People really underestimated how powerful double VFD is when Virtual world is allowed to go first. Ishizu Tear or Kashtira ishizu tear might have been in a better place because of having access to more consistent turn 0 plays but even then this matchup could have easily been decidet by the coinflip.
What's crazy is the meta during tear format was soo calm vs previous formats. Tear not having floodgates like vfd or consistent Omni negates is rough vs older combo decks that do.
@Jaddas the strong havnis board is due to the ishizu cards. You have a chance of ending on an interruption. But as we saw. field macro cosmos and reg vw cards can handle that fine
Probably because Tear is better at going 2nd since there's a chance they can get good mills with Havnis for interruptions. If VW hadn't opened so crazy in that last game, then that Kaliedo-Heart could've been devastating.
@@Jaddas havnis barely ever hits anything pre-ishizus, later into the format most players wouldnt even use it if they felt that they had a good chance of playing into your board regardless, since most of the time it hits nothing of value or makes you go neg to make a single dragostapelia or something
Yeah. We already knew how this is gonna end up when VFD was legal. Even in the voting polld people got PTSD over it when they did not realize this is Danger! Tear and not Ishizu Tear. This was CoinflipVFD gaming.
VFD is like the Shock Master in the way that it can give any Deck, that can consistently make them when going first, a 90 to 95% of winning the game. I’m glad those cards are banned, man
The statistics are higher than that, some dude do the math at a major tournament during the format. It was like 90-95% win rate with single calamities and like 98-99% win rate with double Calamities.
i dont think people did. its just that if tear won the die roll, then tear was strongly favoured. if VW win the die roll, then tear is still probably favoured just less strongly. Not seeing your side deck outs or having a havnis mill at any point is pretty important to consider here. And to be clear, they just have to disrupt VW on turn 0 once out of 3, cause its a best of 5
@@avatarmufasa3628but there are no outs to vfd here, even if we used a custom side deck And as it's been explained in a different comment havnis was pretty mid pre ishizu, now in this match she hit pretty well but even then, none of the monsters that could've been summoned did anything unless vw bricks
@@andrejv.2834 except she didn't hit very well. I don't think havnis produced a single strong result. At best was a 1 banish 1 game This was over the course of 3 games
@avatarmufasa3628 Pre-Ishizus, Havnis pretty much came down to negging you for a disruption (Kaleido or Dragostapelia), or just fusion summoning Kitkallos to set up for your next turn
@@WShoup9818this version isn't really bricky, it can still sometimes happen but it's pretty rare with fbg + 3 desires + so many names Mid openers happen more, but even then any two different names would usuqlly full combo against decks that don't play (many) hand traps
Like I said when the poll was posted, matchup entirely dependant on who goes first. 89% for tears just show how little people actually try to envision the matchup and just go for the "better deck" in a vacuum. You can be the best archtype ever all you want, you're not beating an active VFD, and havnis is not gonna be enough most of the time
@@ARM-jz2qy You misunderstood what I said. "Best archtype ever" as in tear. I'm not saying no archtype can beat VFD, that's not true. Unless you're implying sky striker is the best archtype ever, in which case, you'd be wrong
I assumed it was Ishizu Tearlaments. Not having Ishizus kinda hurt. Havnis mill 3 becomes a shit ton better when you have a decent chance of hitting something that mills 5 more. You have a higher chance of making Kitkat, or hitting Sulliek in that case. No Kelbek means no T0 bounce. Also no Shaddolls neither mean no T0 Winda.
@@rjknapp7459 The decklists were shown before the tournament started and tear already played 1 match. Most people following the series should know which version was being played. I assume some people made the same mistake you did, but that shouldnt explain such a lopsided voting.
a very shocking and surprising yet satisfying win! VFD is just crazy and is a mistake AND the reason why this tear version is this manageable is the ishizu stuff (captain obvious at your service) this proves once again my point, ishizu stuff were the enabler of "tear 0" and till this day, I am confident if you can them you can bring stuff for tear.
More like a combination of cards. Divineer, halqifibrax an Spright elf doing a co-operation turning literally any tuner in a nuke them all did his job further increasing the problem
@@feniceazzurra7168 ur crazy thinking tgat halq, herald or elf pushed tear lmao especially halq imo. cards are brilliant! but it is no way as ur making it sound like they became as they did because of them
@@otangakudyokeman7124 singularly? Not. But it was not even only "ishizu" It was the combination of them all that gave the deck access to constant milling, recovery and extender.
@@feniceazzurra7168Diviner was literally used to send an Ishizu to the gy to get the mills going. Also, it being a tuner is what enabled Halq/Barone plays & it was only played *because the Ishizu monsters are fairies* which *synergizes* with the deck as a whole. It's also why Herald of orange light was played as well, again *all because the Ishizus are fairies & their effects will trigger went sent to the gy.* U get it?
So ik the polls are often innacurrate but have they ever been this wrong, people seeing "tear" and automatically voting for them was pretty funny I would say making rulkallos or even dragostapelia (which I forgot changes levels to 1 in the community post comment) would've been better in game 5, preferably rulkallos Especially as chuche isn't that important of an endboard piece against non droplet decks But tbf when vw goes first with so many names nothing except shifter is stopping them so ultimately it doesn't really matter
I feel like this is just a testament to how much of an asshole people sounded like if they tried to argue VFD was fair. Literally, there just was no out to this unless you hard drew something like Lava Golem and even then the effect is lingering 🤷♂️
couldnt the tear player in game 1 shootgun superpoly in draw to get ride of both vfd´s and make garuraa befor they use there effects? seems like that would have won the game?
This matchup shows exactly why VFD is banned. Had Tears won the cointoss here, we probably would have had a different result. Going with Danger Thunder 3-2 for the next one. Rhongo-Bongo is obviously stupid and really hard to out, but I feel Danger Thunder is more consistent and better suited to take on this match.
Anyone who knew anything about the game a year ago knows that the weakness of tear pre ishizu was that if u played vs a deck that just played a big combo FTK'd u just lost because the only handtrap is hav. Luckily nothing like VFD existed at the time so you could afford to play board breakers in main instead to deal with spright and u could likely just skill diff the mirror. There are a few matchups that could be very bad for this build of tear if they lose the roll and this was certainly one of them. Ironically, a tear build pre-DABL from someone like christian urena wouldve likely done better losing the roll in this matchup. Literally a weaker deck but he topped the YCS playing HT tear with like 15 HTs or something like that.
I think I would have enjoyed seeing Ishizu Tear compete in this event instead of being a challenger approaches. I just want to see how the best version of the deck competes with history.
we already know how it would go, tear would win in the most one sided fashion in this banlist cups history since its debut almost a decade ago. The tear ishizu engine is so strong that it was the strongest deck choice even amongst a banlist where every card is at 3 (including pot of greed, and ftk, literally everything), and tear was still the best strategy
They had access to a strongest archtype Field Spell, best Turn 0 Board building and interruptions. The deck is overall good in most cases barring degenerate decks like VFD Gaming Turbo or Metaverse Mine strat.
@@avatarmufasa3628it's the strongest deck there because the ishizu cards are used as a rank 4 engine to turbo out shock master, ptolemaus and azathot though There are some decks that heavily benefit from a no banlist format, and from with the ocg's rules, like tear, dlink or magical scientist The no banlist environment doesn't really mean much for advanced
@@andrejv.2834 but if you went to any format. You'll find that the engine is just going to be good. It might be different xyz in the extra, or other fusions etc. But it'll be good anyways. You made it sound like tear in particular benefitted as opposed to the idea that it was always going to anyways. When the competition is every ftk under the sun, exodia getting first turn garuntee for example. Then yes tear being able to fight turn 0 is probably the single most important factor in the game.
@@avatarmufasa3628 I never said that they wouldn't be good, but they did benefit more than other decks because they have many rank 4 extenders, and yes the turn 0 factor helps for sure, otherwise we'd be seeing other rank 4 decks like pendulum or lunalight I'm just saying this is just a seperate format which should be looked at as exactly that, it doesn't really translate to advanced Tear is not the only deck that benefits from the way the format works as I said in my original comment anyway
God that was sad to see. Haven;t seen a deck carried so hard by one card since prime PePe with Shock Master. Without Shock Master, PePe would get annihilated by every 2019 and later deck. Next matchup should be a clean win for Thunder Dragon. Two wombo combo decks going at it, but ThDragon is probably far more consistent and less fragile.
how is anyone surprised at this? this match is clearly a complete dieroll, tear is maining 0 outs to vfd and has no side deck cards that let them win going 2nd, whereas vw is awful going 2nd and will never break the board whoever won the dieroll g1 was always going to win, bar a brick
Upper bracket: expect exciting back & forth duel with some interaction inbetween both player Bottom Part: 3 2 for whoever wins the coinflip. Probably autolose for those decks pre 2021
@@andrejv.2834 not really. If u check the matches from the bottom part, u can clearly see that. Only the Orcust vs Infernoids match (which ended also 3 2 for Orcust if I remember correctly) was an exception
That game 1 was weird like there are definitely commonly run super poly targets that would have taken out both VFDs, not sure if it would have resulted in a win but just seems not fantastically played.
Danger tear is very limited in terms of deckspace. Thats why they cant reasonably play more super poly targets. Also super poly in general aswell as the targets were tech choices made to counter other danger tear or spright decks and VW leaves quite a different Monster setup on board then those two do
One of the main issues with this cup is that while deck have more-less preserved engine their tech cards and side are made for their respective formats, not Cross Banlist format. For example, I believe a lot of decks would sidedeck IO because of Striker or Cycle Reader because of Drytron, and maybe Tears would've run more super poly targets (although not sure)
I am very happy seeing VW win. At the same time it is a little disappointing to see how it wins. The problem here is, if VW does not get VFD it can do nothing that is enough to compete with tearlaments. Outside of this the games were nice to watch and the commentary reflects the feelings of playing against VFD quite nicely
Why were you disappointed? Literally the only claim to fame VWs ever had was double VFD, didn't they immediately drop a cliff in the meta after the VFD ban?
@@youtube-kit9450yes, then they came back as a tier 2 deck during tri zoo/drytron format as shenshen was an ftk against ids, prank kids, and still really strong against tri and drytron Then from bode onwards they dropped off a cliff again
Ishizu Tear could've lost as well, but now we'll never know (or at least not until next year). I will stop complaining after this video (maybe I'll complain once more at the end), but omitting a deck to beat really takes away my satisfaction from this year's cup.
@@soup2504 Yes I did see the deck go on a couple of one on ones. Not even a full match let alone seeing it go through bracket. It's like for example not inviting healthy Nadal to RG, but have him play one game against one 5 random people
ishizu tear would beat this deck 95 times out of 100 lmao, you clearly didn't play ishizu tear because it's far and above every other deck in ygo history by such a massive margin that its obvious it'd destroy everything
@@richard8670 theoretically we can say anything but as shown in this video its very die roll dependant, if ishizu tear goes second game one and doesnt:draw havnis and then get good havnis mills it still loses hard to double vfd and the result could be the same as here
Well crossbanlist cup has never really been about only the best decks. Its about different time periods. Also Full power ishizu tear is featured as a special Foe
@@domimomi3954 About things which are banned because which were crazy during their period and maybe a few interesting decks like Grandsoil. I loved the series because I could see why VFD is banned, why Maxx C is so polarizing, how crazy is Soul Charge or Firewall (although none of the Firewall decks is very good interestingly). This build of Tear doesn't showcase anything crazy by itself. People remember Danger! Tear and that format as a fair and balanced deck which might have been the best among its contemporaries, but could be beaten by bunch of other decks like Spright-Tear (arguably better than this), Spright, Exosister etc.I wouldn't ,ind it in the cup, but only if Ishizu Tear was introduced as well.
People really underestimated how powerful double VFD is when Virtual world is allowed to go first.
Ishizu Tear or Kashtira ishizu tear might have been in a better place because of having access to more consistent turn 0 plays but even then this matchup could have easily been decidet by the coinflip.
Unironically this one felt like having gandora x ftk in the tournament.
Surprised at how one sided the voting was. This was such a clear coin flip match. Maybe it’s just recent tear ptsd lol
Its very coinflippy, but tear is much more likely to pull out a strong havnis play turn 1 than vw is to break a tear board.
What's crazy is the meta during tear format was soo calm vs previous formats. Tear not having floodgates like vfd or consistent Omni negates is rough vs older combo decks that do.
@Jaddas the strong havnis board is due to the ishizu cards. You have a chance of ending on an interruption. But as we saw. field macro cosmos and reg vw cards can handle that fine
Probably because Tear is better at going 2nd since there's a chance they can get good mills with Havnis for interruptions. If VW hadn't opened so crazy in that last game, then that Kaliedo-Heart could've been devastating.
@@Jaddas havnis barely ever hits anything pre-ishizus, later into the format most players wouldnt even use it if they felt that they had a good chance of playing into your board regardless, since most of the time it hits nothing of value or makes you go neg to make a single dragostapelia or something
Let's go Very Fun Dragon!
Yeah. We already knew how this is gonna end up when VFD was legal. Even in the voting polld people got PTSD over it when they did not realize this is Danger! Tear and not Ishizu Tear. This was CoinflipVFD gaming.
VFD is like the Shock Master in the way that it can give any Deck, that can consistently make them when going first, a 90 to 95% of winning the game. I’m glad those cards are banned, man
The statistics are higher than that, some dude do the math at a major tournament during the format. It was like 90-95% win rate with single calamities and like 98-99% win rate with double Calamities.
I wish nobody encouraged creation of them.
Might not be a bad idea to add a "whomever goes first" option in the voting
Honestly I forgot that this tear list was danger tear with no ishizus
Ah… never underestimate the power of VFD
i dont think people did. its just that if tear won the die roll, then tear was strongly favoured. if VW win the die roll, then tear is still probably favoured just less strongly. Not seeing your side deck outs or having a havnis mill at any point is pretty important to consider here.
And to be clear, they just have to disrupt VW on turn 0 once out of 3, cause its a best of 5
@@avatarmufasa3628but there are no outs to vfd here, even if we used a custom side deck
And as it's been explained in a different comment havnis was pretty mid pre ishizu, now in this match she hit pretty well but even then, none of the monsters that could've been summoned did anything unless vw bricks
@@andrejv.2834 except she didn't hit very well. I don't think havnis produced a single strong result. At best was a 1 banish 1 game
This was over the course of 3 games
@@avatarmufasa3628 she resolved in g5, that's as good as it gets in danger tear with her, havnis missing wasn't uncommon with these variants
@avatarmufasa3628 Pre-Ishizus, Havnis pretty much came down to negging you for a disruption (Kaleido or Dragostapelia), or just fusion summoning Kitkallos to set up for your next turn
Vw not bricking a game is what I'm completely shocked about
Me as a Vw player myself I was also shocked 😂
@@marhi2915 i heavily played vw until swordsoul released. Played it on and off again but like I've always bricked in at least 1/4 duels😂
@@WShoup9818this version isn't really bricky, it can still sometimes happen but it's pretty rare with fbg + 3 desires + so many names
Mid openers happen more, but even then any two different names would usuqlly full combo against decks that don't play (many) hand traps
When you’re the plan is to end on at least 1 VFD you gotta hard brick to achieve that
Side deck of tear danger was more concerned in mirrors, splits and time out, cause YCS need to be won. Crazy not seeing impermanence
Like I said when the poll was posted, matchup entirely dependant on who goes first. 89% for tears just show how little people actually try to envision the matchup and just go for the "better deck" in a vacuum. You can be the best archtype ever all you want, you're not beating an active VFD, and havnis is not gonna be enough most of the time
Ignoring the deck named "Sky Striker", you are right about your last sentence.
@@ARM-jz2qy You misunderstood what I said. "Best archtype ever" as in tear. I'm not saying no archtype can beat VFD, that's not true.
Unless you're implying sky striker is the best archtype ever, in which case, you'd be wrong
I assumed it was Ishizu Tearlaments. Not having Ishizus kinda hurt. Havnis mill 3 becomes a shit ton better when you have a decent chance of hitting something that mills 5 more. You have a higher chance of making Kitkat, or hitting Sulliek in that case. No Kelbek means no T0 bounce. Also no Shaddolls neither mean no T0 Winda.
Yeah. I was like "This was Danger! Tear" and then i saw the VFD on the other side i was like "Oh oh, this is gonna be ass for the opponent."
@@rjknapp7459 The decklists were shown before the tournament started and tear already played 1 match. Most people following the series should know which version was being played. I assume some people made the same mistake you did, but that shouldnt explain such a lopsided voting.
I guess people forgot how broken VFD was.
I can't believe that Tear played through double Evenly + Ash + Called by
Ah yes, the very fun dragon
When the dragon is fun
Light work, no reaction.~ Virtual World probably.
Virtual world should say 2021 not 2020 since there is a card from blazing vortex in it.
a very shocking and surprising yet satisfying win!
VFD is just crazy and is a mistake AND the reason why this tear version is this manageable is the ishizu stuff (captain obvious at your service) this proves once again my point, ishizu stuff were the enabler of "tear 0" and till this day, I am confident if you can them you can bring stuff for tear.
More like a combination of cards.
Divineer, halqifibrax an Spright elf doing a co-operation turning literally any tuner in a nuke them all did his job further increasing the problem
@@feniceazzurra7168 ur crazy thinking tgat halq, herald or elf pushed tear lmao especially halq imo.
cards are brilliant! but it is no way as ur making it sound like they became as they did because of them
@@otangakudyokeman7124 singularly? Not.
But it was not even only "ishizu"
It was the combination of them all that gave the deck access to constant milling, recovery and extender.
@@feniceazzurra7168Diviner was literally used to send an Ishizu to the gy to get the mills going.
Also, it being a tuner is what enabled Halq/Barone plays & it was only played *because the Ishizu monsters are fairies* which *synergizes* with the deck as a whole.
It's also why Herald of orange light was played as well, again *all because the Ishizus are fairies & their effects will trigger went sent to the gy.*
U get it?
@@feniceazzurra7168 nyah, never. it was mainly the ishizu stuff and u can ask whoever played and knows the game
Never doubted VW for a second
My gamble paid off 👀
i've played so much of that weird master duel banlist tear that it wasn't even remotely on my mind that tear could make toad
Lol all the people that voted for Tear to win forgot just how terrible it was to deal with double VFD.
it was a completely dieroll so mocking people for voting either side is stupid
So ik the polls are often innacurrate but have they ever been this wrong, people seeing "tear" and automatically voting for them was pretty funny
I would say making rulkallos or even dragostapelia (which I forgot changes levels to 1 in the community post comment) would've been better in game 5, preferably rulkallos
Especially as chuche isn't that important of an endboard piece against non droplet decks
But tbf when vw goes first with so many names nothing except shifter is stopping them so ultimately it doesn't really matter
Yep. As soon as i saw VFD legal i knew this was gonna be a coinflip match lol
Contra todo pronóstico ganó, antes no pasó, ahora lo hizo con autoridad, a la siguiente fase.
I guess people forgot how busted VW was lol they laugh at mystic mine
VW not bricking 5 games in a row 💀💀💀
I don’t know how we as ygo players have sustained formats of extended rps
literally the first who begin win xd
Virtual World? You mean VFD turbo right?
why would u side in mystic mine vs vw??
Probably the only match loss for tear we will see this year. Only VW ever stood a chance
Nah danger tear is not as strong as ishizu tear and is beatable by the other decks
Swordsould can beat it also already beat the much tougher version.
@potatoexe5410 danger tear and ishizu tear are still tear so yes it was a loss
I feel like this is just a testament to how much of an asshole people sounded like if they tried to argue VFD was fair. Literally, there just was no out to this unless you hard drew something like Lava Golem and even then the effect is lingering 🤷♂️
couldnt the tear player in game 1 shootgun superpoly in draw to get ride of both vfd´s and make garuraa befor they use there effects? seems like that would have won the game?
Garura needs different names
@@showtvbest oh yeah i forgot he has at least 1 restriction
This matchup shows exactly why VFD is banned. Had Tears won the cointoss here, we probably would have had a different result.
Going with Danger Thunder 3-2 for the next one. Rhongo-Bongo is obviously stupid and really hard to out, but I feel Danger Thunder is more consistent and better suited to take on this match.
How did we all keep playing this game when VFD was legal
Because it wasn't good until it was easily abuseable, and when it became that. A banlist eventually came out and it was fine
I’m always surprised yugioh survived 2020 that was some of those most toxic formats along with….everything else that year
There were a lot of counters, the tear deck just doesn’t play them
@@scorpionduelist very true. I guess when a card is so oppressive it makes time feel slower when you're dealing with it
ygo was honestly dogshit until around branded/swordsoul format, so many formats were just coinflip combo deck mirrors where going 2nd was unwinnable
Shoutout VFD
Last game the tears player cud have gone for rulkalos and kaleido, or stapellia kaleido
Anyone who knew anything about the game a year ago knows that the weakness of tear pre ishizu was that if u played vs a deck that just played a big combo FTK'd u just lost because the only handtrap is hav. Luckily nothing like VFD existed at the time so you could afford to play board breakers in main instead to deal with spright and u could likely just skill diff the mirror.
There are a few matchups that could be very bad for this build of tear if they lose the roll and this was certainly one of them. Ironically, a tear build pre-DABL from someone like christian urena wouldve likely done better losing the roll in this matchup. Literally a weaker deck but he topped the YCS playing HT tear with like 15 HTs or something like that.
Very Fun Dragon
I never go against my main deck VW. I will always have love for it pre and post VFD. Shame on you all for voting against it
Tear with Mystic Mine? Nah If someone played that irl he deserves no less than broken bones
Everyone was playing it.
It didnt do shit as you saw. so the vfd deserves Broken bones, it’s more toxic than mine .
Would be nice to give a Bo3 to the decks that beat the challenger
lol I voted for tear but so happy to see them lose.
Ishizu tearlaments: pathetic
Tear still lost so keep crying
I think I would have enjoyed seeing Ishizu Tear compete in this event instead of being a challenger approaches. I just want to see how the best version of the deck competes with history.
we already know how it would go, tear would win in the most one sided fashion in this banlist cups history since its debut almost a decade ago.
The tear ishizu engine is so strong that it was the strongest deck choice even amongst a banlist where every card is at 3 (including pot of greed, and ftk, literally everything), and tear was still the best strategy
They had access to a strongest archtype Field Spell, best Turn 0 Board building and interruptions. The deck is overall good in most cases barring degenerate decks like VFD Gaming Turbo or Metaverse Mine strat.
@@avatarmufasa3628it's the strongest deck there because the ishizu cards are used as a rank 4 engine to turbo out shock master, ptolemaus and azathot though
There are some decks that heavily benefit from a no banlist format, and from with the ocg's rules, like tear, dlink or magical scientist
The no banlist environment doesn't really mean much for advanced
@@andrejv.2834 but if you went to any format. You'll find that the engine is just going to be good.
It might be different xyz in the extra, or other fusions etc. But it'll be good anyways. You made it sound like tear in particular benefitted as opposed to the idea that it was always going to anyways. When the competition is every ftk under the sun, exodia getting first turn garuntee for example. Then yes tear being able to fight turn 0 is probably the single most important factor in the game.
@@avatarmufasa3628 I never said that they wouldn't be good, but they did benefit more than other decks because they have many rank 4 extenders, and yes the turn 0 factor helps for sure, otherwise we'd be seeing other rank 4 decks like pendulum or lunalight
I'm just saying this is just a seperate format which should be looked at as exactly that, it doesn't really translate to advanced
Tear is not the only deck that benefits from the way the format works as I said in my original comment anyway
First turn banlist cup
bruh if that was ishizu tear i think vw doesnt have much of a chance having millers means havnis is game wining if it hits them
You just don't play into havnis then, vw doesn't need an extra draw or two for double vfd
Very fun dragon against a deck that barely play handtraps, it's just coin flip gg
God that was sad to see. Haven;t seen a deck carried so hard by one card since prime PePe with Shock Master. Without Shock Master, PePe would get annihilated by every 2019 and later deck.
Next matchup should be a clean win for Thunder Dragon. Two wombo combo decks going at it, but ThDragon is probably far more consistent and less fragile.
how is anyone surprised at this? this match is clearly a complete dieroll, tear is maining 0 outs to vfd and has no side deck cards that let them win going 2nd, whereas vw is awful going 2nd and will never break the board
whoever won the dieroll g1 was always going to win, bar a brick
If Tear had Starving Vennom they could have won g1
If starving venom was in play vw would just go for 1 vfd instead
O look at that, it's exactly how I said it was going to be in the poll comments >.>
dice roll YUGIOH
First one!!!
What an upset
Upper bracket: expect exciting back & forth duel with some interaction inbetween both player
Bottom Part: 3 2 for whoever wins the coinflip. Probably autolose for those decks pre 2021
Obligatory yugiboomer comment
YugiBoomer Moment.
@@andrejv.2834 not really. If u check the matches from the bottom part, u can clearly see that.
Only the Orcust vs Infernoids match (which ended also 3 2 for Orcust if I remember correctly) was an exception
That game 1 was weird like there are definitely commonly run super poly targets that would have taken out both VFDs, not sure if it would have resulted in a win but just seems not fantastically played.
Lithium takes lists that topped when the decks were good. Starving venom wasn't a good card in tear format so it's not going to be in the list.
cant use them for mudragon or garura and tearlaments could never run starving venom bc the card wasnt a good target since tear came out
Danger tear is very limited in terms of deckspace. Thats why they cant reasonably play more super poly targets.
Also super poly in general aswell as the targets were tech choices made to counter other danger tear or spright decks and VW leaves quite a different Monster setup on board then those two do
One of the main issues with this cup is that while deck have more-less preserved engine their tech cards and side are made for their respective formats, not Cross Banlist format. For example, I believe a lot of decks would sidedeck IO because of Striker or Cycle Reader because of Drytron, and maybe Tears would've run more super poly targets (although not sure)
I am very happy seeing VW win. At the same time it is a little disappointing to see how it wins. The problem here is, if VW does not get VFD it can do nothing that is enough to compete with tearlaments. Outside of this the games were nice to watch and the commentary reflects the feelings of playing against VFD quite nicely
Why were you disappointed? Literally the only claim to fame VWs ever had was double VFD, didn't they immediately drop a cliff in the meta after the VFD ban?
@@youtube-kit9450yes, then they came back as a tier 2 deck during tri zoo/drytron format as shenshen was an ftk against ids, prank kids, and still really strong against tri and drytron
Then from bode onwards they dropped off a cliff again
Bah
I feel like abyss dweller would of been alot more impactful, instead of going for the toadally awesome.
The immense power of Dweller vs two Evenly matched
Ishizu Tear could've lost as well, but now we'll never know (or at least not until next year). I will stop complaining after this video (maybe I'll complain once more at the end), but omitting a deck to beat really takes away my satisfaction from this year's cup.
did you just not watch the ishizu tear challenger appears?
@@soup2504 I suppose he didn't.
Though it's even shown in the right side of the group list the goes.
@@soup2504 Yes I did see the deck go on a couple of one on ones. Not even a full match let alone seeing it go through bracket. It's like for example not inviting healthy Nadal to RG, but have him play one game against one 5 random people
ishizu tear would beat this deck 95 times out of 100 lmao, you clearly didn't play ishizu tear because it's far and above every other deck in ygo history by such a massive margin that its obvious it'd destroy everything
@@richard8670 theoretically we can say anything but as shown in this video its very die roll dependant, if ishizu tear goes second game one and doesnt:draw havnis and then get good havnis mills it still loses hard to double vfd and the result could be the same as here
I hate VFD. What a toxic card.
The Mystic Mine deck actually lost? I'm gonna become a Virtual World player now.
This is no fun, because its not full Power tear
Well crossbanlist cup has never really been about only the best decks. Its about different time periods.
Also Full power ishizu tear is featured as a special Foe
Ish tear would destroy all the other decks and that would in fact be predictable and no fun at all, as we've seen in the challenger appears video.
Absolutely agree.
@@domimomi3954 About things which are banned because which were crazy during their period and maybe a few interesting decks like Grandsoil. I loved the series because I could see why VFD is banned, why Maxx C is so polarizing, how crazy is Soul Charge or Firewall (although none of the Firewall decks is very good interestingly).
This build of Tear doesn't showcase anything crazy by itself. People remember Danger! Tear and that format as a fair and balanced deck which might have been the best among its contemporaries, but could be beaten by bunch of other decks like Spright-Tear (arguably better than this), Spright, Exosister etc.I wouldn't ,ind it in the cup, but only if Ishizu Tear was introduced as well.
F*ck Full Power Tear. You’re either coping so hard or trolling lol