As a girl that likes cute-looking tech this is the first emulation handheld that has truly caught my eye, and the fact that it’s easy to use right out of the box is also awesome. If they ever make a second version of this handheld I’ll get it, just cause I never like getting version one of ANYTHING 😅
That's smart. I feel you on the cute factor for sure, I'm very tempted. The next iteration of this specific design is either coming in about 3 months or will never show up again, and the concept itself will probably be deprecated by a product that will be announced by Anbernic within the next month. It's a very strange industry lol.
It might be worth just waiting to see if the later units down the line have the screen bleed thing all sorted out? These handheld companies usually produce their devices in batches with fixes and other small tweaks being added to each batch. If they can fix it in later batches it's probably worth getting. They make new handhelds all the time though so might bring out a V2 in a year or so? Then again they've been making handhelds for years so no real reason to hold off on this aside from the screen bleed issue being fixed!
I got my unit and it had huge light bleed, but I am not a famous youtuber so when I approached Anbernic to ask for a replacement they said no. They also replied to me that IPS screens are like this and will mostly have some light bleed.
That sucks. I hate it when they say 'ow it's a common thing in these type of screens'. I don't care, I paid for a base unit! My LOC laptop, 4060, has pretty meh light bleed. Tried contacting support - same thing.
That sucks. I was extremely fortunate to get a unit without light bleed or other issues. I really didn't realize how much of a dice roll I was making ordering this.
What was happening with SNES games initially there was probably the emulator defaulting to the SNES' internal 8:7 aspect ratio. Many people don't know this, but the Super Nintendo was not actually natively 4:3, instead, it used a taller, almost square 8:7 aspect ratio that gets squished by 4:3 displays. So, if you want don't want as much letterboxing and a bigger display size, you can probably leave the aspect ratio as is because it's not actually stretched.
@@R1SKbreaker It's a home console: it was designed for 4:3 because that was ubiquitous at the time. What could you possibly be talking about saying it wasn't designed for the displays it was intended to display on? Only refresh rate varied by region, not aspect ratio.
@@Phoenixflame87 Check out Super Mario World, Super Metroid, Link to the Past. Circles will actually be circles in 8:7. Except in the title screen for LttP where the Triforce is only a perfect triangle in 4:3. So yeah, several are ideal for 8:7 rather than 4:3. It's a case by case basis. Check it out. Aspect ratio are sometimes a bit different in different regions as well. Found that out when finding out what aspect ratios to use for the RGB30.
@@R1SKbreaker I think a link to the past is actually a perfect example of why it WAS designed for 4:3 regardless of the circle test. and that any imperfect circles are only that way as a result of the mathematical calculations for circles for whatever tool was used. 4:3 monitors were what was used with the system. And also what they used when they tested these games. They put more effort on the title screen because it was the title screen was up front and a LttP was an early title. Oblong circles all over the games just means that they weren't bothered to adjust the software to account for the internal 8:7 resolution. Which some companies and games did do later on -- or were just drawn by hand.
i wasnt sold on the 1:1 screen idea, but now i can see the potential, ds and 3ds fits surprisingly well on it. As long as it has a decent resolution and size, i can see this screen becoming more common.
hey, the triggers are definitely analog. you can confirm this in the included gamepad tester app. it has a graphic that shows the analog triggers tracking to 100% pressed down. that said, i was also unable to get dolphin to pick that input up at all as for PS2, i’ve had great performance so far, tho i’m using emulation station launching Aether in standalone. Hulk Ultimate Destructions runs perfectly
10:10 Try setting the triggers to "Both", I suspect that's the issue, if it's not set to "both" it'll only work as either a trigger or a button (whatever's selected), and some games just don't work when the trigger's are selected as the "wrong" one.
Well, the RGB30 is actually the same exact square screen (not even same size, it’s literally the exact same screen panel from the same manufacturer), it’s just got a bit of a chin for the bottom screen bezel.
The RGB30 doesn’t get enough credit, it’s a fantastic device. The 1:1 screen is perfect for 16-bit retro systems and older, and more importantly Pico 8! 😁
@@jodijohnson3488 keep in mind the new rgb30sx, the vertical version with the same screen. i got the rgb30, and its a little awkward to hold. i think the sx seems better ergonomically, but not as pocketable.
@@jodijohnson3488 I bought one a month ago and i'm loving it. The build quality is a bit cheap, you will need to turn it off after playing because sleep mode drains battery, and you will need to install ArkOS and do some tinkering to get the most out of the heavier consoles, but when you get there, it's fantastic. The screen is better than some official console screens like the switch or PSP, the square aspect ratio looks great on old consoles scaling to 8:7, Nintendo DS looks amazing like was shown in this video and Dreamcast - my favorite console - runs flawlessly.
@@_mattbailey One of the best reasons to buy it is the Neo Geo Pocket and Pocket color. Those systems are super expensive and were 1:1. Great way to experience those systems without having to shell out a few hundred bucks to get a console and mod it to a useable standard.
To get the analog triggers to work you have to switch the controller mode to Xbox, I don't know why anbernic hasn't fixed it but it was the same issue with the 556. Great video as always.
The same menu also has options for Only Button, Only Trigger, and Both, which refers to how the analog triggers register to your app. I think Dolphin expects Only Trigger.
you can literally emulate any emulator on it. There is no need for anything else at the moment. I pretty much shelved my switch because of how well the switch emulation has worked for me.
If only the form factor of the deck were a little smaller. I really have issues with the size, unfortunately, and I'm really hoping for a slimed Deck 2 or a Deck Lite at some point. Otherwise, all of you are correct, imo, the Deck performs well and efficient with pretty much everything there is to emulate ^^
You need something smaller because the steam deck is f****** massive but other than that I get what you're saying. At the moment I'm still willing to use my 3DS XL new version but I have been contemplating getting a retro handheld. Honestly mainly because I don't like the d-pad placement on the 3DS.
I want one of these so bad. 1:1 aspect ratio displays are cool. I love it on my RGB30. Would love that but more powerful. I think if I got one, I'd use it solely for GameCube, Wii, and DS/3DS and leave the GB family, SNES, etc. for my RG35XXSP. Gonna wait for a potential sale and the 2nd batch so I don't get the bad screen though.
Holy crap I love that design! It absolutely worth the money especially for portable gamecube games! Also! How can I hang out, smoke weed, fill my belly with DIET soda if I can’t play Burnout Revenge for the PS2?
We need an Android flip console with a large 4:3 screen, like 7 inches, with a mini version of 6 perhaps. 7 inches in 4:3, for example, allows a 6.5 inch 16:9, while a 7 inch 16:9 screen only allows 5.7 in 4:3. Another point is that a 4:3 flip allows for a smaller size, in this 7 inch example it would only need approximately 16cm, it still fits in your pocket... if it is a 6 inch version then around 14cm. The idea of the flip does not exclude the desire for horizontal consoles with larger 4:3 screens, just the flip allows for a much larger screen without increasing to the sides, in addition to better ergonomics. PLEASE SEND THIS COMMENT TO THE MANUFACTURERS, REPLICATE IT IN OTHER VIDEOS. The goal is for us to have incredible consoles.
Straight up young lad, at first I thought you were clinically insane, but then in a moment of weakness, I actually ordered one of these. It's a bloody amazing handheld. Period.
Its just a wii and gamecube scenario, where basically the wii is basically a gamecube but with kaioken from dragon ball. What I mean is like the RG405V and the RG Cube are literally the same but with a slight boost.
Thsnk you for uploading these videos in HDR so we can really get an accurate sense of the colors and brightness of rhe displays (and rgb) on these devices
All I really want from months ago is a RP4 with left stick on top... But aside from the square screen gimmick, this one is commendable. The price is very competitive and the RGB is a very nice touch.
I have basically no use case for this but for some reason I just find the design irresistibly charming and really want one lol. I think I'll hold off until Anbernic does a revision though, or it's confirmed that future batches are fully fixed with the light bleed issue.
I removed the Anbernic launcher on my RG556 and installed ES-DE to have a much nicer experience. Personally between this Cube and the 556 (given they're basically the same spec, although PS2 performs MUCH better on my 556 than in this video) I'd go for the widescreen OLED display over this any day. And doesn't seem to be on your recommendations list at all... 🤔
I wished they updated the SNES controller version, that thing is easily my favorite form factor of ANY OF THESE. Next being the Retroid FLIP with a 8gen2/3 would be awesome. Clearly Anbernic/Retroid/Ayn are all the same company so do it guys.
Yeah that one looks cool. Especially the one with the "stereo sound" thing on the border of the screen. Just doesn't make sense to buy one though with all the other handhelds I already have. Like it would have to be more powerful than the 405m I already have.
I bought the cube and the Arc. The Cube is better for GB, Pico and the newer consoles, but the SNES and Genesis are just at home on the arc. The only handheld that feels as comfortable as the Arc ist the 2DS.
Want a new flip with same processor or better than rp4, bigger screen (nothing less than 5in) and in my dream world would have a second screen. Would be a day one purchase, only other one I have done was Steamdeck which is still holding out for decent windows joystick support.
I just received mine today. It’s safe to say the screen looks good. Very impressed. I might pick up another color. The white with the rainbow buttons awesome! 😊
For SNES I would just turn off integer scaling and use a shader. I always change the video driver to Vulcan in Retroarch and choose a slang shader called CRT Consumer. With a few tweaks it makes everything look great and really blends the pixels together.
1:1 screens are the way to go for retro handhelds, it just makes so much sense for multi-system devices, when I finally see a handheld with an OLED 6 inch 1:1 display, I'll jump on it, 6 inches would mean nice real-estate sizes for pretty much any aspect, even stacked DS/3DS displays, I suppose the ultimate handheld would consist of a 7-8 inch 1:1 SAMOLED with up to 120Hz, 500+ PPI, an FPGA+ARM hybrid SoC plus a healthy pool of SRAM & SDRAM, a good Wolfson DAC & HP-AMP (32ohm), a fat 5watt single speaker (much better than dual 2watt speakers), and hall effect analogies/triggers, micro-switch buttons and bumpers, and a hybrid 4/8-Way switchable D-Pad (toggle between rollable 8-way mode & 4-way micro-switch mode), the FPGA would be for low latency systems up to 5th gen, the ARM for everything else, the FPGA can be used as an I/O processor when using the ARM CPU, for audio processing and video DAC duties including scaling and shaders/scanlines/etc, that would be the crem'da'la'crem handheld, I'd use Replay OS using the FPGA for really accurate CRT emulation in conjunction with DynaRes 2.0.
Still waiting for an emulation device with 6 face buttons that have like a screen or something behind them to change the labels for optimal Sega and N64 play experience
The design gives me Gizmondo vibes, I like it. The screen is a pretty useful aspect ratio and the performance is pretty good, definitely a good different in this case.
For SNES, try using a 'sharp-bilinear-simple' shader to fill out the whole screen in 4:3. It will give you balanced pixels with only a slight reduction in sharpness.
Hey they fixed the light bleed issue on his unit. That’s kinda scummy. If you’re sending a unit for RUclipsrs to advertise for you it should be the actual product you’re selling. Not a better product that you aren’t selling but looks mostly the same. I don’t even care about the light bleed That much, it’s just the principle of the thing.
You should watch the video before leaving a comment, he mentioned his unit does have light bleed, he's got a faulty production unit but they were fixing the problem later on new units.
I guess Im late to this party because when I did a search today for this device they have it in 3 colors, white, smoke black, and blue, out of all the handhelds this one really caught my eyes
Years of watching these video - I feel like one day I will buy one of these devices. There always ends up being a few different reasons I talk myself out of it. Still waiting for the one...
Horrible aspect ratio, as you said not for everyone. 4 by 3 is still the best for that "level" of retro games. Maybe if you throw PS2, Wii and Switch games into the mix, 16 by 9 or 16:10 would be better.
Hey bob for the analogue triggers, when you showed the screen that allowed you to switch from Ns and Xbox style controls I saw that there was a separate part for triggers. Since the switch doesn’t use analogue triggers and xbox does, maybe try opting in for the xbox trigger option? Idk i don’t have the device just my guess to get analog support
I can’t wait to get one in a couple of months I’d love to be able to play PlayStation burn out and game cube be able to play the ssx series of games again and I wonder if Tapped Out on android will work fine on that handheld.
Yeah, Bringus is great, I love it when he hacks devices for stupid crap like that. I actually wanted to look into getting a proper handheld that fits in my pocket, but these emulator machines (not the leapster Bringus hacked) looked a bit... Cheap? Maybe I'd have a different opinion if I ever got to use one.
@@MrCrossa yeah each one has a different level of quality and the pocketable ones seem to be cheaper for the most part though that new Odin mini 2 looks quite high quality. (I mean it is like 350 $400)
Ive seen multiple videos mentioning and showing backlight bleed on the screen of this thing. That's my big hesitation. I had backlight bleed on an rg405v and it made me return it.
Try 8:7 with integer over scale enabled. Fills the entire screen and just chops a bit off the left and right. I like to test with MegaManX. Heath bars should be even.
Did you have it on NS mode while playing GC? Cause remember joycons don't have analog r2l2, so maybe that's the issue why dolphin didn't detect analog input?
If they put that d-pad on the top, that would be an immediate purchase for me. Like it’s cool to have the later game options, but I would rather have older games with that screen. Such a cool device though…
Got mine today. Ordered day one from AliExpress and I don't have any light bleed. May have gotten lucky but hopefully there aren't many affected units out there.
That picture of the one with screen bleed mine. They refused to refund or replace & are sending me a new screen which I apparently have to tear the whole device down & replace myself
absolutely love the was this thing looks, dont think i’ll ever justify spending so much on a device like this tho (i think the price is reasonable, just more than id be comfortable spending)
I know on Linux, I have to set a threshold that's less than 100% and bind L/R and L/R-Analog to the same button to get stuff to work right. No idea how it would work on Android, guess I could try it with my bluetooth controller
I honestly don't get 4:3 (or 4:4 in this case) aspect ratios, outside of cost cutting, you can put blackbars in a 16:9 and you don lose resolution, while doing the opposite gives you an smaller and much worse picture.
There are far more reto games in 4:3 than 16x9 though. Like more by a factor of like.....2000x at least. So if you are primarily playing older retro games it starts making more sense.
I would love a version of this which ran Linux so I could run Pico8 and Portmaster on it. But the ergonomics of this are really appealing to me as someone who’s hand cramp up after too much play.
Can't wait for the next one to come out in like 3 weeks
😂😂😂😂😂😂
More likes 5 days
Calling it, next one is metal-shelled. And I'll be pissed that I bought this one by that time too.
Well new rg40xx model just leaked😅😅😅
Well. The new one is here now.
As a girl that likes cute-looking tech this is the first emulation handheld that has truly caught my eye, and the fact that it’s easy to use right out of the box is also awesome. If they ever make a second version of this handheld I’ll get it, just cause I never like getting version one of ANYTHING 😅
That's smart. I feel you on the cute factor for sure, I'm very tempted. The next iteration of this specific design is either coming in about 3 months or will never show up again, and the concept itself will probably be deprecated by a product that will be announced by Anbernic within the next month. It's a very strange industry lol.
im tempted too idk if i should
It might be worth just waiting to see if the later units down the line have the screen bleed thing all sorted out? These handheld companies usually produce their devices in batches with fixes and other small tweaks being added to each batch. If they can fix it in later batches it's probably worth getting. They make new handhelds all the time though so might bring out a V2 in a year or so? Then again they've been making handhelds for years so no real reason to hold off on this aside from the screen bleed issue being fixed!
valid ocd
the xx version is out
ME WHEN THE CHEAP RETRO HANDHELD PASSES THE YOSHI’S ISLAND TEST
Its $200 tho.
@@canosodain the vid he said 160, did it already go up in price?
@@Dribin I don't think shipping is included
These were as low as $150 shipped when they released because the day they became available there was an eBay coupon for 20% off.
Is yoshis island a big test of hardware?
"Hello Bob! I was wondering if you'd like to hang out, smoke weed, fill our bellies with diet soda and play Burnout Revenge for PS2!"
I got my unit and it had huge light bleed, but I am not a famous youtuber so when I approached Anbernic to ask for a replacement they said no. They also replied to me that IPS screens are like this and will mostly have some light bleed.
That’s when you do a chargeback on your card for not receiving what was advertised
That sucks. I hate it when they say 'ow it's a common thing in these type of screens'. I don't care, I paid for a base unit!
My LOC laptop, 4060, has pretty meh light bleed. Tried contacting support - same thing.
That sucks. I was extremely fortunate to get a unit without light bleed or other issues. I really didn't realize how much of a dice roll I was making ordering this.
Oh hell no. I'd he having a serious conversation with them. Not freaking ok.
Mine just arrived. No light bleed. Just a "coin toss" lucky I guess.
What was happening with SNES games initially there was probably the emulator defaulting to the SNES' internal 8:7 aspect ratio. Many people don't know this, but the Super Nintendo was not actually natively 4:3, instead, it used a taller, almost square 8:7 aspect ratio that gets squished by 4:3 displays. So, if you want don't want as much letterboxing and a bigger display size, you can probably leave the aspect ratio as is because it's not actually stretched.
It's a weird situation because going off the resolution, it's 8:7, but it was always meant to play on 4:3 displays. So it's a bit contentious.
It wasn't always meant for 4:3. At least in design. It's a case by case basis which aspect ratio it was optimized for.@@dgevert
@@R1SKbreaker It's a home console: it was designed for 4:3 because that was ubiquitous at the time.
What could you possibly be talking about saying it wasn't designed for the displays it was intended to display on? Only refresh rate varied by region, not aspect ratio.
@@Phoenixflame87 Check out Super Mario World, Super Metroid, Link to the Past. Circles will actually be circles in 8:7. Except in the title screen for LttP where the Triforce is only a perfect triangle in 4:3.
So yeah, several are ideal for 8:7 rather than 4:3. It's a case by case basis. Check it out.
Aspect ratio are sometimes a bit different in different regions as well. Found that out when finding out what aspect ratios to use for the RGB30.
@@R1SKbreaker I think a link to the past is actually a perfect example of why it WAS designed for 4:3 regardless of the circle test. and that any imperfect circles are only that way as a result of the mathematical calculations for circles for whatever tool was used. 4:3 monitors were what was used with the system. And also what they used when they tested these games. They put more effort on the title screen because it was the title screen was up front and a LttP was an early title. Oblong circles all over the games just means that they weren't bothered to adjust the software to account for the internal 8:7 resolution. Which some companies and games did do later on -- or were just drawn by hand.
i wasnt sold on the 1:1 screen idea, but now i can see the potential, ds and 3ds fits surprisingly well on it. As long as it has a decent resolution and size, i can see this screen becoming more common.
nah. too small. Cant imagine spending 150 bucks to play ds games on a screen that is no larger than the ds itself.
hey, the triggers are definitely analog. you can confirm this in the included gamepad tester app. it has a graphic that shows the analog triggers tracking to 100% pressed down. that said, i was also unable to get dolphin to pick that input up at all
as for PS2, i’ve had great performance so far, tho i’m using emulation station launching Aether in standalone. Hulk Ultimate Destructions runs perfectly
10:10 Try setting the triggers to "Both", I suspect that's the issue, if it's not set to "both" it'll only work as either a trigger or a button (whatever's selected), and some games just don't work when the trigger's are selected as the "wrong" one.
should have had more DS footage. that aspect ratio looks great for it and we got to behold the glory for all of 5 seconds.
Well, the RGB30 is actually the same exact square screen (not even same size, it’s literally the exact same screen panel from the same manufacturer), it’s just got a bit of a chin for the bottom screen bezel.
The RGB30 doesn’t get enough credit, it’s a fantastic device. The 1:1 screen is perfect for 16-bit retro systems and older, and more importantly Pico 8! 😁
@@_mattbaileyI’m thinking about buying the RGB30 today, incidentally!
@@jodijohnson3488 keep in mind the new rgb30sx, the vertical version with the same screen. i got the rgb30, and its a little awkward to hold. i think the sx seems better ergonomically, but not as pocketable.
@@jodijohnson3488 I bought one a month ago and i'm loving it. The build quality is a bit cheap, you will need to turn it off after playing because sleep mode drains battery, and you will need to install ArkOS and do some tinkering to get the most out of the heavier consoles, but when you get there, it's fantastic. The screen is better than some official console screens like the switch or PSP, the square aspect ratio looks great on old consoles scaling to 8:7, Nintendo DS looks amazing like was shown in this video and Dreamcast - my favorite console - runs flawlessly.
@@_mattbailey One of the best reasons to buy it is the Neo Geo Pocket and Pocket color. Those systems are super expensive and were 1:1. Great way to experience those systems without having to shell out a few hundred bucks to get a console and mod it to a useable standard.
To get the analog triggers to work you have to switch the controller mode to Xbox, I don't know why anbernic hasn't fixed it but it was the same issue with the 556.
Great video as always.
The same menu also has options for Only Button, Only Trigger, and Both, which refers to how the analog triggers register to your app. I think Dolphin expects Only Trigger.
@@JamishS If they're not going to fix it wish they would just make them with the Xbox layout and Xbox mode.
It's working as intended, Switch triggers are digital
@@steveelpro it's implemented poorly because this was an issue with the 556, they need to communicate that better.
@@steveelpro its obv for gamecube emulation
I bought a oled steam deck because of you, and dont think ill need any other emulation device now!
IMO, nothing beats emulation on the deck. Even if you include Legion Go or Ally, they only get marginally better with huge increases in tdp
you can literally emulate any emulator on it. There is no need for anything else at the moment. I pretty much shelved my switch because of how well the switch emulation has worked for me.
If only the form factor of the deck were a little smaller. I really have issues with the size, unfortunately, and I'm really hoping for a slimed Deck 2 or a Deck Lite at some point. Otherwise, all of you are correct, imo, the Deck performs well and efficient with pretty much everything there is to emulate ^^
Then why comment?
You need something smaller because the steam deck is f****** massive but other than that I get what you're saying.
At the moment I'm still willing to use my 3DS XL new version but I have been contemplating getting a retro handheld. Honestly mainly because I don't like the d-pad placement on the 3DS.
10:20 I smiled way to hard when Bob said this
That game cube sound bite killed me 😂😂
I see another body for the collection I'll call lord Miyamoto.
Looks like the love child of a switch and a wonderswan
LOL! Blast from the past!
the grey/red color looks fantastic. didnt expect it to be so nice until i actually got my unit
I love this little device! I can't wait for mine to show up! Might be time for me to start holding my breath! 💚
After not watching the video, I can confirm that is, in fact, a handheld from the early 2000s. Have a nice night.
Thank you for your patronage
This video led me to buy the RG Cube (also in Pink, because its so stylish) and I LOVE the device! It even runs Celeste from the Switch, amazing!
I want one of these so bad. 1:1 aspect ratio displays are cool. I love it on my RGB30. Would love that but more powerful.
I think if I got one, I'd use it solely for GameCube, Wii, and DS/3DS and leave the GB family, SNES, etc. for my RG35XXSP. Gonna wait for a potential sale and the 2nd batch so I don't get the bad screen though.
not gonna lie it looks REALLY CUTE and satisfying. really love the quality! I like how simple it is to just play, right out of the box
Holy crap I love that design! It absolutely worth the money especially for portable gamecube games!
Also!
How can I hang out, smoke weed, fill my belly with DIET soda if I can’t play Burnout Revenge for the PS2?
ALLAN!!!!! YOU HANG OUT WITH ME AGAIN!!! HAHAHAHAHAHAHAHHAHH
Dude, now I'm worried about you. This is 80s/90s kids' toys ugliness. It's almost ugly enough to join the Nokia N-Gage club of design atrocities. 😮
We need an Android flip console with a large 4:3 screen, like 7 inches, with a mini version of 6 perhaps. 7 inches in 4:3, for example, allows a 6.5 inch 16:9, while a 7 inch 16:9 screen only allows 5.7 in 4:3. Another point is that a 4:3 flip allows for a smaller size, in this 7 inch example it would only need approximately 16cm, it still fits in your pocket... if it is a 6 inch version then around 14cm. The idea of the flip does not exclude the desire for horizontal consoles with larger 4:3 screens, just the flip allows for a much larger screen without increasing to the sides, in addition to better ergonomics.
PLEASE SEND THIS COMMENT TO THE MANUFACTURERS, REPLICATE IT IN OTHER VIDEOS. The goal is for us to have incredible consoles.
Straight up young lad, at first I thought you were clinically insane, but then in a moment of weakness, I actually ordered one of these.
It's a bloody amazing handheld. Period.
12:25 have you tried integer scaling OFF and the sharp-bilinear shader?
Its just a wii and gamecube scenario, where basically the wii is basically a gamecube but with kaioken from dragon ball.
What I mean is like the RG405V and the RG Cube are literally the same but with a slight boost.
It's more like the RG Cube is the Super Vegeta to the RG556's Super Saiyan. Same core, but different applications.
I'm waiting for a upgraded rg405v
Thsnk you for uploading these videos in HDR so we can really get an accurate sense of the colors and brightness of rhe displays (and rgb) on these devices
All I really want from months ago is a RP4 with left stick on top...
But aside from the square screen gimmick, this one is commendable.
The price is very competitive and the RGB is a very nice touch.
I love the fact that you always point out the laziness of Anbernic when it come to firmware
2:11 - Bob doing the buster charge-jump ADHD shuffle, like a real Mega Man veteran. I see you, Bob!
My man putting out the hdr, absolutely love it
I don't really retro game but i love that people/companies come up with this stuff.
I have basically no use case for this but for some reason I just find the design irresistibly charming and really want one lol. I think I'll hold off until Anbernic does a revision though, or it's confirmed that future batches are fully fixed with the light bleed issue.
@14:00 "The 35XX SP does not do that" it does, you just need to save the retroarch settings to core or content directory
I bought one a few hours after they released it and my screen looks fine, no bleed whatsoever. Seems like a case by case basis.
Cool! I really like your films, especially Cyborg and Double Impact!👍
I tried out a friends recently and I was really impressed.
Btw for gameboy and gameboy advance I recommend going to scalefx and try to get a filter that basically makes the pixels look like balls.
Taki Udon made a video explaining a possibil fix for the light bleed. In fact he's the first RUclipsr I watched that even mentioned the light bleed.
I removed the Anbernic launcher on my RG556 and installed ES-DE to have a much nicer experience. Personally between this Cube and the 556 (given they're basically the same spec, although PS2 performs MUCH better on my 556 than in this video) I'd go for the widescreen OLED display over this any day. And doesn't seem to be on your recommendations list at all... 🤔
I wished they updated the SNES controller version, that thing is easily my favorite form factor of ANY OF THESE. Next being the Retroid FLIP with a 8gen2/3 would be awesome. Clearly Anbernic/Retroid/Ayn are all the same company so do it guys.
Yeah that one looks cool. Especially the one with the "stereo sound" thing on the border of the screen.
Just doesn't make sense to buy one though with all the other handhelds I already have.
Like it would have to be more powerful than the 405m I already have.
I bought the cube and the Arc. The Cube is better for GB, Pico and the newer consoles, but the SNES and Genesis are just at home on the arc. The only handheld that feels as comfortable as the Arc ist the 2DS.
Want a new flip with same processor or better than rp4, bigger screen (nothing less than 5in) and in my dream world would have a second screen. Would be a day one purchase, only other one I have done was Steamdeck which is still holding out for decent windows joystick support.
@@corysmith2570 Those SLIDERS on the Retroid FLIP, while not PERFECT, were amazingly better than they had a right to be.
I just received mine today. It’s safe to say the screen looks good. Very impressed. I might pick up another color. The white with the rainbow buttons awesome! 😊
For SNES I would just turn off integer scaling and use a shader.
I always change the video driver to Vulcan in Retroarch and choose a slang shader called CRT Consumer. With a few tweaks it makes everything look great and really blends the pixels together.
I love that 3DS games (some of them) can work on this kind of device! It looks great for this kind of screen.
If this was a little bit more powerful to run GC, PS2 and 3ds more comfortably, it would be the perfect small mid range device.
Wulf..at 10:10 you mention that the analogue trigger isnt working. Earlier in the video you changed the settings for the triggers to be digital.
It looks like a perfect device to get for someone I know who's a novice for them to enjoy so I'll recommend this to them. Thanks for the video.
Man idk why i keep watching these emulator thingy videos im not gonna buy another one...but ima keep watchin
1:1 screens are the way to go for retro handhelds, it just makes so much sense for multi-system devices, when I finally see a handheld with an OLED 6 inch 1:1 display, I'll jump on it, 6 inches would mean nice real-estate sizes for pretty much any aspect, even stacked DS/3DS displays, I suppose the ultimate handheld would consist of a 7-8 inch 1:1 SAMOLED with up to 120Hz, 500+ PPI, an FPGA+ARM hybrid SoC plus a healthy pool of SRAM & SDRAM, a good Wolfson DAC & HP-AMP (32ohm), a fat 5watt single speaker (much better than dual 2watt speakers), and hall effect analogies/triggers, micro-switch buttons and bumpers, and a hybrid 4/8-Way switchable D-Pad (toggle between rollable 8-way mode & 4-way micro-switch mode), the FPGA would be for low latency systems up to 5th gen, the ARM for everything else, the FPGA can be used as an I/O processor when using the ARM CPU, for audio processing and video DAC duties including scaling and shaders/scanlines/etc, that would be the crem'da'la'crem handheld, I'd use Replay OS using the FPGA for really accurate CRT emulation in conjunction with DynaRes 2.0.
This might be one the first videos ive seen(besides screen demos) with HDR👍
If you have an nvidia GPU you can also enable AI HDR on all videos, which looks just as good
@@Phantomdude thanks for the tip but I have a 7900xt 😭 maybe I should have got the 4070s
Great video as always man ❤
Still waiting for an emulation device with 6 face buttons that have like a screen or something behind them to change the labels for optimal Sega and N64 play experience
How well does Metroid Prime 1 and 2, the Zelda games, Kirby's Air Ride, and Luigi's Mansion run? Maybe some Dark Cloud on Ps2?
every year we get closer to the portable console of my dreams. I dont mind waiting a few more years until that happens.
The design gives me Gizmondo vibes, I like it. The screen is a pretty useful aspect ratio and the performance is pretty good, definitely a good different in this case.
For SNES, try using a 'sharp-bilinear-simple' shader to fill out the whole screen in 4:3. It will give you balanced pixels with only a slight reduction in sharpness.
Hey they fixed the light bleed issue on his unit. That’s kinda scummy. If you’re sending a unit for RUclipsrs to advertise for you it should be the actual product you’re selling. Not a better product that you aren’t selling but looks mostly the same. I don’t even care about the light bleed That much, it’s just the principle of the thing.
He literally talked about it being a defect
The review units had that same issue as the ones that went up for sale. They weren’t special.
You should watch the video before leaving a comment, he mentioned his unit does have light bleed, he's got a faulty production unit but they were fixing the problem later on new units.
rgb30 runs pico8 games natively. I would like to see something similar on Cube.
I guess Im late to this party because when I did a search today for this device they have it in 3 colors, white, smoke black, and blue, out of all the handhelds this one really caught my eyes
The PowKiddy RGB 30 is also a 1:1 720x720 device...
Same screen, in fact. Same manufacturer
I mainly most of the time try to have a CRT that literally distorts the screen. And having a composite filter, (let me tell you it's horrifying.)
I'd love to stay home from work with Bob, drink Dr. Pepper, and play Burnout Revenge for the PS2
Years of watching these video - I feel like one day I will buy one of these devices. There always ends up being a few different reasons I talk myself out of it. Still waiting for the one...
10:20 man that game makes me wanna hang out with my friends and smoke weed and fill our bellies with diet soda
Shout out the the air fan gamecube controller in that one shot towards the end.
every day Bob uploads is a great day
I collect these handhelds and am still waiting for this one in the mail but I doubt it will top my RG28xx
Horrible aspect ratio, as you said not for everyone. 4 by 3 is still the best for that "level" of retro games. Maybe if you throw PS2, Wii and Switch games into the mix, 16 by 9 or 16:10 would be better.
Best gameboy performance yet
🤣
@@Two49 he’s not wrong tho
Love the HDR upload.
Hey bob for the analogue triggers, when you showed the screen that allowed you to switch from Ns and Xbox style controls I saw that there was a separate part for triggers. Since the switch doesn’t use analogue triggers and xbox does, maybe try opting in for the xbox trigger option? Idk i don’t have the device just my guess to get analog support
I can’t wait to get one in a couple of months I’d love to be able to play PlayStation burn out and game cube be able to play the ssx series of games again and I wonder if Tapped Out on android will work fine on that handheld.
I can't get over it looking like a leapster/leapfrog handheld
Omg yes! Have you seen the video of that guy that hacked one and put emulators on it?
Yeah, Bringus is great, I love it when he hacks devices for stupid crap like that.
I actually wanted to look into getting a proper handheld that fits in my pocket, but these emulator machines (not the leapster Bringus hacked) looked a bit... Cheap? Maybe I'd have a different opinion if I ever got to use one.
@@MrCrossa yeah each one has a different level of quality and the pocketable ones seem to be cheaper for the most part though that new Odin mini 2 looks quite high quality. (I mean it is like 350 $400)
@@MrCrossa that’s what makes it amazing
looks to me that the triggers can also be configured to be switches or linear triggers ( on the part where you changed ns mode for the controler )
Ive seen multiple videos mentioning and showing backlight bleed on the screen of this thing. That's my big hesitation. I had backlight bleed on an rg405v and it made me return it.
Try 8:7 with integer over scale enabled. Fills the entire screen and just chops a bit off the left and right. I like to test with MegaManX. Heath bars should be even.
Did you have it on NS mode while playing GC? Cause remember joycons don't have analog r2l2, so maybe that's the issue why dolphin didn't detect analog input?
I still can’t seem to find ROM files to even be able to play games on emulators like for my deck for my steam deck
at 3:18, whats playing on the tv on the shelf behind you?
When is the Anbernic RG Cube M coming out? one month later probably....I'll wait and see.
I started with an ROG Ally, great device but it's huge. Now I'm waiting for my rg35xxsp. Now i feel like i need this. I'm getting hooked.
If they put that d-pad on the top, that would be an immediate purchase for me. Like it’s cool to have the later game options, but I would rather have older games with that screen. Such a cool device though…
my cube is on its way boy i hope this review is good
If this also supported SIM cards it would replace my phone instantly. I do miss the out-of-the-box 2000s phone designs sometimes.
Got mine today. Ordered day one from AliExpress and I don't have any light bleed. May have gotten lucky but hopefully there aren't many affected units out there.
I'd love if it had an hmdi out. That would turn it into a crazy good travel companion.
The faulty trigger recognition in Dolphin is a huge bummer, I’d liked to see a trigger to button like with the gc controller.
When will you review RG556? Same chipset as this device but with an OLED screen
I'm definitely down with the cuboid lil guy, I decided I am going to get one (later) the moment I saw it
Thank you Bob I love lunch videos
lol eating my lunch to this
As soon as you said $160 I was like nope and then the screen/quality issues that's a nope for me 😕 but I would have liked an aluminum for that price.
That picture of the one with screen bleed mine. They refused to refund or replace & are sending me a new screen which I apparently have to tear the whole device down & replace myself
absolutely love the was this thing looks, dont think i’ll ever justify spending so much on a device like this tho
(i think the price is reasonable, just more than id be comfortable spending)
I know on Linux, I have to set a threshold that's less than 100% and bind L/R and L/R-Analog to the same button to get stuff to work right. No idea how it would work on Android, guess I could try it with my bluetooth controller
with a screen of that resolution, uneven pixel scaling can be taken care of with a sharp bilinear interpolation shader
I honestly don't get 4:3 (or 4:4 in this case) aspect ratios, outside of cost cutting, you can put blackbars in a 16:9 and you don lose resolution, while doing the opposite gives you an smaller and much worse picture.
There are far more reto games in 4:3 than 16x9 though. Like more by a factor of like.....2000x at least. So if you are primarily playing older retro games it starts making more sense.
Cause having huge black bars surrounding the majority of the games you play is ugly. Also it makes the devices much larger.
I would love a version of this which ran Linux so I could run Pico8 and Portmaster on it. But the ergonomics of this are really appealing to me as someone who’s hand cramp up after too much play.
Is there a link to your rankings list, if not there should be, also if you have yet take a look at the RG556
Ohhh I love the pink one :)