Creating Grass and Vegetation For Video Games

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  • Опубликовано: 12 янв 2025

Комментарии • 380

  • @regal_7877
    @regal_7877 4 года назад +1

    I have absolutely 0 experience or knowledge in game design and animation and yet I found this video extremely informative. Thanks alot for your efforts.

  • @BiddieTube
    @BiddieTube 10 лет назад

    Second vid of yours I watch, you definitely know how to make the best tutorials of all. No wasted time, no beating around the bush, no confusing un necessary content, Just right to the point and all about learning well and fast. If you are a teacher, you must be by far as good as they get. You earn my "Best Teacher" award !! :)

  • @kofskie1146
    @kofskie1146 6 лет назад +2

    Amazing tutorial! Even 4 years later this is still a very helpful tutorial

  • @PieceOfPersia
    @PieceOfPersia 9 лет назад +7

    Even tho I'm not really into programming and videogame making, I just finished watching the whole thing.. Clear, easy to understand and quite enjoyable, really. Keep up the good work!

  • @ericnieters7397
    @ericnieters7397 9 лет назад +9

    Wow, these are very amazing. By following your tutorial, I never thought that I could create anything more realistic. With the tree tutorial you made, I can save hundreds of dollars by not buying Speedtree's trees and I can start making my own. Holy crap, you made my career easier. Thank you so much.

    • @ericnieters7397
      @ericnieters7397 9 лет назад +6

      Can I also have a link to the tree tutorial?

  • @Novasky2007
    @Novasky2007 9 лет назад

    I have no intention of ever learning how to do this... I just wanted to be amazed at how you folk make the games we love. Impressive stuff. The closest I ever got to making games was making battle for middle earth maps in their world builder. The level of complexity is mind-boggling to most of us.

  • @nofyt
    @nofyt 8 лет назад +3

    Hands down THE best tutorial I've ever watched. Nice job!

  • @Lithethos
    @Lithethos 9 лет назад +4

    This is a high-quality tutorial! It's very professional and with a ton of very valuable information.

  • @JgHaverty
    @JgHaverty 8 лет назад +140

    youre a wizard harry.

  • @ishkyousuke7477
    @ishkyousuke7477 3 года назад

    8 years have passed and its still relevant till this day. Thanks pops

  • @screenroomramble9686
    @screenroomramble9686 8 лет назад

    fantastic tutorial! i love how you don't waste any time, it feels really streamlined and well thought out.

  • @TesserLink
    @TesserLink 10 лет назад +28

    the grass looks amazing. you have some serious skill.

    • @thatotherguy153
      @thatotherguy153 10 лет назад

      It's not skill he Litteraly showed you how to do it

    • @donbrittain
      @donbrittain 10 лет назад +7

      thatotherguy153 What, that makes no sense...

    • @Xarithus
      @Xarithus 10 лет назад +2

      He did work for ArenaNet for many years, the people who made Guild Wars 1 and 2, so it makes alot of sense. So happy that he shares his knowledge with beginners.

  • @lukeagex
    @lukeagex 10 лет назад

    I just love how straightforward this tutorial is. Do this, this, this, done. So good. Thanks a lot.

  • @SuperLordee
    @SuperLordee 10 лет назад

    you make by far the best tutorials ive ever seen

  • @gadzooks12
    @gadzooks12 10 лет назад +44

    At the end of the grass and vegetation video you mentioned a tree tutorial I can't seem to find it? Amazing videos and thanks for sharing with the community!

  • @ARCHmatux
    @ARCHmatux 9 лет назад +6

    Great tutorial! I'm using completely different tools (Blender, GIMP, MeshLab, xNormal & Unreal Engine 4) but a lot of the process and design logic seems to translate well.

    • @ARCHmatux
      @ARCHmatux 9 лет назад

      Lord Badjah Mostly as far as I can tell, at least I've had no problems so far. I am VERY new to UE4 and games dev in general though.

    • @love0Nirvana
      @love0Nirvana 9 лет назад

      ARCHmatux Im using blender gimp and ue4 too, its quite the same process I think. :) Some of the vegetation rendering might be different

    • @mrmensje1
      @mrmensje1 9 лет назад

      ARCHmatux can you upload a tutorial PLEASE!!!! I can't find any good tutorials for UE4 PLEASE I'M BAGGING YOU!!!!!!

  • @Ti133700N
    @Ti133700N 10 лет назад +13

    Again, excellent tutorial ! More, more, more, please !

  • @kineticraptor3318
    @kineticraptor3318 5 лет назад +1

    I work in maya but I could pretty easily translate your steps to a different program. Great tutorial!

  • @Asmund648
    @Asmund648 10 лет назад

    I learned alot about vegetation creation for use in games. Going to create trees for use in my Unreal Engine level. Thanks! :)

  • @appalachiastorybites
    @appalachiastorybites 7 лет назад +2

    Super-duper amazing tutorial, great speed for intermediate, thank you! For me it's all so peachy until I hit that cryexporter bit. I'm working with Unity and am a noob so I'll have to hustle a bit to get things working. I can export and have motion on small clumps but not bigger patches. Also not sure how to mix the grass planes and the other little plants to have them working in harmony in the same patch but eh - i'm 80% there with this sound and logical tutorial.

  • @rat4289
    @rat4289 5 лет назад +1

    even in 2020 this is better tutorial than some modern blender shit

  • @Wistbacka
    @Wistbacka 8 лет назад

    Who would have thought grass could be difficult to make.... Hats off

  • @mhe123321
    @mhe123321 10 лет назад +4

    Wow! You are awesome at moddeling!

  • @0231-g6z
    @0231-g6z 8 лет назад

    I dont know if anybody has ever told you, BUT YOU ARE THE MAN!
    Thank you for your vids

  • @nadinee.2959
    @nadinee.2959 8 лет назад +1

    OMG This was soo amazing, I've started using 3ds max a half a year ago... so cool to see what incredible things you can do with it!! And the world looks so damn real!! Hope to do something like this someday... Thanks alot for this awesome video!!

  • @variancewithin
    @variancewithin 10 лет назад +2

    DUDE! You're so friggen good! you simplify stupidly difficult problems and make it awesome!

  • @milinski
    @milinski 4 года назад

    2020 and still this tutorial is useful af.

  •  7 лет назад +3

    For those who complain, this tutorial is for intermediate modelers, for basic modeling, start with basic 3Ds max tutorials. This tutorial is very good, although I didn´t like that you wasted so much atlas space when rendering grass : ) Otherwize very well done! This technique is very good for VR grass.

    • @Futurepoly
      @Futurepoly  5 лет назад

      only 2 years late but it's important to build your atlas as you need it. Eventually that atlas would be completely full but It's a common mistake to try and fill a texture before you need it.

  • @schouffy
    @schouffy 10 лет назад +2

    One of the best video on the topic i've seen. Congrats. Subscribed.

  • @shoiko
    @shoiko 10 лет назад

    I really wish the tree tutorial still existed you have a very understandable flow...

  • @makkon06
    @makkon06 10 лет назад

    Fantastic! Was making the shrubbery much different than the grass, or is the geometry closer to the leaf clumps of a tree?

  • @Dr4age
    @Dr4age 10 лет назад

    Great tutorial. watched in 2x speed and still understood you.

  • @Matrinique
    @Matrinique 9 лет назад

    Thank you so much! This tutorial's really well done. Fast and thorough.

  • @bucht9520
    @bucht9520 10 лет назад

    Great! Recently started studying game design and made my first vegetation in max today. Learned quite a few new things here though ^^

  • @travn3r
    @travn3r 7 лет назад

    Thanks for the tutorial, I used Maya and Unreal Engine and got pretty decent results, Thanks again :D

  • @Hoachin
    @Hoachin 10 лет назад

    Wow, one of the best tutorials I've ever watched. Thanks, you have yourself a new sub!

  • @kromenoi9082
    @kromenoi9082 9 лет назад

    I am confused. At around 2:39 the distribution of polys on the grass has changed from four segments to around eight. Is there a stepped I missed out?

  • @itsdeduckgamergameplaytuto1917
    @itsdeduckgamergameplaytuto1917 9 лет назад

    Very professional mate! :)
    Beautiful scenery so far in this video, and thanks for sharing :D

  • @MartijndeRondeDesigner
    @MartijndeRondeDesigner 8 лет назад +6

    i dont even model in max and i dont use the cry engine but damn this tut was fasinating!!! keep it up bro!!!

  • @adso2155
    @adso2155 10 лет назад

    but this guy help me alot explaining how to create a really good maps for my proyect

  • @xavierbadillo6381
    @xavierbadillo6381 10 лет назад

    This was so informative, the scene you made looked lovely and I can't wait to do some like it!

  • @daniel4647
    @daniel4647 8 лет назад

    Some really good tips here. Gonna use this with blender and Unreal 4, I'm sure it'll work much better than the individual blades of grass I was using. Gonna check out your tree tutorial next, if I can find it, because currently my tree has over one hundred thousand polygons and that's not good lol

  • @dimmduh
    @dimmduh 6 лет назад

    Simple and clean tutorial. Thx!

  • @notsure1969
    @notsure1969 9 лет назад

    Wow. That was amazingly detailed. If I ever start using CryEngine again I will be sure to reference this. Thanks.

  • @Roiser101
    @Roiser101 3 года назад

    This is the best tutorial I've ever found. But wouldn't it be better to move the edges of the grass mesh towards the image to reduce the number of transparent pixels? For optimization.

  • @AMarinGaming
    @AMarinGaming 10 лет назад

    Clear, to the point, high video and audio quality, in depth tutorial and explanation. +1 like & +1 sub.

  • @Xarithus
    @Xarithus 10 лет назад +1

    Great tutorial! Im wondering if you are going to create an oak tutorial, would you also mind making one for the creation of fir trees? And remember to also teach how to make the trees look like they are blowing in the wind, since i feel that is quite realistic and looks good.

  • @dynako_01
    @dynako_01 10 лет назад +1

    Excellent video and tutorial. Any chance anyone has a link to his Tree tutorial he mentions in the video, i could not find it.

  • @Jambax
    @Jambax 10 лет назад +7

    These are great. Would love to see you port this to UE4, although we have fuck all methods for shading foliage right now in that engine.

  • @LikeAwesome
    @LikeAwesome 8 лет назад

    Hello! Is this possible to add grass wind effect in UNITY engine like in this video at 20:02 ?? Thanks in advance!

  • @CoyotePark
    @CoyotePark 10 лет назад

    Wow this was a rally nice simple tutorial! Great job! Thanks!

  • @wkmultimate
    @wkmultimate 9 лет назад

    either he spent 10 hours putting this explanation together, or hes godlike

  • @fustigamatti
    @fustigamatti 8 лет назад

    my congrats, you are a maestro. perhaps some layering variation (such as some colors leading to taupes instead of all bright greens) will bring much more realisticity to the whole.

  • @BenHybTV
    @BenHybTV 10 лет назад +2

    oak oak oak oak and the little bush at the end please :) love the technique

  • @SuperLordee
    @SuperLordee 10 лет назад

    will you make a tutorial on how to create such beatiful landscapes?

  • @metorilt
    @metorilt 10 лет назад +1

    Really great tutorial. Definitely going to use some of these techniques. Where is the oak tree tutorial available? Or is that still coming?
    Thanks for the video, you guys should upload more often. I really enjoy seeing your techniques.

    • @Futurepoly
      @Futurepoly  10 лет назад +3

      You're welcome, things have been really busy with our classes but I will try and upload more often.

    • @paigerocks884
      @paigerocks884 10 лет назад +1

      Futurepoly Awesome. This channel is one of, if not the best, channel on YT for cryengine stuff.

  • @GregRauhoeft
    @GregRauhoeft 9 лет назад

    Awesome tutorial, thanks for sharing! You mention a tree tutorial at the end of the video. Unfortunately I wasn't able to find it in your channel. Could you provide a link, please?

  • @Tntmadman530
    @Tntmadman530 9 лет назад +11

    Is it just me or did you sample colors from the grass that were already being lit by the sun? Wouldn't it be more accurate to take the colors in the shade so when it's being lit by the light in your game, it will be an the same color as the grass being lit by the sun in the photo?

    • @Futurepoly
      @Futurepoly  9 лет назад +9

      +Tntmadman530 This is a good point and is more in line with the newer physically based shading models. At the end of the day the artist still needs to make sure the end result looks convincing so If it was looking too bright or saturated I would tweak it. The sampling of the colors early was just to get a decent starting point.

    • @teoretyczny9674
      @teoretyczny9674 8 лет назад

      Download ?

    • @nucleardivide290
      @nucleardivide290 8 лет назад

      ffs it doesn't fukn matter with 3 variations of grass blade plus the multiply layer and environment light

    • @SianaGearz
      @SianaGearz 8 лет назад

      If you HAVE to sample colours from a lit image, you want to sample them from the side facing the light but a bit away from the half-vector between eye and light, because that's where the bulk of the specular highlight will be. Basically if you imagine a lit sphere, you go to the specular highlight, and then you go a bit further in light direction and sample there. If you sample from the shade, you will have essentially quite a bit of black mixed with albedo, making it a lot less saturated. It's not a bad idea to start with a well saturated base colour, the multiple rendering pipelines and lighting functions you'll go through later have plenty of opportunity to desaturate it.

  • @monteirogm1469
    @monteirogm1469 10 лет назад

    You are amazing dude. You make it look so easy!! Subscribed

  • @gamesoftheabsurd268
    @gamesoftheabsurd268 10 лет назад

    Awesome tutorial. Thank you so much!

  • @PICOOLO
    @PICOOLO 10 лет назад +3

    Hello, I am from Czech republic and your tutorials are very good! Will you do some tutorials for beginners? It will be very big help for me and I think, that no only for me. Thanks :)

  • @djpeterson7479
    @djpeterson7479 7 лет назад

    How are there possibly any down votes to this video? Amazing work!

  • @StigDesign
    @StigDesign 10 лет назад +1

    this video got me subbed to you :) Nice tutorial well explaned :D

  • @kylecoutts8643
    @kylecoutts8643 8 лет назад +1

    This tutorial is great. I've just got one problem, when I render the textures out I get a thick black line around the diffuse texture. Is there something in my render settings I need to change?

    • @kylecoutts8643
      @kylecoutts8643 8 лет назад +1

      Figured it out. My mapping coordinates were using automatic unwrap instead of an existing channel

  • @draganradonic7224
    @draganradonic7224 10 лет назад

    Good work,bro!!!
    I like how easily explain!!!
    Thanks

  • @barborakubisova9330
    @barborakubisova9330 3 года назад +2

    Now, 7 years later I’m watching this video and trying to do this in blender 😵‍💫

  • @jamesbrady1930
    @jamesbrady1930 4 года назад

    great video. very straight forward. :) bravo. glad I found you.

  • @TheNameJohnny
    @TheNameJohnny 8 лет назад

    dope video bro! Love the content.

  • @simenandrehadi2557
    @simenandrehadi2557 8 лет назад

    I'm not sure if you covered this in the video or not, but I'm wondering how I can make vegetation fit to the heightmap terrain in Cryengine 5. Large masses of grass can be sticking out horizontally and it looks pretty weird; Align to heightmap etc does not work; is there a secret button I've missed out on?

  • @jayk6302
    @jayk6302 10 лет назад

    Brilliant tutorial - thank you very much.
    Is there any way of baking geometry+textures onto a nearby plane in Maya as well?

  • @clangersrule
    @clangersrule 8 лет назад

    Hi, any chance you could do a tutorial on how you made that grass material on the ground? It looks amazing!

  • @UV-ANIMATION
    @UV-ANIMATION 4 года назад +2

    I need the same tutorial for Blender. Phewww... can’t find them....

  • @TheOneEcylpse
    @TheOneEcylpse 9 лет назад

    Can I purchase the video tutorial for the tree? Given the quality you put into the grass tutorial I can only imagine the tree being the same. :)

  • @widebandrecords902
    @widebandrecords902 9 лет назад

    Great video, well explained, Kudos!!

  • @ramonschauer
    @ramonschauer 10 лет назад

    This tutorial is soo good, thanks a lot!
    Where can I find this tree tutorial you were talking about? Couldn't find it on your channel..

  • @Akarsh1215
    @Akarsh1215 4 года назад

    Thank you SOOOOO much for the tutorial!

  • @amirhamzepourshafi8322
    @amirhamzepourshafi8322 7 лет назад

    thanks for this master tut,,i have some problem with render to texture part,my render is complete green,,do have som tut about that part?

  • @Madguru
    @Madguru 7 лет назад

    thanks, this was really easy to follow and helpful.

  • @PerspicaciousVG
    @PerspicaciousVG 5 лет назад

    I didn't know it was this easy wow NICE!

  • @Robodarkvision32
    @Robodarkvision32 7 лет назад +1

    23 seconds in and already i had to like and subscribe

  • @Rubberglass
    @Rubberglass 10 лет назад

    Fantastic. Thanks for making this available.

  • @ChrisBreite
    @ChrisBreite 8 лет назад

    +Futurepoly i allways get a background a lil bar wich not rly fits into the normal map and just gets displaced as the deph so it fucks up my bump .. and im literaly crying ..

  • @WarriorMasterTrainer
    @WarriorMasterTrainer 9 лет назад

    Can you make a tutorial showing how to animate these blades of grass? Or must the blades of grass be geometry for that to be possible?

  • @xSpyns
    @xSpyns 10 лет назад +2

    Please make another one of these!

  • @eelijjahh
    @eelijjahh 10 лет назад +1

    Please do a skybox tutorial.

  • @frezer748
    @frezer748 10 лет назад

    Looking forward to see the tree video! :)

  • @JgHaverty
    @JgHaverty 8 лет назад +66

    God this is so much more difficult than it looks :-/

    • @goldenfantasy9251
      @goldenfantasy9251 7 лет назад +2

      I know right? its fucking hard.

    • @icetheking4310
      @icetheking4310 7 лет назад +3

      I was actually thinking this wasn't bad at all. But I did just spend 35 hours making an AKM model

    • @Dante3085
      @Dante3085 6 лет назад

      This one right? (ruclips.net/video/9MYGCdf9VHs/видео.html)
      I am doing it too right now. Sooo many things to learn with 3ds Max and other software. It is literally insane that real games havev massive amounts of assets and other stuff :D

    • @ronaldwoofer5024
      @ronaldwoofer5024 5 лет назад

      so much easier now today

    • @SoulGuitarMetal
      @SoulGuitarMetal 4 года назад +1

      @@ronaldwoofer5024 It never gets easier, it gets faster or more methods to appear. But then will use any extra time to polish it so it never gets faster too.

  • @Anonyminder
    @Anonyminder 10 лет назад

    wow well done dude, I wonder if it will be possible to create everything inside engine one day without additional apps ;)

  • @justinleichty6911
    @justinleichty6911 9 лет назад

    awesome tut ! thank you so much :)

  • @Flyzian
    @Flyzian 10 лет назад

    Very nice and helpful, what do you teach?

  • @ackdood
    @ackdood 9 лет назад

    21:40 ctrl+alt+shift+E .... that's one heck of keyboard shortcut.

  • @sunhyomast1437
    @sunhyomast1437 8 лет назад

    when you jumped to the 3 grass blades you added more polys ?

  • @Metriximor
    @Metriximor 10 лет назад +7

    Nice one!

  • @chillys0ul691
    @chillys0ul691 8 лет назад

    Would it be possible to use Zbrush in the same way? I'd imagine that many 3d modeling programs can do the same as 3ds max.

  • @manspidermann
    @manspidermann 6 лет назад

    "Here's an example of a grass that I've used way too often" 3:05 looks fine to me xD even tho I do see what u're talking about

  • @dhruvbajaj1054
    @dhruvbajaj1054 5 лет назад

    Why cant i see the white box covering the mesh when i add the cylinder?

  • @aniruddhasarkar4909
    @aniruddhasarkar4909 9 лет назад

    +Futurepoly Hey, so my grass is levitating over my terrain, any way i can prevent that ?

  • @NikolaNiKucu
    @NikolaNiKucu 8 лет назад +3

    Lots of them asked, but guess I'll ask too, will there also be a video for that majestic oak? :D
    Awesome effort, like!

  • @SqualidsargeStudios
    @SqualidsargeStudios 7 лет назад

    Tell me why do you use a cylinder to make a 45 degree rotated cube?

  • @darrickfoster8694
    @darrickfoster8694 4 года назад

    What resolution is the grass being rendered in this video?