You make the best content dude. I love your opening and I enjoy every view point you make on games. My most favourite is definitely the Megaman and Street Fighter comics made by Malibu itself. You deserve a lot of subscribers my guy.
As we lad I actually had the Tiger Electronics game. It was my introduction to Metal Gear. And stayed my only reference point for the franchise until MGS came out on the PS1. If IRC it was a little more complicated than just space invaders. You had various types of weapons and had to use the appropriate one on the different enemies (goons, tanks, Metal Gear) You also had to collect keycards that would progress you to fighting the Metal Gear. Once you encountered Metal Gear the screen cleared of every other enemy and then you had to dodge different attacks and use the rocket launcher to defeat it. Once you did that it recycled back to the beginning. The location of keycards, health, ammo, etc was random each time. As it'd have to be. That is all I remember from it.
Ha ha you got further than me and my brother. We both had the game and could never figure out how to beat the tanks. We loved the calling button. If you pressed it randomly youd just hear snake go, "this is snake are you okay?" For some reason this made me and my brother laugh.
Yeah, you pretty much got it. It was actually an amped up version of Terminator. The enemies were in certain positions, and the weapons only hit certain positions... so depending on where they were you had to move to an spot, change your weapon, and shoot, or wait for them to move certain places where another weapon would hit. This is kind of what a lot of Tiger games did... combinations of screen position and correct button. I kinda remember plastic explosive being used to open doors for certain things too.
@@dtrainacomin I think you're right about the c4. I remember you went down a hallway and sometimes there would be a room on the side but youd need to do something to enter. When you'd enter the room you'd get ammo or a ration. I have to be honest we were really young when I played this so neither of us knew how to get very far. We would always get killed by the tank. You know I'm kind of interested now I'll see if my brother still has the thing. He might we loved it as a kid.
Those tiger electronics games were never very good, however they were always so fun to get as a kid. The packaging was always so beautiful and even if the game wasn't that good back then it was still amazing to us kids.
Considering Kojima didn't have anything to do with the NES port and - reportedly - wasn't happy with it because of all the changes from the MSX original, I doubt he'd be able to help you there.
Without any further info I would just assume that they went in as a team, and the rest died or had other jobs on the mission. After all, at that point we had no idea what was coming in any future games, and I bet neither did Kojima. In some way every MGS part is a perfect ending to the story.
7:02 Fun fact; that's also happened in NES version as well, where you can go out and back in to get the item over and over. Not sure about MSX, though but I surely remember did the same as well. Gotta stack up those rations and ammos!
I just recently finished the MSX version they have on GOG, and I can confirm it can be done on it. I think the game was built around this because I feel like it would be too hard not to do it, but maybe I'm just a scrub. Nice thumbnail, BTW.
Growing up with the C64, this version would probably be too hard of a game for me but, I must admit, having NES style games on the platforms - and kinda complex, like this - is a rarity, I'm seriously impressed! (and i didn't even know it existed)
So I got curious and looked up Charles B Ernst. Amazingly, he went on to have a real career, apparently spending years at Midway / Netherrealm. He's got art-related credits on virtually every Mortal Kombat game for over a decade, from Deadly Alliance to MK X, plus various other things. Although Metal Gear DOS is the last time he's credited as a programmer. Guess he found his true calling.
@@liveyourdreammedia the story behind why a single person ends up doing a whole port by themselves is often really interesting. I remember watching a video where the programmer for the 3DO version of Doom talked about how the person who purchased the rights for the platform just didn't understand how software functioned and she had to build the entire game from scratch using the Jaguar version as a reference in a couple of months in order to meet the deadline.
I remember that article. She worked herself to death trying to get the 3DO version to a state of being at least playable. She also hired some local band out of her pocket to do the music
Makes sense that the C64 version was based off the NES port rather than the MSX original, since they had similar processors. Of course, the NES was a bit more capable, but having a similar cpu is probably why the C64 version has the gameplay mostly intact.
these ports are rarly based on teh orignal code, I don't know this for sure but refrencing the NES edition would just be easier for most as MSX's were super uncommon in North America
Acid was a solid spin off game, I'm not the hugest fan of deck based games but it worked well, and the turn based stuff was a nice touch. Ghost Babel is cool too, really wished we got another top down pre-solid MG game
@@st1ka I agree hands down. It's not bad for (allegedly) being developed by one person. I have heard that the MS-DOS version is bugged and wont let you beat it after a certain point. Nice video though, was not expecting to see any of these at all.
@@st1ka Yep. Several essential items are missing, one of the boss battles needed to defeat to get one of the items is bugged and can't be beaten, card 8 is in a room that requires card 8, etc. The C64 has its own critical game-crashing problems that prevent it from being completed at all (any boss screen crashes the game). The developers confirmed this about the C64 version when people called in for tech support, and told them to user a crack software to patch their copy so that it can be played without the crash.
very nice and man Metal Gear 1 just gets all the love XD sort of surprised there wasn't a few more Metal Gear 2 again thanks for covering the unknown titles as well as the commercial at the end. great job
Didn't know there was an MGS for the N-Gage, that's pretty neat! There was also one I remember playing on an LG ENV2 phone called Metal Gear Solid. It's been a long time so it might've been the same game, honestly. It was extremely tough to control but it was pretty fun!
That NES-to-C64 port sounds like the easy road for developers, with the similar CPUs... What about Metal Dragon? It's about as legit as "Matel Gear II" ;)
@@st1ka There is/was a fan make too in the works yeah (unless Konami DMCA'd it again) But there definitely was one in development at the time, Unseen 64 has a few pics of it on their site.
Regarding the DOS game speed, that was normal back in the day. We would use TSRs to slow down the PCs to make such games playable. Not that this makes it good, but not out of the ordinary
And yet we get it occasionally that stuff is still framerate locked. Like that one Need For Speed that ran at 30 fps (for a racing game!) and if you unlocked to 60 everything was at twice the speed. And Bethesda's janky engine has some stuff like physics tied to the framerate. Which is why weird shit happens if you run Skyrim at >60
I had the Metal Gear Mobile on Ngage 2.0. There's also a Camera gimmick, you use the camera for camouflage, or simply just change the color of your outfit, whatever color you point it to. It's one of the best games on the platform.
At the C64 version you mentioned that 'if you don't live in Japan and didn't have a NES'. I believe you mean the MSX (because of Japan). I can assure you that the MSX wasn't only populair in Japan. MSX was populair in The Netherlands, Brasil and Spain for example. The Netherlands was obvious, because a dutch company called Philips made them also.
I would like to add that in 2004, both Metal gear 1 and 2 had mobile ports released in japan, wich were used as a base for MGS3 subsistance's versions of those games. MG1's mobile port saw an international release in 2008. Currently both MG2 mobile and japanese MG1 mobile are considered lost.
@@st1ka Yeah, they were released for I-mode devices. Luckily theres been kind of a push towards the preservation of I-mode, so hopefully once a way to dump those games is found, someone that has the MG ones comes out.
@@sgoc9499 yeah I've heard a lot of phone games were lost to time. I had a fire emblem-like tactics game for my old Nokia phone but I was never able to see it again :(
Master Miller looks like James Labrie. Great video, I had a c64 when most people had the ps1 and n64 and I remember metal gear well. Metal gear solid went on to be my favourite series.
Great video st1ka! I love the NES, I think it’s one of my favorite systems, I would love to see more NES and Famicom videos! Maybe even a video on the dendy
@@st1ka I remember that thing you showed me about cga, where you trick it into looking a lot better. I’m guessing this isn’t there. Also, what happened to that Vast Fame fighting game video?
Ah I actually want to the vast fame video next. Originally I wanted to do it in June, but it seems I can't follow a proper schedule no matter how hard I try 😅
Fantastic video! I'm a collector of Metal Gear Saga and I have a copy of C64 Metal Gear , the Tiger LCD and the Italian's Retail version of Metal Gear Mobile (but it's an episode of Ac!d Spin-off for old mobile phone aka Nokia 6630,Alcatel etc...not N-Gage) but...well..now i want a copy of Taiwan game 😅
Well, there were more mobile *Metal Gear* games (eh-hem, the JAVA ones) you haven't noted, like the faithful port of the original game (btw, that's how I was properly introduced to the series itself in the first place. Before that I've only seen some blurry grayish screenshots of *MGS4* and wasn't really that much amazed by those) known as *"Metal Gear Classic"* and two ports (?) of the *Metal Gear Acid* spin-off series. But wait, there were MORE than three games 'cause the later two were released both in 2D (top-down view,sprites etc.) and in 3D (pre-rendered backgrounds,3D models instead of sprites etc.) editions. So there you have it ^, ^
Another horrible DOS port (back in the day), was Mortal Kombat. It was so broken out of the box to the point when I called the publisher, they offered me a patch to be sent in the mail. Like 2 weeks later, i got the 3.5" floppy in the mail and it did fix most of the bugs, but it still played like crap. I had a decent Pentium 1 at the time. I believe it was the 133mhz. So much simpler back then.
Wow I did not know any of those Tiger Electronics games had speech that is pretty high tech there. xD And it was cool to see the different Metal Gear Sollid games. :)
The original Gameboy had the double dragon games and Battletoads. The GBA had final fight and double dragon. On the Gameboy color though... I can't think of anything
I am sure that metal gear for DOS in CGA mode use the second palette with yellow, green and red ,but the dosbox for some reason pick the standard palette instead with a cyan, magenta and white.
Once upon a time i played the Commodore version. Pfooo ...... if someone says that Nes version it's a very bad and awful version. Ohh, they don't know anything about.
Games that run too dependent on the processor speed weren't usually so much of a problem back in the day. Because you know what's slower than the processor back in the day? Writes to the graphics card. Of course it only wasn't a problem for a very short time, until it was. I think Dosbox has VGA write waitstate emulation though. Might be worth a shot. As it is Dosbox timings just never make sense, graphics card writes take zero time, and none of the instructions or memory accesses have realistic timing, like usually it's simply one instruction per cycle, which might as well be the behaviour model of an AMD K5, except K5 is usually stalled completely waiting for RAM, and DOSBox never has to do that.
SNAKE'S REVENGE on the nes is one of my top10 best nes games of all time, i just had to share this, such a good game that was way ahead of it's time, amazing music also.
@@st1ka it was my intro to the series, so i thank it for that, and i had nothing else to compare it to, also the game was the first ''think outside the box'' kinda games for me, and i loved that, having to do weird and complex things, it was great and i loved it a lot, and i still do, people just love to hate, like the Final fantasy mystic quest, it was my first FF game and made me a fan.
I never knew that Metal Gear was on the C64. I guess it makes sense that it came on the MSX 2,but looking at it just tell that this one is from the NES. Last but not least a bootleg version of it. Of course you’ll save it for the best for last.
Man, I'm a connoisseur of shit games myself. And I didn't know about the ngage 2.0 version of metal gear. Actually looks decent, though. And that tiger handheld would have had me hooked back in the day. I like games many other people can't stand.
I might be wrong, but the Pachislotmachines aren't even made by third-party studios they are made by Konami themself, or at least by a subsidiary of them
Am I the only one who would love to see a fan take on a Metal Gear port of the MSX game on the SEGA Genesis/Mega-Drive? Shouldn't be too difficult, especially w/today's dev tools.
All of those ports of the original Metal Gear, except for the NES one were all fan made. Not official. So yes, not everyone heard about them as they are not relevant.
That Metal Gear Mobile for N-Gage give a slight Idea Of what Metal Gear could be If instead the Playstation the game was done in the N64 Hardware Don't Get me wrong, Of course N64 is miles ahead more powerfull than the NGage but I Can imagine the game with no voices, a Midi soundtrack but amazing cutscenes using in game graphics. But It would probably never happens. Kojima probably were engaged (GOTCHA!) on more cinematic atmosphere witch needed the robustness Of a CD for making ALL the content avaible. But It would be Nice to see somebody doing justice with the N64 Hardware
@@st1ka theres a Brazilian RUclipsr named Victor Issui that lives on Japan and, researching about, discovered that MGS ORIGINALLY WOULD BE A 3DO GAME 😱😱😱 How would be the universe Of gaming If this have happened? Maybe the chances Of the 3DO itself would not change much but I Can imagine sega, Sony and Nintendo knocking at Konami's door saying - can You make a port Of this game for my console?
@@st1ka yeah ... Considering GEX, not a greatly demanding game, runs a bit poorly on the 3DO ... But I don't know ... Kojima Team squeeze each line Of code Of the PS original game ... Maybe a downgraded version ... Is really hard to imagine
I believe the 3DO wasn't well suited for 2D games but it also wasn't powerful enough to run 3D games for the generation it was ser against. It was in an odd position
I have never heard anyone call Ghost Babel a "Faithful spin-off on the PS1 Game" though it definitely has it's similarities. Below is copied from Wiki, I know it's hardly a discrepancy as it was called "Metal Gear Solid" in Europe, but it was called "Metal Gear : Ghost Babel" in Japan and even back in 2000/2001 when I was 8 years old I knew that. Just being pedantic, otherwise interesting video and there were definitely a couple I was not aware of! ( Tiger & Bootleg ) "Ghost Babel is not a port of said game but an original game made specifically for the Game Boy Color. Ghost Babel is a non-canon game that serves as an alternate sequel to the events of the original Metal Gear. The game is set seven years after the events of Operation Intrude N313." - wiki
If it's straight up just a diffrent timeline instead of a completely contextless game, then I'd say that actually strenghens the statement of it being a faithful spinoff.
Dude I would have swore I played Metal Gear on NES but I then I got the HD collection and started playing MG and it stared at the loading docks and I was like maybe I didn't play it but now I know I did but they altered it and me being bad at gaming I never got passed the jungle part
how can we play these mobile games, like the last Metal Gear you mentioned on the Nokia? There were some only mobile Tomb Raiders that would sweet to play as well!
Actually I have to disagree with this. The C64 version is worse than the DOS version. While its gameplay is generally better (despite long load times) it has a fatal flaw. When you get to the Shotmaker, a bug in the game's implementation of its copy protection software causes it to crash. So you can't actually play most of the game. This has been confirmed to happen on real hardware with a legit copy of the game. The DOS version is otherwise easily the worst version though, and from what I've heard you can't finish it either, though you can play much further. A couple of other things though. First, the MSX2 version is the only one where you can't always cancel alerts by moving to another screen. This flaw is also present in the NES and C64 versions. The ability to restock on items is also present in all other versions of Metal Gear, including the MSX2 version. It's also in Snake's Revenge, though in that game they only allow you to restock on rations in three places in the entire game.
The types of forgotten ports 1 80s home computer ports usually from europe or japan 2 crappy tiger lcd games from the 90s 3 mobile games from the 2000s 4 (not in this video) browser games from the 2000s. 5 Chinese bootleg ports from any decade.
Didn't knew this version of the Metal Gear existed for the MS-Dos. There was a perfect one to one NES version for the MS-Dos which played and looked exactly like NES game.
Much like modern PCs, DOS computers were as powerful as the hardware pieces you bought for it. Let's not forget DOS had games like Doom and arcade perfect conversions of super street Fighter 2 The issue is that this was ported by one person and the game seems be aiming for the lowest hardware settings possible
@@st1ka dude you should cover it on a vid I reckon you will love it ... Think Bayonetta but Metal Gear!! Great content btw keep up the good work my man
How do you neglect to mention that the C64 and DOS ports of Metal Gear were shipped completely broken and unbeatable? Good indication that the games were only glossed over superficially for the video.
@@st1ka Who said anything about completing the games? If you played either of them for maybe 20 or so minutes, you'd have come across the broken design, such as the game crashing and it simply being impossible to beat them.
@@st1ka Yeah, no that's complete nonsense, and now you pretty much proved you didn't actually play them that long. The C64 version crashes at every boss screen, as well as a few others. The devs confirmed that it shipped broken like this and nobody in the community found any existence of a fixed version while investigating it for nearly a decade. Even in all its slowness, it doesn't take but 30 minutes to get to the first boss and see the crash happen. So it's either that you didn't play anywhere near 4 hours (most likely), or you somehow managed to not progress about 5% of the game in those 4 hours.
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You make the best content dude. I love your opening and I enjoy every view point you make on games. My most favourite is definitely the Megaman and Street Fighter comics made by Malibu itself. You deserve a lot of subscribers my guy.
@@Mankey619 thank you! I try :D
@@st1ka I considered it, then I subbed. Would have just skipped the first step, but I felt like you asked so nicely.
Haha thank you
What is the music used at 1:39?
As we lad I actually had the Tiger Electronics game. It was my introduction to Metal Gear. And stayed my only reference point for the franchise until MGS came out on the PS1. If IRC it was a little more complicated than just space invaders. You had various types of weapons and had to use the appropriate one on the different enemies (goons, tanks, Metal Gear) You also had to collect keycards that would progress you to fighting the Metal Gear. Once you encountered Metal Gear the screen cleared of every other enemy and then you had to dodge different attacks and use the rocket launcher to defeat it. Once you did that it recycled back to the beginning. The location of keycards, health, ammo, etc was random each time. As it'd have to be. That is all I remember from it.
Ah thank you for that. All I had to go on was a video with just gameplay so it was hard to follow
Ha ha you got further than me and my brother. We both had the game and could never figure out how to beat the tanks. We loved the calling button. If you pressed it randomly youd just hear snake go, "this is snake are you okay?" For some reason this made me and my brother laugh.
Yeah, you pretty much got it. It was actually an amped up version of Terminator. The enemies were in certain positions, and the weapons only hit certain positions... so depending on where they were you had to move to an spot, change your weapon, and shoot, or wait for them to move certain places where another weapon would hit. This is kind of what a lot of Tiger games did... combinations of screen position and correct button.
I kinda remember plastic explosive being used to open doors for certain things too.
@@dtrainacomin I think you're right about the c4. I remember you went down a hallway and sometimes there would be a room on the side but youd need to do something to enter. When you'd enter the room you'd get ammo or a ration. I have to be honest we were really young when I played this so neither of us knew how to get very far. We would always get killed by the tank. You know I'm kind of interested now I'll see if my brother still has the thing. He might we loved it as a kid.
Those tiger electronics games were never very good, however they were always so fun to get as a kid. The packaging was always so beautiful and even if the game wasn't that good back then it was still amazing to us kids.
The MS-DOS version should just be called Metal Gear: Peace Walkers! The enemies are that peaceful.
Haha yep
I once asked Hideo Kojima "who dis? who dat?" and the mystery of the additional parachutes remains unsolved.
Who are who dis and who dat? The world may never know..
Considering Kojima didn't have anything to do with the NES port and - reportedly - wasn't happy with it because of all the changes from the MSX original, I doubt he'd be able to help you there.
Without any further info I would just assume that they went in as a team, and the rest died or had other jobs on the mission.
After all, at that point we had no idea what was coming in any future games, and I bet neither did Kojima. In some way every MGS part is a perfect ending to the story.
7:02
Fun fact; that's also happened in NES version as well, where you can go out and back in to get the item over and over.
Not sure about MSX, though but I surely remember did the same as well. Gotta stack up those rations and ammos!
Oh whoops 😅
you can just use the radio & farm items. leaving the room is overrated
Haha that's hilarious
This is literally the exact same in the MSX version; items like rations and ammo will always respawn when you re-enter a room.
I just recently finished the MSX version they have on GOG, and I can confirm it can be done on it. I think the game was built around this because I feel like it would be too hard not to do it, but maybe I'm just a scrub. Nice thumbnail, BTW.
Growing up with the C64, this version would probably be too hard of a game for me but, I must admit, having NES style games on the platforms - and kinda complex, like this - is a rarity, I'm seriously impressed! (and i didn't even know it existed)
It's a pretty decent port too ^^
So I got curious and looked up Charles B Ernst. Amazingly, he went on to have a real career, apparently spending years at Midway / Netherrealm. He's got art-related credits on virtually every Mortal Kombat game for over a decade, from Deadly Alliance to MK X, plus various other things. Although Metal Gear DOS is the last time he's credited as a programmer. Guess he found his true calling.
Damn that's kind of awesome! I wish I could interview him ^^
Good stuff, still considering it was a one man job, i've seen way worse.
Yep agreed
@@liveyourdreammedia the story behind why a single person ends up doing a whole port by themselves is often really interesting.
I remember watching a video where the programmer for the 3DO version of Doom talked about how the person who purchased the rights for the platform just didn't understand how software functioned and she had to build the entire game from scratch using the Jaguar version as a reference in a couple of months in order to meet the deadline.
I remember that article. She worked herself to death trying to get the 3DO version to a state of being at least playable.
She also hired some local band out of her pocket to do the music
Makes sense that the C64 version was based off the NES port rather than the MSX original, since they had similar processors. Of course, the NES was a bit more capable, but having a similar cpu is probably why the C64 version has the gameplay mostly intact.
Yep that makes sense. The commodore 64 version runs a bit slower but it's not bad
these ports are rarly based on teh orignal code, I don't know this for sure but refrencing the NES edition would just be easier for most as MSX's were super uncommon in North America
Acid was a solid spin off game, I'm not the hugest fan of deck based games but it worked well, and the turn based stuff was a nice touch. Ghost Babel is cool too, really wished we got another top down pre-solid MG game
Yeah I really enjoyed ghost babel. I never played acid because I'm not into card games ^^
I don't hate the MS-DOS version, I think the "cutscenes" add an unique touch to it. I still want to play it and the C64 versions one day
To be fair I did not hate the MS-Dos version. It's fun as a quirky variation, but only because we have better versions available ^^
@@st1ka I agree hands down. It's not bad for (allegedly) being developed by one person. I have heard that the MS-DOS version is bugged and wont let you beat it after a certain point.
Nice video though, was not expecting to see any of these at all.
@@blackhawk65589 oh wow you can't beat the game? Ouch
@@st1ka Yep. Several essential items are missing, one of the boss battles needed to defeat to get one of the items is bugged and can't be beaten, card 8 is in a room that requires card 8, etc. The C64 has its own critical game-crashing problems that prevent it from being completed at all (any boss screen crashes the game). The developers confirmed this about the C64 version when people called in for tech support, and told them to user a crack software to patch their copy so that it can be played without the crash.
very nice and man Metal Gear 1 just gets all the love XD sort of surprised there wasn't a few more Metal Gear 2
again thanks for covering the unknown titles as well as the commercial at the end. great job
Glad you liked it :D
Ah Tiger Electronic, the way your parents had to tell you they didn't love you without saying they didn't love you.
Hahaha
Didn't know there was an MGS for the N-Gage, that's pretty neat! There was also one I remember playing on an LG ENV2 phone called Metal Gear Solid. It's been a long time so it might've been the same game, honestly. It was extremely tough to control but it was pretty fun!
Oh interesting, I'll have to check that out :D
That NES-to-C64 port sounds like the easy road for developers, with the similar CPUs...
What about Metal Dragon? It's about as legit as "Matel Gear II" ;)
Oh man, I didn't even think of that. I should have included a reference to metal dragon xD
Geez that Tiger Electronics advert would have legit worked on me if I saw it as a kid
Yep. I actually owned a tiger R-zone as a kid because of how good the commercials were
There's a nearly completed port of Metal Gear for the Amiga discovered fairley recently too!
Oh I've heard about that but I assumed it was a new game made by fans. So it was an official port that was cancelled?
@@st1ka There is/was a fan make too in the works yeah (unless Konami DMCA'd it again)
But there definitely was one in development at the time, Unseen 64 has a few pics of it on their site.
Ah I see. So the one I saw was the fanmade game. I'll have to check out the cancelled one. Thank you :D
@@st1ka i cant seem to find it on the site atm, but it does exist.
@@Larry Oh no worries. I'm sure with a little elbow grease I can find something about it ^^
I love the part when Solid Snake yelled "ST1KAAAAAAAAA!" during the final boss battle.😭🙏
Such an emotional moment 😥
Regarding the DOS game speed, that was normal back in the day. We would use TSRs to slow down the PCs to make such games playable.
Not that this makes it good, but not out of the ordinary
Oh I know. I had a 386 IBM PC back in the day xD
And yet we get it occasionally that stuff is still framerate locked. Like that one Need For Speed that ran at 30 fps (for a racing game!) and if you unlocked to 60 everything was at twice the speed.
And Bethesda's janky engine has some stuff like physics tied to the framerate. Which is why weird shit happens if you run Skyrim at >60
I had the Metal Gear Mobile on Ngage 2.0. There's also a Camera gimmick, you use the camera for camouflage, or simply just change the color of your outfit, whatever color you point it to.
It's one of the best games on the platform.
Damn that's a pretty awesome feature
BUT WAIT, THERE'S MORE!
Also, gotta love those old Tiger handheld commercials. Something so charming about them.
The commercials are great haha
At the C64 version you mentioned that 'if you don't live in Japan and didn't have a NES'. I believe you mean the MSX (because of Japan). I can assure you that the MSX wasn't only populair in Japan. MSX was populair in The Netherlands, Brasil and Spain for example. The Netherlands was obvious, because a dutch company called Philips made them also.
Did the msx version of metal gear launch in the west?
@@st1ka It didn't, Konami only released the English version in Europe
I would like to add that in 2004, both Metal gear 1 and 2 had mobile ports released in japan, wich were used as a base for MGS3 subsistance's versions of those games. MG1's mobile port saw an international release in 2008. Currently both MG2 mobile and japanese MG1 mobile are considered lost.
Damn a shame they're lost to time:(
@@st1ka Yeah, they were released for I-mode devices. Luckily theres been kind of a push towards the preservation of I-mode, so hopefully once a way to dump those games is found, someone that has the MG ones comes out.
@@sgoc9499 yeah I've heard a lot of phone games were lost to time. I had a fire emblem-like tactics game for my old Nokia phone but I was never able to see it again :(
Master Miller looks like James Labrie. Great video, I had a c64 when most people had the ps1 and n64 and I remember metal gear well. Metal gear solid went on to be my favourite series.
Aww that's awesome!
Great video st1ka! I love the NES, I think it’s one of my favorite systems, I would love to see more NES and Famicom videos! Maybe even a video on the dendy
Ah I can't really do videos on the dendy because I can't research it. I don't speak Russian:P
Now I'm checking if there is a Spectrum port
Oh man that would be awesome
7:01, Uh what? That exact same thing happens in the original MSX version of Metal Gear as well.
St1ka meu caro, eu não conhecia esse mini-game da Tiger Electronics!
Muito obrigado pelo vídeo! Abraço!
Sim, tentei encontrar as coisas mais obscuras que podia pensar xD
Nice video, that Nokia game looks super impressive. I also didn’t know about those pc ports, they look atrocious
The commodore 64 doesn't look bad considering the hardware limitations.
But the MS-DOS port is baaaaad
@@st1ka I remember that thing you showed me about cga, where you trick it into looking a lot better. I’m guessing this isn’t there. Also, what happened to that Vast Fame fighting game video?
Ah I actually want to the vast fame video next. Originally I wanted to do it in June, but it seems I can't follow a proper schedule no matter how hard I try 😅
@@st1ka dont worry, I’m excited for whatever you have in store
@@noaht2005 thank you!! :D
Fantastic video! I'm a collector of Metal Gear Saga and I have a copy of C64 Metal Gear , the Tiger LCD and the Italian's Retail version of Metal Gear Mobile (but it's an episode of Ac!d Spin-off for old mobile phone aka Nokia 6630,Alcatel etc...not N-Gage) but...well..now i want a copy of Taiwan game 😅
sadly the Taiwan game is quite hard to find out in the wild xD
Well, there were more mobile *Metal Gear* games (eh-hem, the JAVA ones) you haven't noted, like the faithful port of the original game (btw, that's how I was properly introduced to the series itself in the first place. Before that I've only seen some blurry grayish screenshots of *MGS4* and wasn't really that much amazed by those) known as *"Metal Gear Classic"* and two ports (?) of the *Metal Gear Acid* spin-off series. But wait, there were MORE than three games 'cause the later two were released both in 2D (top-down view,sprites etc.) and in 3D (pre-rendered backgrounds,3D models instead of sprites etc.) editions.
So there you have it ^, ^
Metal gear for n-gage was a game I wanted to try for a long time. I remember seeing it previewed in a magazine
It's a Shame how phone games seem to be so poorly preserved and distributed
Another horrible DOS port (back in the day), was Mortal Kombat. It was so broken out of the box to the point when I called the publisher, they offered me a patch to be sent in the mail. Like 2 weeks later, i got the 3.5" floppy in the mail and it did fix most of the bugs, but it still played like crap. I had a decent Pentium 1 at the time. I believe it was the 133mhz. So much simpler back then.
Ouch! Surprised to hear a Pentium I port of the original mortal Kombat was so bad
The Mega Man port was also horrible.
The Street Fighter II port on the other hand was surprisingly good.
We did it we have finally found a weapon to surpass metal gear.
Haha
Wow I did not know any of those Tiger Electronics games had speech that is pretty high tech there. xD
And it was cool to see the different Metal Gear Sollid games. :)
yeah, this was a fun a video to make. I hope to make a similar video for Castlevania soon-ish
I can’t say I can think of a single beat em up on the game boy. Closest would be one of the tmnt games. Super neat to see one
The original Gameboy had the double dragon games and Battletoads. The GBA had final fight and double dragon.
On the Gameboy color though... I can't think of anything
I am sure that metal gear for DOS in CGA mode use the second palette with yellow, green and red ,but the dosbox for some reason pick the standard palette instead with a cyan, magenta and white.
Oh I wouldn't be surprised, but I have no way of testing that :P
@@st1ka if you do not have real PC with CGA .You could try better emulator for PCs I don't remember the name it was something like fake86 or similar
@@intel386DX oh interesting I'll check it out. I wasn't aware of that emulator
@@st1ka in it you can choose the CPU type FPU, Video Card , RAM amount , storage . Fully customizable. 🙃
@@intel386DX oooh interesting!
Once upon a time i played the Commodore version. Pfooo ...... if someone says that Nes version it's a very bad and awful version. Ohh, they don't know anything about.
haha so true, but the MS-dos version manages to be the worst one of all
Metal Gear Acid also had mobile ports! Ironically, that thing was a hundred times more pop in Japan than anywhere else.
I'm guessing it was the card mechanic. Card games seem to be popular in Japan
Games that run too dependent on the processor speed weren't usually so much of a problem back in the day. Because you know what's slower than the processor back in the day? Writes to the graphics card. Of course it only wasn't a problem for a very short time, until it was.
I think Dosbox has VGA write waitstate emulation though. Might be worth a shot. As it is Dosbox timings just never make sense, graphics card writes take zero time, and none of the instructions or memory accesses have realistic timing, like usually it's simply one instruction per cycle, which might as well be the behaviour model of an AMD K5, except K5 is usually stalled completely waiting for RAM, and DOSBox never has to do that.
Yeah it was really painful to reach a balance for metal gear >_>
@@st1ka Ah, the setting, not sure if it made its way upstream, but in Dosbox-x it's called "vmemdelay"
Ah thank you! ^^
Big ups to spiderbutt666!!!!! Terrific video St1ka.
Haha thank you!! :D
aaaaah, I had mgs on N-gage 2..awesome game!
It looks pretty damn awesome
SNAKE'S REVENGE on the nes is one of my top10 best nes games of all time, i just had to share this, such a good game that was way ahead of it's time, amazing music also.
I will admit I've never played Snake's Revenge more than a few minutes. I just know the game is often maligned by Metal gear solid fans
Play the MSX version of MG 2. It's 100 times better than this. MG 2 Solid Snake might be even one of the best games of 8 bit era.
@@st1ka it was my intro to the series, so i thank it for that, and i had nothing else to compare it to, also the game was the first ''think outside the box'' kinda games for me, and i loved that, having to do weird and complex things, it was great and i loved it a lot, and i still do, people just love to hate, like the Final fantasy mystic quest, it was my first FF game and made me a fan.
@@EpicLebaneseNerd ah that's understandable ^^
Saw the opening I immediately sub, this is amazingly done
Haha thank you
I thought that the PC version of Metal Gear 1 on sale at GOG was the old MS-DOS port but apparently is a new port of the original MSX game.
Yeah the gog version is the MSX original
@@st1ka emulated?
@@DarkwyndPT sadly no idea. I assume it's emulation but don't quote me
Man, I love this guy accent
Haha thank you! ^^
i just looked up MGS2 on GBC. turns out it's not a hack of anything. It's a completely original game. that's pretty sick ngl
Oh yeah it's a fully original game and it's surprisingly good
Yea its better than most licenced games
Too bad about that dos version, graphically it's looks great. What a shame.
Yeah it has a ton of issues
I never knew that Metal Gear was on the C64. I guess it makes sense that it came on the MSX 2,but looking at it just tell that this one is from the NES. Last but not least a bootleg version of it. Of course you’ll save it for the best for last.
The bootleg game is surprisingly fun. A lot of bootleggers actually did some pretty good stuff
@@st1ka indeed so that’s why I always get so fascinated by it.
@@Mankey619 I highly recommend it ^^
I lost it when he said that the ms dos port of metal gear was made by a single guy.
I actually feel sorry for the dude. It couldn't have been easy
9:37
Well now I have to buy this version.
Good luck haha
What was the name of that Tiger games website that you've mentioned
Pica-pic ^^
Thanks now i can Play street fighter II the way it was intended
Haha enjoy
Thanks also i misspeled as Pick a pick
@@SOBBLESALLOVERTHEPLACE yeah the name of the website is kinda bad. Personally I prefer archive.org
MGS coin eater pachislot Expensive slotmachine Action
Miller looks like Julian from Trailer Park Boys in the beat em up
Haha
Man, I'm a connoisseur of shit games myself. And I didn't know about the ngage 2.0 version of metal gear. Actually looks decent, though. And that tiger handheld would have had me hooked back in the day. I like games many other people can't stand.
Understandable! And to be fair it does look like one of the better tiger electronics games ,^^
uh huhuhuhuh.. hey beavis, metal ‘gear’, uh-huhuhuhuhuh.
Lol
I might be wrong, but the Pachislotmachines aren't even made by third-party studios
they are made by Konami themself, or at least by a subsidiary of them
I've honestly heard conflicting reports. Some people say konami makes them, others say they just license them out
what was it with bootleg games turned into beat em ups
I actually can't think of too many bootleg beat em'ups. Usually most are fighting games or platformers 😅
@@st1ka or RPGs
But wait there’s more! Great video!
Haha glad you liked it!
Am I the only one who would love to see a fan take on a Metal Gear port of the MSX game on the SEGA Genesis/Mega-Drive? Shouldn't be too difficult, especially w/today's dev tools.
I would play the heck out of that
@@st1ka - If they could make the fan port feature the same quality animation as the Gameboy Color version but the MSX graphics - even better!
@@Guernicaman speaking of which, the Gameboy color game on the Mega Drive would be cool too
@@st1ka - Agreed! Give it a 16-bit coat of paint & such a game would be a must own for me!
Man and I thought the Metal Gear Acid games where weird.
Yeah there is a lot more weirdness than just the acid games
MGS Touch was great. I hate how it was taken down. MGS Mobile was more like MGS1 with the gameplay tbh.
Is it possible to access MGS touch through other means?
DOS Snake is literally Butthead!
pretty much xD
08:49 - I Can imagine this music saving somebody from the hands of Vecna ... By killing both!
(No one said you would Go out Alive in the end :p)
Haha
All of those ports of the original Metal Gear, except for the NES one were all fan made. Not official. So yes, not everyone heard about them as they are not relevant.
They're official dude. I have no idea what makes you think they're fan made.
The dos version seems to be made by someone who really didn’t understand the logic of the game
I'm assuming the dude was given very little time to port it properly
That is pretty misinformed, especially when judging footage where the game was emulated on different hardware than required by the game.
That Metal Gear Mobile for N-Gage give a slight Idea Of what Metal Gear could be If instead the Playstation the game was done in the N64 Hardware
Don't Get me wrong, Of course N64 is miles ahead more powerfull than the NGage but I Can imagine the game with no voices, a Midi soundtrack but amazing cutscenes using in game graphics.
But It would probably never happens. Kojima probably were engaged (GOTCHA!) on more cinematic atmosphere witch needed the robustness Of a CD for making ALL the content avaible.
But It would be Nice to see somebody doing justice with the N64 Hardware
Yeah metal gear solid on the N64 would be missing too much of its cinematic flair imo :/
@@st1ka theres a Brazilian RUclipsr named Victor Issui that lives on Japan and, researching about, discovered that MGS ORIGINALLY WOULD BE A 3DO GAME 😱😱😱
How would be the universe Of gaming If this have happened? Maybe the chances Of the 3DO itself would not change much but I Can imagine sega, Sony and Nintendo knocking at Konami's door saying - can You make a port Of this game for my console?
Oh the MGS / 3DO connection is fairly well known. I doubt the system could have handled the game though >_>
@@st1ka yeah ... Considering GEX, not a greatly demanding game, runs a bit poorly on the 3DO ... But I don't know ... Kojima Team squeeze each line Of code Of the PS original game ... Maybe a downgraded version ... Is really hard to imagine
I believe the 3DO wasn't well suited for 2D games but it also wasn't powerful enough to run 3D games for the generation it was ser against. It was in an odd position
fuck i wish they had that slot in atlantic city
I'd play it lol
7:24
Carry Gann
¯\_(ツ)_/¯
You should try a fan made flash game called Stealth Hunter.
I'll check it out ^^
IDK if its bizarre, but do people remember Metal Gear 2 (the sequel to OG Metal Gear)?
I have never heard anyone call Ghost Babel a "Faithful spin-off on the PS1 Game" though it definitely has it's similarities.
Below is copied from Wiki, I know it's hardly a discrepancy as it was called "Metal Gear Solid" in Europe, but it was called "Metal Gear : Ghost Babel" in Japan and even back in 2000/2001 when I was 8 years old I knew that. Just being pedantic, otherwise interesting video and there were definitely a couple I was not aware of! ( Tiger & Bootleg )
"Ghost Babel is not a port of said game but an original game made specifically for the Game Boy Color. Ghost Babel is a non-canon game that serves as an alternate sequel to the events of the original Metal Gear. The game is set seven years after the events of Operation Intrude N313." - wiki
Well yes I never said it was a port of the PS1 game. The Wikipedia text you pasted pretty much states that's it's a spin-off
If it's straight up just a diffrent timeline instead of a completely contextless game, then I'd say that actually strenghens the statement of it being a faithful spinoff.
Dude on the thumbnail looks like 8-bit Kenny Omega 😳
Haha
Dude I would have swore I played Metal Gear on NES but I then I got the HD collection and started playing MG and it stared at the loading docks and I was like maybe I didn't play it but now I know I did but they altered it and me being bad at gaming I never got passed the jungle part
Yeah the jungle part takes some getting used to. It's not as well designed as the rest of the game either
To be fair, CGA looks better on the right screen, specially when the game was made for CGA instead of VGA
Ah I know what you're referring to. Sadly I don't have a screen to test it
@@st1ka I just discovered your channel today, and I can't stop watching xD great content!
Thank you! I try :D
how can we play these mobile games, like the last Metal Gear you mentioned on the Nokia? There were some only mobile Tomb Raiders that would sweet to play as well!
There's a tutorials on RUclips about how to play Symbian emulators on PC or android ^^
UnMetal
Is not a mg game but a crude parody
Oh interesting I've never heard of it. I'll check it out
Can't Wait AVGN (James Rolfe) Review This Metal Gear Game Worst Port.
I'm actually surprised how many people slept on this port haha
Avgn rarely reviews pc games.
Actually I have to disagree with this. The C64 version is worse than the DOS version. While its gameplay is generally better (despite long load times) it has a fatal flaw. When you get to the Shotmaker, a bug in the game's implementation of its copy protection software causes it to crash. So you can't actually play most of the game. This has been confirmed to happen on real hardware with a legit copy of the game.
The DOS version is otherwise easily the worst version though, and from what I've heard you can't finish it either, though you can play much further.
A couple of other things though. First, the MSX2 version is the only one where you can't always cancel alerts by moving to another screen. This flaw is also present in the NES and C64 versions. The ability to restock on items is also present in all other versions of Metal Gear, including the MSX2 version. It's also in Snake's Revenge, though in that game they only allow you to restock on rations in three places in the entire game.
The types of forgotten ports 1 80s home computer ports usually from europe or japan 2 crappy tiger lcd games from the 90s 3 mobile games from the 2000s 4 (not in this video) browser games from the 2000s. 5 Chinese bootleg ports from any decade.
It's a shame games from those sources are often forgotten though. All of them have amazing games.
@St1ika what music is used in the video?
It's the ultimate showdown
@@st1ka ah, thank you. I recognized it in the beginning of the video but I didn't there. Thanks lol
@@swaoswauce2884 glad I could help :D
I would have assumed Slavic, not Portugese.
European portuguese has a lot of Slavic sounds 😅
@@st1ka
I've been playing Crusader Kings 2 recently, and having taken Portucale multiple times I know that it's along the western side of Spain.
@@theonlybilge yep that's right ^^
Always love some ngage content
Glad I could abide :P
I love ur videos even though it takes a while
Thank you! Yeah this one took longer than expected 😅
Didn't knew this version of the Metal Gear existed for the MS-Dos.
There was a perfect one to one NES version for the MS-Dos which played and looked exactly like NES game.
Isn't that version fanmade?
@@st1ka I don't think so.
But it's been like 25 years since I played it.
@@OriruBastard ah Interesting
Wow really interesting actually never heard of any of these
Yeah they're pretty interesting from a historical standpoint :D
Dang, was MSX just THAT much better than DOS, or was its Metal Gear just low budget?
Much like modern PCs, DOS computers were as powerful as the hardware pieces you bought for it. Let's not forget DOS had games like Doom and arcade perfect conversions of super street Fighter 2
The issue is that this was ported by one person and the game seems be aiming for the lowest hardware settings possible
@@st1ka Ok, got it. Was wondering how a computer that could tolerate Daggerfall and Doom, had such a bad metal gear port. Thanks for the info.
Anytime ^^
What should I take away from this video considering the fact that I remember and have all of these games?
that you are an awesome MGS fan :P
I mean, I wish I had that bootleg game, but it's not easy to find.
This guys accent literally sounds like Idubbbz: "the lasier is tew stronge"
I apologize for having an accent
BTW there are more MGS games for mobile phones.
Oooh what else is there? :D
my review of this vid - ur cool ur okay
Thank you xD
The MSX version of Metal Gear is FAR superior to the NES version IMO.
Oh the MSX version is th definitive version no doubt. Oddly enough all these ports seem to be based on the NES version
What is the song in between games
The ultimate showdown,^^
@@st1ka Thank you!
@@TheGuillohm anytime ^^
Topers my friend! O teu conteúdo é muito bom e muito bem feito parabéns pah.
Muito obrigado! :D
Metal Gear Rising Revengeance still the series strong point imo GOTY every year ever since release
I've actually never played that one
@@st1ka dude you should cover it on a vid I reckon you will love it ... Think Bayonetta but Metal Gear!! Great content btw keep up the good work my man
@@slappybagOG thank you I try and who knows? Maybe one day ^^
Anyone have a link to the music in this video
Do you mean the narration music? It's an instrumental version of ultimate Showdown
8:34 au...
Yeeeep xD
Excuse me you better mention PES when talking Konami flagship 😒
Haha
How do you neglect to mention that the C64 and DOS ports of Metal Gear were shipped completely broken and unbeatable? Good indication that the games were only glossed over superficially for the video.
Did you really expect me to finish 8 games in a row for a video? Why? These aren't even reviews, I'm just talking about the games in general
@@st1ka Who said anything about completing the games? If you played either of them for maybe 20 or so minutes, you'd have come across the broken design, such as the game crashing and it simply being impossible to beat them.
@josephwj7199 I played them each for about 4 hours. Didn't see anything that made them unbeatable
@@st1ka Yeah, no that's complete nonsense, and now you pretty much proved you didn't actually play them that long. The C64 version crashes at every boss screen, as well as a few others. The devs confirmed that it shipped broken like this and nobody in the community found any existence of a fixed version while investigating it for nearly a decade. Even in all its slowness, it doesn't take but 30 minutes to get to the first boss and see the crash happen. So it's either that you didn't play anywhere near 4 hours (most likely), or you somehow managed to not progress about 5% of the game in those 4 hours.
Kept you waiting huh?🐍❤️
Haha
You forgot about metal gear acid 1 &2
I think those are fairly well know
@@st1ka they’re bizarre but certainly not forgotten. None of my friends had it growing up besides me maybe I’m biased lol
@@djbhickenwings8122 haha fair enough