I did all this and my stencil is only black. There's no light parts in it. I went to sculpt mode, added pic, set the settings, just a black square. ok, I spent way too long going through tons of properties to discover that one variable (some sort of x offset) was set to 3 or something and apparently it shoved my pic out of the stencil area. I set x to 0 and the image now showed up BUT when I click on it with large radius, I get nothing. I have stuff set to strong and no airbrush and using graphics pen. Maybe it only works with mouse? anyway, still not working for me. Any ideas? I just added a cube, subdiv 10 times, multiresed it, went into sculpt mode, pulled the brush across the stencil and it worked. Then I tried it on the vase I modeled and it worked but only on sides and back... ? then I unchecked front faces only or whatever and had repetition along z axis about 6 and boom, it made the alpha extrude from the vase going around making 6 extruded floral shapes that look like they are just sculpted right onto the vase. I have no idea why it works now and not before. Blender must also work in mysterious ways.
Hello. Thank you for sharing this brilliant video. I have two questions if you can guide me. What function does subdivide do that helps in applying texture to surface ? And can once exclude specific surfaces and apply texture only on selected surfaces ? Please guide.
Hi.. Best regards from Spain. Nice job dude!!!, one question about those zbrush files I purchased I cannot apply them into blender because they're in zbrush extension. I have linux and I don't know how solve this trouble,...some idea about, thx in advance, Ignacio.
Hi, thanks for that tutorial, easy to understand. I just got one question. If i create the texture on the object/surface its not detailed it looks like a bunch of pixels. Can someone help me to solve it? I made it exactly like its done in the video and used the same texture
I wish there were more free stencils, but the one in the video is the best I've been able to find. It's $5 USD. Eventually I'd like to make my own textures that I can offer for free.
Maybe you turned the overlays off. Check the little icons to the left of the shading settings (the little buttons in the top right that switch you from wireframes to ‘solid’, to ‘material preview’, or to ‘rendered’)
Great video thank you for posting it! I have a problem - no matter what I do my texture comes low-res. The texture is 2048x2048, I tried different formats but it takes it as a low res. I'm so confused.
Months and months of trying to texture objects to 3d print, you taught me in 6 minutes!!!! Thank you so much!
After searching and searching THIS solved every problem I was having, I cannot thank you enough!
Thank you soooo much!!!
I was able to create my own stencil (a simple grayscale image) and use it after watching your video!
Perfect tutorial. If only all tutorials out there would follow... 🙂
Excellent... Just what I needed.
Amazing tutorial, explains it well for beginners no filler to the point, very helpful💫💫💫
Duuuude!!! This is awesome thank you
I did all this and my stencil is only black. There's no light parts in it. I went to sculpt mode, added pic, set the settings, just a black square. ok, I spent way too long going through tons of properties to discover that one variable (some sort of x offset) was set to 3 or something and apparently it shoved my pic out of the stencil area. I set x to 0 and the image now showed up BUT when I click on it with large radius, I get nothing. I have stuff set to strong and no airbrush and using graphics pen. Maybe it only works with mouse? anyway, still not working for me. Any ideas? I just added a cube, subdiv 10 times, multiresed it, went into sculpt mode, pulled the brush across the stencil and it worked. Then I tried it on the vase I modeled and it worked but only on sides and back... ? then I unchecked front faces only or whatever and had repetition along z axis about 6 and boom, it made the alpha extrude from the vase going around making 6 extruded floral shapes that look like they are just sculpted right onto the vase. I have no idea why it works now and not before. Blender must also work in mysterious ways.
You didn't delete the default cube 😂
BLASPHEMY
THY PUNISHMENT IS DEATH
Excellent tutorial!
Hello. Thank you for sharing this brilliant video. I have two questions if you can guide me. What function does subdivide do that helps in applying texture to surface ? And can once exclude specific surfaces and apply texture only on selected surfaces ? Please guide.
Wow, this is a really neat tool! I could see this having a lot of useful applications, thank you for making this tutorial. :)
Can this same kind of thing be done onto a cylinder? if not, what method would we use to apply this to a cylinder? Thank you.
Can we model walls with the brushes you sell and print them on a SLA printer?
Hi.. Best regards from Spain. Nice job dude!!!, one question about those zbrush files I purchased I cannot apply them into blender because they're in zbrush extension. I have linux and I don't know how solve this trouble,...some idea about, thx in advance, Ignacio.
Awesome tutorial, many thanks a for sharing👏👏
Another great tutorial! 🎉
This work with stencil wall effect, is possible export it in stl for 3D print? And this work, HOW to do for a cylinder?
Very cool
Hi, thanks for that tutorial, easy to understand. I just got one question. If i create the texture on the object/surface its not detailed it looks like a bunch of pixels. Can someone help me to solve it? I made it exactly like its done in the video and used the same texture
It sounds like you may have forgot to subdivide your cube. Try subdividing it first, then use the stencil, and it's should be less pixelated :)
Hi, I have a problem. when I left click it just does a weird bump, the cursor is a red circle and not blue but I have the draw tool selected
So how do we fix the UV's for something like this, cant apply multi res modifier like you can subd so what do we do :C?
Excellent
ok but how do it on cylinder or conic solid? On cube is easy
Sweet! Ive been wondering how to do this
I wish there were more free stencils, but the one in the video is the best I've been able to find. It's $5 USD. Eventually I'd like to make my own textures that I can offer for free.
@@3DPrinterAcademyTutorials did u maybe make any?
Download texture, apply it to cube, pretend you created something. Got it.
Okay but won't the polygon count be extremely high?
was wondering the same
i dont able to move by holding the right click
I really want to add bricks to a model but my cpu can’t hand the subdividing is there any other method i can use the do this?
Make sure the fast side isn’t ‘dragging’ against the wall
if i made the wall little more bigger my pc will burn, nice tutorial btw👍
Go ahead
When i do left click nothing happens at all... can't figure this out...
Maybe you turned the overlays off. Check the little icons to the left of the shading settings (the little buttons in the top right that switch you from wireframes to ‘solid’, to ‘material preview’, or to ‘rendered’)
Great video thank you for posting it! I have a problem - no matter what I do my texture comes low-res. The texture is 2048x2048, I tried different formats but it takes it as a low res. I'm so confused.
maybe its due to the multires modifier?
it works and all but for some reason my mesh now has over 1,000,000 faces (i think i did something wrong in my end but don't know what)
Can i get it in 3d printer
The stencil is just a JPG file.
"Promosm"
DUDE, SLOW DOWN, WE AIN'T IN NO RACE....
this is so unoptomised