Star Wars Jedi Knight II: Jedi Outcast - (Level 17) Cairn Dock
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- Опубликовано: 6 сен 2024
- Level 17 of Star Wars Jedi Knight II: Jedi Outcast titled, "Cairn Dock". Played on the "Jedi Knight" difficulty with 100% secrets.
Kyle has reached Cairn's docking station and has found the Doomgiver! But it is not lightly guarded. There are Stormtroopers and Imperial Officers patrolling everywhere on the premises, so Kyle will need to make his way to the ship's bridge quickly and stealthily, but not before being introduced to some of Desann's fiercest soldiers: the Shadow Troopers.
You'd think after fighting in that arena Kyle would put on some of that black armor under his clothes as an upgrade.
tweed cotton gives the best force bonuses :P
that low key sounds like spiderman 3
I'd have done that, and painted it white.
Naw he's too much of a badass for that.
Either that or a jock-strap.
For the stealth section, I prefer to just plant myself next to the alarm and kill everyone as they’re running towards it, so the only place I fully stealth is the last part due to the alarm guy being behind glass.
Yeah, "they can't see me if they are dead" approach to stealth is always the best choice.
Use force grip with this guard behind glass
useless. doesnt work@@leoxardisimo
The fight at 15:20 is purely generated by the saberfighting AI, but I've never seen that chain stomping anywhere but this vid.
Looks like Desann decided to borrow from the Super Mario school of fighting. 😆
one time i had desann kill luke, and last time now on switch they both got stuck doing the backwards swing
Yeah thaht roflstomping gave me a hearty kek, was a good moment.
I've never seen chain stomping like ever by the AI... i have seen some really funny decisions in saberfights on bot matches, but nothing as silly as that.
A few tips for the stealth parts:
7:00 - if you go further through the vents instead of going straight into the room with all the workers, you can then take the elevator up and do like two jumps to get to a vent that will let you get a jump on that officer on the catwalk. You actually end up between him and the panel so he won't even have a chance to trigger the alarm.
8:04 - if you take care of these clowns quickly and immediately use force speed, you can avoid the fight in the next room altogether: mind trick the officer and grab the key from the crate and get out of the room in the nick of time before the elevator with the stormtroopers arrives. The time window is pretty tight though, you might wanna drop a save before going through the electricity area.
13:00 - you only get one shot with turning the lights off, once they turn back on again, you won't be able to use the panel for the second time. Also I found that the enemies can sometimes detect you if you force jump in there, better just walk out quickly as shown in the video.
Also - WTF was that at 15:20 xD
Well, that was a weird lightsaber fight at the end.
Lightsaber fight? What lightsaber fight? All I saw was the Jedi Grandmaster of the galaxy being trampled by an oversized dinosaur.
LightningBoltForever best anwser ever!
I played this game before and I went to this level many times. The beginning part of that fight scene varies to whatever is going on until they jumped down to that part.
Not best, but 👌
Yeah it has the combat AI make its own decisions and reactions. That's just a very odd edge case.
That alarm switch at 9:15 is broken which is why you see sparks flying out of it, it can't be activated by the stormtroopers.
I saw that.
that end of the video fight between luke and desann is actually live ai. meaning its different each and every time because the computer is actually fighting itself but both characters are on godmode so they cant die..
kinda funny if you spawn npcs there and let them take part in the fight :)
thats actually cool as fuck.
I didn't notice but I did notice luke took two good cuts to the chest when I played it but like thought it was just the cutscene
The Doomgiver's size is actually a matter of some debate, since if the outside drop pods are the same size as the pods you walk around in in the factory and swamp the Doomgiver is smaller than a normal ISD, but somehow Wedge "Two Death Stars Painted on my X-Wing's Killcount" Antillies remarks that it's huge. So it's possible that the external pods are "Cluster bombs" full of smaller pods and possibly actual bombs and decoys.
no, the underside of the doomgiver is a series of invasion pods. if you look at the levels you will see them assembling the pods one at a time and filling them with atst walkers, and they then go under the ship to be deployed way later in the game when they invade yavin.
@@calviincalifornia4048 Yeah, I know, the thing is it's hardly a "Whaladon of a ship," sepescially by Rogue Squadron standards (The voice doesn't sound like Wedge so Rogue Leader may be Tycho in this game, but he's fought SSDs and the second death star too) if each of the underside pods is a single factory/Yavin surface pod. But if each outer pod is a container for a cluster of the landing pods the ship can be bigger.
2:50 "So, these guys are incredibly..." *Shadowtrooper takes fall damage for no reason and dies.
Believe me without your videos, i would have never finish the missions
Glad I could help!
The Doomgiver may be quite big but service at the bar is terrible !
That is quite the funniest stealth movement I have ever seen Kyle you're famous lol
Hey, whatever works best haha.
Secret at:
1) 12:22
Doing gods work
That is because I am God my child
JK nw mate
That was a weird fight between Desann and Luke.....
Damn, the Doomgiver is freaking huge!
That was no saber fight. That was a dinosaur constantly knocking down the most powerful Jedi in the galaxy, lol. And yeah I know! The ship itself is huge, and so are its levels. =O
Just playing through this again now on the PS4 after many years, I have to say this stealth bit SUCKSSSS and I’m sick of seeing the grey level design of this ship lol
I liked cairn and doomgiver tbh. The platforming, music and sound design is the best in the game. Plus I always saw both as one big superlevel instead two separate levels.
I know I'm very late to the party/conversation, but there is another way to get past the dark room where the Imperial Commander is standing (Trust me, I never knew that you could just crouch through the room with the lights off and have them not spot you. I always did it this way):
1.) Turn off your lightsaber, of course. You don't want that active.
2.) Turn the lights off.
3.) Put your light amplification goggles on.
4.) Activate Force Speed and hightail it out of the room.
I found that out because of IGN back in the day when I played this level. I never knew how to get up to that Secret Area, though. I just jumped off parts of the ship and down to that area, and I could walk normally again through that one room because the Imperial Commander despawned.
Other than that, amazing tip for how to get through that room!
I like how you're finding all the secrets in this game! For me with Jedi outcast looking for secrets isn't much of a big deal for me. However for Dark Forces 2 finding all the secrets in the levels is a must because that way I could get the force stars!!
Yeah, it's my completionist nature at work here. I don't usually do Let's Plays of games unless they're 100%. But you're right, the secrets in this game are more for collecting items to help you along your playthrough rather than contribute to force powers.
Fun Fact, one of the Shadow Troopers literally uses the same sounds as Kyle, except its messed with sound different.
In the files, there is Shadow trooper 1 and 2, but I forgot which trooper had the similar voice.
Huh, I'll have to listen for when I duel the Shadow Troopers in levels to come. That's pretty cool! They must've done a great job with disguising Kyle's voice if not many people notice that!
LightningBoltForever Mhm! One of the easiest ways, is listening to what kyle sounds like when he falls to his death. One of the shadow troopers literally has the same falling yell, but its been tampered to sound a little different.
Desann was completely dominating that fight.
That cake on Kyle got me falling to the dark side
If you shoot a dead shadow trooper with a fully charged shot with the sniper rifle, they drop a second crystal.
Didn't know that. Nice!
I force pulled those two shadow trooper while in Mid-air. When they hit the ground, they dropped the green force crystal.
9:12
to my knowledge, this panel is broken. they couldnt alarm you if they tried. you can also place a couple turrets there because there are two for you to have in the box just next to it :)
@LightningBoltForever You can completely bypass that room of officers by jumping on top of the roof the area where the room is. Once you do that there’s a ramp that you can walk down that brings you to the back corner of the last room with the Reborns except when you do this you don’t even have to fight them. After that you just take the elevator up and walk into the Doomgiver without a scratch. It makes the last part of this level wildly easy.
It's probably a glitch but if you disintegrate the bodies of the armored reborn, you get a second force crystal. You can hold up to a maximum of five in your force meter. The more unused force crystals you have, the more your force meter glows. Any use of force powers will cut into the stored force energy and thus the glow of the force meter. Your force meter really glows once you get to the equivalent of five force crystals worth of extra force energy.
You were actually right about Kyle making the Dark Troopers reference about the Shadow Troopers' armor. In the original game, Kyle faces off with at least 3 different types of Dark Trooper Droids. I call them droids because they are actually more of a machine than an armor. The art work of the Dark Troopers look amazing, but the in game version looks like a pixel version of the Terminators. At least for the version 2 models. They wield a light saber resistant sword on the right hand and a metallic deflector shield on their left arm. Those ones are fast movers and they will chase after you. Their tough armor with high speeds and the ability to deflect blaster fire makes these guys tough to kill. One other thing I would like to mention.
I really do miss the dark trooper plasma cannon. I know it is out of place, but I sure wish they put that gun in these games.
Saberfight AI is always amusing to watch 😂 i used to make a bot match and watch the AI, they always did the weirdest stuff, but for a cutscene, that was just amazing!
There is a way to kill the guard of the room at 13:00. Shut the light down, go close to the window with the guard and try to use force grip. Use also the jump to help.
If you do this right, you can kill everyone at this level with no cheats.
Missing dialogue:
Luke: grunts
Kyle: Spast!
Desann: Hahaha!
Kyle: Whuh...We're moving!
Work kept me way too busy recently, thus I'm so late with all the comments. Not that I'm obligated to comment, but anyways.
Hardest level of the game for sure - all for the shadowtroopers at the start and the stealth element all the way. I didn't know you could completely bypass the first set of stormtroopers and always fought them. Then again, this mission is very Star Wars - like and very Jedi-like for Kyle. As of why just now he decides to be stealthy, well, earlier he was still reluctant to the ways of the Force. But now he seems to really understand them and go with them. When I play the fight between Luke and Desann is actually a bit more even before Desann actually jumps over to his enormous ship.
Storm trooper conversation near the first alarm control. One of them said "It's not like those know-it-all-officers can get into this armor and try to see of this damn helmet"
Anyone abit stuck on the death troopers at the beginning, after alot of tries I got rid of them pretty quick by:
Going up to higher ground/platforms and jumping up and down between different ones which can keep the 2 guessing and often split them up.
Lots of force push and pull as just lightsabre won't be enough . I find pull brings them closer to you when they're downed do they're easier to hit when down. Push, sometimes you don't have enough time to hit them before they get back up
Kyle still has PTSD after Dark Forces when he shut down the Dark Trooper project
how would anyone figure this shit out without a walk through lol your videos have helped me a ton with my playthrough
When I first played this when it came out I had the official strategy guide and most of the time it was still hit or miss. Still, figuring things out and optimizing levels made it fun, especially on higher difficulties.
Playing this on Switch. Hard to be stealthy when you need to hold the stick down. So I just kill everyone.
I know it's been 4 months but I also experienced this, my solution for this in next playthroughs is mapping the controls in the settings of console or using a scuff controller
I've played this on the switch too I can hold the L-Stick down. And sometimes I don't really need to hold the L-Stick down on this level while being stealthy so I just use force speed and keep it quiet and move fast.
@@JamesHarris-ch4kw What about the part at 13:00?! Huh?!
Shadowtroopers have a weakspot if you engage them from a higher ground, just catch them in mid jump, you then jump and pull them in mid air ... the fall will surely kill them! Did this on my 2nd attempt on this mission!
I love this level. For the longest time I played this game without even realizing it took place around the bridge of the Doomgiver (Desann's custom Star Destroyer). I love your commentary, very relaxing!
I didn’t even need to go through the whole level. After you kill the officers in the first room with 2 stories, you can climb on the side of the doomgiver and do a tricky glitchy jump that helps you basically complete the level in 5 minutes.
In may be an odd one out, but I always loved the stealth missions the most and trying to get through the game without a lightsaber.. was quite fun and challenging, only had to use lightsabers on reborn and shadow troopers
I looked at this because I kept dying from the shadow troopers...and it helped me immediately dispatch the first one, yay. As you did, I jumped down to a lower ledge and then threw my lightsaber at him, which took him out. The second was one was a lot trickier, since he mainly wanted to fight on level ground. But at least I just had one to deal with!
Edit, now that I'm almost done - wow, this level has the record for how many times I used the walkthrough, lol. Not only did they add the death-by-alarm, but to add insult to injury they had a whole cutscene to go with it, arrrrrgh. So I used this mainly to avoid that frickin' cutscene. And there's no way one could have done that dark room alarm-free first try - kinda cheaty, eh?
The last cairn level which it's a hard level with the shadow troopers and the imperial officers pressing the alarm button
The whole stealth thing doesn't make much sense to me, but hey, this is the only level where it happens and at least it's over now.
RtCW Forest Compound mission, Star Wars edition.
That armory at the beginning is a favorite of mine, but I do wonder why each gun is given so much empty space when they should be in racks.
Lightning trying to recreate that "high ground" moment in 5:00
I’ve never seen chain stomp Desaan. I have however seen Luke go absolute ape shit on Desaan where he scored seven hits. I swear the cutscene Desaan has max HP to not accidentally break the cutscene
And btw, I like to blow all those stormtroopers at 8:42 up at once with the rocket launcher as they come up the elevator. Although, I didn't even know they would have that conversation about that Sith weapon if I hadn't done that. lol
you like to blow them all? sign me up! :P
You really don't HAVE to be stealthy though. It's only the last room where you need to switch off the lights has to be stealthy. Other than that you can play as Rambo and kill everyone. It's not easy because you need to protect the alarm from ever being pushed, but it is absolutely doable.
I placed trip mines around the first alarm control In the Galak's Star Destroyer docking bay. So I could buy myself time to stop 'em before they hit that alarm control.
What Sith weapon were the stormtroopers at 8:31 referring to. I could barely understand the question they were asking at the beginning.
A Lanvarok , which is like an axe that you can flick to shoot out razor disks that can be guided with the force. Or a wrist mounted disc shooter. They're talking about the axe version.
at 2:47 when you face the 2 shadow troopers/reborns, what I always liked to do is force jump right before they come out and force pull them way up in the air. if you do it right at least one of them will go flying up uncontrollably and fall to their death.
11:34 I've actually had these guys try and activate the alarm even after being disarmed. The only ones I encountered that do so.
is there a glitch where they hit the alarm right after you turn off the lights? i can't get past this part
if on pc, noclip past it all :)
if on console, restart level.
you should be able to go thru it like he did in the video
mmm, no. You'd either have to crouch after turning off the lights to get by or use force speed and get past that.
Strong style. They use strong style. Thats what it’s called lol. Also, they’re annoying snd called “shadow” troopers because they can cloak themselves and go invisible. Then they come up and hit you out of nowhere. I just start spamming lightning in every direction when they go invisible.
Everytime i turn off those lights and go to the door im insta found. Opening the door triggers my alarm. Ive attempted running as fast as a can as well as slowly crouching the moment i open the door. None the less the alarm is triggered...
There's force pull, mind trick, sentry to protect the alarm and other stuff you would never think about in Cairn Dock level. Back in the day I hated this level myself as well.
Be careful. When you turn off the lights, do no break any glass of this area or not laund over a head of the enemies.
Also, you can try kill the guard behind the undestructible window with force grip...
8:30 in this little section I use force speed, mind trick the officer, take the key, and run to the locked door. You don't need to engage anyone like that 🙂
I just dropped a detonation pack on the platform by jumping over it before comes up, kills them all spectacularly
That motherfucking stealth shit. Every single fucking time you fail that shit, you HAVE to watch the damn cutscene.
There is a way to not have to go through the whole docking bay. There is a ledge adjecent to the upper cargo conveyer belt. Get on top of the railing of one of the barricades leading to the outer surface of the Doomgiver to get to the ledge without getting detected. Then use force speed to jump onto the long ledge of the Doomgiver's outer surface. And then skim the outer surface of the doomgiver and make your way to C-Deck. LBF Have you ever pulled that trick off 'Cuz I could do it.
After turning out the lights at 13:10 I used the speed ability of the Force to get to the door before anyone could see me.
Name of this level is cairn_dock1. That means originally there was an additional level cairn_dock2 that was cut from the game
No. The gamecube version splitted the level in two for size reasons. But the level complete is this.
@@leoxardisimo how does that make any sense when PC version was being developed first?
@@zorgapb4691 A "forget" mistake
The black armor comment was likely referring to Vader. The darktroopers were machines and not men in armor.
Watching this video because I got stuck (thanks for explaining this so well, btw) and became pissed off for two reasons:
1 - my problem was taking the stealth too literally (like seriously, sneaking and assassinating Everyone)
2 - I got stuck on the very last section... and all I needed to do was brute force it...
I think I accidentally pulled the officer with the security key I needed for the last lift into the electric generators, so I'm replaying the level the right way this time.
How did you turn up your brightness like that? On Xbox one it’s dark af
Okay, now you said it it's the copyrights that makes you mute the sound (if not talking over it), or change the tunes. No wonder, those bas***ds are innoying bunch of.. well. :-D Haha
Perhaps, if you still do later on these clips, there is - on many games - an option to use subtitles, so your viewers can see what the characters are talking about. ;-) Just an idea.
I've had a couple people suggest that to me, and I'd like to do it. It just take a lot of time though. :/ But I'll see if I can do it! If I had someone to do it in their spare time, that would help a lot
Edit: spelling
@@LightningBoltForever Heh, I meant actually for the videos you're about to make in the future. ;-)
It would be exhausting to make subs to all of your videos so far..
Your clips are just so fun to watch and listen to. I hope you keep on going, mate ^_^
Too bad there isn't any way to put on the black armor that we see in this video. The black armor would've came in handy during a lightsaber fight in this game.
Thank you! First time ever beating this goddam level
Even when I turn of the lights I get detected instantly
Good work dude. This helped me a lot.
This level sucks so hard. I'm always gettting the alarm cutscene at the end where you fight the dark Jedi(s). Don't understand why it's not happening to him in the video. I basically just open the door, they attack me and 10 second later there's the alarm & game over cutscene. Absolutely NOTHING I can do.
So frustrating!! :(
There is 2 dark jedi and 2 imperial guards. You need to kill FIRST the imperial guards because they trigger one of the two alarms in that room, and then attack the reborns.
Make sure to mention the earth Easter egg in the next video!
Not to worry! I recorded it, and it's uploading now!
didn't Luke said "don't engage Desaan alone, because he is too powerful"? and then he engage him by himself, weird
another addition: about being stealthy here, if you don't be stealthy, that's how dev's not wanted you to play this level, cutscene will immediately play about Kyle being captured and interrogated, and "Game Over"
dev's FORCING you to be stealthy
just be stealthy for whatever unknown reason, this game isn't about stealth
and people call this game "classic", and wanted return of "classic" games
i don't want modern games to be THIS "classic"
i like old games, but i am not blind to their obvious flaws, as some others
"nostalgia" they say, GET A CURE
what texture pack is this? Mine does not look this good :D
Muchas gracias
Ova hee-yurr
15:25 hahaha :D
The video's not available on phone. :(
Now it is :)
14:31 you sound like yoda you said hit the alarm panel the officers will
Same here bro that got blasted me 20 times worth figured out you had to kill him first scuse me he busted me
12:30 secret
i fucking hate stealth misisons
Despise stealth. Glad to be outta here.
I hated this part
This game is kinda boring why can't we just tear through the whole base like a badass? Whats with this stealth BS? this games just boring its just a bunch of stupid puzzles and mazes and then in other parts it tries to be like super Mario bros I mean cmon wtf are these levels? Jedi Academy is wayyy superior.