Snnuy Interviews PVDDR About the Future of Path of Champions

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  • Опубликовано: 25 июн 2024
  • Senior Game Designer PVDDR Answers some of the most asked questions reading PoC! x.com/PVDDR
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Комментарии • 61

  • @jakobg8200
    @jakobg8200 26 дней назад +69

    Snnuy is even in reallife an elusive blocker

    • @Envy_Dragon
      @Envy_Dragon 26 дней назад +4

      His glasses give him Sharpsight until removed

  • @shai310
    @shai310 26 дней назад +38

    Really great interview Sunny. I feel like you're the only content creator trying to keep LoR alive on both Twitch and YT, I know the pvp news has hurt LoR in both the competitive side and on the content creation side since most of the content revolved around ranked games.
    So I don't take for granted the effort you've put in for the game and I'm glad Riot sees it too. In regards to the interview, I feel like we got to understand more the devs' side of thing so I'm just hoping for more exciting content for the game.

    • @Snnuy
      @Snnuy 25 дней назад +1

      thank you, I'm ride or die with Runeterra but in general I just really appreciate getting a look into the dev life and everything that goes on behind the scenes. It brings us closer as a community too

    • @cupidok2768
      @cupidok2768 23 дня назад

      I like the guy on the left what is his main website I wonder look him up

  • @Incarnato009
    @Incarnato009 26 дней назад +18

    YOOOOOO AMAZING, I love what you guys are doing with path of champions, thanks for not leting the game die.

  • @ninja666gaming
    @ninja666gaming 26 дней назад +7

    you can tell this guy cares about the game, I really like their design philosophy and am exited for content going forward.

    • @NapoleonSoares
      @NapoleonSoares 25 дней назад

      "This guy" is also legitimately considered the best or 2nd best magic the gathering player of all time, so he has an incredible grasp on what makes card games interesting and fun to figure out.

  • @chrishaven1489
    @chrishaven1489 26 дней назад +6

    I want a multiplayer aspect to PoC, whether it be pvp or co-op, i dont mind either.
    Im just gonna drop this here and fly off into the wind

    • @TheThe.
      @TheThe. 26 дней назад

      Imagine a A sol like event but the final encounter is matchmaking into someone else who has cleared it

    • @xavierburval4128
      @xavierburval4128 25 дней назад +1

      It'd have to be coop, pvp would be so toxic with PoC items and powers lol

    • @chrishaven1489
      @chrishaven1489 25 дней назад

      @@xavierburval4128 What if it were randomized?

    • @xavierburval4128
      @xavierburval4128 24 дня назад

      @@chrishaven1489 that just sounds like urf. Granted urf was pretty fun but I don’t see why they would make an entire thing out of it

    • @chrishaven1489
      @chrishaven1489 24 дня назад

      @@xavierburval4128 It's just an idea.
      As fun as PoC is, I genuinely don't see PoC as it is now, even with the constellations, as the silver bullet that'll save LoR. I'm of the very strong opinion that there needs to be a multiplayer aspect of the mode

  • @SuperLotus
    @SuperLotus 26 дней назад +11

    Great interview, but what I'd really like from Path is the ability to customize my starting deck. Even if it's just change one spell and one unit (or maybe a landmark in some decks) that would be enough to make my runs more fun. I know other roguelikes don't have this feature, but given the amount of cards and archetypes LoR has it's a shame we can't bring deckbuilding to PvE.

    • @bennie1079
      @bennie1079 26 дней назад

      An interesting way to do this, would be to change the first “power node” in each adventure with a “switch node”, which allows you to cut one card and replace it with one card of your own choice from your region!
      I’m interested to hear if that would be enough for you?

    • @triffnix
      @triffnix 26 дней назад

      @@bennie1079 maybe even a combined "cut 1 card, select 1 of 9 cards from the base region, add 2 to of those to your deck" would be enough

    • @SuperLotus
      @SuperLotus 25 дней назад

      @@bennie1079 I guess at this point I'd take anything. Whatever is easiest for developers just to make sure it gets implemented. I assume that the reason it hasn't is that they don't want to spend resources, but maybe they're afraid people will come up with those broken 'free build' decks if people have too much control over their decks

    • @SuperLotus
      @SuperLotus 25 дней назад

      @@bennie1079 Just a quick add on to my last comment, I would prefer it worked like relics where there was just another tab for substitutions and you get up to 3 slots like relics once you fully level up, but again whatever is easiest to implement would be better than nothing

  • @bennie1079
    @bennie1079 26 дней назад +1

    I’m actually REALLY happy with the direction the game is going and with choices the devs have made so far.
    The only thing I request and hope for in the future, is more champs in poc/more 6 star champs, as well as more champions to the game.
    I’m still waiting desperately for Blitzcrank and Alistar.

  • @fourth4q118
    @fourth4q118 26 дней назад +6

    The overall UI right now was a bit cluttered for me since we added many champions (keep 'em comin but needed more clarity), many types of rewards and fragments (that feel all over the place, not quite simple like it used to be)
    Hope they do sth about this too.

  • @bennie1079
    @bennie1079 26 дней назад +1

    My guess for the last part of pyke’s 6 star, is that the damage of spells scale with lurk. That’d be sick.

  • @vincentsolus9227
    @vincentsolus9227 26 дней назад +17

    26:10 a good guess is that they scale damage with lurk, wich would be really fun

    • @guney104
      @guney104 26 дней назад +3

      make it "if pyke lurks, you summon him"

    • @Wedbletume
      @Wedbletume 26 дней назад

      @@guney104 or ''when you lurk a spell with 5+ cost, transform into death from below''

    • @dinochan3560
      @dinochan3560 26 дней назад

      My guess would be "lurk now grants an additional +1/+1 to all lurkers"

    • @vincentsolus9227
      @vincentsolus9227 26 дней назад

      summoning Pike would not be that good, having death from bellow is pretty good
      i hope they add some item to death from bellow too
      also transforming all +5 spell into death from bellow is kinda griefing if have good spells that you do want to use

  • @NekoBatyx
    @NekoBatyx 25 дней назад

    For custom difficulty in PoC, I suggest checking out how Arknights does its Contingency Contract system, where each difficulty modifier has points ranging from 1-3 based on their level of difficulty. The player gets to choose which ones they want to add to their own runs and is rewarded for completing a run that meets a certain number of points. More varied and harder modifiers are unlocked this way as well. This lets players customise their own difficulty based on what champions or relics they have access to.

  • @edgarmarques97
    @edgarmarques97 26 дней назад +5

    Why do I feel like a card in my hand is about to get exiled and I need to pay 2 more mana to play it...

  • @Noobie2k7
    @Noobie2k7 26 дней назад +1

    Something I'd also love to see is a weekly adventure with a leaderboard. Like rveryone competes in the same asventure using the same set champion with the same modifiers and everything in the advebture is the same for everyone and you then compete to finish the adventure with the highest score possible.

  • @dieterbohlen1572
    @dieterbohlen1572 25 дней назад

    Love the communication

  • @mac1122
    @mac1122 26 дней назад +1

    i would love a "custom adventure" mode where you could define encounters from a list of existing encounters, define modifiers for the run and make your own nodes path. Could be a late/end game content mode.

  • @dragomaster2422
    @dragomaster2422 26 дней назад +2

    Paulo interview BASED

  • @showd6229
    @showd6229 26 дней назад +2

    My guess is the rest of the 6 star is either allies can lurk multiple times per turn or their health growth as well as their attack

  • @danfelder8062
    @danfelder8062 26 дней назад

    Woot! PVDR!

  • @lornemalvo7551
    @lornemalvo7551 26 дней назад +5

    More story adventures would be nice too, thank you and lor devs for keeping the game going (and us players ofc 🤝)

  • @alexderp2022
    @alexderp2022 26 дней назад

    nice!

  • @kalashydra9016
    @kalashydra9016 26 дней назад

    29:31 another question for the next interview . is there any chance we could edit the decks in path ? like choosing some cards we can add/remove before the adventure starts ? like few would be good enought so the core of the deck is intact but changing few to customize our playstyle would be really cool

  • @dragomaster2422
    @dragomaster2422 26 дней назад

    I think it would be awesome if Snnuy maybe started out some streams going through some of the LoR reddit threads and covering what some of the devs are saying on there for the people that don’t have or use reddit. Then he can upload it here.

  • @Plag-Dmon98
    @Plag-Dmon98 26 дней назад

    I think if Pyke were to get a star power where every time you get the atk token you summon an ephemeral lurker? Kind of like Gwen with her hallowed ephemerals but only on atk turns
    Then I hit 22:20 in the vid, welp, guess that change was more obvious than I thought lol
    Gwen support with Pyke will go hard, just like the other way around already does 🎉

  • @Noobie2k7
    @Noobie2k7 25 дней назад

    One thing i think everyonebwill agree also would be very welcome now with so many xhampions in the game and so many constelations now too is Duplicate protection on quest rewards/chest rewards. So we don't constantly get blue fragments for champions we already have maxed out when we still have 100's of stars still to unlock for other champs.
    Overall Stardust still feels pretty useless so to be excited to get a gold chest only to then only get 50 stardust feels awful when you were really hoping for 20 fragments for a champion you need to star up.
    I currently only have 100 stars out of 241 available and recently have lost so many blue fragments because the rng decided to pick one of the few champs i have at 3* already.

  • @bennie1079
    @bennie1079 26 дней назад

    Yaaaay

  • @Plag-Dmon98
    @Plag-Dmon98 26 дней назад

    They added Swain as another Endgame boss and here I've only beat A.Sol once, can't even make it to Liss

  • @AmelliaKyusei
    @AmelliaKyusei 25 дней назад

    8 Star swain summons 3 Leviathans instead of 3 City breakers

  • @plundypops
    @plundypops 26 дней назад +3

    I have played mtg for decades and know pvddr from there and had no idea pvddr was a game designer, let alone for lor! D:
    Also team heimerdinger is goated btw.

  • @dragomaster2422
    @dragomaster2422 26 дней назад

    6:25 truuuue there are champs that are too slow even when six star and max level too. I feel like volibear is too slow to even go toe to toe with swain’s adventure, so it just ends up feeling bad.

  • @Picabeba
    @Picabeba 26 дней назад

    I started playing poc last month. I have to say that even if im actually playing ( a lot ) more than what i did with pvp, the experience Is different from pvp, in not a Better way. I used tò play when eager, motiveted and focused now i m playing out of boredom as i did with many other time comsuming games out there. Moreover, i m not going to spend a reallife Coin to win more, nor to beat a random champ on the Path....not out of principle but because i don t think is fun.

  • @pamonja4301
    @pamonja4301 26 дней назад +2

    How likely are that they are changing Pike becuse the way he works leaves very little to a future Rek'sai?

    • @bennie1079
      @bennie1079 26 дней назад +1

      My thought about this, is the same as like Jax and Ornn.
      Ornn is more control, slowly building up one or two units to become really big, and then finish the game, where as Jax is Aggressive attacking all the time, with the equipment giving a small amount of extra stats.
      Both of their powers in poc are reflected in this, with Jax giving a ton of attack to their equipment with the 3 star, and allowing you to sacrifice your own units just to get the attack in with the 2 star. Ornn has his 3 star which doubles the first forge each round (his powers definitely need a buff). That still fits with the “time and dedication” that Ornn’s gameplay leads into.
      Just like Jax and Ornn, Pyke and Reksai do a lot of the same things, so isolate what they are best at individually.
      Reksai is better at buffing all lurkers for just bigger stats, where as pyke is better removal with summoner spell, himself and followers.
      Building onto that, it wouldn’t make much sense for pyke’s 1 or 3 star to be like “lurk grants +2 instead of +1”, but it WOULD make a ton of sense for Reksai.
      Basically, I do believe there’s a ton of room for Reksai to shine as a more big stat focused lurker in contrast to pyke who just wants to remove the enemy.
      It’s a bit like Reksai is Darius (big stats go through enemy to win), and pyke is swain (remove the enemy threat before going in for the winning swing.)

  • @wallacejunior15
    @wallacejunior15 26 дней назад +1

    Vai Brasil

  • @Matsupitsu2nd
    @Matsupitsu2nd 26 дней назад +3

    Swain could easily made into 4 star or 3,5 star just by removing the half its stats buff while keeping double dmg

  • @xter5967
    @xter5967 26 дней назад

    what is grapplr doing

  • @Sten43211
    @Sten43211 26 дней назад

    i tend to dislike ascension systems, since they often just work by making your starting deck worse.

  • @ongseungwu4311
    @ongseungwu4311 26 дней назад

    why is he cute though

  • @atroll9996
    @atroll9996 26 дней назад +2

    last

  • @chillmadude
    @chillmadude 26 дней назад +1

    i hate playing jinx in poc, because you never even get a chance to level her up, it makes her feel like a follower in her own deck

    • @snailwholovesmud
      @snailwholovesmud 26 дней назад

      what do you mean by you dont get a chance to level her up?

    • @someonesgenericfish0
      @someonesgenericfish0 26 дней назад +1

      There is a relic you can get from the second Garen story adventure that is designed for Jinx and auto-levels her when you play her. It's pretty much a must-bring for her

    • @RexDeorumYT
      @RexDeorumYT 26 дней назад +1

      Bro you are playing her so wrong lmao. Get her BiS relic from the garen story and she levels on play, 100% of the time.

  • @raulsdrsd
    @raulsdrsd 25 дней назад

    its funny seeing PVDDR as a game designer for riot, i mean the dude is one of the greastest magic player of all time, is just weird

  • @Immadipp
    @Immadipp 26 дней назад +1

    WHY U ARE BLOCKER..BE JUST ELUSIVE 💔🥺