MBT's asking his fans to accurately gauge both the power of a card and the power of an archetype. I can see the ending montage of wrong answers from here
I was waiting for the compilation of people saying Circular but on the episode where he says "roll the people being wrong montage" there's only like 3 people
to be fair a bunch of them were "this card was amazing, but did not help the actual archetype be good at all", which is a valid answer (baronne, feather storm didn't help harpies, dragunity remus) and at least one was "this archetype was meta LATER but this support didn't help enough" like melodious.
@@Boredbutnotreallyright there with you,god I would kill for them to get some good support, when you realize they have only been supported twice since they came out in gladiators assault.
I remember back in the day thinking to myself : "A whole archetype of monsters that can't be destroyed by battle? It's completely busted!". And, well...
The new cloudian spell would have been busted and made massive link spam boards, if it wasn't for that fucking line of text: "one effect per turn once that turn"
To be fair to the Melodious person They were describing how the deck got legacy support in 2018 and 2020 that both served to do nothing except set up Aria Elegy in a new way Of course *now* they're playable and these busted cards are in the spotlight, but on release Ostinato and Bloom Harmonist the Melodious Composer did not make an impact on the playability of Melodious.
Before the newest support, the deck really was held together by... Ostinato, and the tears and fairy dust of Bloom Harmonist and Bloom Diva Basically their only three playable cards before the newest support for some reason, and Bloom Diva lived and died off Ostinato
Joseph really said he'll tear into the Gem Knight answer until he figured it out. And then he actually does to Melodious despite it being a similar concept to the former.
Melodious went from unplayable trash to unplayable trash to getting batshit insane custom cards that still didn't elevated them above unplayable trash to "getting a few playable monsters" that made them a tier-1/tier-2 deck.
@@Kylora2112 From a Melodious player currently playing 3 different variations on Melodious, this is accurate. Ostinato was a great card...but it didn't really go anywhere, and Bloom Harmonist xeno locks you with her effect. Both effects would either get into Bloom Diva or the Aria-Elegy lock at the End Phase. The deck used to be very heavily dependent on what else you drew outside of 1st movement or Ostinato.
Melodious was the perfect example AND counter-point at the same time. Bloom, Ostinato, & First Movement Solo are all insane cards. The latter two are still 3 ofs in a deck that is capable of winning major tournaments in the modern format. The deck simply didn't have a payoff.
I think the biggest problem is to make 1 or 2 unbelivable broken hoping it will carry an archetype but in the end people just handtrap those specific cards and you have to look at rest of the garbage in your hand and just pass
This is why people complaining about Circular as a card was wild to me. The rest of the deck wasn't nearly as efficient and has Circular not been so ignorant the deck would have been one of the hundred other decks that got one piece of support that reads well but doesn't actually help instead of the mid tier, kind of meta if you squinted hard enough, probably not going to make it after Kash format deck it ended up being. It's like people felt entitled to be able to Ash whatever the newest card was and make the opponent turn skip like they're used to with these kinds of one-card supports.
@@geek593 “The deck” didn’t exist after circular. Cause you’d put circular in any cyberse deck and it’d be a better use of circular than pure Mathmech.
To note, the Fleur was a series of cards that made up the majority of the cards in Sherry LeBlanc’s deck in 5Ds and was one of the side characters in one tournament with the robet men from the future, and Baronne De Fleur didn’t care about them one bit. I can go on about the good cards that were more readily abused by other decks and archetypes, and how despite the whining portion at the end those cards do technically and probably fit the prompt. I mean you asked yourself what the Fleur archetype was.
A few cards that I'm shocked nobody mentioned are the Vampire cards. cards like Vampire Ghost, a card that sends 2 cards, adds one, and gives you an extra normal summon for an archetype that loves being in the graveyard and normal summoning a bunch and single-handedly starts your familiar and retainer resource loop. Cards like The Zombie Vampire as well which was meant to combo off with their ability to steal cards through Vampire Voivode and Vampire Sucker weren't enough for the deck to see any play despite being able to bring out a ton of material.
Not to mention that Ghost also acts as a normal-summon-based Lava Golem during the enemy turn if Zombie World is up (which it probably will be) as long as you have any 2-tribute Vampire in hand, like Voivode
While it wasn’t legacy support, I’d have to say Dual Avatar Invitation. The card would be crazy in any other fusion deck. “Discard 1, summon 5 tokens, then fusion summon up to twice, but you can’t use your ED outside fusions.”
They have received only one single card of legacy support, right? The new fusion? I would be interested in seeing what Dual Avatar could do if they had more support. They still only have two main deck monsters.
The Yosenju support in Rising Rampage. It gave them a lot of stuff, including the ability to finally use the Pendulums effectively... yet they didn't do jack all.
It is insane that the first and only time I've seen Fire Fist is in solo mode. They have tutors, they've got a special summon from hand that also brings one back from the graveyard, They have a legitimately amazing Link-2 that recovers a formation and foolishes! (Also they have a bunch of awful, slow continuous traps that you cant use to combo firefist effects because they can only use face-up cards. They also have a fair amount of conditional effects that can flop or brick if things come in the wrong order or your opponent disrupts you.)
To be fair on the Isolde one, Noble Knights and Infernoble Knights are "technically" different archetypes. Yes, they have the same gimmick of equips and the text on several Infernoble cards help you slot in the Noble Knight equip spells, but they were still different decks that had different Extra Deck monsters that share a name on card text. Yes, Isolde was tremendous in Infernoble Knights, but for the OG Noble Knights, she didn't help.
Especially that Nobleknight one. That one is fact because you Isolde is a Nobleknight by name, but without the token dude or Brothers, they were ineffective in the deck, and didn't combo into actual playmaker for the deck
Ice Barriers really do just lack. But going Revealer->Defender->Pass in Master Duel, and me seeing a Floow player not be able to tribute summon, or Virtual World decking themselves because they didn't have the out for Defender will always be great. Been figuring out more combos as I play them too, like Dewloren bouncing cards that I can immediately play again, Prior just being constant advantage by bringing whoever back from the grave, and the fact they can easily go into the level 7 for Deep Sea Prima Donna, pull out Warlock, then go into either Icejade or Swordsoul level 10 just feels nice. Ice Barrier isn't a great deck, but boy is it fun to play
I’m really excited to try out Ice Barrier with the Terminal Revenge cards. I think it could become the backbone of a strong, but probably not meta, Water Synchro deck with all the other recent White Aura & Ghoti & Icejade stuff
The new, new support actually makes the deck playable and actually able to combo to an extent. But the structure was just not good enough. And that's partly due to unnecessary water restrictions. Or lack of cohesion. Or lack of actually interruption.
To be fair "De Fleur" is *sort of* it's own archetype. There are barely enough cards to call it that but my Konami naming conventions, "De Fleur" is an archetype.
Pretty sure an archetype needs a name to be refrenced in card effect text. “Fleur” is not mentioned, only specific monster names. And by that metric Glacial Beast also wouldn’t be one. Nor Digital Bug. But by anime rules, yea sure they’re an archetype
Well calling something as 2 maindeck cards an archetype feels weird, and there is even weirder ones if you go down that path and only consider "sharing name" conventions, transcendosaurus are an archetype then. With only 4 extra deck cards that literally couldnt be summoned "in archetype" and a maindeck card that basically doesnt work for any other transcendosaurus cards.
9:15 to be fair to this person, they were highlighting the fact that Melodious is CURRENTLY playable, but that the cards they posted came out waaay before the LEDE support, and did basically nothing for the archetype at the time of their release
I remember cooking hard with them about 10 years ago, haha. Water fairies had the best of both worlds at the time in terms of support, since you could run stuff like Salvage, Moray, and also fairy support along with Sanctuary and Divine Punishment. And for the small price of turning one to defense mode, you could special summon Wisel from hand 😂
While the others were very wrong. I have to say I am on the melodious posters side. While of course now these cards are played bevore the lede support these cards perfectly fitted the description and they did completly flop when they came out.
In terme of compatitif, Battlin Boxer, I just finish the deck and my order came yesterday with an Armored XYZ package... - Uppercut is a Stratos + counter recover + reborn - Chief Second is a double normal + battle handtrap that banish without targeting, - Announcer is a R. Rabbit but monster keep them effects + level modulation, - Ring Announcer searchable special from hand + spell/trap destruction, - Cross Counter nice negate + change an XYZ for another one - King Dempsey is a XYZ Stratos + target protection on both players turns And C79 is a special summon negate + a beater + monster removal on battle that does not destroy or target. But being really fun, easy to learn and with Infernoble or Armored XYZ + F0 nor being bad it just keep being a fun deck
@@Void-rj3sq Maybe not in terms of the sheer stupid numbers it can pump out, but absolutely that it should use the battle phase as a way to fuse into strong monsters and chain combo effects. Maybe make it so they come out in defense, or the big ones can't attack, and you get what Glad Beasts should have been (as someone whose first deck ever was Glad Beast).
It's sad no one talked about Ojamas. They have, hands down, some of the most broken spell cards ever printed, they pretty much say "what is a deck? Do your mean... Your third hand?" and do nothing at the end of the day
I'd like to give a shoutout to the brand new aroma support. "Oh but it's great in plant piles!" I don't want to play a pile, I want to play aroma. Give me my lifegain deck
The last wave of DDD support should have done more for the deck. Gryphon reads like a custom card, headhunt is huge for the DDD endboard, and machinex is an insanely powerful monster In the deck for a litany of reasons. Even the field spell, which is admittedly not great, has its uses in combo lines as well as a potential ED lock depending on the board. The deck was always pretty complicated and involved, but it was really respectably powerful at the time. I know it topped a bit around release, but it petered out quickly, and by the time we got bystials and shifter started seeing more play, the deck just fell back into obscurity. A damn shame really.
DDD need a Prank-Kids Pranks/ Raidraptor - Roost style card to get lost ED monsters back into rotation as well as main deck monsters. Hell, they could give it a bit of spice by allowing you to cycle back face up extra deck monsters too for a draw. Also, just give em a damn omni-negate already Konami. Preferably one that’s NOT a generic ED boss.
@@torakandwolf6786 honestly, they don’t really need an omni. A second negate would be nice for stuff like talents, but really what they need more is consistency boosters. I’ve always thought they could use a card like melody of awakening dragon; discard 1 then add ad DD and a dark contract from deck or something, Or something that summons from deck would be immensely useful. Though I do agree, they would benefit a lot from an avarice effect somewhere. Maybe one day.
@@chrisburns9898 D/D/D needs something that lets them generate advantage / consistency with a foolish burial as a cost (let them send stuff like lamia, swirl slime, necro slime or, typhon to GY, and if you do, add a D/D or dark contract card). As kepler and contract with the gate being their only searches sometimes gives the deck big choke points. MAYBE something that lets the special summon things from banishment would be nice
@@chrisburns9898 i mean the deck seems pretty consistent to me yeah, getting direct access to some contracts before truly committing would be nice but especially with the yubel support getting to keplar, copernicus and any other necessary ddd monster is easy as hell. The also have plenty of space for going second cards/board breakers. Yes they can be larger choke points but i think it would help but not solve the issue. At least for me the issue is that end board isn't strong or varied or flexible enough in the way in the it needs to be for kodern formats. especially when interrupted and the fact that gilgamesh is a really big choke point at times. I remember facing ddd players as a ddd player and dismantling their full board with low tier decks because they are essentially to easy to break. For instance at the time having siegfried, big ceaser, machinex, and head hunt with follow up/hand traps seems good. At some point it was but then you realize that without enough monster negates/protection you were kinda just stuck because the all it took was one good activation to wipe your board even IF the monster got stolen (especially if you were forced to shot gun head hunt). Then you have to remember the fact that in modern yugioh you might not always go full combo, ddd with full combo can be easily broken even with the seemingly string board, but when you only have machinex and head hunt or machinex and ceaser etc you've essentially lost a real game if yugioh.
Neiroy, The Dream Mirror Traitor. It not only searches you a monster you can immediately special summon, but also uses that monster to activate one of your two very important field spells alongside another monster that you can special summon, and also transform immediately. It's one of the most busted one-card combo starter I can think of but it's still not enough to save the terrible Dream Mirror archetype.
I will forever resent POTE for printing a card as cool as Krawler Soma and it flopping because Spright and Tearlaments and Circular came out in the exact same set Also I'll somewhat go to bat for the guy mentioning the older Melodious cards. Sure, those cards suddenly became good in the last like two weeks, but those cards are like half a decade old and were absolute trash for that entire duration.
It does prove something- there are a lot of decks that have potentially busted support that are just waiting for their moment. Who knows, maybe we’ll get some Krawler support later down the line that will make people respect Soma.
@kataphrut7740 Krawler would specially need a rule change to make flip monsters chainable like traps or a card that isn’t OPT that does that. Krawler Soma being a +2 isn’t that impactful when all of the interaction being set up is broadcast to the opponent and isn’t even reactive since it requires your opponent to interact with them for the flip effects to actually happen barring a couple cards that can do it when you want (World Legacy Pawns). The link monsters are also hot garbage and don’t do anything to support the more control style gameplay that the flip monsters facilitate.
@@dariuspenner2528 a rule change cant make flip effects quick effect since you need to use an effect to flip them, which means they have to activate their effect in the next chain, you flip them on your turn while in an open main phase game state, or its the damage step like changing it so that you can flip and actovate in the same chain means if i chain a needlebug nest all the cards it mills can be activated to that chain since the thing prevented both from activating is that their effects at start of chain weren't a thing (one is face down and we luckily dont have in deck quick effects) wait crawler could use is a card thats says something like "flip a crawler face up and negate it for the turn: then have this card gain its effect" basically chain it to flip the crawler and the spell card or trap also adds its effect to he chain, but negate the crawler to avoid double dipping on flip effects
@heheheiamasupahstars A rule change absolutely could make flip effect monsters a quick effect, you’d just do the effect when resolving the chain. Your Needlebug Nest comparison doesn’t even make sense because the milling happens at resolution, at which point a new chain can start if there are any relevant effects. Making something like Krawler Spine a quick effect just makes it Raigeki Break with no discard cost. All you’d have to do is make a rule adjustment that allows cards with the “flip” type to flip themselves up at quick effect speed, allowing them to function identically to trap cards. They’d still be terrible, just slightly less terrible than they currently are because now you can be more reactive with your flip effects and something like World Legacy Pawns still has value in flipping cards back face down.
@@kataphrut7740 That's exactly what happened to the Ice Barrier SD cards, they weren't good enough but they did set up a foundation for the Terminal World cards to use.
First Twitter thread I’ve missed in 15+. But with time for thoughts to marinate; NOT A SINGLE PERSON MENTIONED DRAGOON. Not only did my man fail Dark Magician, he failed Red-Eyes, then managed to flop in the entire TCG.
It was mentioned I think the problem is that dragoon saw a lot of play he didn’t want to use cards that were independent powerful and saw play own it own
didnt we do this one already? appliancer was in it? edit after watching to the end again way to many mfs don't know that the criteria was the card saw 0 tops just like the last one we did.
This time its about Support that didnt do shit for the Archetype they where printed for. They maybe saw success in other Decks. At least that is what i get out of the twitter post :p
On release it didn't really help any other deck other than burning abyss but it was released in the tcg during toss format in 2019 so the deck was on its monster Mashup build with sekkas light so the impact wasn't all that important to it. Also the deck was still going strong as a rogue pick despite being so old hence the meme statements BA never dies. Sadly sekkas light was limited in the same dog water banlist of January 2020 that all the TOSS decks died in along with the pandemic a couple months after which means BA didn't get the attention to adapt the loss of sekkas light before people weren't really playing anymore till master duels release 2 years later when people saw the power creep BA was facing when it finally died. Honestly the archetype needs some actual support with its own archetypal spells to help it or some more extra deck monsters to support them (or both) since the archetype has some rather harsh restrictions comparatively
"what the heck is the fleur archetype" baronne de fleur, sauge de fleur, fleur synchron, etcetera etcetera. they even have an equip spell. that guy wasn't making up an archetype, there just isn't a good enough reason to play them as an archetype, so they're mostly either used as plant support, or for their generic synchro boss monsters.
melodious tbh is a correct thing for this thread, ostinato and the link are literally branded fusion that doesn't lock you and the link 2 is just summon 2 from deck, took ANOTHER wave of busted ass custom card support for the deck to finally do something
Yeah I have no idea why he was so pressed about Melodious, even the tweet was saying "Melodious is playable now, in 2024", but Ostinato and Bloom Harmonist are from fuckin 2018 and 2020 and MEGA FLOPPED on release, like what is he talking about?
Cloudians are always like 1-3 cards away from being a meta deck it feels like, because the base cloudians don't have a once per turn clause, so Altus can potentially rip an opponent's entire hand turn 1 if you could get the counters for it, Acid Cloud can destroy all of their back row, and that other one who's name I don't remember can nuke all their monsters. On top of that the one that summons puff ball can do it an infinite number of times per turn as well, so they're always like 1-3 cards away from being powerful.
You know, I was more on the replies side of "the card is good but never did anything for the archetype" posts but upon rereading the prompt once you did say "it flops" so it is now time to laugh at everyone in the outro
0:07 the reference 8:26 best part of the video 8:58 funny enough "Baronne de Fleur is a perfect example of whatMBT meant of "Busted support that wasn't able to make its origin deck / archetype (Fleur / Floral Knight) meta". Mostly Because Baronne is a perfect example of failed card design that was made disgustingly too generic 9:14 Funny enough Melodious would be a case of "this BUSTED support only became good after a later BUSTED support was released". Before legacy of destruction, those cards barely helped the archetype 9:27 What i said about melodious also applies here except times 11. As "Infernoble" could basically count as "spinoff of the original archetype that became meta, unlike its source archetype"
Morphtronic Telefon is the most custom card ever. It can FTK or build any board that can be imagined. Yet it sees 0 play because of the whole concept of handtraps and sometimes your opponent makes you go second. Konami even made it an R in Master Duel, and that says all you need to know.
I'd like to mention the Ancient Gear support. Let's give them a new playable version of Golem that's a double search, multiple other searches on top of that, an extra normal, more ways to trigger Geartown pops, and a card that gives all their monsters target and destruction protection for a turn, and makes their effects unrespondable. That last one isn't even new, it came out eight years ago! What do they do with all that? The same thing Tenpai does, but without being able to run 20 handtraps. Never mind!
I seriously wish AG support wasn't just "Make players want to play the big, un-special-summonable brick (or its retrains), hit hard, then die horrifically next turn" Like, it wouldn't have killed them to make an AG that's a defensive wall. Or give them actual recursion outside of the horrible trap. Or even give them a fusion or ED monster that can actually further your plays. I say this as someone that played the deck extensively in high school and loves the deck aesthetic, Konami could've done so much more for the deck.
to be fair there's a lot of cards that don't need to be run in AGs so there's still a bit of room. the only monsters you ever need are the three Golems, Wyvern, Tanker, and Commander (and maybe Box and Frame if you're feeling spicy). then adding five spells and *one* continuous trap that you run the same amount of Commanders, and you still have space if you've been doing the right ratios. 2 Dark Golem, 1 AGG, 1-2 Ultimate Pound, 3 Wyvern, 3 Tanker, 2 Commander, 2 Catapult, 3 Fusion, 3 Advance, 2 Fortress, 3 Geartown, 2 Duel, and that's still at *minimum* 12 cards worth of non-engine.
@@lordflarus I think you could even cut cards from that list. I'd say 3 copies of Statue can replace the Ultimate Pounds since it's effectively extra copies of Golem. I've seen lists that only run one of Commander and Duel, and even Tanker, Fusion and Geartown could lose a copy since everything is so searchable. I'd say Wyvern, Advance and Statue when it comes are the only guaranteed 3-ofs.
9:00 the Fleur arctype is a 5ds synchro arctype associated with noble knight. centaur mina and one of the noble knight horses are the main tcg bridge between the two arctypes
Fleur Archetype is a mix of noble knights, WIND beasts, a Fusion, stuff associated with Fleur Synchron and the Boss Monster Baronne. The reply was 100% correct.
Dark Infant @Ignister fits this as well, is a link-1, searches the field spell that is necessary if you want to make any plays on summon, makes space so you actually can use the field spell to summon, synergizes with the link-3 to have it summon three monsters and also freely changes it's attribute to whatever you need if you are going for the link-6. All this, and all it does for the archetype is make it not dead on arrival and instead make it a barely playable rogue deck that only really wins games by knowledge checking your opponent
@ignister was an excellent deck at an unfortunate time. No real events to show what it could do for around nine months and five months before a game changing set that shifted it down from tier 1/2 contender to solid rogue. By the time YCS Charlotte brought events back it had been power crept twice.
Ignisters were pretty good last year and even made a ycs finals during pote format which they lost to mystic mine burn However most of their success came from variants using a small mathmech engine, and that died with circular's ban
To be fair Crawlers also got hit hard when they changed how monsters Effects worked when they were sent back to the deck. It turn Mind meld form the decks best card to a card that not only didnt work with the deck any more but activity made it worst.
@@DrAiPatch The krawler floating effects that mind meld triggers also get deus X onto the field. On top of that, krawler works best when paired with another flip synergistic archetype such as tindangle or prediction princess, both enabling easy access to those cards as well. And if you are able to establish deus X, there isn't really much of a need for mind meld.
The fleur archetype does exist. There’s only 9 cards in it, one of which is newly banned, but it’s there. Another card of theirs you might know is Sauge de Fleur since it’s being teched a bit.
Ok the melodious and orcust girsu takes are kinda right. The wave with the link did literally nothing because setting up a fusion monster that basically just sat there and no follow up is pretty bad, now we actually have a decent target and a better engine. Girsu was good in the ocg but by the time we got it all the best targets for it’s tuner gimmick, token generation, and Armageddon knight effects were banned or power crept. “Ah yes this will go great with my banned lib and banned harp, ooh maybe ill set up a mekk knight board in current format!”
Evil Eyes Unleashed; Foolishes 2 cards then adds one of the equip spells to hand can banish itself from grave to equip a Selene to a just- summoned link, but none of this changes the fact that Evil Eye is an obscure deck from 2019.
2:15 to be fair, almost every pendulum deck has this chokepoint in the form of Beyond the Pendulum. Majespecters just get their own, better version of it with the same crippling flaw for some reason 3:00 Amusingly though, post PHNI literally any deck can put this on the board by Instant Fusioning Master of Ham, which can just slap *any* flip monster onto the board face-down from hand or deck. Is it better than the Restricts? Probably not. Is it more fun? Absolutely
I like how half the posters on the endcard were getting yelled at because they answered the question you asked and not the one you made up in your head in retrospect. You yelled at someone for showing you Melodious Bloom Harmonist and Ostinato because Melodious is playable in 2024 with the LEDE support??
Say what you want about Fire Fists; Panda is a powerhouse. It specials itself, specials+triggers a Fire Fist monster in the GY and protects Fire Fists from boardwipes. It can also be summoned using the counter-trap, meaning your opponent will effectively need 3 boardwipes to out a Fire Fist board haha.
Gladiator beasts just need a new link 1. With the effect(s): Gladiator Beasts monsters you control are unaffected by your opponents card effects during the Main Phase. Your opponent cannot target this card for for an attack while it points to a monster. When this card is Link Summoned: Special summon 1 Gladiator Beast from your Deck in Attack Position. You cannot special summon monsters from the extra deck, except Gladiator Beast monsters the turn you activated this effect. It'd do something.
BEF Zelos searches out your summon spam engine, gives all your monsters targeting + destruction protection, a free summon from hand, an additional counter, AND +500 ATK/DEF because all that wasn't enough, and yet by virtue of being giant beatsticks who do nothing but self-destruct (except Tetran, ily) they're still terrible.
One that I would add is Simorgh bird of perfection. It was everything the deck needed, an extra normal which helped insolate plays and trigger effects, a spell search for some actually insane spell or trap cards and a foolish so you could special summon a name from grave for extra link materialat the same time, another dark target for the search spell. But the deck was so bad that it was just a tech card in floo
so the arcana knights need literally one thing to save it, retrains of the main 3, preferably all level 4 because then that'd also make for good xyz materials, but with the most important things is that they're effect monsters that will always be treated as having the same name as their originals. they probably don't even have to be good effects, or maybe even just are only on normal summon so they can't be used off of special summons from deck, but having literally anything would make the deck much more playable since you wouldn't have 3+ completely dead draws in your deck.
This makes me think of Vendread when they release the Nemesis cards and that crazy Ritual *Ritual deck that gives its bosses special effects if you tributes the material on field for it* *gives them a Ritual Spell that specials any Vendread from deck and then rituals* *in the same pack theg gave them a Lv.6 that searches Vendread S/Ts upon hitting the grave EVEN when Foolished or Tributed for Rituals* *Scar also summons itself back for Linking or more Ritual mat* It makes me so sad
7:21 i mean what else are they supposed to do? The only way to make gimmick mechanics like this close to playable is to give them ways to never have to use the mechanic. Cough cough Gemini/spirit monsters
Well to be fair to some of ending "these were wrong takes" people. you implied you were talking about legacy support that benefited their own archetype
Wight Lord for Skull Servants is a build your own that grass and great graveyard revival. But Skull Servants are still super vulnerable interruptions and like going second, you can figure out the rest.
This is where I would add a note about Umbral Horrors getting a monster that literally says “Drop 2 level 4 or lower fiend bodies in exchange for your normal summon” EXCEPT THAT THE CARD CAME OUT YEARS AGO AND HURT THE ORIGINAL RANK 4 STRATEGY BEING A LEVEL 2. AS ITS MAY 16, GHOST DROPPED 10 YEARS AGO AND A DAY
I think speedroid is one of those ba/pk type decks (at least it would be if the meta wasn't so unbelievably strong right now and for the concievable future) where it'll just keep reappearing as a playable rogue deck every now and then for a few years because any generic card that benefits decks like it even slightly will be completely busted in it. To be fair though, ba and pk had a far easier time playing turn 1 and played through a lot of interruption. Speedroid can do both of those things, but not quite well enough. We'll just wait and see I suppose.
Test panther was a retrain of Test tiger. Which had the effect to get your GB with their effects. In Edison and today, the deck is playing R cat to summon a GB and TT so you get to play with a GB effect. It’s not a diversion from what the deck has always been doing.
I'm surprised junk speeder didn't make it. Cards says "summon 5 from deck". Not enough .There even was multiple set-up to summon speeder projected by Accel stardust, baronne, or herald... Still not enough.
what arcana decks so badly need is a retrain of king's knight & jack's knight. queen's knight is fine to remain normal since there's a slew of normal support & she's a good unexpected dai target as is. the problem is she currently eats your normal summon in order for king's knight to be live - so you HAVE to summon her from deck with unexpected dai. even just adding "if queen's knight is on your field, you can special summon this card" to king's knight would help the deck's swarming. like ALREADY the deck is capable of it! you can get five bodies on the board ez if it wasn't for the fact king's knight and jack's knight are dead weight as is the amount it can resource loop and outpace an opponent's resources already is INSANE power to it. it could be SO GOOD if it was given some new retrains because outresourcing your opponent and reshuffling all the resources from graveyard to deck over and over again makes it EXTREMELY annoying.
At some point he may have to stop putting the Wrong corner in videos because the meta will then transition to "be wrong on purpose to get featured in a RUclips video". Just encourages the wrong kind of answers.
I love that sometimes you really can print whatever you want and the archetype wont be good. Then sometimes you print something that's a little *too* good and the deck becomes actually good but that's neither here nor there.
Magical Musketeer Max is a potential gigantic swing in card advantage but now represents the deck’s biggest choke point. I’d also say Battle Shogun is the same way. A lot of cards from that link Vrains pack weren’t as strong as the ones in the previous pack. It grabs Gateway and contributes to Gateway doing its infinite loop by spreading Bushido counters more easily, but it doesn’t fix what the deck loses to.
They have been going hard on FIRE lately so hopefully this means they are balancing the attributes. Maybe wind is next. Perhaps that's why they banned Barronne lol.
Talk about Engines next, to see which archetypes had more success as an Engine than than by themselves - I would say Libromancers, because it's super easy to set a Omni Negate that doesn't use your Normal Summon and, if all else fails, you have 2 ~ 3 bodies on board to do whatever you'd like.
While the foundation of the ice barrier structure deck was needed for them to be playable in the future it took a random booster set of modern duel terminal support to be actually playable.
I was one of the people who posted about Dragunity (whoops). Remus/Legatus saw play in Dragon Link - but they didn't "save" the preexisting cards in their archetype; D-Link was playing Ravine anyway. I was thinking pure builds specifically. I should probably get my reading comprehension checked either way, though :(
Remus wasn't even that good. It increased the ceiling of a deck that already had the highest ceiling out of any deck in the meta. A meta where Dragon Link wasn't topping because there weren't any events.
Ice Barrier is the absolute poster child for this. They kept printing busted Ice Barrier Sychros, and some crazy floodgate effects on some main deck monsters. But after like 6 waves of support they were still unplayable as an archetype. New support good though.
The altergeist point is very flawed. To get to the link 4 you're clearly gonna get 2 traps at lease of off hex and adminia plus a faker in hand to set up you're free compulse with silq. It's just as heavy on traps now as they ever were
i don't buy the "konami changed the deck", because Altergeist was always monster centric, but i agree with him in the point that not too many people were expecting to play against floodgates and a bunch of solemn judgements... that being said, that stopped being an issue a couple of years ago lol, newer decks go, "oh that was cute", and stomp you regardless.
How did they get Majespecter Orthrus Nue so wrong? It’s like a search/extend playmaker missing the deck’s core mechanic. Not a custom card but a Trollnami card.
MBT's asking his fans to accurately gauge both the power of a card and the power of an archetype. I can see the ending montage of wrong answers from here
There wouldnt even be a video, only montage 😂
well you were correct
I was waiting for the compilation of people saying Circular but on the episode where he says "roll the people being wrong montage" there's only like 3 people
to be fair a bunch of them were "this card was amazing, but did not help the actual archetype be good at all", which is a valid answer (baronne, feather storm didn't help harpies, dragunity remus) and at least one was "this archetype was meta LATER but this support didn't help enough" like melodious.
@@eileenlilac7271yeah a lot of those were "mbt sees a meta card and shuts his brain off without thinking about the context"
Cloudian making it onto the thumbnail but not into the video is all you need to know about those guys
Tragic, but true. I was actually waiting for the bashing.
Thinking same thing here
@@Boredbutnotreallyright there with you,god I would kill for them to get some good support, when you realize they have only been supported twice since they came out in gladiators assault.
I remember back in the day thinking to myself : "A whole archetype of monsters that can't be destroyed by battle? It's completely busted!". And, well...
The new cloudian spell would have been busted and made massive link spam boards, if it wasn't for that fucking line of text: "one effect per turn once that turn"
You know what needs to be here? The most custom card in existence: the Genex link 1
The Genex link 1 is yugituber support.
It is my emocional suport metal boy
I’m just happy they took an unplayable deck and made it do something…… I don’t think they could have done much better with it
i think it might genuinely be the most powerful link 1 ever printed
it is also the strongest imperm magnet ever made
@@MiyaoMeow588 ah the old game of "do you have a handtrap"
To be fair to the Melodious person
They were describing how the deck got legacy support in 2018 and 2020 that both served to do nothing except set up Aria Elegy in a new way
Of course *now* they're playable and these busted cards are in the spotlight, but on release Ostinato and Bloom Harmonist the Melodious Composer did not make an impact on the playability of Melodious.
Before the newest support, the deck really was held together by... Ostinato, and the tears and fairy dust of Bloom Harmonist and Bloom Diva
Basically their only three playable cards before the newest support for some reason, and Bloom Diva lived and died off Ostinato
Joseph really said he'll tear into the Gem Knight answer until he figured it out. And then he actually does to Melodious despite it being a similar concept to the former.
To be fair for the Melodious support, they specifically said the support before the current one
Yugioh player try to read more than one sentence challenge: impossible.
Melodious went from unplayable trash to unplayable trash to getting batshit insane custom cards that still didn't elevated them above unplayable trash to "getting a few playable monsters" that made them a tier-1/tier-2 deck.
@@Kylora2112 From a Melodious player currently playing 3 different variations on Melodious, this is accurate. Ostinato was a great card...but it didn't really go anywhere, and Bloom Harmonist xeno locks you with her effect. Both effects would either get into Bloom Diva or the Aria-Elegy lock at the End Phase. The deck used to be very heavily dependent on what else you drew outside of 1st movement or Ostinato.
@@FAlynn92 Just years of cards setting up an endgoal that didn't exist. 😭
Melodious was the perfect example AND counter-point at the same time. Bloom, Ostinato, & First Movement Solo are all insane cards. The latter two are still 3 ofs in a deck that is capable of winning major tournaments in the modern format.
The deck simply didn't have a payoff.
This gotta be one of the funniest ending this series got
I think the biggest problem is to make 1 or 2 unbelivable broken hoping it will carry an archetype but in the end people just handtrap those specific cards and you have to look at rest of the garbage in your hand and just pass
Yeah, it's like putting a bandaid on an infected gash.
Sure, it's better than nothing at all, but it doesn't really help too much either.
The good old "good card that has to resolve or you're dead".
In the business, we call this the Junk Speeder effect.
This is why people complaining about Circular as a card was wild to me. The rest of the deck wasn't nearly as efficient and has Circular not been so ignorant the deck would have been one of the hundred other decks that got one piece of support that reads well but doesn't actually help instead of the mid tier, kind of meta if you squinted hard enough, probably not going to make it after Kash format deck it ended up being. It's like people felt entitled to be able to Ash whatever the newest card was and make the opponent turn skip like they're used to with these kinds of one-card supports.
@@geek593 “The deck” didn’t exist after circular. Cause you’d put circular in any cyberse deck and it’d be a better use of circular than pure Mathmech.
To note, the Fleur was a series of cards that made up the majority of the cards in Sherry LeBlanc’s deck in 5Ds and was one of the side characters in one tournament with the robet men from the future, and Baronne De Fleur didn’t care about them one bit.
I can go on about the good cards that were more readily abused by other decks and archetypes, and how despite the whining portion at the end those cards do technically and probably fit the prompt. I mean you asked yourself what the Fleur archetype was.
the outro where everyone is wrong is the best part!
TBF I can understand Feather Storm, it was played in Floo and Simorgh stuff, but Harpie didn't top with it
Everyone is wrong including MBT! Bro did not read half of those posts!
i agree, hexie094.
On the topic of the Baronne de Fleur ‘archetype’ can we get like more stuff of that art design? Shit slaps.
MBT is speed running how many Deck communities he can upset. 😅
Still waiting on Konami to print an insane wave of Laval support.
@@zdelrod829or Flamvell
@zdelrod829 give me my x Sabers back the link monster they got wasn't even that good in it's own fuckjng deck
4:58 "in which world is crystal wing bad?" isn't the question. it is "in which world is crystal wing enough?", and the answer is: not in this one.
A few cards that I'm shocked nobody mentioned are the Vampire cards. cards like Vampire Ghost, a card that sends 2 cards, adds one, and gives you an extra normal summon for an archetype that loves being in the graveyard and normal summoning a bunch and single-handedly starts your familiar and retainer resource loop. Cards like The Zombie Vampire as well which was meant to combo off with their ability to steal cards through Vampire Voivode and Vampire Sucker weren't enough for the deck to see any play despite being able to bring out a ton of material.
Not to mention that Ghost also acts as a normal-summon-based Lava Golem during the enemy turn if Zombie World is up (which it probably will be) as long as you have any 2-tribute Vampire in hand, like Voivode
5:00
Who knows? Maybe when they release the card "JOKER IS F*CKING STRAIGHT MBT, GODDAMMIT", Arcana Knights will finally see play
"Straightforward Joker" as the name and the card art is him with 2 thought bubbles that go king X , Queen ♡
@@carpedm9846 "Joker's Ace" with king X, Queen X, Ace 👍
@@GenesisAkaG Joker's Questioning with King ?, Queen ?.
While it wasn’t legacy support, I’d have to say Dual Avatar Invitation. The card would be crazy in any other fusion deck. “Discard 1, summon 5 tokens, then fusion summon up to twice, but you can’t use your ED outside fusions.”
Imo invitation is what's holding that archetype.
It turns out what you fusion summon into matters now
They have received only one single card of legacy support, right? The new fusion? I would be interested in seeing what Dual Avatar could do if they had more support. They still only have two main deck monsters.
The Yosenju support in Rising Rampage. It gave them a lot of stuff, including the ability to finally use the Pendulums effectively... yet they didn't do jack all.
It is insane that the first and only time I've seen Fire Fist is in solo mode. They have tutors, they've got a special summon from hand that also brings one back from the graveyard, They have a legitimately amazing Link-2 that recovers a formation and foolishes!
(Also they have a bunch of awful, slow continuous traps that you cant use to combo firefist effects because they can only use face-up cards. They also have a fair amount of conditional effects that can flop or brick if things come in the wrong order or your opponent disrupts you.)
I played Fire Fist before, and thats all correct
i played back in 2012ish and fire fist was insane. deck was so annoying
To be fair on the Isolde one, Noble Knights and Infernoble Knights are "technically" different archetypes. Yes, they have the same gimmick of equips and the text on several Infernoble cards help you slot in the Noble Knight equip spells, but they were still different decks that had different Extra Deck monsters that share a name on card text. Yes, Isolde was tremendous in Infernoble Knights, but for the OG Noble Knights, she didn't help.
It's literally Elemental HERO vs EVERY OTHER HERO archetype
Watching Joseph lose his mind from the wrong answers has gotten more fun than him reading the right answers
Especially that Nobleknight one. That one is fact because you Isolde is a Nobleknight by name, but without the token dude or Brothers, they were ineffective in the deck, and didn't combo into actual playmaker for the deck
Ice Barriers really do just lack. But going Revealer->Defender->Pass in Master Duel, and me seeing a Floow player not be able to tribute summon, or Virtual World decking themselves because they didn't have the out for Defender will always be great.
Been figuring out more combos as I play them too, like Dewloren bouncing cards that I can immediately play again, Prior just being constant advantage by bringing whoever back from the grave, and the fact they can easily go into the level 7 for Deep Sea Prima Donna, pull out Warlock, then go into either Icejade or Swordsoul level 10 just feels nice.
Ice Barrier isn't a great deck, but boy is it fun to play
The deck is a lot more consistent with the new support. Been enjoying it a lot of simulators
I’m really excited to try out Ice Barrier with the Terminal Revenge cards. I think it could become the backbone of a strong, but probably not meta, Water Synchro deck with all the other recent White Aura & Ghoti & Icejade stuff
The new, new support actually makes the deck playable and actually able to combo to an extent. But the structure was just not good enough. And that's partly due to unnecessary water restrictions. Or lack of cohesion. Or lack of actually interruption.
It was rogue in OCG when the set came out where they can't make toad
TCG has toad so I'm excited to see where it goes from here
To be fair "De Fleur" is *sort of* it's own archetype. There are barely enough cards to call it that but my Konami naming conventions, "De Fleur" is an archetype.
I mean Glacier Beast is considered an archetype. It has three cards
Pretty sure an archetype needs a name to be refrenced in card effect text. “Fleur” is not mentioned, only specific monster names. And by that metric Glacial Beast also wouldn’t be one. Nor Digital Bug. But by anime rules, yea sure they’re an archetype
Just call it a series, or "Sherry's cards". There's no need for "erm actually".
Well calling something as 2 maindeck cards an archetype feels weird, and there is even weirder ones if you go down that path and only consider "sharing name" conventions, transcendosaurus are an archetype then. With only 4 extra deck cards that literally couldnt be summoned "in archetype" and a maindeck card that basically doesnt work for any other transcendosaurus cards.
@@Ak4ntor yea it’s gotta take more than a name. There’s too much weird stuff if it’s just shared names
9:15 to be fair to this person, they were highlighting the fact that Melodious is CURRENTLY playable, but that the cards they posted came out waaay before the LEDE support, and did basically nothing for the archetype at the time of their release
"Let's see the outtakes where everyone is wrong"
Cue Farfa...
You dont have to do cloudians like that man. My brother is trying so hard to make them work.
I remember cooking hard with them about 10 years ago, haha. Water fairies had the best of both worlds at the time in terms of support, since you could run stuff like Salvage, Moray, and also fairy support along with Sanctuary and Divine Punishment. And for the small price of turning one to defense mode, you could special summon Wisel from hand 😂
They don't deserve to be on the list because Aerosol is not that good. Because of the one effect per turn clause.
@@chaotixthefox Exactly, so it *really* shouldnt have been the thumbnail... Poor cloudians
While the others were very wrong. I have to say I am on the melodious posters side. While of course now these cards are played bevore the lede support these cards perfectly fitted the description and they did completly flop when they came out.
In terme of compatitif, Battlin Boxer, I just finish the deck and my order came yesterday with an Armored XYZ package...
- Uppercut is a Stratos + counter recover + reborn
- Chief Second is a double normal + battle handtrap that banish without targeting,
- Announcer is a R. Rabbit but monster keep them effects + level modulation,
- Ring Announcer searchable special from hand + spell/trap destruction,
- Cross Counter nice negate + change an XYZ for another one
- King Dempsey is a XYZ Stratos + target protection on both players turns
And C79 is a special summon negate + a beater + monster removal on battle that does not destroy or target.
But being really fun, easy to learn and with Infernoble or Armored XYZ + F0 nor being bad it just keep being a fun deck
The realization that Tenpai Dragon is what the new Gladiator beast support should have been...
No it's not
Making Glad Beast into an OTK archetype would have killed its identity just as much as what they currently did with it
@@Void-rj3sq Maybe not in terms of the sheer stupid numbers it can pump out, but absolutely that it should use the battle phase as a way to fuse into strong monsters and chain combo effects. Maybe make it so they come out in defense, or the big ones can't attack, and you get what Glad Beasts should have been (as someone whose first deck ever was Glad Beast).
It's sad no one talked about Ojamas. They have, hands down, some of the most broken spell cards ever printed, they pretty much say "what is a deck? Do your mean... Your third hand?" and do nothing at the end of the day
Ojama is ass because they still have to crutch on Blue resolving multiple times. It's a combo deck that has to play on turn 2 lmao
I'd like to give a shoutout to the brand new aroma support.
"Oh but it's great in plant piles!"
I don't want to play a pile, I want to play aroma. Give me my lifegain deck
me with ogdoadics/aliens/beetroopers.
The Joker's Straight line was so good
Idk man, can't people just have really good same-sex friends?
The last wave of DDD support should have done more for the deck. Gryphon reads like a custom card, headhunt is huge for the DDD endboard, and machinex is an insanely powerful monster In the deck for a litany of reasons. Even the field spell, which is admittedly not great, has its uses in combo lines as well as a potential ED lock depending on the board. The deck was always pretty complicated and involved, but it was really respectably powerful at the time. I know it topped a bit around release, but it petered out quickly, and by the time we got bystials and shifter started seeing more play, the deck just fell back into obscurity. A damn shame really.
DDD need a Prank-Kids Pranks/ Raidraptor - Roost style card to get lost ED monsters back into rotation as well as main deck monsters. Hell, they could give it a bit of spice by allowing you to cycle back face up extra deck monsters too for a draw. Also, just give em a damn omni-negate already Konami. Preferably one that’s NOT a generic ED boss.
@@torakandwolf6786 honestly, they don’t really need an omni. A second negate would be nice for stuff like talents, but really what they need more is consistency boosters. I’ve always thought they could use a card like melody of awakening dragon; discard 1 then add ad DD and a dark contract from deck or something, Or something that summons from deck would be immensely useful. Though I do agree, they would benefit a lot from an avarice effect somewhere. Maybe one day.
@@chrisburns9898 D/D/D needs something that lets them generate advantage / consistency with a foolish burial as a cost (let them send stuff like lamia, swirl slime, necro slime or, typhon to GY, and if you do, add a D/D or dark contract card). As kepler and contract with the gate being their only searches sometimes gives the deck big choke points.
MAYBE something that lets the special summon things from banishment would be nice
@@chrisburns9898 i mean the deck seems pretty consistent to me yeah, getting direct access to some contracts before truly committing would be nice but especially with the yubel support getting to keplar, copernicus and any other necessary ddd monster is easy as hell. The also have plenty of space for going second cards/board breakers. Yes they can be larger choke points but i think it would help but not solve the issue. At least for me the issue is that end board isn't strong or varied or flexible enough in the way in the it needs to be for kodern formats. especially when interrupted and the fact that gilgamesh is a really big choke point at times. I remember facing ddd players as a ddd player and dismantling their full board with low tier decks because they are essentially to easy to break. For instance at the time having siegfried, big ceaser, machinex, and head hunt with follow up/hand traps seems good. At some point it was but then you realize that without enough monster negates/protection you were kinda just stuck because the all it took was one good activation to wipe your board even IF the monster got stolen (especially if you were forced to shot gun head hunt). Then you have to remember the fact that in modern yugioh you might not always go full combo, ddd with full combo can be easily broken even with the seemingly string board, but when you only have machinex and head hunt or machinex and ceaser etc you've essentially lost a real game if yugioh.
The deck had national and ycs tops after the support. I think that's enough.
Neiroy, The Dream Mirror Traitor. It not only searches you a monster you can immediately special summon, but also uses that monster to activate one of your two very important field spells alongside another monster that you can special summon, and also transform immediately.
It's one of the most busted one-card combo starter I can think of but it's still not enough to save the terrible Dream Mirror archetype.
Dream mirror needs some love. But both neiroys are stupid good in the archetype
neiroy is so funny the guy reads like snake eyes ash
It's such a shame cuz I love the Dream Mirror Archetype
@@rescuerex7031 Dream mirror is sooooo fun
Tbf it literally loses to any handtrap and the moment it gets interrupted, that's it you're done pretty much.
You know... cloudian will definitely get new support soon.
if Clear World can get support, Cloudians can get another wave
Imagine thinking Sera, the cornerstone of the traptrix archetype, didnt do anything for the archetype.
Okay the Melodius "Wrong answer" actually has a good point if you actually read what they said
I will forever resent POTE for printing a card as cool as Krawler Soma and it flopping because Spright and Tearlaments and Circular came out in the exact same set
Also I'll somewhat go to bat for the guy mentioning the older Melodious cards. Sure, those cards suddenly became good in the last like two weeks, but those cards are like half a decade old and were absolute trash for that entire duration.
It does prove something- there are a lot of decks that have potentially busted support that are just waiting for their moment.
Who knows, maybe we’ll get some Krawler support later down the line that will make people respect Soma.
@kataphrut7740 Krawler would specially need a rule change to make flip monsters chainable like traps or a card that isn’t OPT that does that. Krawler Soma being a +2 isn’t that impactful when all of the interaction being set up is broadcast to the opponent and isn’t even reactive since it requires your opponent to interact with them for the flip effects to actually happen barring a couple cards that can do it when you want (World Legacy Pawns). The link monsters are also hot garbage and don’t do anything to support the more control style gameplay that the flip monsters facilitate.
@@dariuspenner2528 a rule change cant make flip effects quick effect since you need to use an effect to flip them, which means they have to activate their effect in the next chain, you flip them on your turn while in an open main phase game state, or its the damage step
like changing it so that you can flip and actovate in the same chain means if i chain a needlebug nest all the cards it mills can be activated to that chain since the thing prevented both from activating is that their effects at start of chain weren't a thing (one is face down and we luckily dont have in deck quick effects)
wait crawler could use is a card thats says something like "flip a crawler face up and negate it for the turn: then have this card gain its effect" basically chain it to flip the crawler and the spell card or trap also adds its effect to he chain, but negate the crawler to avoid double dipping on flip effects
@heheheiamasupahstars A rule change absolutely could make flip effect monsters a quick effect, you’d just do the effect when resolving the chain. Your Needlebug Nest comparison doesn’t even make sense because the milling happens at resolution, at which point a new chain can start if there are any relevant effects. Making something like Krawler Spine a quick effect just makes it Raigeki Break with no discard cost. All you’d have to do is make a rule adjustment that allows cards with the “flip” type to flip themselves up at quick effect speed, allowing them to function identically to trap cards. They’d still be terrible, just slightly less terrible than they currently are because now you can be more reactive with your flip effects and something like World Legacy Pawns still has value in flipping cards back face down.
@@kataphrut7740 That's exactly what happened to the Ice Barrier SD cards, they weren't good enough but they did set up a foundation for the Terminal World cards to use.
First Twitter thread I’ve missed in 15+. But with time for thoughts to marinate; NOT A SINGLE PERSON MENTIONED DRAGOON. Not only did my man fail Dark Magician, he failed Red-Eyes, then managed to flop in the entire TCG.
It was mentioned I think the problem is that dragoon saw a lot of play he didn’t want to use cards that were independent powerful and saw play own it own
DM is too unsaveable to be worth mentioning
His comment on the stream was that Dark Magician did actually get several tops shortly after the release of Dragoon.
It was and still is played a lot and is super broken lol
Dragoon is an excellent card in Dark Magician after the BACH support gave them a Timaeus that says "I'm actually Poly for Dragoon lol".
didnt we do this one already? appliancer was in it?
edit after watching to the end again way to many mfs don't know that the criteria was the card saw 0 tops just like the last one we did.
Then the speedroid one is wrong because they did see tops.
This time its about Support that didnt do shit for the Archetype they where printed for. They maybe saw success in other Decks.
At least that is what i get out of the twitter post :p
Tbf farfa's argument was that no matter how good it was( is broken) it didn't help BA to return but rather made other decks stronger
On release it didn't really help any other deck other than burning abyss but it was released in the tcg during toss format in 2019 so the deck was on its monster Mashup build with sekkas light so the impact wasn't all that important to it. Also the deck was still going strong as a rogue pick despite being so old hence the meme statements BA never dies. Sadly sekkas light was limited in the same dog water banlist of January 2020 that all the TOSS decks died in along with the pandemic a couple months after which means BA didn't get the attention to adapt the loss of sekkas light before people weren't really playing anymore till master duels release 2 years later when people saw the power creep BA was facing when it finally died. Honestly the archetype needs some actual support with its own archetypal spells to help it or some more extra deck monsters to support them (or both) since the archetype has some rather harsh restrictions comparatively
"what the heck is the fleur archetype" baronne de fleur, sauge de fleur, fleur synchron, etcetera etcetera. they even have an equip spell. that guy wasn't making up an archetype, there just isn't a good enough reason to play them as an archetype, so they're mostly either used as plant support, or for their generic synchro boss monsters.
melodious tbh is a correct thing for this thread, ostinato and the link are literally branded fusion that doesn't lock you and the link 2 is just summon 2 from deck, took ANOTHER wave of busted ass custom card support for the deck to finally do something
Yeah I have no idea why he was so pressed about Melodious, even the tweet was saying "Melodious is playable now, in 2024", but Ostinato and Bloom Harmonist are from fuckin 2018 and 2020 and MEGA FLOPPED on release, like what is he talking about?
Cloudians are always like 1-3 cards away from being a meta deck it feels like, because the base cloudians don't have a once per turn clause, so Altus can potentially rip an opponent's entire hand turn 1 if you could get the counters for it, Acid Cloud can destroy all of their back row, and that other one who's name I don't remember can nuke all their monsters.
On top of that the one that summons puff ball can do it an infinite number of times per turn as well, so they're always like 1-3 cards away from being powerful.
You know, I was more on the replies side of "the card is good but never did anything for the archetype" posts but upon rereading the prompt once you did say "it flops" so it is now time to laugh at everyone in the outro
0:07 the reference 8:26 best part of the video
8:58 funny enough "Baronne de Fleur is a perfect example of whatMBT meant of "Busted support that wasn't able to make its origin deck / archetype (Fleur / Floral Knight) meta". Mostly Because Baronne is a perfect example of failed card design that was made disgustingly too generic
9:14 Funny enough Melodious would be a case of "this BUSTED support only became good after a later BUSTED support was released". Before legacy of destruction, those cards barely helped the archetype
9:27 What i said about melodious also applies here except times 11. As "Infernoble" could basically count as "spinoff of the original archetype that became meta, unlike its source archetype"
I like to believe that he doesn't recognize them as real noble knights due to them being f*ench
Morphtronic Telefon is the most custom card ever. It can FTK or build any board that can be imagined. Yet it sees 0 play because of the whole concept of handtraps and sometimes your opponent makes you go second. Konami even made it an R in Master Duel, and that says all you need to know.
Tbf that's Konami making it easier if they need to ban it.
it saw a lot of play on release before ppl got bored of it
The ftk kind of needs curious to work. In Master duel you can't play it because all of the ftk cards are banned.
@@OsirusHandle Actually curious getting banned is why people stopped playing it.
I'd like to mention the Ancient Gear support.
Let's give them a new playable version of Golem that's a double search, multiple other searches on top of that, an extra normal, more ways to trigger Geartown pops, and a card that gives all their monsters target and destruction protection for a turn, and makes their effects unrespondable. That last one isn't even new, it came out eight years ago!
What do they do with all that? The same thing Tenpai does, but without being able to run 20 handtraps. Never mind!
I seriously wish AG support wasn't just "Make players want to play the big, un-special-summonable brick (or its retrains), hit hard, then die horrifically next turn"
Like, it wouldn't have killed them to make an AG that's a defensive wall. Or give them actual recursion outside of the horrible trap. Or even give them a fusion or ED monster that can actually further your plays. I say this as someone that played the deck extensively in high school and loves the deck aesthetic, Konami could've done so much more for the deck.
to be fair there's a lot of cards that don't need to be run in AGs so there's still a bit of room. the only monsters you ever need are the three Golems, Wyvern, Tanker, and Commander (and maybe Box and Frame if you're feeling spicy). then adding five spells and *one* continuous trap that you run the same amount of Commanders, and you still have space if you've been doing the right ratios.
2 Dark Golem, 1 AGG, 1-2 Ultimate Pound, 3 Wyvern, 3 Tanker, 2 Commander, 2 Catapult, 3 Fusion, 3 Advance, 2 Fortress, 3 Geartown, 2 Duel, and that's still at *minimum* 12 cards worth of non-engine.
@@lordflarus I think you could even cut cards from that list. I'd say 3 copies of Statue can replace the Ultimate Pounds since it's effectively extra copies of Golem. I've seen lists that only run one of Commander and Duel, and even Tanker, Fusion and Geartown could lose a copy since everything is so searchable. I'd say Wyvern, Advance and Statue when it comes are the only guaranteed 3-ofs.
Well to be fair, you DO need a PhD to play Ancient Gears optimally. Us normal people just don't get it.
9:00 the Fleur arctype is a 5ds synchro arctype associated with noble knight. centaur mina and one of the noble knight horses are the main tcg bridge between the two arctypes
Fleur Archetype is a mix of noble knights, WIND beasts, a Fusion, stuff associated with Fleur Synchron and the Boss Monster Baronne. The reply was 100% correct.
Not even Noble Knights persay, just a card with the Kanji that puts them IN the Noble Knight Archetype
Dark Infant @Ignister fits this as well, is a link-1, searches the field spell that is necessary if you want to make any plays on summon, makes space so you actually can use the field spell to summon, synergizes with the link-3 to have it summon three monsters and also freely changes it's attribute to whatever you need if you are going for the link-6.
All this, and all it does for the archetype is make it not dead on arrival and instead make it a barely playable rogue deck that only really wins games by knowledge checking your opponent
@ignister was an excellent deck at an unfortunate time. No real events to show what it could do for around nine months and five months before a game changing set that shifted it down from tier 1/2 contender to solid rogue. By the time YCS Charlotte brought events back it had been power crept twice.
Ignisters were pretty good last year and even made a ycs finals during pote format which they lost to mystic mine burn
However most of their success came from variants using a small mathmech engine, and that died with circular's ban
To be fair Crawlers also got hit hard when they changed how monsters Effects worked when they were sent back to the deck. It turn Mind meld form the decks best card to a card that not only didnt work with the deck any more but activity made it worst.
Mind meld still works, it returns to hand, not deck. It only gets messed up if you go for the links
Ya that was how you would get Deus X on the field face-down so its kinda pointless to run mind meld in the deck.
@@DrAiPatch
The krawler floating effects that mind meld triggers also get deus X onto the field.
On top of that, krawler works best when paired with another flip synergistic archetype such as tindangle or prediction princess, both enabling easy access to those cards as well.
And if you are able to establish deus X, there isn't really much of a need for mind meld.
@@Argenta_Rosa the point was to play the deck pure my dude.
@@Argenta_Rosa I use krawler and a few other level 9 flips with prediction princess it slaps
Or does absolutely nothing
But when it slaps IT SLAPS
The fleur archetype does exist. There’s only 9 cards in it, one of which is newly banned, but it’s there. Another card of theirs you might know is Sauge de Fleur since it’s being teched a bit.
Ok the melodious and orcust girsu takes are kinda right. The wave with the link did literally nothing because setting up a fusion monster that basically just sat there and no follow up is pretty bad, now we actually have a decent target and a better engine. Girsu was good in the ocg but by the time we got it all the best targets for it’s tuner gimmick, token generation, and Armageddon knight effects were banned or power crept. “Ah yes this will go great with my banned lib and banned harp, ooh maybe ill set up a mekk knight board in current format!”
“What is the ‘Fleur’ archetype, dog” he doesn’t know (it barely exists but still).
Evil Eyes Unleashed; Foolishes 2 cards then adds one of the equip spells to hand can banish itself from grave to equip a Selene to a just- summoned link, but none of this changes the fact that Evil Eye is an obscure deck from 2019.
2:15 to be fair, almost every pendulum deck has this chokepoint in the form of Beyond the Pendulum. Majespecters just get their own, better version of it with the same crippling flaw for some reason
3:00 Amusingly though, post PHNI literally any deck can put this on the board by Instant Fusioning Master of Ham, which can just slap *any* flip monster onto the board face-down from hand or deck. Is it better than the Restricts? Probably not. Is it more fun? Absolutely
"By instant fusioning" 🗿🗿🗿
5:37 unrelated but I have never noticed how weird Phantom Quartz's legs position is.
9:00 tbf there is a fleur archetype: fleur synchron, necro fleur, sauge de fleur, chevalier de fleur etc.
Shoutout to the guy in chat talking about fire fist tribrigade FTK, you the real OG
I like how half the posters on the endcard were getting yelled at because they answered the question you asked and not the one you made up in your head in retrospect. You yelled at someone for showing you Melodious Bloom Harmonist and Ostinato because Melodious is playable in 2024 with the LEDE support??
Say what you want about Fire Fists; Panda is a powerhouse. It specials itself, specials+triggers a Fire Fist monster in the GY and protects Fire Fists from boardwipes. It can also be summoned using the counter-trap, meaning your opponent will effectively need 3 boardwipes to out a Fire Fist board haha.
Gladiator beasts just need a new link 1. With the effect(s):
Gladiator Beasts monsters you control are unaffected by your opponents card effects during the Main Phase. Your opponent cannot target this card for for an attack while it points to a monster. When this card is Link Summoned: Special summon 1 Gladiator Beast from your Deck in Attack Position. You cannot special summon monsters from the extra deck, except Gladiator Beast monsters the turn you activated this effect.
It'd do something.
BEF Zelos searches out your summon spam engine, gives all your monsters targeting + destruction protection, a free summon from hand, an additional counter, AND +500 ATK/DEF because all that wasn't enough, and yet by virtue of being giant beatsticks who do nothing but self-destruct (except Tetran, ily) they're still terrible.
Morphtronic Telefon functionally gave the deck near infinite materials and its height was like the 8th best solitaire deck because
One that I would add is Simorgh bird of perfection. It was everything the deck needed, an extra normal which helped insolate plays and trigger effects, a spell search for some actually insane spell or trap cards and a foolish so you could special summon a name from grave for extra link materialat the same time, another dark target for the search spell. But the deck was so bad that it was just a tech card in floo
Ursarctic Radiation functionally being "Maxx C yourself" in a deck that goes extra crazy on the special summons
so the arcana knights need literally one thing to save it, retrains of the main 3, preferably all level 4 because then that'd also make for good xyz materials, but with the most important things is that they're effect monsters that will always be treated as having the same name as their originals.
they probably don't even have to be good effects, or maybe even just are only on normal summon so they can't be used off of special summons from deck, but having literally anything would make the deck much more playable since you wouldn't have 3+ completely dead draws in your deck.
This makes me think of Vendread when they release the Nemesis cards and that crazy Ritual
*Ritual deck that gives its bosses special effects if you tributes the material on field for it*
*gives them a Ritual Spell that specials any Vendread from deck and then rituals*
*in the same pack theg gave them a Lv.6 that searches Vendread S/Ts upon hitting the grave EVEN when Foolished or Tributed for Rituals*
*Scar also summons itself back for Linking or more Ritual mat*
It makes me so sad
Yeah welcome to "Cards released in POTE not named Spright or Tearlament".
7:21 i mean what else are they supposed to do? The only way to make gimmick mechanics like this close to playable is to give them ways to never have to use the mechanic. Cough cough Gemini/spirit monsters
Well to be fair to some of ending "these were wrong takes" people. you implied you were talking about legacy support that benefited their own archetype
Wight Lord for Skull Servants is a build your own that grass and great graveyard revival. But Skull Servants are still super vulnerable interruptions and like going second, you can figure out the rest.
This is where I would add a note about Umbral Horrors getting a monster that literally says “Drop 2 level 4 or lower fiend bodies in exchange for your normal summon” EXCEPT THAT THE CARD CAME OUT YEARS AGO AND HURT THE ORIGINAL RANK 4 STRATEGY BEING A LEVEL 2. AS ITS MAY 16, GHOST DROPPED 10 YEARS AGO AND A DAY
I think speedroid is one of those ba/pk type decks (at least it would be if the meta wasn't so unbelievably strong right now and for the concievable future) where it'll just keep reappearing as a playable rogue deck every now and then for a few years because any generic card that benefits decks like it even slightly will be completely busted in it. To be fair though, ba and pk had a far easier time playing turn 1 and played through a lot of interruption. Speedroid can do both of those things, but not quite well enough. We'll just wait and see I suppose.
Those decks all reward deck mastery so they're the perfect fit for that one guy at locals who buys one new card every year but still somehow tops.
"Joker's Straight I have ideological problems with." cracked me up.
Test panther was a retrain of Test tiger. Which had the effect to get your GB with their effects. In Edison and today, the deck is playing R cat to summon a GB and TT so you get to play with a GB effect. It’s not a diversion from what the deck has always been doing.
I actually made a pretty decent ice barrier deck when the new support had first dropped in master duel and ran the later for a small while
How did no one mention “Springans Tally-Ho” that card is cracked beyond belief
It was mentioned, just didn't make the cut for the video
It's not legacy support if the series its in is still going. If Springans got a new card now, it would be legacy support.
I'm surprised junk speeder didn't make it.
Cards says "summon 5 from deck". Not enough .There even was multiple set-up to summon speeder projected by Accel stardust, baronne, or herald...
Still not enough.
what arcana decks so badly need is a retrain of king's knight & jack's knight. queen's knight is fine to remain normal since there's a slew of normal support & she's a good unexpected dai target as is. the problem is she currently eats your normal summon in order for king's knight to be live - so you HAVE to summon her from deck with unexpected dai. even just adding "if queen's knight is on your field, you can special summon this card" to king's knight would help the deck's swarming. like ALREADY the deck is capable of it! you can get five bodies on the board ez if it wasn't for the fact king's knight and jack's knight are dead weight as is
the amount it can resource loop and outpace an opponent's resources already is INSANE power to it. it could be SO GOOD if it was given some new retrains because outresourcing your opponent and reshuffling all the resources from graveyard to deck over and over again makes it EXTREMELY annoying.
At this point, I'm convinced that ppl post a bad take on purpose just to make him go insane
At some point he may have to stop putting the Wrong corner in videos because the meta will then transition to "be wrong on purpose to get featured in a RUclips video". Just encourages the wrong kind of answers.
Phew... At least my War Rock tweet wasn't wrong
I love that sometimes you really can print whatever you want and the archetype wont be good. Then sometimes you print something that's a little *too* good and the deck becomes actually good but that's neither here nor there.
Mbt knows us too well, those wrong takes at the end are such a highlight 😂
Magical Musketeer Max is a potential gigantic swing in card advantage but now represents the deck’s biggest choke point. I’d also say Battle Shogun is the same way. A lot of cards from that link Vrains pack weren’t as strong as the ones in the previous pack. It grabs Gateway and contributes to Gateway doing its infinite loop by spreading Bushido counters more easily, but it doesn’t fix what the deck loses to.
It is very true that Wind is extremely over due for a modern powerful archetype. It's basically unexplored design space.
They have been going hard on FIRE lately so hopefully this means they are balancing the attributes. Maybe wind is next. Perhaps that's why they banned Barronne lol.
@@Merilirem that is what I was hoping for too since before fire they went hard on water with Tearlaments.
@@OwenLeBlanc-l7h Tearlaments are DARKs?
@@OwenLeBlanc-l7h You almost made laugh. Reino, tear Kash and rulkalos are the only water monsters in that archetype, while the rest are dark.
@@OwenLeBlanc-l7htear is primarily dark though
Talk about Engines next, to see which archetypes had more success as an Engine than than by themselves - I would say Libromancers, because it's super easy to set a Omni Negate that doesn't use your Normal Summon and, if all else fails, you have 2 ~ 3 bodies on board to do whatever you'd like.
While the foundation of the ice barrier structure deck was needed for them to be playable in the future it took a random booster set of modern duel terminal support to be actually playable.
I think some obvious ones no one brought up are the Alien links, busted and basically custom cards that still cannot save a core released mid-GX
I was one of the people who posted about Dragunity (whoops).
Remus/Legatus saw play in Dragon Link - but they didn't "save" the preexisting cards in their archetype; D-Link was playing Ravine anyway. I was thinking pure builds specifically.
I should probably get my reading comprehension checked either way, though :(
Remus wasn't even that good. It increased the ceiling of a deck that already had the highest ceiling out of any deck in the meta. A meta where Dragon Link wasn't topping because there weren't any events.
Damn that intro just unlocked a hidden childhood memory
I can name so many monarch spell and traps that would be broken in other archetypes that its not even funny
The outro was just MBT's Joker moment. He'll have another one in a week.
I am suprised no one mentioned the Nordic Link 1. That card is crazy.
Even funnier that they made a main deck card specifically to pay to cost of the Link so you don't have to go minus your entire hand to do it.
It’s crazy that some archetypes get cards that do so much, but nothing changes.
Ice Barrier is the absolute poster child for this. They kept printing busted Ice Barrier Sychros, and some crazy floodgate effects on some main deck monsters. But after like 6 waves of support they were still unplayable as an archetype. New support good though.
The funniest archetype is armed dragon thunder, where konami said: Fuck it, we can carry this shit, just retrain the entire thing.
The altergeist point is very flawed. To get to the link 4 you're clearly gonna get 2 traps at lease of off hex and adminia plus a faker in hand to set up you're free compulse with silq. It's just as heavy on traps now as they ever were
i don't buy the "konami changed the deck", because Altergeist was always monster centric, but i agree with him in the point that not too many people were expecting to play against floodgates and a bunch of solemn judgements... that being said, that stopped being an issue a couple of years ago lol, newer decks go, "oh that was cute", and stomp you regardless.
The Isolde one is funny. They didn't "Infer" that they were in a "Noble Knight" deck? The "Infernoble Knight" deck?
Is the background music Paniola Ranch?
This video make me appreciate even more that Konami did not mess up the Melodious support
How did they get Majespecter Orthrus Nue so wrong? It’s like a search/extend playmaker missing the deck’s core mechanic. Not a custom card but a Trollnami card.