Face Tracking Perspectives - TouchDesigner Tutorial 70

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  • Опубликовано: 3 июл 2024
  • In this TouchDesigner tutorial we use face tracking to interact with our project in different ways just by looking at it from different angles. Includes 4 main examples, another one coming soon!
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    00:00 Intro & Overview
    01:40 Face Tracking Setup
    04:20 E1: Simple Texture
    08:25 E2: Feedback
    11:34 E3: 3D Rotation
    19:34 E4: 3D Grids
    22:25 Outro
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    Files, exclusive content and more:
    / elekktronaut
    The special thanks is integrated at the end of the video ❤
    If you have any questions, feel free to ask.
    IG: @elekktronaut
    / elekktronaut

Комментарии • 5

  • @ElVic8514
    @ElVic8514 29 дней назад

    Yessssss!
    I've been waiting for this tutorial to drop. Saw what you were doing on Insta and I'm really glad that you decided to a tutorial on it. Thank you for the inspiration man.
    Can't truly express how grateful I am for your tutorials. Keep up the great work!

  • @jimkuehn
    @jimkuehn 29 дней назад

    The moustache tracking is perfect! ;) Great tutorial as always

  • @waveboi93
    @waveboi93 29 дней назад +1

    WE LOCKED IN 🔐

  • @cedricusmann2300
    @cedricusmann2300 12 дней назад

    Awesome video! ...Re: the 3D Rotation case, will this work on FBX or OBJ items imported to TD?

    • @cedricusmann2300
      @cedricusmann2300 10 дней назад

      I was going through your video around 13:10 and realized that on the camera component when adding "constraint" and "Lookat", the "constraint to" option is missing. Is this a TD update or could you suggest an alternative to this route? thanks!