So good seeing the nvidia sdks being used in OBS itself. I’d stream using nvidia broadcast and if my cpu had too much on it then my nvidia broadcast would freeze my camera, and my xlr would stop working. So Imagine playing cod zombies having to find small time to close nvidia broadcast and reopen it just to keep the stream going! So glad about this
1:10 freaking finally !!!!! we used to be able to move the camera around with a previous version, but for some reason they decided to remove this!!!! finally the brought it back !!!
scaling! actually something i HAVE been hoping for, nice and that performance viewer i add SO much stuff that gets a little too overboard haha this will be so helpful
anyone else having issues seeing the NVIDIA filters on 31? I do have an 2060 super RTX card and updated drivers. The option isn't on the filter list for me. Lmk if I'm, missing something!
The same issue here... I have RTX 3070 Ti and I don't see any NVIDIA filter... I tried turn off NVidisa Brodcast, turn it on again, but nothing... Maybe I am only an idiot, but I don't know how to use that...
I run 30.2.3 and cpu usage by goes up 15-20% when the mic is physically muted. All drivers are up to date. I have restarted obs in safe mode and I am still getting issue. I have added a test scene collection with only the mic added (with RNN noise suppression filter) and it still occurs so this issue HAS to be coming from the base OS or base OBS build and since it was in safe mode, it’s not a plugin issue. I can use Speex without any spike in render times, both with mic on mute and unmute but the moment I use RNN and mute mic render goes up. When I unmute it’s back to normal. It is undetectable in a log because i am using the physical mute button on the mic. Can you test this?
They need to add the ability to bring in documents including file types like Microsoft Word, PDF and text and make them able to auto scroll with specific speed controls and pause ability. That would make doing voice over readings of various documents so easy to do.
Oh if the Nvidia Blur filter works on the Linux builds I'll be so happy- Nvidia Broadcast for background blur/remove while streaming is almost literally the last thing keeping me on Windows still.
could be hard or even impossible for exeldro to rescale move plugin, giving that the move coordinates are pixels. the recalculation should be done entirely different, in my opinion.
Love the stream up plug in mate! 1 question though, I hate shadow play & obs source record has made my stream unstable, it used to work but recentlyits been way to buggy. Wondering if you have a recommendation (if theres is an option) on a plug in that can record just my gameplay & not my sources (cam, alerts ect)
Don't hold your breath, if you look at AMD's history it sure seems like they are going for the value gaming market and not the content creator market. Honestly at this point Intel Arc might overtake AMD for content creators. At least they have modern codec encoding support.
@@ianjohnson3546 yeah. It sucks because I needed the capacity and speed for graphic design work and Nvidia was a bank buster. Compromises have to be made.
Exeldro is an absolute GENIUS and helps everyone who uses OBS out tremendously!
!!! the performance viewer is exactly what I wanted.
Still waiting for VST3 support.
Aw wow. Still no vst3??? Wtfff
can use wrappers/hosts for now.
Great update, thank you for bringing under our attention
The scaling is HUGE for me. Really nice change
WOAH! I can't wait to take it for a test drive!
And break all your plug ins
@@koenignero You do know that this is why @andilippi tests all the things for us, right?
For those of us always tinkering with things these are all great additions. No matter how minor they might seem.
Oh my god that OBS performance is gnna be huge!!!!
OH MY GOD - it's all great but then that cherry on top at the end! I can't actually believe it's true... I'll believe it when I see it 🤣 great video!
Some awesome stuff to look forward to here, especially the resource monitor! (Also best ending to a video ever, nailed that one mate 😉)
So good seeing the nvidia sdks being used in OBS itself. I’d stream using nvidia broadcast and if my cpu had too much on it then my nvidia broadcast would freeze my camera, and my xlr would stop working. So Imagine playing cod zombies having to find small time to close nvidia broadcast and reopen it just to keep the stream going! So glad about this
Greate update. Thx to show this :)
1:10 freaking finally !!!!! we used to be able to move the camera around with a previous version, but for some reason they decided to remove this!!!! finally the brought it back !!!
They never removed it? But yeah the scroll bars are cool
scaling! actually something i HAVE been hoping for, nice and that performance viewer i add SO much stuff that gets a little too overboard haha this will be so helpful
This is spectacular!
Performance viewer 💪🏻👍
Nice video!
@7:06 Hmm probably the obs performance, but canvas resizing is a close second.
Def quality improvements but I really wish they would fix the bug where your dock sizes all reset on new launch.
The sources that scale depending on the canvas is an awesome feature! I'm justly facing that problem at the moment. :/
The OBS performance viewer is gonna be a GAME CHANGER for me!
anyone else having issues seeing the NVIDIA filters on 31? I do have an 2060 super RTX card and updated drivers. The option isn't on the filter list for me. Lmk if I'm, missing something!
The same issue here... I have RTX 3070 Ti and I don't see any NVIDIA filter... I tried turn off NVidisa Brodcast, turn it on again, but nothing... Maybe I am only an idiot, but I don't know how to use that...
I run 30.2.3 and cpu usage by goes up 15-20% when the mic is physically muted. All drivers are up to date. I have restarted obs in safe mode and I am still getting issue. I have added a test scene collection with only the mic added (with RNN noise suppression filter) and it still occurs so this issue HAS to be coming from the base OS or base OBS build and since it was in safe mode, it’s not a plugin issue. I can use Speex without any spike in render times, both with mic on mute and unmute but the moment I use RNN and mute mic render goes up. When I unmute it’s back to normal. It is undetectable in a log because i am using the physical mute button on the mic. Can you test this?
@2:42 ... Do you need Nvidia graphics card GTX to use this ..
perfonace tab?! hell yeah!!!
How do you het the top controls bar? I think it looks cleaner and takes less space than the controls in the bottom corner
They need to add the ability to bring in documents including file types like Microsoft Word, PDF and text and make them able to auto scroll with specific speed controls and pause ability. That would make doing voice over readings of various documents so easy to do.
Oh if the Nvidia Blur filter works on the Linux builds I'll be so happy- Nvidia Broadcast for background blur/remove while streaming is almost literally the last thing keeping me on Windows still.
scaling was long overdue, excellent news!
could be hard or even impossible for exeldro to rescale move plugin, giving that the move coordinates are pixels. the recalculation should be done entirely different, in my opinion.
Hi, I’m new on obs. Do you have a video to remove background like yours? So I can put myself in a corner like in this video you are. 😊
when will you be able to natively bring someone else into OBS? that would make things so much easier!
When does this hit the actual app beta/stable?
When it’s ready and people have tested it.
Love the stream up plug in mate! 1 question though, I hate shadow play & obs source record has made my stream unstable, it used to work but recentlyits been way to buggy. Wondering if you have a recommendation (if theres is an option) on a plug in that can record just my gameplay & not my sources (cam, alerts ect)
Without audio on the virtual camera, it's still useless to me and my use case (unable to use virtual cables). Why has this not been completed yet?!?!?
Scaling it's such a qol buff. Good job obs
Ou, this'll be fun
how can I update mine to beta? I can't seem to see how to
As stated in the video it has to be built manually currently.
Things and stuff! ❤ 🦆
where to download?
It only appears that the source code is released so far, I saw several push errors!
Here I am still waiting for AMD to give us similar filters. Damn me trying to keep budget friendly for the demands of rendering blender animations!!!
Don't hold your breath, if you look at AMD's history it sure seems like they are going for the value gaming market and not the content creator market. Honestly at this point Intel Arc might overtake AMD for content creators. At least they have modern codec encoding support.
@@ianjohnson3546 yeah. It sucks because I needed the capacity and speed for graphic design work and Nvidia was a bank buster. Compromises have to be made.
hoya
well see this is why i do dual pc setup obs been getting a few friends of my banned on a single pc setup this is why dual pc setups are better .
So we gonna ignore the overwatch hacks lmao
Keen eye!! What could it mean? Is it some POG auto aim bot that is controlled by OBS… or maybe just some engagement baiting!?!? 🫣😂 Good spot ✌️
@AndiLippi do you have a video showing how you inserted yourself as a source with no background?
@4:40 "Not sure if you saw what just happened there..."
Yup, i sure did, you popped up a menu which includes "Overwatch Hacks".
EXPLAIN YOURSELF!
That, my friend, is what we in the business call, engagement baiting 🫣😂 good eye ☺️
Auto scaling sources finally
Obs need to have background removals that is clean ... Because their background green has green shadowssss leakage or live Camera image spillsss 🫗