MGSV is a WW2 Game And Nobody Knew
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- Опубликовано: 15 янв 2023
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In this Futurasound Production, join your host Jorin Lee as he blows everyone's mind once again, this time on a major secret about MGSV: TPP hiding in plain sight: the game is really a sort of ghost story, haunted by the phantom of the Second World War.
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"Metal Gear Solid V: The Phantom Pain is a third-person action-adventure game developed by Kojima Productions and published by Konami for the Xbox One, PlayStation 4, Xbox 360, PlayStation 3, and PC on September 1, 2015.
The tenth and final main installment of the Metal Gear series, Phantom Pain follows legendary mercenary Big Boss (now known by his codename "Venom Snake") as he awakens in 1984 from a nine-year coma following the destruction of his private military company "Militaires Sans Frontières". With help from his old business partner Kazuhira Miller and rival-turned-ally Revolver Ocelot, Snake must rebuild his mercenary army (now called "Diamond Dogs") while plotting revenge against the shadowy organization "Cipher," as well as its XOF paramilitary unit led by the enigmatic Skull Face.
Similar to its standalone prologue Metal Gear Solid V: Ground Zeroes, Phantom Pain focuses on executing mission objectives in open world environments set in both Soviet-occupied Afghanistan and the Angola-Zaire border region of central Africa, complete with dynamic weather and day-night systems. Stealth is a major component of gameplay, but often optional thanks to Snake's arsenal of combat gear. Players can also upgrade Diamond Dogs' new "Mother Base" in a fashion similar to Metal Gear Solid: Peace Walker, allowing them to develop new weapons and items. In addition to its single-player campaign, the game includes two player-vs-player multiplayer modes, as well as optional microtransactions and other paid downloadable content.
The Phantom Pain is notable as the final game in the series with involvement from series creator Hideo Kojima and his Kojima Productions team. Several months before the game's release, Konami began a major restructuring of its games division, ultimately leading to Kojima Productions being treated more as a contractor rather than an internal studio. Unlike prior Metal Gear titles from the same team, Kojima Productions' logo and branding is absent from promotional materials and packaging for the final game. After leaving Konami, Kojima would go on to establish a new independent studio with the same name in 2015.
The Phantom Pain was bundled together with Ground Zeroes and all DLC as Metal Gear Solid V: The Definitive Experience in late 2016 for Xbox One and PlayStation 4. Phantom Pain's gameplay and graphics engine were later reused for the 2018 survival-focused spin-off title Metal Gear Survive."
www.giantbomb.com/metal-gear-... - Игры
To me it seems like the resemblances to WWII are more coincidental, whereas the resemblances to America's "War On Terror" and more contemporary events are much more pronounced and seem more clearly intentional.
We definitely get involved in a lot of missions that gave birth to the modern well known terrorists groups, as it is known that all the terrorists of the middle east of today were made and trained by the USA to combat soviet occupation and invasions
@@NumbingDisasterAnon not entirely true, arming Muhjahedin( I probably butchered their name) was sort of lend lease on behalf of America. It was business matter and opportunity to gain some foothold on the middle east. To say the least it bite them back hard.
I think they all link nicely. History repeats itself.
Especially the time period.
people really deny truths that literally gawk gawk face fuck them with obviousness
I would have loved to have experienced Kojima’s work on a game with The Boss as a WWII protagonist!
THIS IS A GAME I NEVER KNEW I NEEDED D:
How amazing it would be to romp around the French riviera, German countryside and Scottish highlands
I'd like the second coming of Jesus too
all we have is ghost warrior
Dude, even before i got confirmation that he intended to make this game, i always thought the idea of a game where you play as the joy in ww2 would be a no brainer
idk how i feel about playing MGS as a pregnant woman but parts of it would be amazing for sure lol
This is why I love the series. A fine mix of fantasy and reality. Great work!
kojimas art is to create over the top universes and grounds them like they were normal
If Hideo Kojima decided to make a MGS about The Boss' story, in this Day and Age, with the Misandric woke mindset spread across the social media, i bet a videogame with a badarse woman like The Boss, would be a huge success even without being made woke.
@@migueruta You do realize that the entire series has always a very progressive, pro-disarmament, anti-war, anti-militarization messaging right? It's a tear down of American/Western Imperialism and Military Adventurism, Big Stick Foreign Policy, the Nuclear Arms Race, the disposability of soldiers and the lies told to them to get them to fight.
Hell conservatives would complain about how a pregnant woman fighting during the Invasion of Normandy and running a secret mission is historically inaccurate and too woke.
That really explains why Skullface wears that silly mask to me. It's useless for him to wear a mask considering his face lol but for a character that goes on and on about him losing his identity, a mask like that is a way for him to cope with the fact by pretending that this "lost" identity is just hidden
Or he's just insecure of his burnt face idk
Or it's a Kojima game hahah
His mask kinda resembles the black void in a skulls eye sockets and nose holes. Maybe that's the aesthetic he was going for?
I thought he wore the mask because the sand storms of Afghanistan that could damage his eyes.
Hideo Konima definitely took a lot of inspiration from real history. That is undesputable. While I am sure some of the similarities are deliberate, I don't feel that all of it was meant to be a direct parallel to WWII. If you look at all his games, you could find many details that can arguably be considered references to WWII. When I was a kid, I had come to love the first MGS and the second one had just released. Sure, I was a kid, but it was an amazing game and series. My step father was REALLY into WWII history. He had caught some glimpses of the game play. Though I don't remember every detail of why he got upset, one thing he noted was that the Foxhound logo was similar to a German unit in WWII. From then, he got the wrong idea about what the game was about and didn't like me playing it. He thankfully didn't take the game away. But sometimes I wish I had had the chance to explain the game to him when I was older and had better comprehension of the overall philosophy of the series. Sadly, he passed away when I was 11. He was a good man. But his reaction to the game based on his knowledge of WWII history made me wonder what other historical events and organizations Kojima took inspiration from. The truth is that there are so many global conflicts, it's kind of hard to not create a scene or series of events that don't resemble historical events in some way. That is part of why the games often have a stern statement saying that all events are fictional and not meant to directly mimic history.
For sure, Leroy, for sure.
I think you're right on. Also some of Kojima's historical references come straight from movies. That's not to say he doesn't research history (half the tapes in Phantom Pain are justifications for historical anachronisms), but the dude is a major cinephile. Metal Gear, Snatcher, Policenauts, all his early games were just mash-ups of his favorite movies. I'm sure the Foxhound emblem probably has a similar origin.
which german unit?
It was after the release of MGSV and the Konami/Kojima fallout that I thought by myself: »Well, let the franchise rest in peace now. Thanks for everything!« and I thought letting it go would be the adult thing to do; Move on and be thankful.
Now here I am 9 years later and I crave a new Metal Gear Solid more than ever.
Huh. It has been nine years? Think I had enough time to develop my phantom pain, I guess…
September 1, 2015, currently closer to ~7 1/2 years ago.
@@VxJasonxV you’re right. I was confusing with Ground Zeroes. That was almost 9 years ago. Still feels like too long of a time ago.
Kept ya waiting huh?
I meant to look at Ground Zeroes’ release date too. Indeed it will be 9 years in March. Unreal.
My god I actually thought you were fully wrong here.. Genuinely thought it couldn't be more than 4 years ago this dropped...Still feels so fresh in my mind, what a game.
This was very good, especially the O.S.S. part. Thank you for continuing to dig into the lore.
So glad I came across your channel. Amazing commentary.
Tactics and scenarios from previous world wars, used in the newer current conflicts and used by Kojima. Brilliant.
Hideo Kojima's body of work is a great way to learn the history of the 20th century without realising that's what you're doing, but your videos have always been a fantastic tool for making those connections, concealed as they are behind bombast & military sci-fi, explicit for a general audience. As misinformation continuously ratchets up in the digital era, these simple history lectures using the familiar narratives of MGS games as a guide are extremely valuable & under-appreciated. Always pleased & relieved to see a video of yours in my subscriptions, Boss!
Yeah that's how most of these genius writers do what they do. It's just reimagining that which already exists. Same goes for Tolkien and George Lucas and almost all of them. Their stories are just parallels of reality with names and events swapped out. If you don't know much history or politics or religious concepts then these stories come across as pure genius and totally original masterpieces. It's not easy to tell these stories and make them immersive and appealing so they deserve great amounts of credit for that.
Your keen analysis is always mind boggling to me. Brilliant essay
I said this years ago nobody listened to me. I love your videos so much man MGS is my cope series and to see someone who makes beautiful Essays off of what feels the SAME things I think, oh my god. Legend this man is a legend.
Kojima has to have read some Thomas Pynchon in his life. Lots of references to WW2/origins of cold war, and the US preserving elements of the axis powers, in both of their works. MGS and Kojima are even name-dropped by Pynchon in his most recent book.
Excellent as always man! Glad to see you back,
Always a joy when you post mate 👍
Love. Fire video as usual. Good to have you back Boss
Another spectacular video. Thanks so much for what you do
Great and insightful work G, keep it up 🙏🏻
Fantastic episode Boss. Blew me away. You have a hundredth of the deserved views
so glad to have you back!
Great work, Boss! Nice videos as always.
More MGS content! Keep em coming! Don't let it die out!
This makes so much sense, good work
It's really good to have you back.
Aaa aaa awesome. This is already a great year for MGS V essays. This is going on my playlist.
Thanks!
Keep up the great work. Thank you.
I love how your video essays teach me more about history's more obscure events. I'll never get tired of them.
The Boss starring in her own mgs has to happen. Just imagine the buttery cqc in her control system. Venom was a triumph in terms of player control... The boss would have been so amazing. Imagine being able to use your opponents attack momentum against them feeding directly into a legend building system.... Then the more legendary your reputation, the smoother and more extravagant your movements appear.... In true kojima fashion you see her through the eyes of her reputation as this gracefully intimidating genius of hand to hand combat. Her movements appear to constantly evolve because of the distorted retellings of witnesses who's memories can't help but exaggerate her legend...it's the only game I would want more than a Frank Jaeger game. It's perfect!
Incredible work, boss
Great video! I really enjoyed it.
JOREN LEE RULES!!! I bing your videos all the time
Good to see you back
This video was short, but amazingly sweet
i always thought skull's mask was just his lil swag. that oss training film clip was cool to see.
While I enjoyed this video especially in it's historical recaps, the best part were the mental gymnastics made to link WW2 to MGSV. Alot of this is purely coincidental.
@Sparks I do that myself as headcannon which is what this is.
It wouldn't be a theory about a video game without baseless speculation. Reminds me of my days on the Silent Hill Heaven forums.
So that's why the themes in this game are so weird yet new and somewhat intriging.
My man is back!!!!
The amount of videos that are constantly made on this series is crazy.
+1, this shit is godlike. I've watched your channel for a good couple years now but I deffff will Patreon after this.
Respect!
Another fantastic video
Months without a video and now Two in less than a months?
Great!
By this standard, every game is a ww2 game secretly lol
A World War 2 game set after 1945? Holy Moly sir, that sounds like not being set in World War 2
I bought a copy of 1984 because of you (and Kojima) today
double plus good
Been a fan for years , this channel its just great
Professor metal gear , your lectures are always great
That's like saying Star Wars is a WWII film just because it has a lot of inspiration and references doesn't mean that set there
Digging in mgs5 slowly becomes like looking for patterns when there's none, in order to call it a masterpiece cause Look how creative and thoughtful Hideo Kojima was while making it. Honestly MGS5 is the entry that wasn't needed for the series in the first place to be cohesive. Personally I find peace walker being the perfect chapter to close up arc about the big boss, instead mental gymnastics with creating his doppelganger that've been infused with his memories.
Absolutely! But that’s why we love it. We fall in to a rabbit hole of 2+2=5. It’s the search for something that confirms it was a needed and relevant entry to the series. For that I will keep searching, I will keep watching and I will keep playing MGSV until we have figured it out. It’s what the boss would want.
@@norwichculturalreport4445 boss wanted world without wars and borders were soldiers don't die for someone else agendas and false beliefs.
@@norwichculturalreport4445 its literally not there, the game was never finished
You're the best videomaker around man! You got the mgs vibe down to a tea
tee, my friend
Wow that last one really surprised me.
Fantastic observations
I would have loved an actual WWII and The Boss game, cuz then we'd also get to see the Philosophers who wind up making the Philosopher's Legacy which caused the whole global conspiracy we witness and defeat in all the other games
Welcome back, Boss!
i doubt anyone needing an explanation of what a deception plan is will have any clue what a ruse is. great video man keep up the smart content.
Also make more Death Stranding Videos focus on Cliff Unger! They said he was somewhat connected to MGS game in a Mysterious Way #DeathStranding #DS2 #HideoKojima #KojimProduction #DeathStranding2 #SamPorterBridges #MGS #CliffUnger #MadsMikkelsen #Gaming #Espionage #War #LostWarToTheWorld #PlayStation #PlayStation4 #PlayStation5 #DeathStrandingDirectorCut #UnknownWorldOfDeathStranding
LETSSSS A GO ! BABY 🦧 missed these vids
My first game I ever played legitimately was mgs on ps1 , after that I fell in love with the stealth genre , mgsv phantom pain was everything I loved about mgs , too bad it went unfinished and the creator was screwed over
Dropping a comment to help out, immensely glad to have you back!
Waiting for the next right now ;(
Jorin is back with occult knowledge on the mind of Kojima and his games. He's the Robert Sepehr of MGS games
thats a good detail hunting im suprised
Thank you for not butchering the pronunciation of Diné.
I stumbled upon literal fucking gold on this channel. I’m binge listening to these videos at work now. god bless the analytical hard working person or people behind this channel
Jealous. I remember finding this channel not all that long ago and doing the same. Sooo much content
Kojima WWII Espionage game with Allen Dulles as one of the big bads.
Some of the connections are obvious, but only if you've dug through archival footage, well done.
I thought skullface chewed too much Skol chewing tobaccy
The boss deploying on the battlefield in a cloud of bees...
What are the things that would put the video at risk of being demonetised?
Damnit! I knew he wanted to do it. Oh man it would've been amazing.
WE FEEDING GOOD THIS SEASON BOYS THE RAIN HAS COME
What an amazing video essay! I have loved every single piece of media that you have made on the Metal Gear series. I cannot wait for more.
If I could make one small critique. It's that the word "Navajo" is generally considered a slur. Most of the time I've seen the word Dine used instead.
Thank you and I love all of your content
ok Navajo
cant wait for the 9th anniversary of this diamond of a game
Did The Boss realize that Ocelot was her son, I mean even Eva found out that he was the son of The Sorrow.
Kojima we need that game about the boss.
Nice!!!
Ah yes ground zeroes was about the 6 gorrilion
Iv always thought a story of the cobras would be awsome
"@Futurasound Production" Have to start with always love Your essays, thanks for the content!
The one part i would like to open up for debate is chapter 7, "SKULL FACE AND ROMANIA".
As lot of historians already stated that You simply can not analyse WWII without the context of pre-"great war" (being WWI) - the snippet being "The treaty of Versailles: Blueprint for Hostilities" in the chapter. I think You got the revanchism part *completely upside down*.
The "székely"s, as per wikipedia are "a subgroup of the Hungarians in Romania", and at Versailles the "székely land" was anexed to Romania, converting the Hungarians living there into a minority in a foreign land.
It wasn't the "Romanian fascism during WWII", but the Hungarian populism/conservatism under Nicholas Horthy that tried to recover (peacfully, through diplomacy) the lost territories of Hungary between the two wars.
So it wasn't "Romania reclaiming it from Hungary", but the opposite, "Hungary trying to reclaim it from Romania" - and not during the war, but after WWI (sure, this converted with the regime change of Ferenc Szálasi and the Hungarian fascist party)
I hope this was just a simple (although consistent and repeated) error during the essay and not a deliberate misinformation from Your part. The analisys i would say doesn't change, but it still, rewrites history in some part.
Would it be possible to
Make a video on venoms snake bionic arm and the tech behind it in those days
It's so weird seeing that Skull Face's mask might not be some seemingly random design trait, and seems to be based on a very obscure piece of reality. Although, it's not like Kojima and his team ever did all their homework fully thoroughly. There's the spider reference in MGS 3 that is so very wrong about the effect of its venom. And I very much agree with someone that reviewed operation of the fulton system in Peace Walker and 5, that it looks as if someone just read the first four sentences off the wikipedia article, which was at least super accurate sounding assessment when I read it myself at the time.
Shut up.
I always wondered why in Grounds Zero Skull Face did not have the mask and for some reason add it in Phantom Pain , which in my opinion looks stupid.
'Ground Zeroes is about the holocaust' that's almost as much of a stretch as that one dude that thought silent hill 4 was about foreskins.
Saying it's a WW2 game with black hawks in the background is a stretch as well. it's more cold war rather WW2 in my opinion
If you remove the tribe thing and the secret part this would have described me as a kid 100%
"Electronic Virtual Essay"
I see what you did their, but that was little too quirky haha
Incredible
wait were aloud to talk about how much you reference 1984?
Is this 'writing under our noses' or the fact that history is repeating it self?
That conflicts start, last and end in the same way they allways do?
I think we are able to see paralels between MGSV and WW2 because conflicts in general are paralel.
Thanks boss
They really really should creat mgs :cobra ....that would be great
!
Woaha woaha woaha. Imma need you do redo some of this. You mixed up Romania and Hungarian. The roles you mentioned were actually the opposite. From what I have read at least. History could always be wrong though.
war never changes.
You really should watch The Final Countdown if you haven't yet. That movie's DNA is key to understanding MGS3 and V.
Is it a movie? Can u send a link
@@bigcranium5172 It's a movie released in 1981
You save the best for last.
Holy crap I thought Jeff Goldbloom was narrating for a sec.
All the games made after 2013 are the simulation worlds we live in, even death stranding soon
I wonder if super hero as a whole got the mask design there or was it already a popular trope
zorro ?
The Lone Ranger too
Comic book heroes like Robin, Green Arrow, and The Phantom predate WWII, to say nothing of Lone Ranger, Scarlet Pimpernel, etc.
Wow! I can only say wow.
Shout-out Maryland
mgsv is the best stealthgame ever
It's an interesting theory, you're wrong, but it's an interesting theory
I still would rather have 2 remakes of the MSX2 titles: Metal Gear, Metal Gear 2 Solid Snake.