Star Fox Armada: Retro's Wii U Game That Never Was Ft.
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- Опубликовано: 10 сен 2024
- In this video, Did You Know Gaming takes a look at Star Fox Armada. This game was pitched internally at Retro Studios, which if successful would have released on the Nintendo Wii U. Unfortunately the Armada pitch was unsuccessful, with the game joining the legions of other Nintendo games that were rejected, cancelled, or lost.
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Research/Writing by Dr Lava
Video Editing by TheCartoonGamer
Voiceover by Shesez of Boundary Break
Sources/Further Reading:
DYKG Interview with Eric Kozlowsky
#StarFox #Nintendo #WiiU
It's a shame it never got approved. The idea of putting bounties on other squads on Miiverse sounds like an amazing idea.
Damn you StarDucks!
Given Nintendo's negative reaction to a third-party studio's literal interpretation of "bounty hunter" regarding Samus, I'm not entirely surprised that a game playing up the Star Fox heroes as for-hire mercenaries didn't get made. Though I agree that the idea might have potential, at least. In both cases, really
I would create a character named Perry and my squad StarPlatypus so whenever I took down another squad they could scream "Damn you Perry the StarPlatypus!!!!"
It really does sound like a massive improvement over what we had instead with Starfox zero :/ such a shame, really
I'm sure they could do that concept with Star Fox nowadays despite the fall of Miiverse.
You're all doing such incredible work out there bringing these pitches to light! Thanks to Eric for going to bat for our favorite fighter pilot, Fox as well ❤ - Zion
Hi Zion
Thanks Zion :)
Hi Zion.
Watching this as an Star Fox fan ... this really hurt.
Such a missed opportunity
Man this is heartbreaking. I LOVE Starfox and am so sad about where the series is currently at
Unfortunately I think the series is dead. Nintendo took Starfox Zero's failure as "oh people just aren't interested in Starfox anymore", rather than acknowledge that they just made a terrible game that noone wanted. If that's the best Miyamoto can come up with now, I think he needs to retire.
@@StormsparkPegasus Miyamoto is also one of the main factors that's preventing a new F-Zero game from being made.
@@ultraspinalki11 Yeah, because he can't stand to make anything that doesn't have some stupid gimmick he can claim he was a genius for thinking of.
Could always be worse, you could be a Halo fan
@@JJAB91 Poor halo fans had their series run into the ground
It sounds like a cool blend of Star Fox, Mass effect, and wing commander. This needs to happen.
With a Dark Souls invasion mechanic
I love your profile pic. I love Bug Fables and want more games like The Thousand Year Door.
Sorry, I'm also here because I love your profile picture. I happen to also agree with you though.
ah! a bug of paper!
Nah, you want unneeded gimmicks and you know it. Seriously, i agree with you though. This sounds WAY BETTER than what we got.
I hope Starfox makes a big comeback someday.
Miyamoto won't allow it. He views it as a tech demo.
I hope for good video games
Its weird it has literally no entry in the switch library
Go play ex zodiac
Since Starfox Assault it has been feeling for me like Starfox has been on ice much like F-Zero
This + on foot missions (make it like Mass Effect or Ratchet and Clank and you're golden) is basically my dream Star Fox game. I really hope that someday, someone does something like this. Heck, you could easily make a "Star Fox" and "Star Wolf" stories. There's so much potential for Star Fox. How does Nintendo not see it?
Agreed. Star Fox has so much potential, not only in video games but also, I feel at least, on TV. Imagine a weekly anime series about the Star Fox group going on their adventures leading up to the invasion of Andross.
WHAT! Invasions where you play as Star Wolf?? That's an incredible idea! I wonder if Nintendo were already in talks with Platinum to get Zero started. Truly unfortunate that this game never came to fruition, it would have blown Zero out of the water.
This isn't as hard a reboot as the last two from Nintendo, but...I'm sorry, this is still too hard a reboot idea. No, obviously DON'T follow on from Command and all of that game's problems. MANY writing issues AND Krystal's next level terrible costume design choice, that makes her original costume seem dignified in comparison. Yes, the gold bra is sleazy, but...Pink Jumpsuit with Blue Fur? GET. CHANGED. But, yeah, all anyone NEEDS to do is to just have the courage to continue on from Assault and pitch THAT to Nintendo.
As for what my pitch would BE?
Trailer:
We open, Fox McCloud is in bed. Fur caked with dried sweat. Krystal comes in, in her Assault outfit, carrying a bowl of soup. Fox sniffs, waking up. Krystal, "Oh, good. You're awake." Fox, "I had a really bad dream. I pushed you off the team, for...stupid reasons, you joined Star Wolf and were wearing this hot pink jumpsuit and..." Krystal presses a finger to his lips and laughs. "First? I don't need to know your fever dreams in full detail. Secondly, hot pink!? I KNOW I don't have the fur for that. Red-pink might work, however." Fox laughs. "Krystal...(hack, hack)...will you marry me?" Krystal looks at him. "I...look, you've had a scare. I love you, but...three months. If you still feel it's the right decision in three months? Sure."
Back of the Box Point 1:
Ground Combat as Turn Based RPG. (Fox: Lasers, staves, and, now brought over to main-line Star Fox from Smash Bros., Fox McCloud summoning fire from within, for various purposes, as his MP move pool. Falco: Knife melee, also summons fire. Slippy: Wrench melee and gadgets. Krystal: Same Melee as Fox, but with Ice Magic.)
Back of the Box Point 2:
Social Sim Your Star Fox (Over an, either 12 or 18 month in story, campaign, progress Fox McCloud from bachelor to husband...and father...?)
Back of the Box Point 3:
Nine Ground Bosses, Nine Space Bosses. (Yes, Star Fox needs money, and ground combat jobs DO pay less than Arwing jobs, but 1/2 the boss fights are ground bosses. So you have to risk lower cash to not die.)
Sure, assuming it was as incredible once completed as a real-world project as it sounds on paper, which almost no video game ever is.
Invasions where you play as an enemy team you yourself have designed, mind you, not the ACTUAL Star Wolf team.
@@Volvagia1927 why are you complaining about her costume
This just makes me wanna cry. I love StarFox and I really wish the franchise was in a better state.....
You can thank Miyamoto for the current state of star fox. He is the sole person adamant that fox gets out of his arwing and fights on foot. He was also the sole person adamant that the Wii U gamepad being your targeting view even though it completely broke the game. Miyamoto doesn't see the promise of Starfox. He can be found saying this in interviews. I look forward to a younger design leadership for Nintendo.
@@operandassembler Not just Star Fox. A lot of Nintendo IPs are suffering due to mismanagement due to Miyamoto's influence.
Like Majora's Mask for instance. One of the best Zelda games in the franchise was made as a bet between Aonuma and Miyamoto because Miyamoto would let him try new things. Majora's Mask could have been a bigger game but since the team had to work around Miyamoto's inane deadline a lot of them were shelved.
The same with Paper Mario and how the Toads are one-dimensional and Wind Waker where the team hid the fact that Link was cartoonish from Miyamoto until it was literally impossible to redo and still make the deadline. It's actually funny how many great titles we wouldn't have had if everyone at Nintendo were just a yes man to Miyamoto.
@@operandassembler I wouldn't invest your personal self-image so deeply in corporate brands. A recipe for that heartbreak. The franchise is not your friend. Whoever ends up directing Nintendo's release schedule is not going to prioritize "the promise of Starfox" unless they want a shareholder revolt.
@@Patrick-vz1nj I'm not even surprised to hear this. The dude had way too much pull it seems
@@operandassembler Yea, he failed epicly in that regard. I was so excited for Zero, bought it, played for a solid 50 mins and never touched that disaster again. He has a habit of always wanting "new" and "creative" ways of playing that he forgets sometimes it's best to not fix what was already great and WORKED. Us fans only wanted a graphical updates along with new planets/systems to explore at the core.
Wow retro studios has actual goldmine of an idea, sounds really fun on paper. Shame it got shut down
A documentary on Retro will be glorious.
It's like a vault of great ideas that's constantly shut down by management.
@@adam145 I'm guessing head of management was also the one to shut down all of their previous work on prime 4, and the reason why it's been delayed for so long
@@_G.C Namco was the company working on Prime 4 initially so Retro was either busy at that time or something else was going on.
I feel like Retro is too ambitious and it's clashing with Nintendo's conservative way of approaching new games.
@@adam145 do you got a source or quote to send about the Namco guys intending Prime 4 before they got the keys yoinked back to Retro Studios?
It's really too bad. @nintendo is more and more mismanaged than it used to be. They need to stop holding back Retro
We need a full blown Retro exposé at this point and you guys are the ones to do it
Seriously. Such a revered studio yet nothing ever seems to get done.
A content creator named "Arlo" did something a bit similar a couple of years ago, and it might scratch that itch, at least a little bit
Everytime they make a game it's a masterpiece, but boy do they cancel games in between.
@@austinfondren5053 Probably has something with Nintendo breathing down their neck every step of the way.
Doesnt seem like much interesting happened tbh, it seems Nintendo as a very specific image of what they want them to do, the higher ups are cool with it and enforce it. Probably a good deal job stability wise but boring for the employees.
I am actually upset this didn't happen, this is exactly the kind of Star Fox game I would have pitched.
I know, right? This could've easily been one of the best chances to flesh out the Lylat System -- maybe even bring in locations from the Star Fox comic series. Papetoon, Fox's home world, would've been a great place to visit.
me too I am with the entirety of the idea EXCEPT "cannon reset"
@@Ensign_games I would be fine with a soft canon reset. Like, Krystal is still there, but they don't directly reference Adventues.
@@mitwhitgaming7722 oh ok But if they delete command i will delete their lifes. . .
Just the “puppet cutscene” immediately screams; developed by fans
Nintendo probably didn't know what "Mercenary" actually meant too. Same to what happened with Samus being a "Bounty Hunter".
Ahh yes "MERCY-FOX" the new star fox game where fox shows mercy and never takes the kill shot. REVOLUTIONARY! "Ship it!" -Miyamoto
This would have been amazing.
Sounds like we're getting closer to finding out what Retro was working on between DKC: Tropical Freeze and MP4 too.
Or, it wouldn't have been as good in execution as it sounds on paper, because almost no video game is.
@@MegaZeta but it would’ve been worth a shot
it's unreal how much time I'd be pouring into this game if it existed. Nintendo needs to give this idea another look
Not trying to be "that Nintendo fan", but technically it was Retro who said no before Nintendo even had a chance to see it.
@@TimBartja ive noticed a trend with Retro's upper management shooting down ideas before they can even get anywhere, especially ones that sound like Nintendo would fucking eat up. actually the saddest shit every single time
All of this sounded like what the fan base needed / wanted…. An evolution in every sense from Star Fox 64. It’s really sad, this sounds like it would have been a blast to play and if successful could have given the franchise some new life. Hopefully some day we see Fox and co again.
I recommend Rocket Knight Adventures: Re-sparked!, and Bot Vice there like Star Fox Assault in 2d.
The Starfox series has so much potential, I'd love to see it make a comeback. I hope we get to see what happened to the first version of Metroid Prime 4 and why it was scrapped. I'm surprised that no info has leaked on it yet
Probably because the real Metroid Prime 4 isn't out yet and they fear it could contain spoilers or turn people away from buying it. lol
@@macuser7048 yeah you’re right. I’m interested to see why it needed to be scrapped and restarted. Can’t wait till we hear the full story one day
Finally some light is shed on what Retro was doing in the 10 years between Tropical Freeze and Metroid Prime 4. However this is just the tip of the iceberg, there was a lot more happening than just one game...
Yeah, would love to know more about that mystery game.
I feel like they might have had more input into the ‘Zelda Wii U’ project before it became breath of the wild. Seeing the leaked designs of the Sheik inspired Retro game, Nintendo could have brought them aboard but later disbanded due to difficulty. Of course this is speculation but the iconography of botw including Sheikah symbols with very little footprint of actual sheikahs is suspect.
Remember, Retro gave Reggie a framed picture with games they worked on when he left Nintendo.
He strategically covered up one of the characters, that looked like it had a robot arm of some sort.
That's probably the game they were working on.
we need a full blown Retro exposé at this point and you guys are ones to do it
This was just a pitch that Nintendo never even got to see, so amounts to a few weeks of work from one developer. It was never a project that saw active development.
This is the exact star fox game I've always wanted, and the fact that it doesn't and likely never will exist makes me so sad it actually hurts.
As a hardcore starfox fan, this breaks my heart and makes me really sad, Starfox was my very first nintendo game i ever played, to this day I'm still waiting for nintendo to make a new game that feels like a follow up, i care if it is a follow up for command, assaults or 64, i just want to see them back
Good luck 🦊🦅🐰🐸
Dang, seeing those sales numbers and realizing that the best sellers were only 4 and 3 million, there's no wonder they haven't touched it in so long when other titles just dominate the scene. The way starfox games felt is just something special that other games often fail to replicate, and I wish it would make a comeback.
Even just being able to create your own character in a Star Fox game sells me, so all of these features just makes me sad this didn't get greenlit. It sounds like it would have been absolutely amazing, with countless people having countless hours on it in short amounts of time. Maybe someday it could come back in some form, even if it's not specifically a Star Fox game and just a spiritual successor.
This is my favorite channel on RUclips. Thank you all for the hard work into making these.
Starfox Assault was incredibly good and nobody bought it and that's the saddest thing about the Starfox series. We would've had at least one great Starfox game per console since then if people had only played this wonderful game.
I recommend Rocket Knight Adventures: Re-sparked!, and Bot Vice there like Star Fox Assault in 2d.
I bought it, and it's fighting 64 for my favorite title in the series. God, I wish they'd re-release it.
legit everything i've been wanting in a Star fox for years , shm so sad this never happened , and i actually enjoy start fox assault, and adventure ,the both added something new to the series but that wasn't enough
That MiiVerse-bounty idea sounded really cool! I wish this game pitch materialized.
Nintendo would call it bullying. Meanwhile you have trolls throttlling internet connections in Smash.
As a Star Fox fan since playing the original on the SNES , THIS is where I would like to see the franchise go. Not whatever star fox zero was. I enjoyed Assault a lot and Adventures was a cool spinoff (?) but damn, I would love for a “BOTW evolution” to happen with Star Fox. This would be a close thing to that.
This is such a great concept! Star Fox is a natural for online cooperative play but adding elements like online duels is genius. Wish we had the opportunity to play this game!
Nintendo MUST stop treating Star Fox as a series that can only have a new entry if it introduces a control gimmick.
I recommend Rocket Knight Adventures: Re-sparked!, and Bot Vice there like Star Fox Assault in 2d.
In an alternate universe, Star Fox Zero was cancelled in favor of Star Fox Armada. And Miyamoto acted like a real man and took his humility pills.
I think the game he was working on was that "robot" game. We saw a photo of a character with a robot hand in a photo that Retro gave to Reggie when he retired. The photo also featured Samus and DK, but on the left side you can see that character with the robotic hand.
If you are talking about the robot game I'm thinking of, it was in development at the same time as StarFox Zero.
@@braydengraves4655 I feel like the Training mode of StarFox is underrated, since people have a hard time with Zero's controls. That's all the more reason to experiment with training mode.
having the great fox be a hub was what i wanted! interacting with your crew, UGH I WISH Krystal, miyu and fay were canon in this respect, the starfox team NEEDS more members!
That's one of the things that I didn't like either. Why throw away adventures or assault? Assault had the best versions of the characters. I would love to see the starfox 2 cast make a true return in the series.
@@kurokamina8429 agreed i loved assault too. its a peak they're never going to get back to ever again. from design, to characterization, right down to the villain NOT being andross. However the idea of the game taking place after 64 is fine, I mean they COULD still meet up with krystal (just age her up because she's 19 in adventures), and of course reintroduce miyu and fay is still a possibility.
@@EclipseHedgehog yeah a possibility is that that they could remake starfox adventures to be more star fox like. Idk it's honestly a real middle finger for people that were into the current story before command. I still want an official starfox game that tries to use Krystals back story like event horizons is.
@@kurokamina8429 i'd love a game to take place after assault and ignoring command as well, but i don't really see that happening since japanese audiences HATE krystal from what I've heard.
@@EclipseHedgehog I recommend Rocket Knight Adventures: Re-sparked!, and Bot Vice there like Star Fox Assault in 2d.
As a big Star Fox fan, I'm sad that the project never came to fruition. Especially when the scope was to be a sequel to 64 being my first and favorite Star Fox game growing up. I see Retro having ambition for their projects but at the same time I can see why either Nintendo or Miyamoto shut those ideas down. In my eyes it's all on Miyamoto who says what as Star Fox is one of his IPs. Glad to see more of this being shown in the light
Great video! Star Fox is a special one to so many of us. I would have loved do see what Retro Studios could have pulled off with the IP.
Knowing what could have been makes me sad. All I want is a Star Fox game with the structure of Star Fox 64, but with the evolved story and world building of Assault, with modernization. I can't understand why Nintendo refuses to evolve Star Fox in the direction everyone wants! It's unbelievable. Who knows, maybe a new Star Fox game is currently being worked on, but I wouldn't hold my breath. Maybe Nintendo thinks, Smash Ultimate, Starlink, and Star Fox 2 are enough Stat Fox content to keep us busy for now and we'll have to wait until the next gen console for a new Star Fox.
I am not a star fox fan, really. But this genuinely sounds like it would have been so fun had it been made.
To be fair, most games sound like great games on paper, before they're made.
@@MegaZeta What is this reply even supposed to be for? Like, is it so wrong to say something sounds good? Oddly dismissive
@@Irkaylub Yeah I think he came on too strong. Maybe more like a "It is easier to have a good concept than to pull off the execution" would have been more relatable.
the only issue I have with acting like nothing exists after 64 is the fact it retcons Krystal....I'd very much like my favorite character to be in any new Star Fox game. I also didn't mind the on-foot stuff in Assault personally...though it is objectively true that the Arwing, Landmaster & Blue Marine are why we love Star Fox ( seriously, if/when we finally do get a new game is it really too much to ask for a couple Blue Marine stages? 64 had just ONE and we've never even seen the vehicle since....not even in Steel Diver where it could have been a really great unlockable )
Insane we never got this but StarFox Zero exists. Nintendo baffles me
This sounds absolutely amazing! Star Fox has been hugely neglected by Nintendo since Gamecube, and it not selling is due to them not putting in the effort. This could be so, so good...
I came back to say thank you for making this, i really enjoyed the star fox series until Assault.
Fasinating history.
Thanks Danjovi, glad you enjoyed it
@@DJIVision I recommend Rocket Knight Adventures: Re-sparked!, and Bot Vice there like Star Fox Assault in 2d.
I love the Star Fox series and Retro Studios. This was a missed opportunity
Let's be real: There's no way all that would've happened. How many games have had stuff/ideas cut during development? It would've been amazing if it did all happen though.
Another great video! Also SHESEZ!
Armada sounded pretty cool! I like the idea of Retro just going in and experimenting with existing franchises and doing what they did for Metroid with Prime. Too bad a lot of projects just never happened.
Huh, Armada was also the working title for Star Fox Assault
What a small world
A Starfox MMO would work, like you could make a character and choose to be with General Pepper or Andross and have missions given by them throughout the lylat system with Starfox and Starwolf making surprise appearances etc.
Starfox has had nothing but awsome games. Starfox needs way more love than it's getting
This sounds like the Star Fox 64 sequel I’ve always wanted. Damn.
The greatest mystery: What did they do after tropical freeze that had to be "frozen" to finish Prime 4 within the switch's lifecycle? It should've had AT LEAST 3 years of production not counting the Tropical Freeze remake. What was that hidden character in Reggie's goodbye letter?
This was awesome. I love this type of lost history content
Idk whether the most interesting thing about this is how cool this pitch sounds or that we have confirmation that retro worked on SOMETHING and it got canned. I'm so damn curious as to what they were doing between the release of Tropical Freeze and now.
Edit: And now we know what one of those things are. Buy PRIME REMASTERED
That explains the long gap following and why they never released anything after that.
They have to make a story
-based starfox like assault again. Namco did a beautiful job with that game.
I think this would have been better than that.
I still think the problem was never Fox leaving the ship, but the gameplay sucking.
Like, Kid Icarus Uprising literally showed that it can work lol
This is exactly what I'm craving
You know I'm pretty sure Star fox armada was a game name I saw floating around in gaming magazines back in the GameCube era.
Kinda surprised that Ubisoft's Starlink: Battle for Atlas wasn't mentioned at all, with its Star Fox story campaign that was fully integrated into the main story. That was really cool.
I'm not even a star fox fan and I would've loved this to be a thing. Just the puppet artstyle alone sounds so unique
I wish StarFox got more love. This sounds so sick, wish it got to see the light of day. Hoping StarFox gets a chance someday soon
Armada would be a great Star Fox subtitle, falling in line with the A-titles before it of Adventure and Assault (of course at the time, Command would have interrupted this naming structure, still it would have been neat).
Star Fish lead by captain Patrick McStar, unfortunately they miss out on a lot of Bounties because of the "No this is..." Incident
I really hope some of the elements of this pitch get integrated in a new Starfox title for Switch or its successor. I liked the online and local co op ideas, that its an open world-ish dogfighting, mission based war game with some interactive lobby elements in some stages or places. I hope the new aestethic doesn't go "realistic" as that isn't really Nintendo's thing but has its own distinct animation style, although I dislike the idea of simulating muppets which for me is probably the weakest aspect of this pitch. The game was very unpopular but I think Starfox Zero had some intersting visuals that could be updated and have the mechanics changed for a Switch remake of Zero. Good episode!
This sounds like a really cool project. Although I want to remind everyone that this was just a pitch, there is not even artwork for it, it was not even in pre-production. So I don't think is worth getting upset about it, the pitch is the very first step, who knows how many of these are presented at nintendo and other companies that just get rejected because there are no resources for them or other factors.
Well I hope we get a new star fox for it’s 30th anniversary this year.
This was a painful one... Good job, as always.
Nintendo still can't understand what their fans want. The StarFox series showed its potential in Adventures, Assault and Command. It is very inappropriate for this universe, which has a good story and various material, to ignore and reset its savings. They probably want to go to the high-selling periods, but I think they would sell better if they listened to the expectations of us who are fans of this series. And How can you not use Krystal potential. In my opinion, failure to use a character that brings the series to life with its potential background story, design and dialogues can play high on the list of Nintendo's biggest mistakes.
I recommend Rocket Knight Adventures: Re-sparked!, and Bot Vice there like Star Fox Assault in 2d.
You know the on foot sections of Assault weren't as bad as they seem at first, it's just the controls kinda suck by default leaving a bad first impression, and you can change them in the settings to be a more normal twin stick 3rd person shooter.
I recommend Rocket Knight Adventures: Re-sparked!, and Bot Vice there like Star Fox Assault in 2d.
THAT SOUNDS AMAZING! Kind of like Starlink's Fox campaign, but bigger and better!
Honestly, this just makes me wonder what the heck has been going on with Retro Studios and their management for the past 10 years. Besides Metroid Prime 4, we know of nothing else that they've been working on and management seemed to just turn down really pitches left right and centre. Especially since this sounds really cool. I only got into Star Fox recently (played Star Fox 64 for the first time on NSO last week and am loving it) but this would've been a legitimately good idea. Fricking heck, man
I absolutely love the idea of this, but I kinda get why they passed. The online sounds like it would have been disasterous with the Wii U's capabilities, and Nintendo already knew by that time that the console was not going to be a success; yeah, they still released Splatoon, but this sounds like a much more ambitious venture for a franchise that was not in a hot spot.
Don't get me wrong, I would have loved this, but yeah :/
This actually sounds really fun 😢
Those DARN StarCocks blasted right through my rear plating! I'm paying 50000 credits to whoever can find them and nail them back!
Might be worth mentioning that Starfox Armada was also the original working title for Starfox Assault while it was in development at Namco. Perhaps a coincidence, or perhaps the guy at Retro liked that name and wanted to use it?
Armada just fits. Squads dog fighting in space.
Bro, the best Star Fox game since Star Fox 64 is "Star Link". Not gonna lie, it's a super fun game. I know it wasn't really a Star Fox game, but it felt like a really great spiritual successor. Here's hoping that team gets the chance to create a full SF title some day (I highly doubt it since they are external from Nintendo, and the game didn't sell well).
Given how much retro has released since the Wii u launched, i really wanna know what's going on over there
Man this sounds like a way better Star Fox game on the Wii U than the one we got, they actually made an idea of how to implement the Gamepad in a non intrusive matter, unlike Star Fox Zero, such a shame though, we really need a fire Star Fox game that exceeds expectations, cause that's why Star Fox 64 did so well, it's a dang good game that everyone wanted a piece of the pie, thus leading to huge sales, heck I know people who got into Star Fox because of 64, I was one of those people, made me truly love the series going forward.
I’m heartbroken. This is everything I want.
I'm still not a fan of rebooting the story, but this would've been so much better than "Star Fox Zero" for most players.
Wow, what a find and what a shame! This game sounds amazing !!!
Lovely work as always. You guys are awesome.
I like your pfp
@@cosmicXtropics Thanks! It's AI generated.
@@HaplessNerd ew
@@Valkenhyne don't tell me it doesn't look cool
Pretty sure I heard the Armada name at the time, thought it was the placeholder name for one of the titles that came out. Amazing to hear they almost FINALLY made a true sequel to SF64.
I miss starfox :((( this game would have been fire if done properly
I feel what would help the star fox series the most is a short campaign that has lots of replay ability and different endings and events. it’s what was so fun about starfox 64 to begin with.
That's what "Star Fox Zero" was, but without the multiple endings part. Unfortunately not enough people liked it or gave it a chance.
@@samueleinhorn6713 Zero tried, but it wasn't the same way SF64 did it, so unlucking other areas was a chore.
@@Mari_Izu the only thing that felt like a chore to me were the helicopter levels
as a die hard star fox fan, this almost hurt to watch knowing what could have been. so many of the ideas in this i’ve had myself for my dream star fox game.
Sounds a lot better than what we got on the WiiU. I bought the wiiU version and never played past the second mission. The game was too much of a headache to learn.
This looks impressive as hell! I hope one day Nintendo takes starfox out of the freezer and gave it a spin. My dream would be a starfox with ace combat gameplay.
My problem with the idea is they going “too safe” with it.
We get it star fox 64 was the most popular game in the franchise but you can’t ignore the gamecube titles or the ds one.
Rebooting a franchise not always a good idea, even star fox zero flop and this one was also going “too safe” with bad controllers. Doing risks and evolving a game is better than stuck with too safe gameplay.
Assult was in my opinion a good underrated star fox title.
yeah nintendo's playing too safe with star fox.
@@kawanbruh Which is why it ended!!
*Someone with an amazing idea to continue the story of a franchise*
Nintendo: "This is not a retelling of the same story all over again, we'll have to shut down the project..."
Omg I can't believe this was passed on. This sounds amazing, better than what we got with Star Fox Zero. The whole concept and use of the gamepad was how it should have been. I hope that we see a Star Fox game like this in the future.
I have to say that the concept that was for Star Fox Armada sounded pretty good and very Star Fox. Just hearing it really got my interest. If only we can get this to Nintendo for green light maybe putting it on forums for votes. It already got my vote. I think the issue that Star Fox faced was the trying to keep its roots and that is the arcade style rail shooter that started the first Star Fox but such style was due to hardware limitations back in the day and now a day such games style can get old really fast and make a really short experience comparing today's game. A good example in history I want to bring was Capcom faced a similar issue with Resident evil. The game style was fixed camera with prerendered background due tu hardware limitations and it was a great hit back in the day so they kept such style for the following sequels, but as hardware advanced allowing better 3d, that gameplay style fell obsolete, so for the next title they switch to 3rd person combat gameplay style for RE4 and we all know how successful it was making it a great example of evolution and adaptation. So, with that say, I think Star Fox instead of going for old, arcade style go for a more free but expansive space combat allowing for multiple things to do so that levels doesn't feel short. I'm sure with the hardware nowadays this is possible.
Now this is game journalism!!! Amazing job
I love the puppet look of the 94 game's promotional art! Sad to see all of this lost opportunity, hopefully Nintendo will finally give us a true Star Fox 64 sequel one day!
I think the puppet look and the dialog animation in Star Fox were inspired by the old British show The Thunderbirds
Adventure? Assault?
@@laserrv5978 I recommend Rocket Knight Adventures: Re-sparked!, and Bot Vice there like Star Fox Assault in 2d.
i can't believe this idea didn't get approved. it sounds awesome!!!
Just to think this idea in paper sounds more developed than the latest game…
This sounded so awesome. I wish Nintendo would of approved for the switch
This is the game Star Fox needed, it addresses basically everything that’s kept the franchise from moving forward and that specifically held Zero back.
Nintendo needs to accept that they have no idea what to do with Star Fox as a brand and honestly haven’t since the N64.
The series, like Metroid, is the type of franchise that’s ripe for a western studio to reinvent because the games mostly appeal to western audiences. It’s honestly shocking they didn’t have Retro take on the franchise - especially when we now know this pitch was floating around.
Also side note: Nintendo needs to get more hands off with Retro. They’ve got a proven track record now, having created 5 of the best games of all time, there are clearly a lot of talented devs over there. A lot of people call Retro the new Rare but the big difference is 90s Rare was a place where they let the talented people have space to create. Goldeneye was released 2 years after the movie, Conker spent almost an entire console cycle getting scrapped and redone multiple times until it became the unique and wonderful Bad Fur Day, but then Microsoft buys them and starts micromanaging and their quality drops until they’re relegated to making Kinect games.
That’s what Nintendo and Retro’s higher ups are doing to Retro. Stop micromanaging, let them make the games they want. Give them the keys to the kingdom they’ve earned it.
This sounds amazing. Such a shame it was never made
This is a much better basic project idea than Starfox zero... I'm angry it got cancelled now
The only real issues I see with the drop in online multiplayer, are
1 sudden lag or slower gameplay based on who jumps in,
And 2 some players just power leveling their ships and then going into online going against someone who may only be in their first run.
This is an incredible find!
Starfox deserves so much better, just give us a new game without a gimmick motion control setup
It be too boring for this series if nothing innovative
@@atre5763 i know that’s your opinion, but your opinion is wrong
@@DrViperVideos Lol no. It's the Truth. Face it.
@@DrViperVideos The reason for the motion controls is for the games co-op mode. One player uses a pro controller and the other uses the game pad.
An idea like this could still do great on the Switch, but MAN did the Miiverse integration sound exciting! What a shame we never got this game. Hopefully we get something for Star Fox in the future.