You should try a game called people playground, its pretty much exactly that, but its a bit gory (though its toggleable in the settings). There are some pretty impressive mods out there as well, and its actively updated.
The main reason why I was to interested and got Gmod 😂 Physics never failed me as a kid, and it still doesn’t fail me! However, I may fail it. As in the class. But thank God I didn’t take physics
I to this day think that an FPS is more fun with unrealistic C4 physics than realistic ones. It's like rocket jumping, C4 is just better when you allow it to be utilized as a thrust AND a weapon.
A physics game that really impresses me is People Playground. The way some objects interact with each other really surprised me, and I even found out that if you drag certain things on the ground, they will actually heat up from the friction
@@bmprimer7809 something i did was drop them down from a super high place so that they gain a lot of speed, then once they move super fast i freeze their torso so that their internal velocity just obliterates them
@@codyjames1054 i will inject somebody with a bunch of stuff to make them stronger and then follow them and drop them off the tower or the abyss to see if they survive
Gotta say that my all time favorite game featuring crazy destruction is Red Faction: Guerrilla. The fact that that game ran as good as it did on the xbox 360 all while being able to destroy pretty much every building is incredible.
BeamNG is a game that COMPLETELY focuses on vehicle destruction physics. It is insane that it runs so well while at the same time having vehicle destruction physics that still haven't been reached by other games yet. The only game that is close to it is Wreckfest.
One of my favourite games with destructible environments and physics were the two Mercenaries games, especially the sequel World in Flames on the 360. I razed the whole map to the ground in one playthrough and it was the most fun I ever had one summer many many years ago.
The missions are sometimes frustrating but once you do it it just feels satisfying, there's just some good feeling with running all the way through the map while grabbing stuff while STILL running through without a single stop
I've played thousands of hours in Teardown, done tons of modding (I was one of the programmers for that Boeing :D ), and I honestly can't recommend this game enough
There's that one office night shift map with hostile robots (on the workshop) which I absolutely love. The amount of destruction those robots cause is insane and trying to extinguish the building took me ages the first time because of all the burning bits of floor that would constantly fall onto the lower floors. The fire physics are awesome.
I used to spend hours upon hours playing physics based flash games, like I'd literally search "physics games" before I knew what I was really searching. I loved games where you could make a Rube Goldberg machine
@@cherrypepsi2815 no big name ive seen has been able to think simple enough to make a game so in depth and simply satisfying at the same time. so unless these big names stop following shitty trends and making the same kinds of games year after year, i really doubt that claim.
@@siduxjxhdgzhdjxhxuuxxyhgg1079 I mean yeah big names of the past? I meant big names as in big-ish developers. The folks that make the Tom Clancy games are due for another game soon, and they usually have some really good shit. Also yeah have you ever played Just Cause? Excluding JC4 of course, there is some really fucking good destruction physics. BeamNG has good physics too. That's a pretty big game. Hell, if you just look on Steam, you'll find a few big games with destruction physics. If you doubt that anyone will make a game that offers full destructibility in the near future, you're an idiot. You're trying to compare every game developer to Activision or EA, which shows how lazy you truly are to not look at the thousands of amazing games that exist at the moment.
for me it was watching my older friend playing half life 2. There was this physics puzzle where you had to push floating barrels underneath a wooden ramp that was floating on water in order to raise its level so you could cross over a wall. That was awesome
Man I was blown away by how there's quite a lot of shit to destroy lol, the best thing about it is that you can actually shoot the big red planes with the batmobile instead of doing it gliding
another great game with good destruction physics is call noita, its basically a 2d magical roguelike where every pixel in the game is simulated and can be destroyed.
The frustration of loading a low-profile car with missing tires is a the point, especially knowing how easily you can destroy everything around you. Fooling around with heavy and expensive things can be very stressful.
Man, i relate to the Just Cause 2 on 25 fps thing, i remember one time i destroyed a gasoline barrel (i think that's what it was) and i was too close to it, so the explosion crashed my game instantly, even though it was a genuinely small explosion. It was pretty funny.
One of my favs is the box launch on metropolis on halo 2. Using a box, a RPGs and the physics you can launch yourself upwards several hundred feet at a super high rate of speed to get the scarab gun.
I played teardown since first 5 minutes of release on steam and BOY there has been so many good updates. Also community is very big and month after month there are more crazy things like destructible walking robot wanting to kill you or realistic people gore and blood. Love this game!
i have 45 hours on this game... and almost none of it is dedicated to the campaign, because i never finished it just messing around in the sandbox with tons of mods is enough for me to have the time of my life with this game
I remember first seeing this game in a meme video by BraveSirLoin called "When your rent payment is exactly 1 minute late", that was uploaded right around the time when the game got workshop support and mods became available (beginning of March 2021). I got the game the same day I saw that video, and am really grateful that I got to discover the game when I did and watch it evolve all the way up to and past the 1.0 release.
my favorite passtime is blowing up full maps in sandbox mode. Its a sight for you and your graphics card to behold when a mall that existed no longer does and you're able to do donuts in a lambo LOL
I also have a potato laptop and when things explode in physics games it will turn into a flip book. But just like with you, It makes you appreciate every frame.
I love the football game Backbreaker, it's like literally just a demo for euphoria but just absolutely trucking people felt fantastic because they'd just drop.
I feel like tear down doesn’t get the respect it should for the game it is. I haven’t seen a single other game like tear down where everything is fully distructable with physics that just make me say yes. 11/10 game.
There used to be a glitch where you could strap a plank to an object, stand on top of said plank, pick up the object, and of course, fly. I'm quite sad they patcged ut.
Messing about in Boneworks is probably the best experience I have ever had, so much shit to interact with and it’s all in VR it’s just too good. If anyone reads this and has played teardown but wants more try out Instruments of Destruction on Steam. I would say it’s on par with teardown in terms of satisfaction
Thank you for mentioning the Halo 3 flying dumpster, messed around with stuff like that some much back in the day, but never heard anyone else talk about the dumpster.
3:00 I got a truck and dumped every single safe on the map in it, yes it took 1 hour of preparation but i sure as hell felt smart when the heist took 2 seconds
So I work with games most the time and I understand every part, even if its locked to a bigger mass, still has 6 sides and theres technically 6 triangles per part, so my question is, how the hell can Teardown render that much detail yet seem flawless in framerate? Like not even roblox can render that amount and blocks are kind of their thing.
I remember playing that supercar mission, but I don't remember being vexxed by the car with missing wheels. Either there are wheels nearby that you can attach, or I used a crane to lift it onto the truck.
I did, and then my computer started to threaten me with making my house into a crater by the amount of sounds and heat it was making. Here is to planning on an upgrade in the future so I can actually enjoy this game. It looks really cool.
the true kings remember the swing glitch from GTA IV and all the silliness that came from shoving a fire engine in there only to have it flung across the map xD
I once took LSD and spent the entire trip playing teardown because the destruction and style of the game is so fun to watch Pretty sure i spent like 2 hours just burning everything I could at the start area because the fire spread looks so good
DUDE. I have played teardown myself for my psychopathic tendencies to destroy things in games that i didnt know i had the many hours that i have in it. Its insane. I even made my own simple level just to destroy for my own satisfaction. Its one if the greatest games ive ever played. No joke. And yes i did download a 2001 world trade center map i was trying to collapse by taking the bottom of the building out. It worked. But my game was running 0.1 fps (literally) with a 10900k, 64gb ram and a 3090 lol
I’m the BF1 beta me and a friend got one of the mil trucks and drive into combat. We hit something and flew into a somewhat destroyed building and somehow glitched into it. The car was then stuck in the building with nowhere to go and we couldn’t get it out even after destroying the entire building. It could move within the room just not get out
A big reason why I really loved Farcry 5 (aorund 300 hours) was because of the bugs that weren't gamebreaking, but very funny/fun. A big thing that me and my friend would always do is get this very weird weapon called the Magnopulsar and get on an ATV and when we would get some air, the passenger shoots the magnopulsar and it can launch the atv very high into the air and you can kind of float if you continuously shoot (not sure if this was a purposeful thing).
Ive always been more interested in like actual physics in games, like water physics, also destruction physics, deformation physics, smoke physics. Smoke physics are actually shown in this as well - 2:38 -
This game is releasing on PS5 in a week and I’m so excited. And they were able to implement one of the key features of this game. They are going to have *MODS!!* There’s very few, if any, console games that have community mod support.
If Stryxo likes Destructible Environments in videogames, he NEEDS to play Red Faction Guerrilla. It's a PS3 gem all about completing objectives in a 3rd person shooter where the environmental distraction is insane
what do you mean its a hidden gem? this game has probably a million copies sold. in what word is a million a "hidden gem"? thats like saying people playground is a unknown game.
Psychics are definitely important. Even though I'm not really the shooter games (CoD, Battlefield, etc.) I play a lot of car games. I like to feel that heavy SUV is not as good at cornering as a sports car. Or that different surfaces have different grip. Bonus points for realistic or semi realistic destruction but most of the racing games don't offer much more than cosmetic destruction maybe with something like when you crash into a wall too many times car will corner badly and won't go as fast.
You should try space engineers. it is excessively grindy but if you go in creative or are dedicated enough you can make massive ships that ram into eachother or into the ground
I followed this game since it was shown by Bluedrake, I've played through the original story twice, and the full game twice, I can honestly say that this game is perfect
My favorite thing ever added to a games was rag dolls, and in FPS games im always annoyed when they decide to do death animations. One of the biggest reasons I love GTA5 is because of how good their ragdoll system is. I remember my first interaction like It was yesterday, back as a kid playing splinter cell on my og xbox and seeing a bad just drop to the floor like a back of bricks.
i dunno man, i played this game a fair bit back when it came out but ended up refunding it pretty fast because i _hate_ timer challenges. i heard that the devs know about this and are putting less and less pressure on clearing them to unlock the rest of the game though so that's pretty dope
one thing that fascinated me as a kid was seeing ragdolls fall and hit things on the way down and spin uncontrollably
GTA IV
You should try a game called people playground, its pretty much exactly that, but its a bit gory (though its toggleable in the settings). There are some pretty impressive mods out there as well, and its actively updated.
Gta iv in a nutshell
The main reason why I was to interested and got Gmod 😂
Physics never failed me as a kid, and it still doesn’t fail me!
However, I may fail it. As in the class. But thank God I didn’t take physics
@@blokk7385 yeah but also it’s 2D and not as focused on ragdoll physics and mostly just being a sandbox of testing weapons and building cool stuff
the more scuffed and broken a game’s physics are, the more fun they are
They arent scuffed and broken (99% of the time), thats the best part 😎
Like goat simulator
skate 3 lol
Also breath of the wild doing wierd shit lol
I to this day think that an FPS is more fun with unrealistic C4 physics than realistic ones. It's like rocket jumping, C4 is just better when you allow it to be utilized as a thrust AND a weapon.
The thumbnail really ties into the overall video. Nice one!
Teardown is one of my favorite games of all time
@@dexgaming6394 same
Real!!!!!
the thumbnail on september is bad timing
@@Buggy.555 Would be way worse a few days ago
A physics game that really impresses me is People Playground. The way some objects interact with each other really surprised me, and I even found out that if you drag certain things on the ground, they will actually heat up from the friction
That game feels like if Happy Wheels and Gmod had a baby
@@codyjames1054 lol yeah
im somewhat addicted to just spawning people and throwing them at the ground to see how fast i can kill them
@@bmprimer7809 something i did was drop them down from a super high place so that they gain a lot of speed, then once they move super fast i freeze their torso so that their internal velocity just obliterates them
@@codyjames1054 i will inject somebody with a bunch of stuff to make them stronger and then follow them and drop them off the tower or the abyss to see if they survive
Gotta say that my all time favorite game featuring crazy destruction is Red Faction: Guerrilla. The fact that that game ran as good as it did on the xbox 360 all while being able to destroy pretty much every building is incredible.
Glad to see that you enjoyed this game, it's honestly deserved to be played by so many more people
Unfortunately not on consoles so not likely to get a large playerbase
@@dazza2350Hey it's on consoles now. It's really good, playing it on PS5!
This was not an appropriate month for that thumbnail 😂
?
@@bluefire7033 remember what happened 21 years ago?
@@bluefire7033 9/11
@@Xhepyxopila What happended on Day 9 of November?
ong
BeamNG is a game that COMPLETELY focuses on vehicle destruction physics. It is insane that it runs so well while at the same time having vehicle destruction physics that still haven't been reached by other games yet. The only game that is close to it is Wreckfest.
Never thought I’d see Teardown on your channel, but I’m so glad you know about it!!!
its you
good thumbnail, do not change it
Other people at Teardown: *makes a very entretaining scenario*
Me at Teardown: *commits 9/11 on mini New York recreation*
Your idea is the best
@@MrJohnlennon007 Thanks
Red faction guerrilla was a DREAM COME TRUE
Blowing Sh*t up in Minecraft will never get boring.
The problem is there really isnt any physics objects in Minecraft, the blocks just disappear.
@@SoupyMittens entities are physics objects
@@tristinbell yeah but you can't really destroy a building made of them
@@SoupyMittens you can't really build a building made of entities now can you?
@@cray1cw846 yeah exactly. There isnt really a way to get physics in Minecraft unless you use gravel and sand
One of my favourite games with destructible environments and physics were the two Mercenaries games, especially the sequel World in Flames on the 360. I razed the whole map to the ground in one playthrough and it was the most fun I ever had one summer many many years ago.
calling bunker busters on tall buildings just to watch them collapse was so fun
The missions are sometimes frustrating but once you do it it just feels satisfying, there's just some good feeling with running all the way through the map while grabbing stuff while STILL running through without a single stop
I've played thousands of hours in Teardown, done tons of modding (I was one of the programmers for that Boeing :D ), and I honestly can't recommend this game enough
0:53 is so true, loved that game as a kid
There's that one office night shift map with hostile robots (on the workshop) which I absolutely love. The amount of destruction those robots cause is insane and trying to extinguish the building took me ages the first time because of all the burning bits of floor that would constantly fall onto the lower floors.
The fire physics are awesome.
I used to spend hours upon hours playing physics based flash games, like I'd literally search "physics games" before I knew what I was really searching. I loved games where you could make a Rube Goldberg machine
this is genuinely the most satisfying game of the decade. no competition.
so far
I'm sure we'll see something great in the next few years from a big name
@@cherrypepsi2815 no big name ive seen has been able to think simple enough to make a game so in depth and simply satisfying at the same time. so unless these big names stop following shitty trends and making the same kinds of games year after year, i really doubt that claim.
@@siduxjxhdgzhdjxhxuuxxyhgg1079 I mean yeah big names of the past? I meant big names as in big-ish developers. The folks that make the Tom Clancy games are due for another game soon, and they usually have some really good shit.
Also yeah have you ever played Just Cause? Excluding JC4 of course, there is some really fucking good destruction physics. BeamNG has good physics too. That's a pretty big game.
Hell, if you just look on Steam, you'll find a few big games with destruction physics. If you doubt that anyone will make a game that offers full destructibility in the near future, you're an idiot.
You're trying to compare every game developer to Activision or EA, which shows how lazy you truly are to not look at the thousands of amazing games that exist at the moment.
What is that thumbnail?
the event
Ikr
The Americans are coming
Don’t worry about it
Yep
for me it was watching my older friend playing half life 2. There was this physics puzzle where you had to push floating barrels underneath a wooden ramp that was floating on water in order to raise its level so you could cross over a wall. That was awesome
I remember messing with momentum based physics glitches in burnout paradise, still some of my favorite gaming related memories
When I tried to play tear down my computer would even load the game.
I love playing Arkham Knight and using the Batmobile to Destroy everything because it’s so much fun and very satisfying.
Man I was blown away by how there's quite a lot of shit to destroy lol, the best thing about it is that you can actually shoot the big red planes with the batmobile instead of doing it gliding
another great game with good destruction physics is call noita, its basically a 2d magical roguelike where every pixel in the game is simulated and can be destroyed.
The frustration of loading a low-profile car with missing tires is a the point, especially knowing how easily you can destroy everything around you. Fooling around with heavy and expensive things can be very stressful.
he’s unleashing his inner JShlatt, he’s okay.
Man, i relate to the Just Cause 2 on 25 fps thing, i remember one time i destroyed a gasoline barrel (i think that's what it was) and i was too close to it, so the explosion crashed my game instantly, even though it was a genuinely small explosion.
It was pretty funny.
One of my favs is the box launch on metropolis on halo 2. Using a box, a RPGs and the physics you can launch yourself upwards several hundred feet at a super high rate of speed to get the scarab gun.
I played teardown since first 5 minutes of release on steam and BOY there has been so many good updates. Also community is very big and month after month there are more crazy things like destructible walking robot wanting to kill you or realistic people gore and blood. Love this game!
while not nearly as ragdoll, minecraft destruction mods will always hold a special place in my heart
i have 45 hours on this game... and almost none of it is dedicated to the campaign, because i never finished it
just messing around in the sandbox with tons of mods is enough for me to have the time of my life with this game
I remember first seeing this game in a meme video by BraveSirLoin called "When your rent payment is exactly 1 minute late", that was uploaded right around the time when the game got workshop support and mods became available (beginning of March 2021). I got the game the same day I saw that video, and am really grateful that I got to discover the game when I did and watch it evolve all the way up to and past the 1.0 release.
my favorite passtime is blowing up full maps in sandbox mode. Its a sight for you and your graphics card to behold when a mall that existed no longer does and you're able to do donuts in a lambo LOL
I also have a potato laptop and when things explode in physics games it will turn into a flip book. But just like with you, It makes you appreciate every frame.
i appreciate the single frame of your character dead on the ground at the start of the video
I love the football game Backbreaker, it's like literally just a demo for euphoria but just absolutely trucking people felt fantastic because they'd just drop.
I feel like tear down doesn’t get the respect it should for the game it is. I haven’t seen a single other game like tear down where everything is fully distructable with physics that just make me say yes. 11/10 game.
There used to be a glitch where you could strap a plank to an object, stand on top of said plank, pick up the object, and of course, fly. I'm quite sad they patcged ut.
That thumbnail tough 💀
My computer will commit die if I play it
I love grabbing a rag doll in gmod and squishing them under a too big of a prop, like way to big 😂
Got hooked on it at the start of the year, great to see it get deserved love. The Darth Maul mod is also killer.
Not really a mechanic, but courpse launches in CoD game (or any game for that matter) always gave me so much joy, even with jank computers
Messing about in Boneworks is probably the best experience I have ever had, so much shit to interact with and it’s all in VR it’s just too good.
If anyone reads this and has played teardown but wants more try out Instruments of Destruction on Steam. I would say it’s on par with teardown in terms of satisfaction
SO FUCKING EXCITED FOR BONELAB oh my GOD
Best wasted 9 minutes and 11 seconds in my life
im a simple man, I see 911 joke, i click
Thank you for mentioning the Halo 3 flying dumpster, messed around with stuff like that some much back in the day, but never heard anyone else talk about the dumpster.
3:00 I got a truck and dumped every single safe on the map in it, yes it took 1 hour of preparation but i sure as hell felt smart when the heist took 2 seconds
This game seems to be one of the games that are still fun. They know what they are doing
So I work with games most the time and I understand every part, even if its locked to a bigger mass, still has 6 sides and theres technically 6 triangles per part, so my question is, how the hell can Teardown render that much detail yet seem flawless in framerate? Like not even roblox can render that amount and blocks are kind of their thing.
I have eagerly waited for a stryxo upload
I remember playing that supercar mission, but I don't remember being vexxed by the car with missing wheels. Either there are wheels nearby that you can attach, or I used a crane to lift it onto the truck.
Glad to see this game on your channel.
The flying dumpster from halo 3 is hilarious
As a New Yorker, I approve the thumbnail
Dead joke
@@Leatherface123. as dead as leatherfaces latest movie :D
@@NoobyNot movie ain’t dead, it just flopped
@@Leatherface123. keep telling yourself that
@@NoobyNot the new movie sucks, not once did I say it was good
I recently started spraying the way I want to go so I don't get lost when the mission is too hard.
I appreciate the use of the Super Mario Galaxy OST. Beautifully composed and underrated/used
I did, and then my computer started to threaten me with making my house into a crater by the amount of sounds and heat it was making. Here is to planning on an upgrade in the future so I can actually enjoy this game. It looks really cool.
"maybe you're a reformed minecraft griefer"
I honestly don't think those exist
the true kings remember the swing glitch from GTA IV and all the silliness that came from shoving a fire engine in there only to have it flung across the map xD
I once took LSD and spent the entire trip playing teardown because the destruction and style of the game is so fun to watch
Pretty sure i spent like 2 hours just burning everything I could at the start area because the fire spread looks so good
This is still my favorite game by far, even beating out Celeste and Breath of the Wild.
Me grinding minecraft while watching this video:
Ah yes, physics
Red Faction: Guerrilla is my go to game for destruction physics. Highly recommend it to others.
Bro got the 9/11 thumbnail
portals physics are like 30% of the fun of the game
i like watching the physics of shooting npcs in red dead redemption 2 and watching them bleed out.
DUDE. I have played teardown myself for my psychopathic tendencies to destroy things in games that i didnt know i had the many hours that i have in it. Its insane. I even made my own simple level just to destroy for my own satisfaction. Its one if the greatest games ive ever played. No joke.
And yes i did download a 2001 world trade center map i was trying to collapse by taking the bottom of the building out. It worked. But my game was running 0.1 fps (literally) with a 10900k, 64gb ram and a 3090 lol
It also has... A SANDBOX! INFINITE PLANKS, SHOTGUN BLASTS, THE WHOLE 99 YARDS!
I think that advanced environnement destruction will combine really well with vr but i don’t know if we have the hardware for it
I remember destroying half that beach house so i could drive under the roof with the truck in that save mission
Putting c4 under atvs in battlefield 4 and sending your friends into orbit was the best
You say you love destruction physics, but don't mention Red Faction: Guerilla?
I’m the BF1 beta me and a friend got one of the mil trucks and drive into combat. We hit something and flew into a somewhat destroyed building and somehow glitched into it. The car was then stuck in the building with nowhere to go and we couldn’t get it out even after destroying the entire building. It could move within the room just not get out
A big reason why I really loved Farcry 5 (aorund 300 hours) was because of the bugs that weren't gamebreaking, but very funny/fun. A big thing that me and my friend would always do is get this very weird weapon called the Magnopulsar and get on an ATV and when we would get some air, the passenger shoots the magnopulsar and it can launch the atv very high into the air and you can kind of float if you continuously shoot (not sure if this was a purposeful thing).
For me it's running people over in GTA for hours just to "admire the physics"💀
Ive always been more interested in like actual physics in games, like water physics, also destruction physics, deformation physics, smoke physics. Smoke physics are actually shown in this as well - 2:38 -
i got this game when it was in its alpha its amazing
The thumbnail though
this is why teardown is no joke my favourite game of all time
Never heard of this game, but thanks for changing that.
You are missing out.
This game is releasing on PS5 in a week and I’m so excited.
And they were able to implement one of the key features of this game. They are going to have *MODS!!*
There’s very few, if any, console games that have community mod support.
A tankard in skyrim that never landed anything but upright
If Stryxo likes Destructible Environments in videogames, he NEEDS to play Red Faction Guerrilla. It's a PS3 gem all about completing objectives in a 3rd person shooter where the environmental distraction is insane
Im amazed my Steam Deck can run this game. It feels like its trying to go nuclear when you really push it but its a ton of fun
This game is a hidden jem, I glad some light is being showcased on this game.
what do you mean its a hidden gem? this game has probably a million copies sold. in what word is a million a "hidden gem"? thats like saying people playground is a unknown game.
super scuffed and goofy physics are usually the best
That's why I hate and have 13 hundred hours on gmod
Psychics are definitely important. Even though I'm not really the shooter games (CoD, Battlefield, etc.) I play a lot of car games. I like to feel that heavy SUV is not as good at cornering as a sports car. Or that different surfaces have different grip. Bonus points for realistic or semi realistic destruction but most of the racing games don't offer much more than cosmetic destruction maybe with something like when you crash into a wall too many times car will corner badly and won't go as fast.
You should try space engineers. it is excessively grindy but if you go in creative or are dedicated enough you can make massive ships that ram into eachother or into the ground
I followed this game since it was shown by Bluedrake, I've played through the original story twice, and the full game twice, I can honestly say that this game is perfect
My favorite thing ever added to a games was rag dolls, and in FPS games im always annoyed when they decide to do death animations. One of the biggest reasons I love GTA5 is because of how good their ragdoll system is.
I remember my first interaction like It was yesterday, back as a kid playing splinter cell on my og xbox and seeing a bad just drop to the floor like a back of bricks.
Skate 3 Hall of Meat physics were unstoppably fun
Bonelab is pure physics fun in vr
i dunno man, i played this game a fair bit back when it came out but ended up refunding it pretty fast because i _hate_ timer challenges.
i heard that the devs know about this and are putting less and less pressure on clearing them to unlock the rest of the game though so that's pretty dope
I have been looking at this game for a while for my Steam Deck. After seeing this i think it may just have to go on the desk top lol
Stryxo just found my favorite game of all time.
also skate 3 when you fall from a high part your character goes crazy
It’s the smoke physics in tear down that make me love it❤️