With how power armor looked in 1 and 2, it was easy to see why training was required to use the suits. 4 could've done it right, but then Bethesda gave every human/ghoul NPC the ability to use the armor Really took away the powerful feeling you're supposed to get in power armor, 3 & NV looked like bulky metal armor and 4 was a one man tank everyone knew how to operate because apparently Bethesda couldn't redo the training requirements for whatever reason
@finnfinanimations137 training was made because power armor could be looted from corpses in 3 and NV Old games you needed to reach certain permissions or locations 3 and NV you needed the perk 4 no requirements, just find a frame (10 minutes away from starting) and armor pieces are all free game
Hey, I have a problem with the mod for some reason the mod is not showing up in mod confederations so I can’t change it to the cool animations you have how do I fix this?
In my case, the models even appear, but for some reason the pibboy is under the armor (I can't see it) and I can't change the mod in the mod configuration
Compared with the New East Tatins mod on FO3 nexus community,this West Tatins is absolutely much better.Come on,why everyone one don't pay attention to FO3 mod community anymore😢
Because fallout 3 is shit, only two of it's dlcs and the map are worth it, anything else is just as bad as Fallout 4, sorry but it's the truth, that's why Fallout New Vegas is so beloved by everyone.
Nice im glad to finally see power armor the way i want it to look like! cant wait!
Well, the animations are available now.
"Feels like you can take the whole world isn't it?" - Paladin Danse
IDKY but walking sideways looks just as realistic as silly. I believe its a kinda uncanny valley effect.
almost like the suit has gyroscopic stablization to aid the user with the suit, really cool looking imo
The uncanny part is really just the lack of momentum. There's weight in the movement until there just abruptly isn't.
This is the power armor I imagine and I love it
Wow! Very cool Fallout New Vegas Mod: Titans of The New West 2.0 - Big Guns Animations Demo . Nice video, very helpful!
Okay this is epic
Very nice.
finally I can crush those who oppress me
this is so fucking awesome
Thank youuuuuuuuuu
Looks a bit weird without the backpacks, but otherwise fantastic!
I have a problem and it is that I equip the armor and the game closes out of nowhere but I equip it to the teammates and it does not close
With how power armor looked in 1 and 2, it was easy to see why training was required to use the suits. 4 could've done it right, but then Bethesda gave every human/ghoul NPC the ability to use the armor
Really took away the powerful feeling you're supposed to get in power armor, 3 & NV looked like bulky metal armor and 4 was a one man tank everyone knew how to operate because apparently Bethesda couldn't redo the training requirements for whatever reason
“Couldn’t do it for some reason” you mean laziness and/or apathy
gameplay-wise i prefer it that way
looking for someone to train you was such a stupid chore
also fallout 1 and 2 doesn't require training, training is something bethesda invented just to nerf the lone wanderer
@finnfinanimations137 training was made because power armor could be looted from corpses in 3 and NV
Old games you needed to reach certain permissions or locations
3 and NV you needed the perk
4 no requirements, just find a frame (10 minutes away from starting) and armor pieces are all free game
@@1234wowww You could just go to navarro at lvl 1 and get power armor instantly
Why the backpacks for the flamethrower, minigun and laser gatling don't show up ? 😮
Its disabled in the MCM menu
How do I get that field of view? I saw an option that I think was supposed to add widescreen but I didn’t see a difference.
I did everything but I couldn't open game guys could you help me what I need to do
what camera mod are you using?
Hey, I have a problem with the mod for some reason the mod is not showing up in mod confederations so I can’t change it to the cool animations you have how do I fix this?
In my case, the models even appear, but for some reason the pibboy is under the armor (I can't see it) and I can't change the mod in the mod configuration
The mod works on npcs to right cause i always only see the player wearing it
Shooting the minigun upwards is pretty freaking nitto.
You'll hit God eventually.
Compared with the New East Tatins mod on FO3 nexus community,this West Tatins is absolutely much better.Come on,why everyone one don't pay attention to FO3 mod community anymore😢
Because fallout 3 is shit, only two of it's dlcs and the map are worth it, anything else is just as bad as Fallout 4, sorry but it's the truth, that's why Fallout New Vegas is so beloved by everyone.
Tale of Two Wastelands.
Pls add t60 armour..
There's already a mod for it and a patch for it
I hate the way T60 looks tbh.