streamline look of it

    • @quaqamolgreatandmightyskin7312
      @quaqamolgreatandmightyskin7312 Год назад +3

      That's what beta are made for :)

    • @sivel7493
      @sivel7493 Год назад +9

      I really loved the old Psyker Peril-meter tho :(, it looked very...scifi interface-y, now it's just a text number :(((

    • @mr1357989
      @mr1357989 Год назад +6

      @@sivel7493 i agree the new meter for their overload looks so out of place now, i dont like it

    • @sivel7493
      @sivel7493 Год назад +4

      @@mr1357989 it's whatever but if I were to choose, I'd like the first one, but I suppose this IS more...readable.

    • @lightkon1477
      @lightkon1477 Год назад

      @@sivel7493 I agree. This new just looks like it was slapped on last minute through photo shop

  • @stefanrosch1991
    @stefanrosch1991 Год назад +11

    Awesome! I m so happy to see another map theme : ) the desert looks nice.
    Did the feats change since the last beta?

  • @Captain-Jinn
    @Captain-Jinn Год назад +25

    As someone who felt fully prepared for Darktide's early release after many hours during the betas, you've really explained a lot of great concepts I hadn't considered and made me fully rethink the way I'm gonna approach the game. Excellent video!

    • @thedoctor1471
      @thedoctor1471 Год назад +4

      Play Ogryn, slab things, enjoi being the goodest boi.

    • @lukematney7062
      @lukematney7062 Год назад

      Toughness was something I didn't understand real well, considering that it wasn't a thing in Vermintide. I'm glad there's differences between the classes.

    • @milkandcookiesTW
      @milkandcookiesTW  Год назад +2

      glad you enjoyed it!

  • @MercytheMad
    @MercytheMad Год назад +14

    Fantastic guide Indy! A lot of the 'basic' stuff is really key information and easily overlooked even after playing dozens of hours of Darktide if you don't already know it from Vermintide.
    You pointed out a BUNCH of stuff that I had not understood properly form my own gameplay, big thanks!
    I am going to recommend all my team mates watch this before the 17th!

  • @PixxxelWizard
    @PixxxelWizard Год назад +8

    These tips were beyond what I expected, so thank you for that. I had to watch this several times so I could get over my excitement at all the new environments, weapons, and UI improvements, so I could pay attention to what you were actually saying. I also kind of wondered what warp fire actually did to enemies, and seeing hp bars over their heads in the Psykhanium confirmed that it is a damage DOT.

  • @TheOffkilter
    @TheOffkilter Год назад +7

    Man that shot coming into the Morningstar made me wonder why no one has tried to do a Mass Effect or Dragon Age style RPG set in Warhammer 40K or Fantasy respectively. That would be amazing if done well.

    • @Jorgon01
      @Jorgon01 Год назад

      There's a Rogue Trader CRPG in the works.

    • @TheOffkilter
      @TheOffkilter Год назад

      @@Jorgon01 yeah by Owlcat which Im excited about but yeah I would love to see a Bioware style RPG set in either universe

  • @Tyranoman
    @Tyranoman Год назад +14

    Sheesh, looks incredible so far.
    How is the performance in this build compared to the previous beta?

    • @loadedexcrement
      @loadedexcrement Год назад +2

      Looks like it runs better, but then again I have no idea what kind of hardware he has it running on. I had a friend I played beta with who had a pretty beefy system, Ryzen 9 and a 3080 and he was struggling to run it. I suffered alot with a Ryzen 5 and a 2080 so.

    • @loadedexcrement
      @loadedexcrement Год назад

      @candyman I figured as much. I really really really hope the game runs better in this next beta. I can run Vermintide 2 at around 100-90 fps during hordes with my current rig.

  • @GrayFolxy
    @GrayFolxy Год назад +2

    I hope they toned down the grimoire corruption cause I couldn’t finish even one mission with one or two on us. The rampant corruption was just putting us at 1HP and some events you get las gunned or dont have much cover. I dont get why grimoire just dont work like vermintide and cut just a determined portion of HP , its already hard to loose HP and even more as the game advance without any means to slow or stop it.

  • @Dancan799
    @Dancan799 Год назад +3

    You can look at the planet options. Then ignore them all and pick Cadia

    • @cousinzeke4888
      @cousinzeke4888 Год назад

      I'd rather play as a winner.

    • @Dancan799
      @Dancan799 Год назад

      @@cousinzeke4888 do t think that’s an option considering all options are prisoners

  • @ToLazy4Name
    @ToLazy4Name Год назад +2

    tell fatshark to give us back the scoreboard and to get rid of the meaningless stat bars

  • @wolfschadow6399
    @wolfschadow6399 Год назад +5

    My only concern is with the premium currency and the daily refreshing premium shop can very easily become a gatcha game mechanic or coerce people into buying the premium currency.

    • @loadedexcrement
      @loadedexcrement Год назад +1

      They didn't sell the premium currency in VT2, and I doubt they will here. Also Gaccha doesn't let you buy what you want directly. (not without spending a ton of cash on a pull before hand)

    • @geforcegtx10606gb
      @geforcegtx10606gb Год назад

      @@loadedexcrement they will 100% sell premium currency. You get 2500 of it if you get the imperial edition or whatever that's called

    • @frajecz
      @frajecz Год назад

      @@geforcegtx10606gb You also get shillings in V2 when you buy any DLC, so it could work like that.

    • @loadedexcrement
      @loadedexcrement Год назад

      @@geforcegtx10606gb I was thinking it worked like the shillings, like Fraja CZ said: you get a chunk of it when you buy DLCs, not directly sold in packs.

    • @geforcegtx10606gb
      @geforcegtx10606gb Год назад

      @@loadedexcrement i think they directly said that the aquilas ( which i think they're called ) is premium currency and that the earnable currency in the game is something different

  • @rzr0015
    @rzr0015 Год назад +2

    Now waiting for a fat sale from fatshark to get into this sexy game. Can't wait!

  • @orbitalbutt6757
    @orbitalbutt6757 Год назад +54

    I am absolutely inappropriately excited for the flamer. The Emperor is giving me blessed prometheum for Sanguinala this year, ive been just so faithful. You wouldn't believe how faithful I've been and my reward is the gun that puts the mans on fire. Fwoooooosh, that is the sound of flamethrowering

    • @milkandcookiesTW
      @milkandcookiesTW  Год назад +5

      burninating the countryside, burninating the peasants

    • @orbitalbutt6757
      @orbitalbutt6757 Год назад +1

      @@milkandcookiesTW You better believe the first thatched roof I see is getting that business

  • @bronybro1616
    @bronybro1616 Год назад +20

    I was worried about variety in locations, its nice to see they were holding back in the beta. A bunch of times games show that the beta is all there is and this was not it. Cant wait!

    • @shiby1860
      @shiby1860 Год назад +1

      yeah, i was scared that there would only be cramped maps inside of the hive city, was so happy to see the start of the video showing us missions that are outside of the hive city as well!!

  • @AbyssWatcher745
    @AbyssWatcher745 Год назад +4

    Love the way the Lucius pattern lasgun you were using looks. The charging mechanic for it seems interesting. Is it the only lasgun that does that?

  • @guardianaerdan8588
    @guardianaerdan8588 Год назад +8

    Looks like a very promising game, looking forward to its release.

  • @ArmouredProductions
    @ArmouredProductions Год назад +2

    Is it true there are combo Sword/Pistol Melee weapons like Saltzpyre's Rapier in V2? I would love to have a Sword and Laspistol in one

  • @vatinas7214
    @vatinas7214 Год назад +5

    Great video, thank you!
    If I understand correctly, the amount of health bar sections is the amount of times you can be downed without being killed (well, that plus one, I guess), and I see that the Ogryn has more health bar sections. Does that mean the Ogryn can be downed more times before being killed / loses a lower percentage of max health from grimoires (which, if I understand correctly, reserves one health bar section)? Thanks in advance, and praise the Emperor!

    • @milkandcookiesTW
      @milkandcookiesTW  Год назад +9

      correct, Ogryn can be downed more times before being killed. on higher difficulties it usually wont matter though, if you're getting downed multiple times, your team is probably dying or dead anyway

    • @vatinas7214
      @vatinas7214 Год назад

      @@milkandcookiesTW Thanks a lot for the answer! :)

  • @lucasstruna3962
    @lucasstruna3962 Год назад +6

    good lord this looks amazing!

  • @krackd-tv1364
    @krackd-tv1364 Год назад +1

    i just want to say i just barely got verminetide the day after it went freee and i had neer played it before and now im in deep this game is in my top 10 games of all time and now i want to get into warhammer 40k for a hobby all around if only i didnt get into this game in such an odd time of the year because now i dont have extra moeny so i cant even buy dark tide and it kinda sucksalmost as bad as i do at vermintide .lol and now that dark tide comes with so much more shooting i just cant wait but i am going to just suck it up and play cod dmz and warzone 2 for a little whle and then maybe save some money for a cpl weeks since i dont have much extra money able to save and then ill get it .

  • @vineveer4358
    @vineveer4358 Год назад +2

    Jaw hit the floor when I saw the bolter.
    N-not because it's cool or anything, but because the recoil got me in the face.

  • @MegaNever2010
    @MegaNever2010 Год назад +2

    Was friendly fire turned on in this build? If so, did it feel worse compared to Vermintide, in terms of having a big Ogryn in front, or being more of a 50/50 split on melee/ranged?

    • @milkandcookiesTW
      @milkandcookiesTW  Год назад

      there hasn't been any friendly fire in any of the beta or pre release builds. they can block your shots but dont take damage

  • @milosgavranovic2183
    @milosgavranovic2183 Год назад +3

    Just wondering if the performance is any better in preorder Beta?

  • @sanguinius6815
    @sanguinius6815 Год назад +2

    do we know if the passives from duplicate classes stack? or are you hurting yourselves by not bringing a balanced team?

    • @milkandcookiesTW
      @milkandcookiesTW  Год назад +1

      if its the same skill from the same character with the same name for the ability, it generally does not stack. you dont necessarily need a "balanced" team. you can easily run 4 psykers or 4 veterans, but it can be good to avoid spamming the same group benefit talents

    • @sanguinius6815
      @sanguinius6815 Год назад

      @@milkandcookiesTW awesome thanks for the clarification

  • @yourbuddyunit
    @yourbuddyunit Год назад +1

    I wish I could play with you, I wanna get good at this game, and you seem so helpful and patient.
    I hope if we meet in atoma I don't hold you back, but hopefully this video will help! Thanks it's probably my favorite game, but I suck so bad rn.

  • @cocoadeer2608
    @cocoadeer2608 Год назад +8

    Which class did you enjoy the most with the new content?

    • @milkandcookiesTW
      @milkandcookiesTW  Год назад +13

      I'm really enjoying Zealot!

    • @s.p..smdness8748
      @s.p..smdness8748 Год назад +2

      @@milkandcookiesTW Please tell me the Flamethrower is available in the early access/beta

    • @cocoadeer2608
      @cocoadeer2608 Год назад +1

      @@milkandcookiesTW That flamethrower and power hammer looks like a sick combo and gonna be a hell of a good time!

    • @honestbenny
      @honestbenny Год назад

      @@milkandcookiesTW Does Eviscarator have Light overheads and heavy horizontals if I saw correctly? Also do overheads have anti-armor damage? Eviscarators are capable of cutting through Space Marine armor even so it should be very strong anti-armor weapon.

  • @Jack-zn8ws
    @Jack-zn8ws Год назад +3

    Lovely content and happy Fat Shark gave you such big opportunity and on top of that an announcement on their DarkTide discord.
    +1 sub and looking forward for more awesome content and of course, the part 2!

  • @AHigherPerspective
    @AHigherPerspective Год назад +2

    The game looks like its much better optimized than the beta a few weeks back, looks very smooth. Looking forward to thursday!

  • @Mandatory.Testicular.Torsion
    @Mandatory.Testicular.Torsion Год назад +33

    literally the game of my dreams, i cant wait to finally start playing this!!

  • @Theoxuesu
    @Theoxuesu Год назад +4

    I'm so happy to see the Kreig style lasgun, the bolter and flamer

  • @elliottgaal9774
    @elliottgaal9774 Год назад +1

    Trust lvl 1: Chucklef*cks
    Trust lvl 30: Semi-competent acolytes

  • @HyperionRexx
    @HyperionRexx Год назад +1

    Stamina? Really? Stamina bars are horrible. Game looks cool but I've never met a gamer yet who thinks stamina bars are a good idea.

  • @Rustanator2
    @Rustanator2 Год назад +2

    Really looking forward to the other videos. I played a lot of vermintide but never at the highest level. I'd love to "get gud" at this one tho.

  • @69shadesofyeezeezs47
    @69shadesofyeezeezs47 Год назад +1

    "You need to learn how to not suck, this is were "I" come in"
    Damn I got 2nd hand embracement cus of that 😅

  • @Lucitaur
    @Lucitaur Год назад +1

    Not sure I like how itemization is implemented in this game.
    REALLY can't stand the entire RNG fiesta and don't understand why FS simply doesn't stick with the crafting system from Weaves.
    I also hope they don't overdo it with coherency bonuses since I don't want my character to be defined by what other people are picking to play (I like to create my own builds, thank you), nor do I want the feel of being tied together by an invisible rope (the reason why no one likes that Nurgle's torch curse in Chaos Wastes).
    It also reduces individual skill expression for no good reason, while also punishing those situational (yet needed) moments of separating from your team.
    Not only that, but now the 'solo players' will actually cost their team even more since not only will they leave their allies with a player less, but also prevent them from getting their coherency bonus, increasing the harm caused by the 'solo players'!
    Organic ways of making the team stick together are way better, and if punishment for 'solo players' needs to be increased, the game should simply spawn more specials to hunt them down (after all, it makes sense for assassin-like characters to focus on isolated targets).
    Also, Chaos Wastes did a good job with making people stick together while preserving their individuality by increasing the randomness of the maps and scattering coins/shrines around, meaning people have to look out for stuff instead of running off on autopilot.
    And FS should return the score board, simple as that!
    Their reasons for removing it is silly to no end and mostly punishes regular players who simply want to see how they did.
    Besides that, the game looks good!
    P.S.
    3:30 - Tanking isn't exactly about 'absorbing' damage, it's about protecting your team (either by making the enemy aggro you, crowd control, or direct protection of your allies) and being able to survive the enemy focusing you (which can be done trough absorbing the damage like you said, but can also be done by blocking, crowd control, and other survivability tools).

    • @gabrielrognon6238
      @gabrielrognon6238 Год назад +1

      the coerency bonus aren't modifiable on a caracter and the game is design so you can playmultiple of the same caracter so I would guess that they aren't essential.

  • @theansweris421
    @theansweris421 Год назад +2

    is the performance any better though??????????

  • @kheionai8380
    @kheionai8380 Год назад +2

    what kind and number of attachments and cosmetics, if any, can we modify our weaponry with? Like i know we've got sights, and a "special" slot for flashlights and bayonets, but is there any other stuff you've had access to and could mention?

  • @JayBirdJay
    @JayBirdJay Год назад +2

    Praise be the Spawn Director! Blessed be their name!

  • @niekderooie
    @niekderooie Год назад +2

    Will characters from the beta carry over to launch?

  • @foxhound1440
    @foxhound1440 Год назад +1

    So have they fixed the chain weapons? Seem to be really cool but I am wondering if they have fixed what people were complaining about earlier? Mainly the lack of a "chain" sound on light attacks and the special not worth doing because the lack of damage and how long it takes to rev up the motor?

  • @andrebrasil4229
    @andrebrasil4229 Год назад +1

    Is this a newer build? How's performance compared to previous beta? It's the only thing that made me hold my preorder, because Beta performance was shaky af.

  • @theKonfusion
    @theKonfusion Год назад +2

    Wow! within seconds, my wish is here, having outdoor mission! I knew they would do, but so glad to see it :D can't wait!

  • @ginjaBRETTman
    @ginjaBRETTman Год назад +2

    Emperor bless this ravaged body!

  • @kellywilliam3708
    @kellywilliam3708 Год назад +1

    Does DT have Natural Bond?
    >.>

  • @badsy8098
    @badsy8098 Год назад +1

    Hoi, great video! This one is for Cadia !
    Two questions came in my mind while watching. First, do you have the ability to remove wobble in options in the build you're actually playing? And second, do dodging with a ranged melee weapon is still not as good than with melee weapon (about enemies hit tracking)? Thank you for your answer, may the emperor protect you !

  • @kosciarz
    @kosciarz Год назад +1

    Could use some dmg numbers in game as on while playing mission. Tho I like very much that mini arena where tutorial was. I wish there was some "horde" simulation units, even 6 of them but close to each other to test cleave.

  • @mitchellschmidt1791
    @mitchellschmidt1791 Год назад +1

    please tell me they have the homeworld choice of Krieg

  • @viniciusg.5519
    @viniciusg.5519 Год назад +1

    Only one class per charecter? That's a letdown considering Vermitide tree and the extra dlc one

    • @GrimViridian
      @GrimViridian Год назад +2

      At launch, they're adding new subclasses every few months

  • @WozWozEre
    @WozWozEre Год назад +2

    That Bolter rustles my jimmies something chronic.

  • @gabzsy4924
    @gabzsy4924 Год назад +1

    The game not even out yet and people making guides 🤣

  • @teinmeizeshi5209
    @teinmeizeshi5209 Год назад +7

    You forgot to mention that dodges have i-frames. Unlike in Vermintide where dodges DIDN'T have i-frames, Darktide dodges are OP, bcs even if you get surrounded, you can still i-frame the attacks by "dodging" on the spot.
    There were many situations where I was completely surrounded, but I survived bcs there were no special enemies on me, so I just killed everything while enemy attacks just phased through my character.

    • @leros6484
      @leros6484 Год назад

      Are you sure Dodges give I-frame ? I thought they just remove tracking from ennemies like Vermintide

    • @akoyash9964
      @akoyash9964 Год назад

      @candyman s are based

    • @teinmeizeshi5209
      @teinmeizeshi5209 Год назад

      @@leros6484 Yes, dodges have i-frames. I abused the shit out of it while playing zealot. If those weren't i-frames, then I would really want to know, how could attacks constantly phase through my character. The concrete proof I have of it is if you dodge into plague ogryn slam attacks, they don't do any dmg.

  • @kevincunningham3656
    @kevincunningham3656 Год назад +1

    The moment I heard that boltgun fire, I was filled with such an intense need to purge the heretics and the unclean.

  • @boxcarpilot30
    @boxcarpilot30 Год назад +2

    Mousewheel to the left = Dodge left
    Mousewheel to the right = Dodge right
    I really recommend this to everyone, try it and see if it works for you(Provided your mouse has the capability)

    • @martinnielsen7218
      @martinnielsen7218 Год назад

      can you recommend a mouse that has this capability?

    • @boxcarpilot30
      @boxcarpilot30 Год назад +1

      @@martinnielsen7218 Logitech hero g502

  • @sprousaTM
    @sprousaTM Год назад +2

    I'd really love to understand, what each icon on the melee weapons stand for regarding the attack chains.

  • @H3nw3
    @H3nw3 Год назад +2

    Thank you so much for the guide. Makes me more excited now that I know what's going on.

  • @christophedlauer1443
    @christophedlauer1443 Год назад +1

    1:40 GOOD LORD EMPEROR YEEEESSSSS!!! Thank you fatshark , this sounds like a Bolter and not like a large assault rifle.

  • @kyleolejniczak9745
    @kyleolejniczak9745 Год назад +1

    Im so glad the mission selection is close to DRG, endless procedural missions will give this game a shit ton of life

    • @xwing2417
      @xwing2417 Год назад

      I agree, though I will miss the story presentation from VT2. The dialog between the characters was always a lot of fun.

  • @Jaevwyn
    @Jaevwyn Год назад +1

    Any news on private bot games yet?

  • @goodtaste2185
    @goodtaste2185 Год назад +1

    My friend is really excited for this game so I am too. Hope its fun!

  • @illumin4t152
    @illumin4t152 Год назад +2

    which class do i have to play to get the bolter? or is it for everyone? damn did not thought they would have it in the game, the most iconic weapon there is in wh40k ^^
    and am i the only one who thinks there should be a pvp mode like in L4D2 with the spcielas in this game which remind me so hard to the special zombies ^^

    • @milkandcookiesTW
      @milkandcookiesTW  Год назад +1

      Veteran and Zealot at least have the Boltgun

    • @illumin4t152
      @illumin4t152 Год назад

      @@milkandcookiesTW good to know that those were the first one i wanted to play
      thanks for the repley

    • @GrimViridian
      @GrimViridian Год назад

      I hope they don't do pvp like in vermintide so they can fully focus on pve personally, pvp in l4d2 was never a good experience for me

    • @illumin4t152
      @illumin4t152 Год назад

      @@GrimViridian to have a good exp in l4d2 you needed 8 people which were friends with each other. like that noone got salty and everyon had fun ^^

  • @Cifer77
    @Cifer77 Год назад +1

    I'ma spam this in as many places as I can.
    FATSHARK! PLEASE change the push attack for every weapon automatically putting you back into blocking stance, even if you've never hit block since performing the attack! It really screws with melee combat flow, making me pause in the middle of trying to attack. It would also be great it those push attacks could start weapon chain attacks, like in V2.
    Edit: After watching your vid, I'm shocked you were able to use this in a chain attack. Every single weapon I tried in the beta did now allow this.

  • @milkloaf6563
    @milkloaf6563 Год назад +1

    Big question, has the holy chainsword been fixed?

    • @jdakiller1017
      @jdakiller1017 Год назад

      Devs said they did buff it after the beta so we'll see in a couple days

    • @milkloaf6563
      @milkloaf6563 Год назад

      @@jdakiller1017 oh ok I hoped I’d be buffed in the pre release beta

  • @samuelconrex6517
    @samuelconrex6517 Год назад +1

    can't wait to play in 2 days. Thanks for the video.

  • @sbraypaynt
    @sbraypaynt Год назад +8

    I’m so excited that I’m already worried about picking unique and interesting names for my characters that I won’t get tired of

    • @Nikolas5842
      @Nikolas5842 Год назад

      Honestly same xD

    • @defleshed2
      @defleshed2 Год назад

      are names going to be unique to 1 online player or can many people be named "Sqysh"?

    • @sbraypaynt
      @sbraypaynt Год назад

      @@defleshed2 each one of the characters you make you get to name, this will appear in game with you steam name below it greyed out.

    • @sbraypaynt
      @sbraypaynt Год назад

      @@defleshed2 In the beta I had a sharpshooter called Hartman and an Ogryn called Wotan

    • @defleshed2
      @defleshed2 Год назад

      @@sbraypaynt no I mean if you name it Woton and I name it Woton. Is this allowed?

  • @CommissarJimbo
    @CommissarJimbo Год назад +1

    Holy shit a Death Korps Lucius Pattern lasgun with an overcharge function? That's a great eye for details coming from the dev's there.

  • @Dr.Akakia
    @Dr.Akakia Год назад +1

    DRG player here, cant wait

  • @desperado4367
    @desperado4367 Год назад

    Wanna play this game but I need to buy a better GPU

  • @Nimoot
    @Nimoot Год назад +1

    How are you already playing Darktide? .... The heck 😞

  • @Sebek031
    @Sebek031 Год назад +1

    About the Morning Star hub;
    There's something that looks like a gunsmith bench/workshop with a servitor but it was not interactive for the players.

  • @darko-man8549
    @darko-man8549 Год назад

    the premium currency is going to be earnable in-game or is only with monetary purchase to get cosmetics?

  • @Blackburn6969
    @Blackburn6969 Год назад +4

    I hope to god you can make the Hub lobby's private. In the last beta we all sat for sometimes 4-5 minutes loading in because of peoples crappy connections. We never had those issues on Vermintide and it would be a shame to slow the general game experience just because we're waiting on randoms to join our lobby

    • @vickq123
      @vickq123 Год назад

      Wondering about the same thing actually, no clear answer so far, I personally play only with friends or when I'm solo I would rather play with bots than randoms.

    • @GrimViridian
      @GrimViridian Год назад

      Huh I played pretty much the whole beta and never had load times that long, weird

    • @cousinzeke4888
      @cousinzeke4888 Год назад

      I really, really hope so, I _despise_ social hub areas.

  • @lxToxicRainxI
    @lxToxicRainxI Год назад +1

    Is the early release this week going to carry over to main release?

  • @El-Burrito
    @El-Burrito Год назад +1

    The bolter does bolter things! The plasmagun looks so good too!

  • @GigaSchnitzel
    @GigaSchnitzel Год назад +1

    thank you very good guide, enjoyed that, got hyped so bad again i hate it :P keep it up and get better soon bro

  • @dantewilliams2757
    @dantewilliams2757 Год назад +1

    That badlands looking map looks like it’s going to be my favorite map

  • @johndane9754
    @johndane9754 Год назад +1

    1. Aim center mass; you'll hit your target more often and, in the lasgun's case, you'll be walking your shots up to the head. Same principle applies to hordes but better off using autoguns, shotguns, or explosives. It's more to delay the oncoming horde for those few vital seconds while thinning their numbers to a managable amount.
    2. Shoot where your team isn't. You'll avoid friendly fire more often, have a clearer field of fire, spot flanking shooters and specials easier, and your Ogryn will thank you for not shooting him in the back.
    3. Watch you position. I'm serious, if you see three out of four of your team mates in front of you then you're the rearguard, look behind yourself every so often. If your team is to your right watch your left, if they're to your left, watch your right, and if you're in front then keep walking until you get shot.
    4. Eyes and ears. A shifting shadow means something is there and those footsteps aren't just noise. You'll feel ecstatic blasting that trapper who thought she had the jump on ya.
    5. Communicate. Fucking communicate, you'll save your team but mostly yourself some serious headaches of not pointing where your guns and knives should be. Say it, type it, or press that little magic button that lights up the soiled snowflakes for all to see.

    • @xwing2417
      @xwing2417 Год назад

      Vt2 had great sound design, allowing us to pinpoint and shoot leaping gutter runners and the like. I hope this stays true.

    • @johndane9754
      @johndane9754 Год назад +1

      @@xwing2417 It's still true.

  • @nonameguy96
    @nonameguy96 Год назад +1

    I just hope it runs better

  • @North29TH
    @North29TH Год назад +1

    8:12 Lucius Pattern Lasgun, my dreams of every guard regiment would become true in no time.

  • @Brother_Rony
    @Brother_Rony Год назад +1

    *Meanwhile all console players watching the gameplay* "God, I wish that was me"

  • @Keln02
    @Keln02 Год назад +1

    Heresy...No Jump on spacebar
    *furiously starts slamming a giant red button*

    • @milkandcookiesTW
      @milkandcookiesTW  Год назад +1

      haha yeah I talk about it. newer players should definitely forge their muscle memory with dodge and jump on separate keys. but i dont want to relearn my own muscle memory, and im already good at the game ;P

  • @chilliewhk
    @chilliewhk Год назад +2

    By God, the bolter is glorious