I think a good set up would be two sets of bunker doors as roofs, the second one to protect everything when the first set of doors opens to collect the comets materials and then the abesalite rocks to protect from the heat, and support any building, there is no necessity for a bunker tile. when the first row of roof doors is open the second is closed, with enough distance to pass all the metal from the comets, then the first row closes and the second opens and the metal falls to the abesalite floor and everything is processed and sent to the storage area, with the protection of two sets of bunker doors as roof. I dont know if i am enough clear.
I think the Comet/Pressure damage is calculated with the Material's Hardness. Diamond and Abbsylite has a really high Hardness points. You can use Sandbox mode to spawn Meteorites and do other stuff the Debug tool can't.
I really wish vapor pressure was simulated. It’d be cool to condense super-heated steam by exerting massive pressure on it and use the vacuum of space to cool water down for refrigeration. You could use water like that as a heat dump, cooling the A/C units then pumping the steam into space to get rid of it, but it’d be much cooler to have a pool of water that is evaporatively cooled down to near freezing before being pumped back for cooling your base.
Sadly the game already has serious performance issues on large bases...gas pressure would probably move these performance issues all the way back to cycle 20 instead of cycle 900.
You still could pump water into a hot room and use a gas pump to vent the steam out into space. It is majorly wasteful but it works. Would be cool to have chamber that has a valve connected right to the vacuum of space with a pool of water in it like you said. Start at 1atm of a waste gas, then slowly vent the waste gas out until you start vaporizing water into steam then Ideally shut off the valve before venting too much steam. The question becomes, when that valve shuts off and atmospheric pressure is renewed will the steam condense and heat the water back to it's initial temperature? I really wish I had a massive vacuum chamber...
Just a tip: In one of the recent updates, they made it so the little info panel when you hover over stuff shows the material the object is made out of, so you don't have to select it then go into it's properties, thank the lord. Love the content though, dude! Every time I watch you I get the craving to play again
Here's an idea for your automation base, a regolith powered steam generator. Use bunker doors to gather the regolith, and then sweepers and conveyors to put the rocks into storage containers that are submerged in water, regolith boils the water and makes the steam. Bonus points if you can make it do double duty as a water purification system.
You can put mechanized airlocks in a 3-tile-high corridor underneath the bunker doors and crunch the deposits into loose material. I put window tiles under those so that light can get through, then you're free to stack solar underneath.
A thing to note is that if you use abyssalite and set up a conveyor system to hasten the repair of those tiles, you will still eventually run out of material. With steel, you will always recover refined iron from meteorites and you have an unlimited supply of coal from hatches, so you could always make more steel.
11:40 You selected the iron ore. Meteorites don't drop iron ore. They drop refined iron. So you got your 100kg of iron ore back along with 400kg of refined stuff.
Since you're working towards solar power, here's some information that may or may not be related: - If you build at world height, regolith can only stack 2 blocks on top of that - Mechanized airlocks can destroy blocks that fall, with the optimal amount being 2 at a time in a vertical column Also, some extra stuff: - Regolith spawns more than hot enough to boil water (pwater cleaning, steam engine, etc.) and is almost hot enough to convert oil into petroleum (volcano pre-heater) - Meteors only damage tiles that occupy the primary tile layer (anything that can't be built in the same space as a normal tile), other things are immune (pipes for instance) - Bunker doors take about 40 seconds to open/close if powered, so you don't need a "perfect" sensor array
hey brothgar! i just had an idea, no clue if it works or not since i dont have the game anymore: we used to put a little bit of water on vents to fool them into massively pressurizing an area (i had a natural gas geyser do this to itself and it filled with several thousand KGs :D) ...we can use the door compressor method as well, but theyre big and use power (now).... if you were to put down a gas pipe and then deliberately break it by liquefying whats in it, do gases still come out the hole into the environment?
Brothgar, I noticed you are not looking at the tool tips. you can now hover over a tile and the tool tip will tell you what it is made from. this save you from having to open the properties and looking at the details. second bunker doors can be controlled by the metroid detectors so you can use the solar panels under the bunker door. and have the doors close when a meteor storm is going to happen.
Coincidentally someone posted just today a working setup with a solar farm space base (posted on reddit and forum). It basically describes a three layer setup with protective bunker doors up top, two dividing glass tiles in between, and vacuum for insulation. Debris falls on the first row of tiles while the second holds it temperature safe, though I guess you could just have the solar panels in vacuum as well.
Had to discover this the hard way. I use a layer of bunker tile and then a layer of isolated tiles against the extreme heat. For energy i use the bunker door 2 tiles space than some diamond glass then 1 empty space and then a second row of glass against the extreme temperatures. When the bunker door opens all resources drop on the first row of diamond glass and the heat stays there Temperature is the hardest thing to deal with
Brothgar, if you ever want to test anything about meteoroids again you don't have to wait until a shower occurs. Just activate sandbox mode -> spawner -> special There you can pick the one of your choice, dropping it directly downwards from the spawn position. Greetings ;)
Brothgar put regular doors underneath the bunker door on an automation timers to open and shut for a moment and it will chew up all the stuff that falls down so you don't have to dig it up...
Sorry for the necro comment, but I'm currently using Wolframite (hardness: 150; vs. Iron Ore: 25) mesh tiles to cover up a hole at the top of my base that's been focus-fired upon by meteorites and they seem to be working out, relatively speaking. It's a hole between two angular formations of abyssalite, essentially forming a funnel to a roughly 7-tile wide bottleneck. Direct hits from smaller metorites will chip away roughly 1/8 or less of the tile's HP. Although, I've seen certain ones take off as much as 1/3 (I guess it depends on the makeup of the meteorite itself). I have dupes in suits go up and do repairs when necessary (all the exposed tiles are already priority 9 by now). Some of the large ones impact and turn into Regolith or Malfic rock. I'm counting on those to start building a thick layer of the stuff so they eventually stop damaging the mesh tiles and I can get back to trying to get steel and plastic up and running. I'm still new-ish to the game and my current base is the first one to survive past 800 cycles, thanks to your tips, experiments, and SPREADSHEETS, lol. So, thank you! I suppose Tungsten metal tiles would work better than Wolframite, but I guess that would start being expensive. And by that point, I'd already be able to make steel.
You could use two lines of bunker doors for safe farming. Just open the first layer, let everything drop to the second layer. Close the first one and after that open and close the second one.
You dont need automation for steam turbines, just use another gas mixed with steam so that the level of that gas is just at the level of the turbine output so that the steam automaticly comes down and circles back. Tried it, works.
What about a water level between bunker and abysolite. This would allow you to cool the stuff dropped under the bunker doors. Love the videos, been following since you started ONI. Keep up the good content.
You could have duplicants pick up the resources and put it into a cooling room to cool it all down, once it's full cool it to a safe temperature and pump it away with automation
I understand and am thankful for your input. Do you think you should have started with filling all of the spaces with only one material because the meteors are a chance? Let me know what you think about this 🤔
you could maybe even put water below the turbines to get heated up like crazy by the meteorites, turned into super hot steam and then pass through because of the pressure differential (above is always vacuum)
As long as there is a space with a vacuum between your meteor protection layer I don't think you really need to have another protection layer for the heat since a vacuum is already a good isolator.
right, but the plan is to have a repair-ok space there in the gap, so it sounds like the plan is to have oxygen in the gap (although in hindsight it might be better to just rely on the exosuits...)
So wait, that meteorite stuff is real hot and the bunker tiles transfer heat quite well. So when you're building a maintenance tunnel anyway, you might as well fill it with hydrogen and use the heat clean water or something like that. Or fill it with steam and use it to power a steam turbine.
Sandbox : spawning section : Dup Section : Spawn meteorites . . . At least that's what i did during the pre release of the expressive upgrade :3 Also yeah Bunker is just immune to meteorites
i see one dude build a 2 steam turbines power plant working out heat of overheated space rocks kinda funny that he actually can build it with steam turbines as a heat sheild too...
Does water turn into steam when exposed to space, or does it turn into steam? This may be a good way to remove heat / generate power.. Drop water into a basen, expose it to space with a open door that has a steam generator on the way out?
Hmm. Pretty sure the diamond glass floor I had between my bunker doors and solar panels took damage from side meteors. That was awhile ago. Maybe they changed some damage properties. Bunker tiles don't take meteor damage... Or they didn't. Just way to expensive to mass produce in a normal playthrough amount of time. I had severe lag inducing amounts of critters for eggs and it was still rather slow.
What i did was set up my bunker doors 3 tiles above my 2 layer diamond glass. I would close the doors when needing to repair the top layer. I do think the meteor detector is kind of pointless. I've not figured out a good set up with it and the bunker doors. Simply cause the doors close so slow even powered. Here is a question. Do the steam turbines block light! if they don't perfect solar far setup. lol
If you put bunker tiles on the insulated tiles and wallpaper in middle, you can do heat system. What i say is, Who needs magma or volcano for heating? Just use meteors Man! You won't need to wait a dormant volcano. Transfer the heat from meteors to crude oil.
Last time i made a space base there was a thermal glitch that caused temperatures in space to increase constantly until everything breaks. That includes constantly breaking bunker tiles and doors. Edit - have you tried using space like you could with voids to dump waste gasses.
While this game isn't *great* at physics, but it's better than most games, and irl physics is that water exposed to vacuum evaporates no matter how cold you keep it (you have to turn it to ice before it stops) And even if the game lets you get away with that, the extreme heat from the meteors means you're probably gonna boil the water anyway, and then lose the steam to the vacuum. So you'll need to resupply the water faster than it boils off, and find someway to keep the water cool to counter the heat. Seems like the better idea is to just build the steel...
Yes I think your probably right that the water supply would be the main problem. But if its possible to keep the water under its boiling point it would give a supply of cooled minerals too. If you did have enough to get a decent size tank of polluted water it can take a fair amount of regulith etc to warm it up. Aqua tuners and the fact your constantly producing more polluted from toilets and showers might make it viable. it might be usefull too because you can take preheated water and heat it up more in a separate sealed container for fresh water. cooling is deffinately the biggest challenge in the surface, steel doors haven't taken any damage on mine so far but they are a lot of work to produce (and more heat)
What if u did a challenge where u cheat an infinite amount of resources in and build an extremely advanced base where all the duplicants just do recreational activities all day, and use the bathroom. I like to call this challenge The Vaca Base ;)
BROTHGAR YOU CAN JUST HOVER OVER THE TILES AND IT WILL TELL YOU WHAT THEY'RE MADE OUT OF IN BRACKETS NEXT TO THE TILE NAME T_T YOU DONT HAVE TO KEEP CHECKING EVERY. SINGLE. ONE OF THEM IN THE PROPERTIES D: ... sorry for yelling at you. It just hurt so much watching it. D:
*no one can get steam turbines to work*
WELL LETS USE EM AS ARMOR! 110% EFFECTIVE!
Bob Jones’ Is making them cheap! Will last till the next update! Buy them 2day!
Bob Jones is it still working?
*Talking about the Steam Turbine*
"...at least they're FINALLY useful for something!"
Ohhhhh! *BURN!*
At 290C ...duh.
Bunker tiles work best, however they are expensive. Also you can spawn meteors using the sandbox tool (spawner). Just put in the search bar: rock.
Your welcome
Jacob Quevedo I used it against a water tank and the comets caused steam
I think a good set up would be two sets of bunker doors as roofs, the second one to protect everything when the first set of doors opens to collect the comets materials and then the abesalite rocks to protect from the heat, and support any building, there is no necessity for a bunker tile.
when the first row of roof doors is open the second is closed, with enough distance to pass all the metal from the comets, then the first row closes and the second opens and the metal falls to the abesalite floor and everything is processed and sent to the storage area, with the protection of two sets of bunker doors as roof.
I dont know if i am enough clear.
Basically, two sets of doors, one above the other. Only one set of doors is ever open at once. Yes?
That is the idea, lets see if brothgar likes it
Nice thinking
Yet so simple
You need one row of bunker tiles for the automation wire since its going to be exposed but this idea is really good
I think the Comet/Pressure damage is calculated with the Material's Hardness.
Diamond and Abbsylite has a really high Hardness points.
You can use Sandbox mode to spawn Meteorites and do other stuff the Debug tool can't.
THAT'S A LOTTA DAMAGE!
Varcklen better use some flex tape
Can you use the heat of Bunker Doors to evaporate water?
Steam powered Space base here we go
I really wish vapor pressure was simulated. It’d be cool to condense super-heated steam by exerting massive pressure on it and use the vacuum of space to cool water down for refrigeration. You could use water like that as a heat dump, cooling the A/C units then pumping the steam into space to get rid of it, but it’d be much cooler to have a pool of water that is evaporatively cooled down to near freezing before being pumped back for cooling your base.
Sadly the game already has serious performance issues on large bases...gas pressure would probably move these performance issues all the way back to cycle 20 instead of cycle 900.
You still could pump water into a hot room and use a gas pump to vent the steam out into space. It is majorly wasteful but it works.
Would be cool to have chamber that has a valve connected right to the vacuum of space with a pool of water in it like you said. Start at 1atm of a waste gas, then slowly vent the waste gas out until you start vaporizing water into steam then Ideally shut off the valve before venting too much steam. The question becomes, when that valve shuts off and atmospheric pressure is renewed will the steam condense and heat the water back to it's initial temperature?
I really wish I had a massive vacuum chamber...
You could use bunker tiles and make a vacuum between them and your base and the heat won’t transfer from space to your base
Brothgar, you can spawn comets and meteorites from the sandbox spawning tool (under special)
Just a tip: In one of the recent updates, they made it so the little info panel when you hover over stuff shows the material the object is made out of, so you don't have to select it then go into it's properties, thank the lord.
Love the content though, dude! Every time I watch you I get the craving to play again
The one thing steam turbines are useful for... 😂
Here's an idea for your automation base, a regolith powered steam generator. Use bunker doors to gather the regolith, and then sweepers and conveyors to put the rocks into storage containers that are submerged in water, regolith boils the water and makes the steam. Bonus points if you can make it do double duty as a water purification system.
You can put mechanized airlocks in a 3-tile-high corridor underneath the bunker doors and crunch the deposits into loose material. I put window tiles under those so that light can get through, then you're free to stack solar underneath.
A thing to note is that if you use abyssalite and set up a conveyor system to hasten the repair of those tiles, you will still eventually run out of material. With steel, you will always recover refined iron from meteorites and you have an unlimited supply of coal from hatches, so you could always make more steel.
11:40 You selected the iron ore. Meteorites don't drop iron ore. They drop refined iron. So you got your 100kg of iron ore back along with 400kg of refined stuff.
But thats still less then what he used to build that single door
What about solar panels? They have their own floor too
solar panels' floors break when they break, they probably tested those and thought "well thats working, lets ship the update"
QuantumFluxable I thought that too but they didn't test steam turbines lol
Since you're working towards solar power, here's some information that may or may not be related:
- If you build at world height, regolith can only stack 2 blocks on top of that
- Mechanized airlocks can destroy blocks that fall, with the optimal amount being 2 at a time in a vertical column
Also, some extra stuff:
- Regolith spawns more than hot enough to boil water (pwater cleaning, steam engine, etc.) and is almost hot enough to convert oil into petroleum (volcano pre-heater)
- Meteors only damage tiles that occupy the primary tile layer (anything that can't be built in the same space as a normal tile), other things are immune (pipes for instance)
- Bunker doors take about 40 seconds to open/close if powered, so you don't need a "perfect" sensor array
only you would think of this XD STEAM TURBINE ARMOR YEAH
hey brothgar! i just had an idea, no clue if it works or not since i dont have the game anymore: we used to put a little bit of water on vents to fool them into massively pressurizing an area (i had a natural gas geyser do this to itself and it filled with several thousand KGs :D) ...we can use the door compressor method as well, but theyre big and use power (now).... if you were to put down a gas pipe and then deliberately break it by liquefying whats in it, do gases still come out the hole into the environment?
Brothgar, I noticed you are not looking at the tool tips. you can now hover over a tile and the tool tip will tell you what it is made from. this save you from having to open the properties and looking at the details. second bunker doors can be controlled by the metroid detectors so you can use the solar panels under the bunker door. and have the doors close when a meteor storm is going to happen.
Coincidentally someone posted just today a working setup with a solar farm space base (posted on reddit and forum). It basically describes a three layer setup with protective bunker doors up top, two dividing glass tiles in between, and vacuum for insulation. Debris falls on the first row of tiles while the second holds it temperature safe, though I guess you could just have the solar panels in vacuum as well.
nice test :) but why are you still going to properties window ? the construction material is now in the tooltip on mouseover.
Had to discover this the hard way.
I use a layer of bunker tile and then a layer of isolated tiles against the extreme heat.
For energy i use the bunker door 2 tiles space than some diamond glass then 1 empty space and then a second row of glass against the extreme temperatures.
When the bunker door opens all resources drop on the first row of diamond glass and the heat stays there
Temperature is the hardest thing to deal with
I actual thought about the idea of nuclear energy in ONI and even made a concept for the building. As well as protection from Radioactivity.
Could build a steam power plant using the extreme temperatures of space debris, this could be the solution for infinite power!
Brothgar, if you ever want to test anything about meteoroids again you don't have to wait until a shower occurs. Just activate sandbox mode -> spawner -> special
There you can pick the one of your choice, dropping it directly downwards from the spawn position.
Greetings ;)
Brothgar put regular doors underneath the bunker door on an automation timers to open and shut for a moment and it will chew up all the stuff that falls down so you don't have to dig it up...
Sorry for the necro comment, but I'm currently using Wolframite (hardness: 150; vs. Iron Ore: 25) mesh tiles to cover up a hole at the top of my base that's been focus-fired upon by meteorites and they seem to be working out, relatively speaking. It's a hole between two angular formations of abyssalite, essentially forming a funnel to a roughly 7-tile wide bottleneck. Direct hits from smaller metorites will chip away roughly 1/8 or less of the tile's HP. Although, I've seen certain ones take off as much as 1/3 (I guess it depends on the makeup of the meteorite itself). I have dupes in suits go up and do repairs when necessary (all the exposed tiles are already priority 9 by now). Some of the large ones impact and turn into Regolith or Malfic rock. I'm counting on those to start building a thick layer of the stuff so they eventually stop damaging the mesh tiles and I can get back to trying to get steel and plastic up and running. I'm still new-ish to the game and my current base is the first one to survive past 800 cycles, thanks to your tips, experiments, and SPREADSHEETS, lol. So, thank you!
I suppose Tungsten metal tiles would work better than Wolframite, but I guess that would start being expensive. And by that point, I'd already be able to make steel.
You could use two lines of bunker doors for safe farming. Just open the first layer, let everything drop to the second layer. Close the first one and after that open and close the second one.
I wonder how well you could use that heat. Feels like maybe an extra power source
Entertaining and enjoyable, thanks :)
You dont need automation for steam turbines, just use another gas mixed with steam so that the level of that gas is just at the level of the turbine output so that the steam automaticly comes down and circles back. Tried it, works.
You don't need to check every material in properties box. All you need to do is to hover and it shows it in the brackets next to an structure name.
What about a water level between bunker and abysolite. This would allow you to cool the stuff dropped under the bunker doors.
Love the videos, been following since you started ONI. Keep up the good content.
could one use the heat generated by meteorites to be useful for something?
Remember when broken solar panels protected working ones and let light through? Good times. :3 I miss it...
You could have duplicants pick up the resources and put it into a cooling room to cool it all down, once it's full cool it to a safe temperature and pump it away with automation
Thank you for putting yourself through this, so we don't have to! Have my like ✅⬆️👍🏻
Brrrrrrrrrrrrrrrrrrothgar out!
I understand and am thankful for your input. Do you think you should have started with filling all of the spaces with only one material because the meteors are a chance? Let me know what you think about this 🤔
Solar panels have a "floor" too! And they're made of glass. Because they're a building (not a tile) they also don't break.
Brothgar 7:40 being a prophet about nuclear power in oni :)
you could maybe even put water below the turbines to get heated up like crazy by the meteorites, turned into super hot steam and then pass through because of the pressure differential (above is always vacuum)
7:46 there is radium in debug mode and it says in the description of it that it is useful as a power source
you can use the sandbox to spawn meteorites
Brothgar. The Nuclear Power Station I work at is kept cool with co2.
You can also use solar panels as armor - they work like steam turbines.
opossum _ Rik idk I think the dev's thought about that when they made the space update highly doubt that works
McDoubletap Well, I've tested it one more time (just for you) and it's still working!
Always here to break the game ^^'
Y'know, you can see what material you made the tile out of just by hovering over it. No need to check the properties tab every time.
Since its so hot could you use sweeper arms to pick up the regolith then pipe it through water to make a steam purifier/generator?
As long as there is a space with a vacuum between your meteor protection layer I don't think you really need to have another protection layer for the heat since a vacuum is already a good isolator.
right, but the plan is to have a repair-ok space there in the gap, so it sounds like the plan is to have oxygen in the gap (although in hindsight it might be better to just rely on the exosuits...)
So wait, that meteorite stuff is real hot and the bunker tiles transfer heat quite well. So when you're building a maintenance tunnel anyway, you might as well fill it with hydrogen and use the heat clean water or something like that. Or fill it with steam and use it to power a steam turbine.
NOW THAT'S A LOTTA DAMAGE!
Sandbox : spawning section : Dup Section : Spawn meteorites . . . At least that's what i did during the pre release of the expressive upgrade :3 Also yeah Bunker is just immune to meteorites
Now all we need is a way to use the heat from bunker tiles for something useful.... shift plates into a water purification tank, perhaps?
i see one dude build a 2 steam turbines power plant working out heat of overheated space rocks
kinda funny that he actually can build it with steam turbines as a heat sheild too...
Does water turn into steam when exposed to space, or does it turn into steam? This may be a good way to remove heat / generate power.. Drop water into a basen, expose it to space with a open door that has a steam generator on the way out?
what's the cost of the steam turbine - is it more cost effective to use them over bunker tiles.
I am a simple man.
When I see a Brothgar upload, I click.
Hmm. Pretty sure the diamond glass floor I had between my bunker doors and solar panels took damage from side meteors. That was awhile ago. Maybe they changed some damage properties.
Bunker tiles don't take meteor damage... Or they didn't. Just way to expensive to mass produce in a normal playthrough amount of time. I had severe lag inducing amounts of critters for eggs and it was still rather slow.
Can u do this again. In sandbox mode 'now dont know about then ' u can spawn meteors in and count hits.
What i did was set up my bunker doors 3 tiles above my 2 layer diamond glass. I would close the doors when needing to repair the top layer. I do think the meteor detector is kind of pointless. I've not figured out a good set up with it and the bunker doors. Simply cause the doors close so slow even powered.
Here is a question. Do the steam turbines block light! if they don't perfect solar far setup. lol
If you put bunker tiles on the insulated tiles and wallpaper in middle, you can do heat system. What i say is, Who needs magma or volcano for heating? Just use meteors Man! You won't need to wait a dormant volcano. Transfer the heat from meteors to crude oil.
Why to isolate base from meteorite heat? It is a free energy and water steriliser.
Teodor Orzechowski cuz it will heat up the entire base but u r right
McDoubletap I am going to say that we are on top of the food chain not meteorites. Make them pay energy for cooling base
Teodor Orzechowski ok? Sure...
Last time i made a space base there was a thermal glitch that caused temperatures in space to increase constantly until everything breaks.
That includes constantly breaking bunker tiles and doors.
Edit - have you tried using space like you could with voids to dump waste gasses.
You can also spawn in meteors using sandbox
What about pitcher pumps? They technically have a floor.
You can actually spawn in meteorites with the sandbox spawner.
so, in recente version the meteors don't erode the map anymore?
Try the downloadable map Nubrion its brilliant
What about open tanks of polluted water to slow/cool the meteors?
While this game isn't *great* at physics, but it's better than most games, and irl physics is that water exposed to vacuum evaporates no matter how cold you keep it (you have to turn it to ice before it stops) And even if the game lets you get away with that, the extreme heat from the meteors means you're probably gonna boil the water anyway, and then lose the steam to the vacuum. So you'll need to resupply the water faster than it boils off, and find someway to keep the water cool to counter the heat. Seems like the better idea is to just build the steel...
Yes I think your probably right that the water supply would be the main problem. But if its possible to keep the water under its boiling point it would give a supply of cooled minerals too. If you did have enough to get a decent size tank of polluted water it can take a fair amount of regulith etc to warm it up. Aqua tuners and the fact your constantly producing more polluted from toilets and showers might make it viable. it might be usefull too because you can take preheated water and heat it up more in a separate sealed container for fresh water. cooling is deffinately the biggest challenge in the surface, steel doors haven't taken any damage on mine so far but they are a lot of work to produce (and more heat)
Patch notes: ban debug mode from....
The Twilight Zone is one of my favourite shows
I always hate steam turbines but now I may start tied them up there and be usefull as bunkers
using sandbox mode you can summon meteors in the spawn - special tab (sorry for my english, not my native language)
I was gonna say that.
O well too late
Ehh, using abyssalite as a building material, those were the good times!
I feel asleep watching your video again... I’m being serious
Patch notes..... bunker tiles no longer block meteorites
Brothgar
Use sandbox to spawn comets
Try surviving Mars next plz??
Ive not played froned with space much in my bases, usually food and air for 20 + dupes more pressing.. stream weekly on twitch sotzrem
The ultimate steam punk adventure... mining space with steam turbines... =D
What if u did a challenge where u cheat an infinite amount of resources in and build an extremely advanced base where all the duplicants just do recreational activities all day, and use the bathroom. I like to call this challenge The Vaca Base ;)
you forgot water, oil and/or magma wall protection ;)
I guess you can use the hot meteors to cook polluted water and feed them to steam turbines
But steam turbines dont let light pass through right?
"You can't just spawn meterors" Actually, you can in the sandbox mode
Do a video on oni modloader
BROTHGAR YOU CAN JUST HOVER OVER THE TILES AND IT WILL TELL YOU WHAT THEY'RE MADE OUT OF IN BRACKETS NEXT TO THE TILE NAME T_T YOU DONT HAVE TO KEEP CHECKING EVERY. SINGLE. ONE OF THEM IN THE PROPERTIES D:
... sorry for yelling at you. It just hurt so much watching it. D:
it'd be kinda interesting if a nuclear reactor worked by just boiling water for the steam turbine.
Drop the meteorite debris into water to produce steam for steam turbines
You can summon meteors from the backspace menu you know? you just wasted a lot of time waiting for them lol.
I don't no y but I just new brothgar would find a thing better then bunker tiles I new the dev's must have forgot something I just new
Steam turbine block rocks but how dose it dew for heat ?
bye way nice test, now I don't got to dew it XD
Круто, спасибо. So cool sqyou
360 p gang
FIRST
Jacob Quevedo No one caaaaaaares
Cat Purritto OMG someone that feels the same way
T H I R D !
First like