@@abdulfilms1610 name it StarterCharacter and then put it inside the StarterPlayer folder. After that you need to script the animation to play while walking or being idle
name your character StarterCharacter and put it in StarterPlayer then just take the Animate script of yourself when you are in playmode and paste it into your StarterCharcter in the studio, then you can make different animations and change the ID of each one inside the Animate script
did exactly what you did used the exact same script but it just doesn't work EDIT: nvm it worked i have no idea what i was missing last time i did the exact same again and now it works thank you so much
It works. I followed all the steps for my thing and thank you!
Thanks! it really helped me! but can you make a video for walk , run and jump animation? Please! this is the only video that actually worked for me!
Thanks! Now I can have a giant godzilla swimming around my map.
how do I make it as a StarterCharacter? Can you make a video on that pls?
possibly but the process is a bit tedious
@@zastrxzer2059 please make a tutorial on that i've been look every where and never found a single tutorail on it so please do it
@@abdulfilms1610 name it StarterCharacter and then put it inside the StarterPlayer folder. After that you need to script the animation to play while walking or being idle
name your character StarterCharacter and put it in StarterPlayer then just take the Animate script of yourself when you are in playmode and paste it into your StarterCharcter in the studio, then you can make different animations and change the ID of each one inside the Animate script
So u gotta add a humanoid to the mesh that’s being deformed?
It really helped me, Thank you!
how do i make my own mesh deformation character
thats a long process
there are a few tutorials already out there
LOVE the music
did exactly what you did used the exact same script but it just doesn't work
EDIT: nvm it worked i have no idea what i was missing last time i did the exact same again and now it works thank you so much
Do you have any idea why my mesh keeps going invisible when I import it
No idea, sorry.
have you checked if the normals are flipped?
i know its because the name u named the mesh is probably inappropriate for roblox
i had this issue, that happens when you rigged your mesh in a wrong way
Ok but how to make walk? I mean when it walks it doesnt have the same animation, it has another animation, and with only 1 meshpart that is rigged
the animation works on studio preview... but not in the actual game?
Yeah it use to work before, don't know why it doesnt anymore.
@@zastrxzer2059 Can you make an updated tutorial?
Thanks it helped me alot!😀😀
This video helped... but when I did the exact thing he did on studio, it didn't deform the mesh... I think I just got tricked by this dude.
what lol
u need to rig it in blender then export as fbx then import it into studio...
@@zastrxzer2059 I know but blender isn't working on my PC in 2020, thank God they fixed the problem in 2021.
Thanks so much
how did you manage to import your rthro when i import it takes along time and it goes invsisible do you think you could fix this?
import as custom not rthro
@@zastrxzer2059 oh k and also thx
it still going invisisble though
how do i make it as a starter character
@@verukuru1133 i have the same question.
That is cool
ok
ok
Wow Completely waste of time
ok