Whenever you hear a dev say something like "other fighting games are just button mashing" it means they don't understand fighting games and are probably making a bad game.
That's true for any genre honestly. If a studio making a game disses the entire genre, that's a bad sign. That means they don't appreciate the strengths of games that came before and probably put out garbage. It'd be like a shooter dev saying Half-Life takes no skill. That's how you know they're making a game that will actually be behind the times, not ahead of them.
Tsunoda strikes me as the type of guy that hypes up the sports car he owns, and when you see its 10+ years old, has 190k miles and has a headlight that doesn't work.
When I bought this game on a whim the retailer asked "why?", I was a fan of the previous one, I didn't know why he asked but I understood all too soon.
For awhile I lived near a Gamestop where the employees were just brutal about giving their opinions. Like I remember rummaging through the JRPGs and holding up Unlimited Saga. "This any good?" "More like Unlimited CRAP!" "Gotcha, thanks." But those are the stores that usually get the dedicated regulars.
Def Jam Vendetta and Def Jam Fight For New York will always be the best of its series. They took that same engine from "WWF No Mercy" and built a beast of a game.
I personally liked the 1st one better. It had my boy moses in it😆😆 Not to mention it had my favorite line from D-mob: "That's right,move out your 5 dollar ass before I make change" 😆 I did like the innovations of fight for ny though. I loved that you knock someone into an oncoming subway train. Sean paul always met his demise that way. Lol I couldn't stand that guy,irritating as fuck😆😆
I worked in EA's building. Hidden in a corner by the EA Sports BIG development area, there's a trophy case full of awards for Def Jam FFNY. It was such an interesting find considering how the series ended up.
I remember being excited for this game cause the idea to interact with the environment with the beat of the music sounded genuinely awesome. Then I played it. On a side note I also keep trying brussel sprouts cause I believe that one day I just might like them. I don't have that problem with this game.
I ought to use 'innovate' the way EA spokespeople use it. "I'm sorry boss, I can't go into work today. I was driving over the speed limit, skidded on some ice and innovated my car around a tree."
God I hated Kudo so much for ruining the franchise. The fact that he was blaming the fans for not understanding and embracing the mechanics still irks me.
To this day I can still remember clearly the moment my buddies and I popped a rented copy of DefJam: Icon in and booted it up.... We all said "wtf is this!?" and after playing Icon for a short while, we simply went back to beating the crap out of each other's wacky OCs in Fight for NY.
I mean...I kind of love the background following the fight and music too. I think a new IP, that wasn't Def Jam, but was music themed and used something like that.
@@LordofSadFac That's what I thought as well. The concept of synchronizing a moving background to music, and the movements changed when the music did, was a cool idea. And to Icon's credit, few if any games (including in the music genre) did this. But at the cost of all else that made FFNY amazing, was a trade off that wasn't good.
I remember reading a blurb about icon before it was released. The person being interviewed stated that they were trying to get away from the pro wrestling aspect of the previous games because it doesn't fit in with hip hop. Meanwhile some of the biggest stars from previous games were always making appearances at wrestling shows
Fast forward to today, not only is hip hop & mainstream even more involved with wrestling than ever, you have literal champions like Swerve Strickland bridging the gap between the 2 mediums. Summary: Kudo Tsunudo did not know what he was doing.
@@ZatohRondohoon3227 he went to matts school, and kept bragging he was gonna be a big rapper. Then when matt got fight for new york he was shock to see him in it
@@ZatohRondohoon3227 if my memory serves me right, I believe he's a Canadian rapper from Quebec, but did not make it even close to levels of current Mega Superstar Drake. He's way before Drake even existed
Oh god the amount of "innovation" going on was horrible. I did and still do associate "innovation" in video game industry as "huffing paint in a utility closet"
he reminds me of randy bitchford the smug arrogance the constant trash talking of competitors while his products suk ass and his constant bullshiting to explain how he did nothing wrong and his games are the best in the world and his seeming immunity to being fired
I vividly remember being like 13 on the GameSpot forums spewing my hatred for Kudo Tsunoda because of Icon, after following the game for months up to release and realizing they were about to fumble everything lol. This video brought me back... Fuck that guy.
I've started playing Def Jam FFNY again a few days ago (played FFNY when I was 8 back in 2009) and I just found out today that Def Jam Icon exists. After going deep down the rabbit hole and finding all the info about this game, I can say I agree with y'all. Fuck Kudo Tsunoda.
Your laugh at EA, and comment "that is literally a lie" made my day. I used to work a building away from an EA studio, so I got some of that EA feeling by proxy. It's consistently a blood bath. I'm sure you are happy not to be in game QA anymore, even if it helps with your intimate understanding of the industry.
LordofSadFace Bless and Matt were in Drama class together in school. Bless was a massive asshole and did none of the work on their projects, leaving Matt to do everything on his own, then got mad when he didn’t get a grade for it. He then accused Matt of trying to “block his shine” or something. Matt doesn’t like him very much.
@@MysteriousJojo I was already laughing when the music started playing and Bless showed up. That was without context. With context this is the best thing I've read on RUclips in a long time.
@Kranku If anyone wants to know what the link is, it’s time stamped to the explanation on Matt vs Bless and not some 14 year old advertising his samples. It’s legitty y’all.
*Def Jam: Fight For New York* is a MMA game... MMA = MIXED MARTIAL ARTS. It's... Street Fighting, Back Yard Yard Wrestling, WWE Wrestling, BJJ, Olympic Wrestling, Boxing, Kick Boxing, Judo, Karate, Kong Fu, Jeet Kune Do, Muay Thai, Taekwondo, Aikido, Melee, Etc and so much more
There actually is a setting to turn on the UI in Def Jam Icon, showing the health for whichever fighter and all that. Granted it shouldn't be a choice and should be mandatory, but the point stands.
I did too. I sped through the game just to say I beat it and could feel like my opinion about it would matter, but the boss fight against the cop was impossible for me. Probably bc I just hated the game that much at that point. GameStop didn’t even blame me. Gave me a full refund.
The AKI engine and other wrestling influences were crucial to the first two games success, it put it in a niche that needed much more games than the simple boxing or 3d fighting game genre did.
Fight For NY forever be one of the greatest fighting games in history imagine if we had a game now with Drake, Chris Brown, French Montana, Kendrick Lamar, Future, Cardi B, Nicki Minaj etc that be controversial in this day of age since there is a lot of beefs on the industry now and instead of unlockables we have DLC ugh.
this game would be cancelled on twitter but if they ever did make it they would need a mix of old artists and new people so everyone can beat up the new "rappers" on a daily basis, honestly i'd love it if a bunch of old school rappers were in on it and when confronted by new "rappers" the dev team for the game would just turn them down
i remember playing vendetta all the time. and when ffny dropped i was absolutely obsessed. the gameplay was waaaaay better, had like a million characters and a gritty new york aesthetic. i was so amped for icon when i heard about, but when i played the demo, i barely even had to move around to realize that it was all ruined.
I didnt even know it existed and I was a big fan that's how much they fucked it up XD got the 1st two right away then didnt even know this one happened XD a friend of mine told me he got the new one and as soon as I saw it we both knew why we had never heard of it
@@wilmagregg3131 It's that ridiculous effect that makes everything in the background vibrate around and get damaged when a beat hits. I think it sorta worked somewhat as a health bar or something but it just made the whole game look weird and it didn't really do anything to make it more enjoyable. Especially when you consider the way the interactable environments in the previous games added to the fight strategy.
@@mrjohnnyk REALLY?THAT they took out all the characters the awesome finishing moves and basically everything people loved about the game to have a backround that shakes and breaks at certain parts of a song that dosent effect the fight in anyway at all? WHY DID ANYONE THINK THAT WAS A GOOD IDEA?
"Mortal kombat fans always know what to expect with a new release, and the developers always deliver on that." Up next, "Mortal Kombat vs. DC - What Happened? from Matt McMuscles"
"We didn't have have time to put in finishing moves" Implements a music producer simulator in a game about fighting. That if you're not good at marketing, you will be punished with a lesser move set.
I was such a fan of FFNY, I begged my dad into renting a whole ass 360 from Family Video _just to rent Icon_ For 5 days I plunged DEEP into the game & experienced everything it had to offer. I also refused to say anything negative, & only remarked on aspects I thought were good [or at least good concepts]. Man... What a letdown of a game.
This is the first Wha Happun that hit me in the feelers. I immediately tweeted them. If everybody tweets and it somehow, someway makes them make it, Matt should be a hidden character
Def Jam censored cussing in the songs, which is very weird all things considered, I mean, seeing people beating the every living crap out of each other on bars and basements or throwing opponents on train tracks isn't a very family-friendly premise to begin with, so I guess violence is fine but bad words aren't
EA: Hey you remember all the good things the fans liked in the previous games? Yeah let's take that ALL out, but instead make buildings have bass for some reason
Yes! I’ve been waiting on this one. After playing FFNY not that long ago, I’m impressed with just how good of a fighting game they made with the license. Then to see it become this for no good reason is just sad. It’s a shame Vendetta and FFNY probably won’t see a rerelease or remaster due to all the licensing issues. But hey, maybe that tease Def Jam did a while back could lead to something amazing. I have my fingers crossed.
To save you time. The whole movie was a basically a tech demo to show off the idea of highly detailed photorealistic CG animation which at the time wasn’t around yet and the only studios doing CG animation at that point was Pixar and Dreamworks cause Shrek came out the same year as Spirits Within (2001) and Blue Sky Studio’s Ice Age didn’t released until the following year so none of these studios were experimenting with Photorealistic CG at the time. Square would develop this CG tech further to make FFVII Advent Children in 2005.
@@wolfshade5020 I think there's still plenty to explore in that so much time, money and resources were spent making a movie for essentially no one. To try and break it down as short as possible, it didn't have enough elements that would appease Final Fantasy fans, it was too different for casual audiences and despite all the work that went in to making the characters look realistic they came across as bland and uninteresting (compared to the varied and unique casts that populate most of the FF games). The fact that a movie studio was formed and abruptly closed all for the sake of what could be called at best a C+ movie is certainly a story I would love to see covered in the full detail it deserves.
I'll say it: the idea of a fighting game where the music changes the environment as moves are performed is a super cool idea. If they'd scaled that idea back and had it happen WITH the finishing moves, that might have played.
Crow and David Banner for me that was a super fun game....after I took time to get the controls and not get bodied by BQ at The Foundation on the first club Lol
Jason Cunningham Danny was pretty difficult at The Limit if you didn’t have your stats up.....Also GOODNESS That Elimination at the Babylon with Warren G, Pockets and (I think) Snowman. That fight drove me crazy because it seemed like the AI would gang on you sometimes.
@@Jnwboss The fight at the junkyard with a beat up Blaze as a partner was annoying too. I couldn't ever tell if his AI was glitched or they intentionally made him garbage since he was nearly beaten to death with a bat in the scene prior
Do Banjo-Kazooie: Nuts and Bolts, I know it’s not technically an unsuccessful game but a lot of people are curious about what happened to Banjo-Threeie?
I know its easy for some of you to dump on Bless, but you gotta give DefJam credit for giving a bunch of their lesser known artist global exposure. I had never heard of Comp before DJFFNY but dude had a few nice tracks.
Def Jam FFNY was literally one of the best fighting games of that generation. It was so fun and there was a lot of depth to it. Just looking at the trailers I knew Icon was not worth my money. At least the producer can admit they dropped the ball. You live and you learn.
Speaking of Marvel.. I feel like "Rise of the Imperfects" would make for a great episode of this series. You could touch on how EA was hoping for the Imperfects themselves to become household names, put out a bunch of failed comic books, etc, and then talk a bit about the broken-ass gameplay Happy new years in advance my man, here's hoping the 2020s are even better to you than the 2010s were :)
Vendetta and Fight for New York were such great games! Also, I wish I could thumbs up this vid twice for the Killer Instinct 2 TJ Combo music playing in the beginning!
Fight for ny is probably one of the greatest fighting games of all time , simple enough to understand but complex enough to do many different moves and fighting styles. How each style had its own strengths and weaknesses blew my mind. It’s a hidden gem really, how other fighting games didn’t pick up a few pointers from this was surprising.
I remember missing out on the first few Def Jam games and when I had my 360 I was so excited to get the then newest Def Jam game and...it was like spending money to run into a wall
i was one of the people who suffered through the hell of playing this game. i used to play ffny with my brither when i was like 7, so i saw the def jam name and assumed itd be similar. i was still young so it was still kinda fun, beat the game too. (btw it had a hud but it was turned off by default)
Damn, my dad still plays Fight Night Round 3 to this day. I sometimes join him on vs matches and it’s a lot of fun. Too bad it sort of contributed to the slow death of a quirky and beloved series
I still have a fat PS2 and slim as well as Def Jam FFNY. Also if you guys have a FB there is a group called PS2 Ain't Dead and it has around 20,000 members. Really nice group. A lot of people post their games or gameplay etc.
Absolutely love the footage of the Senran Kagura devs researching how to conceive the perfect boob bounce mechanics and feel through HD Rumble. Truly innovators at work. 12:10
EA dropped the ball and failed the piss test with Icon. The screenshots they had before Icon became what it is now, had the graphics from FFNY, better blazin moves and multi-tiered stages.
I'm so sad they never continued to build upon the def jam fight for NY game. It was a really solid fighting game and felt really unique compared to other fighting games. I still hold the tiniest bit of hope that a game like that can be made again, but I have a feeling it was also only possible because of Def Jam records' dominance during that era, and it might be hard to licence so many rappers nowadays (I may be wrong though) Also Marvel Tenkaichi sounds amazing and should definitely be a thing
BRO. I was just online with some friends of mine and asked this. As I asked, "Bro why tf did Def Jam Icon suck so bad?", I was thinking, damn, wha huppun should make a video on it.
I remember watching my friend play this on Xbox 360, he loved it while i was constantly bashing it for not feeling like a def jam game! Your channel steadily becoming my favorite by the video!
When I realized that the half assed DJ Mechanics and choppy Fight Night gameplay replaced what made the first two games so great, I couldn't bother with Icon anymore. I somehow got like half the achievements for some odd reason out of pure boredom. We need an HD port of Fight for New York or Vendetta TBH.
Buildings with Bass is, IMO, the dumbest innovation I've heard of. Never played Def Jam, but from the looks of it, people liked the series because of the fun fighting gameplay and music. The buildings and background jumping around like sound levels is really distracting and ridiculously artsy. The devs seemed to have no idea what the fans wanted.
EA destroyed the series as soon as they went away from AKI as developers. That is why those first two games were so friggen good! They were made by the same people that made WWE No Mercy and other great fighting titles.
I hope the "buildings with bass" concept comes back in some form. I'm a big fan of interactions between the soundtrack and environment; of stuff happening in time with the music.
"If you look at something like Mortal Kombat, they don't really change the mechanics of the game too much." Netherrealm Studios (doing Naruto hand signs): *I don't know about that one, chief*
Great video as usual. Also, do you or anyone else know what song is being played at 18:01-18:12? *I'd love to know the name of it so I can download it as soon as possible.*
I remember my brother bought this when he went to the USA. He didnt even try it because of course back in the smartphone wasnt a big thing and he didnt have a console or anything with him there. we both LOVED Def Jam FFNY. We played the game to death. We even bought 6 copies because the previous one got broke from playing it to much. Def Jam FFNY was our childhood and we forced our friends to playing it with us. We also bought a gamecube so we could play with 2 other friends. When we heard another Def Jam was coming for the PS3 we were super hype and jumping out of happiness. One night we were talking by the phone and he told me "Guess what i bought today?. I bought the newest Def Jam Game. I cant wait to go back and play it with you". He came back and we both run to the console to play it. Oh boy...when we turn the game on we couldnt believe. We were there saying "WTF IS THIS?! THIS IS NOT WHAT WE WANTED. WTF?!. WHY?! WHY IS THIS SO SLOW?! AND BORING AND LIFELESS. Where are the clothes? the special moves? The bullshit? the solid story and all the gangster stuff?!. Why the roster is so small?!. We never played it again. I traded the game for Skate 2(The best decision i ever made). and when back to play Def Jam FFNY
Whenever you hear a dev say something like "other fighting games are just button mashing" it means they don't understand fighting games and are probably making a bad game.
Tnx for the heads up.
So combos and techniques don't exist to these people, huh? Pathetic.
@@briennekenlock3621 spit on me when i mess up my stick rotate
completely agree.
That's true for any genre honestly. If a studio making a game disses the entire genre, that's a bad sign. That means they don't appreciate the strengths of games that came before and probably put out garbage. It'd be like a shooter dev saying Half-Life takes no skill. That's how you know they're making a game that will actually be behind the times, not ahead of them.
Tsunoda strikes me as the type of guy that hypes up the sports car he owns, and when you see its 10+ years old, has 190k miles and has a headlight that doesn't work.
A dumbass is what tsunoda is
@@BewareTheLilyOfTheValley no. A douche bag
When I bought this game on a whim the retailer asked "why?", I was a fan of the previous one, I didn't know why he asked but I understood all too soon.
Damm, you know a game is bad when even the store clerk is asking you why you buying the it
same happened to me when I bought thief...
For awhile I lived near a Gamestop where the employees were just brutal about giving their opinions. Like I remember rummaging through the JRPGs and holding up Unlimited Saga. "This any good?" "More like Unlimited CRAP!" "Gotcha, thanks."
But those are the stores that usually get the dedicated regulars.
I really liked USaga, quite different to all RPGs, and i used to trust SE back then
@@josecolon2185 Thief was alright if you didn't play the old ones.
"I'm not gonna rhyme"
*shows picture of Optimus Prime*
He played you all like a damn fiddle! That ain't Optimus Prime, but instead, Ginrai!
@@purpgurp Still rhymes
@@ncisfan1002 ruclips.net/video/_R9gVc9ggZg/видео.html
@@purpgurp You're right, of course! Matt is a Master Force.
Oh yea, this guy is invited to the cookout
EA after Def Jam Icon: "Let's never innovate again."
And they never did :p
Nah, they innovate new ways to steal your money legally.
@@MetaL556 cant argue with that logic
I wish this was true. They innovative dead space 3 into trash.
@@MetaL556 This is true
@@MetaL556 SURPRISE MECHANICS
Def Jam Vendetta and Def Jam Fight For New York will always be the best of its series. They took that same engine from "WWF No Mercy" and built a beast of a game.
Fight for New York is the best in the series
I personally liked the 1st one better.
It had my boy moses in it😆😆
Not to mention it had my favorite line from D-mob:
"That's right,move out your 5 dollar ass before I make change" 😆
I did like the innovations of fight for ny though.
I loved that you knock someone into an oncoming subway train.
Sean paul always met his demise that way.
Lol I couldn't stand that guy,irritating as fuck😆😆
Fat Joe and Snoop got on my nerves
Part one is the best because of the health but botha have they pros and cons FfNY your health shots down real quick !
@@nessadvantage9447 LOL
Facts,why they changed from that format is still a mystery to me
I worked in EA's building. Hidden in a corner by the EA Sports BIG development area, there's a trophy case full of awards for Def Jam FFNY. It was such an interesting find considering how the series ended up.
I really couldn't stand this game when comparing it to Fight for NY
I remember being excited for this game cause the idea to interact with the environment with the beat of the music sounded genuinely awesome. Then I played it. On a side note I also keep trying brussel sprouts cause I believe that one day I just might like them. I don't have that problem with this game.
Fight for NY is one of my favourite brawlers; period. I'd even buy a new version of it that was simply a newer roster and updated graphics.
I preferred vendetta over FFNY but both were leaps and bounds better then icon bought it pre owned instantly returned and got my money back
Fight for New York was a huge step up from Vendetta. But then Icon throws EVERYTHING away.
@@CHRISTIANNWO yeah true but Vendetta was something I put hours and hours into I didn't play FFNY the way i played Vendetta
“People are so happy that a game that accurately represents the hip hop lifestyles is finally being made” THIS MADE ME CRY FROM LAUGHING
I spat out my drink when I heard that (cue Charlie Murphy laugh)
@@rickyrosay33977 i went more for the Joker
"itd be funny if it werent so pathetic.....oh what the heck i'll laugh anyway"
Quote from an executive who clearly doesn't understand hip hop or videogames.
It’s Ben 3 years what game u talking about
The music playing in the background during this quote was beyond perfect.
I ought to use 'innovate' the way EA spokespeople use it.
"I'm sorry boss, I can't go into work today. I was driving over the speed limit, skidded on some ice and innovated my car around a tree."
TPoseCulture Comments like this makes me wish I could like more than once
And as far as EA is concerned we can all go Innovate ourselves.
LMAO I'M CRYING
It’s well known priests innovate kids
If I could give this comment some sort of award or pin, I would.
God I hated Kudo so much for ruining the franchise. The fact that he was blaming the fans for not understanding and embracing the mechanics still irks me.
I trolled him on Instagram… he blocked me lol
That’s what losers do. Deny their own flaws & failures, points blame toward someone or anyone else.
Rise of the Imperfects itself wouldn't be a bad subject for this series.
Good one.
How the fuck did you comment a day ago when it was uploaded today
Web-slinging ass kicking
@@uknownhero2764 cursed quotes.
yeah but I love it though
To this day I can still remember clearly the moment my buddies and I popped a rented copy of DefJam: Icon in and booted it up.... We all said "wtf is this!?" and after playing Icon for a short while, we simply went back to beating the crap out of each other's wacky OCs in Fight for NY.
I still have a Def Jam: Ffny and Icon.
Def Jam: Icon scaled back on everything FFNY did right and the results proved that sometimes,
Less is Less.
I mean...I kind of love the background following the fight and music too. I think a new IP, that wasn't Def Jam, but was music themed and used something like that.
@@LordofSadFac That's what I thought as well. The concept of synchronizing a moving background to music, and the movements changed when the music did, was a cool idea. And to Icon's credit, few if any games (including in the music genre) did this.
But at the cost of all else that made FFNY amazing, was a trade off that wasn't good.
Me too! I still play FFNY sometimes
you still got icon?
@@nybxcrotona I fucking love the graphics and backgrounds in def jam icon, we must admit that’s one thing they did right
I remember reading a blurb about icon before it was released. The person being interviewed stated that they were trying to get away from the pro wrestling aspect of the previous games because it doesn't fit in with hip hop.
Meanwhile some of the biggest stars from previous games were always making appearances at wrestling shows
Not to mention that the people who bought the game WERE wrestling fans who bought it simply for the game engine.
Fast forward to today, not only is hip hop & mainstream even more involved with wrestling than ever, you have literal champions like Swerve Strickland bridging the gap between the 2 mediums.
Summary: Kudo Tsunudo did not know what he was doing.
@@Bman32xbro seriously they dropped the ball on what would be just a really fun franchise with a fun cast. Smh imagine beating up lil pump and 69😂
"U think u can freestyle with Bless"
I've heard Bless freestyle shit is wiggity whack
Bless, hahahahahahahaha!!!
Hey dead man walkin over here
😂! “Seize the Day” was his only greatest song off that Def FFNY soundtrack 💯
@@91Definite Get it now was a slap too bro, stall my guy Bless out. 😂😂😂
The Juice right they sleeping on bless😂
Even to this day, Matt still recoils to the entity that is "Bless", but if you think about it, where is he now?
EXACTLY!
“Where’s my grade at teach!”
@@ZatohRondohoon3227 he went to matts school, and kept bragging he was gonna be a big rapper. Then when matt got fight for new york he was shock to see him in it
@@ZatohRondohoon3227 if my memory serves me right, I believe he's a Canadian rapper from Quebec, but did not make it even close to levels of current Mega Superstar Drake. He's way before Drake even existed
@@V1C1ousV1C2 He did it, he did. He really did.
@@harpkang3000 no one made it to drake level except like Michael Jackson lol
The constant use of the word “innovation” has reminded me that word was one of the worst things to happen to gaming back in the 2000s.
Innovation is give&take, but apparently they forget to give more often than not.
Every time they did something stupid it was "innovation"
And now it's mandates, retcons and creative differences.
True innovation is great; *forced* innovation for its own sake is the problem.
Oh god the amount of "innovation" going on was horrible. I did and still do associate "innovation" in video game industry as "huffing paint in a utility closet"
I'm still holding out hope for a remaster of Fight For NY one day.
If ea is smart they will
Not happening with the artists and label licensing shenanigans
We need a petition
2023 and its here.
It won’t happen because most of those artists would ask for too much money. Even rockstar and the warriors game on ps4 doesn’t have all the songs
Finally a video that encompasses my hatred for Kudo Tsunoda and my sorrow about my favorite series being ruined by him. I feel seen.
Yeah that guy always had the worst ideas
he reminds me of randy bitchford the smug arrogance the constant trash talking of competitors while his products suk ass and his constant bullshiting to explain how he did nothing wrong and his games are the best in the world and his seeming immunity to being fired
That guy is a hack, hate him too
I vividly remember being like 13 on the GameSpot forums spewing my hatred for Kudo Tsunoda because of Icon, after following the game for months up to release and realizing they were about to fumble everything lol. This video brought me back... Fuck that guy.
I've started playing Def Jam FFNY again a few days ago (played FFNY when I was 8 back in 2009) and I just found out today that Def Jam Icon exists. After going deep down the rabbit hole and finding all the info about this game, I can say I agree with y'all. Fuck Kudo Tsunoda.
Your laugh at EA, and comment "that is literally a lie" made my day. I used to work a building away from an EA studio, so I got some of that EA feeling by proxy. It's consistently a blood bath. I'm sure you are happy not to be in game QA anymore, even if it helps with your intimate understanding of the industry.
Legends say that Bless STILL hasn’t gotten his grade.
LordofSadFace Bless and Matt were in Drama class together in school. Bless was a massive asshole and did none of the work on their projects, leaving Matt to do everything on his own, then got mad when he didn’t get a grade for it. He then accused Matt of trying to “block his shine” or something. Matt doesn’t like him very much.
@@MysteriousJojo That is both hilarious and depressing.
@@MysteriousJojo I was already laughing when the music started playing and Bless showed up. That was without context. With context this is the best thing I've read on RUclips in a long time.
@@MysteriousJojo Wait Bless is a real person? I thought he was one of those made up filler fighters. Like Spider.
@@NSFSponsor I think that says A LOT about how successful Bless' rap career has been.
Hearing *”EA Sports....BIG!!!”* makes my heart warm
anyways, I still want this for new gen consoles or make a new game with new players
I love the fact he didn't elaborate on Bless that one was for us
Can you explain the joke?
Long story short he went to school with bless from what I remember
@@Henshingod ruclips.net/video/qtDN36Vg8Tc/видео.html
@Kranku
If anyone wants to know what the link is, it’s time stamped to the explanation on Matt vs Bless and not some 14 year old advertising his samples.
It’s legitty y’all.
@@potmeetkettle thanks
It's honestly kind of insane that the AKI engine hasn't made a comeback in some form or fashion. That shit was awesome.
THE new AEW game IS BEING MADE WITH AKI
@@HolyProphetJC AKI name changed their studio to syn Sophia.
Apparently it got used for a couple PSP Yakuza spinoffs.
@@t.dmattocks6119those are good games ngl
There's also the psp def jam game too
@@HolyProphetJC😂😂😂 😭😭😭😭
Don’t worry man… I fell for that false advertising too. Damn you, THQ and your unholy alliance with Yukes!
FFNY is still one of my favorite fighting games of all time.
AKI makes good wrestling games (because that's what it is.) Look at their N64 Fare.
I don't give a shit what you want to call it, doesn't change the fact that it's still one of my favorite games
What the fuck are yall talking about ...
*Def Jam: Fight For New York* is a MMA game... MMA = MIXED MARTIAL ARTS.
It's... Street Fighting, Back Yard Yard Wrestling, WWE Wrestling, BJJ, Olympic Wrestling, Boxing, Kick Boxing, Judo, Karate, Kong Fu, Jeet Kune Do, Muay Thai, Taekwondo, Aikido, Melee, Etc and so much more
@@coreylineberry8557 Def Jam: Fight For New York is not just a wrestling game.... it's a Fighting game... A *MIXED MARTIAL ARTS FIGHTING GAME.*
There actually is a setting to turn on the UI in Def Jam Icon, showing the health for whichever fighter and all that. Granted it shouldn't be a choice and should be mandatory, but the point stands.
This one hit home. I remember getting this game and being totally pissed about how different it was from FFNY. Returned it the next day.
Yeah I remember playing the demo and wanting to spit on whoever made it
I bought this on the cheap because I heard kano was in it. Ive never played any other def jam and i was still disappointed
Same here bro. I was angry AF!!!😠🤬
I did too. I sped through the game just to say I beat it and could feel like my opinion about it would matter, but the boss fight against the cop was impossible for me. Probably bc I just hated the game that much at that point. GameStop didn’t even blame me. Gave me a full refund.
The AKI engine and other wrestling influences were crucial to the first two games success, it put it in a niche that needed much more games than the simple boxing or 3d fighting game genre did.
Fight For NY forever be one of the greatest fighting games in history imagine if we had a game now with Drake, Chris Brown, French Montana, Kendrick Lamar, Future, Cardi B, Nicki Minaj etc that be controversial in this day of age since there is a lot of beefs on the industry now and instead of unlockables we have DLC ugh.
Dont make sad from dreaming
Mr. Check Yourself still whack.
@@shukterhousejive But it's also a game where women can punch Chris Brown! Think of the potential! Make him the Glass Joe of the game!
this game would be cancelled on twitter but if they ever did make it they would need a mix of old artists and new people so everyone can beat up the new "rappers" on a daily basis, honestly i'd love it if a bunch of old school rappers were in on it and when confronted by new "rappers" the dev team for the game would just turn them down
Could you imagine Faraon Love Shady as a character in that game?
i remember playing vendetta all the time. and when ffny dropped i was absolutely obsessed. the gameplay was waaaaay better, had like a million characters and a gritty new york aesthetic. i was so amped for icon when i heard about, but when i played the demo, i barely even had to move around to realize that it was all ruined.
It's amazing how they got _absolutely everything_ wrong with this game
"Our idea was to design the game around buildings with bass"
That is where they screwed up.
I didnt even know it existed and I was a big fan that's how much they fucked it up XD got the 1st two right away then didnt even know this one happened XD a friend of mine told me he got the new one and as soon as I saw it we both knew why we had never heard of it
@@mrjohnnyk what is buildings with bass anyway ive watched the whole video and i still dont know
@@wilmagregg3131 It's that ridiculous effect that makes everything in the background vibrate around and get damaged when a beat hits. I think it sorta worked somewhat as a health bar or something but it just made the whole game look weird and it didn't really do anything to make it more enjoyable. Especially when you consider the way the interactable environments in the previous games added to the fight strategy.
@@mrjohnnyk REALLY?THAT they took out all the characters the awesome finishing moves and basically everything people loved about the game to have a backround that shakes and breaks at certain parts of a song that dosent effect the fight in anyway at all? WHY DID ANYONE THINK THAT WAS A GOOD IDEA?
I love that you mentioned Pockets! Him and Reman were my mains. They were so good!!
"Mortal kombat fans always know what to expect with a new release, and the developers always deliver on that."
Up next, "Mortal Kombat vs. DC - What Happened? from Matt McMuscles"
@@Lightgod87 Daaaaamn, really? Maybe I've should've make a joke about that.
"We didn't have have time to put in finishing moves"
Implements a music producer simulator in a game about fighting. That if you're not good at marketing, you will be punished with a lesser move set.
I was such a fan of FFNY, I begged my dad into renting a whole ass 360 from Family Video _just to rent Icon_
For 5 days I plunged DEEP into the game & experienced everything it had to offer. I also refused to say anything negative, & only remarked on aspects I thought were good [or at least good concepts].
Man... What a letdown of a game.
This is the first Wha Happun that hit me in the feelers. I immediately tweeted them. If everybody tweets and it somehow, someway makes them make it, Matt should be a hidden character
I’ve been asking for this since you first started the series Mr. McMuscles and all I can say is thank you
Def Jam censored cussing in the songs, which is very weird all things considered, I mean, seeing people beating the every living crap out of each other on bars and basements or throwing opponents on train tracks isn't a very family-friendly premise to begin with, so I guess violence is fine but bad words aren't
Remember back when Matt didn't pronounce a T in "Wha"?
...I blame RUclips's algorithm. Probably skipping over "Wha" as a misspelling.
EA: Hey you remember all the good things the fans liked in the previous games? Yeah let's take that ALL out, but instead make buildings have bass for some reason
Yes! I’ve been waiting on this one. After playing FFNY not that long ago, I’m impressed with just how good of a fighting game they made with the license. Then to see it become this for no good reason is just sad. It’s a shame Vendetta and FFNY probably won’t see a rerelease or remaster due to all the licensing issues. But hey, maybe that tease Def Jam did a while back could lead to something amazing. I have my fingers crossed.
If only a Def Jam Games would make a comeback. That would be amazing.
If you do another movie based episode, Final Fantasy: The Spirits Within.
This.
To save you time. The whole movie was a basically a tech demo to show off the idea of highly detailed photorealistic CG animation which at the time wasn’t around yet and the only studios doing CG animation at that point was Pixar and Dreamworks cause Shrek came out the same year as Spirits Within (2001) and Blue Sky Studio’s Ice Age didn’t released until the following year so none of these studios were experimenting with Photorealistic CG at the time. Square would develop this CG tech further to make FFVII Advent Children in 2005.
Still wanna see him do some content on it. But thanks for the knowledge.
@@wolfshade5020 I think there's still plenty to explore in that so much time, money and resources were spent making a movie for essentially no one.
To try and break it down as short as possible, it didn't have enough elements that would appease Final Fantasy fans, it was too different for casual audiences and despite all the work that went in to making the characters look realistic they came across as bland and uninteresting (compared to the varied and unique casts that populate most of the FF games).
The fact that a movie studio was formed and abruptly closed all for the sake of what could be called at best a C+ movie is certainly a story I would love to see covered in the full detail it deserves.
Also killed two companies in the process: square films and squaresoft, who got bought by enix to become square enix.
Honestly, I feel like people just truly love that AKI engine. It's hard to find a better wrestling game than the ones they've made.
I'll say it: the idea of a fighting game where the music changes the environment as moves are performed is a super cool idea. If they'd scaled that idea back and had it happen WITH the finishing moves, that might have played.
So Killer Instinct?
Ok this was hands down my favorite video! Awesome job! So glad I subscribed! I knew I wasn't alone with my frustrations
I mained Baxter.
"You can't stop me sssoooonnn'
Crow and David Banner for me that was a super fun game....after I took time to get the controls and not get bodied by BQ at The Foundation on the first club Lol
I main Dan G
“Straight to the ground! That’s where you goin’!”
Jason Cunningham Danny was pretty difficult at The Limit if you didn’t have your stats up.....Also GOODNESS That Elimination at the Babylon with Warren G, Pockets and (I think) Snowman. That fight drove me crazy because it seemed like the AI would gang on you sometimes.
@@Jnwboss The fight at the junkyard with a beat up Blaze as a partner was annoying too. I couldn't ever tell if his AI was glitched or they intentionally made him garbage since he was nearly beaten to death with a bat in the scene prior
I mained Doc and Sean Paul
This one really hits close to home. Such a great franchise flush down the toilet because corporations don't understand the culture.
Do Banjo-Kazooie: Nuts and Bolts, I know it’s not technically an unsuccessful game but a lot of people are curious about what happened to Banjo-Threeie?
Same deal, lots of talk about "innovation"
@@JDelwynn So Microsoft was trying to pull a Miyamoto?
Wish granted.
I know its easy for some of you to dump on Bless, but you gotta give DefJam credit for giving a bunch of their lesser known artist global exposure. I had never heard of Comp before DJFFNY but dude had a few nice tracks.
hardieharrharr true, true.
4:46 Nintendo when they made Paper Mario Sticker Star and Metroid Prime Federation Force.
Def Jam FFNY was literally one of the best fighting games of that generation. It was so fun and there was a lot of depth to it. Just looking at the trailers I knew Icon was not worth my money. At least the producer can admit they dropped the ball. You live and you learn.
I laughed when you used the Resident Evil Dual Shock music
I got weirdly hyped up when Matt slipped into some lyrics at the end. That was a lot of fun.
Speaking of Marvel.. I feel like "Rise of the Imperfects" would make for a great episode of this series. You could touch on how EA was hoping for the Imperfects themselves to become household names, put out a bunch of failed comic books, etc, and then talk a bit about the broken-ass gameplay
Happy new years in advance my man, here's hoping the 2020s are even better to you than the 2010s were :)
Michael is refreshingly open and humble. I like him.
Fight For NY had one of my favorite character creators, and was oddly a lotta fun.
Vendetta and Fight for New York were such great games! Also, I wish I could thumbs up this vid twice for the Killer Instinct 2 TJ Combo music playing in the beginning!
I'm glad we metioned Bless in this epsiode. This game and Best Friends are the only reason why I know he exist
The combination of his "Big Herc" line delivery and the shitty RE music fading in had me rolling. lol.
Yes this is what I wanted to see in my sub list. Fight for NY was everything and then Anthony Anderson showed up in icon
Kangaroo Jack's sidekick
Man, I wondered what happened to this game! Thanks for the update.
Fight for ny is probably one of the greatest fighting games of all time , simple enough to understand but complex enough to do many different moves and fighting styles. How each style had its own strengths and weaknesses blew my mind. It’s a hidden gem really, how other fighting games didn’t pick up a few pointers from this was surprising.
The ufc games took alot from the def jam ffny series
@@mrmanager3582 it didnt at all dummy
I remember missing out on the first few Def Jam games and when I had my 360 I was so excited to get the then newest Def Jam game and...it was like spending money to run into a wall
11:09 that hurt my brain seeing that quote.
It's like the whole "Characters are just functions" thing
i was one of the people who suffered through the hell of playing this game. i used to play ffny with my brither when i was like 7, so i saw the def jam name and assumed itd be similar. i was still young so it was still kinda fun, beat the game too. (btw it had a hud but it was turned off by default)
Still waiting Matt do What Happun? Metroid: Other M.
How bout with somecallmejohnny
...THE BABY...
Not that much of a failure, it was an ok game but change a lot of things for the worse.
@@MrTakajimi He did LA Noire which wasn't a failure commercially so Other M is game imo.
3:39 "It's time... to talk... about Kudo."
I'm dead.💀
Damn, my dad still plays Fight Night Round 3 to this day. I sometimes join him on vs matches and it’s a lot of fun. Too bad it sort of contributed to the slow death of a quirky and beloved series
I still have a fat PS2 and slim as well as Def Jam FFNY. Also if you guys have a FB there is a group called PS2 Ain't Dead and it has around 20,000 members. Really nice group. A lot of people post their games or gameplay etc.
Fight for NY goes for 250-300$ on Ebay.
Absolutely love the footage of the Senran Kagura devs researching how to conceive the perfect boob bounce mechanics and feel through HD Rumble. Truly innovators at work. 12:10
0:36 yeah I’m also regretting selling my copy of Fight for New York as a kid because, holy shit, this franchise is pricey now.
EA dropped the ball and failed the piss test with Icon. The screenshots they had before Icon became what it is now, had the graphics from FFNY, better blazin moves and multi-tiered stages.
I'm so sad they never continued to build upon the def jam fight for NY game. It was a really solid fighting game and felt really unique compared to other fighting games. I still hold the tiniest bit of hope that a game like that can be made again, but I have a feeling it was also only possible because of Def Jam records' dominance during that era, and it might be hard to licence so many rappers nowadays (I may be wrong though)
Also Marvel Tenkaichi sounds amazing and should definitely be a thing
So glad you've made this video. We need a new def jam!
This game was one of my biggest disappointments in gaming.
Fight for ny's hctp's engine just felt so CRISP.
So much fun
BRO. I was just online with some friends of mine and asked this. As I asked, "Bro why tf did Def Jam Icon suck so bad?", I was thinking, damn, wha huppun should make a video on it.
I remember my grandma bought me this game the weekend it released. Popped it in my PS3 was just utterly shocked at what I was playing.
I remember watching my friend play this on Xbox 360, he loved it while i was constantly bashing it for not feeling like a def jam game!
Your channel steadily becoming my favorite by the video!
OntarioGumby people were blinded by the graphics my friend was the same way
@@youngmeth87 the graphics were nice, im just glad i grew up appreciating gameplay more as it took me years to get a playstation 2 back in the day
When I realized that the half assed DJ Mechanics and choppy Fight Night gameplay replaced what made the first two games so great, I couldn't bother with Icon anymore.
I somehow got like half the achievements for some odd reason out of pure boredom.
We need an HD port of Fight for New York or Vendetta TBH.
Buildings with Bass is, IMO, the dumbest innovation I've heard of. Never played Def Jam, but from the looks of it, people liked the series because of the fun fighting gameplay and music. The buildings and background jumping around like sound levels is really distracting and ridiculously artsy. The devs seemed to have no idea what the fans wanted.
I don't know anything about this Bless guy other than his name(s), what's with him?
EA destroyed the series as soon as they went away from AKI as developers. That is why those first two games were so friggen good! They were made by the same people that made WWE No Mercy and other great fighting titles.
Ok the fact you put jazzy nyc with def jam you lit for that
AND THEN EDDYS THEME YOOO😭🔥
I'll use my psychic powers to deduce that EA is Wha Happun this time around.
@@third-ratedude4234 Not in the usual way, at least.
I hope the "buildings with bass" concept comes back in some form. I'm a big fan of interactions between the soundtrack and environment; of stuff happening in time with the music.
"If you look at something like Mortal Kombat, they don't really change the mechanics of the game too much."
Netherrealm Studios (doing Naruto hand signs): *I don't know about that one, chief*
Thanks for covering this matt. Haven't seen it fully but thisneeded you
You should do a wha happun about EA Sports BIG (PRONOUNCED DEEPLY)
RIP DJ Atomika
Michael Lawre A “Gone Too Soon” episode seems more appropriate.
Agreed
*B I G*
I miss my Atomika.
god bless you for this one matt i’ve been wanting to know what happened to this game for so long
17:08
is that a copyright friendly dollar tree version of eminem's "loose yourself" ?
Lose*
Great video as usual.
Also, do you or anyone else know what song is being played at 18:01-18:12?
*I'd love to know the name of it so I can download it as soon as possible.*
i dreamed of a day all the way back freshman year of high school when i bought this that some day someone would make a video like this thanks mate
I remember my brother bought this when he went to the USA. He didnt even try it because of course back in the smartphone wasnt a big thing and he didnt have a console or anything with him there.
we both LOVED Def Jam FFNY. We played the game to death. We even bought 6 copies because the previous one got broke from playing it to much. Def Jam FFNY was our childhood and we forced our friends to playing it with us. We also bought a gamecube so we could play with 2 other friends.
When we heard another Def Jam was coming for the PS3 we were super hype and jumping out of happiness. One night we were talking by the phone and he told me "Guess what i bought today?. I bought the newest Def Jam Game. I cant wait to go back and play it with you".
He came back and we both run to the console to play it. Oh boy...when we turn the game on we couldnt believe. We were there saying "WTF IS THIS?! THIS IS NOT WHAT WE WANTED. WTF?!. WHY?! WHY IS THIS SO SLOW?! AND BORING AND LIFELESS. Where are the clothes? the special moves? The bullshit? the solid story and all the gangster stuff?!. Why the roster is so small?!.
We never played it again. I traded the game for Skate 2(The best decision i ever made). and when back to play Def Jam FFNY
What happened? We got bamboozled, hoodwinked of a great possible series
I'm gonna ask again does anyone know the name of the song that plays at *18:01**-**18:12**?*