@@maple1234567890321 Use Bystial Druidwurm in HIS main phase, So not only baronne won't have its negate, But also will miss out on the chance to tag out, So you can use Herald to negate Ash Blossom instead on Perlereino. But you see, The Tear player went neg 3 just to deal with Baronne alone which is Not ideal
@@maple1234567890321from tear's side using the druiswurm during snake eye's turn in g1 and not chaining heartbeat to summon limit in g4 From snake eye's side going for princess instead of apo in all games where they went 1st
The g4 hand was crazy wdym bad lol? Snake eye was hardly opening perfectly though, perfect openers would have them see more imperms and bystials, not ash and veiler against tear's one off called by they saw twice
@@BlueBlast-mw7fr I think you'd be able to chain havnis off of the Witch/Sangan effect, and get something goin to stop it. Now that I'm thinking about it, how the hell does 1999 Last Will work? Is it a lingering effect for the special summons? Does it trigger everytime a summon would happen? Can you Rulkallos it?
Amazing how snake eye best hands were barely beating out tearlament brick hands. Also imagine opening 3 hand traps. Full combo 1 card starter and talents going 2nd and it not even being close enough to break tear
That last hand from snake eye would've lost to any interruption though, it could've just been an imperm too Also tear opened pretty well too, parlereino + shuffler send a miller + called by + normal summon, a more average hand probably loses that game And because snake eye mostly had targeted and destruction removal, where even baronne destroys, they can't beat mudragon and the gy effects, this wasn't a favourable matchup for them, but even then the games where they went first and won weren't really that close, as usual they had insane follow up and if it weren't for super poly into mudragon they probably take this
I'm pre-emptively writing that this is a 3-0 for Tear Edit: Weirdly closer than it should have been, i feel that the game two should have been for tear, but hey their "bricks" mean they can't break a 4 interrupt board. Tear is taking this whole thing down
I love how an IshizuTear brick still beats like 90% of the decks in this CBC. Arguably it beats every deck in this CBC if its piloted by a proplayer...
That's why I wish full power Draco was in this crossbanlist cup. Master Peace and the floodgates could put up a good fight. Presuming it wins the coin toss.
@@toadfan64 Nah. Floodgates are okay, but Tear can still out them with in-engine stuff and Cosmics. Master Peace's pop does NOTHING to Tear except trigger their effects, and its statline is garbage compared to Tear's 3-4k attack fusions. The rest of True Draco is equally as garbage compared to Tear. Mystic Mine Runick is still the far superior floodgate deck, even though it gets eaten alive by shufflers.
@@vv2955 They can out them, but they have to get there first. Having a Monarch’s Erupt and other floodgates with an unaffected MP is gonna be hard for a Ishizu Tear deck. They still need their effects and Draco draws insanely deep.
When did they brick though? Like their only weaker hand was in g2, although they still had called by, but looking at the scream mills, they were lucky there wasn't an imperm there G1 hand was average, going 1st it would've been fine against 1 interaction, going 2nd loses to most modern decks And the g3-5 hands were all insane, snake eye had a crazy hand in g5 too but well, they went 2nd
Really liked the part where snake-eyes used it's hand expansion _unlimited advantage_ but tiaraments countered with it's field expansion _primeval kitchen_ and casted the _tear that divided the world_ just for snake-eyes to use it's _reverse draw technique_ in tandem with the _snake eyes_ and tank it just for tiaraments to do the last 4k dmg with an offscreen lament
I keep seeing people say "Fire is worst to play against than Tear and Kash" recently. But I feel like those people just don't remember how insanely broken Tear was and how annoying it was to get entirely locked out of doing anything by Kash lol
Kash was just about the peak of anti-fun. Tear being super powerful doesn't really bother me it's very interesting and fun. Snake Eye isn't as interesting but also not as powerful.
Tearcwas fun because what the deck did was not toxic. Just powerful. Mirror matches were about skill. Snake eyes is a game of chance. Whoever draws the right amount of hand traps wins the mirror match
@@zjweele13playing on every turn while interrupting ur opponent here & there is not toxic? WOSSSHH, u are either a fan of Tears itself or u have a way different sense of powercreep than the majority do
there are also gamestates tear can reach where their options are limited, its just harder for them to be pushed to that point, right? i feel like between oark, OSS gy eff, diabellestar, princess, flamberge, snake eyes always has a few ways to go full combo turn 3
@@fortidogi8620 1- Cryme exists 2- Tears always recycle to the deck and extra deck, Including with Dragostapelia, And always get milled. Shufflers are also a thing
Whoever knows Lith KNOWS that when he puts "OOF" in the title, it means it is a BANGER! so HYPED to watch this LETS GO! thanks in advance for your presence Lith! Love you ma man! always appreciated
A more modern build of full power zoo is basically the same as snake eye except they also have access to a 4 activation zeus so idk if I'd put these two above them
@@andrejv.2834 I don’t think even with all the modern hand traps, Zeus and broadbull and 3 rat AND Nordon that zoo would even be close to being as strong as these decks are
@@kevinkirkwood8844 I mean one rat gets you to drident + udf + 1 draw or udf/drident + 2 draws or udf + rank 4 One snake eye ash gets you to princess/apo + ip into sp Both have room for like 20 non engine, similar boards in terms of the number of disruptions off of 1 card, insane follow up and are very resilient to hand traps, with snake eye being more resilient to nib while imperm and veiler are useless against zoo with shifter being mid against them but it being a card zoo could use
@@andrejv.2834 Close to this is full power spright with SP, Elf and Toad access. Insane combo deck with 20 non-engine. The combo is even more resilient to handtraps thanks to gigantic and also ending on elf is easy to just recover on opp turn while if SE are stopped sometimes they don't have any plays because they don't get to flamberge.
@@andrejv.2834 yeah actually maybe rat at 3 might be a bit crazy with some of the extra deck options we have now. Would be kind of interesting to see what it would be capable of
Game #3 was SOOOOOO freaking interesting. Loved seeing two massive boards with never ending fuel go at it; felt like a full on war. The better deck definitely won, but was much closer and interesting than I expected.
Idk why but I think Snake Eyes isnt considered t0 bc not every YGO Player wanna trade their kidneys for a Snake Eye Deck Also WHERE exacrly was the Part which showed, how broken Linkkuriboh & Savage Dragon were? Right, there wasnt any 😂
For Tear, you could sell a single kidney and afford the deck. For SE, you need to sell both kidneys and take a mortgage out on your house yet still not have enough to buy a playset of Bonfire and the SE package.
if it's 5/5/5/5/5 what can we give tears I wonder, I saw lithium give it 4 in recovery which is really wild considering it's the best ever deck at that, it feels limitless with the shufflers and with the tear names being shuffle back anything you need
Tbf. Its a really difficult deck to pilot. There are so many lines to take. The tear player did a decent job. Its not nearly as bad as that sky striker player from 1 or 2 cups ago that straight up threw like 5 games in 3 matches.
@@maple1234567890321Game one he kinda threw his Druiswurm away when he should’ve waited to see what his draw would’ve been. Game four he doesn’t chain heartbeat to summon limit for some strange reason and it costed him a free Reinoheart summon.
@@Jaddassky striker not using eagle booster with more than 3 spells on their own shizuku and losing to pepe in 2021's cbc has got to be the worst throw in this series' long history
@@andrejv.2834in OCG, the true tier 0 is Tear Kash not Tear Ishizu. Tear Kash plays 0 Ishizu cards because Kash engine even has as good incursion, resilient and even better than Ishizu in outing floodgates or working under floodgates. Also Tear Kash can eat Kash match-up alive by just summoning Fenrir or Unicorn.
@@kianakaslana1210 what did you smoke brother ? are you alright ? are you aware of what you are saying ? go check the lists that existed back then and come back and tell me if kash tear is better than ishizu tear. kash tear startred to see more dominance when the ishizu stuff got hit if i remember corrcetly, but there is NO world that kash tear is better than kash tear.
@@otangakudyokeman7124 Tear Kash is better because Ishizu millers are very bad in mirror match. Also Tear Ishizu has no reliable answers against Kash full power with Arise-Heart and Shifter so Tear has moved to Kash engine. If Kash players activities ShangriLa in Standby Phase means Tear players can immediately summon his own Arise-Heart through any Kash monsters into Zeus, not to mention Kash engines can force interactions from Kash players much better compares to Ishizu engine.
@@otangakudyokeman7124Also Tear Kash can mill 11-14 cards without Ishizu millers so Tear Kash was more favored at that time against full power Kash and mirror match-up. You can see OCG format from July 2022 on Road of the King to see which Tear variant is more favored.
Damn that duel was way closer than anticipated A general question to real life YGO player who uses (or used) Decks like Tears & Snake eye: HOW TF can u keep that messy effect chains & back to back interactions in check without either accidently cheating or missing 1 or 2 (mandatory) effects? For me it looks impossible
@@jvsonic2468 thats why I asked the question to those player who used Decks Like Tears or Snake Eye in REAL LIFE bc even 5 year old Timmy can smash buttons & prob win anyway with full power Tears
@@musiyevonchilla6769It's kinda like driving a car bike or riding a bike. If you do it and practicr enough then it's just second nature but getting to that point is ofc really hard. Even when we're at that point mistakes still happen because nobody is perfect
The neat thing is you don't. You just practice and play the the best of your ability trying to remember everything that has happened that turn. Sometimes things will still be missed regardless of how good you are and you'll just have to accept it
Is not that hard to understand. Snake Eye Ash by itself is at least 6 link materials, almost every card in the deck is a starter or a extender and has space for 15+ handtraps or board breakers.
Ok, GREAT fight from Snake Eyes, but clearly still outclassed, and had not a prayer in hell going second, even with 3 handtraps, talents, AND their starter. Next matchup, I'm curious how the Exodia build will work. Will it be something like the History of Yugioh deck which triggers off Sangen and Witch being sent by ANY means? Cause I don't see them having a prayer if they have to search from the field.
Edit: Nevermind it is the OCG version, so it should be possible but I don't know if that interaction is programmed into the simulator I believe Graceful discarding sangen and witch was only possible in the OCG (in 1999) and got an errata before coming to TCG, so I don't think they can do that interaction in the CBC since it should be TCG only
did the ocg ever have ishizu tear at full power and garura, because if not may this tear deck be the one time when even if there is no maxx c in it is the tcg version just better. without there is no beatrice and super poly is way worse
loved the games! it shouldnt be this close tho, I believe (uneless im missing sth ? ) that in G1, you should have used drui in YOUR MP1 and the EP , why would you force baronne during the EP when you know it has a revival effect in either SP ? I do believe it was the correct play especially that you topdecked an fairy for your turn (it could have been an ishizu card making it much busted) but yeah, there is no competetion this year in lower bracket xD (in before 'no competetion" when it was a 3-2,, again it should have been 3--1 at best if not 3-0)
Tear winning was to be expected but people were really low on SE. Yes they had good hands but the deck is incredibly consistent and can fight against tear. Kashtira is probably the best challenge to Tear tho
Why was snake eye not prioritising apo here? Surely you wanna go for her against the monster heavy deck with floating that also has in engine outs to princess?
Apo was kinda ass vs Tear mainly due to chainblocking and also being once per chain. It does beat the single card activations but when multiple cards are going off i.e normal Reino with scream on field. She kinda just sits there
The strongest Tear 0 deck in history vs the strongest Tier 0 deck of today. "If you had to go all out against Tear, would you win?" - asked Diabell "Nah, I'd win." - responded Snake/Eye
I'll be honest, man: I'm doing my best to keep up with this year's CBC, but I think I'm checking out. The newer decks are all the same, and all the matches between them feel the same. The decks have their individual nuances, yes, but they're all just swarming into the same kinds of unbreakable boards as each other. It's been that way for a very long time now, and it's gotten to a point where I'm just not enjoying watching the duels anymore.
I prefer Tear but not because is more powerful, but because is non linear. I don't hate snake eyes but one card combos are not that interesting. Also Little Knight is broken, can't wait to see what it does in MD.
That game 4 was horribly misplayed, if you just summoned Garura instead of Kit the game is over, since you can go BP to force I:P, you would be able to summon Kit and play in MP2, and would demolish them with Talent and Hearbeat since you still have Kit and that hand, instead you threw hard by summoning Kit even if you saw they prepare I:P for that Also Hani's decklist is ass, stop using that, nobody plays only 1 Scream and 2 Merrli, use Jesse's list
They could have also used Talents to shuffle back the Bystial and almost guarantee to get another fusion through. Also 1 Scream 2 Merrli feels criminal
said many people about many cards throughout the history of yugioh, but, powercreep will eventually rise so high that tear at full power will be what nekroz is now at full power with even stronger support or dragon rulers.
Thank goodness Tear are dead! (At least, not meta relevant any more) But Snake Eyes aren’t oppressive as Tear. It’s gonna take some time for another archetype to fully power creep them.
The fact that the tear deck in the vid is not even full power makes it even more unfair. The power tear kash gives to the deck is crazy. Herald and diviner are not that good in the deck.
They could've, if tear doesn't open so insane in g5 or if it weren't for superpoly This was a very close one, not too surprising, obviously tear isn't gonna 3-0 everyone as some comments say
Not even running Kurikara, of course Snake-Eyes lost. But it was a lot closer than it should have been due to misplays. Ishizu Tear might be a busted deck, but it still requires SOME proper execution to succeed with.
most decks do not play kurikara, do keep in mind that the decks are not made for the matchup and are topping decklists from the format, otherwise tear game 1 wouldnt have an insane amount of bystials and would play 3 agido for example
Pre-recorded video!
VOTES: Snake-Eyes (9%) vs. Ishizu Tearlaments (91%)
Ishizu tear's brick is just not being able to break a 4 negate board lol
unironically maybe if a pro tear player played that even with bricked hand it would get 3-0 😂
@@sdedy379The pilots in these series sadly aren't the best
@@galaxyvulture6649 forgive fore asking, what was the misplays?
@@maple1234567890321 Use Bystial Druidwurm in HIS main phase, So not only baronne won't have its negate, But also will miss out on the chance to tag out, So you can use Herald to negate Ash Blossom instead on Perlereino. But you see, The Tear player went neg 3 just to deal with Baronne alone which is Not ideal
@@maple1234567890321from tear's side using the druiswurm during snake eye's turn in g1 and not chaining heartbeat to summon limit in g4
From snake eye's side going for princess instead of apo in all games where they went 1st
"you are tier zero, i am tear zero, know the difference"
Jajaj
Wild that as strong as Snake Eye is, it required misplays and bad hands from Tear to take 2 games in which it opened perfectly.
And winning the coinflip.
The g4 hand was crazy wdym bad lol?
Snake eye was hardly opening perfectly though, perfect openers would have them see more imperms and bystials, not ash and veiler against tear's one off called by they saw twice
Lithium misplaying with Tearlaments is the best showing of Tear as a deck: it is ridiculously powerful but also extremly hard to play optimally.
Truly, the strongest deck of today VS the strongest deck in HISTORY.
Tier zero exodia could have been better
@@BlueBlast-mw7fr I think you'd be able to chain havnis off of the Witch/Sangan effect, and get something goin to stop it. Now that I'm thinking about it, how the hell does 1999 Last Will work? Is it a lingering effect for the special summons? Does it trigger everytime a summon would happen? Can you Rulkallos it?
@@BlueBlast-mw7frhave fun getting your pieces milled by agido and kelbek
Tear is one of the few decks that can play through a veilor and 2 imperms and still hit its optimal board
Not with an average hand
With such a crazy hand though sure, but that goes for every highroll deck
Those handtraps weren't used optimally and Tear also had called by
Amazing how snake eye best hands were barely beating out tearlament brick hands.
Also imagine opening 3 hand traps. Full combo 1 card starter and talents going 2nd and it not even being close enough to break tear
That last hand from snake eye would've lost to any interruption though, it could've just been an imperm too
Also tear opened pretty well too, parlereino + shuffler send a miller + called by + normal summon, a more average hand probably loses that game
And because snake eye mostly had targeted and destruction removal, where even baronne destroys, they can't beat mudragon and the gy effects, this wasn't a favourable matchup for them, but even then the games where they went first and won weren't really that close, as usual they had insane follow up and if it weren't for super poly into mudragon they probably take this
I'm pre-emptively writing that this is a 3-0 for Tear
Edit: Weirdly closer than it should have been, i feel that the game two should have been for tear, but hey their "bricks" mean they can't break a 4 interrupt board.
Tear is taking this whole thing down
Holy cow, that was one of the sickest Yugioh matches I’ve ever seen.
Watching full power Tear gives me a headache. I can't even imagine playing it.
There's a reason I fully sat out that format.
Mistake, ishtear is the most fun i ever had plauing yugioh
@@sobbles6242agree.. i love when they mill my deck too
@@toadfan64 IT WAS PEAK YUGIOH, CHAIN LINK 12 ON MASTERDUEL KINDA SHIT
One of the most entertaining duels this series so far.
I love how an IshizuTear brick still beats like 90% of the decks in this CBC. Arguably it beats every deck in this CBC if its piloted by a proplayer...
That's why I wish full power Draco was in this crossbanlist cup. Master Peace and the floodgates could put up a good fight. Presuming it wins the coin toss.
@@toadfan64 Nah. Floodgates are okay, but Tear can still out them with in-engine stuff and Cosmics. Master Peace's pop does NOTHING to Tear except trigger their effects, and its statline is garbage compared to Tear's 3-4k attack fusions. The rest of True Draco is equally as garbage compared to Tear. Mystic Mine Runick is still the far superior floodgate deck, even though it gets eaten alive by shufflers.
@@vv2955 They can out them, but they have to get there first. Having a Monarch’s Erupt and other floodgates with an unaffected MP is gonna be hard for a Ishizu Tear deck.
They still need their effects and Draco draws insanely deep.
@@toadfan64 True Draco isnt even the best floodgate deck, but even if it was able to put up a fight, it just wouldnt be fun to watch.
When did they brick though? Like their only weaker hand was in g2, although they still had called by, but looking at the scream mills, they were lucky there wasn't an imperm there
G1 hand was average, going 1st it would've been fine against 1 interaction, going 2nd loses to most modern decks
And the g3-5 hands were all insane, snake eye had a crazy hand in g5 too but well, they went 2nd
Really liked the part where snake-eyes used it's hand expansion _unlimited advantage_ but tiaraments countered with it's field expansion _primeval kitchen_ and casted the _tear that divided the world_ just for snake-eyes to use it's _reverse draw technique_ in tandem with the _snake eyes_ and tank it just for tiaraments to do the last 4k dmg with an offscreen lament
I keep seeing people say "Fire is worst to play against than Tear and Kash" recently.
But I feel like those people just don't remember how insanely broken Tear was and how annoying it was to get entirely locked out of doing anything by Kash lol
Just play tear :)
recency bias at its finest because being locked out of your board and getting everything banished is easily the worst thing ever literally cant play
Kash was just about the peak of anti-fun.
Tear being super powerful doesn't really bother me it's very interesting and fun.
Snake Eye isn't as interesting but also not as powerful.
Tearcwas fun because what the deck did was not toxic. Just powerful. Mirror matches were about skill. Snake eyes is a game of chance. Whoever draws the right amount of hand traps wins the mirror match
@@zjweele13playing on every turn while interrupting ur opponent here & there is not toxic? WOSSSHH, u are either a fan of Tears itself or u have a way different sense of powercreep than the majority do
Giving recovery at 5 to Snake-Eyes, But Not Tear.....?
**Speechless**
you banish a tear card and its gone. you banish a snake eyes card and they can oark it back.
there are also gamestates tear can reach where their options are limited, its just harder for them to be pushed to that point, right? i feel like between oark, OSS gy eff, diabellestar, princess, flamberge, snake eyes always has a few ways to go full combo turn 3
@@fortidogi8620
1- Cryme exists
2- Tears always recycle to the deck and extra deck, Including with Dragostapelia, And always get milled. Shufflers are also a thing
@_Sasuke_99 true
Pretty sure tear wins almost every game if they draw planet
Pretty sure tear wins almost every game if the tear player is good.
Even the Brickhands put up one hell of a fight.
Whoever knows Lith KNOWS that when he puts "OOF" in the title, it means it is a BANGER! so HYPED to watch this LETS GO!
thanks in advance for your presence Lith! Love you ma man! always appreciated
These are definitely the 2 best decks in this game’s history so far. The consistency, recovery and variety or interactions they have is just unmatched
A more modern build of full power zoo is basically the same as snake eye except they also have access to a 4 activation zeus so idk if I'd put these two above them
@@andrejv.2834 I don’t think even with all the modern hand traps, Zeus and broadbull and 3 rat AND Nordon that zoo would even be close to being as strong as these decks are
@@kevinkirkwood8844 I mean one rat gets you to drident + udf + 1 draw or udf/drident + 2 draws or udf + rank 4
One snake eye ash gets you to princess/apo + ip into sp
Both have room for like 20 non engine, similar boards in terms of the number of disruptions off of 1 card, insane follow up and are very resilient to hand traps, with snake eye being more resilient to nib while imperm and veiler are useless against zoo with shifter being mid against them but it being a card zoo could use
@@andrejv.2834 Close to this is full power spright with SP, Elf and Toad access. Insane combo deck with 20 non-engine. The combo is even more resilient to handtraps thanks to gigantic and also ending on elf is easy to just recover on opp turn while if SE are stopped sometimes they don't have any plays because they don't get to flamberge.
@@andrejv.2834 yeah actually maybe rat at 3 might be a bit crazy with some of the extra deck options we have now. Would be kind of interesting to see what it would be capable of
Game #3 was SOOOOOO freaking interesting. Loved seeing two massive boards with never ending fuel go at it; felt like a full on war. The better deck definitely won, but was much closer and interesting than I expected.
Snake-Eyes: Nah, i'd win
Idk why but I think Snake Eyes isnt considered t0 bc not every YGO Player wanna trade their kidneys for a Snake Eye Deck
Also WHERE exacrly was the Part which showed, how broken Linkkuriboh & Savage Dragon were? Right, there wasnt any 😂
For Tear, you could sell a single kidney and afford the deck.
For SE, you need to sell both kidneys and take a mortgage out on your house yet still not have enough to buy a playset of Bonfire and the SE package.
Is Snake-Eye the first ever 5/5/5/5/5 deck we’ve seen?
if it's 5/5/5/5/5 what can we give tears I wonder, I saw lithium give it 4 in recovery which is really wild considering it's the best ever deck at that, it feels limitless with the shufflers and with the tear names being shuffle back anything you need
Why did you switch from fire king snake eyes to pure?
We got an early final
How come Snake Eyes has better deck statistics than Tearlament? I feel like best deck of all time definitely scores better than a 4 in recovery 😅
TIARAMENT STRONGEST!!
tearlaments ishizu is really the best yugioh deck of all time and it's not even close !
I think both of these decks are really interesting when youre keeping pace with them.
SPOILER GUARD
Stinky havnis avtivated 4 Times effect Bomber dragon
He is a king
pretty sure if it was played correctly, shouldve been 3-1, it feels like ishizu tear made lots of missplays.
Tbf. Its a really difficult deck to pilot. There are so many lines to take.
The tear player did a decent job. Its not nearly as bad as that sky striker player from 1 or 2 cups ago that straight up threw like 5 games in 3 matches.
forgive me for asking, what are the missplays?
@@maple1234567890321Game one he kinda threw his Druiswurm away when he should’ve waited to see what his draw would’ve been. Game four he doesn’t chain heartbeat to summon limit for some strange reason and it costed him a free Reinoheart summon.
@@Jaddassky striker not using eagle booster with more than 3 spells on their own shizuku and losing to pepe in 2021's cbc has got to be the worst throw in this series' long history
@@andrejv.2834 Please dont remind me... I love sky striker and that video absolutely broke my heart.
I think we all forgot how stupid tearshizu was, now imagine if they played with SP, Typhoon and new broken generic things...
God tear is broken. We need to know who designed this deck. They have to answer for there crimes.
Tear isn't that strong on it's own
But the ishizu cards are broken
@@andrejv.2834in OCG, the true tier 0 is Tear Kash not Tear Ishizu. Tear Kash plays 0 Ishizu cards because Kash engine even has as good incursion, resilient and even better than Ishizu in outing floodgates or working under floodgates. Also Tear Kash can eat Kash match-up alive by just summoning Fenrir or Unicorn.
@@kianakaslana1210 what did you smoke brother ? are you alright ?
are you aware of what you are saying ?
go check the lists that existed back then and come back and tell me if kash tear is better than ishizu tear.
kash tear startred to see more dominance when the ishizu stuff got hit if i remember corrcetly, but there is NO world that kash tear is better than kash tear.
@@otangakudyokeman7124 Tear Kash is better because Ishizu millers are very bad in mirror match. Also Tear Ishizu has no reliable answers against Kash full power with Arise-Heart and Shifter so Tear has moved to Kash engine. If Kash players activities ShangriLa in Standby Phase means Tear players can immediately summon his own Arise-Heart through any Kash monsters into Zeus, not to mention Kash engines can force interactions from Kash players much better compares to Ishizu engine.
@@otangakudyokeman7124Also Tear Kash can mill 11-14 cards without Ishizu millers so Tear Kash was more favored at that time against full power Kash and mirror match-up. You can see OCG format from July 2022 on Road of the King to see which Tear variant is more favored.
This should be one of the character duel feature matches
Tear reminds me of Golden State in their prime, they start raining 3s (milling) on you and you get completely overwhelmed and run off the gym
Damn that duel was way closer than anticipated
A general question to real life YGO player who uses (or used) Decks like Tears & Snake eye: HOW TF can u keep that messy effect chains & back to back interactions in check without either accidently cheating or missing 1 or 2 (mandatory) effects?
For me it looks impossible
They're playing in an automated YGO sim. They can't really cheat even if they tried.
@@jvsonic2468 thats why I asked the question to those player who used Decks Like Tears or Snake Eye in REAL LIFE bc even 5 year old Timmy can smash buttons & prob win anyway with full power Tears
@@musiyevonchilla6769It's kinda like driving a car bike or riding a bike. If you do it and practicr enough then it's just second nature but getting to that point is ofc really hard. Even when we're at that point mistakes still happen because nobody is perfect
The neat thing is you don't. You just practice and play the the best of your ability trying to remember everything that has happened that turn. Sometimes things will still be missed regardless of how good you are and you'll just have to accept it
Snake Eyes doesn't really do messy effect chain.
That award goes to Tear and Labrynth.
well deserved winner
I will never understand how Snake-Eye has Tier 0 representation.
It doesn't, closest it came was ycs raleigh though, with 20/32
Its just very consistently strong
Is not that hard to understand. Snake Eye Ash by itself is at least 6 link materials, almost every card in the deck is a starter or a extender and has space for 15+ handtraps or board breakers.
Fuaaaa, que tremenda partida esta de verdad. Increíble. No diré nada, solo veanla.
That was a tight match. Crazy how tearlement makes snake eyes look underpowered
To think that this Tear list also wasn't quit at full Power without Tearlaments Kashtira and I guess Trivkarma
I'm just here to watch Bloo-D win this whole thing. 🙌
Wow, Snake Eyes did pretty good, I’m impressed. Exodia 3-1 for next time, I have a feeling that match is going to be over quick
will you ever do snake eyes fiendsmith vs tearlaments prime?
Tear is just the best deck in every regard -
and it proves
Tiaraments strongest!
Obviously water beats fire duh
Based is changed for dragon link :o. For a moment i thought it would be a challenger appears but its ok for me 👌🏻
Ok, GREAT fight from Snake Eyes, but clearly still outclassed, and had not a prayer in hell going second, even with 3 handtraps, talents, AND their starter.
Next matchup, I'm curious how the Exodia build will work. Will it be something like the History of Yugioh deck which triggers off Sangen and Witch being sent by ANY means? Cause I don't see them having a prayer if they have to search from the field.
Edit: Nevermind it is the OCG version, so it should be possible but I don't know if that interaction is programmed into the simulator
I believe Graceful discarding sangen and witch was only possible in the OCG (in 1999) and got an errata before coming to TCG, so I don't think they can do that interaction in the CBC since it should be TCG only
Tear also opened crazy there though, parlereino + starter + shuffler send miller + called by
An average hand from tear loses that game
did the ocg ever have ishizu tear at full power and garura, because if not may this tear deck be the one time when even if there is no maxx c in it is the tcg version just better. without there is no beatrice and super poly is way worse
Garura is a tcg exclusive
@@andrejv.2834 yeah but those get eventually ported over. the question is just if tear was already hit by that point
I forgot how much I missed tear format
Thank You Tiaraments Strongest
Wait a second. Is Magnamhut at 1 because of Tearlaments?!?!
loved the games! it shouldnt be this close tho, I believe (uneless im missing sth ? ) that in G1, you should have used drui in YOUR MP1 and the EP , why would you force baronne during the EP when you know it has a revival effect in either SP ? I do believe it was the correct play especially that you topdecked an fairy for your turn (it could have been an ishizu card making it much busted)
but yeah, there is no competetion this year in lower bracket xD (in before 'no competetion" when it was a 3-2,, again it should have been 3--1 at best if not 3-0)
That third game wow
You are the best lithium ❤
why tear plays bystial against fire deck :d?
Let's gooo
Tear winning was to be expected but people were really low on SE. Yes they had good hands but the deck is incredibly consistent and can fight against tear. Kashtira is probably the best challenge to Tear tho
let's fucking gooooo
0:03 bruda whats dat! Just kidding. Great video.
LETS GO!!!
Ishizu Tear is so fucking disgusting with what it could do. Some of it's hands still were so dam strong against snake god dammmmmmmmmm
No banlist ygo would be so fun
Tear once again proving it's the best deck ever printed
Why was snake eye not prioritising apo here? Surely you wanna go for her against the monster heavy deck with floating that also has in engine outs to princess?
Apo was kinda ass vs Tear mainly due to chainblocking and also being once per chain. It does beat the single card activations but when multiple cards are going off i.e normal Reino with scream on field. She kinda just sits there
@@potatoexe5410 yeah but you have to hard draw the scream to chainblock
She's really good if the out isn't drawn
imperm play too fast in the game 5 I think, crazy duel with the 2 monsters of group
If you dont imperm you can ns under the link arrow and you cant negate then, ez gg
@@kakiko2142 yes I forgot its
bruh aint no way ishizu tears is losing this tournament
Even with Banlist hits Tear can beat Snake Eye in current lmao
Step aside for the true T0 deck!
Fuuuuuuuu-sion! Haaa
Having snake eyes be the first 5x5 decklist, and not Ishizu-tear doesn't feel right 🤔
How does this tournament make sense? Isnt ishizu tear gonna win it everytime
Considering they barely got this one with mostly insane hands, we still can't predict that
Lithium, long time fan, get ishizu tear out of here man, nothing is stopping that deck from sweeping the cup!
and this is tears with no tearlaments kashtira 😮
Kitkallos was banned a couple of days after Tear Kash was released.
Kitkallos was banned a couple of days after Tear Kash was released.
@@Ragnarok540 yeah you're right, mb
I will vote for Kitkallos over Promethean any day. I know my allegiances!
BASED 😢
snake-eyes strong deck but tears it's something else the GOAT deck
The strongest Tear 0 deck in history vs the strongest Tier 0 deck of today.
"If you had to go all out against Tear, would you win?" - asked Diabell
"Nah, I'd win." - responded Snake/Eye
Snake eye never had tier 0 representation at a regular ycs
@@andrejv.2834 I know fam no need to take this serious it's just a meme lmao
We should call this tear slaightering a deck that thought it was king nah if your king tear is god
I'll be honest, man: I'm doing my best to keep up with this year's CBC, but I think I'm checking out.
The newer decks are all the same, and all the matches between them feel the same. The decks have their individual nuances, yes, but they're all just swarming into the same kinds of unbreakable boards as each other. It's been that way for a very long time now, and it's gotten to a point where I'm just not enjoying watching the duels anymore.
Prediction: 3-0 Tear. Outside of some crazy highroll I don't see why it shouldnt be this way
tear player sucked lol
1 agido smh. Listen to the GOAT jesse kotton.
3 is mandatory. It will still win the cup without it but I wonder where this list came from?
I prefer Tear but not because is more powerful, but because is non linear. I don't hate snake eyes but one card combos are not that interesting. Also Little Knight is broken, can't wait to see what it does in MD.
Spoiler shield 🛡️
That game 4 was horribly misplayed, if you just summoned Garura instead of Kit the game is over, since you can go BP to force I:P, you would be able to summon Kit and play in MP2, and would demolish them with Talent and Hearbeat since you still have Kit and that hand, instead you threw hard by summoning Kit even if you saw they prepare I:P for that
Also Hani's decklist is ass, stop using that, nobody plays only 1 Scream and 2 Merrli, use Jesse's list
They could have also used Talents to shuffle back the Bystial and almost guarantee to get another fusion through. Also 1 Scream 2 Merrli feels criminal
game name?
The tear player misplayed so much wtf
Kit will never be unbanned
they said the same about bls
said many people about many cards throughout the history of yugioh, but, powercreep will eventually rise so high that tear at full power will be what nekroz is now at full power with even stronger support or dragon rulers.
Thank goodness Tear are dead! (At least, not meta relevant any more) But Snake Eyes aren’t oppressive as Tear. It’s gonna take some time for another archetype to fully power creep them.
The fact that the tear deck in the vid is not even full power makes it even more unfair. The power tear kash gives to the deck is crazy. Herald and diviner are not that good in the deck.
The TIER ZERO.
We don't have to pretend that Snake Eyes is winning this one
They could've, if tear doesn't open so insane in g5 or if it weren't for superpoly
This was a very close one, not too surprising, obviously tear isn't gonna 3-0 everyone as some comments say
@@andrejv.2834 Yeah I was honestly surprised that it actually was close but didn't want to change anything because spoilers yk
Team tears for ever
The snake eyes player played far from optimal. Hasn’t even used the princess or the raging phoenix…
Read mudragon
5:00 typhon is a continuous effect so drago wouldn't stop it from preventing kaleido to activate
Give kit back plox 🥲
Not even running Kurikara, of course Snake-Eyes lost. But it was a lot closer than it should have been due to misplays. Ishizu Tear might be a busted deck, but it still requires SOME proper execution to succeed with.
most decks do not play kurikara, do keep in mind that the decks are not made for the matchup and are topping decklists from the format, otherwise tear game 1 wouldnt have an insane amount of bystials and would play 3 agido for example
Tearament strongest thank you
tear just brick duel and end all end board so mid
I don't like either of these decks, but my hatred for Ishizu Tear made me the biggest Snake-Eyes fan for 12 minutes and 42 seconds.
Tiaraments remain strongest.