Blender 2.9 PBR Texturing Beginner Tutorial

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  • Опубликовано: 29 янв 2025

Комментарии • 118

  • @johans7119
    @johans7119 4 года назад +43

    Honestly, I would pay for a tutorial series on the basics of getting started in precise modeling, texturing, rendering (eg architectural visualisation), something former sketchup+vray users could use! You are a good tutor.

    • @JayAnAm
      @JayAnAm  4 года назад +17

      Thank you very much, but Im not that much interested in money... Anyway, I listen to my viewer's needs:-)

    • @winrain6112
      @winrain6112 3 года назад

      MAKE DONUT

    • @RandidTheBandit
      @RandidTheBandit 3 года назад

      skillshare is a thing

  • @Mr_Steve3D
    @Mr_Steve3D 2 года назад +1

    Thank you for mentioning the correct face attributes, ty

  • @mybrainlearningchannel968
    @mybrainlearningchannel968 2 года назад

    Finally, I was able to find the right steps in making realistic surface and extending textured mesh without stretching the image....Great tutorial video....

  • @silpeekobkijwattana3585
    @silpeekobkijwattana3585 2 года назад +3

    I love your video and how you felt sorry about the cube

  • @vmascreate
    @vmascreate 3 года назад +2

    This was fantastic. I never used the "Options" button because I did not know what it was for. This will save me a lot of texture scaling frustration. Thank you.

  • @MrBlendercross
    @MrBlendercross 4 года назад +5

    That's how a tut should be ! Very nice tip to go over texture paint to create different slots.
    Would be great if you can show more of this stuff in your excellent way of teaching....

    • @JayAnAm
      @JayAnAm  4 года назад +3

      Thank you, I will do that

  • @sillysoul3663
    @sillysoul3663 2 года назад

    Thank you so much for this tutorial! I am a beginner with Blender but I've had trouble remembering how to connect the nodes and where to put each and every texture image. I didn't know there's no need to do it all manually, thank you!!

  • @NocturnalNookASMR
    @NocturnalNookASMR 3 года назад +1

    So glad I found you dude! It’s a minefield finding decent tutorials on Blender 😂 thanks so much for the easy clear instructions 🙏🏼

  • @Ny-kelCameron
    @Ny-kelCameron 4 года назад +6

    Exactly what I was looking for, thanks!

    • @JayAnAm
      @JayAnAm  4 года назад

      Glad I could help!

  • @minecraftmaniacawesome3857
    @minecraftmaniacawesome3857 3 года назад

    Loved it, thanks very much. I've been looking for a good tutorial on this topic and this was the best one I've found. It covered some things that other tutorials didn't that made it easy to follow.

  • @daschtheducc
    @daschtheducc 2 года назад

    thank you so much for making this tutorial, I had no idea how to use textures and this explaineed it perfectly. again thanks!!

  • @FPChris
    @FPChris 3 года назад +2

    Very useful. Zero nonsense

    • @JayAnAm
      @JayAnAm  3 года назад +2

      Yes, always try to avoid nonsense:-)

  • @markwtal9453
    @markwtal9453 4 года назад +18

    Very nice and simple explained. Great! Thanks mate

  • @kile79
    @kile79 3 года назад +1

    This is very useful tutorial. Thanks

  • @francofx
    @francofx 9 месяцев назад

    wrapper addon makes it even faster! thankks!

  • @Tutterzoid
    @Tutterzoid 5 месяцев назад +1

    Thanks for this Awesome Tut :)

  • @marcelievsky
    @marcelievsky 4 года назад +6

    Thank tou for this tutorial. I'm totally noob at nodes. Hope to see more! Regards

    • @JayAnAm
      @JayAnAm  4 года назад +1

      Yep, you will;-)

  • @garyrizzo7697
    @garyrizzo7697 4 года назад +12

    You are a very good tutorial teacher...please continue with texturing tutorials. Thanks !

    • @JayAnAm
      @JayAnAm  4 года назад

      Thx, ok, will do

  • @sidcoolman
    @sidcoolman 3 года назад +1

    woah. this cut off a lot of time. simple yet effective. thanks

  • @mathieunozieres3636
    @mathieunozieres3636 4 года назад +3

    Great tutorial, thanks!

    • @JayAnAm
      @JayAnAm  4 года назад

      Hey, thx a lot

  • @rawdiPankar
    @rawdiPankar 4 года назад +3

    It's really useful video
    Thanks for share this video 👍👍❤️❤️

    • @JayAnAm
      @JayAnAm  4 года назад

      You are very welcome

  • @prax_g
    @prax_g 3 года назад

    You're so good at explaining

    • @JayAnAm
      @JayAnAm  3 года назад

      I appreciate that! Thx

  • @sharfdeen1976
    @sharfdeen1976 4 года назад +1

    Vivid tutorial...👍 Expecting more tutorials like this...

    • @JayAnAm
      @JayAnAm  4 года назад +1

      No problem, will come soon

  • @sanaullahraisofficial
    @sanaullahraisofficial 3 года назад

    wow amazing...Simple..Easy...😍

  • @Mania26
    @Mania26 3 года назад +1

    And thats is what I was looking for. THX!!

  • @akshaychauhan.5678
    @akshaychauhan.5678 3 года назад

    i loved it , i want to see more videos like this ,

  • @MikeyB00
    @MikeyB00 3 года назад

    Super straight forward. Thank you!

  • @शिव_सागर
    @शिव_सागर 2 года назад +1

    Thank You 🙏🙂

  • @rcmpjames
    @rcmpjames 4 года назад +1

    All these tutorials that doesn't work for me.. Only this guy's tutorial shows the easiest to comprehend, the fastest, and the most specific ways to add in PBRs. I'm gonna send this video to everyone who wants to make GFX.

    • @JayAnAm
      @JayAnAm  3 года назад

      Wow, thank you so much

    • @rcmpjames
      @rcmpjames 3 года назад

      @@JayAnAm No, thank you so much for creating this awesome video, and sharing it with us!

  • @lifetube2214
    @lifetube2214 3 года назад

    Hey there i have started texturing an this is the first tutorial

  • @joemilmaestrado7364
    @joemilmaestrado7364 4 года назад +4

    Wow

  • @Amogh_07
    @Amogh_07 3 года назад +1

    Thank you so much.

  • @Palerider1011
    @Palerider1011 4 года назад +2

    Awesome! How do you bake it as if it were part of a more complex model? I used the Emission node to bake a tileable roof texture on a model of a house and the Normal colors were all messed up.

  • @Instant_Nerf
    @Instant_Nerf 2 года назад

    It won’t won’t on none flat square planes? If you take a plane and modify it.. to a .. well anything that’s not a square . It won’t apply the depth at all. Uhhh.. also can you add more depth between the brick ?

  • @akshaychauhan.5678
    @akshaychauhan.5678 3 года назад

    What if we don't have texture photo for hardness or depth, how do we get the same effect like this?

  • @daleanderson1727
    @daleanderson1727 3 года назад

    Informative. Thanks.

  • @Mika_BB
    @Mika_BB 3 года назад

    i have question i made a red cube material does i need to render it so i can put it in the game or not

  • @baljazz
    @baljazz 2 года назад

    Can you do this to stl files?

  • @rainoffire919
    @rainoffire919 3 года назад

    Jayanam:Can i use that option in earlier version of blender as 2.83.9 in 6:04?

  • @prairiemain
    @prairiemain 3 года назад

    I had to use a somewhat different approach to follow your tutorial (2.9.3 here) but I was able to do so and with a lot of pausing I got it to work! I really think Blender is deprecating "Texture" attributes for Material and Shader Nodes, or at least that is how it seems to me.

  • @Gilblo
    @Gilblo 3 года назад

    It looks like the color space for the roughness goes back to sRGB after you select the roughness image.

  • @Alienated29
    @Alienated29 4 года назад +1

    I'm wanting to 3D print models but I'm confused how to give models actual texture without sculpting each individual detail.

  • @yanisbouly6657
    @yanisbouly6657 3 года назад

    please help me
    When I go on object mode after I put my texture on my object, the texture disappear and reappear when i go on texture paint mode

  • @bd3902
    @bd3902 3 года назад

    Blender community❤️

  • @정민정-h6w
    @정민정-h6w 3 года назад

    have a question!! I followed your video but my image doesn't matches with my object!! but I didn't touch anyting about units so I am having trouble with it!!
    If I don't solve this problem..my building will have only two blocks in large walls...please help me!!
    (and really sorry about poor English, cause I'm Korean)

  • @jawadwaheed5105
    @jawadwaheed5105 3 года назад

    Awesome

  • @dsdkustom8143
    @dsdkustom8143 Год назад

    Can this texture be 3d printed?

  • @pinkmelon4350
    @pinkmelon4350 4 года назад +1

    Thank you i love you for this knowledge :') u save me

    • @JayAnAm
      @JayAnAm  3 года назад

      You're welcome 😊

  • @flavian-tv2052
    @flavian-tv2052 3 года назад

    My textures keep separating and dissapearing each time I switch to object mode ...😔what should I do pls

  • @michagrill9432
    @michagrill9432 3 года назад

    Yes ok how do i *make* them?

  • @akifan1064
    @akifan1064 3 года назад

    Using bump map and normal map together is better choice or not i am really confused in this topic i am not a beginer but still this type small things still stuck in my mind

    • @JayAnAm
      @JayAnAm  3 года назад +1

      No, a bump map is just a grayscale map to define the height (height map), but normal maps orient surface normals using RGB values.

    • @akifan1064
      @akifan1064 3 года назад +1

      @@JayAnAm many youtubers using both bump and normal map together for pbr textures thats y i asking (eg cg matters youtube chanel)

  • @Test-iv4pm
    @Test-iv4pm 3 года назад

    Can you make a tutorial for breaking up repeating patterns?
    I understand "seamless" textures;
    but I put say a 5x5 square of a seamless texture, and there's no seams, but the pattern is very obvious.

  • @ceedee857
    @ceedee857 4 года назад +1

    I mean I get it
    but if we have Quixel now, what's the point?

    • @JayAnAm
      @JayAnAm  4 года назад +3

      How will Quixel help you when creating a material in Blender?

    • @thequackattack7704
      @thequackattack7704 2 года назад

      yeah and you can only use quixel in Unreal LOL
      and this is for people who are trying to make models

  • @rafvanraevels
    @rafvanraevels 4 года назад

    Very good tip!

    • @JayAnAm
      @JayAnAm  3 года назад

      Glad you think so!

  • @theDelusional_spirit
    @theDelusional_spirit 4 года назад

    Please teach detailed pbr texturing

  • @vylicer
    @vylicer 4 года назад +2

    More! :D

    • @JayAnAm
      @JayAnAm  4 года назад +1

      Will do:-)

  • @hiddenvoid
    @hiddenvoid 4 года назад +3

    More :)

    • @JayAnAm
      @JayAnAm  4 года назад +1

      Will do that:-)

  • @keremardcl6759
    @keremardcl6759 4 года назад

    5:30 was the part I was waiting for eagerly. this is the real issue and noone touches upon it.

    • @JayAnAm
      @JayAnAm  4 года назад +1

      Well, before this new feature you had to go to the UV editor and increase the UV islands - this is what happens in the background:-)

    • @keremardcl6759
      @keremardcl6759 4 года назад

      @@JayAnAm Thanks for the explanation man. Since you are releasing tutorial videos, can you also make a series about the terms and logics/ideas in 3d modeling? I mean things go for same either for blender, Maya, unreal engine etc. For example, most of people out there hears about UV map but they have no idea what it is, what it does, and what we can achieve with it.

  • @saibalaji4713
    @saibalaji4713 4 года назад

    Can u make a tutorial on how to add mobile game touch input and touch control widgets in ue4 c++

  • @mahdmansoor8860
    @mahdmansoor8860 2 года назад

    hey i have some questions

  • @axoleton
    @axoleton 2 года назад

    thanks

  • @hussienadel7193
    @hussienadel7193 3 года назад

    thank you

    • @JayAnAm
      @JayAnAm  3 года назад +1

      You're welcome

  • @lifetube2214
    @lifetube2214 3 года назад

    By the way i love your voice.

  • @A-D-S-P
    @A-D-S-P 4 года назад +1

    👌 blender3D the Best 🐒

  • @theDelusional_spirit
    @theDelusional_spirit 4 года назад

    Please explain specular maps also

    • @JayAnAm
      @JayAnAm  4 года назад +1

      In a PBR workflow you can ignore this map - it is handled by the roughness/gloss map.

    • @theDelusional_spirit
      @theDelusional_spirit 4 года назад

      Ohk sir 😊

  • @spaceshipdev
    @spaceshipdev 3 года назад

    Brilliant, for sure more comfortable and no Node wizardry to scare off n00bs...like me :-) Fpr some reason, my floor is rendering on the other side of the plane though, meh.

    • @JayAnAm
      @JayAnAm  3 года назад

      Try to flip the normals?

  • @CoffeJava
    @CoffeJava 3 года назад

    If you change the surface thickness, in this case, the bricks fall inside and the joints rise.

  • @varunverma95
    @varunverma95 4 года назад +10

    (At the time of writing) That 1 dislike is from Maya User(s)

  • @batvanio
    @batvanio 2 года назад

    Nice, but please no hotkeys because not all of us understand them. I personally am bad with English, which is not native to me, and I mainly navigate visually. I did everything, but the canvas does not have any depth. Apparently something important has been missed. Only on the 4th orb from the top menu is the light visible. In the 3rd, everything is quite flat. I am using blender version 3.2.

  • @CozyCabinComforts
    @CozyCabinComforts 3 года назад

    This was great and exactly what I was looking for. Thank you!

  • @sumguy5978
    @sumguy5978 4 года назад +1

    Great tutorial! Yes please add anything else with for 2.9 PBR Texturing and EEVEE.

  • @Mocherad
    @Mocherad 4 года назад +1

    damn you have 130k subsribers, but only 3-4k views

  • @MolediesOflife
    @MolediesOflife 2 года назад

    omg tq so much.. i sub u ..

  • @StirlingGoetz
    @StirlingGoetz 4 года назад

    You should report a UI bug regarding normal and roughness texture slots defaulting to color data

    • @JayAnAm
      @JayAnAm  4 года назад

      It's only for normal - but everybody can do that:-)

  • @davidfornerod
    @davidfornerod Год назад

    there ist no ''NEW'' button

  • @cq1a636
    @cq1a636 3 года назад

    4:01 nothing changed

  • @alamtarokainkavan4524
    @alamtarokainkavan4524 3 года назад +1

    You lost me when you said "Add new window"
    all I see that you put your cursor between the left window and the right window and suddenly boom, you drag it and got a new window while I tried to left click on that exact spot and drag it but Blender like "Nonono, you can't do that."

    • @JayAnAm
      @JayAnAm  3 года назад

      It is a bit tedious but it is exactly this: Put your cursor in between and drag

  • @Domstar1001
    @Domstar1001 3 года назад

    I heard you sell bricks man?

  • @domfel2123
    @domfel2123 2 года назад

    it's difficult to follow you bro!|

  • @catinthehat3398
    @catinthehat3398 2 года назад

    what

  • @lifetube2214
    @lifetube2214 3 года назад

    texturing for beginners,Please intro some good

  • @ixtirochiavlodlar
    @ixtirochiavlodlar 3 года назад

    thank you so much