I agree with Relic choice to not make Italian faction. Italian Regio Esercito was not capable and not an autonomous fighting forces, it fought surprisingly well in Africa under German command and supported by DAK. In Italian campaign Italian army ceased to exist, totally captured by Germans after the armistice. However many Italian troops are playable with DAK, actually M13/40 and Bersaglieri are nice units. I'm disappointed by Semovente 75/18, the real "star" of Italian armoured forces.
@@danielegiuntini8844 there are tons of units to add into an Italian Faction, even as axis or allies side, which would be a neat gimmick IMO. Things like the Autoblinda, the L3 series, the P26/40, all the spicy Semoventes like the 75/34 du scafo M42 or the M43 Bassotto one, and so on.
As if you could even make an Italian faction?! All they'd do is roll up their sleeves, grab their bedsheets tie it to a flag pole and surrender en masse. You are a disgrace.
@@danielegiuntini8844 It's misleading to assume the Italians fought well because of the Germans. The forces that arrived (just before Rommel) were MUCH better equipped and a different fighting force (proven by the Ariete at Bir el Gubi) altogether from the ones captured during Compass. Saying the RIA was not capable also means nothing for a video game. The Italians at least have a variety of equipment while being visually distinct that still make them a viable force on their own, especially when compared to any of the other Axis armies. Battlegroup Italians make more sense as the RSI under the Germans in Italy over the ones in Africa. Heck, DaK would make more sense as a battlegroup for Italian forces in North Africa.
Holy moly, that music change from COH3 to COH2 gave me goosebumps. I didn't think the COH3 music was so bad, until the comparison... once again, holy shit.
I think for me CoH3's OST is definitely more on the generic side. CoH2 has the best overall of the 3 games for not only sounding great but for having a distinct leitmotif and musical identity. CoH1 is a bit on the weaker generic side as well, but there were definitely a few standout tracks there too.
@@roys.1889 Generic and and weak? Maybe actually play CoH1, that game used orchestral music and instruments based on each countries orchestral flare, each faction has it's particular unique music with completely different instruments for each faction, game is filled with details like that while CoH2 ignores most plenty of them to rush out more content. ruclips.net/video/1nIogXo3sS8/видео.html&ab_channel=Anarkyfox
Ever take a really hard hit squarely to the chest while unaware? Can confirm it gives critical dmg for up to two months, a hit to the chest and got backpains doing pushups or pullups. Engine dmg is real :')
@@hth54 give him a brain bud. He wasn't there for COH2 and even then I came when it was free for the first time never the less I def sense it wasn't this good at the beginning.
The Nostalgic music of COH2 hits harder than COH3. It's just like the Lobby music paints what the soldiers, and citizens felt powerless seeing the destruction from their eyes and a crippling fear of seeing their enemy marching with their terrifying arms and tanks on the streets. COH2 Music hits different than COH3.
The Italian HMG "bunker" is wrong in many ways, is modelled after the german Panzernest, but for some reason the gunner shoot out from the back of the turret (the og entrance), and because is a concrete bunker for some reason, the door face the enemy, so overall is a panzernest mounted over a small concrete bunker with the back facing the enemy
Maybe they just googled it because there are some pictures oft the Panzernest where you can see the backside of it and there is also a hole above the door.^^ I still laugh at it when playing DAK because it looks so fuckin' stupid and makes no sense at all.
Idk man it seems the developers didn't even put enough effort on researching / just basic Wikipedia scrolling. That bunker placement is so ridiculous not even COH2 & COH1 made such mistake.
If you played the beta, the state of coh3 launch shouldn't be a surprise. It had lackluster art direction and recycled assets. However, it is criminal that there is no vehicle crush and reconnect.
As a person who has well over 12K hours on COH1 and 2, your review has helped make up my mind and it’s very helpful and honest.. From your review my worst fear has come true and this game certainly looks like a cash grab, and not a game that had developers that actually cared, it’s all recycled and not even that well, it’s more like a rip off of COH made in a back alley. The fact they have access to all previous game assets and still screwed up makes me mad.
In fairness, your concerns on CoH3 were almost exactly the same ones that were voiced about CoH2 when it was released. If CoH2 can thrive, I see no reason that CoH3 couldn't. Of course it doesn't excuse the ridiculous price and how unfinished it came out but still.
I have all the previous games too and I find this version quite alright. I think it's a pretty good game. There is innovation similar to coh1 to coh2. But it is more a new game than a new level of tech. I find the community reaction highly overblown and surprising. But since there isn't a huge improvement nothing wrong with staying with the old games. with all the mods they have such rich content still.
This is a very good summary, I will spread this video around thanks mate. I would add that: - support weapons Health bar is gone. Now you don't know know how much health your support weapon have unless you die and check then. - it's impossible to figure out what type of weapon is dropped on the ground. Unless you click on it - if you haven't finish building your catch and try to click on it again, there is no icon indicating building or fixing. Cursor stay the same. - building progress bars are very small and make it hard to figure out how long it will take to finish construction. - Base building animation compare to OKW from CoH2 is very cheap, sometimes non existing. - fixing units looks wierd - sometimes you get communication that your unit is lost, even if non of your unit die (make me loos few seconds looking for enemy where there is non)
I think a really important point is also that the modding tools we have are more limited than even coh2s, and relic has already said yeah what you have is what you have maybe down the road we'll add some more tools, but not for awhile.
I've been playing CoH since the very beginning and have all DLCs and expansions for both CoH 1 & 2. It's been a huge part of my childhood but sadly, i don't think i will be getting CoH 3 if it's in this state :(
I've been playing all versions as you have. For me this version is fine. I'm enjoying the game a lot. But I don't play ladder though. For competitive gamers it may still be bad.
Not requiring engineers or "worker" units to construct buildings pushes the game towards Ancestors Legacy. And the campaign cutscenes being slightly animated drawings further proves that push.
Feature wise the game looks like a step backwards. I miss being able to have units bail from the equipment or vehicle they are in, wether I need the crew for repairs or I want to swap the crew to engineers to get building out in the field faster
Now It's like CoH mobile on a PC I hope they will patch most of the problems soon, but dear god. Can we get the finished game on launch? Like hello? Why is this so common now?
Because people keep buying them... Look at CoD, every year is more unfinished and every year it does record sales. Look at Pokemon, worst release ever and broke every sale record there is (sold more copies in the first week than MW2).
After all the wait, what we have is just a new kind of game having the name of 'Company of Heroes 3", it's so sad to see a game that used to be my childhood being ruined by Relic's greed, and they also charge 60$ a game - seriously? I don't know what to say more, I just feel so empty when I first saw Coh3, the impression that Coh1 and Coh2 gave me no longer appear in Coh3
finally someone that present the problem in quick and simple manner and not just ranting and ambigously pointing out problems, indeed the most dissapointing is sound design, feels like A.I did it, while previous CoH got this "Unique" feeling for it
4:23 - was the goddamn moment in CoH1 cinematic that had me ABSOLUTLY stunned. And I actually was very emotional, still am, about it. Such a sad moment, for a side that I had always seen as bad guys till those years.
No COH game will ever compete with with Coh2's soudtrack, so unique, so thematic The vehicle deaths I noticed as well, an absolutely MASSIVE downgrade. The old voice lines were better too. More personality, and again better theming between each faction
imagine someone who played COH like me, the feeling of getting shit on with some old features just to hook up our interest (like battlegroups that a so nice and not grind to win since you had all from start)
Even the idle animation of COH3 looks.. plain? No animation at all. Compared to COH1 with 2007 graphic/hardware restrictions! So many wrong things to point out. COH2 seems superior for now.
Great video Kettok ! I knew COH3 would be rough in the beginning but not THAT rough... I was going to wait before picking it up but now I think I'll wait at least a year or 2 before buying it. COH2 is still gold EDIT : finally bought the game but it's clearly not finished... Still fun though
i'd very honestly say that coh2 was by far the worst one from the series... (multiplayer - and apart from the music of course, I've played it as my final violin concerto, lul)
@@gerard518 Hello, because I have other games to play and then the dlcs for COH3 will come later. The game will be in a much better state than now and cheaper... Here are my reasons and they are absolutely not bizarre lmao
I miss the patriotic and energetic Panzer Elite announcer voice: "Kampfgruppe Lehr has shown it's superiority once again" "Ready for anything! Ready for victory!"
9:02 compared to 09:20 CoH3 tank floats on smoke, tank looks shit, explosion looks shit, sounds shit, stuka bomb looks like someone dropped a bit of lego CoH2 tank looks sick, terrain looks sick, explosion looks sick, sounds like I'm in the tank
You said $60 dollars USD I suppose. It's $134 dollars in my country and way to expensive for incomplete, broken software. The same with the enemy field guns, they will turn to face an infantry squad that is attacking them, but not fire at them only vehicles. Very disappointing game compared to it's previous games.
Honestly i hate the " the game will be good in the future " argument . Why the game can't be good on day 1 with less glaring issue ? It is 10 years since CoH2 , they haven't learned any lesson that will improve the product on day 1 ??? Oh wait this is the new team Relic team...
i made up a gamemode (i dont have any modding experience) called Base Defending or something along the lines, but i dont have enough friends that own CoH2 and the Ai is too retarded to raid the base. sad :(
I wholeheartedly agree, however for the OST it's more than just the music kinda just being there, there isn't a whole album, so I do hope they introduce more music as well as a multitude of more voice lines as the game does desperately need them
@@hth54 Not true, there's about 15 minutes of soundtrack, but you're right that it is repetitive, again I'm just hoping relic can make more, they played it somewhat safe which is good, but they definitely need to make more
I had to refund my CoH 3 purchase unfortunately. They released unfinished game that they probably hope to patch up in DLCs - and I don't want to wait and pay for stuff that should've been in the main game to begin with. Very shitty practice of game companies, which is a shame because I love CoH
finaly someone said it! the audio is what kills it for me, i couldforgive the mechanics because most Coh games get better over time, but the voice acting is what made a Coh game, someof the crap the soldiers would say is just what make it special like german tank saying "there scratching your paintjob"orthe british troop calling out "NCO's report german target knocked out" or sometimes they up and break the forth wall hinting the the commander ie you has "lost his goddamn marbles" or even creepy how someof the soviet soldier begging to end them of there suffering , i have to say best LMG sound has to go mods like Blitzkrieg were it make a loud brrrttt then an echo as being LMG user in the real Us Army back in 04 i can tell you the whisper MG really takes you out.
Amazing detailed video! I'm glad I didn't pre order the game and I'm still waiting for it to get polish or price down .. paying $60 or more for a rushed game feels bad I have more than 2000 hours in COH2
Now this is a just review, well played sir. Few more negative stuff that bothered me as an old CoH veteran: Lack of live match observing, lack of save/load replay function (I heard there are some "work arounds" but... I mean come on!).
As a person with 4000 hours in COH2 I don't fell any appeal for this new game,it do not hooked me as the previous ones. To cartonish, to mobile style. Anyone noticed that in some cases are five information icons over each unit? To many colored information breaking the game immersion, the units are barley noticed in the map etc. I didn't like it.
I have Company of Hero's the first and second version. But since I found Call to Arm, and the WWII mod is off the chart, Where these games fall short is not FPS mode, Call to Arm does have FPS mode, they call it direct mode. It was a game changer for me.
I disagree, I myself prefer the coh2 UI to the more compact coh3 UI. Also the game needs need lots more patches and more time in the oven before I want to buy it
Same. Plus the developer seems put so much efforts on COH2 UI, more expensive. Even the unit icons? Digitally painted.. not just taken from its 3D model! And we can even see the unit historical info & its strength and weakness.
Yeah pretty much what I expected. Never could get into CoH 2's clunky, slow combat after playing the Blitzkrieg Mod and the cartoony artstyle just doesn't do it for me. Also planes just disappearing instead of crashing is...why?
"Well design missions" , what a funny phrase. The game is a total rip-off. There are no well designed missions in CoH3 . The German campaign is a disaster without a proper story ridiculing tactical genius Erwin Rommel and the Italian campaign? I have just finished it and 99% of battles are very boring skirmishes set on the same map all over agan. 1% of battles are campaign missions, yet again very boring. I broke the Winter line only to learn that Germans retreated from Rome so I don't have to conquer it and the game is over. I played on fearleess difficulty and it was a joke, zero AI or tactics from the enemy. I feel great remorse I can't refund it. I don't care about the future of this game as they should have launched the finished product, they didn't do that obviously laughing at players faces. The only happiness with CoH3 was when I uninstalled it. I can't believe they worked on it for 5 years.
The price for the game was already outrageous enough for me not to buy the game, but this video convinced me to just wait a few years and defiantly wait for some sort of 70-80% off sale.
Good to see that the Soviet "more soldiers then guns myth" is still alive and well, after seeing it way back in 2003 in CoD 1 - which in turn was inspired by Enemy at the Gates in 2001. I'm fine with trading realism for balance and gameplay, but truths and untruths in a historical context is a little embarrassing at this point.
The “charring” is ridiculously looking 🤣🤣. COH 1 way was much more fitting and “realistic”. Also Helping Hand also noted the “bullet holes/scratches” on the vehicles are just painted on top of the armor…
Anyone else get the random bug when you pick up enemy weapons? Where all of a sudden your units take on the dialog from the other faction? Had a rifleman squad pick up a German mortar and started speaking with the accent.
Issue for me, is that they want $99.95 AUD for it.... If it was half that much I would consider it, not only is the game unfinished, its relies on its multiplayer for a lot of the experience, and most people seem to believe its not very balanced. How do you expect to get people to buy into a multiplayer experience for $99.95? Thats more than warhammer 3 asked and that launched less than stellar too, but was the end game in an incredible trilogy with thousands of hours of content and dozens of unique lords combined. And they have to gall to charge nearly $100 for a half finished game that is no where near a triple A game? Like they don't even have the Italians or French in North Africa, I'd love to know what they were thinking.
It's amazing that AI issues that have plagued Relic games literally since 2008 and DOW2 (ie. computers obsessing over bizarre backcapping rather than fighting, not understanding how suppression or cover works, etc.) still plague them a decade and a half later.
I really like how they’ve supported co-oP play as that’s really all I play. Multiplayer just isn’t fun going against people that spent most of their time playing a ‘meta’ and I would rather do other things with me day. For me personally COH 3 has been great.
And this ladies and gentlemen, is the reason why publishers can do whatever they want. Little consumer sheep's that will buy and love anything, as long as it offers a tiny bit of the niche that they crave. Congrats for helping to destroy the gaming environment.
you know for some reason, the 2006 Coh1 release is superior to this. sure the infantry AI still looks dumb but Coh1 Infantry actually automatically finds cover when under fire, which is truly kinda useful when you the player are still busy flanking enemies. the tank hit animation and is on spot too. although the CoH2 vehicles' death is actually amazing, there is ammo exploded animation, there is just an instant explosion and there is the crew knocked out but the vehicle is still operatable just badly damaged.
To be fair CoH2 had mixed reviews at launch, with many saying it was a step ahead and two step backwards. Maybe it will get better with time, Atleast I hope so.
Honestly i cant believe the same devs that worked on CoH 1 and 2... worked on this one. Seriosly, this one looks like they handed the development to all the interns and trainees at company and decided to call it a day. It looks like a game from a small indie developer who just started making RTS, and if this were the case, it would still look bad even if they charged 20 dollars for it. I had played both previous CoH ever since the first one came out, and ive played a lot of hours in multiple steam accounts ( lost an old steam account etc... ) and this one is just pure garbage. Honestly there are so many things to be fixed that it would be better if they started all over again, or simply started adding new stuff to old CoH 2. actually, adding new stuff to old CoH 2 would've probably been a better idea... They are ruining their reputation with stupid decisions like this game, and it will probably be the death of the CoH franchise, wtf were they thinking ? The art style, the bugs... i mean jesus... havent they played their own games ?
At this patch level, IT'S STILL A BAD GAME in my personal opinion. Pretty unbalanced, too. And missing of so many useful features found in COH1 & COH2. I really hope they would choose to fix this game, not leaving it in such a crappy state. DOW3 still teaching how NOT to do.
Suprised that the change in gameplay wasn't a big topic of discussion here. Evertyhing in COH3 seems much less realistic and sort of arcade-like, similar to Dawn of War (wich was a very casual game, and not at all serious like COH1 was). I personally hate the change, COH1 was the best in terms of realismm COH2 was less realistic, but made up for it with added features. COH3 seems like DOW in WW2 which is a terrible combination. If I wanted to play a DOW-like game, I'd just play DOW. Now I'm spending most of my RTS time with the competition, the Men of War and Call to Arms games. They are sooooo much better.
Company of heroes 2 was so good that i forgot about coh1 which was gold by itself. Yes, the story mode received a lot of rightful criticisms from russian players due to the unfair portrayal of Soviet Union in ww2. But the theater of war missions were so challenging and fun that i kept playing them. Not to mention the extremely solid multiplayer mode which was extremely fun and epic. I like the expansions too.
It's so bad lol I'm still amazed that people are defending this £50 game! Yes 50 or $60 lol! What a joke. Got a refund immediately. Not being able to reconnect to games is absolutely horrendous for 2023 and no region locking servers.
It's a title bad in every way, not just worse than previous ones. Honestly too cartoonish, and only reason I can think of is either budget or trying to reach a wider audience by making this arcady
COH3 is another shill cashgrab.... its like a sh*ty DLC for 2... the graphics are bad everything is almost the same, they just released the game game again with a few new maps and stuff for full price. disgusting.
The problem is that, they really haven't done much in terms of getting better on the core gameplay loop of Coh. Company of Heroes 1 launched with such an UTTERLY COMPELLING core gameplay loop (Holy shit! Base building RTS with realistic, somewhat gritty unit tactics!), that they would have to actively try to make it unfun. This has remained unchanged so far (Thank god), so all the original core fun gameplay loop hasn't changed yet. People keep giving it good ratings for stuff that was already in Coh1 and Coh2 (and before REDDITORS go: "W-well go play those then!"), no, the point is that Coh3 was supposed to represent an evolution in the game. Breach fucking sucks as an idea, most people just throw grenades instead, the singleplayer Italian campaign is TEDIOUS to play, and the AfrikaKorps campaign is mediocre.
I tried COH3 after coming back from a long break from COH 2, by playing Wargame RD, and Broken Arrow's demo instead, and although I can see how COH3 has grown/developed the work by COH2, for me I am having trouble going back since I find myself missing the larger scale of battles and maps, and the depth of combined arms warfare. That and I miss all the ATGMs, except for maglans, screw maglans.
Why is it in the cutscenes for DAK, they speak their native language but no where else in the game do people speak their native language? I’ve always wanted a native language option.
Personally I think the Italy campaign is a slap in the face, I bought the game because i enjoy rts games. I would like to play rts not a turn based grand strategy with social aspects. I'd love to actually play in the Italian front, not watch tiles explode on a map of Italy. However, the north Afrika campaign was extremally fun with good challenge and wonderful story telling outside of those lazy cutscenes. Also walking stuka launcher sounds make me happy
Age of Empire 4 is bad game, Stronghold: Warlords is a bad game. As you sad, coh3 in seems more an early access, i’m sure they will improve it. they need to collect more feedback about the game play.
I think it's fine. The community reaction seems overblown. I feel it is mostly coming from a vocal subset of more ladder players. It's like in any new version of a popular fps. The game forums will be flooded at release with weapons balance posts and performance complaints no matter what. But this is not always the true player base. It is often only a vocal minority. I've seen games destroy themselves by listening to this minority. Better is just to keep development on schedule catering to the entire playerbase.
Literally all they had to do was update COH2 graphics and add new factions and units. I hate when developers try to reinvent the wheel with their games.
>game about north african and italian campaigns
>italy isnt even a faction
ok mate
Gotta have 2 germanies tho, its the CoH way
I agree with Relic choice to not make Italian faction. Italian Regio Esercito was not capable and not an autonomous fighting forces, it fought surprisingly well in Africa under German command and supported by DAK. In Italian campaign Italian army ceased to exist, totally captured by Germans after the armistice. However many Italian troops are playable with DAK, actually M13/40 and Bersaglieri are nice units. I'm disappointed by Semovente 75/18, the real "star" of Italian armoured forces.
@@danielegiuntini8844 there are tons of units to add into an Italian Faction, even as axis or allies side, which would be a neat gimmick IMO.
Things like the Autoblinda, the L3 series, the P26/40, all the spicy Semoventes like the 75/34 du scafo M42 or the M43 Bassotto one, and so on.
As if you could even make an Italian faction?! All they'd do is roll up their sleeves, grab their bedsheets tie it to a flag pole and surrender en masse. You are a disgrace.
@@danielegiuntini8844 It's misleading to assume the Italians fought well because of the Germans. The forces that arrived (just before Rommel) were MUCH better equipped and a different fighting force (proven by the Ariete at Bir el Gubi) altogether from the ones captured during Compass. Saying the RIA was not capable also means nothing for a video game. The Italians at least have a variety of equipment while being visually distinct that still make them a viable force on their own, especially when compared to any of the other Axis armies.
Battlegroup Italians make more sense as the RSI under the Germans in Italy over the ones in Africa. Heck, DaK would make more sense as a battlegroup for Italian forces in North Africa.
8:58 It breaks my heart to see the Stuka Bomb fall like a turd, and do damage like a turd on that Sherman
Turdstuka
The tank was covered in flex tape so it absorbed it
stuka dive bomber is so iconic ability. How did they fuck it up so badly.
lmao
I feel the same way bro
That cutscene is a crime against the series
It looks so bad its unreal
It also adds nothing to the storyline at all. Who cares about them?
Agreed, probably the most cringeworthy thing I have ever seen in a game
Shit game
@Flare Bruh why you have to throw a misogynistic comment in their
Holy moly, that music change from COH3 to COH2 gave me goosebumps. I didn't think the COH3 music was so bad, until the comparison... once again, holy shit.
there's a difference between good music, and GREAT music. it applies to everything in art.
I think for me CoH3's OST is definitely more on the generic side. CoH2 has the best overall of the 3 games for not only sounding great but for having a distinct leitmotif and musical identity. CoH1 is a bit on the weaker generic side as well, but there were definitely a few standout tracks there too.
@@roys.1889 Generic and and weak?
Maybe actually play CoH1, that game used orchestral music and instruments based on each countries orchestral flare, each faction has it's particular unique music with completely different instruments for each faction, game is filled with details like that while CoH2 ignores most plenty of them to rush out more content.
ruclips.net/video/1nIogXo3sS8/видео.html&ab_channel=Anarkyfox
Do I assume he is only using the main themes for the comparisons?
Never knew that an actual human can have their engine broken lmao
Maybe the car's from the movie car's have found a way to wear human skin
i mean, you can have your legs broken
Yeah, man. We call it depression where I'm from.
Ever take a really hard hit squarely to the chest while unaware? Can confirm it gives critical dmg for up to two months, a hit to the chest and got backpains doing pushups or pullups. Engine dmg is real :')
It's called having an heart attack. Or heck, even a stroke
The good stuff : 4 minutes of video
The bad stuff : 21:56 hours of video
I see, so overall a decent launch for a company of heroes game.
the classics never change.
😂😂
How bad was CoH 2’s release?
@@totalwar1793 It was way better then CoH3 and that was 2013 wake up
@@hth54 give him a brain bud. He wasn't there for COH2 and even then I came when it was free for the first time never the less I def sense it wasn't this good at the beginning.
Man, hearing the music of COH 2 and COH 1 brings a tear in me with the disappointing release of COH3...
Damn, when the sound of COH2 kicked in, I was waiting for the drop man... had to raise the volume up so I can enjoy nostalgia...
The Nostalgic music of COH2 hits harder than COH3. It's just like the Lobby music paints what the soldiers, and citizens felt powerless seeing the destruction from their eyes and a crippling fear of seeing their enemy marching with their terrifying arms and tanks on the streets.
COH2 Music hits different than COH3.
COH3 is fine you loser. Reserve your nostalgia for your mum... The game is superb and it will only get better.
COH1 Music is awesome as a theme for epic allied operations (e.g. overlord, market garden)
Coh2 made you feel like u were actually part of that war. Coh3 feels like playing lego.
Most modern games are like lego - plastic, simple, senseless, empty.
7:00 What is the definition of anticlimactic? The victory screen of CoH3.
the fact that defeat has the same screen makes me crack
Yh they should just bring back , bombing the enemy his base when the match is won .
@@general-thehero182 The biggest disappointment I've ever had. It completely ruined my day. 🥲
I really hope they add victory strikes again
nah its COH1 ends with a freeze and complete silent, at least in COH3 the announcer celebrate the victory with you.
I always liked CoH2's art style, like the portraits of the units. Too bad they reverted it back to CoH1's style, except worse
Bruh pic lmao
The Italian HMG "bunker" is wrong in many ways, is modelled after the german Panzernest, but for some reason the gunner shoot out from the back of the turret (the og entrance), and because is a concrete bunker for some reason, the door face the enemy, so overall is a panzernest mounted over a small concrete bunker with the back facing the enemy
Maybe they just googled it because there are some pictures oft the Panzernest where you can see the backside of it and there is also a hole above the door.^^ I still laugh at it when playing DAK because it looks so fuckin' stupid and makes no sense at all.
Idk man it seems the developers didn't even put enough effort on researching / just basic Wikipedia scrolling. That bunker placement is so ridiculous not even COH2 & COH1 made such mistake.
I am not familiar with the emplacement, but the door facing the enemy definitely looked off.
@@casioak1683 the garand has a magazine... and the people operate it like a bolt action.
I hate it when companies make players pay full price for a half-finished game and then slowly fix features that should be there anyway.
That's just how the industry is now.
@@didelphidae5228 Incorrect.
Was Elden Ring released as a half-finished game?
Did Hi-Fi Rush launch broken and unfinished?
No.
@@didelphidae5228 oh okay, it's okay then.
@@flyerton99 Exceptions that prove the rule.
There is a very good, easy solution to this problem. Don't buy AAA games.
"We are taking hull damage, but we can take it" is a weird statement considering your tank just exploded...
If you played the beta, the state of coh3 launch shouldn't be a surprise. It had lackluster art direction and recycled assets. However, it is criminal that there is no vehicle crush and reconnect.
Im asking myself what they have done all the Time…
Yeah, I can do without crush. Was it really a tactic to use tanks to run over infantry? I personally find the mechanic stupid.
@Francis Hoang No better thrill than M10 Wolverine crush kills. It is so satisfying!
@@MrAkaacer statement of a true casual
As a person who has well over 12K hours on COH1 and 2, your review has helped make up my mind and it’s very helpful and honest..
From your review my worst fear has come true and this game certainly looks like a cash grab, and not a game that had developers that actually cared, it’s all recycled and not even that well, it’s more like a rip off of COH made in a back alley. The fact they have access to all previous game assets and still screwed up makes me mad.
In fairness, your concerns on CoH3 were almost exactly the same ones that were voiced about CoH2 when it was released. If CoH2 can thrive, I see no reason that CoH3 couldn't.
Of course it doesn't excuse the ridiculous price and how unfinished it came out but still.
Do you ever leave your room? 12k hours, holymoly my friend.
@@mbridgehill5543 12k hours represents around 3.5 hours a day
I have all the previous games too and I find this version quite alright. I think it's a pretty good game. There is innovation similar to coh1 to coh2. But it is more a new game than a new level of tech. I find the community reaction highly overblown and surprising. But since there isn't a huge improvement nothing wrong with staying with the old games. with all the mods they have such rich content still.
Same here, but I think they will improve with time. I liked COH2 at launch, but it got even better after they fixed it.
This is a very good summary, I will spread this video around thanks mate. I would add that:
- support weapons Health bar is gone. Now you don't know know how much health your support weapon have unless you die and check then.
- it's impossible to figure out what type of weapon is dropped on the ground. Unless you click on it
- if you haven't finish building your catch and try to click on it again, there is no icon indicating building or fixing. Cursor stay the same.
- building progress bars are very small and make it hard to figure out how long it will take to finish construction.
- Base building animation compare to OKW from CoH2 is very cheap, sometimes non existing.
- fixing units looks wierd
- sometimes you get communication that your unit is lost, even if non of your unit die (make me loos few seconds looking for enemy where there is non)
I think a really important point is also that the modding tools we have are more limited than even coh2s, and relic has already said yeah what you have is what you have maybe down the road we'll add some more tools, but not for awhile.
It's not just CoH 2 but eastern front WW2 games in general tend to have super epic soundtracks like Battle Academy 2 or Red Orchestra 2.
I've been playing CoH since the very beginning and have all DLCs and expansions for both CoH 1 & 2. It's been a huge part of my childhood but sadly, i don't think i will be getting CoH 3 if it's in this state :(
I've been playing all versions as you have. For me this version is fine. I'm enjoying the game a lot. But I don't play ladder though. For competitive gamers it may still be bad.
You reall played CoH2 from the release? Than you know CoH2 has been worse at its release than coh3.
@@fir3fox87 Yup that is how I remember it too.
@@melanieenmats no ladder for coh3 yet
I just can't.. COH2 was buggy at launch but hey at least they got the art style right (unit models, unit icons, main menu UI, symbols, etc).
Not requiring engineers or "worker" units to construct buildings pushes the game towards Ancestors Legacy. And the campaign cutscenes being slightly animated drawings further proves that push.
Engineers not being needed for ancestors legacy makes sense for the time period. It does not make sense for a game like COH however.
Feature wise the game looks like a step backwards. I miss being able to have units bail from the equipment or vehicle they are in, wether I need the crew for repairs or I want to swap the crew to engineers to get building out in the field faster
"I miss being able to have units bail from the equipment or vehicle they are in"
Wasn't that something only the US could do?
Yes
@@TheMonkeystick that would be historically accurate if only US could do it
Now It's like CoH mobile on a PC
I hope they will patch most of the problems soon, but dear god. Can we get the finished game on launch? Like hello? Why is this so common now?
Because people keep buying them... Look at CoD, every year is more unfinished and every year it does record sales. Look at Pokemon, worst release ever and broke every sale record there is (sold more copies in the first week than MW2).
AAA developers are filled with new generation who are more lazier & clueless at what they are doing. That's why Indie developers done better.
After all the wait, what we have is just a new kind of game having the name of 'Company of Heroes 3", it's so sad to see a game that used to be my childhood being ruined by Relic's greed, and they also charge 60$ a game - seriously? I don't know what to say more, I just feel so empty when I first saw Coh3, the impression that Coh1 and Coh2 gave me no longer appear in Coh3
its basically around the same price as all the DLC for CoH2, just with better graphics (kinda). we'll just have to wait to see if it gets better.
Let’s be honest…. They screwed this one up BIG time.
finally someone that present the problem in quick and simple manner and not just ranting and ambigously pointing out problems, indeed the most dissapointing is sound design, feels like A.I did it, while previous CoH got this "Unique" feeling for it
4:23 - was the goddamn moment in CoH1 cinematic that had me ABSOLUTLY stunned. And I actually was very emotional, still am, about it. Such a sad moment, for a side that I had always seen as bad guys till those years.
No COH game will ever compete with with Coh2's soudtrack, so unique, so thematic
The vehicle deaths I noticed as well, an absolutely MASSIVE downgrade.
The old voice lines were better too. More personality, and again better theming between each faction
imagine someone who played COH like me, the feeling of getting shit on with some old features just to hook up our interest (like battlegroups that a so nice and not grind to win since you had all from start)
Facts
Even the idle animation of COH3 looks.. plain? No animation at all. Compared to COH1 with 2007 graphic/hardware restrictions! So many wrong things to point out. COH2 seems superior for now.
I'm surprised you didn't mention how Joe Conti kept talking about his grandma every chance he gets in every single skirmish and every single mission.
Great video Kettok ! I knew COH3 would be rough in the beginning but not THAT rough... I was going to wait before picking it up but now I think I'll wait at least a year or 2 before buying it. COH2 is still gold
EDIT : finally bought the game but it's clearly not finished... Still fun though
Why would you wait 2 years? Sounds bizarre...
@@gerard518 cause it released 2 years early legit. In 2 years it will be finished.
i'd very honestly say that coh2 was by far the worst one from the series... (multiplayer - and apart from the music of course, I've played it as my final violin concerto, lul)
@@milansvancara absolutely not. Maybe early but now its the best mp coh experience out there.
@@gerard518 Hello, because I have other games to play and then the dlcs for COH3 will come later. The game will be in a much better state than now and cheaper... Here are my reasons and they are absolutely not bizarre lmao
This game should been sold as early access for 40 euros and everyone would be happy.
no
No
I miss the patriotic and energetic Panzer Elite announcer voice:
"Kampfgruppe Lehr has shown it's superiority once again"
"Ready for anything! Ready for victory!"
Damn, this is heart breaking.
This release taught me an important lesson.... wait for the cracked version. I'll never give this company money again after this.
Italy not being a faction in the game is beyond stupid considering its also in North Africa
09:17 Heroic music, for heroic job the Devs done.
i was banned from coh3 discord server for asking John if the thinks Relic will survive CoH3, half a year later they realease.. this
You can just feel the shivvers in your spine when you hear the COH2 music
9:02 compared to 09:20
CoH3 tank floats on smoke, tank looks shit, explosion looks shit, sounds shit, stuka bomb looks like someone dropped a bit of lego
CoH2 tank looks sick, terrain looks sick, explosion looks sick, sounds like I'm in the tank
You said $60 dollars USD I suppose. It's $134 dollars in my country and way to expensive for incomplete, broken software. The same with the enemy field guns, they will turn to face an infantry squad that is attacking them, but not fire at them only vehicles. Very disappointing game compared to it's previous games.
Honestly i hate the " the game will be good in the future " argument . Why the game can't be good on day 1 with less glaring issue ? It is 10 years since CoH2 , they haven't learned any lesson that will improve the product on day 1 ??? Oh wait this is the new team Relic team...
I wish they had a wave mode. I know it mores about micro intensive point taking but I love building a base and holding a line!!
i made up a gamemode (i dont have any modding experience) called Base Defending or something along the lines, but i dont have enough friends that own CoH2 and the Ai is too retarded to raid the base. sad :(
I wholeheartedly agree, however for the OST it's more than just the music kinda just being there, there isn't a whole album, so I do hope they introduce more music as well as a multitude of more voice lines as the game does desperately need them
The music is just a 2 minute loop 😂
@@hth54 Not true, there's about 15 minutes of soundtrack, but you're right that it is repetitive, again I'm just hoping relic can make more, they played it somewhat safe which is good, but they definitely need to make more
Lol first thing I do on every game is turn off all in game music. Do not need effort there :p.
@@melanieenmats I like the music though lol
@@Callofmuts 15 minutes?! Jesus, no wonder it began to sound repetitive.
I had to refund my CoH 3 purchase unfortunately. They released unfinished game that they probably hope to patch up in DLCs - and I don't want to wait and pay for stuff that should've been in the main game to begin with. Very shitty practice of game companies, which is a shame because I love CoH
Nostalgic from that Soldiers: Heroes of WWII music.
>feel 🥲
Can't even rely on the "new" features in CoH3 which Mowas 2 had years prior
finaly someone said it! the audio is what kills it for me, i couldforgive the mechanics because most Coh games get better over time, but the voice acting is what made a Coh game, someof the crap the soldiers would say is just what make it special like german tank saying "there scratching your paintjob"orthe british troop calling out "NCO's report german target knocked out" or sometimes they up and break the forth wall hinting the the commander ie you has "lost his goddamn marbles" or even creepy how someof the soviet soldier begging to end them of there suffering , i have to say best LMG sound has to go mods like Blitzkrieg were it make a loud brrrttt then an echo as being LMG user in the real Us Army back in 04 i can tell you the whisper MG really takes you out.
Cope 3 has no mass conscript spam nor does it have working hmgs in buildings a billion or so reused icons and semi broken ai
The Good: I like the setting.
The Bad: It's bad.
Amazing detailed video!
I'm glad I didn't pre order the game and I'm still waiting for it to get polish or price down .. paying $60 or more for a rushed game feels bad
I have more than 2000 hours in COH2
Now this is a just review, well played sir. Few more negative stuff that bothered me as an old CoH veteran: Lack of live match observing, lack of save/load replay function (I heard there are some "work arounds" but... I mean come on!).
As a person with 4000 hours in COH2 I don't fell any appeal for this new game,it do not hooked me as the previous ones. To cartonish, to mobile style. Anyone noticed that in some cases are five information icons over each unit? To many colored information breaking the game immersion, the units are barley noticed in the map etc. I didn't like it.
CoH3 ost feels like those generic and overdone WW2 games where the allies are always the heroes and everyone stays alive happy go lucky style ngl
No. Fundamentally, it's not a bad game. Saved everyone some time.
I have Company of Hero's the first and second version. But since I found Call to Arm, and the WWII mod is off the chart, Where these games fall short is not FPS mode, Call to Arm does have FPS mode, they call it direct mode. It was a game changer for me.
And no Close the Pocket. God damn it.
I disagree, I myself prefer the coh2 UI to the more compact coh3 UI. Also the game needs need lots more patches and more time in the oven before I want to buy it
Same. Plus the developer seems put so much efforts on COH2 UI, more expensive. Even the unit icons? Digitally painted.. not just taken from its 3D model! And we can even see the unit historical info & its strength and weakness.
I'm usually totally fine with still frame cutscenes but actually those COH 1 and 2 cutscenes were sick.
Still frame cutscenes in COH1 & COH2 looks better than COH3.. bit too cartooney now.
Bad game?
Me: it's a "BUG" GAME XD
Yeah pretty much what I expected. Never could get into CoH 2's clunky, slow combat after playing the Blitzkrieg Mod and the cartoony artstyle just doesn't do it for me.
Also planes just disappearing instead of crashing is...why?
"Well design missions" , what a funny phrase. The game is a total rip-off. There are no well designed missions in CoH3 . The German campaign is a disaster without a proper story ridiculing tactical genius Erwin Rommel and the Italian campaign? I have just finished it and 99% of battles are very boring skirmishes set on the same map all over agan. 1% of battles are campaign missions, yet again very boring. I broke the Winter line only to learn that Germans retreated from Rome so I don't have to conquer it and the game is over. I played on fearleess difficulty and it was a joke, zero AI or tactics from the enemy. I feel great remorse I can't refund it. I don't care about the future of this game as they should have launched the finished product, they didn't do that obviously laughing at players faces. The only happiness with CoH3 was when I uninstalled it. I can't believe they worked on it for 5 years.
The price for the game was already outrageous enough for me not to buy the game, but this video convinced me to just wait a few years and defiantly wait for some sort of 70-80% off sale.
Looks like I am going to stuck with CoH2 Incident for little longer.
Good to see that the Soviet "more soldiers then guns myth" is still alive and well, after seeing it way back in 2003 in CoD 1 - which in turn was inspired by Enemy at the Gates in 2001.
I'm fine with trading realism for balance and gameplay, but truths and untruths in a historical context is a little embarrassing at this point.
The “charring” is ridiculously looking 🤣🤣. COH 1 way was much more fitting and “realistic”. Also Helping Hand also noted the “bullet holes/scratches” on the vehicles are just painted on top of the armor…
Nitpicking af are we
Anyone else get the random bug when you pick up enemy weapons? Where all of a sudden your units take on the dialog from the other faction? Had a rifleman squad pick up a German mortar and started speaking with the accent.
Issue for me, is that they want $99.95 AUD for it.... If it was half that much I would consider it, not only is the game unfinished, its relies on its multiplayer for a lot of the experience, and most people seem to believe its not very balanced. How do you expect to get people to buy into a multiplayer experience for $99.95? Thats more than warhammer 3 asked and that launched less than stellar too, but was the end game in an incredible trilogy with thousands of hours of content and dozens of unique lords combined. And they have to gall to charge nearly $100 for a half finished game that is no where near a triple A game? Like they don't even have the Italians or French in North Africa, I'd love to know what they were thinking.
It's amazing that AI issues that have plagued Relic games literally since 2008 and DOW2 (ie. computers obsessing over bizarre backcapping rather than fighting, not understanding how suppression or cover works, etc.) still plague them a decade and a half later.
I really like how they’ve supported co-oP play as that’s really all I play. Multiplayer just isn’t fun going against people that spent most of their time playing a ‘meta’ and I would rather do other things with me day. For me personally COH 3 has been great.
are you able to set difficulty in coop vs ai?
You can't set ai difficulty when automatch tho lol
And this ladies and gentlemen, is the reason why publishers can do whatever they want. Little consumer sheep's that will buy and love anything, as long as it offers a tiny bit of the niche that they crave.
Congrats for helping to destroy the gaming environment.
you know
for some reason, the 2006 Coh1 release is superior to this.
sure the infantry AI still looks dumb but Coh1 Infantry actually automatically finds cover when under fire, which is truly kinda useful when you the player are still busy flanking enemies.
the tank hit animation and is on spot too.
although the CoH2 vehicles' death is actually amazing, there is ammo exploded animation, there is just an instant explosion and there is the crew knocked out but the vehicle is still operatable just badly damaged.
To be fair CoH2 had mixed reviews at launch, with many saying it was a step ahead and two step backwards.
Maybe it will get better with time, Atleast I hope so.
Thank you for your honest opinion! I wanted to buy it but from what you say and show, the game is already bad.
Honestly i cant believe the same devs that worked on CoH 1 and 2... worked on this one.
Seriosly, this one looks like they handed the development to all the interns and trainees at company and decided to call it a day.
It looks like a game from a small indie developer who just started making RTS, and if this were the case, it would still look bad even if they charged 20 dollars for it.
I had played both previous CoH ever since the first one came out, and ive played a lot of hours in multiple steam accounts ( lost an old steam account etc... ) and this one is just pure garbage.
Honestly there are so many things to be fixed that it would be better if they started all over again, or simply started adding new stuff to old CoH 2.
actually, adding new stuff to old CoH 2 would've probably been a better idea... They are ruining their reputation with stupid decisions like this game, and it will probably be the death of the CoH franchise, wtf were they thinking ? The art style, the bugs... i mean jesus... havent they played their own games ?
An UNFINISHED AND BUGGY GAME WITH MANY MISSING FEATURES IS A BAD GAME
At this patch level, IT'S STILL A BAD GAME in my personal opinion. Pretty unbalanced, too. And missing of so many useful features found in COH1 & COH2. I really hope they would choose to fix this game, not leaving it in such a crappy state. DOW3 still teaching how NOT to do.
Suprised that the change in gameplay wasn't a big topic of discussion here. Evertyhing in COH3 seems much less realistic and sort of arcade-like, similar to Dawn of War (wich was a very casual game, and not at all serious like COH1 was). I personally hate the change, COH1 was the best in terms of realismm COH2 was less realistic, but made up for it with added features. COH3 seems like DOW in WW2 which is a terrible combination. If I wanted to play a DOW-like game, I'd just play DOW. Now I'm spending most of my RTS time with the competition, the Men of War and Call to Arms games. They are sooooo much better.
i just think coh 3 has kind of more colorful and mobile game art style, but coh 2 just has that old dark like its real war style
9:06 That did... NOTHING!
It might be not bad, but it is mission the atmosphere, immersion and attention to detail that Coh1&2 and DoW 1&2 had.
about VO
no "brave infantry gave their ultimate sacrifice" "we die like men" and "i think i have snow in my pants".
0/10
One word Lazy just Lazy i regret even downloading the pirated game what a waste of time.
Company of heroes 2 was so good that i forgot about coh1 which was gold by itself. Yes, the story mode received a lot of rightful criticisms from russian players due to the unfair portrayal of Soviet Union in ww2. But the theater of war missions were so challenging and fun that i kept playing them. Not to mention the extremely solid multiplayer mode which was extremely fun and epic. I like the expansions too.
AAA devs stop selling unfinished games on launch challenge (impossible) ((very difficult))
You CAN hop on with engineers even if the vehicle is not full hp, just hold CTRL and then RMB on the vehicle.
Ha thanks that is a useful tip!
Making the icons in 5 seconds shows the quality of the game
It's so bad lol I'm still amazed that people are defending this £50 game! Yes 50 or $60 lol! What a joke. Got a refund immediately. Not being able to reconnect to games is absolutely horrendous for 2023 and no region locking servers.
It's a title bad in every way, not just worse than previous ones. Honestly too cartoonish, and only reason I can think of is either budget or trying to reach a wider audience by making this arcady
The sound, the environment and vehicle destruction, the bugs, the menu, the victory screen, those are my most disappointment of the game
COH3 is another shill cashgrab.... its like a sh*ty DLC for 2... the graphics are bad everything is almost the same, they just released the game game again with a few new maps and stuff for full price. disgusting.
COH2 is now my favorite of all the 3 games
The problem is that, they really haven't done much in terms of getting better on the core gameplay loop of Coh. Company of Heroes 1 launched with such an UTTERLY COMPELLING core gameplay loop (Holy shit! Base building RTS with realistic, somewhat gritty unit tactics!), that they would have to actively try to make it unfun. This has remained unchanged so far (Thank god), so all the original core fun gameplay loop hasn't changed yet.
People keep giving it good ratings for stuff that was already in Coh1 and Coh2 (and before REDDITORS go: "W-well go play those then!"), no, the point is that Coh3 was supposed to represent an evolution in the game. Breach fucking sucks as an idea, most people just throw grenades instead, the singleplayer Italian campaign is TEDIOUS to play, and the AfrikaKorps campaign is mediocre.
I tried COH3 after coming back from a long break from COH 2, by playing Wargame RD, and Broken Arrow's demo instead, and although I can see how COH3 has grown/developed the work by COH2, for me I am having trouble going back since I find myself missing the larger scale of battles and maps, and the depth of combined arms warfare. That and I miss all the ATGMs, except for maglans, screw maglans.
This feels awfully like what COH2 felt like in launch….only I hope they let fans mod it into a better game
the stuka clip made me realize how much better CoH2 looks compared to 3
Why is it in the cutscenes for DAK, they speak their native language but no where else in the game do people speak their native language? I’ve always wanted a native language option.
Personally I think the Italy campaign is a slap in the face, I bought the game because i enjoy rts games. I would like to play rts not a turn based grand strategy with social aspects. I'd love to actually play in the Italian front, not watch tiles explode on a map of Italy. However, the north Afrika campaign was extremally fun with good challenge and wonderful story telling outside of those lazy cutscenes. Also walking stuka launcher sounds make me happy
You missed 1 funny thing:
US paratroopers using M1A1 carbine as a bolt rifle. Check it out ;)
It's not bad. It's not finished.
Age of Empire 4 is bad game, Stronghold: Warlords is a bad game. As you sad, coh3 in seems more an early access, i’m sure they will improve it. they need to collect more feedback about the game play.
It's bad and unfinished
They should have gone into early access for a few months to round out launch issues.
I think it's fine. The community reaction seems overblown. I feel it is mostly coming from a vocal subset of more ladder players.
It's like in any new version of a popular fps. The game forums will be flooded at release with weapons balance posts and performance complaints no matter what.
But this is not always the true player base. It is often only a vocal minority. I've seen games destroy themselves by listening to this minority. Better is just to keep development on schedule catering to the entire playerbase.
They call the Sherman tank an E8 when it's not. Already fked up tbh.
Literally all they had to do was update COH2 graphics and add new factions and units. I hate when developers try to reinvent the wheel with their games.
I can't get how Total War and COH series devolve with these new, better hardware and softwares. Game devs lack smth these days.