Absolutely amazing work Ben, your talent is endless. Very good explanation too, I had absolutely no idea what was involved in CGI and it looks so real. Keep it up
My main problem at creating a city/street is that I don't know how to place the buildings, details, etc ... By using real 3D reference I feel like I could save 60% of the total time I need to build this. Excellent tutorial.
Wow, absolutely brilliant breakdown. Really helpful, inspiring and very enjoyable to watch. Been years since I felt the need to comment on a yt video. Would love to see more of these type of videos
True! However it would be relatively easy to delete these trees and use them as a marker to place higher poly trees. If I had known about Blender’s tree generator add-on. I probably would’ve included that as a step.
Hi! I'm reaching out because i am making a very ambitious spider-man fan film. I'm looking for people who can work on the cg effects and imagery. Would you be intrested in being hired to help out? Your very talented from the looks of it!
I've never even used Blender but it's so cool to see a render of a place I'm very familiar with, ended up watching the whole video even though I didnt really have any use for the information. Great work!
You propably shouldn't use shaking at this shot. On real it would be made by drone or helicopter. That would be more smooth. I like to see that sort od thinks by the lense of Pacific Rim 1 and 2. Rest of tutorial is awesome.
Can you please explain how you were able to delete everything outside of the camera’s viewport? 🎉great videos by the way, love your VFX breakdowns. Keep up the great work!🎉
Thanks so much! Of course-from camera view, enter edit mode, make a box selection of everything you want to keep and then hit CTRL+I to invert that selection, and then hit X to delete it.
I was doing this on a pretty bad laptop at the time, and I didn’t know about the decimate modifier, which would definitely be useful in getting that tri count down to a more manageable level.
Hello really cool turtorial! My Map isnt affected by Light though. It just seems to have its own emission. I also changed Emission node with Principled BSDF node. What can i do?
@@BenMoranFilms yes i tried it, and it didnt work. im pretty new with blender, so im kinda lost haha. should i try uploading a picture of my nodes on reddit?
so cool, really shows u can do anything in blender
This Is Perfect . It Looks Good
Absolutely amazing work Ben, your talent is endless. Very good explanation too, I had absolutely no idea what was involved in CGI and it looks so real. Keep it up
Thank you so much!!
probably the best blender city scene breakdown ive seen, this is sick
This breakdown is insane man, thank you for posting I'd love to see more content like this!!
Thank you so much! I’d definitely love to do it again. I could really improve on my explaining. Making tutorials is hard work. Who knew!
I love your work flow! Thanks for posting!
Great work
Great stuff, i'm working on an animated short this my help...will help
I’m glad to hear it!
My main problem at creating a city/street is that I don't know how to place the buildings, details, etc ...
By using real 3D reference I feel like I could save 60% of the total time I need to build this.
Excellent tutorial.
Wow, absolutely brilliant breakdown. Really helpful, inspiring and very enjoyable to watch. Been years since I felt the need to comment on a yt video. Would love to see more of these type of videos
Thank you so much! That’s so encouraging. Well I’ve got more planned so I hope you enjoy them! :)
Extremely helpful.
Glad to hear!
it's must be Excellent *Blender Work*
Great work keep it up brother
Brilliant, however any camera shot with trees is a nightmare because they are rendered as ugly polygons in Google earth
True! However it would be relatively easy to delete these trees and use them as a marker to place higher poly trees. If I had known about Blender’s tree generator add-on. I probably would’ve included that as a step.
@@BenMoranFilms Ohh cool
Hi! I'm reaching out because i am making a very ambitious spider-man fan film. I'm looking for people who can work on the cg effects and imagery. Would you be intrested in being hired to help out? Your very talented from the looks of it!
I've never even used Blender but it's so cool to see a render of a place I'm very familiar with, ended up watching the whole video even though I didnt really have any use for the information. Great work!
Ah thanks so much!
Yo bro i will pay you to make this but its east harlem new york. Serious invoice if you’re interested
This level of usage of Blender is insane...........nice one brother
you re good keep it going, cheers from paris
Loved this. Inspiring! Did you really say “add some puddles and moths”?
An excellent and inspiring breakdown. Thank you very much!
Nice touch on the chromatic aberrations on the edges. What focal length did you use on the lens?
You propably shouldn't use shaking at this shot. On real it would be made by drone or helicopter. That would be more smooth. I like to see that sort od thinks by the lense of Pacific Rim 1 and 2.
Rest of tutorial is awesome.
I love this
My city doesn't have 3D TwT
Can you please explain how you were able to delete everything outside of the camera’s viewport?
🎉great videos by the way, love your VFX breakdowns. Keep up the great work!🎉
Thanks so much! Of course-from camera view, enter edit mode, make a box selection of everything you want to keep and then hit CTRL+I to invert that selection, and then hit X to delete it.
Great video man, thanks!
Thank you!
6:35 oh god what a flow
Amazing breakdown...
This is insane! Thanks for sharing :D
Thanks for watching!
Thank you for sharing valuable knowledge
Thanks for watching Jafar!
My brain crashed watching all those polygones, my computer will explode.
I was doing this on a pretty bad laptop at the time, and I didn’t know about the decimate modifier, which would definitely be useful in getting that tri count down to a more manageable level.
Amazing man! More please, especially the last step!!!
Thanks for the feedback!
Well done. Loved your walkthrough. Thank you
i saw this on reddit haha this is so cool
Thank you so much!
Hello really cool turtorial! My Map isnt affected by Light though. It just seems to have its own emission. I also changed Emission node with Principled BSDF node. What can i do?
@@OlivierWick Hello! That’s odd. It sounds like you made the right change. did changing to a Principled BSDF fix the issue?
@@BenMoranFilms yes i tried it, and it didnt work. im pretty new with blender, so im kinda lost haha. should i try uploading a picture of my nodes on reddit?
@@OlivierWick Yeah, try the Blender Help subreddit, they're always very helpful!
Solid stuff man
Bravo
from "I modelled a car " to "I bought" to "it might've been free". lmao
Haha!
Eyyyy Lets go Dubs!
Subscribed
ahh yes moths
You are extremely inspiring! Thank you for the breakdown!
I can't see the link on how to download and import the Google Earth data.
You’re so right! Added it in there.
❤🔥❤🔥❤🔥❤🔥❤🔥
you're such a handsome man
you are a gold mine of information. bloody amazing. visiting ireland next year, team ireland ‼️‼️
NO WAY!!! you used blender??...Your a Legend Dude!!
this was so relaxing while also being one of the best general rundowns on how to recreate real cities and citie scenes in general.
Thank you!
Wow, thank you!
Amazing
Crazy
what tools did you use for the camera tho? is it all in Blender?
Great tutorial!
Cheers!
Thank you! This is awesome!
I appreciate your hard work
eu posso usar o Google earth pro
your phenomenal, wow man
your talented man
what could i use instead of renderdoc? i use mac so its not available for me :(
Unfortunately as far as I'm aware, it does only work on PC. It's a real shame, but I'm sure they're working on making it compatible with Mac.
Well Done
Your name might be Ben Moran but to me you're a Ben Genius 😊
🚪🏃
GOATED
Thank you!
great tut
Thanks!
This is amazing man!!!🔥🔥🔥