I checked your other tutorials like 2 days ago and you literally did a video about the Overwatch model’s that I was looking for, I’ll try later, thank you Temtor🫶🏻 Also I love your intro too, like the other comments😂
unfortunately the tool isn't up to date as of today; i was wondering if you know where i can find, or if you have, hanzo and reaper's ow 1 models? i kinda need them asap, thanks!
Yeahh it usually takes a while after an update for them to fix the tool, I forgot to mention that that's also why it's a good idea to extract every model all at once. In the meantime, I imported them for you: drive.google.com/file/d/1oJcY8ktyow3-TEkyaVJgeQ0gmOaaYkT0/view?usp=sharing
That turret comes with Torborjn if you use the regular skin import command. While importing, select Hero: Torbjorn > Skin: Overwatch 2 (Overwatch) > Entity: Deploy Turret-5398 The command would look like this just to be clear: DataTool.exe "C:\Program Files (x86)\Overwatch" extract-unlocks "C:\3D Objects\OW2 Models" Kiriko Just change out the folders :)
The discord server I included in the description has many people more educated on the more intricate details of this program, but the export commands for most weapons are just the same as the ones you use to export a skin, meaning they come included when importing the skin you need the weapons of.
Yes! An example command for that would be: DataTool.exe "C:\Program Files (x86)\Overwatch" extract-unlocks "C:\3D Objects\OW2 Models" "Tracer|skin=Cavalry" You'll have to switch out the directories to what fits your Overwatch folder and export folder of course. After that you can do the same thing you'd do importing the main skin, just select the skin you imported at the "Skin"section after you selected your character.
Oh that’s weird… they should have UVs by default. These do have multiple UV maps though, have you tried exporting the model with a specific UV map in the list?
@@temtor Awesome! Does the same method apply for maps as well? I'm trying to port Shambali into Blender and it's not liking it. I keep getting an error.
I have a small question, when the model is exported to Blender it exports fine but the textures do not load and I already tried to set Color: Texture, I don't know how to fix that
That intro was spectacular. Oh my gosh.
Clean af
I knew from the thumbnail that this was gonna be the right video
The timing of the video is pretty damn perfect for me, perfect explanation, everything - THANK YOU!
I checked your other tutorials like 2 days ago and you literally did a video about the Overwatch model’s that I was looking for, I’ll try later, thank you Temtor🫶🏻
Also I love your intro too, like the other comments😂
Ty for the tutorial I really need it!
(Awesome intro btw ^^!)
im so glad this guy made this video. thanks
Damm the intro 😍
God bless this video you're a savior ♥
Intresting. I'm gonna investigate this niche who knows I might make some cinematic shorts on some unresolved overwatch lore.😅
Very helpful and easy to follow, thank you for making this video
Depending on when you install this the Tool might be outdated. Check the description for a fix!
who are those guys who are helping the community everytime? like zongy, he alwways answer my questions
are they having pay? haha
Liked and subscribed. So i now drag the finished blender file into the games skins files?
The fastest subscribe i ever done.. will study ur videos and learn how to use blender and blender with overwatch thank you
Hey, nice vid, worked well!
How to import animation such as highlight intros?
Can you make a video editing the bones in custom positions?
Sure!
I have a question for you. Could you import skins for Symmetra for me?
(I really want the model 3d Symmetra Devi/Goddes)
I get an error saying "Build version 127168 is not supported"
They need to update the tool to current version of overwatch, which it is now
@@sveder23 TX
unfortunately the tool isn't up to date as of today; i was wondering if you know where i can find, or if you have, hanzo and reaper's ow 1 models? i kinda need them asap, thanks!
Yeahh it usually takes a while after an update for them to fix the tool, I forgot to mention that that's also why it's a good idea to extract every model all at once. In the meantime, I imported them for you: drive.google.com/file/d/1oJcY8ktyow3-TEkyaVJgeQ0gmOaaYkT0/view?usp=sharing
Slay😎
Indeed 🫡
for me its saying that 'DataTool.exe' is not recognized as an internal or external command,
same, any solution?
muito obrigado
what would the command be for torbs surf and splash turret? i need the model for a 3d print and cant find it anywhere online
That turret comes with Torborjn if you use the regular skin import command. While importing, select Hero: Torbjorn > Skin: Overwatch 2 (Overwatch) > Entity: Deploy Turret-5398
The command would look like this just to be clear:
DataTool.exe "C:\Program Files (x86)\Overwatch" extract-unlocks "C:\3D Objects\OW2 Models" Kiriko
Just change out the folders :)
How to export animations from overwatch 2?
what about overwatch maps to unreal engine? :)
Damn you antivirus! Thanks for the tutorial.
Can you help me with the export command just for models like the weapons??
The discord server I included in the description has many people more educated on the more intricate details of this program, but the export commands for most weapons are just the same as the ones you use to export a skin, meaning they come included when importing the skin you need the weapons of.
Can i choose different skins? Or only the main one?
Yes! An example command for that would be:
DataTool.exe "C:\Program Files (x86)\Overwatch" extract-unlocks "C:\3D Objects\OW2 Models" "Tracer|skin=Cavalry"
You'll have to switch out the directories to what fits your Overwatch folder and export folder of course. After that you can do the same thing you'd do importing the main skin, just select the skin you imported at the "Skin"section after you selected your character.
Meh, model's don't have UV, so can't simply extract and save them as fbx with textures
Oh that’s weird… they should have UVs by default. These do have multiple UV maps though, have you tried exporting the model with a specific UV map in the list?
@@temtor tried to export maps…
I can't run the app, it says it can't run on my computer. I'm using Windows 11.
You’re gonna have to be a little more specific, what does it say exactly?
mine says access denied
Guys, is the download safe?? 😭
Does this work for Overwatch 2?
@@djkaeh5673 Yes, this video was made with Overwatch 2 in mind :)
@@temtor Awesome! Does the same method apply for maps as well? I'm trying to port Shambali into Blender and it's not liking it. I keep getting an error.
Guys is this working at 2024??
I have a small question, when the model is exported to Blender it exports fine but the textures do not load and I already tried to set Color: Texture, I don't know how to fix that