@@muhamadsayyidabidin3906 i bought it to my friend because of it's cheap price. He ended up loving the commander mode and making firing lines of muskets. It also had decent dueling but i never learned to use any other blocking settings expect automatic.
@@mrzipper0509 yeah, the fighting move is a bit 'flashy flashy', exposing a lot of your body, but compared to other rpg where the fighting is totally exaggerated, it's good enough. Still in another M&B, warband, you could put mod which some had pretty decent fighting techniques that actually look accurate enough (like when swinging and stabbing using sword, your shieds actually covering your body whereas in native your body is completely exposed) etc.
@@TREMOR1000 That goes without saying because cossacks lived in the Crown of the Kingdom of Poland and were its border defence against Tatars and Muscovites.
Track 2 has a Bulgarian folk theme. The lady sings about saddling the lame donkey. It fits the theme really well. Much appreciated ! It's going to be a great game !
@@ricardoaguayo6355 Barabaz is Sich Cossack or Crimean Tatar. They wore such hairstyles and their skin color was darker than that of the Slavs. And the name sounds like Turkish.
I love how in the intro there is a guy just sitting down taking a swig on a beer. Shows the creator of the game has spent many hours around senior fencers.
Loving the progress and been following for a long while, I'm incredibly excited for this very unique fighting game. I see the introduction of slow mo on fatal hit here, but I think that de-emphasises the quick nature of duels and does a disservice to the gameplay. please consider limiting the frequency this happens, similar to how tekken 7 handles this, so that the effect works to enhance close matches rather than detract from them all, thank you very much :)
I totally get what you're saying. Maybe it should occur when this is your first strike and you didn't touch the opponent's blade and it ended the fight. Kind of opposite of a close match. Single, clean, perfect strike. And an option to turn it off of course.
@@Kubold wow thanks for response, yea this sounds like a solution, so long as it emphasises something uncommon. Btw, loving the grapples seen so far, good luck with the development to come, can't wait to play!
Expecting more on sztuka krzyżowa in this game, which is scarcely practiced among our local fencing circle. Hard to find an opponent using the same technique, compared to western styles of saber fencing.
This game is awesome sounds, music, especially the clapping of swords when you approach the guy against it, and even that clinking sound is awesome. If it comes out, I will definitely buy
that character selection screen gives off a subtle Diablo II vibe, and that makes it look unique and powerful among generic select-a-portrait ones that are found in every other game ever
Yay! Longsword! Now I know what hero to choose ☺️ Btw, It was nice to see “Reply of the Zaporozhian Cossacks” - not many people remember that piece of art even in Russia.
Almost 20 years ago, when my dad bought a PC, among other video games it had the video game cossacks:europan wars, a real time strategy set in the 17th and 18th century. That painting is displayed prominently in the game
I *may* have put this on loop and listened to it while working for an unseemly amount of time. Would love for these to show up on all the music services soon!
Track 1 and track 5 are great too.They are slightly simpler versions of 2 and 3, I honestly think adding too much spoils a music a bit. Track 4 however... Like, it would be nice in an rpg during a sneaking sequence, but it just doesn't fit... EDIT: Well 4 is neat rght at the end, but it lacks otherwise.
Do you plan on adding more characters/weapons later on? Another rapierist, for example, using a different style (Spanish Destreza maybe? Ok, maybe not the best fit for the setting but it would be cool) or a rapier and dagger. Keep up the good work, is looking great!
I'm finding Marie to be a quite difficult character to play as. Because of how tender the french girl is and of how she holds her guard - she often can't stop the blow, so you basically are forced to dodging. And I often require 2-3 hits to win a round - so the damage she does is quite low. The only positive thing I've found, at least for now, since my mastery level is low at the moment: thrusts have a good chance of going through your opponent's guard.
her long guard is a worse defense stance to lure unaware opponents in, use different range stabs too (: *for controller that'd be B for a short stab, x for a standing stab I think and Y+forward the longest reach stab, use the sweeping (and sidestepping) blade cuts to gain space again
Bu oyun müthiş sesler müzikler hele o oynanış karşındaki adamla yaklaştığındaki kılıçların birbirine tokuşturması hatta o tokuşturma sesi bile müthiş. çıkarsa kesninlikle alırım
Tatar would make a lot of sense, considering you could find them in different part of the Commonwealth, but a Turk would make as much sense as a Spanish female swordfighter that is already there. The only thing is that Tatar would probably be another guy with a sabre, which I have nothing against, but they may go for nations with more different weapons (althoug I don't know if there are that many more options which are within sensible geographical proximity).
@@MrDibara I don't know, I think you can see her name in one of the videos and it could be French I think. But I saw somewhere some info abaout a Swedish person and I thought that it could be her. But it would make sense for there to be more than one Western rapier fighter.
@@Abudzin Thought the authenticity might be a problem. Most manuals and records of jannisseries were destroyed by Ottomans and we know that they fancied muskets, javelins and shortswords over longswords or sabers. I really want to see a janissary but also wonder what will be his fighting style.
@@Abudzin But then, what's the point of having such a guy? I mean, you can make a very quick fighter because jannissaries were lightly armored fighters but all characters are that way too.
Legendary tunes. Nothing less expected from Adam Skorupa. Keep it up guys
That's why the OST sounds like it belongs in Witcher 3
@SharkTank You're the one who needs to SHUT UP!
@SharkTank but it's true isn't it? It has th witcher feels all over it, which is a good thing
SharkTank cyberpunk isn’t even out yet
@@bobandy7279 ikr
I wish there were more games with the Polish-Lithuanian Commonwealth setting.
It's a really interesting part of history
Check Mount and Blade With Fire and Sword, old game, but good one nonetheless
@@muhamadsayyidabidin3906 i bought it to my friend because of it's cheap price. He ended up loving the commander mode and making firing lines of muskets. It also had decent dueling but i never learned to use any other blocking settings expect automatic.
@@mrzipper0509 yeah, the fighting move is a bit 'flashy flashy', exposing a lot of your body, but compared to other rpg where the fighting is totally exaggerated, it's good enough. Still in another M&B, warband, you could put mod which some had pretty decent fighting techniques that actually look accurate enough (like when swinging and stabbing using sword, your shieds actually covering your body whereas in native your body is completely exposed) etc.
don't forget about cossacs.
@@TREMOR1000 That goes without saying because cossacks lived in the Crown of the Kingdom of Poland and were its border defence against Tatars and Muscovites.
Track 2 has a Bulgarian folk theme. The lady sings about saddling the lame donkey. It fits the theme really well. Much appreciated ! It's going to be a great game !
@Samir The name of the song is : "Оседлала баба куцото магаре". It's a Bulgarian folk song.
The moment I heard it, I knew it was Bulgarian.
Can you send us the link? I honestly can't read that
@@d_doctrine5901 it doesn't sound like it.....
What did the donkey do to be called lame 💀
"You do not strike, sir. You flail."
0:36 is simply an earsgasm
1:53
Remove the green tree in the background. Place a snow-covered tree!
Nice eyes
Чудова анімація!!! Персонажі рухаються як живі!
It's like a next part of witcher 3 music.
This game is going to be so Kurwa awesome!
Why did you use that word?
I would dare say that this music is better then the witchers soundtrack
It reminds a lot the music from witcher 2, check it out
@@justafurrywithinternet317 Cuz he's kurwa allowed to
Actually the game is developed by people who worked on The Witcher 3.
All I can say is that Skorupa can COMPOSE! I wish we had the translated lyrics for the soundtrack.
To be honest i like Adam Sorupa's Witcher ost more than Marcin.
a hussar a cossack an ulan and a landsknecht walk into a bar...
Who is who? I'm guessing Marie is the landsknecht, Gedeon the cossack, Jacek the hussar and Barabaz the ulan.
And the tavern owner says: "Today is Saturday, the tavern is closed."
@@ricardoaguayo6355 Barabaz is Sich Cossack or Crimean Tatar. They wore such hairstyles and their skin color was darker than that of the Slavs. And the name sounds like Turkish.
@@radziwill7193 It's actually a biblical name. "Barabasz" is the Polish version of "Barabbas"
@@radziwill7193 Barabasz is definitelly cossack because tatars have a bit different appearance and this name belongs to real Cossack ottoman
This ost is sick af
A sick OST for a sick game
I love how in the intro there is a guy just sitting down taking a swig on a beer. Shows the creator of the game has spent many hours around senior fencers.
Loving the progress and been following for a long while, I'm incredibly excited for this very unique fighting game. I see the introduction of slow mo on fatal hit here, but I think that de-emphasises the quick nature of duels and does a disservice to the gameplay. please consider limiting the frequency this happens, similar to how tekken 7 handles this, so that the effect works to enhance close matches rather than detract from them all, thank you very much :)
I totally get what you're saying. Maybe it should occur when this is your first strike and you didn't touch the opponent's blade and it ended the fight. Kind of opposite of a close match. Single, clean, perfect strike. And an option to turn it off of course.
@@Kubold I think it would be really cool if you do it that way.
@@Kubold wow thanks for response, yea this sounds like a solution, so long as it emphasises something uncommon. Btw, loving the grapples seen so far, good luck with the development to come, can't wait to play!
@@Kubold TAK! To świetny pomysł!
Lovely, have wanted the music from those videos for a while
Wspaniale że pojawiła się ta ścieżka dzwiękowa, jest rewelacyjna, dziękuję bardzo ;)
I love the longsword character and cannot wait to play this.
I love the rapier.
Drunkard saber all the way!
just wait till the horseback dude gets released
@@blastermaster5039
Definitely would agree with ya buddy
Now there's another longsword character and man what a character
Beautiful. Looks like I'm gonna main longsword!
I'm excited for Rapier personally.
@@lepmuhangpa Same.
Niesamowite! Nie moglem sie doczekac grac tego. Cheers from your long lost American cousin
Can't wait to get access to this. You've got a great game on your hands
Love the fame and the music and the documentation behind this!
Congratulations!!! The market needs more projects like this!!!!
These soundtracks give me mad Witcher 3 vibes just from listening to them
Since Adam Skorupa composed for both games it would be weird if it didn't.
Expecting more on sztuka krzyżowa in this game, which is scarcely practiced among our local fencing circle. Hard to find an opponent using the same technique, compared to western styles of saber fencing.
SharkTank HarkKozlov
Another reason to love and wait this game.
@SharkTank huh, what's for?
@SharkTank why do you need my steam name then...
5:24 i loved that part,sadly it was short,same with 2:04
It's rare to see a game that have a 16th to 17th era HEMA fighting/duels as their main theme and gameplay.
This game is awesome sounds, music, especially the clapping of swords when you approach the guy against it, and even that clinking sound is awesome. If it comes out, I will definitely buy
that character selection screen gives off a subtle Diablo II vibe, and that makes it look unique and powerful among generic select-a-portrait ones that are found in every other game ever
Such a badass video altogether. Perfection
Probably gonna buy this game over this soundtrack. Amazing stuff.
"pre-early access" was unsure, then this started playing. Excellent.
I've been waiting for this.
I didn't anticipate I'd be head-banging to a hurdy-gurdy today, but here we are.
Love the artwork and the music.
We need more of these
Yay! Longsword! Now I know what hero to choose ☺️
Btw, It was nice to see “Reply of the Zaporozhian Cossacks” - not many people remember that piece of art even in Russia.
Almost 20 years ago, when my dad bought a PC, among other video games it had the video game cossacks:europan wars, a real time strategy set in the 17th and 18th century. That painting is displayed prominently in the game
Cudowna muza! Wiadomo, Music Imaginary! :)
@SharkTank I share Steam account together with my husband :)
@SharkTank I share Steam with my husband :)
the soundtrack gives off a big witcher vibe
Same composer. It's Polish-Lithuanian or Slavic music, so the similarities would be there regardless.
Witcher 2 vibes yeah
I *may* have put this on loop and listened to it while working for an unseemly amount of time. Would love for these to show up on all the music services soon!
Adam Skorupa, The guy who composed The Witcher 1 and 2 OST.
Why so low?! have an upvote!
Ah a fellow lover of Prophecy of Pendor
Its from Silmarillion Noldor elves. But i also love PoP. Took some inspiration from Silmarillion. Noldor, Qualis Gems...
the third one is just so good
"Track 2" and "Track 3" are the best
Track 1 and track 5 are great too.They are slightly simpler versions of 2 and 3, I honestly think adding too much spoils a music a bit. Track 4 however... Like, it would be nice in an rpg during a sneaking sequence, but it just doesn't fit...
EDIT: Well 4 is neat rght at the end, but it lacks otherwise.
I'm a simple person. If the game's got Adam's track in it, it's an insta-buy for me. Well, except for Dark Shadow.
@SharkTank why do you need such info?
@@jacplac97 idk man he keeps asking everyone that
As a fencer, I will of course main the rapier waifu UwU
I cannot wait to see people make r34 of these characters! I won't experience fencer porn personally, but someone will propably be delighted!
@@justafurrywithinternet317 cursed
lol
I ended up laughing at work reading this.
tbh, the french rapier fencer looks cute now that i think of it.
@@noldorwarrior7791 Especially with her head cut off. The most braindead character im the whole game lol. (I'm not butthurt, you're butthurt..)
Feels like music for wicther 3 dlc and i love it
Damn. Pretty good visuals 👌. DnD brainstorming mix, here you go.
Track 1 (Duel 1 Lyra) makes me think of a mad gallop across the Wild Fields... Especially that vocal part
I have zero knowledge of who that Skorupa guy is but his music is pure gold
It sounds like the ladies from Laboratorium Pieśni contributed to the Track 3. I can easily tell. They give me shivers. Every time!
4:01 goosebump hits
Amazing, just have bought! Hope you will add Slavonic guy with karoling sword...!)
Amazing!
Skorupa
Of all the characters there, I'm digging the guy chilling with a drink.
Guys, when can we get these amazing tunes on Spotify?
Do you plan on adding more characters/weapons later on? Another rapierist, for example, using a different style (Spanish Destreza maybe? Ok, maybe not the best fit for the setting but it would be cool) or a rapier and dagger. Keep up the good work, is looking great!
yes, they said the will
*Grabs machine gun*
You know, rapier-dagger combo would be hard to balance...
Who needs rapier and dagger when we have sabre and beer?
I misread rapierist with rapist
Adam Skorupa! I *thought* it sounded familiar! And similarly awesome!
I'm finding Marie to be a quite difficult character to play as. Because of how tender the french girl is and of how she holds her guard - she often can't stop the blow, so you basically are forced to dodging. And I often require 2-3 hits to win a round - so the damage she does is quite low. The only positive thing I've found, at least for now, since my mastery level is low at the moment: thrusts have a good chance of going through your opponent's guard.
her long guard is a worse defense stance to lure unaware opponents in, use different range stabs too (:
*for controller that'd be B for a short stab, x for a standing stab I think and Y+forward the longest reach stab, use the sweeping (and sidestepping) blade cuts to gain space again
Impressive.
Track 1 rocking those smallpipes
Every chad bangs on these!
Amazing, looking forward to release
Yes finally!! We asked and you delivered!!
0:46 are those in the picture other characters? I see an Ottoman janissary
Devs probably gonna add it to game (Ironically Janniaries were using muskets through 16th and 17th century)
i want the soundtrack from the rapier trailer q____q
watched that one up and down already
Accidentally had this on speed 1.25 and i must say, it sounds even better, lol.
Bu oyun müthiş sesler müzikler hele o oynanış karşındaki adamla yaklaştığındaki kılıçların birbirine tokuşturması hatta o tokuşturma sesi bile müthiş. çıkarsa kesninlikle alırım
Thanks for game.
track 2 hits hard 🔥🔥🔥
1:01 is the best theme :D
Track 3 is my favorite.
Live free live wild like the beasts of the Steppes that basically the code of what the Cossacks followed
Was adding up a tatar character considered? Seem to be the only missing piece in the excellent team. Natural enemy to holly father ;)
I played this on demo and it’s really nice game can’t wait to okay full story
0:47 Okay, so, from this image and based on one of the guys on the right... *is there gonna be a Janissary character in this?* O_O
A Crimean Tatar character would make sense
Tatar would make a lot of sense, considering you could find them in different part of the Commonwealth, but a Turk would make as much sense as a Spanish female swordfighter that is already there. The only thing is that Tatar would probably be another guy with a sabre, which I have nothing against, but they may go for nations with more different weapons (althoug I don't know if there are that many more options which are within sensible geographical proximity).
@@jeanvonestling7408 Correct me if I'm wrong, isn't that blonde rapier fencer French?
@@MrDibara I don't know, I think you can see her name in one of the videos and it could be French I think. But I saw somewhere some info abaout a Swedish person and I thought that it could be her. But it would make sense for there to be more than one Western rapier fighter.
anywhere I can get track 1 on loop please...
might even have to go to Skorupa himself
I keep coming back to this. It's really good!
The game is very cool. I wish there were more wars. I will gladly buy the full version.
This soundtrack is soo good! It’s a shame it probably won’t find too many ears
7:31 name of this theme?
I dont know why, but this music remind me music from witcher 3
So ask yourself why and let me know :)
It's because this game is created by a guy from CD Projekt + the same composer was used.
Same music compo- did Adam just comment?
so divine
nice music
The longsword looks Italian style
I would like to play as a samurai in 17th century Poland, just for the lols
Historically, you could in 17th century Spain or Italy. Google Hasekura Tsunenaga, first samurai in Vatican :)
@@Kubold so do you confirm... HMMM
A samurai character would be really cool, but I understand and respect if he wants to keep the theming tight and focus
@@peepoo9165 he got the point
@SharkTank why do you ask my "steam name"?
Tracks 1 and 3 arr my favorites.
That rapier woman looks super cool! I think I already know who my main will be... Unless there is going to be some Meyer messer fencer.
There's a jannissary in the artworks, there might be a one with greatsword or such too
@@subutaynoyan5372 A janissary would be awesome too!
@@Abudzin Thought the authenticity might be a problem. Most manuals and records of jannisseries were destroyed by Ottomans and we know that they fancied muskets, javelins and shortswords over longswords or sabers.
I really want to see a janissary but also wonder what will be his fighting style.
@@subutaynoyan5372 if he were to wield a kilij/kiliç, I assume his fighting style would be similar to the cossack.
@@Abudzin But then, what's the point of having such a guy? I mean, you can make a very quick fighter because jannissaries were lightly armored fighters but all characters are that way too.
1:48
Yaaas queen
Skorupa and hans zimmer mix would be epic
Came for the awesome music, but the artwork in the background of track 2 and 3 were inspired choices and aren't talked about enough.
0:30 キャラセレクト曲
realy gives some witcher feels
Track #3 is the best of the best!!!!!
Damn, this game is AMAZING!!!!
💪🤺🗡️⚔️💪
Can someone please tell me the name or where I can find the full song?!
yes please, where do i find it
4:43 1:00
is this ost going to go on Spotify?
F*ck yeah?
F*ck yeah!
Great music. Btw that game could be a cool mobile stuff.
This game need storyline ending and opening. And more character
I like the char selection are like diablo. Seems cool
Is Lazlo'a fighting style and stance accurate for a hajduk?