C64 Games memories - Bandits 1983

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  • Опубликовано: 1 июл 2024
  • In this video we look at Bandits from 1983. How it uses bitmap and text modes, draws bullets and enemies, and uses dynamic character sets for lots of software sprites.
    github.com/martinpiper/Debugg...
    github.com/martinpiper/C1541-...
    00:11 Introduction
    00:43 Using C64DebugGUI to examine the graphics
    01:20 Title sequence using bitmap
    02:50 Nice transition betwwen title and game
    02:59 Game start
    03:08 Scrolling starfield
    03:20 Where are the hardware sprites?
    05:06 Mostly using software sprites
    05:35 Love, care, and attention
    06:16 Investigating the disk image
    08:22 Checking bitmap screen usage
    08:40 Text mode for the game, dynamic charsets
    10:03 Code debugging in Vice and ICU64
    13:01 Backup bitmap screen in memory
    15:29 Double buffered screens and charsets
    16:58 Finding code for software sprites
    24:25 Understanding the rendering logic
    25:30 Animation frames source data
    26:39 Software bitmap wobble scroll
    27:28 Game over text animation
    30:56 Summary of things found
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Комментарии • 14

  • @crayzeape2230
    @crayzeape2230 8 дней назад +3

    Originally released on the Apple ][ in 1982. The reason for all the software sprites is the lack of hardware sprites on the Apple machine.

  • @OlivierSimpleLife
    @OlivierSimpleLife 9 дней назад +2

    thank you !!!!!!!!! just starting to watch :) excellent debug session !

  • @jackmf3960
    @jackmf3960 9 дней назад +2

    Another excellent movie, thanks. I really like this breakdown into component parts. It allows me to understand the magic that Game Developers used. :) Have you seen the Air Support game? You fly a helicopter over fighting people, of whom there are hundreds on the screen. I thought it was a fun game to check out too, even though it's not very popular. :)

    • @MartinPiper6502
      @MartinPiper6502  9 дней назад +1

      Is it Air Support 1984 Synapse Software? I will add it to the list.

  • @cpu_UP
    @cpu_UP 7 дней назад +2

    Thanks, for this very interesting analysis. I did not know the game, but it is a pleasure to see these hidden gems and dissect their code to understand how they were doing.

    • @MartinPiper6502
      @MartinPiper6502  7 дней назад

      Glad you liked it and thank you for the super thanks :)

  • @NecroPolo
    @NecroPolo 7 дней назад +2

    This series is amazing. Great work my friend :)

  • @gfdggdfgdgf
    @gfdggdfgdgf 7 дней назад +2

    Nice video! Good information and a pleasant voice

  • @michaeljarcher
    @michaeljarcher 8 дней назад +1

    I like it if you did a technical look at Rampage UK C64 version. Three players at the same time sprites was challenging.

  • @alanbourke4069
    @alanbourke4069 7 дней назад +1

    Always loved Bandits (even if like Dropzone the Atari 800 version is better)