The Ishizu cards are just so insane. In some of those games the shufflers pretty much won the whole thing without needing any help from the tear cards lol
@snide1574 Tbf, that game could've been played better. Literally threw away all of his resources in a game when resources are everything. Becomes an issue of the pilot and not the deck.
@@ReeVoqueI mean really the hand wasn’t a good hand vs the swordsoul hand. It’s definitely one that loses more to handtraps. If it was kelbek/agido instead of mudora for an additional mill 5, tear probably won. But yeah needing 3 handtraps to stop a deck with a mid hand just shows the power of the deck
I like the boss battle being against stun, and always going 2nd. Very funny. Love the Mortal Kombat style visuals for each competitor, and I lik ethat it's just 1 game each so we can see how it fares in a lot of matchups versus doing entire matches. Very cool, great format for a video!
Thoughts: 1. Oh my God, this was such a fun video. Loved the tower graphic, thought it was excellently done 2. Does the middle challenge, in this case “get 15 cards in graveyard” change based on the deck? I do fear that would be an auto lose for some decks, which you could argue is the point of it being a challenge. But that may be the only potential criticism I have with this format is that an auto lose could be kinda upsetting if the deck just doesn’t mill or send things to grave (I.e. floo, Kashtira) 3. LOVE the final boss being a disgusting flood gate deck. I laughed so hard. And the fact that tear beat it too was hilarious 4. Nib being used during the turn players turn is an all time highlight for this series.
POV: You're going first and you draw the "brick" nibiru... but then still in your first turn (GOING FIRST) you have to use it... and it's still not enough...
Agreed, but it can potentially lose if it goes up against a deck that can turbo into Abyss Dweller or opens Shifter. I think the most likely scenario is we get something like the OCG list in the tournament with everything at one. And even THEN it would be a title contender.
Agreed for sure. The straight up Tear deck just lost to VFD turbo in a best of five because they couldn't out VFD. Ishizu added in would likely have won it for them. Makes the Hafnis mills a lot more active, and Kelbek and Herald are great handtraps against VW.
Hopefully we see Rikka Tearalements, Furniture Labyrinth, Branded Bystial and some other fun winning/topping decks alongside Ishizu Tear in the Challenger segment this year.
Lmao, the imagined look on the Nekroz players face against Tear in that one was priceless. Any deck going second just had no shot whatsoever. Also, holy fuck what a flex getting nibiru'd BEFORE YOU'VE EVEN HAD A TURN. That's some ZTK level bullshit Impressive run for sure. All of the handtraps serving double purpose as a combo starter is tough to overcome.
Cool format! Shows just how insanely adaptable and flexible Tear is, truly the best deck of all time. Snoresoul sacking its way to a victory? Who could've seen that coming!
Ishtear is the exact opposite of adaptable and flexible, they do the same thing every time Hope to resolve havnis or orange light with a miller going 2nd and always end on the same board going 1st
A ycs lyon list would be the full power. On ocg, they hit some of the ishizus before tearlament kashtira dropped. Ycs lyon is tear ishizu in its fullest glory
I think the invincible fossil Dyna you were thinking of is probably Moon mirror shield. It makes his attack 100 greater than anything it battles with. And if it's destroyed you can place it back on the top of your deck, so you draw it on your next draw phase. A LOT of decks have a problem dealing with it, but tear could get over it or just bounce it back pretty consistently and with little effort.
Considering just how much more it does in a no banlist format Tear Ishizu is not surprisingly winning every game except the fluke with swordsoul. It was the best even in Master Duel with all of the consistency hits because the deck is faster than any deck and activates all of it's starters in awkward ways like spell trap grave effects and banish cost for ishizu and hand effects
this was really cool haha, I love the mortal kombat style ladder. If only we had the trash talk between decks like the old seasons, though… Also it’s very telling that Ish-tear only lost to what was the perfect Swordsoul hand, not even hard Stun could overcome the power of mudora beatdown
Ngl, it'll always funny to me how Ishizu Tearlaments basically embody everything people wanted from a modern yugioh deck (not a billion negations turn 1, play during your opponent's turn anot not just wait, lots of different paths so it's not the same thing every time, etc.) But people still hated it and whatnot because it was too strong. Also, love the little mission intermission. Just having some fun popping off. Please keep it.
The answer is that it's not the same people. people who love interaction LOVED tear ishizu. Usually tear ishizu haters were the floodgate stun enjoyers, who like simplified games.
@@apocalipsenearby What lmao?? The people who hated Tear is everyone not playing them, because by not doing so your games were so bad you may as well just concede once you knew the match-up.
@@_GLObotthe guy seem to not understand that, even with how "interactive" tear mirror match was, ishizu tear still a tier 0 decks, that make ALL other decks of Yugioh invalid - a never rotating games but all other decks are useless. They somehow think this is less toxic, more fun to deal with, the strongest deck ever, that could force any other deck not to play their games, on turn 1, are fun.
What's really funny is that the list didn't even have Kashtira Tearlament (the card) in it, so it was still a "nerfed" list when compared to full power
Lol yup. Turns out all the broken combo enablers play hella well. Grass, Graceful, Painful choice are all amazing in this deck. They can make either Abyss Dweller or Shock master effortlessly.
The no banlist tourney happened a few times, over in China as well I think. Tear continues to hold top spot even against Dragonlink discovering Victory Dragon cheese(different surrender rules allow you to actually use Victory Dragon to win the whole match in one game).
kashtira full power exist is just to counter tear ishuzu full power in general, but we only have short amount of time to play those matchup because of the banlist
@stevendavis6157 do all these decks have winrate more than tearalaments? Pepe isn't as resilient as tear is. Thanks to havnis and orange light, tear can prevent combo deck (adamancipator...) from having 1 million disruptions. Do all these decks have more consistency than tear ?
@@siphemanana2551 lol idiot, you also had ycs lyon where full power kashtira faced tear and tear destroyed it despite maining all bystials and little to no cards to prepare for kashtira
ok that was awesome. the only loss being the brick going first vs swordsoul was hilarious. passing on no cards in hand is just too funny. Fossil dyna, where was the moon mirror shield! thats the win con honestly, cant tell you how many duels ive played where they have no cards in hand, 1 set left and im ready to swing over and they top deck moon mirror
You could improve the stun deck by a lot. Stun decks don't play anti spell as they are slow so gaining one turn means very little. You also need to play the dogmatika engine with 3 Nadir 2 Ecclesia 3 Punishment and Ash Dragons in the ED. You can also play Decise Battle of Golgonda which is great in stun as it protects both your monsters and your backrow and gives you access to the Dogmatika Engine. Moon Mirror Shield is also worth considering. Apex Predation is not very good since usually your stun monster gets outed by a normal summon and then you lose. I personally like Jowgen instead of Dyna to play Secret Village of the Spellcasters.
@@richard8670 its a bit worse in terms of Graveyard control but at the same time you dont rely on the millers at all so you dont open up as many possibilitys for the opponent to plus. Its also netter at going second since you now have 6 handtraps that can mill and start your combos aswell as Fenrir to be a really opressiv-e boardbreaker which ishizu tear lacked. The biggest downside though is not having an as consisten herald of orange Light.
Edopro actually won't let you trigger the mill 5s when solo since both players don't have a deck to mill from, so it's probably better that we didn't hit any
Really entertaining, and crazy how many hand traps are needed to slow down ishizu tear. The mid streak challenge is a fun concept but might require something a little more engaging. Maybe something like outing an established board like say: Thunder Dragon Colossus, rivalry, and a baronne de fleur all in one turn. I definitely think the boss deck might need more tweaking since pure stun simplifies the game to just beatdown, whereas more interactive duels feel more entertaining. Other options might be : (1) Challenger faces 2nd best deck in the format the challenger is from, but goes second, and 2nd best deck has already side decked (using list). (2) Challenger going second with only 4 cards in the starting hand, not 5, and the boss deck guarantees open maxx C, and starts game with guardian treasure already activated (draw 2 per draw phase, instead of 1).
The most optimal Tear 0 list for tearlaments includes 3 of every Ishizu and 3 of every Tear bar Reino (and even this is debatable, especially since Reino+Scheiren is the greatest opening in yugioh).
Hahaha no, if Lithium went for Scheiren discarding Merrli instead of NS Merrli, Tear starts the engine anyways. Also remember the first showcase Ishizu Tear showcase in this channel, were Lithium demolished Swordsoul with Ishizu Tear.
if that scheiren didnt whiff then tear just plays through 3 hand traps and wins the game. the final boss battle shouldve been post mystic mine ban floowandereeze preboarded for going first with all the best stun cards. 3 shifter. 3 fissure. 3 feather storm. wind barrier statue. that's 6 ways to stop havnis and 9 generic floodgates + barrier statue and 3 spot negates for the gy. add macro for even more floodgates or d.d. crow/skull meister to beat havnis mills when you dont open fissure/shifter.
This only happened because Tear player misplayed and made sprind instead of elf. Elf would need to be contested on your own turn and on the opponent's turn because of the diviner and merli in grave as targets
I think the only thing better then tearlament is a hypothetical dragon link list with nothing on the banlist targeting them. Including pre-errata red md. tear is absurd but im pretty confident dragon link has the most cards on the banlist in the history of yugioh and for a good reason.
Dragon link just has so many cards in general on the list because it’s like an entire monster type as an archetype lol, thinking about it being completely unhinged is scary. another contender would have to be full power zoo with modern day beast warrior support or just by itself with a morbillion going second cards
Where's the full power version that had Kashtear The version we had for 1 YCS where it competed vs full power kash and obliterated Kash Edit: Wait why did the Tear player make Sprind over Elf vs Sword Soul. He milled a diviner off the Schieren meaning he can attempt to Diviner for Agido/Kelbek. Opp would attempt to imperm it and you just do it again on their turn by reviving elf or diviner prompting them to have the 4th handtrap or potentially lose
This deck is just next level compared to everything in the tournament proper. Let's be honest. Swordsouls got lucky in that one game. Had exactly the right hand traps to beat them.
I wish they hit the ishizu part harder (all of the mill monsters should be banned) and the tearelement part less (kit, reinoheart and perlereino at 1, the rest of main deck monsters at 2). Terelement before ishizu is only a solid tier 1 deck, ishizu cards is what completely broke the deck and with cards like chaos dragon, spright elf and the fairy tail banned in the tcg formati think that the deck isn't to dominant. But konami chose to destroy the deck to sell kashtira, a deck that of course need also to be touched, fenrir to 1, tearelement to 2..
I think using the herald there vs swordsoul was kind of a mistake, using your entire hand to hope that scheiren mill 3 hits something is a little weird, you would have magnamut for a potential ashuna and herald for a long yuan, and if you survive you have a very high chance of winning from there
That play wasn't what costed him the game. The play that did was making sprind despite milling a diviner off the scheiren. Had he made elf even if the opponent had imperm the elf he could do it again next turn forcing the opponent to have the 4th handtrap or be at risk of losing
10-1 seems about right, IshTear is on the brink of being an unbeatable deck . If your opponent doesn't play the nuts or is on floodgate turbo that is, no one has fun in THOSE type of games.
You know the deck is crazy when the opponent can activate nib during their turn
Generaider be like
their first turn goddamnit
@@Saens406 ah i see you were talking about psy-frames...
*and still lose due to the nib getting negated.
The secret is that it's ALWAYS tearalament's turn.
Love the new graphics you have for the climb!
Can I just say, I really like that you made the survival climb ladder similar to the old school Mortal Kombat games
My childhood! 🤩❤️
that's the first thing that i thought of when i saw it and i was playing the theme music in my head lol
First thought I had too!
The Ishizu cards are just so insane. In some of those games the shufflers pretty much won the whole thing without needing any help from the tear cards lol
Ishizu tear format in a nutshell
Ishizu need erratas just like Tears need fusion restrictions.
Who would've guessed the strongest deck in YGO history wins it all.
lost to swordsoul
@snide1574 Tbf, that game could've been played better. Literally threw away all of his resources in a game when resources are everything. Becomes an issue of the pilot and not the deck.
@@ReeVoqueI mean really the hand wasn’t a good hand vs the swordsoul hand. It’s definitely one that loses more to handtraps. If it was kelbek/agido instead of mudora for an additional mill 5, tear probably won. But yeah needing 3 handtraps to stop a deck with a mid hand just shows the power of the deck
And it was best of 1.
@@blitzcamss and ada and pepe and stuff like that can rape tear if they go first,tear can just do that as go second too
I like the boss battle being against stun, and always going 2nd. Very funny. Love the Mortal Kombat style visuals for each competitor, and I lik ethat it's just 1 game each so we can see how it fares in a lot of matchups versus doing entire matches. Very cool, great format for a video!
The "boss battle" should've been the mirror match
I would've love that too, but the stun deck was cool too!
“Yes! I won the die roll/coinflip. I go first.”
Tearlaments: Let’s go first together. 😏
_Your turn?? More like my turn!!_
Thoughts:
1. Oh my God, this was such a fun video. Loved the tower graphic, thought it was excellently done
2. Does the middle challenge, in this case “get 15 cards in graveyard” change based on the deck? I do fear that would be an auto lose for some decks, which you could argue is the point of it being a challenge. But that may be the only potential criticism I have with this format is that an auto lose could be kinda upsetting if the deck just doesn’t mill or send things to grave (I.e. floo, Kashtira)
3. LOVE the final boss being a disgusting flood gate deck. I laughed so hard. And the fact that tear beat it too was hilarious
4. Nib being used during the turn players turn is an all time highlight for this series.
The boss battle against stun was so funny when it just became Ishizu Beatdown.
POV: You're going first and you draw the "brick" nibiru... but then still in your first turn (GOING FIRST) you have to use it... and it's still not enough...
Yes, the Ishizu cards are broken, but Bystials definitely carried their fair share of the games as well!
Should've titled it "tear 0" lol
It's the best deck of all time, it will just proceed to win every single CBC if allowed to participate
Agreed, but it can potentially lose if it goes up against a deck that can turbo into Abyss Dweller or opens Shifter. I think the most likely scenario is we get something like the OCG list in the tournament with everything at one. And even THEN it would be a title contender.
@@donaldlivingston75 yeah but then it wouldn't be tier 0 tearlaments
love cross-banlist cup & challenger appears!!! keep it up!! ❤❤
The Ishizu cards really did make Tear the strongest deck probably in the history of the game.
I think without those Tear was a lot more fair.
Agreed for sure. The straight up Tear deck just lost to VFD turbo in a best of five because they couldn't out VFD. Ishizu added in would likely have won it for them. Makes the Hafnis mills a lot more active, and Kelbek and Herald are great handtraps against VW.
Hopefully we see Rikka Tearalements, Furniture Labyrinth, Branded Bystial and some other fun winning/topping decks alongside Ishizu Tear in the Challenger segment this year.
Lmao, the imagined look on the Nekroz players face against Tear in that one was priceless. Any deck going second just had no shot whatsoever.
Also, holy fuck what a flex getting nibiru'd BEFORE YOU'VE EVEN HAD A TURN. That's some ZTK level bullshit
Impressive run for sure. All of the handtraps serving double purpose as a combo starter is tough to overcome.
Not just getting nib'd on turn zero, but negating it as well lmao
my favorite part about this segment is that it sometimes features decks I don't like getting railed and stomped on
Damn, this was entertaining as hell. Can't wait to see other behemoth decks tackle on this challenge.
Cool format! Shows just how insanely adaptable and flexible Tear is, truly the best deck of all time. Snoresoul sacking its way to a victory? Who could've seen that coming!
Funny you say “sacking” when Tear is basically a 99.9% sack fest 😂
Swordsoul best deck lets gooooooo
Ishtear is the exact opposite of adaptable and flexible, they do the same thing every time
Hope to resolve havnis or orange light with a miller going 2nd and always end on the same board going 1st
@@andrejv.2834tell me you are bad without telling me you are bad lol. Look i hate tear but your take is extremely dogshit
@@alexYu-gi-ohwhy?
Two questions for next years CBC (Cross Banlist Cup):
1. Include Ishizu Tear
2. But. Include Ishizu Tear OCG because it was at Full Power
A ycs lyon list would be the full power. On ocg, they hit some of the ishizus before tearlament kashtira dropped. Ycs lyon is tear ishizu in its fullest glory
Thank you, Lith. You recognize that antimeta is the true menace. 😈
Dude that last stun deck absolutely needed more necrovalley .
It needed moon mirror shield
glad to see Adamancipators acknowledged as the best deck of all time before Ishizu tear rolled around
was not expecting this boss battle 🤣
I think the invincible fossil Dyna you were thinking of is probably Moon mirror shield. It makes his attack 100 greater than anything it battles with. And if it's destroyed you can place it back on the top of your deck, so you draw it on your next draw phase. A LOT of decks have a problem dealing with it, but tear could get over it or just bounce it back pretty consistently and with little effort.
Yup. He didn't have MMS. Antimeta staple.
Considering just how much more it does in a no banlist format Tear Ishizu is not surprisingly winning every game except the fluke with swordsoul. It was the best even in Master Duel with all of the consistency hits because the deck is faster than any deck and activates all of it's starters in awkward ways like spell trap grave effects and banish cost for ishizu and hand effects
this was really cool haha, I love the mortal kombat style ladder. If only we had the trash talk between decks like the old seasons, though…
Also it’s very telling that Ish-tear only lost to what was the perfect Swordsoul hand, not even hard Stun could overcome the power of mudora beatdown
Ngl, it'll always funny to me how Ishizu Tearlaments basically embody everything people wanted from a modern yugioh deck (not a billion negations turn 1, play during your opponent's turn anot not just wait, lots of different paths so it's not the same thing every time, etc.)
But people still hated it and whatnot because it was too strong.
Also, love the little mission intermission. Just having some fun popping off. Please keep it.
The answer is that it's not the same people. people who love interaction LOVED tear ishizu. Usually tear ishizu haters were the floodgate stun enjoyers, who like simplified games.
@@apocalipsenearby What lmao?? The people who hated Tear is everyone not playing them, because by not doing so your games were so bad you may as well just concede once you knew the match-up.
@@_GLObotthe guy seem to not understand that, even with how "interactive" tear mirror match was, ishizu tear still a tier 0 decks, that make ALL other decks of Yugioh invalid - a never rotating games but all other decks are useless. They somehow think this is less toxic, more fun to deal with, the strongest deck ever, that could force any other deck not to play their games, on turn 1, are fun.
Tear is filled with generic ass negations and floodgates.
I really enjoyed this.
What's really funny is that the list didn't even have Kashtira Tearlament (the card) in it, so it was still a "nerfed" list when compared to full power
Can I say how insane this deck is? Japan did a fun "No-Banlist" tourney once and this deck dominated!
The deck is still a good T1 deck in the OCG still. Even *after* their most recent banlist & the current hits to it.
This deck is too OP.
Lol yup. Turns out all the broken combo enablers play hella well. Grass, Graceful, Painful choice are all amazing in this deck. They can make either Abyss Dweller or Shock master effortlessly.
The no banlist tourney happened a few times, over in China as well I think. Tear continues to hold top spot even against Dragonlink discovering Victory Dragon cheese(different surrender rules allow you to actually use Victory Dragon to win the whole match in one game).
Loved the minigame
I though the last match would be against the mirror going second
Suggestion for Challenger Appears: Danger! Slash Draw FTK (using Joshua Schmidt's decklist or something).
I would love to see the slash draw ftk! I thought it was funny!
kashtira full power exist is just to counter tear ishuzu full power in general, but we only have short amount of time to play those matchup because of the banlist
Highly entertaining. And definitely one of the best decks ever created in the game. Definitely top 5.
Ichizu tearlaments is the best deck
How is it top 5? And what is the best deck in your opinion?
@@dhiaajalloul7218Ain't no best! Nas - Anyways, it spright melf, ada, ss, Pepe or etc(even heros) they easily rape tear brokenshu.
@stevendavis6157 do all these decks have winrate more than tearalaments?
Pepe isn't as resilient as tear is.
Thanks to havnis and orange light, tear can prevent combo deck (adamancipator...) from having 1 million disruptions.
Do all these decks have more consistency than tear ?
@@stevendavis6157 how pepe beats tear when it struggles against spyral?
Knowing that tear>spyral.
@@dhiaajalloul7218 It's called stun lock.
Love the tower climb
Boss battle was funny and interesting!
I was expecting full power Kashtira vs full power Ishizu tear for the final battle though xD
we never saw that battle let's hope we will see it in future ' s cup
not even close, kashtira gets annihilated
@@richard8670Arise-Heart says hi 👋
@@siphemanana2551 lol idiot, you also had ycs lyon where full power kashtira faced tear and tear destroyed it despite maining all bystials and little to no cards to prepare for kashtira
@@richard8670 not disagreeing there! Lol
ok that was awesome. the only loss being the brick going first vs swordsoul was hilarious. passing on no cards in hand is just too funny. Fossil dyna, where was the moon mirror shield! thats the win con honestly, cant tell you how many duels ive played where they have no cards in hand, 1 set left and im ready to swing over and they top deck moon mirror
The hand wasn't a brick it was actually good enough to play through. What cost him the game was a misplay by making Sprind over Elf
Lithium enjoying himself stomp on monarchs should be a crime.
You could improve the stun deck by a lot. Stun decks don't play anti spell as they are slow so gaining one turn means very little. You also need to play the dogmatika engine with 3 Nadir 2 Ecclesia 3 Punishment and Ash Dragons in the ED. You can also play Decise Battle of Golgonda which is great in stun as it protects both your monsters and your backrow and gives you access to the Dogmatika Engine. Moon Mirror Shield is also worth considering. Apex Predation is not very good since usually your stun monster gets outed by a normal summon and then you lose. I personally like Jowgen instead of Dyna to play Secret Village of the Spellcasters.
All good changes. I agree on Anti Spell drop especiall cause yea it could prevent their own spells for a turn, as seen with Extravagence.
the devil has spoken, lets kill him! xD
swordsoul has been so surprising ever since entering cross banlist cup lmao
The Ishizu cards were insane, I feel like even at 1 they're too good.
Yep. I don't miss that format at all.
Have you thought about Ishizu/Tear/Kash. Its arguably even better then just ishizu tear.
not even close
@@richard8670 The larger kash engine isn't needed but ishizu tear + tearlament kashtira the card is cracked, its just 3 more ways to mill every turn
@@richard8670 its a bit worse in terms of Graveyard control but at the same time you dont rely on the millers at all so you dont open up as many possibilitys for the opponent to plus. Its also netter at going second since you now have 6 handtraps that can mill and start your combos aswell as Fenrir to be a really opressiv-e boardbreaker which ishizu tear lacked.
The biggest downside though is not having an as consisten herald of orange Light.
@@domimomi3954 nice wall of text but its bad which is why it saw no results
@@richard8670that wasn't why it saw no results. Kash tear ishizu was legal for 1 event and saw play before the banlist destroyed it.
yesssss it has arrived
Damn! Boss battle was CRAZY
Regarding the last June Banlist. For the next challenger maybe Full Power Superheavy Samurai# whose only legal for 3 weeks.
Edopro actually won't let you trigger the mill 5s when solo since both players don't have a deck to mill from, so it's probably better that we didn't hit any
Just wait 10 years and another deck will come out that makes Tear look fair.
Really entertaining, and crazy how many hand traps are needed to slow down ishizu tear.
The mid streak challenge is a fun concept but might require something a little more engaging. Maybe something like outing an established board like say: Thunder Dragon Colossus, rivalry, and a baronne de fleur all in one turn.
I definitely think the boss deck might need more tweaking since pure stun simplifies the game to just beatdown, whereas more interactive duels feel more entertaining. Other options might be :
(1) Challenger faces 2nd best deck in the format the challenger is from, but goes second, and 2nd best deck has already side decked (using list).
(2) Challenger going second with only 4 cards in the starting hand, not 5, and the boss deck guarantees open maxx C, and starts game with guardian treasure already activated (draw 2 per draw phase, instead of 1).
The second one isn't really possible in edopro but it would be a fun concept
Bro,Tear literally made Adamancipator their bitch 💀💀✋
The most optimal Tear 0 list for tearlaments includes 3 of every Ishizu and 3 of every Tear bar Reino (and even this is debatable, especially since Reino+Scheiren is the greatest opening in yugioh).
Most ishtear decks were on 1 agido if any
Pretty much indeed!
that is true. But they only played 1 agido for the mirror.
Yeah Hani decklist is definitely not optimal, he only won due to his skill, also the optimal Tear list always play 2 Screams.
@@Jhawk2711 Jesse Kotton was on 3 agido. He said that you could outplay people in the mirror with millers if you set up before using them.
Spright with needlefiber, maxx c, union carrier+buster lock and toad...
Glad to see swordsoul still be the singular deck to shut down Tear, the blemish on Tear’s soul so to speak.
Hahaha no, if Lithium went for Scheiren discarding Merrli instead of NS Merrli, Tear starts the engine anyways. Also remember the first showcase Ishizu Tear showcase in this channel, were Lithium demolished Swordsoul with Ishizu Tear.
Tearlaments is strong but can it do it on a cold wet Tuesday night in Stoke...
ahaha damn! doesn't matter how broken it is, we still love it lolz
Really broken, the next challenger kashtira 😆
You should do a tier list video of the best decks of ALL time
Mathmech or Purely for post-2015 decks.
Bujin, Evilswarm or Blackwings for pre-2015 decks.
I like the new format btw.
I thought the finale would be full power Kashtira (tear going second).
Why would zoo player maxx c to draw 1 instead of holding it...
if that scheiren didnt whiff then tear just plays through 3 hand traps and wins the game.
the final boss battle shouldve been post mystic mine ban floowandereeze preboarded for going first with all the best stun cards. 3 shifter. 3 fissure. 3 feather storm. wind barrier statue. that's 6 ways to stop havnis and 9 generic floodgates + barrier statue and 3 spot negates for the gy. add macro for even more floodgates or d.d. crow/skull meister to beat havnis mills when you dont open fissure/shifter.
Bystials won against Spyrals on their own. Laughed out loud when I saw the final boss battle.
Master Hand Format: both players choose the 5 cards in their starting hand
Ooooh! I like this but have it be old man chaos picking their own opening hand only.
Yugi would run and hide in the face of Tearlaments. No amount of "Heart of the cards" shenanigans would win him the duel.
Thank you for reminding me why I chose to quit this game, not having a single thought back
got ptsd watching this video
I can’t believe we lived through this.
15:20-15:36 was my favorite part of this 😂 “*or is it?*
I really don't understand who goes first most of the time😂
This is Tear. Tear goes first even when going second if Havnis or Herald + Ishizu card is part of the menu.
God I love Tear
Same! I love that they can ply during opponent's turn!
never underestimate SwordSoul lmao
Weeeeird Tear destroying every deck but Swordsoul that opened the nut lmao
Funny enough sword soul would have also been destroyed if Lithium had made Elf instead of Sprind. That misplay is what allowed Swordsoul to win
imagine ishizu tearlaments with painful choice...
Swordsoul is my crossban title pick for this year. I didn't think they would beat full tear though 😅
Double imperm ash plus combo is pretty good
@@lordofgarbageprogenitoroft4147 Lol gotta draw like that to beat tear
This only happened because Tear player misplayed and made sprind instead of elf. Elf would need to be contested on your own turn and on the opponent's turn because of the diviner and merli in grave as targets
I hope full power virtual world, ada or PEPE will smash Swordsoul this year
bar none the best deck of all time, Jesus christ
3:51 wouldn't it have been better to wait for the field spell instead of throwing ash on terra ?
damn no Tear vs Exosister
I think the only thing better then tearlament is a hypothetical dragon link list with nothing on the banlist targeting them. Including pre-errata red md. tear is absurd but im pretty confident dragon link has the most cards on the banlist in the history of yugioh and for a good reason.
Dragon link just has so many cards in general on the list because it’s like an entire monster type as an archetype lol, thinking about it being completely unhinged is scary. another contender would have to be full power zoo with modern day beast warrior support or just by itself with a morbillion going second cards
The final boss should be allowed to use banned cards, wheres is mistic mine so the floodgate deck can beat monkelaments?
minor spoiler:
THAT BOSS HAHAHA
Where's the full power version that had Kashtear
The version we had for 1 YCS where it competed vs full power kash and obliterated Kash
Edit: Wait why did the Tear player make Sprind over Elf vs Sword Soul. He milled a diviner off the Schieren meaning he can attempt to Diviner for Agido/Kelbek. Opp would attempt to imperm it and you just do it again on their turn by reviving elf or diviner prompting them to have the 4th handtrap or potentially lose
Swordsoul is great, didn't even need protos to win, gg
SWORDSOUL SWEEP
superheavy adamancipator from ocg is disgusting too xD
even purrely
This deck is just next level compared to everything in the tournament proper. Let's be honest. Swordsouls got lucky in that one game. Had exactly the right hand traps to beat them.
I wish they hit the ishizu part harder (all of the mill monsters should be banned) and the tearelement part less (kit, reinoheart and perlereino at 1, the rest of main deck monsters at 2).
Terelement before ishizu is only a solid tier 1 deck, ishizu cards is what completely broke the deck and with cards like chaos dragon, spright elf and the fairy tail banned in the tcg formati think that the deck isn't to dominant.
But konami chose to destroy the deck to sell kashtira, a deck that of course need also to be touched, fenrir to 1, tearelement to 2..
I think using the herald there vs swordsoul was kind of a mistake, using your entire hand to hope that scheiren mill 3 hits something is a little weird, you would have magnamut for a potential ashuna and herald for a long yuan, and if you survive you have a very high chance of winning from there
He didn't expect a 3rd hand trap. You didnt need the mill 3 there even if u miss u go for the spright link into full combo
Starting off scherien was the optimal way
That play wasn't what costed him the game. The play that did was making sprind despite milling a diviner off the scheiren. Had he made elf even if the opponent had imperm the elf he could do it again next turn forcing the opponent to have the 4th handtrap or be at risk of losing
@@potatoexe5410 ohh u right
When not afraid of the opponent's mills tear shuts up everyone calling it a control deck. This is an omega combo deck lmao.
Ash on terraforming…
you didnt put tear ishizu 2022 vs a 2007 deck ? you really wanted tear too look good hein ? xD
Wow, vaya paliza dieron. Sin duda, uno de los mejores decks de la historia.
I miss this deck so much. Just so much fun to play
10-1 seems about right, IshTear is on the brink of being an unbeatable deck .
If your opponent doesn't play the nuts or is on floodgate turbo that is, no one has fun in THOSE type of games.
20 mins. That's all you need to see that this deck was just another level of unfair
Swordswole
God this just reminds me how much I hate this fucking deck.
I was actually rooting for Adamancipators in this.