We got plenty of messages on this so let's get it out of the way once and for all! This Popeye game calls Popeye's nemesis 'Brutus'. He's also called 'Bluto'. They're the same character but due to legal issues (that ended up being a mistake) early on in the cartoons they rotated the names back and forth multiple times.
@@crazyluigi6664 Yeah, even DeStephano would think so when he pitched the idea of fusing the two separate versions of Bluto (the original that King Features thinks was owned by Viacom, and the one from the 1960s made from that misconception.)
"It is okay to be a glowstick" is a fragment of an actual motivational quote. Adding the missing piece, this is what it's supposed to say: "It is okay to be a glow stick. *Sometimes we have to break before we can shine."*
This game exists because the popeye character and his earliest comic strips are in public domain in several countries. Anyone can technically make an official popeye game as long as the plot is somewhat original and is developed in Europe.
The only weird copyright is the whole Bluto/Brutus thing. I always knew him as Bluto all my life until the Internet told me otherwise the recent years.
Is it not an official licensed product? It's referred to as official in its store listing, credits King Features Syndicate as the copyright holder, and is sold under a name protected by an active trademark. The game it's based on is also copyrighted.
@@KetwunsGamingPad Of Course We Cannot Forget That this Game Also Butchered The Sea Hag Name Where As She Arguably Popeye Second Recurring Villain in The Comics Besides Bluto (And I am Not Counting The Times They Team Up) and Called Her The Witch.
It really is a shame that this is the most recent representation Popeye has in video games. Like, imagine a Popeye game made by the same team behind Cuphead; it'd be amazing. Instead, we've got... this.
Man that would be so awesome if the Cuphead devs had the rights to make a Popeye game. They pay a lot of tribute to Max Fleischer and other animator studios of old.. they deserve to get that opportunity.
@@ccricers Maybe have the 5 levels from both the Popeye Arcade game and the Java Port, while creating sidescrolling levels and boss fights based on various shorts and comics. Have the story be about Popeye becoming the new town hero of Sweethaven, dealing away with ruffians (like Bluto and the SeaHag) who want to have their way, and Popeye would earn the affection of Olive Oyl along the way. That would get people interested in Popeye.
There's another western Popeye game which is kinda obscure. It's called Popeye: The Quest For The Woolly Mammoth, and it's pretty much a Telltale interactive movie way before Telltale ever existed. Check it out, it's very weird
In the same vein, there's also Popeye & The Sunken Treasure, which even Mobygames doesn't seem to have an entry on. Long ago I posted a walkthrough of it on my other channel: watch?v=uC9zjOpEJEY
@@Nov-5062 Actually, the Popeye thing you’re talking about is called a Multi-Path movie. Think of it as a “Choose Your Own Adventure” Story. In fact, there are bad endings to “Popeye and the Sunken Treasure”, which I’m guessing is the sequel you’re talking about.
If I recall correctly, when Riggs reviewed this game and rated it poorly, the publisher threatened him with legal action. They would rather spend money on frivolous lawsuits instead of proper game development.
Popeye is one of those things that should make a perfect video game, he's always fighting, has recognizable villains and a built in power up system but it just isn't going to be done right.
Popeye is perfect for a beat em up style game ala The Simpsons Arcade game. Playable characters being Popeye, Olive, Brutus and the Hamburger guy fighting their way through scenarios based upon the classic cartoons. That's ALL it needed to be.
I myself commented about a side-scrolling Cuphead-style platformer with a beat-em-'up elements that I imagined. Not sure about Olive or Wimpy, but I could definitely see a set of circumstances arise that forces Popeye and Bluto to join forces.
@@xFlareLeon and perhaps it could feature other King Syndicate/Fleischer characters to join in the fight like Betty Boop, Koko the Clown, Bimbo the dog, and even the Fleischer version of Superman would be cool.
I noticed that, aside from the home screen trick, every time Popeye randomly dies, you can always see the Vulture in the sky, so it might be that the vultures collisions are jank.
Ya that's my thoughts as well. I know nothing about game design, but judging by the footage, I'm gonna guess that the vulture's hitbox is just the entire column of vertical space the model occupies (or at least a large chunk of it), so the game might register the hit if Popeye is above or below it too, despite the models not actually being in contact. Idk I've never played the game and I don't know how game design code works, that's just my hypothesis ^_^
@@TotalAnimeFreak456Or maybe the insinuation is that Popeye is dead and the vulture is just hungry... Nah! I thought way too much into it, or at least more than the developper did!
I find it insane that Popeye not only is well known enough in Japan that Shigeru wanted to make a game about him, but the fact that there are MULTIPLE Popeye video games in Japan over there is much more shocking to me.
Interest in other cultures is not really out of the ordinary. I mean look at all the people outside of Japan who are obsessed with Anime, yet a lot of the shows are probably just mediocre over in Japan. At least Popeye was hugely popular for a few decades.
Osamu Tezuka, often called "the Father of Manga," was a huge fan of Carl Barks and his Donald Duck comics. He even gave the latter a birthday card with a drawing of Astro Boy hugging Donald. Media appreciation between Japan and the West has never been a one-way street. A lot of classic French comics are popular in Japan as well, as is classic manga in France, and there've been many Franco-Japanese collaborations in the last several decades.
@@amp6259 It feels to me that while Classic anime is getting popular in America for paying homage to western animation, Japan is favoring classic western animation for humanization of cartoon characters.
Actually, Popeye is the most iconic cartoon in Asia. Personally I think it’s familiar because the boomer Asians saw navy men all the time. I mean, Douglas MacArthur referred to my families’ home country as the worlds largest aircraft carrier.
It's not that farfetched when you think about it. For example, the reason why Colonel Sanders and KFC is referenced in various anime and manga because it's loved greatly in Japan. Citizens get buckets reserved in advance for MONTHS before holidays.
"I'm Popeye the Sailorman,, Developers had no plan, They make a good game, But this act does it shame, You won't see cash again" It might be close to what's the ending song, but it perfectly summarizes the game itself.
This game honestly looks like something that would be featured on Vinesauce Android Trash. It gives off that vibe strongly, especially with the stolen 3D world and Popeye model assets along with ONE song playing in the entire game. Instead of the game having ads being played on the screen every 2 minutes, it actually got on 8th generation consoles put at a price for 13 dollars.
@@PearangeProductions Is it really though? You could just turn on airplane mode and not have ads show up to begin with. Way better than paying 13 dollars for... This.
@@3rdalbum That makes it worse. A good amount of money was put into this game with the Popeye license just so they could poop this game out. I just don't get it
Popeye is gonna go public domain in 2 years times, so King Features is desperately trying to cash on their intellectual property while they still have it. Genndy Tartakovsky (Dexter's Lab, Samurai Jack, Hotel Transylvania) was suppose direct an animated movie and even had a well-received test footage with Tom Kenny voicing a slightly-younger looking Popeye but it was cancelled in favour of The Emoji Movie.
The game probably calculates proximity in 2D, which means the vulture's altitude doesn't matter. I could probably code up something like this in a couple of weeks, but I wouldn't, because I have too much pride in my work.
@@johnsensebe3153 Calculating proximity in 2D only works well if you're DOOM...in 1993... Because killing demons at any altitude ROCKS BALLS YAHHHHH BABOI! 😅😂🤣😁
Yeah I was about to say. Every single one of those insta-deaths you could see the vulture plop down from the sky. So I'm guessing either the vulture's hitbox is just a cylinder reaching from the sky to the floor, or the hitbox appears the moment the vulture spawns, and you don't actually see the model because it needs to animate moving down from top of the map to the ground. Or like someone mentioned, they got lazy and just went [ if (Popeye.xz == Vulture.xz) Popeye.Yeet(); ] to check for collision, so the moment the vulture is anywhere near you regardless of how high up either of the models are, you always end up dying.
This breaks my heart. I love Popeye, I own a original Nintendo Popeye arcade machine. When I heard this was coming out I got excited, now my life is meaningless. 😢
This one is definitely not strong to the finish. And modern Popeye stuff can work, like the comic where he fought the aliens from Mars Attacks. No really, that was a thing. It’s amazing.
When I heard "popeye game in 2021", I was expecting maybe a cuphead-style, 1930's influenced kinda platformer, action-type game. They majorly dropped the ball and missed an opportunity with with this.
Remember though that Cuphead took years and years to make. Very very few studios would let devs have the time needed to make a Cuphead like game without sacrificing most of what made Cuphead so beloved
The rest of the quote goes "sometimes we need to break before we shine" which is very...new age progressive Instagrammer/Snapchatter for a pre-WW2 era macho sailor with a plant-based diet.
My favorite fact about Popeye is that he was only supposed to be a one off character in a short story arc for Wimpy and Sweetpea before they were renamed they were the main part of the strip (along with olive oil who was wimpys wife all with different names) Popeye did so well people wanted more of him so it all got changed about
It's funnier because he replaced Olive's original boyfriend. She was already in a relationship with Ham Gravy who was a main character. Popeye just swooped in and took the dude's spotlight and his girl. 😂
Essentially, Wolverine before Wolverine - not only stole Hulk's thunder (more than once) but various girlfriends from various X-Men and Marvel characters multiple times xD
If I recall correctly, Popeye is officially public domain now. If someone wanted to make a Popeye video game now, they wouldn't have to pay to use the I.P.
As of Jan. 1st 2025, the first few comic strips to feature the character are in the public domain and can be reproduced. However, King Features Syndicate still has multiple trademarks on the character's name and iconography.
Damn, I really want that...It can be a Tropical adventure against a new Pirate enemy with Popeye, Bluto, Wimpy, and Poopdeck Pappy fighting an army of undead pirates with the Seahag as the True Villain....
I noticed every time you died randomly, the vulture was way up in the sky. So apparently the vulture's attack box stretched vertically infinitely. Even with it miles up in the air, you still trigger its attack to KO you. Epic game design.
I have literally never heard Bluto referred to as Brutus until today. Turns out that it was something that lasted from 1957-1978 when King Features thought that Paramount owned the Bluto name. Turned out King owned it the whole time. Ocean Comics made a joke in 1988 that Bluto and Brutus were brothers.
I'm pretty sure they're using Brutus in this game because that's the name that was used in the Nintendo arcade game. The Nintendo game was based on the cartoons where he was named Brutus, which is the same reason Popeye is wearing a white sailor suit in the game.
@@KasumiKenshirou I’m also pretty sure the Ocean Comics are not canon to the Thimble Theatre Lore. For all I care, Bluto’s full name might as well be “Brutus J. Bluto”, and he’s referred to as Bluto to some of his Friends and enemies like Whimpy, Popeye and Olive, while called Brutus by people like Castor, Sweepea and the Sea Hag.
17:50 Those aren't random, the vulture is in all of those clips. The game's collision detection is treating it likes it's 2D, so everything's bounding-box extends the entire vertical height, like in Doom. Correction, Doom is actually only partly 2D (they call it 2.5D, though that's more the Build games, so maybe 2.25D? 🤷) because while the aiming is 2D, you can actually jump over gaps. They really did do the absolute minimum work to convert this 2D game to 3D. 🤦
@@robbiewalker2831 The game has a lot of bugs so I wouldn't be impressed if this especific death was a bug caused by leaving the game :v Maybe Brutus wasn't rendered but was still there or something like that if that makes any sense
I don't think so that's not how that would work if the Ai was 2D he would have to be at least on the same level but I think whatever is happening is the witches weapons I think instead of removing the witch they put the witch in the floor if you look most deaths are falling on in walking up hills and you can easily fall into the hills so I think when you are walking on a hill you go in the hill and hit the witches stuff because this is not there suff it's from the Unity store
Ironically enough the Popeye Twitter page loves crossovers, especially dragon ball crossovers, so while fairly random that spider-man reference is in line with the "modern identity" of the character
At 17:52, 18:04 and 18:35 *the vulture* was _directly above_ your position when you died (you can see it when Popeye launches). Looks to me like the vulture's model spawned way higher in the air than it was supposed to for some reason, but the hitbox was still at ground-level where it was supposed to be.
@@robbiewalker2831 Considering enemies fail to pause at other moments in the game: I think the models know to stop moving when the switch goes to home, but the hit boxes don’t (since the creators clearly don’t notice those are independent from each other). Since they are no longer following the models the hit boxes can just zip up to you, through walls, and kill you.
5:30 Now you wouldn't think this way, but Thimble Theatre Popeye comics usually gave Popeye a gallion. Nary a steampowered vessel in sight. Sometimes the gallion wouldn't even fit near a regular port so when his friends went on adventures, they had to take a lifeboat away from the port to board the gallion. However that's a moot point because comics with Bluto being after Olive don't really let Popeye be an actual sailor. The whole canon regarding seafaring is a mess, so let's stick with the oldest Fleischer cartoons for the funniest and most accessible portrayals.
For certain situations, I don’t think Popeye is dying randomly. I think the game is treating the vulture spawning in as either a massive hitbox or a diving animation that didn’t load. So the vulture being just above you gets registered as a hit.
I have fond memories of rewatching my VHS of 50 classic cartoons and my parents being happy there was one less vegetable they had to try to trick me into eating lol. Loved the Popeye impressions!
You know... A Devil May Cry/Bayonetta style beatemup Popeye game, with each level based on a different one of his classic cartoons, would be a freakin' AMAZING game.
For better or worse, the switch has a lot of games based on old IP's. My favorite example being "Slaps and Beans", an arcade beat-em-up based on the old Bud Spencer & Terrance Hill movies. And it's surprisingly good! And the more I think about it, the more that kind of hilarious slapstick beat-em-up would have been perfect for Popeye as well.
One thing I’ve always wondered, why hasn’t Popeye appeared in a fighting game yet, I feel like the closest we could get is he could appear in Multiversus because the devs said no restrictions for who could get in
First off, the Brutus character model is HORRIBLE. Second, why couldn’t they add a JUMP BUTTON?!? In this age, unless you’re Captain Toad, there’s no reason to not have a jump button.
Oh, I see why Popeye dies randomly. Look what's above him during the death animation: it's the vulture. If Popeye touches its shadow as it descends, he dies. What a glaring programming error.
Welcome back, Rerez. Got the canned spinach ready, this'll be a good fight! EDIT: Oh my god, the edit of Popeye at 6:24 looks like a legit part of that game. You guys have some amazing skills!
@@PearangeProductions I recall they did a similar visual joke before in that review, but it was Peter trying to put on his Spider Costume, while he’s in plain view of the production staff.
Enjoyed the video. I like how you referenced that god-awful Spiderman game. You mimicked the style of the cutscenes from that Spider Man game. That's a lot of dedication for a gag. Great job, guys!
You keep collecting for points, enemies kill you with one hit, and only a special collect gives you the power to take out enemies. This is Pac-man with a Popeye skin.
How the hell can you screw up Popeye!? He's a character tailor made for video games, just put him in an action platformer or a beat-em-up! If it were up to me I give this IP to Sega and have the same crew who work on the Yakuza series make the game.
What about the people behind Cuphead? They clearly have a love for early twentieth-century animation, and the side-scrolling platformer format would work well for Popeye. You could even have Bluto as a second player!
@@xFlareLeon That's a great choice too! Now I wouldn't make it as hard as Cuphead though, but still those guys can do Popeye justice! Look at what Deathbattle did with him, there is no reason why a Popeye game should suck, none!
@@xFlareLeon You know if Studio MDHR remade the Popeye Game based on the Enhanced Mode from the Java Port, that would be awesome. Having the Popeye characters stylized after the 1930s Thimble Theatre Comics and the Fleischer cartoons (and the stock art made for promotional material for Modern Popeye merchandise), while recreating and extending music based on the Arcade Game (as well as a remix of Octopus from Game and Watch Gallery, which in of itself is a remix of the Level 1 theme from the Popeye game). Have a Thimble Theatre Museum to showcase different cartoons, comics and other cool stuff like merchandise of the past, as well as character profiles for recurring popular characters like Popeye, Olive Oyl, Brutus J. Bluto, Willington J. Whimpy, the Sea Hag, and Swee’Pea, including obscure characters like Nana Oyl, Eugene the Jeep, Sutra Oyl, Ham Gravy, Rough House, George W. Geezil and the Big Guy (AKA, Thimble Theatre’s version of God).
Those early popeye cartoons from the 30s to maybe the 50s are absolutely hilarious. If you've never watched them, check them out. Then around the 60s-80s they were not good. I saw that Popeye movie in the theater as a kid and loved it. I've watched it as an adult and...still loved it.
Man that Popeye film is actually real underrated. It's a solid Robert Altman movie with a great Robert Williams performance and amazing soundtrack from Harry Nilsson.
Sheesh, that's just sad. When I first heard of this, I was hoping Nintendo was about to rerelease the original arcade version, which I enjoyed back in the day. But then I heard about the game being...less than stellar. After watching this, I feel like going all Alice the Goon on the collective developers' asses.
From what I can tell the Popeye instant death comes from the Vulture being directly above wherever Popeye is, even if it's super high up, you can see it in the clips as Popeye does his launching animation. It probably doesnt have a Z axis applied to its deathbox.
I can Imagine this being Popeyes hell a place where Popeyes is forced to constantly run from Brutus and the Vulture forever while also having bottles and skulls thrown at him and hearing that hit sound over and over again for eternity
18:07 I don't think Popeye died spontaneously, it was the Vulture's hit detection box. I can see the Vulture up in the sky as soon as Popeye got launched. So yeah, the hit box for the Vulture is a Giant pillar column I guess
@@robbiewalker2831 That's the game glitching out when Shane minimises the game. Camera resets, the AI teleports nearby but the model doesn't render, as soon as Shane returns, the hitbox registers
@@robbiewalker2831 This game is made sloppily on Unity, it's very common for devs to just use a simple box for backend programming and slap a simple model as frontend visual. Sooo yeah
When I was 8 years old, I found a Popeye arcade in a big thrift store that used to be a not so big mall from the 30s. It was unplugged and sat there at a far side of a hall and I was excited when I saw the Nintendo logo on it. I plugged the machine in, put quarters in and gave it a go. I was satisfied.
I could totally see this game being really good… if it had some competent developers that actually wanted to make a decent game and not slap together a bunch of random crap to poorly imitate a classic arcade game
15:14 I found a reference to the movie Jaws! See that shark up there, dangling from the Rope? That is of course a reference and tribute to the Jaws ride at Universal Studios!
$13 for this unfinished, broken trash heap? There's no way. The only way this level of quality could be even remotely excusable is if it were free. Even then at the price point of $0, I'd still feel ripped off.
devs releasing unfinished buggy games is the industry standard nowadays. . cough cough , cyberpunk, cough cough, lol. in all fairness, CDPR is working on it. and NMS redeemed itself, . . mostly. . .
That's what I was thinking, I've played free games that were infinitely better, more polished, more complete, more fun than this. I won't comment on the graphics, as, for low poly stuff, this is pretty decent... but it's not something the developers made so... checkmate? And for around that price? You have really good games! And I don't mean just old good game, but indie/small studios excellent games.
Yeah, sabec has a history of putting out 3/4th finished games. I can excuse his first games, but trophies that don't pop, gameplay that's unfinished, and an unreasonable price tag is this guy's M.O. it seems.
I knew the game *existed* from another review channel, but the version with the actual background for all the badness is definitely much more interesting. Good job!
We got plenty of messages on this so let's get it out of the way once and for all!
This Popeye game calls Popeye's nemesis 'Brutus'. He's also called 'Bluto'. They're the same character but due to legal issues (that ended up being a mistake) early on in the cartoons they rotated the names back and forth multiple times.
I've always known him as Bluto, myself, no one really refers to him as Brutus these days.
@@xFlareLeon If he was to have a full name, he’d be called “Brutus J. Bluto”.
@@robbiewalker2831 I say that's a good plan! ;)
@@crazyluigi6664 Yeah, even DeStephano would think so when he pitched the idea of fusing the two separate versions of Bluto (the original that King Features thinks was owned by Viacom, and the one from the 1960s made from that misconception.)
@@robbiewalker2831 I Iike it!
"It is okay to be a glowstick" is a fragment of an actual motivational quote. Adding the missing piece, this is what it's supposed to say:
"It is okay to be a glow stick. *Sometimes we have to break before we can shine."*
Ohhhh, *WOW* that makes no sense without context
Appealing to the pro-scoliosis youths
Wow, this line went from Stupidly funny to actually motivating
Oh, that’s actually good!
😹Hang In There!😿
This game exists because the popeye character and his earliest comic strips are in public domain in several countries. Anyone can technically make an official popeye game as long as the plot is somewhat original and is developed in Europe.
Man, maybe copyright's not a bad thing after all
The only weird copyright is the whole Bluto/Brutus thing. I always knew him as Bluto all my life until the Internet told me otherwise the recent years.
Is it not an official licensed product? It's referred to as official in its store listing, credits King Features Syndicate as the copyright holder, and is sold under a name protected by an active trademark. The game it's based on is also copyrighted.
Popeye is still copyrighted in America, though. I don't think they'd be able to sell the game here without permission from the copyright holders.
@@KetwunsGamingPad Of Course We Cannot Forget That this Game Also Butchered The Sea Hag Name Where As She Arguably Popeye Second Recurring Villain in The Comics Besides Bluto (And I am Not Counting The Times They Team Up) and Called Her The Witch.
Update: The game has officially been de-listed and is no longer available on eShop.
LMAO
@EnriqueMcQuade Same lmao
Yippie
*cue cdi Zelda "good"*
Finally!
It really is a shame that this is the most recent representation Popeye has in video games. Like, imagine a Popeye game made by the same team behind Cuphead; it'd be amazing. Instead, we've got... this.
Man that would be so awesome if the Cuphead devs had the rights to make a Popeye game. They pay a lot of tribute to Max Fleischer and other animator studios of old.. they deserve to get that opportunity.
A shame? Nobody cares about Popeye since at least the nineties.
An Cuphead style Popeye game would be banger.
@@sidnew2739 it's a shame we got the Emoji Movie instead, or else he may well have been relevant again.
@@ccricers Maybe have the 5 levels from both the Popeye Arcade game and the Java Port, while creating sidescrolling levels and boss fights based on various shorts and comics. Have the story be about Popeye becoming the new town hero of Sweethaven, dealing away with ruffians (like Bluto and the SeaHag) who want to have their way, and Popeye would earn the affection of Olive Oyl along the way. That would get people interested in Popeye.
There's another western Popeye game which is kinda obscure. It's called Popeye: The Quest For The Woolly Mammoth, and it's pretty much a Telltale interactive movie way before Telltale ever existed. Check it out, it's very weird
Im pretty sure i saw an ad for those VERY OLD choose your adventure games in one of my dads Comics. Didnt know someone has those nowadays.
It has to be
IT IS POPEYE
XD
In the same vein, there's also Popeye & The Sunken Treasure, which even Mobygames doesn't seem to have an entry on. Long ago I posted a walkthrough of it on my other channel: watch?v=uC9zjOpEJEY
@@chadbertrand1460 it seem to be a sequel to this game or something, I never heard of it
Awesome!
@@Nov-5062 Actually, the Popeye thing you’re talking about is called a Multi-Path movie. Think of it as a “Choose Your Own Adventure” Story. In fact, there are bad endings to “Popeye and the Sunken Treasure”, which I’m guessing is the sequel you’re talking about.
I am not gonna lie, the sound effect combined with the sheer height, makes the punching so satisfying to me.
Only if the game was good.
I like that punch sound to 👍
It's hilarious. I wished every game implemented this feature
I laughed every time I heard that sound effect. It's absolutely priceless.
I like that the guys are saying that the sound can get annoying once you hear it so many times yet they keep putting the sound all over this video
If I recall correctly, when Riggs reviewed this game and rated it poorly, the publisher threatened him with legal action. They would rather spend money on frivolous lawsuits instead of proper game development.
It’s because they’re scammers, not real developers.
Wait what? They sued a critic? Talk about salty.
Digital Homicide, is that you?
Fortunately devs of this caliber can't actually afford lawyers so you are left with hollow attempts at intimidation.
@@BlazeHeartPanther Wait a minute!
*pulls off Civak Game’s mask revealing the logo for Digital Homocide*
It really IS Digital Homocide!!!
And if you think Ash Ketchum being 10 (11?) for 25 years is strange, just remember that Popeye has been 39 for 93 years!
Wait, Popeye’s 39?
Maggie Simpson has been a baby for 33 years
@@LeagueOfVillains32 I thought he was in his 50s. I guess smoking a pipe 24/7 will age you a lot.
People seems to question this stuff way more with some characters than others for some reason.
@@userdetails1 And have a son... and a sometimes irritable girlfriend c:
Popeye is one of those things that should make a perfect video game, he's always fighting, has recognizable villains and a built in power up system but it just isn't going to be done right.
Not even with crappy lower budgeted graphics and assets. (11:38, 18:47)
There are many games that are basically rushed like Popeye 2021.
Nintendo’s Popeye arcade game is way better than this.
So if Nintendo got the rights to Popeye then we likely wouldn’t have Mario.
That’s one strange potential alternate universe to comprehend.
Super Popeye Bros. and Super Popeye Kart when?
I'm glad we got Mario and donkey kong instead
Popeye being a Super Smash Bros character? yeah that is one weird timeline.
@@sky-sx5gt And Zelda & Metroid.
BTW, I wonder what Shane thinks of Dread. It's phenomenal.
Agreed
I love how this series does a thorough deep dive on bad games instead of just playing a game for 10 minutes and calling it a day, great channel guys
Shots fired
Yes. Love it’s in depth
Sometimes all it takes is ten minutes.
This is specifically why I love these guys when they cover a game
I feel so bad for the length they play these awful games.
13:18 "Sea cucumbers! I's nearly s#&t me pantaloons!"
That made me burst in laughter.
X'D!!!!!!!
Popeye is perfect for a beat em up style game ala The Simpsons Arcade game. Playable characters being Popeye, Olive, Brutus and the Hamburger guy fighting their way through scenarios based upon the classic cartoons. That's ALL it needed to be.
I myself commented about a side-scrolling Cuphead-style platformer with a beat-em-'up elements that I imagined. Not sure about Olive or Wimpy, but I could definitely see a set of circumstances arise that forces Popeye and Bluto to join forces.
That would've been awesome if Konami or Capcom done that back in 90s either in the style of Street Fighter 2 or TMNT.
Hamburger Guy= Wimpy
@@xFlareLeon and perhaps it could feature other King Syndicate/Fleischer characters to join in the fight like Betty Boop, Koko the Clown, Bimbo the dog, and even the Fleischer version of Superman would be cool.
@@xFlareLeon There was this 2D party racer featuring a bunch of the classic characters on the GBA, it was Actually pretty fun for what it was.
A classic of Western Animation deserved more respect that this no doubt…
THATS RIGHT
1 Million Percent Aggreed.
Kinda sad, how the 3D animated movie for Popeye got cancelled because of the emoji movie.
We all agree.
Yep. I always dreamed something like a beat 'em up Popeye game like Street of Rage. Potential wasted.
I noticed that, aside from the home screen trick, every time Popeye randomly dies, you can always see the Vulture in the sky, so it might be that the vultures collisions are jank.
Enemies in Popeye 2021 Switch and PS4 can teleports like Wizard at Wor 1980.😅
Ya that's my thoughts as well. I know nothing about game design, but judging by the footage, I'm gonna guess that the vulture's hitbox is just the entire column of vertical space the model occupies (or at least a large chunk of it), so the game might register the hit if Popeye is above or below it too, despite the models not actually being in contact. Idk I've never played the game and I don't know how game design code works, that's just my hypothesis ^_^
THE MATH IS NOT MATHING
@@TotalAnimeFreak456Or maybe the insinuation is that Popeye is dead and the vulture is just hungry...
Nah! I thought way too much into it, or at least more than the developper did!
I find it insane that Popeye not only is well known enough in Japan that Shigeru wanted to make a game about him, but the fact that there are MULTIPLE Popeye video games in Japan over there is much more shocking to me.
Interest in other cultures is not really out of the ordinary. I mean look at all the people outside of Japan who are obsessed with Anime, yet a lot of the shows are probably just mediocre over in Japan. At least Popeye was hugely popular for a few decades.
Osamu Tezuka, often called "the Father of Manga," was a huge fan of Carl Barks and his Donald Duck comics. He even gave the latter a birthday card with a drawing of Astro Boy hugging Donald. Media appreciation between Japan and the West has never been a one-way street. A lot of classic French comics are popular in Japan as well, as is classic manga in France, and there've been many Franco-Japanese collaborations in the last several decades.
@@amp6259 It feels to me that while Classic anime is getting popular in America for paying homage to western animation, Japan is favoring classic western animation for humanization of cartoon characters.
Actually, Popeye is the most iconic cartoon in Asia. Personally I think it’s familiar because the boomer Asians saw navy men all the time. I mean, Douglas MacArthur referred to my families’ home country as the worlds largest aircraft carrier.
It's not that farfetched when you think about it. For example, the reason why Colonel Sanders and KFC is referenced in various anime and manga because it's loved greatly in Japan. Citizens get buckets reserved in advance for MONTHS before holidays.
The "Pretending I'm a Sailor Man" cover was wonderful.
THE DORK!!!
I agree, would like a slightly longer version. Not a full one, just slightly longer
Woah it’s the trash man!
Now Popeye should be a guest character in the next Tony Hawk game
Fr
"That's all I can stand, and I can't stands no more!"
"That's "all's" I can stands and I can't stands no more!🤨🤔🧐
Enemy Stand?
"I'm Popeye the Sailorman,,
Developers had no plan,
They make a good game,
But this act does it shame,
You won't see cash again"
It might be close to what's the ending song, but it perfectly summarizes the game itself.
This hack job's a shame
It is ok to be a glow stick.
Amazing
Heyyy, Proto!
Popeye the Glow Stick.............lol.
WHOA!! Slow down Maurice!
@@M1GarandMan3005 the first time I'm genuinely proud of myself for knowing which YTP you're referencing
I can now be what I want to be now
The Cuphead team should make a Popeye game
Nope. LoveLive School Idol Festival 2 Miracle Live Team or Chainsaw Man team should make a Popeye game great again.
@@purwantiallan5089what
@@purwantiallan5089so would the cuphead team?
Yeah, if we got a Popeye game made by the people behind Cuphead, it would be a MASTERPIECE
This game honestly looks like something that would be featured on Vinesauce Android Trash. It gives off that vibe strongly, especially with the stolen 3D world and Popeye model assets along with ONE song playing in the entire game.
Instead of the game having ads being played on the screen every 2 minutes, it actually got on 8th generation consoles put at a price for 13 dollars.
I mean, not having ads shoved in your face is a DEFINITE plus...
@@PearangeProductions Is it really though? You could just turn on airplane mode and not have ads show up to begin with. Way better than paying 13 dollars for... This.
@@TheBigDynamo Oh yeah...point taken.
Not sure that the 3D world was "stolen", the developers probably just paid the $25 for it.
@@3rdalbum That makes it worse. A good amount of money was put into this game with the Popeye license just so they could poop this game out. I just don't get it
Popeye is gonna go public domain in 2 years times, so King Features is desperately trying to cash on their intellectual property while they still have it. Genndy Tartakovsky (Dexter's Lab, Samurai Jack, Hotel Transylvania) was suppose direct an animated movie and even had a well-received test footage with Tom Kenny voicing a slightly-younger looking Popeye but it was cancelled in favour of The Emoji Movie.
Does Bluto and Olive Have Voice Actors?
@@jaggerguth4391 Grey Griffin voiced Olive. I don't know if Bluto was even in the test footage.
@@stephen2624 He's the big burly pirate with the beard. I'm guessing the test footage was loosely based on Bluto's debut in Thimble Theatre.
I forever curse the executives who passed on the Popeye movie in favor of that trash-heap.
Popeye's popularity must really be fading if it was scrapped for an emoji movie
I love how not only is the calculator completely unnecessary, but it rips the look of the really old ios calculator app too.
"I gotta do some quick calculations!" ~Pulls out Nintendo Switch~
Thats odd.
I can't stop LMAO everytime Popeye gets punched and goes airborne.
I hope they used the same sound effect for the next time a person get hit
Dude same
Same XD
*s l a p*
It's Popeye the Arcade game but it's minus 50% of the budget. (7:26, 11:38, 18:28, 18:47)
The random dying occured under the vulture. It was registering the hit in the area below it as if the vulture was right there in front of Popeye.
I was about to mention the same thing.
i would assume they noticed, but it doesnt helps much since the vulture is flying so high you only see it upon death, which by then its too late
The game probably calculates proximity in 2D, which means the vulture's altitude doesn't matter.
I could probably code up something like this in a couple of weeks, but I wouldn't, because I have too much pride in my work.
@@johnsensebe3153 Calculating proximity in 2D only works well if you're DOOM...in 1993...
Because killing demons at any altitude ROCKS BALLS YAHHHHH BABOI! 😅😂🤣😁
Yeah I was about to say. Every single one of those insta-deaths you could see the vulture plop down from the sky.
So I'm guessing either the vulture's hitbox is just a cylinder reaching from the sky to the floor, or the hitbox appears the moment the vulture spawns, and you don't actually see the model because it needs to animate moving down from top of the map to the ground.
Or like someone mentioned, they got lazy and just went [ if (Popeye.xz == Vulture.xz) Popeye.Yeet(); ] to check for collision, so the moment the vulture is anywhere near you regardless of how high up either of the models are, you always end up dying.
This breaks my heart. I love Popeye, I own a original Nintendo Popeye arcade machine. When I heard this was coming out I got excited, now my life is meaningless. 😢
YOU HAVE A OG POPEYE ARCADE!?
@@Hearted_Dizzy why do you want to know, FBI?
@@blakksheep736 Because I'm curious like always
@@Hearted_Dizzy 📸🤔
@@Hearted_Dizzyi am also curious.
This one is definitely not strong to the finish. And modern Popeye stuff can work, like the comic where he fought the aliens from Mars Attacks. No really, that was a thing. It’s amazing.
If i remenber well there is also a manga, no?
Maybe making a good popeye game is a good idea
Popeye: Borned To The Sea (sic) also looked pretty good.
Whoa
Ack ack ack ack ack!
When I heard "popeye game in 2021", I was expecting maybe a cuphead-style, 1930's influenced kinda platformer, action-type game. They majorly dropped the ball and missed an opportunity with with this.
Dropped the ball so hard it made it go blue
@@BinglesP sussy baka
Remember though that Cuphead took years and years to make. Very very few studios would let devs have the time needed to make a Cuphead like game without sacrificing most of what made Cuphead so beloved
Well... I'm pretty sure that you can't buy assets for that on the unity store.
@TurboGamer While I understand the anger at Nintendo, I don't think they are responsible for this travesty. They just put it on the Switch.
I absolutely love the punching impact sound. It's so abrupt and final.
The one hit KO thing in 3d is the most amazing sight in this series yet.
Brutus and Vulture can teleport.😂
"It is okay to be a glow stick" What a progressive game
Progressive isn’t the right word. It’s degrading
*salutes in glow stick*
The rest of the quote goes "sometimes we need to break before we shine" which is very...new age progressive Instagrammer/Snapchatter for a pre-WW2 era macho sailor with a plant-based diet.
@@GreenTomas2372 He was being sarcastic.
finally! I can be radioactive without people judging me!!
My favorite fact about Popeye is that he was only supposed to be a one off character in a short story arc for Wimpy and Sweetpea before they were renamed they were the main part of the strip (along with olive oil who was wimpys wife all with different names) Popeye did so well people wanted more of him so it all got changed about
Wow, so Popeye usurped Wimpy as main character.
@@chaosinc.382Wimpy approved this.
It's funnier because he replaced Olive's original boyfriend. She was already in a relationship with Ham Gravy who was a main character. Popeye just swooped in and took the dude's spotlight and his girl. 😂
Essentially, Wolverine before Wolverine - not only stole Hulk's thunder (more than once) but various girlfriends from various X-Men and Marvel characters multiple times xD
Okay, can we just stop in appreciation for how much effort and time Adam must put in for a 4 second gag? Jeez dude, that Spider Man scene was awesome!
I saw the whole floating heart thing and immediately thought "this is literally just the arcade game but in 3d..."
I got as far as the title screen before wondering if it’s a port of the original arcade game.
BUT TERRIBLE
Same, and I've barely played the arcade original.
@@Ramsey276one the Java Port has an “Enhanced” mode with extra content, and is more faithful than this.
If I recall correctly, Popeye is officially public domain now. If someone wanted to make a Popeye video game now, they wouldn't have to pay to use the I.P.
But if you live in the US, you will have to wait till January 1, 2025 in order to make a Popeye video game without paying to use the I.P
Probably certain cartoons that are public domain rather than the characters and concepts in them
@@Spongyboi8972029?
I think it's just Olive. We still have to wait until 2029 for Popeye or something.
As of Jan. 1st 2025, the first few comic strips to feature the character are in the public domain and can be reproduced. However, King Features Syndicate still has multiple trademarks on the character's name and iconography.
Okay, can I just say I LOVED that joke version of “Superman” at 17:41 lol
I wonder why they never made a Popeye beat em up arcade game in the 90’s, that would’ve been awesome
Yeah. Surprised Konami didn't take the license and make a beat em up out of it, like how they did with TMNT, Simpsons, and Bucky O'Hare.
yeah I mean Dinasours and Caddilacs had a Beat em up
Damn, I really want that...It can be a Tropical adventure against a new Pirate enemy with Popeye, Bluto, Wimpy, and Poopdeck Pappy fighting an army of undead pirates with the Seahag as the True Villain....
He had a wrestling game where he fights a xenomprh, does that count?
@@MidBoss666 That's true!But that was only in the UK sadly.
I noticed every time you died randomly, the vulture was way up in the sky. So apparently the vulture's attack box stretched vertically infinitely. Even with it miles up in the air, you still trigger its attack to KO you.
Epic game design.
Yep. Epic yet very broken game.😂
I have literally never heard Bluto referred to as Brutus until today. Turns out that it was something that lasted from 1957-1978 when King Features thought that Paramount owned the Bluto name. Turned out King owned it the whole time. Ocean Comics made a joke in 1988 that Bluto and Brutus were brothers.
I'm pretty sure they're using Brutus in this game because that's the name that was used in the Nintendo arcade game. The Nintendo game was based on the cartoons where he was named Brutus, which is the same reason Popeye is wearing a white sailor suit in the game.
@@KasumiKenshirou I’m also pretty sure the Ocean Comics are not canon to the Thimble Theatre Lore. For all I care, Bluto’s full name might as well be “Brutus J. Bluto”, and he’s referred to as Bluto to some of his Friends and enemies like Whimpy, Popeye and Olive, while called Brutus by people like Castor, Sweepea and the Sea Hag.
I thought I was the only one, I kept going “wait no that’s Bluto”
17:50 Those aren't random, the vulture is in all of those clips. The game's collision detection is treating it likes it's 2D, so everything's bounding-box extends the entire vertical height, like in Doom. Correction, Doom is actually only partly 2D (they call it 2.5D, though that's more the Build games, so maybe 2.25D? 🤷) because while the aiming is 2D, you can actually jump over gaps. They really did do the absolute minimum work to convert this 2D game to 3D. 🤦
That doesn’t make sense, because the Vulture’s Hitbox in the Arcade game isn’t as shoddy as this. I don’t see the vulture in the shot at 18:25.
@@robbiewalker2831 The game has a lot of bugs so I wouldn't be impressed if this especific death was a bug caused by leaving the game :v
Maybe Brutus wasn't rendered but was still there or something like that if that makes any sense
@@lucasravi2995 I’d like to point out that there’s already a Popeye model on GMod, and it looks a lot better than the model they found.
Thats not even funny. Thats just dissappointing.
I don't think so that's not how that would work if the Ai was 2D he would have to be at least on the same level but I think whatever is happening is the witches weapons I think instead of removing the witch they put the witch in the floor if you look most deaths are falling on in walking up hills and you can easily fall into the hills so I think when you are walking on a hill you go in the hill and hit the witches stuff because this is not there suff it's from the Unity store
Ironically enough the Popeye Twitter page loves crossovers, especially dragon ball crossovers, so while fairly random that spider-man reference is in line with the "modern identity" of the character
At 17:52, 18:04 and 18:35 *the vulture* was _directly above_ your position when you died (you can see it when Popeye launches). Looks to me like the vulture's model spawned way higher in the air than it was supposed to for some reason, but the hitbox was still at ground-level where it was supposed to be.
18:25: How do you explain this, then?
@@robbiewalker2831 Considering enemies fail to pause at other moments in the game: I think the models know to stop moving when the switch goes to home, but the hit boxes don’t (since the creators clearly don’t notice those are independent from each other). Since they are no longer following the models the hit boxes can just zip up to you, through walls, and kill you.
0:32 This isn't black magic. Spinach makes Popeye so strong that he doesn't follow the rules of physics. Physics follows him.
5:30 Now you wouldn't think this way, but Thimble Theatre Popeye comics usually gave Popeye a gallion. Nary a steampowered vessel in sight. Sometimes the gallion wouldn't even fit near a regular port so when his friends went on adventures, they had to take a lifeboat away from the port to board the gallion.
However that's a moot point because comics with Bluto being after Olive don't really let Popeye be an actual sailor. The whole canon regarding seafaring is a mess, so let's stick with the oldest Fleischer cartoons for the funniest and most accessible portrayals.
Let Not Forget About Willie Wormwood.
"The whole canon regarding seafaring is a mess" is a sentence I didn't expect to read today.
I’d like to point out that the ship Popeye was on in the Popeye Arcade game is a Galleon.
Madlads actually bought that damn calculator app for a gag. I salute this channel for it's dedication.
17:38 You joke, but be aware there's _an actual Popeye game_ for GBA where he rides a skateboard.
Yes, this is real.
For certain situations, I don’t think Popeye is dying randomly.
I think the game is treating the vulture spawning in as either a massive hitbox or a diving animation that didn’t load. So the vulture being just above you gets registered as a hit.
I also thought the game possobly confused a heart as an enemy, as Popeye got BTFO'd right next to one.
That’s an explanation
NOT A JUSTIFICATION
DX
I have fond memories of rewatching my VHS of 50 classic cartoons and my parents being happy there was one less vegetable they had to try to trick me into eating lol. Loved the Popeye impressions!
I know this game is bad, but the dead silence followed by Bluto smacking Popeye so hard he goes flying always makes me laugh
can I just say whoever did the Popeye voice did a really good job?
@@rerez "brutus are you ok"
*I'm drowning popeye*
@@TheChamp820 *I'm drowning to death!*
“They’s thinks I’m olders than I am’s!”
"Aints Is supposda be savin' hers?"
You know...
A Devil May Cry/Bayonetta style beatemup Popeye game, with each level based on a different one of his classic cartoons, would be a freakin' AMAZING game.
I would love!! It would be like transformers devastation
@@nathanblevins9870what about Hack and Slash gameplay element on LoveLive School Idol Festival AllStars.
When the fans can make a better game than the devs lmao
@@nathanblevins9870 Now I'm imagining Popeye fighting off goons while having heavy metal blaring from my TV's speakers.
Just as long it follows an original plot
The launch animation is hilarious, and so is 12:07
I didn't expect Popeye to have a videogame, let alone a game for the Switch, instead of some obscure Playstation game from 1996.
Popeye has a bunch of video games
For better or worse, the switch has a lot of games based on old IP's. My favorite example being "Slaps and Beans", an arcade beat-em-up based on the old Bud Spencer & Terrance Hill movies. And it's surprisingly good! And the more I think about it, the more that kind of hilarious slapstick beat-em-up would have been perfect for Popeye as well.
Ummm....this is a remake of the arcade game from 1981.
Popeye is man of extremes, he beats Saitama in a fight and then goes on to be in one of the worst games on the Nintendo Switch.
Gross. Stop.
I still dont buy popeye beating saitama
@@mlpfanboy1701 Toon-force don't care about your feelings.
@@mlpfanboy1701 Toons are in a whole different level. Remember, Popeye ignored reality being turned off
YYYEP
One thing I’ve always wondered, why hasn’t Popeye appeared in a fighting game yet, I feel like the closest we could get is he could appear in Multiversus because the devs said no restrictions for who could get in
First off, the Brutus character model is HORRIBLE.
Second, why couldn’t they add a JUMP BUTTON?!? In this age, unless you’re Captain Toad, there’s no reason to not have a jump button.
*BALAN'S WONDER WORLD FLASHBACKS INTENSIFIES.*
I will never accept his name as Brutus. I’m used to Bluto.
It's based off of the arcade, there was no jump button...
@@wiktorwiktor5416Wow. The original game couldn't have been this bad... I hope!😮
@@AnikMonette the original is fine, the 3d version is... Uhh...
6:23 I just watched this clip 20 times already, that punching sound always gets me! I'll just hit like already, ok?
Oh, I see why Popeye dies randomly. Look what's above him during the death animation: it's the vulture. If Popeye touches its shadow as it descends, he dies. What a glaring programming error.
And I thought the hitboxes in Dark Souls 2 were bad.
Welcome back, Rerez.
Got the canned spinach ready, this'll be a good fight!
EDIT: Oh my god, the edit of Popeye at 6:24 looks like a legit part of that game. You guys have some amazing skills!
6:24
@@placidbatonfinal7998 Thanks for the heads up, I changed the timestamp. I don't know where I got the other one from...
NICE XD
@@PearangeProductions I recall they did a similar visual joke before in that review, but it was Peter trying to put on his Spider Costume, while he’s in plain view of the production staff.
@@robbiewalker2831 Yeah, along with editing Peter making a stupid face (which, along with the edit you're talking about, is also god-tier).
Enjoyed the video. I like how you referenced that god-awful Spiderman game.
You mimicked the style of the cutscenes from that Spider Man game.
That's a lot of dedication for a gag.
Great job, guys!
Fun fact the buildings in the game are from free asset packs and you can also can find them everywhere in mobile games
17:41 Fun Fact: Popeye and his friends can use a Skateboard power-up in the Rush for Spinach GBA game
17:11 nice cinematography there guys, I really like that shot
queue up the binary suns music xD
So basically...Mario was what Popeye is.
Mindblown!
Yep. Even SIF2 MIRACLE LIVE has less bugs than 2021 Popeye game. Fantastic.😂
You keep collecting for points, enemies kill you with one hit, and only a special collect gives you the power to take out enemies.
This is Pac-man with a Popeye skin.
That's an insult to Pac-Man.
@@Invidente7 Ironic, considering Pac-Man took inspiration from a few Popeye cartoons where Popeye defeated Ghosts with his Spinach.
1:22: The effort they went to animate his mouth with the same style it was drawn in.
6:25 IS NO ONE GOING TO TALK ABOUT THIS?!? THEY ACTUALLY HAVE POPEYE IN THERE!
The quality of your videos... man, you guys deserve a LOT more recognition wtf
How the hell can you screw up Popeye!? He's a character tailor made for video games, just put him in an action platformer or a beat-em-up! If it were up to me I give this IP to Sega and have the same crew who work on the Yakuza series make the game.
What about the people behind Cuphead? They clearly have a love for early twentieth-century animation, and the side-scrolling platformer format would work well for Popeye. You could even have Bluto as a second player!
@@xFlareLeon That's a great choice too! Now I wouldn't make it as hard as Cuphead though, but still those guys can do Popeye justice! Look at what Deathbattle did with him, there is no reason why a Popeye game should suck, none!
@@xFlareLeon You know if Studio MDHR remade the Popeye Game based on the Enhanced Mode from the Java Port, that would be awesome. Having the Popeye characters stylized after the 1930s Thimble Theatre Comics and the Fleischer cartoons (and the stock art made for promotional material for Modern Popeye merchandise), while recreating and extending music based on the Arcade Game (as well as a remix of Octopus from Game and Watch Gallery, which in of itself is a remix of the Level 1 theme from the Popeye game).
Have a Thimble Theatre Museum to showcase different cartoons, comics and other cool stuff like merchandise of the past, as well as character profiles for recurring popular characters like Popeye, Olive Oyl, Brutus J. Bluto, Willington J. Whimpy, the Sea Hag, and Swee’Pea, including obscure characters like Nana Oyl, Eugene the Jeep, Sutra Oyl, Ham Gravy, Rough House, George W. Geezil and the Big Guy (AKA, Thimble Theatre’s version of God).
Popeye : Like a sailor Man
.
genre - RPG, adventure, action,jrpg, story rich (incorporates Denuvo anti tamper)
The one reason I'm glad this game exists is just so we can hear that brilliant Popeye impersonation. I couldn't stop laughing!
True 😂
Those early popeye cartoons from the 30s to maybe the 50s are absolutely hilarious. If you've never watched them, check them out. Then around the 60s-80s they were not good. I saw that Popeye movie in the theater as a kid and loved it. I've watched it as an adult and...still loved it.
Man that Popeye film is actually real underrated. It's a solid Robert Altman movie with a great Robert Williams performance and amazing soundtrack from Harry Nilsson.
It's one of the worst movies ever made.
@@sidnew2739 yeah i don't agree but to each their own
Wait. HARRY NILSSON?! Really?!
It's the kind of movie that you watch, say "I liked it!" and never watch again. It's not terrible, just mediocre.
It's a pretty bad movie. I even thought that when I saw it as a kid.
That spinach in the intro had more animation budget than the whole game.
Imagine the world we would live in if Miyamoto got the rights for Popeye, and never made Donkey Kong
Pixels:
Popeye...
The one game you suck at
No Mario... No Pauline... No Donkey Kong... No Luigi, Bowser, Wario, Waluigi, Toad, Goombas, and Koopas, the Princess, and the Others...
@@cannon9009 And we would never have gotten hooked on the brothers...
I don’t wanna think that ._.
I imagine that in the same universe, Megaman was an Astroboy game and Sonic the Hedgehog was a Garfield game
Sheesh, that's just sad. When I first heard of this, I was hoping Nintendo was about to rerelease the original arcade version, which I enjoyed back in the day. But then I heard about the game being...less than stellar. After watching this, I feel like going all Alice the Goon on the collective developers' asses.
Please do. I heard they tried to sue and threaten critics.
@@MasterZebulin Sounds like something Ian Flynn would do when no one likes his Sonic comics.
@@robbiewalker2831 No, you have him confused with the other guy.
@@MasterZebulin They attacked critics? My God, what a bunch of sore losers. They should just admit they fucked up.
@@Sirrantsalot I'm just paraphrasing what I heard. I don't know if it's even true or not.
Then again, given the current "climate" recently...
4:57 one punch I laugh so hard that moment never gets old
One Punch Man!!!
From what I can tell the Popeye instant death comes from the Vulture being directly above wherever Popeye is, even if it's super high up, you can see it in the clips as Popeye does his launching animation. It probably doesnt have a Z axis applied to its deathbox.
How do you explain this, then: 18:25
Now imagine a horror game with Popeye as the protagonist and Brutus as the horror monster/villain.
A possibly good Dead By Daylight mod idea.
Or a movie of that same genre when Popeye gets into the public domain just like Winnie the Pooh
@@ablosch2452well add also Dead Island 2 gameplay element to it.
17:42 "so here i am,locked into a funny stance,eating all the spinach cans, pretending im the sailor man" true masterpiece
That iconic "THWAP" is now and forever will be stuck in my head. Thanks for the great vid.
This game literally goes no where
*noes wheres
*yes wheres
I can Imagine this being Popeyes hell a place where Popeyes is forced to constantly run from Brutus and the Vulture forever while also having bottles and skulls thrown at him and hearing that hit sound over and over again for eternity
He deservves it after humilliating One Punch Man fans
18:07
I don't think Popeye died spontaneously, it was the Vulture's hit detection box. I can see the Vulture up in the sky as soon as Popeye got launched.
So yeah, the hit box for the Vulture is a Giant pillar column I guess
How do you explain this?: 18:25
@@robbiewalker2831 That's the game glitching out when Shane minimises the game. Camera resets, the AI teleports nearby but the model doesn't render, as soon as Shane returns, the hitbox registers
@@robbiewalker2831 This game is made sloppily on Unity, it's very common for devs to just use a simple box for backend programming and slap a simple model as frontend visual.
Sooo yeah
When I was 8 years old, I found a Popeye arcade in a big thrift store that used to be a not so big mall from the 30s. It was unplugged and sat there at a far side of a hall and I was excited when I saw the Nintendo logo on it. I plugged the machine in, put quarters in and gave it a go. I was satisfied.
I think I have an explanation for the dumb no enemy insta deaths. every time we saw it I saw the vulture above, maybe the vulture is the reason.
Never thought a classic cartoon will comeback in a modern day console
Comeback in a bad way
I wish it would go back.
wow the view at 14:14 that's really just the same rock asset placed next to itself 4 times
10:41 Theys thinks I'm olders than I yams
I could totally see this game being really good… if it had some competent developers that actually wanted to make a decent game and not slap together a bunch of random crap to poorly imitate a classic arcade game
Also, i think the asset looks pretty fucking cool. Wish a good game was made in jt
6:23 This animated part had me *rolling* 🤣
Agree.😂
15:14 I found a reference to the movie Jaws! See that shark up there, dangling from the Rope? That is of course a reference and tribute to the Jaws ride at Universal Studios!
This might just be the best episode of Just Bad Games yet. XD You got some really great gags out of this one!
$13 for this unfinished, broken trash heap? There's no way. The only way this level of quality could be even remotely excusable is if it were free. Even then at the price point of $0, I'd still feel ripped off.
devs releasing unfinished buggy games is the industry standard nowadays. . cough cough , cyberpunk, cough cough, lol.
in all fairness, CDPR is working on it. and NMS redeemed itself, . . mostly. . .
That's what I was thinking, I've played free games that were infinitely better, more polished, more complete, more fun than this. I won't comment on the graphics, as, for low poly stuff, this is pretty decent... but it's not something the developers made so... checkmate?
And for around that price? You have really good games! And I don't mean just old good game, but indie/small studios excellent games.
Yeah, sabec has a history of putting out 3/4th finished games. I can excuse his first games, but trophies that don't pop, gameplay that's unfinished, and an unreasonable price tag is this guy's M.O. it seems.
17:42 I laughed my ass off with that goldfinger cover.
At least Popeye flying several feet in the air is very comical and amusing.
For like 3 times, yes.
But then you realize you spent money in this game so it's not funny anymore
@@lames232 I didn’t. I can just watch this video.
@@benmalsky9834 yes i know you didnt spend money on this, i just said a joke from caddicarus
7 minutes in and I'm like "how is this gonna be 20 minutes?"
10 minutes in and I understand
3:13 damn AVGN looks badass
😱 The horror 😱
I knew the game *existed* from another review channel, but the version with the actual background for all the badness is definitely much more interesting. Good job!